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CES 2025 Booth 8578 LVCC, North Hall

We have received our CES Allied Association Booth for 2025 and want to invite everyone to come see us at Booth 8578 of Las Vegas Convention Center in the North Hall.

We may have a slightly streamlined booth compared to last year partly because a lot of the instruments that companies have loaned us are out with the Riverside City College students who will be performing at the 2025 NAMM show.

Here is a picture of our CES 2024 booth.

Also l at CES 2024, we had a surprise visitor to our CES booth.

Athan Billias with Stevie Wonder at conference.

We have been making great progress with the Music Accessibility Special Interest Group and Arcana Instruments, BetterMaker, and Audio Modeling (along with Sam Prouse and Jay Pocknell) have been working on an amazing demo of voice control of hardware and plugins that will be featured at the NAMM 2025 booth.

We want to thank the Allied Associations team of the  Consumer Technology Association (CTA)®.

Just like The MIDI Association and NAMM, they are a trade association. They are a “little” bigger because they represent the $398 billion U.S. consumer technology industry.

Come by and say hello at CES 2025!

Booth 8578, lVCC North Hall

The MIDI Association At NAMM 2025

Watch the promo video on Youtube
MIDI Association Hall A Booth 10302
Three Days of Educational Sessions about MIDI
Map of The MIDI Association booth and MIDI Association Members Booths In The MIDI Showcase

MIDI Association NAMM Booth Events Thursday, January 23


MIDI Association Lifetime Achievement Awards 2025

Thursday, January 23 11:00 AM-11:45 AM 45 minutes (America/Los_Angeles)

MIDI Association Booth 10302 (Hall A)

In-Person Only

The MIDI Association will present John Bowen, Karl Hirano, Tadao Kikumoto, Tetsuo Nishimoto, Chris Meyer, Jeff Rona and Brian Vincik with MIDI Association Lifetime Achievement awards for their contributions to MIDI from 1983 to 1990.


MIDI 2.0 Network (UDP) Transport Specification

Thursday, January 23 1:00 PM- 1:30 PM 30 minutes (America/Los_Angeles)

MIDI Association Booth 10302 (Hall A)

In-Person Only

The Network MIDI 2.0 (UDP) Transport Specification defines a way to connect home studios or performance venues via Ethernet and wireless LAN on a local area network using MIDI 1.0 and MIDI 2.0 UMP packets. 


TamiX interviews Innovative Chinese MIDI Companies        

Thursday, January 23 3:30 PM- 4:00  PM 30 minutes (America/Los_Angeles)

MIDI Association Booth 10302 (Hall A)

In-Person Only

Tang Nan (artist name TamiX) who runs Midifan, the largest Music Production website in China will interview Hotone, Medeli, MIDI Plus and Robkoo about the latest developments in MIDI technology in China.


The Music Accessibility Special Interest Group

Thursday, January 23 4:30 PM- 5:15 PM 45 minutes (America/Los_Angeles)

MIDI Association Booth 10302 (Hall A)

In-Person Only

The Special Interest Group on Music Accessibility allows artists, researchers, and others in the music production community to interact directly with MIDI Association companies and provides a forum for discussions surrounding music accessibility and MIDI.


Riverside City College MIDI Jam

Thursday, January 23 5:30 PM- 6:00 PM 30 minutes (America/Los_Angeles)

MIDI Association Booth 10302 (Hall A)

In-Person Only

Come see what this group of talented young music production students have been inspired to create with MIDI. Special thanks to Artiphon, Caedence, Jamstik, Playtime Engineering, Robkoo and others for their donations to the all-MIDI jam.


MIDI Association NAMM Booth Events Friday, January 24


Latest MIDI 2.0 Developments in Apple, Google, Linux and Microsoft Operating Systems

OS Companies logos

Friday, January 24 10:30 AM- 11:00 AM 30 minutes (America/Los_Angeles)

MIDI Association Booth 10302 (Hall A)

In-Person Only

The MIDI Association and its members will provide updates on the latest developments in the major operating systems. If you are a developer of MIDI products, this is a presentation you won’t want to miss. 


DAW Control Profile-Replacing Mackie control 

Friday, January 24 11:30 AM- 12:00 PM 30 minutes (America/Los_Angeles)

MIDI Association Booth 10302 (Hall A)

In-Person Only

With MIDI 2.0 support already beginning to appear in Digital Audio Workstations, plugin developers are benefitting from the work being done by the MIDI Association member companies that develop those plugin formats – Apple (Audio Units), Avid (AAX), Bitwig (CLAP) and Steinberg (VST).  The DAW Working Group is working on a DAW Control Profile which would supersede proprietary control protocols like Mackie Control and Logic control with a true industry standard for controlling DAWs via external hardware and software.


Plugin Formats Open Source Support for MIDI 2.0 

Friday, January 24 1:30 PM- 2:00 PM 30 minutes (America/Los_Angeles)

MIDI Association Booth 10302 (Hall A)

In-Person Only

The MIDI Association member companies that develop plugin formats – Apple (Audio Units), Avid (AAX), Bitwig (CLAP) and Steinberg (VST) are working together to  develop open-source software that will enable plugin developers to quickly and easily interface with external MIDI gear without the need for any in depth knowledge of MIDI 2.0 or MIDI-CI.  


Build Your Own Audio and MIDI Plug-ins Using JUCE

Friday, January 24 1:00 PM- 1:30 PM 30 minutes (America/Los_Angeles)

MIDI Association Booth 10302 (Hall A)

In-Person Only

Senior JUCE developer Anthony Nicholls will show you how you can use JUCE to create your own, unique, audio and MIDI plug-ins that you can make available to other people.


MIDI 2.0 Piano Profile Progress Report 

Friday, January 24 2:30 PM- 3:00 PM 30 minutes (America/Los_Angeles)

MIDI Association Booth 10302 (Hall A)

In-Person Only

At NAMM 2024, we showed off a working prototype of the MIDI 2.0 Piano Profile.

This year we focused on two other important parts of the Piano Profile- DAW Plugin support and implementation guidelines with accompanying Audio and MIDI files.


MIDI 2.0 Drum Profiles

Friday, January 24 3:30 PM- 4:00 PM 30 minutes (America/Los_Angeles)

MIDI Association Booth 10302 (Hall A)

In-Person Only

The MIDI Association has made significant progress this year in developing some Profiles focused on electronic drums and drum machines. 


MIDI In Music Education and SAE Mexico

Friday, January 24 4:30 PM- 5:00 PM 30 minutes (America/Los_Angeles)

MIDI Association Booth 10302 (Hall A)

In-Person Only

SAE Mexico has been selected to begin work on The MIDI Association’s MIDI In Music Education curriculum by the NAMM Foundation. 

They will provide the curriculum materials in both English and Spanish under a Creative Common license and have a unique relationship with Coursera, the massive open online course provider.


Digitaize – Transforming strings with the power of MIDI

Anaheim Convention Center | Front of Hall A | The MIDI Association Booth 10302 800 W Katella Ave, Anaheim, CA, United States

Digitaize takes a completely new approach to augmenting acoustic instruments. This innovative technology uses a unique sensor system to acquire real-time playing data from musical instruments. In this demonstration, the Digitaize Module uses software instruments from Spectrasonics, Moog, and Audio Modeling, a hardware from CME and Roland to showcase its versatility.


MIDI Association NAMM Booth Events Saturday, January 25

MIDI Association Open Meeting 

Saturday, January 25 10:00 AM- 10:45 AM 45 minutes (America/Los_Angeles)

MIDI Association Booth 10302 (Hall A)

In-Person Only

Please join us as we introduce the new MIDI Association Executive and Technical Standards Boards, review the previous year’s progress and take a look at what we want to accomplish in 2025. 


MIDI Innovation Awards 2024 

Saturday, January 25 11:00 AM- 11:30 AM 30 minutes (America/Los_Angeles)

MIDI Association Booth 10302 (Hall A)

In-Person Only

Join Jean Baptiste Thibeaut from Music Hackspace and Martin Keary (host of the 2024 MIDI Innovation Awards Show) as they introduce the winners of the 2024 MIDI Innovation Awards.


Innovators Meetup with Rock Paper Scissors

Saturday, January 25 11:30 am – 12:15 pm AM 30 minutes (America/Los_Angeles)

MIDI Association Booth 10302 (Hall A)

In-Person Only

Meet all the musical instrument, software and app innovators at NAMM! Everyone gets the mic in this networking session. Give your 30-second introduction, connect faces to names around the room, then break to network one on one. Leave with connections to collaborators, customers, allies, and friends.


Riverside City College MIDI Jam II

Saturday, January 25 4:30 PM- 5:00 PM 30 minutes (America/Los_Angeles)

MIDI Association Booth 10302 (Hall A)

In-Person Only

Come see what this group of talented young music production students have been inspired to create with MIDI.

Special thanks to Artiphon, Caedence, Jamstik, Playtime Engineering, Robkoo and others for their donations to the all-MIDI jam.

Lemonaide: The World’s First Fairly Trained AI MIDI Plugin

Lemonaide is a state of the art AI Company that creates MIDI and audio plugins that generate inspirational ideas (such as melodies and chord progressions in any key). They are partnered with BeatStars, an online marketplace for electronic music producers and beat makers, where they sell access to their Generative AI MIDI models.

In 2024, they partnered with a second company, Sauceware, to release a new plugin called Spawn with audio visualization and a substantially larger collection of sounds. The original Lemonaide app has a small monthly subscription fee, whereas Spawn comes with a one-time purchase fee.

Whether you’re stuck in a creative rut or looking to experiment with new styles, Lemonaide makes sure you never run out of ideas. They’ve achieved a high quality, human sound with rolling chord articulation and catchy singable melodies. The model generates 4 and 8 bar phrases in a single key, appealing to sample-based producers in search of a quick starting point.  

Lemonaide’s Fairly Trained AI MIDI models

Lemonaide began with a home-brewed base model called Seeds, with four different moods to choose from. In 2024 they released a handful of fine-tuned AI MIDI models, called the Collab Club, in partnership with Grammy-winning producers and chart-topping artists:

  • Kato On The Track: Billboard-charting producer with credits for Joyner Lucas, E-40, and Ice Cube.
  • KXVI: Grammy-nominated R&B/Soul producer with credits for SZA, Future, and DJ Khaled.
  • DJ Pain 1: Multi-platinum Neo Soul/Hip Hop producer for Nipsey Hussle, 50 Cent, and Ludacris.
  • Mantra: Pop hitmaker for Rihanna, Dua Lipa, and Bad Bunny.

Each model is designed to reflect the nuances of its genre, giving you access to styles crafted by industry pros. The Collab Club models are royalty-free for selling beats and placements with fewer than 1,000,000 streams. For major placements, Lemonaide provides an easy clearing process to ensure your projects remain hassle-free.

Lemonaide is certified by Fairly Trained, a non-profit initiative certifying companies that use ethically sourced training material in their AI model datasets. This certification aims to protect artists from unauthorized use of their work, addressing concerns about AI-generated content’s origins and its impact on human creativity​

This model incentivizes content creators by allowing them to generate income from their creative work while maintaining clear boundaries for when licensing terms come into play. It’s a form of ensuring creators are compensated if the AI-generated content is commercially successful​.To learn more about this topic, check out the MIDI.ORG article on ethical AI MIDI software.

Built-in virtual instruments and the DAW bridge

Lemonaide’s original product includes a handful of built-in virtual instruments including space pads, electric keys, pain piano, billboard piano, and synth strings. You can audition MIDI seeds with any of those instruments before dragging them into your DAW. They also provide a DAW bridge to enable playback with virtual instruments from your personal collection. 

Their latest product, Spawn, includes hundreds of curated instrument presets designed to work together seamlessly. Here’s a quick summary of what they offer:

  1. Bass: Deep sub-bass, mid-bass, and plucked basslines for rhythmic foundation.
  2. Keys & Piano: Versatile piano, electric keys, and organ sounds for harmonic richness.
  3. Synth: Synth keys, leads, and pads for modern, dynamic soundscapes.
  4. Strings & Mallet: Lush string layers, percussive mallet sounds, and steel drums for unique textures.
  5. Brass & Woodwinds: Bold brass, airy flutes, and shimmering bells for melodic accents.
  6. Guitar & Pluck: Acoustic and electric guitar tones, along with sharp plucks for rhythmic melodies.
  7. Soundscapes: Atmospheric and ambient layers to create depth and atmosphere in your tracks.

Spawn’s prompt interface includes a variety of sonic qualities and effect presets as well. Choose from descriptive properties like aggressive, airy, ambient, analog, bright, clean, complex, deep, dirty, distorted, dry, evolving, ethnic, filtered, harsh, huge, lush, processed, punch, simple, spacey, sub, underwater, vinyl, and wobble.

Those prompts guide the MIDI generation, but your control over the music doesn’t end there. Spawn includes additional effect layers like reverb, delay, chorus, distortion, and flanger. Granular control over generative music is precisely what’s been missing from other state of the art text-to-music generators like Suno and Udio.

An interview with the Lemonaide Team

What inspires a group of independent musicians and software developers to go all in on an AI MIDI product like this? I wanted to understand their greatest challenges as well as their biggest wins. So we interviewed their co-founders Michael Jacobs and Anirudh Mani along with Senior Research Scientist Julian Lenz to learn more. 

Ezra: What inspired you to start an AI MIDI company? 

MJ: It actually all started in my career as a rapper. I fell in love with creating music at age 11 (a lot of my musical inspiration was created out of a lot of Trauma I dealt with as a kid). I uploaded several music videos to YouTube which caught pretty solid steam back in the day. 

After spending countless hours making music, I also decided to get into technology out of the goal of simply helping my family escape financial poverty. I ended up going to college for Technology, and spent 5 years at Google learning more about Cloud Computing and AI. 

After learning the impact / potential AI has, I decided it would be awesome to create a Hip-Hop EP that was Co-Produced by AI. And from there, the inspiration continued to snowball into realizing, it would be awesome to make helpful tools for musicians using the unique inspirational value AI can provide. 

Ani: As MJ was playing with Magenta and other tools, and building our initial offering of “Lemonaid”, I was a Research Scientist at Amazon’s Alexa group working on speech audio related research problems during the day, and experimenting with AI MIDI models for music at night as a very serious hobby, primarily to build something interesting for my own music. 

When MJ and I crossed paths, it was serendipitous. Personally, I never thought I’d start a company, but I realized that co-founding “Lemonaide” was the best way for me to express my passion and skills for pushing AI research forward when applied to music, something I also went to Grad school for at Carnegie Mellon. 

Growing up in a household obsessed with Hindustani Classical music in India, and learning piano and production at a very early stage, I see myself as an artist first, and a researcher second. I believe this instilled and solidified in me the ethical principles that we now practice at Lemonaide everyday – always building keeping the Artist in the center.

Ezra: What have been some of the greatest challenges you’ve faced so far? 

MJ: It always starts with the training data. Using Pre-trained MIDI models only got us so far, but we very quickly realized in order to build truly meaningful algorithms, we would need to ethically source high quality MIDI from real human musicians that care about their craft, in order for our AI models to generate things that seem truly useful to the musician. 

Outside of the training data, it also has to do with building custom MIDI algorithms that have the ability to learn the differences and patterns within the training data that make the music what it is. These are things like truly capturing velocity, strumming, offset timing – the list goes on, this work is detailed in this paper we published this past year

Julian: The single biggest challenge I see is understanding exactly how people would like to interact with ML MIDI systems. The ‘old’ system is, “here’s 20 pre-made MIDI files, now go make this into a song”. Deep learning opens up so many new possibilities, and we believe that most of them in the MIDI realm haven’t been explored yet. 

From a birds-eye view, we see from the rise of LLM chatbots that people love interactive systems that can be personalized to their exact task and creative/professional style. So, what is the MIDI version of that? This challenge is both technical and creative; and I think there is an opportunity to really redefine how people interact with MIDI in the future. 

Another more practical challenge is that of data quantity. We are really proud of being Fairly Trained, which means every piece of our training data is legally cleared. But from the ML side, this of course means that we are working with datasets much smaller than a typical modern AI company. 

To put it bluntly, I don’t think companies like OpenAI, Suno or Anthropic could make their type of models if they had to account for all of the data. So this puts a really fun challenge on the deep learning side, where we have to use every trick in the bag since we can’t just rely on scale. 

Finally, there is an open challenge of getting models that know just how to break the ‘right’ rules, musically speaking. Most MIDI models, from Magenta days up until more recent state of the art versions, are pretty diatonic and well-behaved. Of course you can under-train them, or push the temperature, so they just get really weird outputs. But musically speaking, there is that beautiful gray zone where just a few rules are broken – the place where musicians like Stravinsky, Frank Zappa and Thelonius Monk thrive. It’s a huge challenge but I think we are on the right path. 

Ani: One of the earliest challenges we were facing was difficulty in striking the balance between a truly generalizable MIDI model versus a musically interesting MIDI model, as we had limited MIDI data. We took an ensemble of models approach to provide a rounded experience for our user during inference, and in parallel continued to collect ethically sourced MIDI data directly from some amazing artists, and were able to overcome this hurdle pretty soon after. 

At some point in the last year we also realized that there was a need to increase the overall quality of our MIDI output by capturing more expressive details, which are especially important for a genre like hiphop where the swing matters a lot. 

This led to our research led by Julian on introducing a new MIDI tokenization technique called PerTok which captures such granular details while reducing sequence length up to 59% and vocabulary size up to 95% for polyphonic, monophonic and rhythmic tasks. 

Our paper (https://arxiv.org/abs/2410.02060) was also published at ISMIR this year, and this research work is integral to the quality of outputs that our users love from our products Seeds, Collab Club and Spawn.

Ezra: What’s the most rewarding part of running a MIDI company? 

MJ: One of the coolest things we are so proud of is the Collab Club. Being able to partner with Grammy Nominated, Billboard producers, meet with them on a weekly basis for over a 6-month period – collect their data, train algorithms with their feedback, define a monthly revenue share business model, and then deploy that to consumers who are looking for inspirational tooling. This is by far one of my favorite videos of one of our artists using their own model and highlighting the journey. 

Ani: Lemonaide is an AI company and MIDI is our first love. ‘Controllability’ in AI modeling for music is a widely discussed topic and we believe MIDI modeling is going to be a key part of that conversation moving forward. 

As MJ mentioned, everyday we cross paths with people that we adore and look up to as artists ourselves, and to be able to build something for other artists and help them is the most rewarding feeling ever. 

Collab Club is one such example, where we built AI MIDI models with artists in their style, and now they are the ones who get the biggest share of earnings from these models. Lemonaide will continue to grow and evolve, but something that remains a constant for us is safeguarding the interests of the Artist while navigating this new uncertain world.

Community and Support

Lemonaide fosters a thriving community of producers and artists through its Discord channel and blog resources, offering tutorials, insights, and a space for collaboration. Whether you’re troubleshooting or sharing your latest creation, the Lemonaide community is there to support you.

Check out the Lemonaide and Spawn websites to learn more.

This article was written by Ezra Sandzer-Bell, founder at AudioCipher Technologies.

How I Made The MIDICard

I’m Alana Balagot, maker of The MIDICard.

I’ve always been excited about music and technology. My piano teacher set up a simple MIDI studio in the 90’s, with a Dell computer, MIDI keyboard, and a KORG Audio Gallery GM Sound Module, which at the time was many times better than the soft synth sounds coming from Windows’ MIDI playback. We used software like TRAX and Midisoft Studio, and the MIDI demo songs were incredible and inspiring. I was amazed at how much potential there was to create music on the computer, with 64 tracks playing together at once. That’s when I first got into MIDI, learning how note on/off, velocity, and controller signals could control the expression of my music.

I would later continue my passion of music and technology to learn about DAWs and software instruments, and study Composition and Technology in Music and Related Arts at Oberlin Conservatory, and then Music for the Screen at Columbia College Chicago. As an adult, I would continue to follow those interests in music and tech working as a software engineer, film composer, conductor, inventor, creative technologist, and artist.

In 2020, my friend Federico Tobon and I created a musical robotic sculpture, Four Muses, using a repurposed Rock Band keyboard with MIDI out to control four electromechanical musical sculptures to create a robotic band. That’s when I started to learn MIDI at a lower level, reading the MIDI note from the keyboard from an Arduino, packaging that up into a message and sending that with an NRF24L01 transmitter, reading that note with another NRF24L01 receiver, and then triggering a corresponding solenoid or motor to strike an instrument wirelessly. One of the instruments used motors spinning at different frequencies to translate to pitch instead. Using Arduino I also programmed several modes for the keyboard and LED matrix, such as a live interaction mode, a playback mode, a sequencer mode, and a teaching mode.

Four Muses Musical Robotic Sculpture

I travel a lot, and am often writing music on the road. I had a Yamaha QY70 in the 2000’s which I used to love tracking songs on. But I’ve always wanted a tiny MIDI keyboard for my laptop. Even portable keyboards like the Korg nanoKEY were too big for me to use with a laptop on a plane, and took up too much space in my luggage. I also wanted something super portable that I could run warmups on with my chorus, the Trans Chorus of Los Angeles, before gigs.

I started tinkering with the SeeedStudio Xiao, a tiny, quarter-sized microcontroller that is cheap and extremely powerful, arduino compatible, and able to handle HID (Human interface Device) emulation as well as MIDI over USB. I made a breadboard prototype based on my learnings from Four Muses, adding some simple Arduino logic for supporting octave functions (simply add or remove multiples of 12 to the current note), sustain (send a control change) and modulation (another control change). I open-sourced my code here:

https://github.com/alana314/MidiCard

In a manufacturer’s components website, I sorted through hundreds of buttons and switches for days, sorting them by size and by newton force to find the smallest and lightest tiny buttons.

I decided to make a credit-card sized daughterboard for the Xiao that would have 18 keys on it, octave buttons, sustain, and modulation functions. Since the buttons weren’t touch sensitive, I added more buttons for setting global velocity levels (P/MF/FF). I also learned how to multiplex inputs and outputs into rows and columns, giving me 25 inputs from 5 rows and 5 columns using only 10 I/O pins, and diodes to filter out ghost notes. I learned how to use EasyEDA (free PCB Design software), built my first schematic and PCB design, and ordered my first PCBs.

The first batch I got back was a failure. It turns out the diodes I picked had too big of a forward voltage drop, killing my signal flow. ChatGPT was very useful for this, helping me troubleshoot what I’d done wrong, and helping me understand datasheets better to pick the right type of diodes.

I ordered a second batch, and they worked! I had the manufacturer assemble the boards, and then I manually hand-soldered the Xiao microcontrollers onto them, and programmed them in Arduino. I now had a tiny, USB-C MIDI keyboard that I could take anywhere with me, and since it was class compliant, it would work with phones and tablets too.

I started selling them online, and there’s been a lot of enthusiasm for these little boards. I’ve continued to iterate with them too. The next version I designed, the MidiCard Plus, has 25 keys, which I could do by combining the 3 velocity buttons into one button with a toggle function to toggle between P/MF/FF. It also has larger, sturdier buttons. 

I’m working on future versions of the MidiCard as well with multiple color options, and just using a bare SAM D21 chip instead of the full Xiao module. This will prevent me from having to hand-solder each board and will give them a slimmer profile. I’m also designing cases for the MidiCard, and am open to other suggestions. (Maybe wireless or MIDI 2.0 features!)

If you’re interested in purchasing a MidiCard, they can be found at:

MidiCard: https://makerproducts.art/product/midicard-tiny-usb-c-midi-keyboard-for-computers-phones-and-tablets/

MidiCard Plus: https://makerproducts.art/product/midicard-plus-25-key-small-midi-piano-keyboard-controller/

A demo of the MidiCard can be found here:

This article was contributed by Alana Balagot, maker of The MIDI Card

Contact: makerproductsstore@gmail.com

Ethics of AI MIDI

The ethics of AI music became a heated topic at industry panels in 2024, sparking debates around the notion of “fair use”. AI music tech companies have admitted to training their models on copyright protected music, without a license or consent from rights holders in the RIAA.

Over ten thousand major figures from the industry, including Thom Yorke of Radiohead, signed a shared statement near the end of the year, expressing their belief that “unlicensed use of creative works for training generative AI is a major, unjust threat to the livelihoods of the people behind those works, and must not be permitted.”

During September 2024, Billboard broke a story about Michael Smith, a man accused of $10M in wire fraud. He published large quantities of algorithmically generated music and used bot farms to stream that audio to turn a profit. Billboard’s story stoked concerns that instant song generation will pollute DSPs and siphon revenue away from “real” artists and labels.

There has been little to no discussion of AI MIDI generation software or its ethical implications. Instant song generators appeal to a substantially larger market size and pose a more direct threat to DSPs. MIDI tools are generally considered too niche for a non-technical audience.

The ethical advantages of AI MIDI generation

There are several ethical advantages to generating MIDI files instead of raw audio.

First, MIDI’s small file size conserves energy during training, generation, and file storage. That means that it’s not only cheaper to operate, but may have a lower environmental impact.

Second, independent artists are partnering with AI MIDI companies to create fine-tuned models that replicate their style, and selling access to those models as a vector for passive income.

AI audio models are fine tuned with artists as well, but the major AI song generation companies are scraping audio from the internet or licensing stock music in bulk. They don’t partner with artists on fine-tunes, which means labels and rights holders will make the most money.

In this article, I’ll review a couple big AI music ethics stories from 2024 and celebrate a few MIDI generation companies that have been working hard to set up fair deals with artists.

RIAA: Narrowing AI music ethics to licensing and copyright

Debates over the ethics of AI music reached a boiling point in June 2024, in a historic lawsuit by the RIAA against Suno and Udio. Both companies scraped copyright-protected music from the internet and used that audio to train their own commercial AI song generators.

Suno and Udio currently grant their users unlimited commercial license for audio created on their platform. This means vocalists can create albums without musicians and producers. Media creatives can add music to their productions without sync licensing fees.

Labels are predictably upset by Suno and Udio’s commercial license clause, which they feel competes directly with their own sync libraries and threatens to erode their bottom line.

To be clear, it’s not that the music industry wants to put a stop to generative AI music. On the contrary, they want to train AI models on their own music and create a new revenue source.

UMG struck up a partnership with AI music generator Klay, announced October 2024. If Klay can compete with Suno and Udio, it will likely be regarded as the “ethical alternative” and set a standard for other major labels to follow.

Fairly Trained: A system of accountability for data licensing

The non-profit organization Fairly Trained and their founder Ed Newton Rex have put a spotlight on AI audio model training and the need for better licensing standards. They offer an affordable certification for audio companies that want to signal compliance with industry expectations.

Watch the discussion below to learn more about Fairly Trained:

https://www.youtube.com/watch?v=MDFxWfnP42U>

AI MIDI companies with Fairly Trained certifications

At least two AI MIDI companies have been certified Fairly Trained:

Lemonaide Music is a state of the art AI MIDI and audio generation plugin. They partner with music producers to fine tune models on their MIDI stems. When users purchase a model from the app store, artists receive a 40% revenue share. In early November 2024, Lemonaide announced a new partnership with Spawn, bringing advanced sound design and color field visualization to the MIDI generation experience.

Soundful Music is a B2C music generation service that includes MIDI stems as part of their core product. They hire musicians to create sound templates and render variations of that content from a cloud service. Soundful is a web browser application.

Both of these companies have proven that they sourced their training data responsibly.

The environmental cost of AI music generation

I spoke to several machine learning experts who agreed that MIDI training, generation and storage should consume less energy than raw audio generation, by virtue of the file size alone.

There is no public data on energy consumption at top AI audio generation companies. What we do have are reports on the data centers where those operations are held. Journalists like Karen Hao have ramped up coverage of the data centers housing our generative model operations and demonstrated the impact they’re having on vulnerable populations.

Economists have suggested that the US will benefit from domestic energy production. They encourage the construction of miniature nuclear plants and data centers.

Big tech companies do have sustainability initiatives, but they focus primarily on carbon emission reduction. The depletion of freshwater resources has received less attention from the media, appears to be less tightly regulated, and may end up being the most important issue.

🚫 Google came under fire in November 2023, after it was revealed that their data center cooling units consumed one third of the Oregon Dalles natural water supply.

New data centers were quietly approved in the same area during 2024, following pledges from Google to improve on existing water and energy infrastructure.

🚫 In May 2024, Microsoft’s environmental sustainability report confirmed that they failed to replenish the water consumed by datacenter operations. Their AI services led to a 34% increase in water consumption against previous years.

🚫 OpenAI’s data centers in West Des Moines depleted local aquifers, triggering a drop in water pressure that impacted local residents.

ChatGPT consumed 16-ounces of water per 5-50 prompts in early 2023, according to Forbes. What does that number look like in late 2024?

🚫 Meta’s water consumption increased by 137% in 2023. They were pulling groundwater from Oregon, Iowa and Nebraska.

Freshwater restoration efforts led to a 10% recovery of the 55,500 megaliters consumed. The 50k megaliter loss would be enough to fill 20,000 standard Olympic-size swimming pools.

🚫 Amazon Web Services (AWS) appears to be a major offender, but their water use is mostly private. They’ve made a commitment to become “water positive” by 2030, a distant goal post considering the growing rate of consumption.

According to UNESCO, 50% of the people on our planet suffer from extreme water scarcity for at least one month every year. Do we want our generative audio products contributing to that problem, when there might be a better alternative?

How DataMind reduced the impact of their AI music app

Professor Ben Cantil, founder of DataMind Audio, is the perfect example of a founder who prioritized ethics during model training.

DataMind partners directly with artists to train fine-tuned models on their style. He offers a generous 50% revenue share and credits them directly on the company’s website.

Their brick and mortar headquarters are powered by solar energy. They formerly completed a government sponsored study that reduced the local GPU energy footprint by 40% over a two month period. Cantil has made a public commitment to use green GPU centers whenever they outsource model training.

His main product is a tone morphing plugin called The Combobulator. Watch a demo of the plugin below to see how it works:

Exploring AI MIDI software further

We’ve already covered some of the Fairly Trained AI MIDI generation companies. Outside that camp, you can also check out HookTheory’s state of the art AI MIDI generation feature Aria.

The AI MIDI startup Samplab has also released several free browser tools in 2024, though they specialize in audio to MIDI rather than generative music.

Delphos Music is a B2B AI MIDI modeling service that gives musicians the power to fine-tune MIDI models on their own audio stems. Their service is currently high touch and operated through a web browser, but they do have a DAW plugin in beta.

Staccato is building an AI MIDI browser app that can analyze and expand on MIDI content. I’ve also seen a private demo from the AI text-to-MIDI generation startup Muse that looked very promising.

Bookmark our AI MIDI generator article to follow along. We update the list a few times a year and keep it up to date.


This article was written by MIDI Association member Ezra Sandzer-Bell, founder at the text-to-MIDI plugin company AudioCipher Technologies.

Audio Developers Conference 2024

ADC24-midi-association
ADC is a non-profit event, dedicated to the audio community, focused on learning, facilitating networking and positive working relationships, sharing best practice, and promoting equality, diversity and inclusion across all that we do.

Audio Developers Conference

Tickets to ADC24

Tickets to ADC24 are available for both in person and virtual attendance and range in price with discounts for Academics and Students. Click the button below to see all the options.


MIDI Association Companies Sponsor The Audio Developers Conference 2024

For many years now The MIDI Association has been a community sponsor of the Audio Developers Conference.

At ADC24, MIDI Association members Juce and Focusrite are Gold Sponsors of the conference. Arturia, Avid, Muse Group and Roland are Silver Sponsors and Steinberg is a Bronze sponsor.


MIDI Association Companies Presentations At Audio Developers Conference

MIDI Association companies are giving a number of presentations at ADC24.

The MIDI Association is actually underwriting support for the Workshop: Inclusive Design within Audio Products.

This workshop which is being run by Jay Pocknell of the Royal Institute for the Blind highlights the work being done to make music music more accessible to everyone and features the work of many of the people in the MIDI Association’s Music Accessibility Special Interest Group.


Workshop: Inclusive Design within Audio Products

What, Why, How?

14:00 – 17:00 UTC | Monday 11th November 2024 | Empire

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Following the success of last year’s ‘An Introduction to Inclusive Design of Audio Products’, we are delighted to be presenting a follow up this year. The session will promote the work happening across the audio industry to support accessibility and inclusive design. We will focus on providing practical design principles for attendees to take away, backed up by engaging lived experience insights and demonstrations.

In particular, we will showcase the practices of two companies who have been making big waves within accessible music in the last year: Ableton and Arcana Instruments. Jay Pocknell and Tim Yates will be exploring how these companies involved the disabled musician community throughout the design of their products, as well as sharing accessibility top tips for attendees to take away, along with insights from musicians Elizabeth J. Birch and Andre Louis.

Why is this important?

As the audio industry seeks to improve diversity within its workforce, and the music industry seeks to widen the diversity of artists creating music, it is essential that inclusion becomes woven into the design of the tools available.

Panellists

Outline

  1. Introductions from all panellists. 10 mins.
  2. Overview of the social model of disability. 10 mins.
  3. Why design inclusively? The importance of accessibility in mainstream audio technology. 10 mins.
  4. Inclusive design principles and best practice guidelines for music-making and audio products, including examples from products already on the market. 40 mins.

[Break. 10 mins.]

Call to action. How to learn more, further resources to explore. 5 mins.

Case study – Developing with the community: what Ableton have learnt since investing in accessibility and connecting with their user community during the development of Live 12, Note, and Move. Andre Louis will also demonstrate the accessibility features of Ableton Move. 30 mins.

Case study – From the ground up: how Arcana built a company around inclusive design and developed their first instrument, the Arcana Strum, for all. 30 mins.

Panel Q&A. All panellists. 30 mins.


Beyond ValueTrees

(Confessions of a ValueTree Skeptic)

15:40 – 16:00 UTC | Monday 11th November 2024 | Bristol 2

Presenter: Brett g Porter Lead Software Engineer Artiphon and Executive Board of The MIDI Association

The JUCE website says “The ValueTree class is JUCE’s secret weapon,” and it’s true. They give you:

  • A really easy way to capture and pass around the entire state of your application’s data at run time
  • A rich mechanism to watch that data at a fine degree of granularity
  • Trivially easy persistence of application state

…but at the cost (in comparison to using native POD or class/struct variables) of being:

  • slower
  • less convenient to use
  • less type-safe, since all values are stored in the JUCE var variant type.

This talk will explore the new Cello library to abstract away the underlying API calls in favor of syntax that’s more like working with POD data. The original goal was to be able to write code something like the below, but using ValueTrees as the backing data store:


Roland’s Holistic Approach to AI for Music Creation

12:20 – 12:50 UTC | Tuesday 12th November 2024 | Bristol 3

Presenter: Paul McCabe SVP Research & Innovation Roland Future Design Lab

Presenter: Ichiro Yazawa Advanced R&D Group Leader Roland Future Design Lab

Presenter: Kazuyoshi Sasamori AI Product Manager Roland Future Design Lab

This presentation introduces Roland’s approach to AI for music creation and will include a technical demonstration of a new AI-powered application. Roland will also overview its holistic strategy for AI which considers R&D, policy, and governance mechanisms. As a general-purpose disruptive technology, Artificial Intelligence is in the process of impacting virtually every aspect of life, including creativity. As a leading music technology innovator, Roland is highly optimistic about the potential of AI to enhance and empower human music making but is deeply aware of the need to innovate responsibly.


Expanding SDKs and APIs in Pro Tools

12:20 – 12:50 UTC | Tuesday 12th November 2024 | Bristol 1

Dave Tyler Senior Manager, Development Partner Program Avid

In this session, we will discuss how SDKs will play an important part in the future of Pro Tools to enable the integration of partner technologies and workflow solutions.


Introducing ni-midi2

A Modern C++ Library Implementing MIDI2 UMP 1.1 and MIDI CI 1.2

14:00 – 14:50 UTC | Tuesday 12th November 2024 | Bristol 1

Franz Detro – Member of the MIDI Association Technical Standards Board and contributor to MIDI 2.0 and USB Audio/MIDI Device Class specifications. Co-founder of midi2.dev – a collaboration platform for MIDI 2.0 developer resources.

MIDI 2.0 implementations arrived in recent macOS and Linux versions, and Windows MIDI 2.0 support is expected to arrive end of 2024.

ni-midi2 is a modern C++ library implementing MIDI2 UMP 1.1 and MIDI-CI 1.2. The platform-independent library allows you to easily migrate your code to support MIDI 2, while maintaining compatibility to the traditional MIDI 1 protocol.

The talk will cover basic concepts of the library and real-world examples of how it helps you to achieve protocol-agnostic MIDI 2 support in your codebase.


Sponsor Talk from Focusrite

12:20 – 12:50 UTC | Wednesday 13th November 2024 | Bristol 2

TBD


Going Deeper with CLAP

12:20 – 12:50 UTC | Wednesday 13th November 2024 | Bristol 3

Alexandre Bique Software Developer Bitwig Urs Heckmann U-HE

Alexandre Bique of Bitwig and Urs Heckmann of u-he join the stage to present updates on CLAP (CLever Audio Plugin API). A lot has happened since CLAP was presented at ADC 23. Alexandre and Urs will briefly focus on industry adoption and give an overview of latest extensions, roadmap and goals. Then they’ll be digging deeper by showing example implementations of some of CLAPs core features, such as Polyphonic Parameter Modulation and Voice Info.


An Efficient, Open-Source C++ Loop Classifier and Tempo Estimator

The Algorithm Behind Audacity’s Brand New Tempo Detection Feature

15:00 – 15:50 Wednesday 13th November 2024 UTC

Matthieu Hodgkinson Senior Software Developer Muse Group

An efficient, offline C++ algorithm for loop classification and tempo estimation is presented, alongside its evaluation framework. The framework provides the area under the ROC curve (AUC) of the classifier, facilitating regression-free development and tuning of the algorithm. The AUC is now 0.93 when evaluated against the set of files (publicly available on freesound.org under the Creative Commons license) listed in the framework’s source code. By providing computation time measurement, the framework has also been useful for optimizing the algorithm, which is now typically over 2500 times faster than real-time (measurement made on a Windows laptop with a 12th Gen Intel Core i7-12800HX processor and 32 GB of RAM). Furthermore, the framework can be used to set the target false positive rate according to the requirements of your application. Algorithm and evaluation framework are open source, and care has been taken to keep the algorithm easily reusable.

The algorithm can be seen as a “classical” algorithm and reuses ideas described elsewhere in the literature. However, the idea behind the classifier is original. A set of loosely plausible numbers of tatums (or ticks) fitting in the duration of the provided audio file is taken. The likelihood of each tatum count hypothesis is evaluated by measuring the distance of each onset to its closest tatum and using the onset’s strength in the weighted average of all distances. The average is then compared to a threshold, and, if below, a disambiguation step is carried out, where the number of tatums is reused to determine the most likely tempo (BPM) and time signature.

As implied above, the input audio must be a loop for its tempo to be detected. This limitation was not deemed critical for the application the algorithm was intended for. On the other hand, it opened possibilities to improve the discriminant factor of the classifier, allowing a higher success rate while keeping the false positive rate low. This choice may explain the originality of the approach despite its simplicity.


As you can see the Audio Developers Conference and The MIDI Association have a close and copacetic relationship because many of our corporate members are supporters and sponsors of the Audio Developers Conference.

If you are at ADC24, please keep your eye out for these presentations and come up and say hello to the many MIDI Association members who will be there.

Tokyo Gakki Expo 2024

We said we would be traveling the globe and promoting MIDI 2.0 around the world.

Our friends from the Japan Programmers Association and Association of Musical Electronics Industry (AMEI) recently helped to put on the Tokyo Gakki Expo.

Just set your browser to always translate Japanese, click on the Tokyo Gakki Expo link above and you can surf the site and see all the cool events that were held, but here is a sampling (pun intended!).


MIDI 2.0 Seminar

This is a MIDI 2.0 seminar held by the Association of Musical Electronics Industry (AMEI).
The latest MIDI 2.0 compatible devices will be operated and their functions will be demonstrated.
Some unreleased driver information will also be made public. This is a great opportunity to learn about the future of MIDI.

Cast: Daisuke Miura (Yamaha Corporation), Takayuki Tomizawa (Roland Corporation), Toshihiro Sugawara (Korg Inc.), Takashi Uesugi (JSPA)


JSPA members’ top pick! Highlights of Tokyo Musical Instrument Expo 2024!

We will introduce the booths that JSPA members are personally looking forward to and paying attention to at this year’s Tokyo Musical Instrument Expo! If you check this out, you will definitely be an information expert at this year’s Tokyo Musical Instrument Expo! There will also be an announcement about the concept of this year’s event by the creator of the “unofficial” song for Tokyo Musical Instrument Expo 2024!

Cast:Yusuke Asada, Takashi Morio, Masaaki Enatsu, Miki Nomiyama, Mion Tsuruta


Synthesizer Battle Royale 2024

Following on from last year, the three major synthesizer brands, Korg, Roland, and Yamaha, will be holding the “Synthesizer Battle Royale 2024.” Don’t miss the battle between the cutting-edge synthesizer sounds and specs of the most talented keyboardists representing each company.

Cast: tatsuya (Korg), Keiki Uto (Roland), Yuzo Okusu (Yamaha)


Children’s Synthesizer Workshop

Let’s experience the mechanism and performance of an analog synthesizer using KORG’s monotron DUO! You can also touch modular synthesizers and rhythm machines! Calling all future music producers!

Target audience: 3rd grade elementary school students to 3rd grade junior high school students.
Cast:Masaaki Enatsu


Cute gadget experiment time

Using cute battery-powered gadgets, we will experiment with making sounds and sampling! We will create simple music using sounds recorded in mono with a mini plug. What will the sound produced by the JSPA director’s collaborative experiment be?!

Cast: Miki Nomiyama Mion Tsuruta


Yamaha MONTAGE M Synth 50th Anniversary Special Demo by Katsunori Ujiie

Talk and demonstration by Katsunori Ujiie of the MONTAGE M special sound to celebrate the 50th anniversary of Yamaha synthesizers.
Look forward to famous songs by famous artists and sounds of rare synthesizers.

Cast: Katsunori Ujiie


Avant-garde stage keyboard AstroLab feat. Kurumi Fujioka

A new era for Arturia’s new stage keyboard.
Kurumi Fujioka plays and Nicolas Woolley explains AstroLab.
Witness the many new features of AstroLab!


There were a lot of MIDI Association companies participating in the event (not just Japanese companies) including Ableton, Arturia, Hammond, Korg, Melbourne Instruments, Mellotron, Oberheim, Roland, Sequential, Spectrasonics, Udo and Yamaha.

Attendees at Game Sound Con

GameSOUNDCon 2024

Game Sound Con Logo and Banner

2 Days of Video Game Music, Sound, Dialogue and More​

Game Music and Sound Design Conference

GameSoundCon 2024- October 29-30- Burbank Convention Center- Burbank, CA & Online

GameSoundCon 2024 is hybrid!

We attended GameSoundCon and got to catch up with composers, sound designers, dialogue specialists, researchers, educators and others who want to keep up with the cutting edge in video game sound, music, dialogue and technology.

Topics included:

  • Video Game Music Composition
  • Game Sound Design
  • Technology
  • Business/Career
  • Virtual/Mixed Reality Audio
  • Dialogue/Performance
  • Interactive Audio Research
  • Ludomusicology and the study of game music and sound
  • Tutorials
  • Game Music and Sound Design Education

The composers we tlaked to were very excited about the developments in MIDI 2.0 in particular the Orchestral Articulation Profile which will solve many problems with the way articulations are currently handled.


The MIDI Association and IASG Team at Game Sound Con

The MIDI Association was the booth the San Francisco Conservatory of Music (SFCM) as Steve Horowitz, IASIG chair is also the executive director of the Technology and Applied Composition (TAC) program at SCFM.

Pictures above form left to right are Pat Scandalis and Austin Smith from the IASIG and George Sanger (The Fat Man).

George Alistair Sanger (The Fat Man) is often described as a “Legendary Game Audio Guru,” and has been creating music and other audio for games since Thin Ice for Intellivision in 1983.

The Fat Man hosted the annual Texas Interactive Music Conference and BBQ (Project Bar-B-Q), the computer/music industry’s most prestigious and influential conference. The IASIG is contemplating a reboot of Project BBQ perhaps even at a different location.

Most recently George was the Audio Director (and the first audio hire) at billion-dollar tech startup Magic Leap.  

Steve Horowitz Picture

Steve Horowitz

Chair of the Interactive Audio Special Interest group
Executive director of the Technology and Applied Composition (TAC) program at SCFM.

Athan Billias

Former President of The MIDI Association
MIDI Association Executive Board Member
Chair of the Orchestral Articulation Working Group


Pat Scandalis Photo

Pat Scandalis

CEO at moForte
Chair of the MPE Working Group


Austin Smith Photo

Austin Smith

IASIG Steering Committee
Content Manager Game Audio Institute



Other articles about the IASIG


AES 2024

The MIDI Association will be participating in the Audio Engineering Society 2024 which happens October 8-10 at the Jacob Javits Center In New York City. While a large group of MIDI Association members will be on planes headed to Shanghai for Music China, another group of MIDI Association members will head to the Big Apple…

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Steve Horowitz-IASIG Chair

The Interactive Audio Special Interest Group of the MIDI Association is the longest running SIG in the organization. IASIG is an organization in partnership with the International Game Developers Association (IGDA) and the MIDI Association (TMA) that brings together experts to share their knowledge and help improve the state of the art in audio for…

Continue Reading Steve Horowitz-IASIG Chair

The Interactive Audio Special Interest Group of The MIDI Association

The IASIG is an organization in partnership with the International Game Developer’s Association (IGDA) and MIDI Association (TMA) that brings together experts to share their knowledge and help improve the state of the art in audio for games, websites, VR content, and other interactive performances. Our members share tips and techniques, study trends, and create…

Continue Reading The Interactive Audio Special Interest Group of The MIDI Association

The Interactive Audio Special Interest Group Sponsors Sessions at Game Developers Conference

A Week of Game Audio Lessons  The Interactive Audio Special Interest Group (IASIG) of the MIDI Association is the special interest group that represents MIDI and audio to the gaming community. This year the all virtual Game Developers Conference includes a number of sessions sponsored by the IASIG and other sessions on audio that should…

Continue Reading The Interactive Audio Special Interest Group Sponsors Sessions at Game Developers Conference

Game Music and MIDI- The MIDI Manufacturers Association (MMA) and the Interactive Audio Special Interest Group (IASIG)

What Is Interactive Audio   Game Music is incredibly unique because unlike almost every other form of music which is based on a linear temporal framework (a song starts and plays uninterrupted from begin to end), game music is inherently interactive because it depends on the user’s game play to decide what music plays at what time. If…

Continue Reading Game Music and MIDI- The MIDI Manufacturers Association (MMA) and the Interactive Audio Special Interest Group (IASIG)

Synthogy Releases Ivory 3 American Concert D

Synthogy has released  Ivory 3 American Concert D, the 2nd virtual piano for its Ivory 3 platform.  Ivory 3 American Concert D features their legendary recordings of a vintage New York Steinway D Concert Grand, now fully realized through the power of the Ivory 3 engine.

This 1951 New York Steinway D (CD 121) was handpicked by Steinway & Sons Concert & Artist department for artist promotion. The instrument has received praise over the years from some of the world’s greatest concert artists, with the signatures of masters like Glenn Gould and Rudolph Serkin gracing its plate. 

Powered by Ivory 3’s RGB engine, the Continuous Velocity feature provides smooth, seamless velocity-to-timbre on every piano strike. This technology, unique to Synthogy, behaves like modeling yet maintains the complex, rich and realistic sound of real-world instruments.  It is the foundation of a new generation of expressive capabilities in Ivory 3.

The Ivory 3 American Concert D instrument also features 4 stereo microphone positions. Multiple close and ambient choices are instantly available for detailed presence and depth of field. The on-board Ivory 3 mixer enables fine levels of control over the sound.  

In addition, the Ivory 3 engine is MIDI 2.0 ready for support of MIDI 2.0 high resolution velocity. 65,536 velocity-to-timbre levels are manifested by the RGB engine, opening the door to new possibilities of musical expression with myriad degrees of tone color.

Ivory 3 American Concert D is available now for Windows and Mac, as a digital download purchase direct from Synthogy’s on-line web store, or from any of its authorized resellers.

Upgrades are available for Ivory II American Concert D owners.

Ivory 3 American Concert D MSRP $249 USD
Ivory 3 American Concert D Upgrade (from Ivory II American Concert D) MSRP $139 USD

For more info visit:

www.synthogy.com

Watch the premier video of Ivory 3 American Concert D with Geoffrey Gee live in studio:

Music Tectonics Conference at the Annenburg Beach House

Music Tectonics features MIDI Association companies at Creators Fair

PR firm Rock Paper Scissors, Inc. explores the new terrain at the epicenter of music and technology through their PR and marketing services as well as the Music Tectonics Conference, podcast, online events, and in-person meetups.
 
Everything Music Tectonics does explores the seismic shifts that shake up music and technology the way the earth’s tectonic plates cause quakes and make mountains. 

Rock, Paper, Scissors

On October, 23, 2024, Rock , Paper, Scissors hosted a creators fair at the at the Annenberg Beach House in Santa Monica. Rock, Paper, Scissors has been working with The MIDI Association for the last few years and at NAMM 2024 hosted an innovation meetup at The MIDI Association booth.

There were a lot MIDI Association companies at the Creators Fair event.

We also got to connect with a whole bunch of students from the Riverside City College Music Industry Club including club president Harley Glenn. Professor Jenny Amaya provides tons of students ( last year we had 60!) to help with our MIDI Association NAMM booth. One of the outcomes of yesterday was getting artiphon, Audio Modeling, Caedence, Geoshred and Robkoo to provide gear for the RCC Music Industry Club so they can start rehearsing for an all MIDI band performance at NAMM.

Music Industry Club (MIC)
The purpose of this organization shall be to offer its members the opportunity to gain knowledge, insights, experience, and artistic development in the music industry and community.

Riverside City College

Roland

Roland had a booth showing off their newest samplers and had a Roland Showcase – Sampling Techniques with Jay Ybarra ft. the P-6 & the SP-404MKII.

We were just in Shanghai with Buchla artist TamiX and then got to to meet up with Peter Nyboer from Buchla at the Creators Fair.

Buchla

Blipblox

MIDI Innovation Award entrants, BlipBox was there.

Artiphon

Adam McHeffy from Artiphon did a presentation on the new Orba 3.
https://artiphon.com/products/orba-3

Adam also did an interview with Seids, who works with a lot of MIDI Association companies including Apple Logic and Focusrite.

Dawn Audio

Diego Pinzon, from Dawn Audio was there and we also got a chance to meet co-founder, Mandy Ortiz. We spend a lot of time catching up on the DAW working group activities and the MIDI In Music Education Initiative.

Dawn Audio Logo
Athan Billias and Diego Pinzon from Dawn Audio
Athan Billias and Diego Pinzon from Dawn Audio.
Mandy Ortiz, co-founder of Dawn Audio
Mandy Ortiz, co-founder of Dawn Audio

Eternal Research

Another MIDI Association member and Innovation Awards entrant Eternal Research was displaying their Demon Box at the Creator Fair.

Demon Box MIDI Innovation Awards 2024

Demon Box Demo at Music Techtonics 2024

Art and Logic and Whirled Notes

We also got to catch up with MIDI Association members Andrew Sherbrooke from Art and Logic and Scott Barkley from Whirled Notes.

Crazy Pants, MIDI Hoodie and MIDI Hat

At the very end of the event, we ran into the organizer, Dmitri Vietz from Rock, Paper Scissors and one of the artist who gave a talk at the event, Ricky Tinez. Ricky was wearing his MIDI hoodie from his website.

Crazy Pants (that’s Dmitri’s nickname), Ricky Tinez in his MIDI Hoodie and Athan Billias with his MIDI hat at the Music Tetronics event.

Already looking forward to next year’s Music Tectonics

This was a really well produced event with tons of great content, lots of music tech start ups and of course a lot of creators who love MIDI.

We are planning on an event with Rock, Paper, Scissors at NAMM 2025 as they are in The MIDI Showcase.

We have even started planning for next year’s Music Tectonics event because it was such a great event in a stunning location.

Microsoft’s Major Moves To Make Making Music on Windows Easier

Pete Brown is both the MIDI Association Exec Board Chair and a Principal Software Engineer in the Windows Developer Platform team at Microsoft. He focuses on client-side dev on Windows, apps and technology for musicians, music app developers, and music hardware developers, and the Windows developer community. 

For musicians, there are two key enabling technologies for making music – MIDI and Audio.  Microsoft announced updates to both are coming soon to Windows. 

Microsoft announced updates to both MIDI and Audio at the Qualcomm Snapdragon Summit 2024.

What did we announce today for musicians and other audio professionals?

Musician Software coming to Arm64
Steinberg Cubase and Nuendo in preview this week
Cockos Reaper in preview today
Reason Studios Reason in preview in early 2025

Audio Hardware coming to Arm64
Vendor-specific USB Audio / ASIO driver preview from Focusrite early in 2025
Vendor-specific USB Audio / ASIO driver preview from Steinberg/Yamaha in 2025

In-Box Support coming to Arm64
ASIO and low-latency USB Audio Class 2 driver previews mid 2025, in-box in Windows when complete
MIDI 2.0 (Windows MIDI Services) previews in Windows Insider builds this November, in-box in retail Windows early next year.

From my own use and from working with others in the music industry, I know we need to have support for two major features on Windows for musicians to have a great experience:

Better APIs which support MIDI, including MIDI 2.0, with backwards compatibility with MIDI 1.0 APIs and devices. Our older MIDI stack hasn’t kept up with current needs, and needed replacing so that we can grow and innovate.

Full support for low-latency, high-channel-count audio, using standards already accepted by the industry

Pete Brown-Microsoft

Windows MIDI Services: The New Windows MIDI Stack

Windows MIDI 2.0 Detailed Architecture picture
Windows MIDI Services supports MIDI 1.0 as well as the MIDI 2.0 Universal MIDI Packet (UMP) standard. Together this provides compatibility with existing MIDI devices as well as the new MIDI 2.0 devices already in-market or coming soon (I have several MIDI 2.0 devices here in my studio).

MIDI CI, which bridges the gap between MIDI 1.0 and MIDI 2.0 UMP, is supported through normal SysEx support, and we recommend the use of open source cross-platform libraries which help with creating and parsing those messages. 

Pete Brown-Microsoft

Backwards compatibility with the WinMM MIDI 1.0 API

AMEI to Fund Open SourceMIDI 2.0 Driver for Windows

The Association of Musical Electronics Industries (AMEI), the organization that oversees the MIDI specification in Japan, committed to funding the development of an open-source USB MIDI 2.0 Host Driver for Windows Operating Systems under a memorandum of understanding between AMEI, AmeNote Inc, and Microsoft.

AMEI is underwriting the cost and has engaged AmeNote Inc. to develop the driver because of AmeNote’s extensive experience in MIDI 2.0 and USB development. In addition, concurrent to this, Microsoft has also agreed to start development of a Windows standard open-source MIDI 2.0 API.

The driver and API will be developed in accordance with Microsoft’s quality control standards, and will be managed as a permissively licensed (MIT license) Microsoft open-source project. As a result, anyone can participate in the development as an open-source contributor in the future, or use the code in their own devices or operating systems. Because of this open source arrangement, continuous and timely improvements and enhancements to the USB MIDI 2.0 Host driver and MIDI 2.0 API are expected.

Here is a list of the AMEI companies supporting this work.

l   AlphaTheta Corporation

l   INTERNET Co., Ltd.

l   Kawai Musical Instruments Manufacturing Co., Ltd.

l   CRYPTON FUTURE MEDIA, INC.

l   CRIMSON TECHNOLOGY, Inc.

l   KORG INC.

l   Educational Corporation Shobi Gakuen

l   SyncPower Corporation

l   ZOOM CORPORATION

l   -SUZUKI MUSICAL INST. MFG. CO.,LTD.

l   TEAC CORPORATION

l   Yamaha Corporation

l   Yamaha Music Entertainment Holdings, Inc.

l   Roland Corporation

l   Analog Devices, K.K.

For the full blog from Pete on the New Windows MIDI Stack, please click on the link below.

https://devblogs.microsoft.com/windows-music-dev/windows-midi-services-oct-2024-update/

Make Great Music with Windows on Arm

We’ve recently kicked off a project with Qualcomm and Yamaha to create a brand new USB Audio Class 2 Driver in Windows, with both WaveRT (our internal audio) and ASIO interfaces, following the latest standards for Windows driver development using the ACX framework.

The new driver will support the devices that our current USB Audio Class 2 driver supports, but will increase support for high-IO-count interfaces with an option for low-latency for musician scenarios.

It will have an ASIO interface so all the existing DAWs on Windows can use it, and it will support the interface being used by Windows and the DAW application at the same time, like a few ASIO drivers do today. And, of course, it will handle power management events on the new CPUs.

This driver will work with USB Audio Class 2 devices, so you can plug in your device, and get right to making music.

Finally, we’ll make the class driver source available to others on GitHub, just like we have with MIDI, so that any company creating their own USB Audio Class 2 drivers will be able to learn from how we handled events and also give us suggestions for how we could do better. It’s a two-way conversation.

Pete Brown-Microsoft

Announcing: Hardware-optimized USB Audio drivers on Arm64

Our new in-box driver needs to work well for all compliant USB Audio Class 2 devices. But some hardware developers are expert driver authors, and for years have known that if they write their own optimized drivers for their USB Audio Interfaces, even on other platforms with built-in drivers and low-latency APIs, they can achieve even better round-trip latency at the same levels of stability. Every millisecond counts!

Pete Brown-Microsoft

Focusrite – Native on Arm64

“Focusrite is targeting releasing native Arm64 drivers for all of its supported USB audio interface products in early 2025, bringing compatibility with all ASIO and non-ASIO applications running on the platform.”

Tim Carroll, CEO Focusrite Group

CEO Focusrite Group, President of The MIDI Association

Yamaha – Native on Arm64

Yamaha creates the Steinberg-branded USB audio interfaces, which are fantastic performers on Windows and loved by their customers. In addition to working on the in-box class driver for Arm64, they are going to release optimized device-family versions of their audio interface drivers for Windows on Arm, giving users of their devices the best of both worlds.
We’re excited to see these drivers coming out for Arm64 in 2025!

Pete Brown- Microsoft

Announcing: New Musician-focused apps coming to Arm64

With the new MIDI stack and in-box ASIO, these three killer DAW apps, and two families of audio interfaces with optimized drivers for Arm64, we’re set up to help make the experience of creating music amazing on Windows. I am beyond excited for so many of these efforts to come together at this point in time. A huge thanks to all our hardware and software partners who have stepped up to help musicians and other audio creators on Windows.

Pete Brown-Microsoft

Cubase x Snapdragon: Redefining mobile music production

For the full blog from Pete on Make Great Music with Windows on Arm, please click on the link below.

https://devblogs.microsoft.com/windows-music-dev/making-music-on-windows/

Digishow-Jam With Everything

At the MIDI Forum, there were a number of technology presentations and one of the most fascinating was from Robin Zhang about the open source software he developed called Digishow.

Robin runs a creators’ collective in a beautiful old building that used to be the home of the Lester School and Technical Institute. They get diverse people from different backgrounds (musicians, lighting, artists, designers) to work together and create unique pieces of art using Digishow.

DigiShow is a lightweight control software designed for live performances and immersive show spaces with music, lights, displays, robots and interactive installations. It serves as an easy-to-use console for signal controlling, also enables signal mapping between MIDI, DMX, OSC, ArtNet, Modbus, Arduino, Philips Hue and more digital interfaces.

With using DigiShow LINK app, there are some scenarios assumed:

Producers: For live music or theatre performances, DJ or producers can arrange show lighting cues and stage automations on MIDI tracks alongside the music tracks in Ableton Live or other DAW. At the show, press the button on the Launchpad, the music loop and lighting effects will be instantly played in sync.

Ableton Live with tracks programmed for Digishow
Picture of magnetic and MIDI demo with lightshow

Performers: When playing MIDI instruments like drums or keyboards, DigiShow can trigger dynamic lighting changes and even robotic movements by MIDI notes following the beat or the music. Sensors can also be added to acoustic or DIY instruments to automatically generate MIDI notes.

Artists and Designer: For building interactive art installations, the creators often need to make software that works with the hardware. DigiShow provides OSC, ArtNet, WebSocket pipes for inter-application communication. Designers can create their interactive content in some creative software like TouchDesigner, Unity 3D, P5.js and access the hardware easily through DigiShow. Developers can also program using Python or JavaScript to connect DigiShow and extend interaction logic.

Storefront Display programmed by Digishow and simulated in Touch Designer

Makers and Hobbyists: DigiShow is for all show makers as well as hobbyists with little professional skills. Make digital shows for your own party time, or just make your house into a mini ‘disneyland’.

Audio Modeling’s Experience at MusicChina 2024: Successes, Discoveries, and New Collaborations

The Music China 2024 edition was an extraordinary and opportunity-filled experience for us at Audio Modeling. In collaboration with the MIDI Association and in the MusicX area, we had the chance to explore the Chinese music market and strengthen our presence in this key sector.

Discovering the Chinese Music Market

During the event, we had the opportunity to deeply understand the specific characteristics of the Chinese music market by meeting key players in the industry. We discovered a strong interest in the integration of technology in music education. The role of music education in China is central and constantly expanding, representing a great opportunity for us to develop innovative technological solutions that can make a significant impact.

Partnership with ROBKOO: A New Chapter

Audio Modeling and Robkoo photo

One of the highlights of Music China 2024 was the signing of our partnership with ROBKOO, a leading company in the production of electronic controllers and wind instruments. This collaboration marks a strategic step for Audio Modeling, opening doors to a growing market where electronic controllers are becoming increasingly popular.

The partnership with ROBKOO highlights the importance of a rapidly growing sector in China, allowing us to work with a leading company to develop cutting-edge and accessible musical solutions for an ever-expanding audience.

Awards and Innovation: The Success of UniMIDI Hub

At Music China, we were proud to receive two prestigious awards: the MIDI Innovation Award and the China User Choice Award, both won thanks to our UniMIDI Hub prototype. This project embodies our vision of musical accessibility, aiming to make music creation accessible to everyone.

UniMIDI Hub represents just the beginning of our commitment to creating an inclusive musical ecosystem, usable by people with disabilities as well as anyone who wants to explore new forms of musical expression.

Lecture at the Shanghai Conservatory of Music (SHCM): Engagement and Interest

Another significant moment during our time in Shanghai was being guests at the Shanghai Conservatory of Music (SHCM), where we held a lecture on our SWAM instrument physical modeling technology. The lecture saw great participation and interest from the students, who asked numerous questions to understand how this technology can revolutionize the way music is produced and performed.

The enthusiasm shown by the students at the Shanghai Conservatory confirmed for us how strong the interest in technological innovation is within the Chinese educational sector. We are confident that this collaboration will continue to develop in the future, helping to train the next generation of musicians through advanced technologies.

Chinese Musical Instrument Association (CMIA), The MIDI Association and The Future Music Technology Committee

The MIDI Association and the Chinese Musical Instrument Association (CMIA) have always had a close and mutually beneficial relationship. We have met every year for over decade to discuss the evolving state of the musical instrument industry with CMIA.

The important role that organizations like CMIA and NAMM play in shaping the future of the Musical Instrument Industry cannot be ignored.

During the pandemic, we actually deepened our relationship with the CMIA by providing people in China with virtual events about new MIDI products and specification hosted on The MIDI Association’s internal communication’s platform MIDIable and iframed on Music China’s WeChat channel.

Last year when we could finally return in person to Music China, we signed the 2023 Shanghai Consensus Agreement between CMIA and The MIDI Association.

Shanghai Consensus 2023

Last year (2023) both sides agreed that over the past years, the China MIDI musical instrument industry has maintained smooth communication and multi-dimensional cooperation between CMIA and TMA and agreed to further cooperation in order to:

  • Stimulate MI industry development
  • Boost trade shows and industry events
  • Establish mechanisms for efficient exchange of information and data
  • Foster industry technology innovation

The MIDI Association’s success at Music China 2024 is directly attributable to the support we received from CMIA and from Shanghai Intex, the company that runs the Music China trade show.

Here is a statement by Wang Shicheng from our 2024 meeting at Music China .

As the cornerstone of modern digital music, the development of MIDI technology has a far-reaching impact on the future development of the entire electro-acoustic instrument industry.

The International MIDI Forum will help more people understand and master MIDI technology through the promotion of advanced MIDI technology and application technology lectures, roundtable forums and other activities, lower the threshold for music production, and enable more enthusiasts to participate in music creation.

There are a considerable number of music performance groups in China, and MIDI technology and products have great development potential in the Chinese market. The participation and contribution of the Chinese MIDI industry has played a positive role in promoting the development and growth of the international MIDI industry.

In the next step, the organizers of the exhibition will continue to increase resource support for MIDI international exhibition areas, forums, activities, roadshows and other theme activities to attract more international MIDI companies to participate in the exhibition in China.

The MIDI Association and the Japan Music Electronics Industry Association are welcome to strengthen exchanges with the Chinese MIDI industry in product manufacturing, design, branding, technology development and innovative research and development to achieve mutual benefit and win-win results.

WANG SHICHENG

PRESIDENT, THE CHINESE MUSICAL INSTRUMENT ASSOCIATION
Meeting between CMIA, AMEI and The MIDI Association at Music China 2024

Wang Shicheng emphasized that the International MIDI Forum plays an important role in promoting technological development, promoting industry exchanges, popularizing education and integrated development.

“We should make full use of the industry platform of the Shanghai International Musical Instruments Exhibition, work together with the international MIDI industry in an open and cooperative manner, and continuously enhance China’s voice and influence in the global application of MIDI 2.0 technology”.

The 2024 Future Music Technology and International MIDI Technology Development Forum

On October 12, the 2024 Future Music Technology and International MIDI Technology Development Forum was held during the Shanghai Musical Instruments Exhibition.

The entire series of activities includes international project roadshows, keynote speeches, special discussions, and roundtable forums. They are rich in content and novel in form. They deeply analyze the latest developments and future trends of current international MIDI technology and the market, and provide in-depth communication opportunities for professionals and MIDI enthusiasts.

The event was hosted by the China Musical Instrument Association and Shanghai Intex Exhibition Center Co., Ltd., organized by the Association’s Future Music Technology Committee and other organizations, and strongly supported by The MIDI Association and AMEI.

The event brought together key MIDI companies in the US, China and Japan, including Zhao Ping, Chairman of Jiangsu Yinfei Technology, Ge Xinghua, General Manager of Medeli Electronics (Shanghai) Co., Ltd., Zhao Yitian, Chairman of CME Co., Ltd., Cao Qiang, Deputy General Manager of Changsha Hotone Electronic Technology, and heads of international MIDI industry leaders such as Focusrite, Amenote, Midiable, and MIDI PLUS.

Check Out Our Full Article On The 2024 MIDI Forum


CMIA/MIDI Innovation Award Roadshow

One of the most interesting activities organized by CMIA and The Future Music Technology Committee was the MIDI Innovation Award roadshow.

MIDI Association companies from overseas were invited to do presentations to Chinese companies and organizations. Some of the companies were looking for distribution, some were looking for exposure in the Chinese market and some were looking for possible OEM partners.


Amenote and Azoteq showed off a unique keyboard technology that is really suited to developing MIDI 2.0 products


Audio Modeling was looking to develop relationships with universities to expand their presence for SWAM instruments in the education market.


Arcana was looking for possible OEM partners to help them reduce costs to make the Arcana Strum more financially accessible.


Sergey Antonovich was looking at several different collaboration possibilities for his two projects- the Flex Accordian and the Party Maker.

Sergey Antonovich was looking at several different collaboration possibilities for his two projects- the Flex Accordion and the Party Maker.


The Chinese Music Instrument Association, The MIDI Association, The Association of Musical Electronic Industries (Japan) and The Future Music Technology Committee all believe that the future of the musical instrument industry is digital.

We are all committed to working together to create more expressive and more inclusive digital musical instruments with a goal to make more more music makers and ensure that music and music education continues to be a vital part of people’s lives.

The MIDI Forum at Music China 2024

With the help of Geoffery Ge from Medeli and Yitian Zhao from CME Pro, Music China arranged for a MIDI Forum with experts from all over the world. The setup was actually quite amazing. There was a very nice AV setup, but most impressive was the simultaneous translation.

When MIDI Association members were speaking English, Chinese people were provided translations into Chinese and when Chinese MIDI Association members spoke Chinese, the English speakers were provided English translations. This was not just for the panel participants, but for the entire audience which consisted of over a 100 people. Even Miura-san from AMEI had translation as Music China had arranged for a brand ambassador from Shanghai Conservatory of Music who spoke fluent Japanese. It was impressive and really underscored that MIDI is the universal digital language of music. People on the panels spoke different languages, but they all spoke MIDI!

Future Music Technology and International MIDI Technology Development Forum. Forum time 14:00-17:00 p.m., October 12, 2024

Organizer China Musical Instrument Association, Shanghai Intex Exhibition and Convention Center Co., Ltd.

Facilitator Future Music Technology Committee of China Musical Instrument Association and Sound and Music Technical Committee of China Electronic Audio Industry Association

Co-Facilitator The MIDI Association

Shanghai Pudong New Area Advanced Audio and Video Technology Association

Forum content:

Panel Discussion: Progress in the Global Application of MIDI 2.0 Technology

Zhao Yitian, The founder and CEO of CME, Member of the Executive Board of the MIDI Association

Guests:

1) Athan Billias- Member of the Executive Board of the MIDI Association.

2) Daisuke Miura-Chairman of the MIDI Standards Committee of the Japan AMEI Association

3) Mike Kent-Chairman, MIDI 2.0 Working Group, Chief Strategy Officer, AmeNote Inc.

4) Joe Zhang-Director of R&D Technology of Medeli Electronics (Shanghai) Co., Ltd. and Member of the Technical Standard Board of the MIDI Association

First, Athan Billias, MIDI Association board member explained some basics about The MIDI Association.

Daisuke Miura from AMEI, the Japanese MIDI organization explained about AMEI’s role in the world of MIDI.

Then Mike Kent (Exec Board member and chair of the MIDI 2.0 Working Group) explained the current state of the technical specifications with an emphasis on the new Windows MIDI 2.0 open source driver that his company is developing with the support of AMEI.

After Mike, it was Joe Zhang from Medeli’s turn to explain the state of MIDI 2.0.

Joe is on the Technical Standards Board of The MIDI Association and gets up at 3 am in the morning to attend this meeting every 2 weeks. With members in Europe, the United States, Australia and China, there is no perfect (or even good) time to schedule a meeting for everyone. But Joe has been getting up at 3 am for 6 years now so maybe it is time to shift and pick a time that’s more convenient for him.

2.Keynote Speech: Review and Prospect – The Convergence of Music Technology

Guest: Yu Yang- Dean and Professor, Department of Music Engineering, Shanghai Conservatory of Music, Doctoral supervisor and famous composer

3.Dialogue between two people: Will Artificial Intelligence Destroy Everything?

Guests:

1) TamiX Tang Nan- Buchla modular synthesizer artist, visual artist, and the founder of Midifan.com

2) L+R Wang Lu- Sound artist, electronic music producer, arranger, sound interaction producer, independent radioanchor

4.Keynote Speech: Automatic Music Transcription: A Bridge to the Symbolic Representation of Music in the Future

Guest: Wu Yulun- Ph.D., School of Computer Science and Technology, Fudan University

5.Keynote Speech: Jam with Things: Music Geeks’ Improvisational Instrument Modification

Guest:Robin Zhang

Founder of Digishow – digital performing arts open-source project

We are going to do a separate article on Digishow and Robin because we got a chance to visit him on Sunday night at what was once the Lester Institute and were blown away by the creative things he and his team were doing.

6.Roundtable Discussion: Discussion on the development of future musical instruments and music technology in China

Ge Xinghua- General Manager of Deli Electronics (Shanghai) Co., Ltd

Guests:

1) Zhao Yitian- The founder and CEO of CME

2) Chen Guobin- Deputy General Manager of Ringway Electronics (Jiangsu) Co., Ltd.

3) Huang Jianheng,- Director of Longjoin Group, CTO, Co-founder of MIDIPLUS brand, CEO of MIDIPLUS

4) Zhang Guangzhong- Director of R&D Technology of Medeli Electronics (Shanghai) Co., Ltd.

5) Cao Qiang- Deputy General Manager and CTO of Changsha Hotone Electronic Technology Co., Ltd

We hope this gives you a bit of feel of how much there is going on in China with MIDI 2.0. There is a tremendous energy there. During the roundtable with the Chinese members, Joe Zhang said that China hadn’t been able to participate in MIDI 1.0’s development because the technical level in China wasn’t ready at the time. But he said that with MIDI 2.0, it was the time for Chinese companies to not just participate, but lead in MIDI 2.0 development.

Looking at the technical level of all our Chinese members and their openness to new ways of using tools like AI, it’s clear that Joe Zhang was right.

To see Music China’s coverage of Music X and the MIDI forum, click the link below.

https://mp.weixin.qq.com/s/aPkYKMMLZr61Tp5UhfEKXQ

MIDI Association Presentations on the Music China 2024 X Stage

Music China and the Chinese Musical Instrument Association (CMIA) have really stepped up their support for MIDI and digital music making and right next to The MIDI Association booth was the X Stage where we did a number of presentations over the course of 4 days.


Brian Hardgroove and Sennheiser Immersive Audio Presentation

Because of a long standing relationship, Sennheiser supported Brian Hardgroove’s appearance at Music China’s opening performance. He also did the first presentation on the X Stage next to The MIDI Association. Brian along with IMAC advisory board member Nevin Domer (who ran a punk record label in China and speaks fluent Mandarin) and Zhao Yajun, engineering specialist for Sennheiser presented a talk on the X Stage. Brian focused on the process of cross border, cross cultural communication in working on songs with Bian and Kong and Zhao Yajun focused on Sennheiser products particularly the HD490 Pro headphones.

The MIDI Association had worked with Music China and Sennheiser so people could come to The MIDI Association booth and register to receive a copy of a song written by Brian which featured Bian on Erhu and Kong on piano and also enter a drawing to win a pair of headphones.

This really helped us increase traffic at the MIDI Association booth.


MIDI Innovation Awards and Chinese Users Choice Awards Presentation

Finalists in the MIDI Innovation Awards were invited to participate in Synthefest UK 2024 , Music China 2024 and NAMM 2025. Here is an article we did Synth Fest UK on the event and a picture of from the event itself.

Music Tectonics features MIDI Association companies at Creators Fair

PR firm Rock Paper Scissors, Inc. explores the new terrain at the epicenter of music and technology through their PR and marketing services as well as the Music Tectonics Conference, podcast, online events, and in-person meetups. Everything Music Tectonics does explores the seismic shifts that shake up music and technology the way the earth’s tectonic plates cause quakes…

Continue Reading Music Tectonics features MIDI Association companies at Creators Fair

Boaz from Arcana Instruments Strum, Jean Baptiste Thiebaut from The MIDI Innovation Awards and Andrej Kobal from seqMPEror.

At Music China we had a great panel and participation by several of the winners and finalists. Here is the promotional video we created to promote the event at Music China.

MIDI Innovation Awards and Chinese Users Choice Awards

Finalists in the 2024 MIDI Innovation Awards were also entered into the Chinese Users Choice Awards where Music China promoted the products in China and users were able to vote for their favorites.

Audio Modeling won both the MIDI Innovation Awards in the non commercial software category and the Chinese Users Choice Awards. We covered this in our article The MIDI Association At Music China 2024

This picture shows the ranking of the Chinese Users Choice Award winners.

The Chinese User Choice Awards winners

There were a lot of MIDI Innovation Award finalists and winners at Music China including Audio Modeling, Arcana Strum, Party Maker and Flex Accordion.

Audio Modeling explains the UniMIDI Hub at Music China
Haim Kairy holds the Arcana Strum
Haim Kairy holds up the Arcana Strum at the Music Accessibility panel at Music China 2024
Particle Shrine Video at Music China
Flex Accordion and Party Maker performance
Party Maker and Flex Accordian
Party Maker and Flex Accordion
Party Maker
MusicX Stage Music Innovation Awards Presentation

Music Accessibility Presentation

Above is the promotional video we created to promote the event at Music China.

The Music Accessibility presentation at the X Stage featured two 2024 MIDI Innovation Award winners. Arcana Instruments won in the Commercial Hardware category for the Arcana Strum and Audio Modelingwon in the non-commercial software category for UniMIDIHub.

In addition to the MIDI Innovation Award winners, we invited two of brand ambassadors and a special guest, Liang Ge from Kong Audio . He showed up several minutes before the start of the presentation because he was interested in music accessibility. His company develops virtual instruments covering modern and ancient Chinese instruments as well as western orchestral instruments.

His English is great so we roped him into being the translator for the Music Accessibility presentation at the very last minute. Thanks to Kong Audio for their support.

Liang Ge from Kong Audio
Haim Kairy with Arcana Strum

MIDI In Music Education Presentation

With all the support we got last year from Xinghai Conservatory of Music and this year from Shanghai Conservatory of Music, we know that MIDI In Music Education is going to be an important topic in China in the future.

Zhao Yitian and Athan Billias from the MIDI Association executive board gave visitors to Music China an update on our plans to release a MIDI curriculum created by SAE Mexico and encouraged Chinese universities to translate our documents into Chinese.

MusicX stage MIDI in Music Education Music China 2024

In our next article, we’ll cover the 4 hour MIDI Forum that Music China arranged for Saturday, October 12, 2024.

Music China 2024 (Set Up and Opening Ceremony)

Music China wrapped up on Sunday, October 13, but we wanted to capture our impressions of the show while they were still fresh.

Wednesday, October 9 was set up day and we had a great booth that was constructed by the Music China (Shanghai Intex) team.

One side of the booth was the MIDI 2.0 Experience area
One side of the booth was for MIDI Innovation Award winners.
One side focused on the MIDI Initiatives including MIDI In Music Education, Music Accessibility and the MIDI Innovation Awards.
One side of the booth focused on MIDI 2.0 specifications

The focus of the booth was a four sided structure with glass walls, wooden desks on the outside covered with MIDI branding and a good sized room on the inside where MIDI Association members could hold meetings.

Each of the four walls had a large TV screen, an Elgato StreamDeck and a GMKtec Mini PC N97 (a neat little box that is a complete Windows computer in a tiny package).

After the computer was programmed with automated Powerpoint slides, and a Elgato StreamDeck Profile, you could take away the mouse and keyboard and the whole interface for selecting videos was done by the StreamDeck.

The kids from Shanghai Conservatory loved this idea. You can see an example below of the presentations and that all the slides were translated into Chinese.

In the very first booth picture above, you will also notice several young Chinese wearing MIDI T shirts.

Music China arranged for 16 students from Shanghai Conservatory of Music (4 each day) to come and work as volunteer Brand Ambassadors. We also had Brand Ambassadors for the non-Chinese members of The MIDI Zone like Audio Modeling and Amenote. We decided to reuse some of the T shirts from NAMM and so all of our MIDI Association booth team had MIDI T shirts so visitors would know who to talk to.

We cannot tell you how amazing these young students were. They all spoke English well and really knew music production and MIDI, but even more important they were passionate and helpful to everyone, both The MIDI Association team members and Chinese visitors alike.

Music China Opening Ceremony

The MIDI Association helped put together the music for the opening ceremony for Music China.

The crowd awaiting the opening ceremony performance from Brian Hardgroove, Bian Liunian and Kong Hongwei.

Sennheiser supported Brian Hardgroove to come to Music China so with the help of Yitian Zhao, MIDI Association Exec Board Member and Vice President of the Chinese Musical Instrument Association, we connected Brian with some of the best musicians in China and they worked together on a global collaboration between musicians from different countries, who share the universal language of music.

Three Masters : One World

Brian Hardgroove is a record producer, bassist, drummer, and member of the legendary band Public Enemy. His most cherished work is the production of two of China’s premier punk rock bands Demerit and Brain Failure.

Bian Liunian is a musician, composer and musical director of the Beijing 2008 Olympic Closing Ceremony and the CCTV New Year’s Gala, one of the most watched television programs in the world. He is also a judge for The MIDI Innovation Awards.

Kong Hongwei (Golden Buddha) is celebrated as China’s most influential and inspiring jazz musician. 

Together they performed three songs live and they also worked together on a recording of one of Brian’s newest songs “Can You Hear Me” which will be released soon.

MIDI 2.0 Experience Zone

The MIDI 2.0 Experience section of the booth featured the Yamaha Montage, Korg Keystage and Roland A88MKII.

The Montage was connected to Cubase and running MIDI 2.0 on the latest developer release of the Microsoft Open Source driver funded by AMEI, the MIDI Japanese organization.

There was also an excellent movie by Ujie-san showing off the power of MIDI 2.0 hi resolution.

The Korg Keystage showed off the power of Property Exchange’s bi-directional communication and that some parts of MIDI 2.0 can even be implemented on 5 PIN!

MIDI Zone booths and Music X Stage

The MIDI Association booth was the hub of Hall N. Our booth was right next to the Music X Stage where we were abel to do many presentations over the course of 4 days.

The crowd as the MIDI Innovation Awards and Chinese User Choice presentation.
Haim Kairy From Arcana watches as a Chinese person learns to use the Arcana to easily play and strum songs.
Ray Williams from IMSTA discussing the software business in China with the folks from Steinberg.
Exec Board Member Lawrence Levine, CMIA President Wang Shicheng and MIDI Innovation Award judge Bian Liunian at the MIDI Association booth.

As you can clearly see, The MIDI Association had a lot going on at Music China and we have tons more to share in the next few days.

We were inspired by the energy and passion for digital music making we saw at Music China and are already looking forward to next year.

SoundWithoutSight.com offers accessibility resources and monthly meetups

Jay Pocknell from the Royal Institute For The Blind, Soundwithoutsight.com website and a regular participant in The MIDI Association Accessibility Special Interest Group is a really busy guy.

Sound Without Sight is a new non-profit initiative, aimed at supporting sight-impaired people in the fields of audio and music. They will: showcase blind and partially sighted talent, highlight how accessibility barriers can be overcome, combine collective knowledge, and challenge stereotypes.

They have started started a monthly series of meet ups with next one being on Thursday 17th October 2024, 7pm UK time. that will feature a live demonstration of MuseScore Studio with a screen reader by headline guest James Bowden!

James is Braille Technical Officer at RNIB, and his feedback has been key in shaping the development of accessibility features within MuseScore in recent years.

The demonstration will last around 60 minutes, with a further 30 minutes for questions. This will be a relaxed, informal discussion and audience participation is encouraged. 

You can register here. https://soundwithoutsight.org/community/monthly-meet-ups

There is also an excellent article by Tim Burgess on improving hardware accessibility using MIDI.

Jay is also planning on a Music Accessibility workshop at Audio Developers Conference.

Stay tuned for more details on the ADC Accessibility Workshop soon.

Music X at Music China

Explore a new realm of music, where technology and art meet. The Music X Future Museum is about to open, taking you to listen to the sound of the future and participate in an immersive music experience. Get ready and join us to start this soul-stirring journey of future music!

This year’s Music X has four theme areas: [MusiX Lab Music Technology Exhibition Area], [MusiX Life Music Life Exhibition Area], [X Stage] and [MIDI Innovation Area], from the interaction of cutting-edge technology to the immersive experience of daily music life, to the collision of ideas of the latest viewpoints, and there will be different exciting activities in the museum every day.

MIDI Innovation Area

We will be be inviting people at Music China to try out a number of MIDI 2.0 products including the Roland A99MKII, The Yamaha Montage M and Korg Keystage. We will also be explaining our core initiatives – MIDI In Music Education, Music Accessibility, Interactive Audio. We will feature hands on demos of several MIDI Innovation and Chinese User Choice Awards winners and also have one area of the booth dedicated to technical explanations for developers.

MusiX Lab Music Technology Exhibition Area

This area is similar to The MIDI Showcase at NAMM. This year, there are a number of companies attending from overseas. Here is a list of The MIDI Association companies at Music China 2024.

Hall N Music X area– Artiphon, Amenote/Azotech, Audio Modeling, CME, Donner, MIDIPlus, Synido, Novation, ASM-Ashun Sound Machines, Avid

Hall W- Medeli: W4B42, Ringway: W4E42, Amason: W1D20, N1C55, Donner: W5C52, Hotone: W5E32

Many overseas companies are represented by their Chinese distributors.

MusiX Life

This year’s Music Life exhibition area has joined hands with Qiantan 31, MindLax, and e-commerce giant JD.com to create an audio-visual feast and carefully prepare a series of colorful activities for the audience. This cooperation not only deepens the seamless connection between music and life, but also through the carefully designed immersive experience, every friend who enters the exhibition area can deeply experience the extraordinary charm of music in daily life, and realize a wonderful encounter between soul and melody.

X Stage

As the intersection of music and future technology, X Stage will set sail again this year, bringing together the world’s electronic music elites and cutting-edge technologies, leading you to explore the infinite possibilities of future electronic music technology.

The stage has arranged new product launches, product demonstrations, master sharing and international electronic music competitions, bringing you rich activities around the clock!

At the same time, this year’s guest lineup has been upgraded again, with industry bigwigs, association experts, college professors, etc. coming together to share the latest cutting-edge technology content, as well as live performances by music producers and senior artists, to jointly promote the popularization and development of music culture.

X Stage Event Schedule



Future Music Technology and International MIDI Technology Development Forum

Forum time: 14:00-17:00, October 12, 2024

Forum location: Meeting room N2-M42, Music China 2024


This time, Music X has upgraded the guest lineup of the MIDI Forum. The forum mainly focuses on the latest developments in MIDI technology, and invites domestic and foreign experts to participate in the event. Through keynote speeches, roundtable discussions, special discussions, etc., it deeply explores the future trends and application prospects of MIDI technology. From basic principles to cutting-edge applications, from industry insights to technical practices, the forum will present you with rich and diverse knowledge.

Forum topics: Future Music Technology and International MIDI Technology Development Forum

Organizer: China Musical Instrument Association, Shanghai Intex Exhibition Center Co., Ltd.

Organizer: Future Music Technology Committee of China Musical Instrument Association and Sound and Music Technical Committee of China Electronic Audio Industry Association.

Co-organizers: The MIDI Association and Shanghai Pudong New Area Advanced Audio and Video Technology Association

Forum time: 14:00-17:00, October 12, 2024

Forum location: Meeting room N2-M42, Music China 2024


Future Music Technology and International MIDI Technology Development Forum Speakers


Zhao Yitian

Vice Chairman of the Chinese Musical Instrument Association, Chairman of the Future Music Technology Professional Committee of the Chinese Musical Instrument Association, Member of the Executive Committee of the International MIDI Association, Founder and Chairman of CME.


Athan Billias

Currently a member of the Executive Committee of the MIDI Association. Athan has devoted his life to music, technological innovation and MIDI. He was the product planning manager of Korg, helping the Korg M1 synthesizer become the company’s best-selling hardware. Athan then joined Yamaha as the marketing director, participating in the product planning and marketing of all Yamaha synthesizers from the S80 to the Montage.


Daisuke Miura   

Chairman of the MIDI Standards Committee and Head of the Sound Processing Platform Group of Yamaha Digital Musical Instrument Development Department.

As a member of AMEI, he participated in the development of MIDI 2.0 standard with other AMEI members and MIDI Association members. He was appointed as the chairman of the committee at the beginning of this year.


Mike Kent

Chairman of MIDI 2.0 Working Group, Chief Strategy Officer of AmeNote Inc.

Mike led the technical design of MIDI 2.0, including MIDI-CI and the General MIDI Packet. His company, AmeNote, makes ProtoZOA, the MIDI Association’s standard test hardware tool. AmeNote also developed the USB MIDI 2.0 driver, which will be part of Microsoft’s upcoming MIDI 2.0 support in Windows. Mike is a co-author of the USB MIDI 1.0 and 2.0 specifications.


Joe Zhang

Technical Director of Medeli Electronics (Shanghai) Co., Ltd., member of the Technical Standards Committee of the International MIDI Association.

He has won international or national awards such as the MusicChina Best Innovation Award, CES Asia Innovation Award, IF Design Award, Good Design Award, and has 14 national patents authorized. He has won the 13th Five-Year Light Industry Science and Technology Innovation Advanced Individual Award and the title of Industry Science and Technology Star.


Yu Yang

He is a famous composer and currently a professor, doctoral supervisor, and director of the Department of Music Engineering at the Shanghai Conservatory of Music. He is also a senior researcher at the He Luting Chinese Music Academy, director of the Shanghai Key Laboratory of Music Acoustic Art, executive vice president of the Film Sound Art Committee of the China Film Association, deputy director of the Art and Artificial Intelligence Committee of the China Artificial Intelligence Society, deputy director of the Computational Art Branch of the China Computer Society, deputy director of the Music and Sound Committee of the China University Film and Television Society, and a distinguished expert at the Artificial Intelligence Creation Laboratory of the Microsoft Internet Engineering Academy. He is the leader of the National First-Class Undergraduate Major “Recording Art” of the Ministry of Education and the person in charge of the New Liberal Arts “Music Artificial Intelligence Professional Exploration and Practice” project. He is also the person in charge of the Science and Technology Innovation Project “Multi-dimensional Cloud Music Interaction System” and “Artificial Intelligence Assisted Music Therapy” of the Ministry of Culture and Tourism of China. He is also the chief professor of the Shanghai Key Innovation Team “Music Technology and Digital Media Talent Training and Art Practice”.”


TAMIX Tang Nan

Tang Nan is a Buchla modular synthesizer player, visual artist, photo idol, skateboard coach, founder of Midifan, and one of the organizers of “Methods of Communication”.


L+R Wang Lu

Sound artist, electronic music producer, arranger, sound interaction producer, independent radio host, DJ.

Specially appointed expert consultant of the Live Recording and Sound Amplification Technology Professional Committee of the China Recording Engineers Association.

Producer, arranger and leader of “New Yuefu Kunqu Opera”. With more than 10 years of experience in pop music production, he has served as album producer and arranger for many well-known artists.

He founded the electronic band Yao Band and served as the DJ, leader and producer. He filmed Apple Ipad commercials twice in 2013 and 2014 and Xiaomi commercials in 2016. In 2018, he won the CMA Singing Committee’s Best Dance/Electronic Singing Album Award.

He founded the well-known independent music network radio station Triceratops Radio and served as the host. He is also the producer and host of Chengdu City Sound FM102.6 City Yao Music.


Wu Yulun

Wu Yulun is a PhD candidate at the School of Computer Science and Technology, Fudan University, under the tutelage of Professor Li Wei. His research interests and directions include music information retrieval, automatic music transcription, pitch estimation, technique recognition, and music emotion recognition. During his studies, he published many papers at well-known domestic and international conferences such as ICASSP, ICME, ISMIR, and CSMT. His current research focuses on the symbolic representation of traditional Chinese music and the interpretability of large-scale language models for music.


Robin Zhang

Founder of DIGISHOW digital performing arts open source project.

As a digital geek who loves music, Robin open-sources the software and workflows he develops, and works with his partners to transform everyday objects in life into electronic musical instruments.

We add digital music, lighting, screens, robots, interactive devices and other technological elements to the “performance scene” or “immersive space”, and regard objects, space, people and systems as potential performers. Through the DIGISHOW open source project, whether you are a creator, performer, operator or an ordinary person, every daily scene in life can be transformed into a “stage” for parties and performances.


Ge Xinghua

General Manager of Deli Electronics (Shanghai) Co., Ltd., Vice Chairman of the Future Music Technology Professional Committee of the Chinese Musical Instrument Association.

He has been engaged in the R&D and technical management of electronic musical instruments at the R&D center of Deli Group for more than 20 years. During this period, he led the team to carry out technological innovation and completed the development of various types of high-end electronic musical instruments, as well as the development of a variety of integrated circuit chips and underlying platforms of different grades. 

In 2019, he was awarded the title of Outstanding Entrepreneur by the China Musical Instruments Association.


Huang Jianheng

Director and CTO of Longjian Group, co-founder of MIDIPLUS brand, CEO of MIDIPLUS, founder of China Arranger Competition, and part-time industry mentor at Xinghai Conservatory of Music.

He entered the electronic musical instrument industry in 2006 and has participated in the product development and design of many mid-to-high-end electronic musical instruments and professional audio brands around the world, including: Korg, Native Instruments, Arturia, Akai, Alesis, Blackstar, etc.

Among them, the MIDI keyboard products and professional audio interfaces that he participated in designing and manufacturing are in the leading position in the world. He has become a famous expert designer of musical instrument keyboards, synthesizers, and professional audio at home and abroad. Since 2014, he has become the world’s largest MIDI software and hardware service provider.

Its MIDIPLUS brand has become the largest MI consumer brand in China, and its product research and development has obtained dozens of national patents. In 2019, he led the team to design the world’s first portable folding piano with multiple patents. In 2020, it attracted the attention of CCTV and launched the “Music Going to the Countryside” charity event to help the poor and aid students in the same year. So far, it has entered dozens of primary and secondary schools and kindergartens, opened American music classrooms, and actively and continuously promoted the interactive integration of music products and education to create more possibilities for music and cultural life.


Chen Guobin

Deputy General Manager of Yinfei Electronics (Jiangsu) Co., Ltd., senior engineer, has been responsible for the company’s product planning, organization and coordination for a long time. He specializes in the research, development and application of MIDI musical instruments. He is one of the experts in MIDI standard research in China’s musical instrument industry and has repeatedly won various scientific and technological progress awards at the municipal level and above.


Cao Qiang

Deputy Technical General Manager of Changsha Huanyin Electronic Technology Co., Ltd., graduated from the National University of Defense Technology, senior electronic musical instrument designer, Chinese musical instrument “industry craftsman” and “technology star”, member of the National Musical Instrument Standards Committee, has very extensive knowledge and rich experience in digital audio technology development.


Link to Music China Article about The MIDI Forum


Music Tectonics Conference

Picture of Santa Monica Pier 2023 Music Tectonics event

Music Tectonics Conference
October 22-24, 2024
Los Angeles, CA

Our friends at Rock , Paper, Scissors have announce that Tickets are on sale for the 2024 Music Tectonics conference! Music Innovators meet at Music Tectonics to connect and share ideas about the seismic shifts in technology that continue to rock the music business.

The 2024 Conference takes place October 22-24! 

Mark Mulligan and Tatiana Cirisano of MIDiA Research return with a keynote debate packed with data and insights on the future of music! See the growing speaker roster for more.

Join the music innovators in Santa Monica, California in the beautiful beachside places people loved in 2023, including the Santa Monica Pier Carousel and the Annenberg Beach House!

The Music Tectonics conference is focused on startup companies looking to pitch their ideas to investors and tickets are limited (there are only 67 left). Tickets are $350 until October 8th and then go up to $499.

However if you are a musician or creator who wants to check out Music Tectonics, start with the new Music Tectonics Creator Fair, a parallel event on October 23. There are tickets available between now and October 8th for $25 that go up to $100 on that date.

NEW FOR 2024: Music Tectonics Creator Fair!

The Music Tectonics Creator Fair invites musical creators of all stripes to:

Play some of the coolest new musical instruments like the OrbaChordaDemon BoxBlipBloxMyTracks, and the latest inventions from AlphaTheta and Roland.

Watch instrument showcases on stage to get performance tips

Hear from music influencers like SEIDS on how they craft their career with social videos

Meet brands including RolandAlphaTheta (with Pioneer DJ), ArtiphonBandLabBlipBloxEternal Research, and more

Be the first to try out their products including FeetureMusic.AIFind Your Friends, WalkThruMusic, Beatoven, and more

Connect with other artists and video creators!

The Creator Fair happens parallel with the 6th Annual Music Tectonics Conference beachside and poolside in beautiful Santa Monica! 

All of this for $100!

Pre-registration required! Discounts available for educational organizations and groups​

Get in for $25 if you buy by Oct 8!

See all the options by clicking on the link below.


GeoShred Studio for MacOS Released

GeoShred introduces a new paradigm for musical instruments, offering fluid expressiveness through a performance surface featuring the innovative “Almost Magic” pitch rounding. This cutting-edge software combines a unique performance interface with physics-based models of effects and musical instruments, creating a powerful tool for musicians. Originally designed for iOS devices, GeoShred is now available as an AUv3 plug-in for desktop DAWs, expanding its reach and integration into professional music production workflows.

GeoShred Studio, an AUv3 plug-in, runs seamlessly on macOS devices. Paired with GeoShredConnect, musicians can establish a MIDI/MPE connection between their iOS device running GeoShred and GeoShred Studio, enabling them to incorporate GeoShred’s expressive multi-dimensional control into their desktop production setup. This connection allows users to perform and record tracks from their iOS device as MIDI/MPE, which can be further refined and edited in the production process.

iCloud integration ensures that preset edits are synchronized between the iOS and macOS versions of GeoShred. For example, a preset saved on the iOS version of GeoShred automatically syncs with GeoShred Studio, providing a seamless experience across platforms.

Equipped with a built-in guitar physical model and 22 modeled effects, GeoShred Studio offers an impressive array of sonic possibilities. For those looking to expand their musical palette, an additional 33 physically modeled instruments from around the globe are available as in-app purchases (IAPs). These instruments range from guitars and bowed strings to woodwinds, brass, and traditional Indian and Chinese instruments.

GeoShred Studio is designed to be performed expressively using GeoShred’s isomorphic keyboard.

For users who don’t own the iOS version, the free GeoShred Control MPE controller (https://apps.apple.com/us/app/geoshred-control/id1336247116) is available for use with GeoShred Studio.

GeoShred Studio is also compatible with MPE controllers, conventional MIDI controllers, and even breath controllers, offering a wide range of performance options. GeoShred Studio is free to download, but core functionality requires the purchase of GeoShred Studio Essentials, which includes distinct instruments separate from those in the iOS/iPadOS app, and iOS/iPadOS purchases do not transfer.

Works with MacOS Catalina or greater.

GeoShred, unleash your musical potential!

We are offering a 25% discount on all iOS/iPadOS and MacOS products in celebration of GeoShred 7, valid until October 10, 2024. Pricing table at moforte.com/pricing


AudioCipher Technologies has just announced the release of Version 4.0: The MIDI Vault.

Founded in 2020, the company has slowly made a name for itself as the only text-to-MIDI chord and melody generator on the market. Their latest plugin improves on the classic algorithm with new chord inversion and note-joining buttons, producing better voice leading and compositions. 

The MIDI generator has also acquired a new Save button that acts as a bridge into the new MIDI and audio file management tool called the MIDI Vault. 

The MIDI Vault: A New Type of MIDI File Manager

The MIDI Vault: A New Type of MIDI File Manager

AudioCipher’s MIDI Vault is the first file manager to bundle MIDI and audio files together in cards. Each of these cards are endowed with music metadata like BPM, key signature, genre, mood, type, and rating.

The Vault’s search and sorting options make it easier to find those cards during future sessions. It includes MIDI and audio file playback right there on the card, with the option to drag and drop files right into a DAW’s audio timeline.

As we know, virtual instruments have a big impact on the way MIDI chords and melodies sound. Often when composing for MIDI, musicians have a specific instrument or set of instruments in mind. Bounce each variation as an audio file and store them in a single card.

Cards can hold a near-unlimited number of MIDI and audio files. Use the card’s “notes” section to jot down import information about the instruments or effects that were used. 

Files are stored locally on a hard drive, not on the cloud. Export the vault’s entire card collections as a single .AUCI file and store them on external hard drives to save space. Share those AUCI collections with other AudioCipher users as well. 

Erase the collection and start fresh at any time, knowing that it’s easy to re-import and integrate any collection with the click of a button.

New Text-to-MIDI Generation Features

AudioCipher began as a text-to-MIDI generator and the company has continued to improve on that algorithm in the latest version. The app converts words to MIDI using a musical cryptogram, comparable to the Engima machine. 

Users choose a key signature (scale/mode) and BPM, along with optional chord extension settings. A rhythm slider is provided to control or randomize note durations, including triplets.

When users find an idea they like, the save button spawns a new card in the MIDI vault. Their MIDI file is added automatically, carrying its BPM and scale metadata along with it.The quality of AudioCipher’s output has increased significantly thanks to new inversion and note-joining options.

Visit the audiocipher homepage to learn more: https://www.audiocipher.com.

Meet The Members of The Music Accessibility Standard SIG

We thought it was time to introduce the members who regularly attend these meetings so you can get to know their backgrounds and why they are passionate about making music making accessible to everyone. The Music Accessibility Standard Special Interest Group in The MIDI Association has been meeting regularly for over a year now every other Wednesday at 8 am Pacific Time.


Juho Tomanien, Chaor of the Music Accessibility Standard Special Interest Group

Juho Tomanien- MASSIG Chair

Juho Tomanien is a student from Finland who had a vision for a Music Accessibility Standard. Just because you are blind, doesn’t mean that you can’t have a vision. Take Stevie Wonder whose Inner Visions album is considered one of the greatest records of all time.

Juho reached out to the MIDI Association after someone of KVR Audio suggested that perhaps The MIDI Association might be a good place to start up a conversation about Accessibility.


It turned out that there were already a number of MIDI Association member companies who had been working with accessibility consultants like UK producers/recording engineers Scott Chesworth and Jason Dasent and had already been adding accessibility features to their products. Juce which runs the Audio Developer Conference was also already onboard and had been hosting accessibility workshops at ADC for several years.

In 2023 at the ADC conference Jay Pocknell from the Royal Institute for the Blind hosted a packed session of developers trying to learn how to use Juce to add accessibility features to their products.

Workshop: An Introduction to Inclusive Design of Audio Products – Accessibility Panel – ADC23

MIDI Association members from Audio Modeling, Arturia, Native Instruments, Roland and more have joined together with The Royal Institute for the Blind and visually impaired producers and musicians like Juho, Scott Chesworth Jason Dasent and more to discuss how MIDI 2.0 might enable Music Accessibility and make making music accessible to everyone.


Jay Pocknell-SoundWithoutSight.org and the Royal Institute For The Blind

Jay Pocknell, SoundWithoutSight.org and the Royal Institute For The Blind

As a sight-impaired musician, I first considered plans for a project in 2018. I was achieving my dream of working in commercial recording studios but also found that there were significant barriers to accessing the equipment and culture. I became aware that my fully-sighted peers could be more agile within the industry. Rather than becoming frustrated, I wanted to use my experience as motivation to inspire change. I refused to believe that I was the only person to have struggled.

Jay Pocknell, https://soundwithoutsight.org/

Vanessa Faschi, MASSIG Vice Chair Person

Ph.D. student at the Music Informatics Laboratory at the University of Milan, in collaboration with Audio Modeling.

From a young age, I was captivated by the transformative power of music. However, as I delved deeper into the world of digital instruments, I began to notice a glaring gap in accessibility. The tools that are supposed to empower creativity often come with barriers that exclude many from fully engaging in music-making. This realization fueled my desire to create digital instruments that are not only innovative but also inclusive, designed to be accessible and usable by everyone, regardless of their physical abilities or technical expertise.

Through my research, I aim to challenge the status quo by designing instruments that are adaptable and intuitive, ensuring that the joy of music is within reach for all. To deepen my understanding and to extend my vision of accessibility, I joined MASSIG (the Music and Accessibility Special Interest Group). Being part of this community has allowed me to connect with musicians who face real challenges in their everyday interactions with digital instruments. These interactions have been invaluable in shaping my research, providing me with insights into the practical needs and problems that must be addressed.

My journey is driven by the belief that music should be a universal language, and to achieve that, the tools we create must be as inclusive as the art form itself. As I continue my work, I am committed to breaking down barriers and ensuring that every musician, regardless of their background or ability, has the opportunity to express themselves through digital music.
Short bio:
I’m Vanessa, and I am currently pursuing a Ph.D. at the Music Informatics Laboratory at the University of Milan, in collaboration with Audio Modeling. My passion for music and technology has led me to a research project that sits at the intersection of both fields: the ideation and development of accessible digital music instruments.


Emanuele Parravicini, co-founder and CTO of Audio Modeling

Emanuele Parravicini is the co-founder and CTO of Audio Modeling. He holds a degree in Telecommunications Engineering and a Master’s in Information Technology. With a deep passion for music and music technology, Emanuele is a strong advocate for inclusivity, particularly in the realm of musical technology.

At Audio Modeling, he leads the development of innovative products, including the UniMIDI Hub, a software platform designed to integrate various accessible devices. This platform enables real-time control of digital instruments or music production software by multiple users simultaneously, whether they are individuals with disabilities, students, amateurs, or professionals.

Emanuele’s commitment to making music technology accessible to everyone is the driving force behind his involvement in the MASSIG – Music Accessibility Standard Special Interest Group. His expertise and dedication to inclusivity in the field align perfectly with the group’s mission.

I am Emanuele Parravicini, co-founder and CTO of Audio Modeling. I hold a degree in Telecommunications Engineering and a Master’s in Information Technology. With a deep passion for both music and music technology, I am a strong advocate for inclusivity, especially within the realm of musical technology.

In my role at Audio Modeling, I oversee the development of our products, including one of our latest projects, the UniMIDI Hub. This software platform aims to integrate various accessible devices, allowing real-time control of digital instruments or music production software by multiple users at once, whether they are individuals with disabilities, students, amateurs, or professionals.

My commitment to making music technology accessible to everyone is what led me to join the MASSIG – Music Accessibility Standard Special Interest Group. I believe that inclusive technology can empower people to create and enjoy music, and I am dedicated to contributing to this important mission.

Emanuele Parravicini

Haim Kairy- CEO – Arcana Instruments

I am an engineer, software developer, maker, entrepreneur, and musician, currently serving as co-founder and CEO of Arcana Instruments. Throughout my professional career in technology startups and consulting for banks, energy, and insurance companies, I never found a true sense of purpose. Music has always been central to my life, playing, recording, producing, and performing. Without it, I would surely be lost.

Three albums (of many) that were life-changing for me: The Beatles’ Sergeant Pepper’s, John Coltrane’s A Love Supreme and Mr. Bung le, produced by John Zorn.

Eight years ago, everything changed when my friend Boaz, a music-school teacher, showed me a video of Gil, a 12-year-old girl with cerebral palsy, trying to play the guitar. Unfamiliar with CP, I was moved by her passion and frustration as she struggled to control her hands and fingers. Realizing that no suitable instrument existed for her, we were heartbroken. However, seeing Gil controlling her motorized wheelchair with a joystick inspired us to create an accessible musical instrument she could play.

What began as a hackathon project for one girl evolved into a year of research, working with individuals aged 5 to 95 to develop the Arcana Strum, an inclusive, adaptable musical instrument. We raised capital from angel investors and government grants, left our day jobs, and fully committed to this mission.

Meeting hundreds of people with disabilities and making music accessible to them has made a huge impact on me. I’ve come to understand that a significant portion of the population is systemically excluded from learning and playing music, a body-brain-developing, spirit-lifting activity I once took for granted.

As part of the MIDI Association Special Interest Group, Arcana gains invaluable insights from musicians and professionals about music accessibility needs. We aim to contribute our resources, knowledge, and experience to create an inclusive and accessible music landscape for everyone.


Micheal Strickland , Specialized Faculty in Music Technology at Florida State University

Michael Strickland Photo

Michael Strickland is a passionate advocate for music education and accessibility, leveraging his expertise in music technology to create innovative learning and performance environments. As a member of the MIDI Association, he participates in the Music Education and Accessibility Special Interest Groups, where he promotes the use of MIDI as a tool for enhancing musical expression and inclusion. He is also a skilled performer, engineer, and researcher, with a diverse background in physics, music, and improvisation. He is honored to serve as a judge for the MIDI Innovation Awards and celebrate the creative potential of MIDI.


Brian Walton– Director of Riban Ltd

I am one of the lead developers of zynthian and of riban modular and the director of riban ltd.

I have previously worked in the broadcast industry, delivering control and monitoring interfaces for visually impaired users and improving access to various production tools.

I know that improvements to a product’s accessibility improves workflows for all of its users and that considering the access to all elements of a product, for all users at the earliest stage of design is the best way to deliver a product that works best for the widest audience. This is not just a social benefit, it is good business practice. Whilst engaging where necessary with product modifiers (such as screen readers), I much prefer to design products that work for each user’s ability. I consider what interface the users can use and how they can access the features of a product. That includes forgetting about GUI for totally blind users, reconsidering tactile controls for users without physical reach or dexterity, designing workflows with appropriate levels of complexity for users with different cognitive abilities, etc.

All of these considerations, and more should be fitted into as many of our products as we can. The core learning is that user interfaces may be significantly different for different users of the same product, to provide a similar user experience.

I have done this in the past and strive to do so with the projects I work on now and in the future. It is this experience, skillset and aspiration to improve musicians experience that attracts me to MASSIG.

Design for all and all benefit.


Sam Prouse- Music Technologist

Samuel Prouse is a passionate music technologist whose journey with sound began in the vibrant 1980s, inspired by the iconic synths that defined the era. Growing up, He channelled this passion into building rigs, DJing, and live performances, initially as a hobby. In 2008, a deep love for music technology led to a bold career shift, prompting him to pursue formal education in the field. However, just before beginning these studies, life took an unexpected turn with the sudden loss of sight in the left eye, later leading to a diagnosis of multiple sclerosis. By the end of his BTEC studies, He was registered visually impaired, which brought unique challenges to his educational journey and professional aspirations.

Despite these obstacles, Samuel demonstrated remarkable resilience, earning a foundation degree, a BA Hons, and an MSc in Music Technology. Throughout this academic journey, Samuel explored the creative implications of device interfaces, both hardware and software, with a particular focus on visual accessibility. In 2021, when JUCE released version 6.1 with enhanced accessibility features, he developed skills in C++ and interface design, driven by a commitment to improving accessibility in music technology.

After graduating with distinction, Samuel ‘s PhD bursary proposal was accepted, allowing him to focus his research on universal design concepts within the music technology industry. As an active member of the Music Accessibility Standard Special Interest Group, Samuel has found a collaborative space to share innovative ideas and concepts, further strengthening his research. Being part of such a committed group has provided constant inspiration to develop new ways of interacting with music technology. Today, he is dedicated to pioneering new ways of interacting with music technology, ensuring that the industry evolves to be more inclusive and accessible for all.

Sam Prouse demoing accessibility settings to the Music Accessibility Standard SIG

Same Prouse Highlights Music Accessibility on YouTube

Demystifying screen readers #1 We can drag and drop.
Accessible prototype synthesiser with voice activated parameters
Accessible piano roll and break point generator prototypes
Designing Plugins for low vision

Music Accessibility at Music China and ADC

We are planning a number of upcoming Music Accessibility events – one at Music China in October and then another led by Jay Pocknell at Audio Developers Conference in November.

Here is a promo video for the event at Music China and then a list of recent posts.


Recent Articles about Music Accessibility

The 2024 MIDI Innovation Awards Show

The 2024 MIDI Innovation Award Show aired on Youtube on September 21 at 10 am Pacific, 1 pm Eastern and 7 pm GMT.


Hosted by Martin Keary “Tantacrul”

As the VP of Product at Muse, Martin plays a crucial role in overseeing and mentoring the teams responsible for a diverse range of products, including Ultimate Guitar, MuseScore Studio, MuseScore.com, Audacity, Audio.com, and the Muse Hub.

He also runs a YouTube channel called ‘Tantacrul’, where he shares his thoughts on music, technology, philosophy, and design.


The 2024 MIDI Innovation Award Judges


Michelle Darling

Assistant Chair of the Electronic Production and Design Department at Berklee College of Music


Mark Isham

Film Composer and recording artist with over 4 billion dollars in gross of films scored


Bian Liunian

Chinese Erhu musician, composer and musical director of the Beijing 2008 Olympic Closing Ceremony and the CCTV New Year’s Gala, one of the most watched television programs in the world


Moldover

Musician and instrument designer and is widely recognized as the godfather of controllerism


Jeff Rona

American composer for film and games and the founder and first president of The MIDI Association


Michael Strickland

Specialized Faculty in Music Technology at Florida State University and an active member of both the MIDI In Music Education and the Music Accessibility Standard Special Interest Groups of The MIDI Association.


Join us as our esteemed panel of judges review and discuss the three finalists in each of the five categories of the MIDI Innovation Awards and selects a winner for:

Artistic/Visual Project or Installation

Software Prototypes/Non-Commercial Products

Commercial Software Products

Hardware Prototypes/Non-Commercial products

Commercial Hardware Products

For more information on the finalists, click on the link below.

Synthfest UK

5 OCTOBER 2024 – THE OCTAGON, SHEFFIELD
Exhibition \\ Retailers \\ Education \\ Modular Meet \\ Seminars & Demos
Come and see Keyboards – Desktop Synths – Modular – Software Synths and much more.

SynthFest UK 2024 takes place in Sheffield on Saturday 5th of October 2024 (10:30am – 6:30pm) and has been created by Sound On Sound magazine to give companies of all sizes an opportunity to showcase their synth products in front of the public in what promises to be a great day out for all musicians, whether a pro, semi-pro or hobbyist.
The Octagon Centre, Clarkson Street, Sheffield, S10 2TQ
(Next to the University of Sheffield Student Union building)

For more information, check out the Synthfest UK website.

https://www.synthfest.co.uk/

Tickets

Tickets for SynthFest UK 2024 now on sale via See Tickets

Early Bird Ticket – £15.99 (plus fee) available until 31 August.
Advance Price Ticket – £17.99 (plus fee) from 1 September.
Walk-Up Ticket – £25 on the day.

Students, Registered Claimants and Senior Citizens (60 Yrs+) – £9.00 (plus fee)
Children (14-18 Yrs) – £7.00 (plus fee)

Children (Under 14 Yrs) – Free

Ticket price includes free entry to Seminars and Demos.

CLICK HERE TO BUY TICKETS

Sound On Sound is the media partner of The MIDI Association for The MIDI Innovation Awards and MIDI Innovation Awards finalists, Sound On Sound staff and representatives of The MIDI Association will all be there.

Following companies exhibited in 2023 and many of them have booked for 2024 already with more to come. MIDI Association members are in bold.

1010 Music

Ableton

ADAM Audio

Advanced Music Construction Systems
AJH Synth
Allen Synthesis
AM Synths
AMS Stands-Obelisque Design
Analogue Solutions UK

Arturia
ASM Hydrasynth
Audio Computer
Bjooks
Buchla
Cong Burn
Decksaver
DPW Design

Electronic Sound Magazine

Euterpe Synthesizers Laboratories

Eventide
Exclusively Analogue (E-mu Modular Clone)
Expert Sleepers
Expressive E Osmose

Focusrite

Ferrofish
Genelec
GS Music
Haken Audio

Ian Boddy (DiN Records)

Icon Pro Audio

IK Multimedia
James Orvis Training
Kenton
KMR Audio Retailer
Korg

Kurzweil
Leaf Audio
LOCI Stands
Mellotron
MIDI Association Innovation Awards
MIDI Cake
Modular Perfection Cases
Moog
Moon Modular
Motas Electronics
Movuku FlowFal

myVolts

Nonlinear Labs

Novation

Oberheim
Officina del Malista

Omnibus Press

Play All Day

PWM
Rhodes

Riban Modular
Rides In The Storm

RME

Ryk Modular

Sequential

Solid State Logic

SOMA
Sonocurrent
Sound On Sound Magazine

Soundgas
Sound Technology
Source Distribution

Studio Electronics

Studiologic

Sweet Discrete
Synclavier

Synth Cables
Synth Evolution
Teenage Engineering

Thonk

Tierra Audio

Tileyard North
Transistor Sounds Labs
Udo Audio
Waverley Instruments
Wonkystuff
Yamaha

Yorkshire Sound Women Network

Zoom

The MIDI Association At Music China 2024

The MIDI Association has been actively involved with Music China for many years. You can read about that history in the articles at the bottom of this page.

But in this article, we’ll focus on Music China 2024 because there is a lot going on.


Statistics About Music China

Date: October 10-13, 2024 (Thursday-Sunday)

Last year there were 122,184 people who attended Music China from 92 countries and there were 1,832 from 23 countries. You can get an idea of what Music China 2023 was like from this picture.

The MIDI Association Booth

MIDI Association 2024 Music China Booth
Rendering of The MIDI Association Booth design

The MIDI Association booth will have areas for MIDI 2.0 products, MIDI Innovation Award products and explanations of our major initiatives- MIDI In Music Education, Interactive Game Audio, and Music Accessibility.

This is a picture of Andrea Martelloni, one of the winners of the 2023 MIDI Innovation Awards at last year’s MIDI Association booth at Music China. He traveled to China and spent 4 days demoing to both end users and companies who were interested in his technology.

MIDI Association Companies at Music China

A number of MIDI Association companies will have booths at Music China in the Hall N, MusicX area.

The following MIDI Association companies will have booths at Music China (some in the Music X Area and some in the other halls at Music China).

  • Music X area
    • Artiphon
    • Amenote/Azotech
    • Audio Modeling
    • CME
    • Donner
    • MIDIPlus
    • Synido
    • Novation
    • ASM-Ashun Sound Machines
    • Avid
  • Medeli: W4B42
  • Ringway: W4E42
  • Amason: W1D20, N1C55
  • Donner: W5C52
  • Hotone: W5E32
  • Mooer: W5C44

The Chinese Users Choice Awards

Music China arranged for all 15 finalists in the 2024 MIDI Innovations Awards to be entered into the Chinese Users Choice Awards.

This year’s winners of the Chinese User Choice awards are:

  1. Audio Modeling- UniMIDIHub
  2. Artiphon-Chorda
  3. Manifest Audio-Sonification Tools
  4. Christo Squier-Particle Shrine
  5. Playmodes Studio-PPFF

The winner of the Chinese Music Choice Awards will be automatically entered into the Future Shock Awards which includes which includes entrants outside of The MIDI Innovation Awards and also entrants from China.


Presentations at the X Stage in Hall N

The MIDI Association will be doing three presentations at Music China’s X Stage in Hall N.

  • Chinese Users Choice and MIDI Innovation Award Winners
  • MIDI In Music Education
  • Music Accessibility

We’ll provide more details on the presentations and times soon.

Presentations at the Music Lab last year at Music China 2023

Performance at the opening ceremony of Music China 2024 by Brian Hardgroove, Bian Liunian and Kong Hongwei

Brian Hardgroove-Musician/Producer and bass player for Public Enemy
Bian Liunian- Chinese Erhu musician, composer and musical director of the Beijing 2008 Olympic Closing Ceremony and the CCTV New Year’s Gala, one of the most watched television programs in the world and 2024 MIDI Innovation Award judge.
The renowned Chinese jazz pianist, Kong Hongwei (known by his nickname-
Golden Buddha) is celebrated as China’s most influential and inspiring jazz musician. 

Mr. Hardgroove first started a close relationship with The MIDI Association at the 2023 NAMM show when his band Resonant Alien performed at the celebration at the MIDI@40/HipHOP@50 celebration.

Brian is attending Music China on the behalf of Sennheiser and he has written a song specifically for the occasion that will be mixed in immersive audio. It will feature recorded performances by Mr. Bian and Mr.Kong.

Hardgroove, Bian and Kong will perform the song live at the Music China opening ceremony where people will be invited to come to The MIDI Association to listen to the immersive audio mix on Sennheiser HD-490 headphones.

At The MIDI Association booth, people will be able to scan a code for a free download of the song and enter a raffle to win a variety of prizes including a pair of the Sennheiser headphones, an Artiphon Chorda, NFR codes Audio Modeling SWAM software and Manifest Audio Sonification Tools an other prizes.

Opening Ceremony at Music China 2023

Stay tuned for more about The MIDI Association

at Music China 2024

There is obviously a lot going on at The MIDI Association right now, but check back regularly because there are some really exciting things planned that we are just in the process of confirming. Also check out the following articles detailing our long and friendly relationship with Music China.

By the way for many people around the world, you no longer need a visa to visit China and even for the US, UK and Canada, it is pretty easy to go to Music China under a 6 day transit visa (you just need to travel to another country rather than go directly back to your country of origin).

Here is the place for more information.


Other MIDI.org articles about Music China

Music China 2020 MIDI Technology Forum

Entering a New Era for Music and Musical InstrumentsThe Future of MIDI 2.0 Technology  Joe Zhang from Medeli and the  MIDI Association Technical Standards Board At Music China 2020’s MIDI Technology Forum, Joe Zhang (pictured in the article cover photo) gave an in-depth presentation covering a variety of MIDI topics. Joe is in the R&D department of MIDI Association corporate member Medeli and also…

Continue Reading Music China 2020 MIDI Technology Forum

Music China 2021 and the Chinese Musical Instrument Association launch new MIDI Initiatives

This is a translation of an article on the Chinese Musical Instrument Association’s website.  The original article is linked below. Music China is now scheduled for  January 14-17, 2022  Creating an interconnected space for music technology and leading the cross-border integration of the musical instrument industry  Under the background of the Internet+ era, science and technology…

Continue Reading Music China 2021 and the Chinese Musical Instrument Association launch new MIDI Initiatives

MIDI In China

MIDI has grown in importance in China as Chinese companies expand in both domestic and overseas markets The MIDI Association is tasked with promoting and managing MIDI specification for MIDI in every country in the world except Japan where the Association Of Music Electronics Industry (AMEI) is responsible for MIDI. Thanks to the leadership of Yitian Zhao,…

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AES 2024

The MIDI Association will be participating in the Audio Engineering Society 2024 which happens October 8-10 at the Jacob Javits Center In New York City.

While a large group of MIDI Association members will be on planes headed to Shanghai for Music China, another group of MIDI Association members will head to the Big Apple to represent The MIDI Association at AES.

Lee Whitmore, Chair of the MIDI In Music Education initiative will be there in his role a VP of Education for Focusrite and Steve Horowitz, Chair of the Interactive Audio Special Interest Group will be giving several talks on Game Audio. Here are some topics lead by Steve Horowitz and then a few others by Micheal Bierylo, fomr Berklee College of Music that would be of interest to MIDI Association members.

Get Smart! – Everything you wanted to know about game audio education but were afraid to ask!Steven Horowitz, Dafna Naftali, Alistair Hirst
Take the Blue Pill-Interactive and Adaptive Music In the 21st centurySteven Horowitz
The Technical Legacy of Dr. Robert MoogMichael Bierylo, Steve Dunnington
Expressive Control in Electronic InstrumentsMichael Bierylo, Jesse Terry, Richard Graham
AI in Electronic Instrument DesignMichael Bierylo, Akito van Troyer
Sustainability in Music Technology ManufacturingMichael Bierylo
New Directions in Modular Synthesizer DesignMichael Bierylo

There are a number of MIDI Association companies who have booths at AES.

Avid, Eternal Research (makers of MIDI Innovation Award contestant Demon Box), Icon Pro Audio and Juce’s parent company Pace will be at the show.

Step into a world of audio innovation and inspiration at AES Show 2024 NY, the flagship event of the Audio Engineering Society. This annual gathering unites over 10,000 audio professionals, enthusiasts, and exhibitors from around the globe. Whether you’re a seasoned expert, a novice, or a student, the AES Show provides a platform for collaboration, discovery, and learning.

Audio Engineering Society

Below are the prices for attending AES which include a ticket just for exhibits which is quite reasonable.

Pricing for AES Tickets

ADC Talk in the main hall

Audio Developers Conference 2024

Announcing Audio Developers Conference 2024

The 10th Audio Developer Conference (ADC) returns in 2024 both in-person and online in a new city, Bristol, UK.

The in-person and online hybrid conference will take place 11-13 November 2024.

Talks at ADC range from audio research, to professional practices, to standards in audio development, as well talks about application areas and career development. Experimental projects are welcome. 

ADC Talk about AudioKit v5

Topics include, but are not limited, to:

  • Digital Signal Processing
  • Audio synthesis and analysis
  • Music technology, DAWs, audio plug-ins
  • Game audio
  • 3D and VR/AR audio
  • Creative coding
  • Other applications of audio programming (e.g. telecommunications, multimedia, medicine, biology)
  • Design and evaluation of audio software and hardware systems
  • Programming languages used for audio development (e.g. C++, Rust, Python)
  • Software development tools, techniques, and processes
  • Performance, optimisation, and parallelisation
  • Audio development on mobile platforms
  • Embedded, Linux, and bare metal audio programming
  • Low-latency and real-time programming
  • Best practices in audio programming
  • Testing and QA
  • Educational approaches and tools for audio and DSP programming
  • Planning and navigating a career as an audio developer
  • Other relevant topics likely to be of interest to the ADC audience

The MIDI Association and ADC

The MIDI Association is a community sponsor of Audio Developers Conference and several MIDI Association companies are paid sponsors of the event.

ADC is run by PACE Anti-Piracy Inc., an industry leader in the development of robust protection products, and flexible licensing management solutions. PACE acquired JUCE a few years ago.

JUCE is the most widely used framework for audio application and plug-in development. It is an open source C++ codebase that can be used to create standalone software on Windows, macOS, Linux, iOS and Android, as well as VST, VST3, AU, AUv3, AAX and LV2 plug-ins.

Several MIDI Association companies are sponsors of Audio Developers Conference including Gold Sponsors Juce and Focusrite, Silver sponsor Avid, and Bronze sponsor Steinberg.

Franz Detro from Native Instruments will be doing a talk introducing ni-midi2, a modern C++ library implementing MIDI2 UMP 1.1 and MIDI CI 1.2 and also the open source software available on MIDI2.dev.

Description of Franz Detro's talk introducing NI-MIDI2 at ADC

Franz is on The MIDI Association Technical Standards Board and an active participant in the MIDI 2.0 Working Group, the DAW working group which is working on open source software for how plugin formats including Apple Audio Units, Avid Audio Extension, Bitwig CLever Audio Plug-in, and Steinberg VST3.

He will be available at ADC to answer questions about MIDI 2.0 and The MIDI Association. The Interactive Audio Special Interest Group (Tom Poole from JUCE is on the IASIG steering committee) will hold an online meeting during ADC.

The MIDI Association will have both in person and on line representation at ADC and ADCx Gather.

The ADCx Gather one-day online event is free and open to everyone in the audio developer community (registration required). ADCx Gather is hosted in Gather.Town, a browser-based virtual online platform that allows attendees to interact and collaborate in real-time.

ADCx Gather takes place on the 1st of November starting at Noon UTC.

Registration for this event has not yet started. Sign-up for the ADC  newsletter and be the first to know when ADCx Gather attendee registrations begin.

Tickets for ADC

There are different tickets available for ADC with in person tickets for corporate, individual, academic and also the same categories for online participation.

Picture of the San Francisco Conservatory of Music

Steve Horowitz-IASIG Chair

Logo.

The Interactive Audio Special Interest Group of the MIDI Association is the longest running SIG in the organization.

IASIG is an organization in partnership with the International Game Developers Association (IGDA) and the MIDI Association (TMA) that brings together experts to share their knowledge and help improve the state of the art in audio for games, websites, VR content, and other interactive mediums. Our members share tips and techniques, study trends, and create reports and recommendations that game developers, tool makers, and platform owners use to create better products.

IASIG was born out of the Audio Town Meeting at the Computer Game Developers conference in April of 1994. The group first met in June of 1994 to discuss a means for improving audio development tools and upgrading multimedia audio performance. Initially called the AIAMP (Association of Interactive Audio and Music Professionals), the MIDI Association (TMA) assumed responsibility for the group in August of 1994.

IASIG is a partner of the International Game Developers Association (IGDA) and the MIDI Association (TMA).


IASIG operates as an official Special Interest Group of the IGDA, & under the auspices of the MIDI Association, with its own Advisory Board, Steering Committee and Working Groups. The majority of activity is in discussion of various topics of interest to the members, which is conducted via private internet mailing lists. Every participant is free to choose their own level of contribution, and all are encouraged to define issues and establish solutions with assistance from the greater community.

Working Groups are the foundation of the IASIG, which operate as explained in the IASIG Working Group Process. Working Groups are supervised by the IASIG Steering Committee. The Steering Committee ultimately serves the General Membership of the IASIG.

In addition, IASIG may convene an Advisory Board. Advisory Board members are not involved in the day to day management of the organization. As the name suggests, they serve to advise the Steering Committee in areas of specialized expertise, and as ambassadors for the IASIG to specific industry segments.

The process, in general, is geared towards gaining consensus, and the wider SIG membership is given ample opportunity to comment on the progress of each Working Group through reports given at regular physical meetings as well as via e-mail, internet chat rooms, or regular mail (as the case may be). IASIG recommendations will be forwarded to the IGDA, the MIDI Association, and all other interactive audio industry groups as needed to complete the IASIG mission to positively influence the development of interactive audio hardware and software.

Steve Horowitz-IASIG Chair

Steve Horowitz is not only a criticially acclaimed composer and the Chair of the Interactive Audio Special Interest Group, he is also the executive director of Technology and Applied Composition (TAC) program at SFCM, a position he took over in January, 2024.

Horowitz comes to SFCM after 23 years as Audio Director at Nickelodeon where he worked on scoring hundreds of video games.

Horowitz is also the author of The Essential Guide to Game Audio: The Theory and Practice of Sound for Games on Focal press, and newest book The Theory And Practice Of Music For Games, published January 2024.


Other Articles About The IASIG


GameSOUNDCon 2024

2 Days of Video Game Music, Sound, Dialogue and More​ Game Music and Sound Design Conference GameSoundCon 2024- October 29-30- Burbank Convention Center- Burbank, CA & Online GameSoundCon 2024 is hybrid! We attended GameSoundCon and got to catch up with composers, sound designers, dialogue specialists, researchers, educators and others who want to keep up with…

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AES 2024

The MIDI Association will be participating in the Audio Engineering Society 2024 which happens October 8-10 at the Jacob Javits Center In New York City. While a large group of MIDI Association members will be on planes headed to Shanghai for Music China, another group of MIDI Association members will head to the Big Apple…

Continue Reading AES 2024

The Interactive Audio Special Interest Group of The MIDI Association

The IASIG is an organization in partnership with the International Game Developer’s Association (IGDA) and MIDI Association (TMA) that brings together experts to share their knowledge and help improve the state of the art in audio for games, websites, VR content, and other interactive performances. Our members share tips and techniques, study trends, and create…

Continue Reading The Interactive Audio Special Interest Group of The MIDI Association

The Interactive Audio Special Interest Group Sponsors Sessions at Game Developers Conference

A Week of Game Audio Lessons  The Interactive Audio Special Interest Group (IASIG) of the MIDI Association is the special interest group that represents MIDI and audio to the gaming community. This year the all virtual Game Developers Conference includes a number of sessions sponsored by the IASIG and other sessions on audio that should…

Continue Reading The Interactive Audio Special Interest Group Sponsors Sessions at Game Developers Conference

Game Music and MIDI- The MIDI Manufacturers Association (MMA) and the Interactive Audio Special Interest Group (IASIG)

What Is Interactive Audio   Game Music is incredibly unique because unlike almost every other form of music which is based on a linear temporal framework (a song starts and plays uninterrupted from begin to end), game music is inherently interactive because it depends on the user’s game play to decide what music plays at what time. If…

Continue Reading Game Music and MIDI- The MIDI Manufacturers Association (MMA) and the Interactive Audio Special Interest Group (IASIG)


Caedence: browser-based music collaboration and performance software

Caedence is a browser-based music collaboration and performance software that allows people to sync and customize virtually every aspect of performances across devices – in real time – to help them learn faster, play better, and create amazing performances with less time, money, and effort. 

Now in open beta, Caedence began as a passion project, but with the help and support of the MIDI Association has grown a lot.

How It All Started

It was 2018 in Minneapolis, Minnesota. Caedence founder Jeff Bernett had just joined a new six-person cover band and taken on the role of de facto Musical Director. The group had enormous potential, but also very limited time to prepare three hours of material for performance. Already facing the usual uphill battle of charting songs and accommodating learning styles, Jeff’s challenge was further complicated by a band leader who insisted on using backing tracks – famous for making live performance incredibly unforgiving.

Jeff knew of a few existing solutions that could help. But nothing got to the heart of the issue his group was experiencing: the jarring and stifling disconnect between individual practice, band rehearsal, and live performances. This disconnect is known and felt by all musicians. So why wasn’t there anything in the market to address it? What solution could simplify the process of learning music, but also enhance the creative process and elevate live performances – all while being easily accessible and simple to use? Enter the idea for Caedence – a performance and collaboration software that would allow musicians to practice, rehearse, and perform in perfect sync.

Finding The MIDI Association

Energized about creating a solution that could revolutionize music performance, Jeff, along with partners Terrance Schubring and Anton Friant, swiftly created a working prototype. After successfully sending MIDI commands from Caedence to control virtual & hardware instruments, guitar effect pedals, and stage lighting, the team realized that they truly had something great on their hands. MIDI was the catalyst that transformed Caedence from a useful individual practice tool into a fully conceived live music performance and collaboration solution.

Jeff had previously joined the MIDI Association as an individual, all the while connecting with other members to learn as much as he could. His enthusiasm attracted Executive Board member Athan Billias, who reached out to learn more about what Jeff was working on. After connecting, it was immediately clear that Caedence and the MIDI Association had natural synergy. Caedence soon joined as a Corporate Member, and Athan generously took on an unofficial advisory role for the young startup.

A Transformative Collaboration

Joining the MIDI Association was a game-changer for Caedence – both for the software itself and the Caedence team. With access to the Association’s wealth of knowledge and resources, the Caedence team was able to fix product bugs and create features they hadn’t even considered before.

With the software in a good place, Caedence was ready for a closed beta release. In an effort to sign up beta testers, the team headed to the NAMM Show in 2023 as part of the MIDI Association cohort. Attendees were attracted to the Caedence booth – its strong visuals and interactive nature regularly drawing a crowd to the area. The team walked people through the features of the platform, demonstrating how it could help musicians learn faster, play better, and create more engaging performances.

And then an unexpected thing happened. A high school music teacher from Oregon with a modern band program approached the team and asked about using Caedence in the classroom. What followed was a series of compelling conversations – and the identification of a new market for Caedence.

Open Beta and Beyond

In July of 2024, Caedence reached a huge milestone. The software began its open beta, ready for a broader audience and the feedback that will come with it. Schools across the country are ready to leverage Caedence in the 2024-2025 school year. You can sign up for the open beta on the Caedence website.

For Minneapolis makers at the intersection of tech, art, music, and education

Conferences are costly. Networking is lame. Happy hours are fun, but often less than productive. So Caedence built something different.

Caedence is also hosting its first ever event called WAVEFRONT on August 1st in Minneapolis, an opportunity for local makers at the intersection of tech, art, music, and education to exchange ideas and encourage community amongst established and emerging talent alike.

WAVEFRONT is a bespoke meeting of innovators, educators, entrepreneurs and artists, hosted in an environment purpose-built to facilitate the exchange of ideas and encourage community – amongst established and emerging talent alike. 

WAVEFRONT is sponsored by several MIDI Association companies.

If you would like to learn more about WAVEFRONT please visit wavefrontmn.com.

InfoComm 2024 Show Report

The MIDI Association didn’t have booth at Infocomm 2024, but there were certainly a lot of MIDI Association members with booths at the show.

We sent Athan Billias, Exec Board member and he visited with members companies and met with a number of potential members as well.

There were two consistent themes to Infocomm – the move to AI tracking for cameras and the move to cloud based control and production.

Here is a quick roundup of Infocomm 2024 from The MIDI Association’s perspective.


Roland Pro AV Group

The Roland Pro AV Group introduced the V-80HD Direct Streaming Video Switcher. It’s the baby brother of the V160HD that The MIDI Association used to record all of the MIDI Association sessions at NAMM 2024!

Check out the short video below.


PTZOptics

PTZoptics was showing off Hive, a browser based platform for video production.

Connect. Control. Create.

PTZOptics Hive revolutionizes video production by merging professional-grade camera control with real-time switching and recording. This unified platform allows for seamless connection, control, and creation from anywhere.

Check out this short video interview with Paul from PTZOptics.

Connect, Control, Create…..Sounds like MIDI!

Did you know that PTZOptics was the first company to offer MIDI control of PTZ cameras.

https://ptzoptics.com/midi/


The MIDI 2.0 Camera Control Profile

Geoff Robinson, lead developer at PTZoptics is also the chair of the Camera Control Profile.

Grace Murray Hopper said “The wonderful thing about standards is that there are so many of them to choose from?” 

That is certainly true of video standards. There is Sony Visca, PTZOptics Visca, ONVIF, UVC, a number of HTTP protocols, etc.

They are almost like DAW plugin formats (AAX, AU, VST3, Clap and VST3) in that they all have common features, but they control protocols are all slightly different.

Many switchers like the Roland switcher we used at NAMM have to embed all those protocols in their firmware.

So we came up with the idea that it would be cool to have a common mapping of MIDI commands to camera controls.

Check out this demo we put together of controlling PTZ cameras from Sony and PTZOptics over distance (PTZ cameras in New Zealand and Poland controlled by a MIDI keyboard in California!).


Canon


We caught up with an old friend from Yamaha days, Ronnie Foster who is an amazing B3 player. His trio was playing every hour at the Canon booth. Canon was showing off their new 8K camera and using both their own video switcher and a Roland video switcher at their booth.


Audinate

Audinate is a market leader in networking audio protocols and recently added cameras and AV to their networks. They introduced Dante Director- Remote Cloud-based Dante Device Management.

One Connection. Endless Possibilities.
Dante replaces all audio and video connections with a computer network, effortlessly sending video or hundreds of channels of audio over slender Ethernet cables with perfect digital fidelity.
Adopted by hundreds of manufacturers in thousands of products, Dante is the de facto standard for modern AV connectivity.

Audinate

We updated the Audinate team of the work that is being done in MIDI Transport Network Working Group. How would that relate to Audinate’s networks for Audio and Video?

First, because the new MIDI Network transport under development by The MIDI Association runs over Ethernet cables, you could run MIDI 2.0 data over the same wires as Dante AV is run over.

This is exactly how the newest Yamaha Piano Labs work. The Yamaha MLC200 is actually a MRX7-D rack mount audio mixer combined with MLA-200 Teacher and Student boxes that run Dante Lite (2 channels of Dante) and MIDI over the same Ethernet cable. So running Dante and MIDI 1.0 over the same cable is already being done by Yamaha. The new MIDI 2.0 Network transport under development will run UMP packets that can contain either MIDI 1.0 or MIDI 2.0.

The folks from Audinate were intrigued by the possibilties of MIDI 2.0 and asked us to arrange to send TSB member and Developer Relations Working Group chair Andrew Mee down to the home office of Audinate in Sydney, Australia (Andrew lives a few hours away) .


Analog Devices

A2B Audio Bus Technology

Analog Devices is perhaps not a name many people associate with MIDI, but they have been a MIDI Association corporate member for many years.

Analog Devices’ A2BTM is a simple, flexible, and lightweight solution for audio connectivity, targeting automotive, consumer, smart building, and emerging applications including musical instruments. A2B is a high-bandwidth, bidirectional, digital audio bus that enables next-gen audio and acoustic applications.

Analog Devices has implemented MIDI 2.0 so now an A2B network can connect 32 channels of digital audio AND MIDI 2.0 over the same network.

The advantage of A2B is that it was designed for automobiles and can use very inexpensive twisted pair wires.

Analog Devices in planning on driving the creation of a MIDI Association A2B Special Interest Group to bring A2B solutions to the musical instrument market.

Some of the possible uses cases for A2B in music are guitar effects, edrums and music labs where you want to connect multiple small peripherals together in one local area network connected by very inexpensive cables.


Infocomm highlighted how much MIDI can continue to expand and grow and what a central place it already plays in the world of Audio and Video.


Xinghai Conservatory of Music and The MIDI Association

Last year at Music China, Shanghai Intex who runs the Music China show arranged for The MIDI Association to have three brand ambassadors from Xinghai Conservatory of Music in Guangzhou.

They were students who were studying at the school and were proficient in English and music technology. They are an amazing help in communicating with people at the Music China show. Not only could they translate, but we had videos we had create descriptions in Chinese and they were quick to figure out how to use the Visibox software to trigger the multiple videos via MIDI.

But it wasn’t until the last day of the show that we realized they were also really creative software engineers. The young student in the picture above had created software to work with a beat boxer to do duo performances.

We were provided a sneak peak at a number of entries to the 2024 MIDI Innovation awards from students at the University and an article about the school.


Students at the Xinghai Conservatory of Department of Musical Instrument Engineering are leading the integration of technology and artistic vision. Their diverse curriculum in musicology, design, physics, computer science,engineering,and mathematics equips them for innovative contributions in electronic instrument design and development. Their works reflect a blend of technical skill, imaginative exploration, and the rich heritage of musical tradition with digital technology. Next you will see some of the students’ best work!


FMB Sequencer made by Bin Yuan(Tyler)

FMB Sequencer made by Bin Yuan(Tyler), FM sequencer part which uses pitch multiplication, and then connected to the triangle waveform of the FM waveform, while connected to the capture module, through the different pitch threshold set up to capture, so as to realize the real-time adjustment of the FM drum machine.The Bassline section is first set up with a panel control module, which facilitates direct visual control of all the connected functions. The settings for pitch and pitch grab are similar to the FM sequencer, but the waveform settings are different. I set up three waveforms: sawtooth, pulse, and triangle, which can be used separately or together for synthesized sound effects.

The sound effects created by the FM sequencer and Bassline are finally integrated with the mixer and then connected to the three effect modules to add richness to the sound. The three sound effects are Delay, Phaser and Reverb. In the panel design, in order to increase the visual effect, I added a two-position spectrum module, according to the sound or effect triggering adjustments and change the waveform or lighting cue changes, so that the sound and rhythm of the changes in the panel directly show, and at the same time, increase the user’s direct senses.


The “Moon Performance System,” a project by Zilu Li

The Moon Performance System seamlessly integrates MIDI controller, FM synthesizer, and drum sequencer presenting a cohesive and visually appealing design. The unique dual-circuit board MIDI controller allows users to simultaneously control the synthesizer and drum sequencer, enabling instant switching and concurrent play within the same system. Beyond its aesthetic appeal, this music system opens up new possibilities for music creators and performers. The Moon Sequencer offers a rich array of features, including the ability to adjust drum tones and pitch, select different effects, and engage in mixing processes without the need for additional sound packs. The Moon Fm Synthesizer boasts a cutting-edge frequency modulation (FM) engine, allowing the use of other oscillators to modulate specific ones, narrowing down the digitalized FM synthesis sound. With its unique XY-axis visual adjustment for envelopes and filtering, coupled with effects like distortion, delay, and chorus, it facilitates the effortless creation of captivating sounds. In summary, the Moon Performance System provides a diverse range of possibilities for music creation.


Yizhong Zheng has created two distinct works, XIAO and DYZZY’s SEQ

The first work is a Kontakt sample-based sound source plugin centered around the traditional Chinese instrument, the xiao. It includes samples of fundamental techniques used in woodwind instruments such as blowing, vibrato, air-driven sounds, and percussion. These samples are categorized into three musical intensity levels: pp, mf, and ff, catering to the needs of music arrangement and production. The plugin also incorporates effects like delay, reverb, chorus, and compression, all of which can be adjusted and viewed through the user interface. In terms of design, Yizhong Zheng  used 3D modeling software to create a three-dimensional model of the xiao as the right-side skin window, incorporating elements of vinyl and metal to appeal to modern music producers while blending in elements of both Chinese and Western culture.

The second work, named “DZZYZ’S SEQ,” was crafted by Yizhong Zheng using Reaktor software. In developing this drum sample combination sequencer, he combined existing sequencer functionalities available in the market with innovative features. This drum sequencer comprises four types of drums: kick drum, hi-hat, snare drum, and percussion. Each drum can be modulated through various effects, resulting in completely distinct drum sounds. Furthermore, individual drums can be adjusted for pitch and effects, and mute switches are available for each section to create real-time drum effects ranging from subtle to complex. The user panel’s bottom section corresponds to the beats of the four drums (kick, hi-hat, snare, and percussion) from top to bottom along the horizontal axis. Beneath the green box on the user panel are the corresponding beat positions, allowing users to adjust the volume of individual beats by moving the black square within the box. Finally, a filter effect is placed after all channels to modulate the overall music, enhancing the overall musical experience.


OXIDE-Lofi by Liangsen Chen

“OXIDE-Lofi”is a sophisticated lo-fi effect processor offering a rich toolkit for vintage lo-fi sound production.It features advanced input/output level adjustments for significant sound control flexibility. With its panning control, music can be precisely positioned within the stereo field, enhancing auditory effects. The filter functionality supports various modes to accommodate diverse musical styles and requirements, expanding creative possibilities. Integrated reverb effects enrich the spatial depth of compositions, while seamless DAW integration ensures efficiency and convenience in the music production process. These characteristics demonstrate a commitment to technical innovation and enhancing the user experience in music creation.


The “Ya Sequencer” by Zeya Li

The “Ya Sequencer” by Zeya Li is an advanced 16-step sequencer, equipped with a unique array of features such as four distinct drum kits, versatile melodic and harmonic voices, and a dedicated keyboard timbre for nuanced synthesizer production. It stands out with its live performance capabilities, including a page-turning function, an immersive surround sound system, and seven specialized synth-based sound modules, making it a robust tool for both studio and live settings.


Ya Synth by Zeya Li

The“Ya Synthesizer” , also by Zeya Li, offers a dual approach to sound synthesis, combining additive and subtractive methods. The additive section features a versatile oscillator for generating basic waveforms and enriching the sound with overtones, complemented by pitch modulation, filter options, and an ADSR envelope for dynamic sound shaping. The subtractive section expands the sound palette with waveform selection, noise addition for texture, and comprehensive modulation options including filters, an ADSR envelope, delay, pan control, and reverb, designed to cater to a broad range of users from beginners to experts.


Metal E series by Zichong Wang

The “Metal E” series, crafted by Zichong Wang , showcases a suite of personal music plugins designed for simplicity and efficiency. The series spans across three generations, starting with a synthesizer adept at simulating instruments like trumpets, violins, and guitars with unique control features. The second generation introduces a drum machine sequencer tailored for electronic music, featuring an enhanced interface for optimal usability. The third generation evolves into an effects processor that utilizes C sound’s robust data processing capabilities, offering diverse sound synthesis options. Inspired by guitar effects processors, it allows for seamless effect switching and combinations, illustrating Wang Zichong’s commitment to innovation and user-friendly design in music production tools.


RADARR Semi-automatic playing system by  Zichong Wang

RADARR Semi-automatic playing system developed by  Zichong Wang, is a revolutionary plugin for enhancing live performances of loop-based electronic music. Utilizing Max/MSP for its development, RADARR comprises a synthesizer section, drum machine, track section, and modulation section. It’s engineered to streamline the workflow of live performances, ensuring stability and orderliness on stage. With a focus on simplicity and a modular interface design, RADARR invites musicians to explore new dimensions of electronic music performance and creation, reflecting Wang Zichong’s vision for the future of music technology.

Here is a performance from last year at Music China featuring an amazing beat boxer from Xinghai Conservatory and the RADARR semi-automatic playing system.


Morphium by Shengxuan Huang

Shengxuan Huang has created an ambient music generator patch called Morphium with Max/MSP, employing algorithmic composition principles. The patch comprises two core sections: sound generation and effects processing. It allows users to craft evolving soundscapes with two independent sound generators for atmospheric and percussive elements. Effects like reverb and tape delay add depth.Envelope followers and a randomizer module shape the sounds, ensuring ongoing evolution. The interface is user-friendly, with oscilloscope visualizations, categorized sections, and extensive sound-shaping options. This patch is perfect for generative background music, infinite pad textures, sound installations, or live performances. It provides endless sonic possibilities, making it a valuable tool for creative endeavors, from studio production to multimedia projects. Let it inspire your next ambient masterpiece!


Spaceship by Shengxuan Huang

“Spaceship” is a software synthesizer plugin developed by Shengxuan Huang, built with SynthEdit to offer extensive sound design capabilities through an intuitive interface. It features a multi-waveform oscillator for creating rich analog-style sounds, adjustable in pulse width and volume. Additional sound shaping is provided by a second oscillator, LFO modulation, a multi-mode filter, and an ADSR envelope, along with a playable keyboard for real-time performance. Aimed at musicians and producers, the plugin encourages exploration and experimentation in electronic music and sound effects, highlighting ease of use, creative potential, and depth in sound programming.

Creative Music Production in China

To sum up, these innovative projects indicate significant advancements in the electronic instrument field. Their work, evidencing comprehensive study and creative exploration, signals the creation of new instruments.

As we prepare to examine these students’ works further, it’s apparent their efforts will enliven the future of music, showcasing a new chapter in electronic instrument design and hinting at transformations in music creation and performance methods.

Building a USB MIDI 2.0 Device – Part 3

This is the third part in this series on how developers go about building a USB MIDI 2.0 Device. Please read Part 1 and Part 2 before reading Part 3.

In Part 2 we looked at handling Function Blocks and Group Terminal Blocks, UMP Discovery. 

In this third guide we will cover:

  • Using a USB Descriptor Builder to avoid mistakes
  • Interfaces and Interface Association Descriptors in USB
  • Why having separate MIDI 1.0 mode may be useful
  • OS Caching and Firmware updates that affect your USB Descriptors

Using a USB Descriptor Builder to avoid mistakes

Creating correct USB Descriptors can be difficult to get right. Issues can occur such as

  • Incorrect lengths of descriptors
  • Difficulties when creating USB Endpoint with multi MIDI 1.0 Ports
  • Confusion between USB Endpoint In/Out to Embedded Out/IN to External In/Out Descriptors
  • IAD creation

To make this much easier, members of the MIDI Association and MIDI2.dev have created a MIDI USB Descriptor Builder. It allows you to create the Descriptors needed to create a MIDI 1.0/2.0 USB Device. Although the Descriptor Builder is catered to output descriptor for use with tinyUSB tusb_ump driver (https://github.com/midi2-dev/tusb_ump) or the Linux Gadget interface, the generated code should be easily adaptable to other USB stack implementations.

The USB Descriptor Builder is located at https://midi2-dev.github.io/usbMIDI2DescriptorBuilder/ 

The GitHub repository is located here

Parts 1 and 2 of this article include several examples of descriptors. Those examples are based on the default settings of the Descriptor Builder. The USB Descriptor sets many parameters and properties used by the device. It is also recommended that you consider the association of these parameters in relation to other UMP features, selecting values that are consistently formatted. In developing your USB device, be sure to reference the Property Names and Mapping article (https://midi.org/midi-2-0-device-design-property-names-and-mapping).

Interfaces and Interface Association Descriptors (IAD)

If a device supports both USB MIDI and USB Audio, the device should be configured as a Composite device with Audio Interfaces separated from MIDI Interfaces. This mechanism is particularly useful in devices which combine Audio Class version 2, 3, or 4 with a MIDI Class function. This is because the MIDI Class Function, defined as a subclass of Audio Class, has an Audio Control Interface.

An IAD is used to show the relationship between the Audio Interfaces, particularly to associate an Audio Control Interface with an Audio Streaming Interface(s).

A separate IAD is used to show the relationship between the Interfaces for the MIDI Function. This IAD associates a 2nd Audio Control Interface with a MIDI Streaming Interface.

USB Hosts may use the IADs to better determine which drivers will be used to support the device.

Two Alternate Settings: To Enable Backward Compatibility

The USB Device Class Definition for MIDI Devices, Version 2.0 defines how the use of 2 Alternate Settings on the Class Specific MIDI Streaming Interface provides the widest compatibility of Devices and Hosts.

Using this mechanism, a Device can operate as a MIDI 1.0 Device when necessary, but can switch to operating as a MIDI 2.0 Device on any Host which can support MIDI 2.0.

Alternate Setting 0 of the MIDI Streaming Interface is compliant with USB Device Class Specification for MIDI Devices Version 1.0.

Alternate Setting 1 of the MIDI Streaming Interface has descriptors for the MIDI 2.0 function.

The bcdMSC field in Alternate Setting 0 is set to 0x0100. (MIDI 1.0)

The bcdMSC field in Alternate Setting 1 is set to 0x0200. (MIDI 2.0)

USB MIDI Hosts which do not support USB MIDI 2.0 use the descriptors found on Alternate Setting 0 and install the Device as a MIDI 1.0 Device.

USB MIDI Hosts capable of supporting a USB MIDI 2.0 Device instead start by looking for an Alternate Setting 1 with bcdMSC set to 0x0200. If such an Alternate Setting is found in the device, the Host installs the Device as a MIDI 2.0 Device using those descriptors. If the Host does not find the Alternate Setting 1, then the Host will use the descriptors found on Alternate Setting 0 and install the Device as a MIDI 1.0 Device.

Why having separate MIDI 1.0 USB Only mode may be useful in some cases at this time

This may be done to be more compatible with and avoid unexpected behavior when used with some early beta versions of Host USB MIDI 2.0 drivers in 2023 and 2024. 

Initial USB MIDI 2.0 Devices, such as the Native Instruments Komplete Kontrol MK3 and the Roland A-88 MK2, store 2 sets of USB Descriptors :

  • Legacy MIDI 1.0 only
  • USB MIDI 2.0 (with alt 0 = MIDI 1.0, alt 1 = MIDI 2.0)

The user decides which to enable on the device. On the A-88MK2 this is a button combination on start up, on the Kontrol it is a menu option (which causes a reboot).

It is expected that with a short timeframe this will not be a concern and this suggestion will change. Ultimately, all Devices should simply have a single mode of operation which has an Alternate Setting 0 for MIDI 1.0 and an Alternate Setting 1 for MIDI 2.0.

OS Caching and Firmware updates that affect your USB Descriptors

When Devices connect to a Host, an OS may cache the USB Descriptors. For example CoreMIDI uses caching to build a database of MIDI Devices and to handle reconnects.

A Host might not be able to recognize when a device makes these kinds of changes::

  • USB Descriptors including string name changes
  • Group Terminal Block updates
  • Switching between a USB MIDI 1.0 only mode and USB MIDI 2.0 mode

If the Host OS does not recognize that a change has occurred, the user may experience errors and unknown behaviors. 

One method to avoid errors, the user needs to clear the cache and remove the prior device entry. However, this is not always possible and explaining the steps to users can be a challenge. This can be confusing and may still result in further technical support issues.

If the device can change the iSerial string value or the PID every time these notable configuration changes occur, then the OS will see a new device with a new set of features.

The End…

This set of articles would not have been possible without the input and support of the MIDI Association OSAPI Working Group members who provided much of the content.

Writing this series has helped me to clarify and organize my own understanding of  USB MIDI. The MIDI Association intends to continue publishing these kinds of articles to support developers.

Thank you to everyone else who provided information, asked probing questions, and read this series.

MIDI 2.0 Device Design: Property Names and Mapping

MIDI Association OS API Working Group

MIDI 2.0 defines a number of device properties which are declared across 4 layers:

  1. Standard MIDI 2.0 Messages
  2. MIDI-CI Transactions
  3. Property Exchange Resources
  4. USB MIDI 2.0

A single device might declare values for any of these device properties in all 4 layers. This article and its tables show where there are properties in each layer which should have the same value as properties in other layers. Keeping these values the same across the 4 layers will help other devices, operating systems, and applications to recognize and display the device to the user in a predictable and consistent manner.

The properties are shown in 3 tables below. The tables are also available as 3 tabs in a Google Sheets spreadsheet document accessible and downloadable here: https://docs.google.com/spreadsheets/d/1tVJN835Gk_9CVlF6nRLe5uu962vvl82GCzGtzsZbuwI/

Table 1: Basic Device Properties

The properties in this table are generally used for product identification.

Property Name

UMP Message

UMP Message Field

MIDI-CI Message

MIDI-CI Message Field

PE Resource

Property

USB MIDI 2.0 Descriptor

USB MIDI 2.0 Descriptor Field
Vendor ID Device Descriptor idVendor
Product ID idProduct
Interface Name Standard MIDI Streaming Interface Descriptor iInterface + Separate String Descriptor1
UMP Endpoint Name2 Endpoint Name Notification UMP Endpoint Name Standard MIDI Streaming Interface Descriptor iInterface + Separate String Descriptor
Manufacturer Name DeviceInfo manufacturer Device Descriptor iManufacturer + Separate String Descriptor
Product Name family + model iProduct + Separate String Descriptor
Unique Identifier3 Product Instance Id Notification Product Instance Id Reply to Endpoint Message Product Instance Id serial iSerialNumber + Separate String Descriptor
Manufacturer SysEx Id Device Identity Notification Manufacturer Discovery and Reply to Discovery Manufacturer DeviceInfo manufacturerId
Model Family Value Model Family Model Family familyId
Model Number Value Model Number Model Number modelId
Version Value Version Version versionId

Note 1: The text string for iInterface should be very similar to or the same as UMP Endpoint Name if possible. But iInterface Name might need to include “MIDI” for identification purposes.

Note 2: If the device does not declare its UMP Endpoint name, then use the text string for iInterface from USB as a substitute. If the text string for iInterface has a “MIDI” suffix, the suffix should be removed when being presented as a UMP Endpoint.

If a USB MIDI 1.0 device is represented as a Virtual UMP device, then the text string for iInterface can be used as the virtual UMP Endpoint Name.

Note 3: MIDI 2.0 Product Instance Id Notification and USB iSerialNumber:

This property has high value for Operating Systems to track a device between power cycles or when connected to a different USB port. This also differentiates between multiple units of the same make/model device. It is sometimes difficult to add the actual serial number found on the product or box. This property is not required to match that serial number. For example, the value could be a random number generated at first powerup then written to memory. max 255 characters ASCII (recommend < 36 characters)

See this excellent article about using iSerial on Windows. The fundamental ideas presented are also generally good practice for other operating systems: https://devblogs.microsoft.com/windows-music-dev/the-importance-of-including-a-unique-iserialnumber-in-your-usb-midi-devices/

Table 2: Further Properties for Devices which have Dynamic Function Blocks

The properties in this table are generally used to describe device topology for devices which implement Dynamic Function Blocks. 

See the M2-104-UM specification for 2 ways to design a device in the relationship between USB MIDI 2.0 Group Terminal Blocks and MIDI 2.0 Function Blocks (Dynamic Function Blocks or Static Function Blocks).

Property Name

UMP Message

UMP Message Field

MIDI-CI Message

MIDI-CI Message Field

PE Resource

Property

USB MIDI 2.0 Descriptor

USB MIDI 2.0 Descriptor Field
UMP Endpoint Block Configuration
Number of Group Terminal Blocks Class-specific MS Data Endpoint Descriptor bNumGrpTrmBlock1
Number of Function Blocks Endpoint Info Notification Number of Function Blocks
Protocols Supported M2 and M1 bits
Group Terminal Block Protocol Group Terminal Block Descriptor bMIDIProtocol2
Current UMP Endpoint Protocol Stream Configuration Notification Protocol
Group Terminal Block Name String Descriptor iBlockItem + Separate String Descriptor3
For Each of One or More Function Blocks
Block Name Function Block Name Notification Function Block Name
Block ID Function Blocks Info Notification Function Block Number Reply to Discovery Function Block Number
Streaming Direction Direction
Block Active Function Block Active
Block Is MIDI 1.0 MIDI 1.0
First Group First Group
Number of Groups Spanned Number of Groups Spanned

Note 1: bNumGrpTrmBlock must be set to a single, bidirectional (bGrpTrmBlkType=0x00) Group Terminal Block starting at Group 1 (nGroupTrm=0x00) and containing 16 Groups (nNumGroupTRM=0x10)

Note 2: bMIDIProtocol should be set to 0x00 (unknown). Protocol is set by UMP Endpoint and Function Blocks.

Note 3: String for iBlockItem should be set to the same as UMP Endpoint Name and the string for iInterface.

Table 3: Further Properties for Devices which have Static Function Blocks

The properties in this table are generally used to describe device topology for devices which implement Static Function Blocks. 

See the M2-104-UM specification for 2 ways to design a device in the relationship between USB MIDI 2.0 Group Terminal Blocks and MIDI 2.0 Function Blocks (Dynamic Function Blocks or Static Function Blocks).

Property Name

UMP Message

UMP Message Field

MIDI-CI Message

MIDI-CI Message Field

PE Resource

Property

USB MIDI 2.0 Descriptor

USB MIDI 2.0 Descriptor Field
UMP Endpoint Block Configuration
Number of Blocks Endpoint Info Notification Number of Function Blocks Class-specific MS Data Endpoint Descriptor bNumGrpTrmBlock
Protocols Supported M2 and M1 bits
Current UMP Endpoint Protocol Stream Configuration Notification Protocol Group Terminal Block Descriptor bMIDIProtocol
For Each of One or More Blocks
Block Name Function Block Name Notification Function Block Name Group Terminal Block Descriptor iBlockItem + Separate String Descriptor
Block ID Function Blocks Info Notification Function Block Number Reply to Discovery Function Block Number Group Terminal Block Descriptor bGrpTrmBlkID
Streaming Direction Direction Group Terminal Block Descriptor bGrpTrmBlkType
Block Active Function Block Active
Block Is MIDI 1.0 MIDI 1.0 Group Terminal Block Descriptor bMIDIProtocol
First Group First Group Group Terminal Block Descriptor nGroupTrm
Number of Groups Spanned Number of Groups Spanned Group Terminal Block Descriptor nNumGroupTrm

Also see these developer device design articles for building USB MIDI 2.0 devices:

BUILDING A USB MIDI 2.0 DEVICE – PART 1

BUILDING A USB MIDI 2.0 DEVICE – PART 2

BUILDING A USB MIDI 2.0 DEVICE – PART 3

Seven Years After The Passing of Ikutaro Kakehashi

Ikutaro Kakehashi, Founder of Roland

Ikutaro Kakehashi’s impact on music production is undeniable. He founded Roland and oversaw some of the most seminal MIDI products in history. When he passed away on April 1, 2017, we created an article about his life and times.

You can find that article HERE.

Today marks the seventh anniversary of his passing.

Just a week ago, Athan Billias, MIDI Association Exec Board member was in Tokyo after meetings in Hamamatsu with the AMEI Piano Profile working group. He was able to catch up and meet with Kakehashi’s son, Ikuo.

Ikuo Kakehashi, Athan Billias, Takanori Kojima
Ikuo Kakehashi (son of Roland Founder Ikutaro Kakehashi, Athan BIllias (MIDI Association) and Takanori Kojima (Tokyo Gakki Expo)

Ikuo updated The MIDI Association on what is going on with Kakehashi Foundation.

The Kakehashi Foundation is a non-profit organization that contributes to the promotion and spread of art that applies electronic technology.


Message from the Chair

The Kakehashi Arts and Culture Foundation is a public interest incorporated foundation based on the surname “Kakehashi” of the foundation’s founder, Ikutaro Kakehashi (founder of Roland Co., Ltd.), and the foundation of the arts and culture that give dreams and hopes to people in Japan and around the world. I was reborn with the desire to become a “kakehashi”
Unfortunately, the promotion of art and culture in Japan is lagging behind developed countries due to economic priority and results-based culture. I would like to create a society where culture leads the economy.
From now on, our foundation will continue to spread joy and excitement to as many people as possible through electronic technology and electronic musical instruments, in accordance with our basic philosophy of promoting and disseminating artistic culture that applies electronic technology.
Specifically, we hold performances and lectures using electronic technology, conduct appropriate and effective support activities in the field of art and culture, and conduct educational development projects such as the Japanese representative office for the Royal Musical Examinations. We would like to contribute to the spread of this technology.
We will continue to carry out even more fulfilling business activities in the hope of realizing a rich and creative society.
 We look forward to your continued support and cooperation.
Akiko Santo, Chairman of the Kakehashi Arts and Culture Foundation


Artware Hub in Shinjuku

MIDI Association member AVID has partnered with the Kakehashi Foundation and created a very unique space for electronic music performances.

Shinjuku has a long history as one of Tokyo’s most vibrant areas, and Waseda is arguably the district’s cultural and creative nexus. The area is home to the renowned Waseda University, as well as numerous museums, theaters, night clubs, and performance spaces.

Waseda’s newest venue, the Artware hub, opened its doors in late 2019. Commissioned by the Kakehashi Foundation (Arts and Cultural Foundation), the space is the realization of a lifelong dream of Roland Corporation founder and visionary Ikutaro Kakehashi.

What appears at first glance to be a fairly typical live performance venue is, in fact, much more. Designed as an experimental acoustic space, the facility incorporates an unparalleled 36.8 multi-channel immersive audio system based around an Avid VENUE | S6L live sound system and FLUX::Immersive’s Spat Revolution software engine.

AVID

You can read more about the ArtHub setup in this article on the AVID website.


What’s next for Ikuo?

It was great to catch up again with Ikuo and see how he is continuing his father’s legacy. In fact, he let us in on a little secret.

Ikuo is a professional percussionist and had helped design the ATV AFrame drum. Here is a video of Ikuo at the 2018 NAMM show demoing the AFrame.

Ikuo is working on a secret project and is planning to enter this new MIDI product into the MIDI Innovation Awards in 2024.

It will be great to see the son of one of the founders of MIDI involved in the MIDI Innovation Awards.

6 New Profile Specifications Adopted

The MIDI Association and AMEI continue to push MIDI 2.0 forward

Profiles are one of the most powerful mechanisms in MIDI 2.0 and in the past few months the MIDI Association has adopted 6 new Profile Specifications bringing the total number of adopted Profiles to 7.

We covered some of the basics of profiles in this article.

https://midi.org/what-musicians-artists-need-to-know-about-midi-2-0

Click on the link above or image below to view that article.

The MIDI Association voted to adopt the first Profile in 2021 and then followed up with 6 Profiles specifications that were adopted around NAMM 2024:

  • M2-113-UM 1-0 Default Control Change Mapping Profile
  • M2-118-UM GM Function Block Profile
  • M2-119-UM GM Single Channel Profile
  • M2-120-UM MPE Profile
  • M2-121-UM Drawbar Organ Profile
  • M2-122-UM Rotary Speaker Profile
  • M2-123-UM MIDI-CI Profile for Note On Selection of Orchestral Articulation

In this article, we will summarize each of the these Profiles and explain their benefits to people who use MIDI and why you should be encouraging companies to support these Profiles in their products in the future.


Default Control Change Mapping Profile

Many MIDI devices are very flexible in configuration to allow a wide variety of interaction between devices in various applications. However, when 2 devices are configured differently, there can be a mismatch that reduces interoperability.

This Default Control Change Mapping Profile defines how devices can be set to a default state, aligned with core definitions of MIDI 1.0 and MIDI 2.0. In particular, devices with this Profile enabled have the assignment of Control Change message destinations/functions set to common, default definitions.

One of the core challenges with MIDI 1.0 was that there were fewer than 128 Controller Change messages (because the MIDI 1.0 Control Change list also included Mode Changes messages, Program and Bank Change and some other very fundamental mechanisms tied to physical controllers like Foot Pedals.

On top of that the Reset All Controller message in MIDI 1.0 is interesting because it does NOT reset all controllers (only some of them) and only resets the value of the controller, not it’s destination.

In otherwords, a Reset All Controller messages will reset the value of CC74 to a default value, but not what CC74 is mapped to.

For historical reasons, many products come with default MIDI mappings setting often used parameters to the CC messages used to control General MIDI modules.

One of the first and best examples of a hardware controller that used these typical assignments was the Phat Boy by Keyfax.

If you look at the front panel of the Phat Boy and the list of controllers in the Default Controller Mapping Profile, you can see exactly how these things would work together. Channel Volume (Control Change 7), Pan (Control Change 10) are also included as well as the mapping for the physical devices listed in the MIDI 1.0 specification that include Mod Wheel, Breath Controller, Foot Controller, Damper, Sustenuto, Soft Pedal and Legato FootSwitch.

You can download the Default Control Mapping Profile HERE.


The GM Function Block Profile

In the article https://midi.org/what-musicians-artists-need-to-know-about-midi-2-0 , we included this explanation of GM and Profiles.

“Actually General MIDI was an example of what a Profile could do. GM was a defined set of responses to set of MIDI messages. But GM was done before the advent of the bi-directional communication enabled by MIDI-CI.  

So in the MIDI 1.0 world,  you sent out a GM On message, but you never knew if the device on the other side could actually respond to the message.  There was no dialog to establish a connection and negotiate capabilities. 

But bi-directional commmunication allows for much better negotiation of capabilities (MIDI -CI stands for Capabilities Inquiry after all).”

Here is a quote from the Executive Summary of the GM Function Block Profile.

The General MIDI specifications were written many years before MIDI 2.0 and the concept of MIDI Profiles enabled by MIDI-Capability Inquiry (MIDI-CI). General MIDI describes a minimum number of voices, sound locations, drum note mapping, octave registration, pitch bend range, and controller usage, thereby defining a given set of capabilities to expect in a given synthesizer which claims General MIDI compatibility. This document defines how to use General MIDI 2 as a MIDI-CI Profile.

This new definition allows all the capabilities of General MIDI 2 devices to be enabled or disabled using MIDI-CI Profile Configuration messages. The MIDI-CI Profile for General MIDI 2 defines bidirectional mechanisms for devices to discover whether General MIDI 2 functionality is available on a Receiver, enabling a more reliable and predictable result from the connection between two devices.

The GM Function Block Profile can set an entire set of 16 Channels to respond to GM2 messages, but because MIDI 2.0 has 16 Groups that can expand the functionality of MIDI beyond just 16 channels, a GM Function Block Profile could be used to set 32 or 48 channels to GM. Here is a quote from the spec.

“The MIDI-CI Profile for General MIDI 2 is a Function Block Profile (see the Common Rules for Profiles
[MA04]). The Device ID: Source or Destination field in all MIDI-CI Profile Configuration messages for this GM2 Profile shall be set to 0x7F (Function Block).

The GM2 Profile supports 16 Channels on a Device connected by a MIDI 1.0 transport.

On a MIDI 2.0 transport using UMP Format, the Profile supports any multiple of 16 up to 256 Channels. When using the UMP Format, the number of Channels which will be used when the GM2 Profile is enabled is determined by the Function Block design of the Receiver. The Sender may discover the number of Channels in the Receiver’s Function Block(s) by mechanisms defined in the Universal MIDI Packet (UMP) Format and MIDI 2.0 Protocol specification [MA06].

When the Function Block spans 2 or more Groups, the rules of Channel usage from General MIDI 2 shall apply individually to each Group. For example, if the Profile is operating on Groups 7 and 8, Channel 10 of both Groups defaults to a Rhythm Channel and all other Channels default to a Melody Channel. See the General MIDI 2 specification [MA07] for rules of implementation for each set of 16 Channels (each Group).

As defined in the Common Rules for Profiles, if no Function Blocks are declared by the Receiver, then the Profile will operate on a single UMP Group (with 16 Channels) or on 16 Channels of a MIDI 1.0 connection.

You can download the GM function Block Profile HERE.


The GM Single Channel Profile

In addition to the Function Block Profile, we have added the ability to turn on GM on Single Channel.

General MIDI System Level 1 and General MIDI 2 specifications were written many years before the concept of MIDI Profiles enabled by MIDI-CI. The original specifications require support on all 16 MIDI channels. This document defines how to use MIDI-CI Profile Configuration Messages to implement the functions of a General MIDI 2 Melody Channel on a single channel.

This Single Channel GM Profile only supports the Melody Channel of GM2 as we have some other plans in the works for Drum and Percussion Profiles.


MPE Profile

Youtube Video of the MPE WG Presentation at NAMM 2024

MPE has been called by Geert Bevin, one of the major proponents of both the original MPE spec and the new MPE Profile as “the bridge between MIDI 1.0 and MIDI 2.0”. MPE uses channel rotation so that each Note can have it’s own MIDI Polyphonic Expression.

There are many MPe devices in the market and MIDI Association Member Roli has done a great job of pulling together information on all the products available.

Click on the link below to see a list of products that currently support MPE.

So what are the advantages that a Profile brings to the table? Just like GM, MPE had no bi-directional communication so two products couldn’t negotiate and share information about their capabilities.

Being able to let two products exchange information can greatly expand the interoperability between the products. We tried to add as much benefit as possible without fundementally changing how MPE currently works. Here is an Overview taken directly from the new MPE Profile Specification.

MPE Profile Overview

MPE Profile Functional Overview

The MPE Profile is a MIDI-CI Profile which conforms to the definition of a Multi-Channel Profile as defined in the M2-102-U Common Rules for MIDI-CI Profiles [MA04]

“Turning On and Enabling a Profile”.
This overview summarizes the main elements of the MPE Profile specification, additional important details can be found in later sections.

MPE Profile is switched on and configured using the following messages:

  • MIDI-CI Profile Configuration mechanisms to setup the devices and enable the MPE Profile
  • Registered Controller/RPN [0x00, 0x00] to change the Pitch Bend Sensitivity from the default MPE
    Profile value of 48 HCUs, if desired or needed.

MPE offers per-note expressive control using the following messages:

  • Note On/Off
  • Pitch Bend
  • Channel Pressure or alternatively, bipolar Registered Controller/RPN [0x20, 0x20]
  • Third Dimension of Control using Control Change #74 or, alternatively, bipolar Registered
    Controller/RPN [0x20, 0x21]

MPE uses the following mechanisms to coordinate per-note control:

  • The range of Channels over which notes are sent and received can be set by enabling this Profile. The

MIDI Channel space can be divided into multiple Zones by enabling multiple MPE Profiles with non-
overlapping Channels.

  • Each MPE Profile has a number of Member Channels for notes plus a dedicated extra Channel, called
    the Manager Channel, which conveys information common to all Active Notes in that Zone. The
    Manager Channel is always the lowest Channel in the Profile and is not used for notes.
  • Wherever possible, every note is assigned its own Channel for the lifetime of that note. This allows
    MPE messages to be addressed uniquely to that Active Note.

2.2 Differences Between MPE (v1.1) and this MIDI-CI Profile for MPE

There are a number of differences between MPE 1.1 and MPE Profile. Specifically:

  • The Profile is receiver centric. The receiver will report back the range of Channels that it can support, and the Sender will adapt.
  • The MPE 1.1 configuration parameter formerly set by RPN 6 (MCM), is now handled by enabling an
    MPE Profile using MIDI CI. See M2-102-U Common Rules for MIDI-CI Profiles [MA04].
  • Multiple Zones are realized by enabling multiple MPE Profiles with non-overlapping Channels.
  • The Manager Channel is always the lowest Channel in the Profile.
  • Notes sent on the Manager Channel are not defined by this Profile.
  • Because the Manager Channel is always the lowest Channel, the MPE 1.1 Upper Zone is not possible
    with an MPE Profile.
  • Profile Details Inquiry mechanism is used to determine the number of MIDI Channels which will be
    used by MPE and to discover the Receiver’s properties which are addressed by the MPE controls.
  • There is no need to send Pitch Bend Sensitivity to every individual Member Channel, it is sent to the
    Manager Channel only.

So here are a couple of points about the new MPE Profile.

  • The MPE Profile can be extended over more than 16 Channels
  • The MPE Profile can have multiple “Zones” because you can enable multiple Profiles as long as there are no overlapping channels. MPE is no longer limited to just 16 channels and 2 Zones.
  • Manager Channels and Member Channels clarify how Messages are used
  • The Profiles Detail Inquiry Message can discover optional features increasing interoperability between devices.
    • The following are defined as optional features:
      • MPE devices are not required to use all three core MPE Expression Controllers.
      • MPE devices may optionally and mutually exclusively use high resolution versions of Channel Pressure or Third Dimension of Control Section 4.5
      • MPE devices may optionally respond to Channel Response Type notification (Section 3.6.3)

You can download the MPE Profile Specification HERE.


Drawbar Organ Profile

About MIDI 2.0 Profiles

Several years ago, we showed this demo of several prototypes of the Drawbar Organ Profile and some people may wonder what ahs taken so long to pass the Drawbar Organ Specification. Actually several very key mechanisms had to be developed before developers would ready to implement Profiles.

First, we had to come up with and prototype the Profile Details Inquiry message. This mechanism allows two products to share what optional features are supported without having to make the user configure anything. Also we need to get the operating systems to implement new MIDI APIs to pass this messages.

Below is an image taken from the Drawbar Organ Single Channel Profile. You can see the level of detail that can included in a Profiel Details Inquiry. Once again, it is important to point out that these mechanisms are two MIDI products talking to each other and auto-configuring themselves.

You can download the Drawbar Organ Profile HERE.


Rotary Speaker Profile

Rotary Speaker Profile Specification defines a common set of basic features and MIDI messages to control a rotary speaker. The typical model is a rotating speaker cabinet with a horn and woofer that rotate at different speeds. The Device that implements the specification might be a rotating speaker or an effects unit that emulates the sound of a rotating speaker. The goal of the specification is to encourage implementation of a chosen set of MIDI messages for control for the parameters that are most common to all such Devices.

Once again, once we had the right mechanisms in place, the Rotary Speaker is a very simple Profile.

You can download the Rotary Speaker Profile HERE.


Profile for Note On Selection of Orchestral Articulation

We are working on many Profiles, but we believe that the Note On Articulation could have significant impact on the way movies and games are scored in the future. Here are two Youtube videos.

The first is an overview of the Orchestral Articulation Profile and the second is the presentation from NAMM 2024 at The MIDI Association booth.

The Orchestral Articulation Profile Presentation at NAMM 2024

Executive Summary

There are many orchestral sample libraries in the market, and they are essential for film scoring, game audio, studio, and live MIDI applications. These orchestral libraries have many kinds of articulations.

For example, a string library might have a different set of samples for every articulation including marcato, staccato, pizzicato, etc.

However, there is no industry standard method-the method for selecting these different articulations has been different for each developer. Many developers use notes at the lower end of the MIDI note range for “key switching”, but the actual keys used are different between different developers. Some developers use CC messages to switch between articulations, but again there is no industry wide consistency. Some plugin formats now have the ability for per note selection of articulations, but again the method for inputting that data is different for different applications.

It is the goal of the MIDI-CI Profile for Note On Selection of Orchestral Articulation to provide a consistent way to encode articulation information directly in the MIDI 2.0 Note On message, using the Attribute Type and Attribute Data fields.

In arriving at this Profile, a study was made of orchestral instrument families, choir, big band instruments, guitar, keyboard instruments, and various non-western instruments to evaluate the degree to which they share common performance attributes and sound production techniques. Notation symbols and performance indications were also considered to determine, for example, how successfully a violin note marked with a trill might result in a musically meaningful or analogous articulation when the part is copied to an instrument as far afield as timpani— all without the composer having to re-articulate the timpani part, at least initially.

The Profile provides a comprehensive yet concise system of articulation mapping that includes a wide palette of articulation types and supports articulation equivalence across eight instrument categories.

The Profile was designed to offer articulation equivalence — a system of articulation mapping that allows a passage articulated for one instrument to be copied to another track and played back with an equivalent or analogous articulation, regardless of the target instrument type.

When implemented by sample library developers, the Profile will greatly aid composers in highly significant ways.

First, it will simplify the process of substituting or layering sounds from the same or different sample libraries;

Second, it will allow composers to quickly audition and orchestrate unison passages by copying an articulated part to other tracks and hear them to play back with equivalent or analogous articulations.

Here is a dopwnloadable PDF of the Orchestral Articulation Profile Overview.


We are working on several important Profiles that we hope to finish in the future near future.

The Orchestral Profile will be available for download soon.


The Camera Control Profile

Camera Control Profile Demo

Video has become the premier driver of many aspects of creative production and is now often an integral part of the music production process. Video Cameras are ubiquitous and have well-defined feature sets.

They can be roughly categorized in two groups- simple cameras with basic on/off, zoom, and focus and Pan, Tilt, Zoom cameras with either mechanical motors for moving the camera lens to focus on different objects or digital mechanisms for the same type of PTZ control. 

The feature sets for these cameras are well defined, but there is no standardized control protocol. In fact, instead there are many different manufacturer specific protocols that all do very similar things.  The Camera Control Working Group analyzed the various manufacturer specific protocols, determined what features had commonality and then defined the MIDI messages to control those features.

MIDI allows people to use off the shelf MIDI controllers to also control their cameras making it easier to integrate and use these products.

Adoption of the Profile might happen in one of two ways.

  • Software could be developed that translated MIDI messages into the various manufacturer specific protocols which would allow Profile support for cameras already in the market.
  • In the future, new cameras could be shipped with MIDI support for the Profile built-in.

The Piano Profile

Just last week, we had a joint meeting of the MIDI Association and AMEI working groups on the Piano Profile. AMEI companies that are participating are Yamaha, Roland, Korg and Kawai and The MIDI Association companies include Synthogy, Steinway, Piano Disc, Kurzweil.

The two videos that follow detail the work we have been doing on the Piano Profile and also a demo of the Profile featuring Scott Tibbs.

Goal of the Piano Profile

Piano Profile Demo at NAMM 2024 featuring Scott Tibbs

We’ve Been Busy

As Luther said when he gave the parking garage attendant a three year old parking garage ticket “I’ve been busy”. Yes, we have been very busy, but are starting to see the results of our work.

Our MIDI Association volunteers are continuing to work on new Profiles specifications including a DAW control profile and multiple effects profiles.

We just started a DAW working group which has the support of Apple (Audio Units), AVID( AAX), Bitwig (CLAP) and Steinberg (VST) so we have all the plug in format companies, multiple DAW and notation companies, and plug in developers all working together to ensure that MIDI 2.0 is handled correctly now that the operating systems have completed much of their work. We are planning a face to face meeting in Berlin before SuperBooth.

The Windows Open Source Driver and API is available to developers and Apple, Google and Linux continue to improve their support for MIDI 2.0.

So if you are developer, we hope you will join us by becoming a MIDI Association member or posting on the new public forum that has an area dedicated to developers.

If you are someone who uses MIDI, there are more and more MIDI 2.0 products in the market and we are confident that 2024 will prove to be a significant year in MIDI 2.0’s history.

Fast Company on Music Accessibility

Fast Company recently contacted The MIDI Association about the Music Accessibility Standard.

Janko Roettgers from Fast Company reached out to us and we arranged some interviews with members of the Music Accessibility Standard Special Interest Group (MASSIG).

It really seems like this Music Accessibility initiative is gaining more and more traction.

The MASSIG meets every other Wednesday at 8 am Pacific to accommodate the many EU based members.

You can join The MIDI Association’s Music Accessibility Standard by registering on the site and indicating Music Accessibility as one of your interests or send an email to info@midi.org and we can get you set up.


Here are some quotes from the article.

The MIDI Association’s work in this field includes an effort to create a technical standard that could help vision-impaired musicians to more easily control their recording and production gear by loading accessibility settings whenever they plug one of their devices into another. The nonprofit also plans to help spread the word about accessibility, and potentially steward open source software efforts in the field.

For Chesworth, the biggest thing music tech companies can do to further accessibility is to actually listen to blind and vision-impaired people. “ The best people to write a screen reader user experience are screen reader users,” he says. Chesworth believes that companies would ideally hire blind developers to work on accessibility, and he even taught himself programming to contribute to the Reaper accessibility extension.

Written for Fast Company by Janko Roettgers, a San Francisco-based reporter who has written for Variety, Protocol, and Gigaom, among other publications.

BTW, the image for this article was generated by AI with the simple prompt ” Futuristic Music Production Studio for people with accessibility challenges”.


Anthony Marinelli and the Arp 2600 at the MIDI Association Booth NAMM 2024

Reflections on the Arp 2600 and Alvin Lucier

Before we get into Anthony’s presentation at NAMM 2024, I wanted to give a bit of insight about why what he did had such a personal impact on me. I learned synthesis on an Arp 2600!

I started college at Wesleyan University in 1970, the same year that Alvin Lucier , the well respected electronic music composer started teaching there. John Cage had been at Wesleyan only a few years before.

Wesleyan was (and still is) a great, small liberal arts school.

I was studying Jazz with Clifford Thorton, who was in Sun Ra’s Arkestra and Sam Rivers, who had played with Miles.

Wesleyan has an amazing world music program and I was also studying African Drumming with Abraham Konbena Adzenyah, who was both an Associate Professor and simultaneously studying for his GED High School diploma. I would occasionally jam with L. Shankar, the Indian violinist.  

John McLaughlin was studying Vina at Wesleyan in the fall of 1970 and used the Wesleyan cafeteria to rehearse his new band , The Mahavishnu Orchestra. For several weeks in a row, I would hang out after lunch and listen for free as Billy Cobham,  Jerry Goodman,  Jan Hammer,  Rick Laird, and McLaughlin rehearsed. McLaughlin and L Shankar would team up later in Shakti.

To say the music scene at Wesleyan at the time was eclectic is an incredible understatement.

Anyway, back to Alvin Lucier. I didn’t know what to expect when I showed up in early September, 1970 for that first class in Electronic Music 101, but it was more surprising then anything I could have imagined. Alvin Lucier introduced himself and it sounded like this. Ma, ma, ma ,ma My,… na, na na, na, name… is Alvin …La, la, lucier and I will ……ba,ba, ba Be your …..Tea, tea, teacher. At that time, Lucier had a horrific stutter and he had just the year before written his signature work ” I Am Sitting In A Room”.

The text spoken by Lucier describes the process of the work, concluding with a reference to his own stuttering:

I am sitting in a room different from the one you are in now. I am recording the sound of my speaking voice and I am going to play it back into the room again and again until the resonant frequencies of the room reinforce themselves so that any semblance of my speech, with perhaps the exception of rhythm, is destroyed. What you will hear, then, are the natural resonant frequencies of the room articulated by speech. I regard this activity not so much as a demonstration of a physical fact, but more as a way to smooth out any irregularities my speech might have.

Alvin Lucier

in October of 1970, I went to a performance of I Am Sitting In A Room at the Wesleyan coffee house. Musicologists often fail to mention Lucier’s stutter, but to me it was the essence of the piece. Lucier sat in middle of the coffee house with a microphone, two tape recorders and speakers positioned around the small room in quad. He started repeating the text of the piece over and over again, with each consonant causing him to stutter.

It was uncomfortable to listen to and watch. But the repetitive stutter was being fed back into the room and doubled by two tape recorders which were slightly out of sync. This created an amazing cascade of stuttered rhythms.

Then after about 10 minutes, Lucier hit a switch and the sound from the speakers stopped. What happened next was magical. He then said perfectly clearly and without any stutter “I am sitting in a room different from the one you are in now.” He then repeated that single phrase and with each repetition, his stutter started to come back.

Then he kicked in the speakers and the whole process started over again. He repeated that process three times over the course of about 40 minutes. You watched in real time as someone with a serious speech impediment used electronic art to fix it, but it couldn’t last, he would always fall back into the halting , uncomfortable pattern of stuttering.

It was both powerful and heartbreaking and one of the most courageous pieces of art I have ever witnessed.

At the Wesleyan Electronic Music Studio, I learned synthesis on two Arp 2600 and an Arp 2500 Sequencer set up in Quad. Students in Electronic Music classes could get the keys to the studio and I spent many nights in my 4 years at Wesleyan creating sounds until the wee hours of morning and then tearing them apart and starting over from scratch to make a new patch. It was there working with the Arp 2600 that I learned the sheer joy of making sounds with synthesizers.

Anthony’s passion for teaching synthesis brought all of that joy back.


The Lifetime Achievement Awards at April NAMM 2023

At the April NAMM show we gave out MIDI Association LifeTime Achievement Awards to the founding fathers of modern synthesise and music production including Alan Pearlman from ARP.

So when Dina Pearlman who runs the Arp Foundation and received the award in 2023 on her father’s behalf came to us at NAMM 2024 and asked for a favor, we couldn’t say no.

She had scheduled a performance by Anthony for the Arp Foundation booth which was only a 5 by 10 booth against the wall at the front of Hall A. We had a much larger booth and headphones for 50 guests.

Piano Profile Demo NAMM 2024

So even though we had 23 sessions arranged already, we had to say yes and boy are we glad we did!


If you don’t know who Anthony is, he was one of the main people who brought synthesizers to Hollywood.

He was heavily involved with the Synclavier and its development and he and his partner, Brian Banks had notable credits on some of the first films to almost exclusively use synths including: WarGames (1984), Starman (1984), The Color Purple (1985), Stand by Me (1985), Planes, Trains and Automobiles (1987), Young Guns (1988) and Internal Affairs (1990).

Here is a 1979 poster promoting the Synner’s (that’s Anthony and his partner at the time Brian Banks) performances of classical pieces at LA County Museum of Natural History.

Anthony has also been the synthesist on many amazing records including Micheal Jackson’s Thriller (produced by Quincy Jones). There isa link at the bottom of the article to his Youtube page which has a bunch of great videos including his presentation at NAMM 2024 where he invited young people on stage and taught them how to get cool sounds out of the Arp 2600 in a matter of minutes.

His passion for synthesis brought back college memories of discovering the joys of analog modular synths for the first time guided by Alvin Lucier.


Anthony Maranelli’s Presentation of the ARP 2600 at The MIDI Association Booth NAMM 2024

The MIDI In Music Education Initiative Moves Forward

SAE Studio Scene

The MIDI Association Selects SAE Mexico to create a MIDI Curriculum

Starting in 2021, Athan Billias (MIDI Association President), Denis Labrecque (former MIDI Association Exec Board member) , and Lee Whitmore (MIDI Association Board Member and Treasurer)  initiated biweekly meetings of the MIDI Association MIDI in Music Education (MIME) Special Interest Group. 

The group includes various MIDI users and stakeholder types associated with music, audio, and education, from academia, manufacturers, retailers, and other thought leaders.

The MIME Special Interest Group has discussed and worked on topics including:

  • A definition of MIDI users in education and their needs
  • A MIDI curriculum outline given the rollout of MIDI 2.0
  • Ideas and a draft for proposal to the board for a MIDI skills certification program

Regular Participants – In addition Athan, Denis, and Lee, the following are among
organizations’ representatives that regularly participate in the MiME Special Interest Group:

  • 1500 Sound Academy, CA
  • Belmont University, TN
  • Columbia University
  • Florida State University
  • Full Sail University, FL
  • Guitar Center
  • Indiana University
  • Musicians Institute, CA
  • Next Point Training (Avid Certification)
  • Rensselaer Polytechnic Institute
  • Riverside City College
  • Romeo Music, Dallas
  • SAE Institutes Latin America
  • Sweetwater
  • Tufts University, MA
  • And Many More 

Lee Whitmore, Chair of the MIDI IN Music Education working group

Lee is the VP of Education for Focusrite and has previously held positions as Berklee’s Vice President for education outreach and social entrepreneurship, and also as the inaugural executive director for the Grammy Music Education Coalition so he is a perfect fit as the Special Interest Group chair.


The MIDI in Music Education Charter 

The MIME Working Group developed a charter to establish a concrete set of goals. 

To raise awareness about MIDI in education at schools (secondary, college and university, and pro schools), and for manufacturer and reseller staff members. Current work includes:

  • Establishment of standardized, readily/publicly available content (text/video/modules) for use on MIDI.org, to be added to college courses, more; and,
  • Creation, launch, and actively manage of a MIDI certification program (perhaps a couple levels, general, MIDI 1 and 2, for coding, etc.).

Motivation behind (benefit to the market) of addressing this topic:

  • Teaching of MIDI is fragmented and there is no standardized curriculum
  • We need to explain the benefits of MIDI 2.0 and how it works to music educators.
  • The MIDI Association is the central repository for information on the latest developments in MIDI.
  • In a recent survey our MIDI Association Corporate members identified educators as a key segment to reach out to.

Paul Lehrman

Paul Lehrman from Tufts University and former MIDI Association Executive Board member drafted a proposed MIDI Curriculum. 


Core Curriculum 


First Course: Introduction to MIDI

Module I –  What is MIDI?

  • What can MIDI be used for?
    • Musical instruments, mixing and processing, live performance, education, synchronization, robotics, stage mechanics, multimedia, toys, web, personal electronics
  • MIDI History: Pre-MIDI (Voltage Control, Digital Control)
    • Original use of MIDI was to have one keyboard control several instruments, has gone way beyond that
  • Benefits of Digital (vs. Analog) Instruments
    • Control, memory, reproducibility

Module II – MIDI Setups

  • MIDI signal flow and connectivity, live and studio
  • Local control, MIDI In/Out/Thru
  • Device-to-device, device-to-computer, inside computer

Module III – Composing with MIDI

  • Sequencing:
    • Basic Operation of Hardware, Software
    • Tracks/Channels, Data Editing, Data Manipulation, Step Time, Quantizing, etc.
  • Editing
    • Graphic, Numerical, and Notation 
  • Looping, Clips
  • Tempo Map: Time Fitting and Scaling
    • Bouncing MIDI tracks

Module IV – The MIDI Specification

  • Serial data protocol, Bits and Bytes
  • MIDI Connections: DIN, USB, Bluetooth, Ethernet, iOS, Web MIDI
    • Thru Jacks, mergers and splitters, Computer interface
  • MIDI Commands: Command/Status Byte, Data Bytes, Program Change
    • Channels, Notes, Controllers, Modes, and System Messages

Second Course, Advanced MIDI

Module V – MIDI Products

  • Hardware:
    • Instruments, modules, controllers
  • Software:
    • Softsynths, DAWs, Plugin Formats, Max/PD, OSC

Module VI –  MIDI files and General MIDI

  • SMF, GM, GM2, GM extensions, DLS
  • General MIDI devices

Module VII – Advanced Topics

Clocking, MTC, Tuning, SysEx, RP and NRP, MPE, Sample Dump

Module VIII – Other applications

  • Games
  • Robotics
  • MIDI Show Control, museums, multimedia

MIDI 2.0 Topics

(This information can be integrated into any of the above modules. i.e. Each section above could include a “MIDI 2.0 Implications” section )

  • Expanded control and data bytes
  • Two-way communication
  • Property Exchange/CI
  • PROFILES
  • Backwards compatibility

Topic Based Courses

Course A: MIDI for Music Creation

  • Using physical controllers—alternative control surfaces
  • Combining hardware and software synths
  • Synth programming
  • Synth control
  • Plug-ins control
  • MIDI clocks-synchronization
  • Looping and clips
  • Bouncing
  • Mixing

Course track B: MIDI for audio production 

  • Control surfaces
  • DSP control
  • Mixing
  • MIDI-to-audio, audio-to-MIDI
  • Pitch-shifting, harmonizing
  • Synchronization-MTC

Course  track C: MIDI for live performance and show control 

  • Alternate controllers
  • Mapping
  • Synth control
  • DSP control
  • Looping and clips
  • Mixing

Course track D: MIDI for scoring video, multimedia and post production 

  • Control surfaces
  • Synchronization-MTC
  • SFX, sampling
  • Ambience, DSP
  • Mixing

SAE Mexico Selected To Begin Work On The Curriculum

After recieving proposals from Indiana University, Next Point Training and SAE Mexico, the MIME Working Group has recommended that SAE Mexico be selected to start work on the curriculum.

There were a number of compelling reasons for selecting SAE Mexico.

First, they will be able to provide the curriculum materials in both English and Spanish. Second, they have a unique relationship with Coursera, the for-profit U.S.-based massive open online course provider. It has become more and more challenging to actually give away courses on Cousera.

All of the materials created for The MIDI In Music Education curriculum will be given away under a Creative Common license. This means anyone is free to take the materials, modify and adapt them for whatever purpose that need. Universities can include portions in their already existing materials without any concerns about copyrights or licenses. It is a great example of what we do.

The MIDI Association gets really smart people to volunteer to work on really difficult problems. Once we solve those problems, then we give away those solutions for free to allow creative people to make music and art with MIDI.

Athan Billias

MIDI Association Executive Board Member

Help Make This Curriculum A Reality


The Music Accessibility Standard starts to take shape

This is all that Ellis and Stevie see every day

Juho Tomanien is a student from Finland who had a vision for a Music Accessibility Standard. Just because you are blind, doesn’t mean that you can’t have a vision. Take Stevie Wonder whose Inner Visions album is considered one of the greatest records of all time.

Juho reached out to the MIDI Association after someone of KVR Audio suggested that perhaps The MIDI Association might be a good place to start up a conversation about Accessibility. It turned out that there were already a number of MIDI Association member companies who had been working with accessibility consultants like UK producers/recording engineers Scott Chesworth and Jason Dasent and had already been adding accessibility features to their products. Juce which runs the Audio Developer Conference was also already onboard and had been hosting accessibility workshops at ADC for several years.

In 2023 at the ADC conference Jay Pocknell from the Royal Institute for the Blind hosted a packed session of developers trying to learn how to use Juce to add accessibility features to their products.

MIDI Association members from Audio Modeling, Arturia, Native Instruments, Roland and more have joined together with The Royal Institute for the Blind and visually impaired producers and musicians like Juho, Scott Chesworth Jason Dasent and more to discuss how MIDI 2.0 might enable Music Accessibility and make making music accessible to everyone.

Music Accessibility Standard Meeting at NAMM Booth 10302 Friday, January 26 at 3:00 PM

Jay Pocknell from
the Royal Institute of Blind People / Sound Without Sight

At Winter NAMM 2024, we had a meeting of the Music Accessibility Standard Special Interest Group and discussed the next steps in creating a standard. Audio Modeling who has been working on a reserach project into this area for several years now outlined their vision of what a music accessibility standard could bring to people.

Audio Modeling’s visions for a music accessibility standard for everyone

Stevie Wonder visits the MIDI Association at CES 2024

We had a special guest at our CES 2024 booth

 As you may know, we are working on a Music Accessibility Standard to make making music accessible to all. 

Thanks to MIDI Association member Audio Modeling, we got in touch with Lamar Mitchell and Cristian Perez from Stevie Wonder’s team a few weeks ago and explain to them our ideas about a Music Accessibility standard.  

Then a few days Tony Baras, an industry friend from Ultimate Ears called us and let us know that Stevie had some specific ideas about the needs of people with accessibility challenges.  

Thanks to Tony, Lamar and Cristian, Stevie visited our CES booth and we were able to explain the goal of the Music Accessibility Standard directly to him and gain his insight on specific needs of people who are visually impaired.  

Having worked for Yamaha for many years, I had the pleasure of meeting Stevie before and was actually running the Yamaha booth the year that Ellis Hall (another amazing blind musicia) was playing at the booth and Stevie showed.  Ellis moved to electronic drums and they did several songs together.   Yamaha also put on a clinic a few years ago at West LA that featured Ellis and Alan Parsons.  Stevie showed up to see Ellis at that event too. 

It was an honor to be able to share our ideas and goals with Stevie and of course he agreed that making music should be accessible to all.  

Come see us at NAMM Booth 10302 on Friday, January 26 at 3 pm for the Music Accessibility Standard panel discussion and then stick around to enjoy Ellis Hall, the ambassador of soul perform. 

Ellis is performing at both our booth on Friday right after the Music Accessibility Standard panel discussion and then again at Ultimate Ears booth with Matthew Whittaker, Nate Barnes and Jeremy Jeffers at the Ultimate Ears booth 10720 on Saturday afternoon.

MIDI Association NAMM 2024 Booth Schedule


Four Days Showcasing MIDI


The MIDI Association booth (Booth 10302 at the front of Hall A) at Winter NAMM 2024 is very different than our booths in years past.

It is larger with a 30′ by 30′ footprint.  A 10′ by 30′ area will be divided into thirds with displays of MIDI 2.0 products, a MIDI Showcase stage for presentations/performances and an area focused on our MIDI In Music Education, Music Accessibility Standard and Interactive Audio Special Interest Groups.  But 75% of the booth is dedicated to 50 seats each with a set of wireless headphones so people can come and comfortably watch and listen to presentations and performances.

We also have Booth 10604 which is a 10′ by 10′ booth shared between Intuitive Instruments who won the Commercial Hardware category in The MIDI Innovation Awards in 2023 and the other MIDI Innovation Award winners

  • Audio Modeling- Camelot Pro
  • Hitar- augmented guitar for percussive fingerstyle
  • Netz-an immersive mixed reality musical instrument
  • Sound Sculpture-an interactive musical instrument comprised of 25 location-aware cubes
Studio 108 is a small meeting space for private meetings during the show.

We are being helped again this year by Jennifer Amaya, Associate Professor of Music at the Riverside City College Coil School for the Arts and member of The MIDI In Music Education Special Interest Group.

We will have 70 students helping with all aspects of the booth including running the Yamaha TF3 digital mixer.

We have put together over 20 different presentations and performances highlighting the innovative power of creating music and art with MIDI.

Below is a listing of all the presentations we have planned. The list starts with a Youtube video summary of the each day’s events and then includes the details of each individual event.

Each day ends with a solo performance by one of the artists who performed in our MIDI@40 celebration at the April 2023 NAMM show on the Yamaha Grand Plaza stage.


Thursday, January 25


Friday, January 26


Saturday, January 27


Sunday, January 28

Full Four Day Schedule (3 minutes and 38 seconds)



MIDI Association Companies at NAMM

37 MIDI Association companies will have booths at the 2024 Winter NAMM show.

Many are in the MIDI showcase area, but there are plenty who are spread around the show in different areas including some of the larger companies like Avid, Steinway and Yamaha.

Here is an alphabetical list of The MIDI Association companies at the 2024 Winter NAMM show with their booth numbers.


MIDI2.dev: Open-Source Resources for MIDI 2.0 Developers

We recently sent out a survey about our NAMM plans and one of the interesting comments came from a developer.

I’ve been following up with the development of MIDI 2.0 for a long time as an open source developer. Not having open tooling to validate the development is really sad and delays adoption by the community. Why didn’t you open the MIDI workbench or some other tooling to help developers simulate devices, inspect communications and validate our software/hardware yet?

from the recent MIDI Association survey

The MIDI Association and our members agree. After much internal discussion, we decided the best way to accomplish this goal was to have a number of our members create a website specifically for open source resources.

Key contributors to the MIDI 2.0 specification open a new website and github with open source resources for developing MIDI 2.0 products.

Mike Kent, chair of the MIDI 2 Working Group, his partner Michael Loh, chair of the OS API Working Group, Andrew Mee, recently elected Technical Standard Board member and Chair of the Developer Support Working group, and Franz Detro of Native Instruments formed a consortium of individuals whose aim is to promote the adoption of MIDI 2.0 by providing tools and libraries useful to developers. Resources include C++ Libraries, USB helpers, testing applications, and more from leading contributors to the MIDI 2.0 specifications.

Here is an overview of the resources available at https://midi2.dev/. These are available under permissive open-source licenses. 


MIDI WORKBENCH MIDI 2.0 TESTING AND COMPLIANCE TOOL

The MIDI Workbench MIDI 2.0 is a Standalone Electron Application for complete MIDI 2.0 environment. This workbench uses UMP internally and translates MIDI 1.0 (including MPE) to and from MIDI 2.0. 


...

GitHub – midi2-dev/MIDI2.0Workbench: MIDI 2.0 Testing Tool

MIDI 2.0 Testing Tool. Contribute to midi2-dev/MIDI2.0Workbench development by creating an account on GitHub.

This Project aims to follow the current public MIDI specifications. This project is supported and copyrighted by Yamaha Corporation 2020 and provided under an MIT license. 


AmeNote ProtoZOA

AmeNote ProtoZOA is a flexible prototyping tool for MIDI 2.0. Open source firmware provides MIDI 2.0 interfaces and functions for developers to use in their own hardware and software products.

  • MIDI 2.0 with MIDI-CI Discovery
  • USB MIDI 2.0 Class Compliant Device
  • Universal MIDI Packet Data Format
  • MIDI 1.0 <-> MIDI 2.0 Translation
  • MIDI 1.0 Input / Output Ports
  • Expansions for MIDI 2.0 UMP Network, A2B Network, CME BLE MIDI, SPI, UART
  • Open-Source Code on Raspberry Pico
  • PicoProbe for integrated debugging

AmeNote developed and provides a USB MIDI 2.0 Class Compliant Device on ProtoZOA, designed specifically to jump-start prototyping and validation of UMP functions and fuel the MIDI 2.0 revolution. ProtoZOA encourages speedier adoption of MIDI 2.0 by:

  • Providing an affordable, flexible prototyping platform to enable software and hardware developers to start testing and prototyping MIDI 2.0.
  • Providing a testing platform which connects via the USB MIDI 2.0 drivers recently released by Apple and Google and a test tool for Microsoft as AmeNote develops Windows host drivers.
  • Provide USB MIDI 2.0 source code that other hardware developers can use under a no-charge permissive license.

The MIDI Association helped to fund the development of the Protozoa and made it available to dues-paying members of the MIDI Association and the Association of Musical Electronics Industry. Some 60+ member companies have been using ProtoZOA for over a year. Now AmeNote is making ProtoZOA available to all non-member developers. The Protozoa is available for purchase on the Amenote website in a variety of configurations.


AM_MIDI2.0Lib

This is a general purposes Library for building MIDI 2.0 Devices and Applications. This library is targeted to work on everything from Arduinos through to large scale applications. It provides foundational building blocks, processing, and translations needed for most MIDI 2.0 Devices and Applications. 


ni-midi2

The library provides the basic functionality of UMP 1.1 and MIDI-CI 1.2 by providing base classes for all UMP 1.1 packet types, (Universal) System Exclusive messages and MIDI-CI messages. There are concrete types for controllers, velocity and pitch, plus type aliases for common message field types. Mathematical operators allow to do integer / fixed point math on pitches and controllers, type constructors allow initialization with values of different resolution. Conrete instances of packets or messages are created using factory functions. Incoming packets and messages are inspected using data views. The library is completed by a number of helper functionalities dealing with conversion from / to MIDI 1 byte stream data format, collecting sysex messages and more.


AmeNote tusb_ump Device Driver for tinyUSB

AmeNote Universal MIDI Packet (UMP) USB MIDI 2.0 / USB MIDI 1.0 Class Driver for tinyUSB Device

As part of the midi2.dev community and with the intention of contributing back to tinyUSB, AmeNote is providing a class driver for USB MIDI (either 1.0 or 2.0) for tinyUSB USDB Device integrations. With the correct descriptors and configuration, the driver will enable embedded devices using the tinyUSB embedded library.

The driver is compatible with hosts selecting either USB MIDI 2.0 or USB MIDI 1.0 standard. If USB MIDI 1.0, the driver will translate between USB MIDI 1.0 and UMP packets. All embedded applications will interface using UMP packet data structure as a series of 32-bit words.

TODO: Example code and integration guide will be provided


usbMIDI2DescriptorBuilder

Andrew Mee has created a tool to help correctly build USB descriptors. USB descriptors can be quite difficult for developers to get right and this tool will create USB MIDI 2.0 Descriptors for the tinyUSB and Linux MIDI2 Gadget Driver.


These MIDI 2.0 developer resource efforts highlight what is truly unique about the MIDI Association.

Since MIDI’s genesis, companies that are traditionally fierce competitors have chosen cooperation as the best way to solve difficult problems—and to contribute those solutions at no charge back to the global community, for the benefit of musicians, artists, and engineers everywhere.

by MIDI Association president, Athan Billias.


Microsoft’s Presentation at ADC 2023


Technical architecture diagram.

If you are developer of MIDI products, you will definitely want to check out this in depth look at the significant upgrades happening to MIDI in an upcoming version of Windows from Microsoft MIDI evangelist and chair of The MIDI Association Exec Board Pete Brown.




...

GitHub – microsoft/MIDI: Windows MIDI Services

Windows MIDI Services. Contribute to microsoft/MIDI development by creating an account on GitHub.

The MIDI Association Annual Meeting 2023

Every year we meet to review the year and plan for the next

For many years, we met at the NAMM show in person, but recently we are really busy at the show so we take care of some organizational details and reports in an online meeting.  On Tuesday, we held that meeting and thought it was important to share some of the topics with everyone in the MIDI community. 

Pete Brown, Microsoft

As he always does for The MIDI Association (TMA) Executive Board meetings, we call on Pete Brown from Microsoft to chair the meetings and keep everybody on time and on track. 

Pete explained that TMA is now helping companies adopt MIDI 2.0. It’s here and it’s ready, he said. Pete thanked Athan Billias for serving as MMA president for the past two years. (There is a two year term limit.)

Election results for the Executive Board and Technical Standards Board were presented.

John Mlynczak, president of NAMM

John Mlynczak, president of NAMM (pronounced Melinzak) presented an overview of his worldwide tour at the beginning of the fall during which Yitian Zhao and Athan Billias from the Exec Board had been able to share a nice dinner in Shanghai with John and NAMM staff. 

John reminded members that NAMM 2024 is in 7 weeks.

He described it as the “First show of the future of our industry.”

Recently in a press release about the MIDI Innovation Awards, John had this to say.

 “The storied history of NAMM supporting MIDI with the most innovative products began decades ago at the NAMM Show and continues today with inspiring products, innovation, and technology,” said John Mlynczak, NAMM president and CEO. “The strength of NAMM and MIDI together showcases how important innovation is within our industry and we are excited to see that on full display in January at our show.”

Athan Billias, (current MA President) pointed out that the MIDI Association’s first meeting was at NAMM, 1985, in New Orleans. 

One of part of the MIDI@40 celebration in 2023 is an exhibit at the Museum of Making Music in Carlsbad, CA, sponsored by NAMM and The MIDI Association.

JamBox by Moldover at the Museum of Making Music in Carlsbad, CA

Other recent initiatives between the MIDI Association and NAMM in 2023 included the MIDI Association Lifetime Achievement Awards and the MIDI@40 concert at the April NAMM 2023 NAMM show.


The MIDI Association also has a strong presence at Music China, largely due to the work of board members Joe Zhang and Yitian Zhao who is Vice President of the Chinese Musical Instrument Association. 

MIDI Association President Athan BIllias, Sylvia Xue from Shanghai Intex which runs Music China and Yitian Zhao, CEO of CME and Exec Board member at the MIDI Association both at Music China celebrating MIDI 2.0

Paul McCabe spoke about the Marketing Working Group – a small group that meets every 2 weeks. Paul issued a call to action for all members to engage with the MMA. MIDI 2 is ready and available, he said, and asked for help to amplify this message.

The MIDI Association is working on a complete rebuild of the MIDI.org website with Monday Loves you planned to be launched just before the Winter NAMM and Paul showed a prototype of the design. 

He also touched briefly on the three Special Interest Groups (SIGs): Music Accessibility, Interactive Audio, MIDI In Music Education

 JB Thiebaut told the group he would be leaving the Executive Board after six years of service. He discussed the MIDI Innovation Awards. There are multiple sponsoring partners and five categories for participants. JB briefly showed the work of the 2023 winners. Registration for 2024 Awards will start soon, and there will be a chance for public participation in choosing finalists.

The MIDI Innovation Awards 2023

MIDI Innovation Award Categories

The 2023 MIDI Innovation Award Judges

The 2023 MIDI Innovation Award Hosts- Martin Kreary (aka Tantacrukl) and  Sam Battle (aka Look Mum No Computer)

 Lawrence Levine discussed the new MIDI logo. The new license agreement has been signed by a number of companies both big (Apple, Korg, Native Instruments Roland, and Yamaha) and small (Amenote, Bome,8eo).  He also pointed out companies like Korg were already using the logo on their website.

 Lee Whitmore, co-chair of the MIDI in Music Education SIG (along with Athan and Denis Labrecque) said that the group is always welcoming more volunteer help. Their focus is creation of MIDI education materials. The group is currently reviewing proposals for resources, and plan to develop a certification program with different levels.

Jay Pocknell presented a report on the state of accessibility. He is a partially sighted MIDI user working with the Royal National Institute of Blind People (RNIB). He pointed out that. “something that is easy to use is easier for everyone.” Companies are getting involved, Jay said, but more collaboration is needed. Possibly a MIDI profile could be created for this? 

 Michael Loh represented the OS/API WG. The group’s mission is to guide and recommend, not specify. The WG plans to hold six open sessions per year. The first was last week and focused on DAWs and plugins. Contact mloh@amenote.com

Florian Bomers, from the Transport WG, attended the recent Audio Developers Conference in London to update developers on MIDI 2. Florian is overseeing the Network MIDI 2.0 specification, now at feature freeze. The MMA hopes to have plugfest/demos at the NAMM booth in January.

Andrew Mee explained that the Prototyping Working Group is now the Developer Support WG. Andrew is newly elected to the MMA Technical Standards Board (TSB).

Rick Cohen gave the TSB Summary. Each MMA member company has a TSB representative, as well as access to forums (discuss.midi.org). Additionally there are 15 GitHub repositories for code. The TSB produced ten approved specs for 2023. Five more have completed 30-day review and will now move to member voting. Rick provided details about the TSB’s working groups and subcommittees.

Mike Kent detailed forthcoming projects from the MIDI 2 Working Group. DAW Control Profile and SMF2 Container are two that Mike singled out as priorities for the near future.

Pete Brown concluded the hour-long meeting by mentioning the MIDI 2 readiness events that were held in 2023. These included gatherings in Tokyo, Japan and Redmond, Washington. “We have tools to help you with your implementations,” Pete told participants. He added that all major operating systems now offer resources for MIDI 2. He also reminded members to begin using the new MIDI logo

Pete Brown concluded the hour-long meeting by mentioning the MIDI 2 readiness events that were held in 2023. These included gatherings in Tokyo, Japan and Redmond, Washington. “We have tools to help you with your implementations,” Pete told participants. He added that all major operating systems now offer resources for MIDI 2. He also reminded members to begin using the new MIDI logo.


The MIDI Association Plans for NAMM 2024


The MIDI Association is well under way with our plans for NAMM 2024. 

We have a 30 ft x 30 ft booth where one third of the space is dedicated to MIDI Association product displays and a small stage for MIDI Association presentations and two thirds of the space is for seating.

We got good response to our survey and here are the results. 

Are you attending the 2024 NAMM show?

Not surprisingly given the wide global reach of The MIDI Association website, only about 25% of the survey responders will be at NAMM in person. 

But you can join us via the NAMM+ app and it’s free.  

Just fill out the form below and in January, we will send you an NAMM+ invite. 








Get a free NAMM+ Invitation

Just provide an email address and your name and we can add you to our NAMM+ Virtual Pass Invitation List.

There is no charge.


At first glance it looks like the number of musicians is far greater than the number of developers who responded to the survey, but if you add all the different developer segments together it’s 102 musicians vs 57 developers.  

Again to us that is not surprising given that right now, it is developers who need information on how to build new MIDI 2.0 products as we have just seen the first wave of MIDI 2.0 products available for musicians and artists to use. 


For those of us who have attended lots of NAMM shows over the year, there are no surprises here.  

Sunday always has bit lighter traffic then the other days.


How knowledgeable are you on the following topics

 Okay, we admit it, we dig data.

So we will just share the results with you, but it definitely helped us to think about what topics we wanted to cover.  

Enjoy a deep data dive!

You can scroll through the gallery to see the answers. 

How interesting do you think presentations are on the following topics would be?


New MIDI 2.0 Products Released-November, 2023


In the past few weeks, a number of MIDI Association member companies have released MIDI 2.0 products.  

In this article, we’ll give a brief overview of those new MIDI 2.0 products, describe what their MIDI 2.0 features are and try to give an accurate picture of the MIDI 2.0 market. 

The MIDI Association is currently undertaking a complete redesign of the MIDI.org website.  By Winter NAMM 2024, our plan is to have a searchable database of MIDI 2.0 products. Companies will be able to upload information on new MIDI 2.0 products and MIDI users will be able to search for MIDI 2.0 products that work together.  

MIDI 2.0 products can have different features sets.  Some that support MIDI-CI Profiles and Property Exchange will work on MIDI 1.0 transports including 5 Pin DIN.  Some require an operating system that supports MIDI 2.0 high resolution Voice Channel Messages, and some even need other products that support the same feature set to take full advantage of MIDI 2.0 features (for example, the demo at The MIDI Association booth in April 2023 included a Roland A88MKII, an Apple computer running Logic and AU and Synthogy’s Ivory Piano softsynth. 


Native Instruments Kontrol S-Series MK3

Native Instruments has released the Kontrol S-Series MK3 which supports a number of MIDI 2.0 features. It supports USB MIDI 2.0, the new Universal MIDI Packet (UMP), MIDI 1.0 Voice Channel Messages in UMP format, and MIDI-CI Property Exchange including Channel List. It also supports Function Blocks.  What is important to note is that even though it supports USB MIDI 2.0, it also has 5 PIN Din MIDI In and Out connectors.  

If you have a Mac Computer that is running any operating system after Monterey, the internal native format for MIDI in the operating system is MIDI 2.0 High Resolution Voice Channel Messages.

When you plug in your MIDI 1.0 keyboard or interface, the OS is smart enough to know it is a MIDI 1.0 device and translates the internal MIDI 2.0 messages into MIDI 1.0 messages that your keyboard can understand.

People often worry if MIDI 2.0 will force them to buy a new cable, new software or new products. But literally for the last 2 years, people who owned Macs and updated their operating system have been using “MIDI 2.0”, they just didn’t know it or notice it because we spent so much time and effort making sure that things were backwards compatible.

So go ahead, connect a Sequential Circuits Prophet 600 or a Roland Jupiter 6 (the first two products ever connected by MIDI back in 1983) to your NI Kontrol S Series MK3 and they will still work just fine!

The S-Series MK3 features a large full color display, polyphonic aftertouch, and light guides for Smart Play. It also features software integration via NI’s next generation of NKS technology. 

Features

  • Unparalleled software integration with next-generation NKS technology for a direct and immersive connection to NI and partner instruments, effects, and sounds
  • Choose between 49 or 61 semi-weighted keys, or 88 fully weighted hammer-action keys, all in an industry-leading Fatar keybed
  • All three models come with polyphonic aftertouch as standard, plus Kontrol S88 is the first widely available hammer-action polyphonic aftertouch keyboard controller
  • High-resolution full-color display screen for intuitive browsing, tweaking, and mixing
  • Light Guide: RGB lights above each key highlight drum cells, key switches, chords, scales, and more
  • Smart Play: See scales and modes on the Light Guide, play chord progressions and arpeggios with single keys, or map any scale to white keys only
  • Anodized aluminum knobs and pitch and modulation wheels

by Native Instruments


Korg Keystage

Korg has released the Keystage controller which supports MIDI 2.0 via a manufacturer specific MIDI-CI Property Exchange including Channel List. 

In designing MIDI 2.0, we wanted to allow companies to innovate without needing to get something standardized by the entire industry. So both Profiles and Property Exchange allow companies to use their companies SysEx ID to define a manufacturer specific Profile or Property Exchange.  

That is exactly what Korg did with the Keystage.  They use MIDI-CI Property Exchange to send JSON data between the computer and the Keystage.  They can subscribe parameters so the communication is bi-directional and always gets updated. Because JSON is in human readable format, it can be easily displayed on the screen of the controller. 

What’s important is that once companies have developed the core software for doing MIDI-CI that MIDI 2.0 software can be re-used in future products. 

Keystage is at the forefront of keyboard innovation, being the first to truly tap into the potential of MIDI 2.0. Simply connect the keyboard to compatible software, and Keystage automatically assigns parameters and even displays their names on its crystal-clear OLED screens. Each screen is paired with a dedicated knob for real-time adjustments, meaning you always see the parameters assigned and their exact values, empowering you to make informed decisions and act on your musical instincts without breaking your creative stride.

by Korg


Roland A88 MKII Firmware Update

Roland announced the A88 MKII in 2020 and said that it was MIDI 2.0 ready and that the keyboard was capable of high resolution velocity and the and knobs were capable of sending 32 bit controllers. They have now made good on that promise by releasing a firmware update. 

Roland is pleased to announce the immediate availability of a free MIDI 2.0 update for the A-88MKII MIDI Keyboard Controller. When Roland first introduced the A-88MKII at the Consumer Electronics Show (CES) in January 2020, the hardware was designed to be “ready for MIDI 2.0.” Now in 2023, MIDI 2.0 support is included with or coming very soon for all major computer and device operating systems.

With the free MIDI 2.0 update installed, A-88MKII owners will be ready to take advantage of dramatically increased musical expressivity as compatible instruments and apps become available. Pianos will perfectly reflect the most subtle keyboard playing techniques, orchestral sounds will be more acoustic and lifelike, and synthesizer textures will respond to performance gestures like never before.

Speaking to the A-88MKII MIDI 2.0 update, Roland Vice President of Customer Experience (CX) Paul McCabe notes, “Roland was a pioneering contributor to the original MIDI Standard over 40 years ago and has been deeply involved in the development of MIDI 2.0 since day one. Bringing MIDI 2.0 to life for musicians worldwide has long been a high priority for us, and we are pleased to make this happen with the free update for our A-88MKII MIDI Keyboard Controller.”

by Roland

Once again, we should point out that the A88 MKII which now supports MIDI 2.0 still includes good old 5 Pin DIN plugs.  Now that companies are actually releasing products, people should feel very comfortable with the fact that MIDI 2.0 and MIDI 1.0 products will live side by side in their studios with no issues.


DAWs and Plugins Support for MIDI 2.0

There are now a number of DAWs on the market that have support for MIDI 2.0. 

MultitrackStudio supports MIDI 2.0 and MIDI 2.0 VCM, MIDI-CI, Property Exchange Program List, MIDI 2.0 VCM with Articulations, 

Logic supports MIDI 2.0 CVM and those can be passed to AU plugins, 

Steinberg’s Cubase 13 and Nuendo 13 translate some MIDI 2.0 messages into VST3 format and supports high resolution velocity, CC, aftertouch, pitch bend, and poly pressure data. According to the Steinberg website both Nuendo 13 and Cubase 13 are ready for the widespread adoption of MIDI 2.0.

Ivory 3 supports High Resolution Velocity MIDI 2.0 Voice Channel Messages.

So does the Supreme Drums Taiko. 


What’s next?

 It’s clear that there will soon be many, many MIDI 2.0 products in the market.  

As we mentioned before, we are working on a redesign of the MIDI.org website that will allow companies to enter their MIDI 2.0 products into a searchable database.  If you want a preview of what that might look like just pop over to the MIDI Innovation Awards pages.  Those entries were all done by the entrants filling out a web form with images, Youtube links and defined text fields that we can then use as dynamic content that automatically builds web pages after the entry is approved. 

Next week, we will do another article that focuses on the tools and open source software that The MIDI Association and MIDI Association members are making available to support MIDI 2.0 developers. 


ShowMIDI: effortlessly visualize MIDI activity


ShowMIDI is a multi-platform GUI application to effortlessly visualize MIDI activity, filling a void in the available MIDI monitoring solutions.

Instead of wading through logs of MIDI messages to correlate relevant ones and identify what is happening, ShowMIDI visualizes the current activity and hides what you don’t care about anymore. It provides you with a real-time glanceable view of all MIDI activity on your computer.

When something happens that you need to analyze in detail, you can press the spacebar to pause the data and see a real-time static snapshot. Once you’re doing, press the spacebar again and ShowMIDI resumes with the latest activity.

This animation shows the difference between a traditional MIDI monitor on the left and ShowMIDI on the right: 


Open-source and multi-platform

ShowMIDI is written in C++ and JUCE for macOS, Windows and Linux, an iOS version is in the works. You can find the source code in the GitHub repository.

Alongside the standalone application, ShowMIDI is also available as VST2, VST3, AUv2, AUv3, CLAP and LV2 plugins for DAWs and hosts that support MIDI effect plugins. This makes it possible to visualize MIDI activity for individual channels and to save these with your session.


Introduction and overview

Below is an introduction video that shows how the standalone version of ShowMIDI works. You get a glimpse of what the impetus for creating this tool was and how you can use it with multiple MIDI devices. Seeing the comparison between traditional MIDI monitor logs (including my ReceiveMIDI tool) and ShowMIDI’s visualization, clearly illustrates how the information becomes much easier to understand and consume.


Smart and getting smarter

ShowMIDI also analyzes the MIDI data and displays compound information, like RPN and NRPN messages that are constituted out of multiple CC messages. RPN 6, which is the MPE configuration message, is also detected and adds MPE modes to the channels that are part of an MPE zone.

This is just the beginning, additional visualizations, smart analysis and interaction modes will continue to be added. As MIDI 2.0 becomes more widely available, ShowMIDI will be able to switch its display mode to take those messages into account too.



Music China 2023 Show Report


Music China is back after three years

During the pandemic,  Music China and The MIDI Association worked closely together to keep information and news about MIDI and MIDI products available in China.  Music China hosted online events on their WeChat channels and together we figured out a clever way to iFrame our MIDIable meetings so that we could have people from all over the world share information on new products and new MIDI specifications with people in China.   We had several thousand people attend our online session.

This year Music China was able to take the entries from the 2023 MIDI Innovation awards and put the text entries, videos and images into a WeChat mini-program.

If you are not familiar with WeChat, it is the most popular social media application in China. It is literally impossible to survive in China without WeChat. Much of this article features photos that were shared with The MIDI Association via WeChat and portions of the article are screenshots taken from WeChat using the built-in English translation technology. If you plan to go to to China, we really recommend creating a WeChat account, getting a VPN that will work in China (some services like Google and Facebook are blocked in China unless you use a VPN) and finally perhaps getting a payment service like Alipay.

But it was great to be back in China in person.  With the help of Music China and all our Chinese MIDI Association members, we were able to have an incredible show and really boost MIDI’s visibility in China.


Music China Overall

With buyers from more than 70 countries and regions, Music China (Shanghai) International Musical Instrument Exhibition (Music China) opened on October 11, ushered in a four-day industry event. As one of the world’s largest musical instrument exhibitions, Music China brings together 1,822 well-known companies in the industry to showcase their products and exchange technologies at the Shanghai New International Exhibition Center. This year’s exhibition area of 120,000 square meters, 20% larger than in 2020, including 10 exhibition halls (W5 to E5) and 3 outdoor exhibition hall (OW2 to OW4), for the majority of the industry and music lovers to present a comprehensive and professional feast of instruments.

by Music China

 It is hard to get an idea of how big Music China is, but as they say a picture is worth a thousand words so here are three to try to give everyone an idea of the size and scope of Music China.  The first is an overall map of Music China that calls out the OW4 Tech+ Music Lab that the MIDI Association was in.  The second is a picture looking back from E5 down to E1.

So that picture is only showing half of the Music China halls!  The last is a picture of the crowds lined up to get into the show.   130,000 people pre-registered for the event and a good percentage of those were in attendance.


Music China, The Chinese Musical Instrument Association and The MIDI Association

It’s important to understand the organizations involved in music in China.

Music China is put on by the cooperation of three organizers.

China Music Instrument Association (CMIA)-
Shanghai Intex Exhibition Co., Ltd.
Messe Frankfurt (HK) Ltd.

The Chinese Musical Instrument Association is a music industry trade association made up of companies in China who create musical instruments.

The Shanghai Intex Exhibition company are the feet on the ground at the show and have a number of great people like Aoshuang “Sylvia” Xue who helped to make Music China a success for The MIDI Association.

Messe Franfurt (HK) helps in the overall coordination.


The Future Music and Science Technology committee and The Music Technology Lab

The MIDI Association is a global trade association specifically to promote MIDI and create new MIDI standards based on customers needs. We have members from North and South America,  Europe and China.

In the last few years with the help of Yitian Zhao, CEO of CME and Vice Director of the Chinese Musical Instrument Association and President of Future Music and Science Technology committee and Joe Zhang, CTO of Medeli and MIDI Association Technical Standards Board Member, we have signifcantly grown the number of Chinese members.  Also with their leadership a number of important changes have happened in the structure of the Chinese Musical Instrument Association (CMIA) .  MIDI products used to included in the category of electrical instruments which included anything with electrical power including amps and electric guitars.  At the request of Mr Zhao, CMIA created the Future Music and Science Technology Committee and is focusing more on technology and of course MIDI.   We will  talk more about the ongoing relationship with CMIA later.

In order to link cutting-edge technology at home and abroad and bring innovative products to end users, Music Science and Technology Laboratory specially launched “Chinese Users’ Choice” The “Future Shock Award for Future Music Products” two major user selection activities, the event was jointly launched by the organizers of Music China, the MIDI Association and the China Musical Instrument Association Future Music Technology Special Committee, with the special support of the China Music Association University Alliance.

“China User Choice” Voting Campaign

“Chinese Users’ Choice of the Year” products from overseas innovative enterprises or individual developers, more “MIDI Innovation Awards International MIDI Innovation Awards” winning products shortlisted. Vote for the innovative products you are most looking forward to experiencing at the show, and the top 5 will be showcased at the show!

Voting period: September 1 – September 30

Voting rules: 3 votes per user, no repeat voting

“Future Music Products” Voting Event

Future Shock Awards “Music Technology Product of the Year” will be selected from all “Music Technology Lab” products and 5 “Chinese Users’ Choice” winning products. According to the comprehensive voting results of the expert jury and the live audience, the first winner will receive the 2024 Music Technology Lab booth. From October 11th to 14th, the brand that gets the first votes every day will prepare exquisite gifts for you!

Voting period: October 11 – October 14

(You can preview products on October 7)

Voting rules: 3 votes per user, non-repeatable vote, 10 votes per vote of the expert jury

The user selection activity specially invited domestic well-known experts to form an expert jury to vote on the candidate products, and comprehensive on-site voting results to select a “Future Shock Award Future Music Product.”

by Music China Tech + WeChat mini program


Music Technology Lab Expert Jury


The Chinese Users Choice Awards

The Chinese Users Choice Awards allowed innovative MIDI companies from overseas to gain exposure in the Chinese market.  Music China was able to take the entries from the MIDI Innovation awards and put the text entries, videos and images into a WeChat mini-program.

If you are not familiar with WeChat, it is the most popular social media application in China.  It is literally impossible to survive in China without WeChat.   Much of this article features photos that were shared with The MIDI Association via WeChat and portions of the article are screenshots taken from WeChat using the built-in English translation technology.  If you plan to go to to China,  we really recommend creating a WeChat account,  getting a VPN that will work in China (some services like Google and Facebook are blocked in China unless you use a VPN) and finally perhaps getting a payment service like Alipay.

In any case, here are the winners of the Chinese Users Choice Awards.


Future Shock Awards

 The Future Shock Awards were voted on during the show and included both entrants from overseas and from China.

All of the the winners of the Future Shock awards are MIDI Association members (though the contest is not limited to MIDI Association members).

Number 1 in the Future Shock Awards – Hydrasynth Deluxe from Anshun Sound Machines
Number 2 in the Future Shock Awards- The Medo from Donner
The Orba 2 from artiphon

The MIDI Association wins an International Cooperation Award

At the opening welcome dinner for Music China, The MIDI Association (along with NAMM) won an International Cooperation Award.

Athan Billias, MIDI Association President on the left and John Mylanzck, CEO from NAMM on the right
International Cooperation Award from Music China

International Forum On MIDI Technology


More Music China articles to come

So much happened at Music China that we can’t fit it all into one article so in the next few days we will do a full wrap up the whole show as this was just some of what went on in OW4 t the Tech + Music Lab which is just a small part of the show.

But we can’t finish without saying thanks to some very special friends.


Thanks to everyone at Music China

One of the MIDI Brand Ambassadors from Xinghai Conservatory of Music

We had three MIDI Brand Ambassadors from Xinghai Conservatory of Music who were a great help. Our members from China who put on the MIDI Forum and did a great job of explaining the benefits of MIDI 2.0 (and we will be putting up the videos we created for Music China in both English and Chinese soon.

Tami X (Buchla modular artists and founder of MIDIFan,  the best website in China for information on Music Technology has been great in promoting MIDI information and translating MIDI.org articles into Chinese.

But our trip to Music China would not have been possible without all the help we received from Aoshuang “Sylvia” Xue from Music China and Yitian Zhao from CME.

We are really looking forward to working closely together and for even bigger and better things at Music China 2024!

Fan Tang (Artist Tami X) fr0m MIDIFan
Athan Billias, MIDI Association President, Aoshuang “Sylvia” Xue from Shanghai Intex Exhibition, Yitian Zhao from CMIA and CME

Designing AI VSTs for Generative Audio Workstations

DAW plugins have been approaching a saturation point over the past decade. Reskinned VSTs seem to outnumber innovative music software by a margin of ten to one. How many new delay and reverb effect plugins do we need? Generative AI and machine learning models are bringing a wave of novelty into the music software ecosystem. But there’s a problem; most of these applications lack the plugin UI that we’ve grown accustomed to. 

These new models are built, summarized in papers on Arxiv, promoted on Twitter, and circulated through a small community of AI enthusiasts. Only a few AI models have been productized and marketed to musicians. 

Meanwhile, instant-song generators like Boomy and Soundraw are dominating public perceptions of AI music. These browser apps have been backed by venture capital and go after the royalty-free music market. Their marketing appeals to content creators who would normally shop for uaiod at Artlist, Epidemic, and SoundStripe. These browser apps aren’t designed for digital audio workflows. 

The majority of AI music models are housed in open source Github repositories. Loading a model on your personal computer can be time and resource intensive, so they tend to be run on cloud services like Hugging Face or Google Colab instead. Some programmers are generous enough to share access to one of these spaces. 

To overcome this problem, companies will need to start hiring designers and programmers who can make AI models more accessible. 

In this article, I’ll share a few exclusive interviews that we held with AI VST developers at Neutone and Samplab. I was also fortunate to speak with Voger, a prolific plugin design company, to get their take on emerging trends in this space. For reader who want to learn more about AI models and innovative plugins will find a list at the end of this piece.

Early efforts to build AI music devices in Max for Live

Ableton Max For Live is currently one of the few plugin formats that easily loads AI models directly in a DAW. The device shown below, shared by Kev at The Collabage Patch, leverages MusicGen‘s buffer feature to generate AI music in Ableton.  

This next Max For Live device is called Text2Synth and was programmed by an acquaintance who I met through Twitter, named Jake (@Naughtttt). He created an AI text prompt system that generates wavetable synths based on descriptions of the sound you’re looking for. 

Generative audio workstations: Designing UX/UI for AI models

The idea of a generative audio workstation (GAW) was popularized by Samim Winiger, CEO at generative AI music company Okio. His team is actively building a suite of generative music software and we hope see more from them in the coming year. 

A handful of AI DAW plugins are already available commercially. AudioCipher published a deep-dive on generative audio workstations last month that explored some of the most popular AI tools in depth. Instead of regurgitating that list, I’ve interviewed software developers and a design team to hear what they have to say about this niche. To kick things off, let’s have a look at Samplab.

Samplab 2: Creating and marketing an AI Audio-to-MIDI VST

Samplab is an AI-powered audio-to-MIDI plugin that offers stem separation, MIDI transcription, and chord recognition. Once the audio is transcribed, users can adjust notes on a MIDI piano roll to change the individual pitch values of the raw audio. Their founder Gian-Marco Hutter has become a close personal friend over the past year and I was excited to learn more about his company’s backstory.

1. Can you tell us about your background in machine learning and how Samplab got started?

We are two friends who met during our studies in electrical engineering and focused on machine learning while pursuing our masters degree. Thanks to co-founder Manuel Fritsche‘s research in the field, we were able to receive support from the Swiss government through a grant aimed at helping academic projects to become viable businesses. Through this program we could do research on our technology while being employed at the university.

2. How far along were you with development when you decided to turn Samplab into a commercial product?

We explored various applications of AI in music production to find out where we could provide the most value. At first, we launched a simple VST plugin and gave it out for free to get some people to test it. To our surprise, it was picked up by many blogs and spread faster than we anticipated. From that point on, we knew that we were onto something and built more advanced features on top of the free tier.

3. What were some of the biggest design challenges you faced while building Samplab 2?

It’s hard to pinpoint a single challenge, as we had to overcome so many. Our AI model can’t be run locally on a computer in a reasonable time, so we decided to provide an online service and run the frontend in a VST plugin or a standalone desktop app. Making the backend run efficiently and keeping the user interface clean and simple were all quite challenging tasks.

4. What Samplab features are you most proud of?

When working with polyphonic material, our audio-to-midi is at the cutting edge and it still keeps improving. We’re proud of our ability to change single notes, even in complex audio, and completely rearrange what’s played in samples. We’re also super happy every time we get an email from a user giving us positive feedback.

Check out Samplab’s website here

Neutone: A plugin hub for 3rd party AI music models

Next up is Neutone’s CTO, Andrew Fyfe. We reached out to learn more about their company’s mission and design philosophy.

The Neutone plugin acts as a hub for in-house and third-party AI models in the music and audio space. Typically these services would be hosted in a web browser or run locally on an advanced user’s machine. To create a hub like this, Neutone’s design team needed to work closely with each model and expose its core features, to make sure they run properly within any DAW.

1. Neutone has taken a unique approach to AI music software, acting as a hub for multiple AI models. What were some of the key considerations when designing the “main view” that displays the list of models?

When considering the model browser design, we wanted to make it easy for users to stay up to date with newly released AI models. Accessibility to cutting-edge AI tech for artists is one of the major pillars of Neutone so we focused on making the workflow simple and intuitive! One of the biggest advantages of Neutone is that the browser hooks into our online model repository so we can keep it up to date with the latest models we release.

Users download modules straight into the plugin, sort of like Output’s Arcade but for AI models instead of sample libraries! We also wanted to make sure that we credit the AI model creators appropriately, so this information is upfront and visible when navigating the browser. Additional search utilities and tags allow users to easily navigate the browser panel to find the model they are looking for.

2. When users make their selection, they see different interfaces depending on the core functionality of that model. How does your team arrive at the designs for each screen? For example, do you have in-house UX/UI designers that determine the most important features to surface and then design around that? Or do the model’s creators tend to serve up wireframes to you to expand upon?

We worked closely with our UI/UX designer and frontend team to put together the most generalized, intuitive, and slickest looking interface possible for our use-case. We wanted to create an interface that could adapt to various kinds of neural audio models. It needed to be able to communicate these changes to the user but keep the user interaction consistent. The knobs that we expose update their labels based on the control parameters of the equipped model.

We use our Neutone SDK to enforce some requirements on model developers for compatibility with our plugin. Artists and researchers can leverage our Python SDK to wrap and export their neural audio models to load into the plugin at runtime. We also warmly accept submissions from our community so that we can host them on our online repo for all to access!

3. Were there any special considerations when designing the color pallet and aesthetic of the app? I noticed that each model interface feels coherent with the others, so I’m wondering if you have brand guidelines in place to ensure the app maintains a unified feel.

On Neutone’s conception we imagined it not only being a product but an impactful brand that held its own amongst the other audio software brands out there. We are pioneering new kinds of technology and making neural audio more accessible to creators, so we wanted to marry this bold mission with a bold brand and product identity. We worked closely with our graphic designer to achieve our current look and feel and established brand guidelines to maintain visual consistency across our website and product range. The Neutone platform is only the beginning, and we have many more tools for artists coming soon!

Check out the Neutone website here

Voger & UI Mother: 15 years of music plugin interface design

To round things out, I spoke with Nataliia Hera of Voger Design. She’s an expert in UX/UI design for DAW plugins. Her interfaces have been used by major software products including Kontakt, Propellerhead’s Reason, and Antares. So of course we had to get her take on the future of design for AI VSTs.

Nataliia is also the founder of UI Mother, a music construction kit marketplace for plugin developers who want to assemble high quality interfaces, without paying the usual premium for custom designs. 

1. I’m excited to understand your design philosophy. But first, can you share some of the companies you’ve built plugin interfaces for?

We’ve worked with many small and big companies: Korg, Slate Digital, Sonimus, East West Sounds, GPU Audio and more. Propellerhead Reason and Blackstar are some of the brightest examples. 

2. I read that you started the company with your husband more than ten years ago. Can you tell us about your design background personally? What inspired you two to begin creating interfaces and music business together?

We’re self-taught in design, starting from scratch 15 years ago with no startup funds or educational resources, especially in audio plugin design, which was relatively new. We pieced together knowledge from various sources, learning by studying and analyzing designs, not limited to audio.

Our journey began when Vitaly tried using the REAPER DAW and saw the chance to improve its graphics, which weren’t appealing compared to competitors. Creating themes for REAPER garnered positive user feedback and prompted Vitaly to explore professional audio design, given the industry’s demand.

As for me, I lacked a design background initially but learned over the years, collaborating with my husband, an art director. We revamped REAPER themes successfully, alongside with plugins and Kontakt libraries GUI leading to a growing portfolio. About six months later, we established our design agency, filling a need for quality audio program design.

Today, I’ve acquired skills in graphic design, branding, product creation processes, and graphics design, thanks to our extensive library of knowledge and years of practice. 

3. What does your design process look like when starting with a new client? For example, do they typically give you a quick sketch to guide the wireframe? I noticed that your portfolio included wireframes and polished designs. How do you work together to deliver a final product that matches the aesthetic they’re looking for?

It is interesting, but from the outside, the client sees the process as working with a design agency. I compared the processes while talking to the agency owners I know and when I ordered a design service. The client gives data as they are. As usual, it can be some scratch, the list of controls, and sometimes, it may be an example of what the client wants to achieve in style.

As usual, the process may look like this:

  • We provide research on the features and how to design them in layout or style.
  • Then, we create a mood board and interactive layout.
  • Then, it’s time for the style creation.
  • At the delivery stage, we prepare files for implementation into code, animation, etc.
  • We design everything in an art or animated clip for the site or a video.

All the related things I do and implement help us to improve the result. For example, we implemented an inner standard for each level to decrease the risks when the client gets the result he didn’t expect.

The same things are true about the KPI and all other business instruments. All of them are focused on the client to get all he needs in time. Now I say “he needs,” but there is a difference between “he needs” and “he wants”. It is another story – typical client’s creative process, you know. We even have some kind of client scale where we foresee the risks of creating hard, creative things that need time, iteration, and sorting out variants in the conditions of often conflicting or unchanged data in the technical task. It is normal! 

4. Voger designs more than just flat user interfaces. Your portfolio includes some beautiful 3D-modeled interfaces. Are these used to promote the applications on websites and advertisements? What software do you use?

3D technology is very important in creating the most expensive and attractive designs for an audio sphere. This applies to a promo or a presentation and primarily to the UI itself. The biggest part of the most attractive photo-realistic designs of audio plugins you have seen for the last 20 years were either partially or completely created with the help of 3D technologies. Because only 3D technologies can give us believable shadows, lights and materials for objects.

Plausibility and photo-realism are essential for UI audio plugins. Firstly, people used to see and use familiar and legendary hardware devices (synthesizers, drum machines, effects and others). All of these devices have recognizable, unique design styles and ways of use (for example, familiar to all: Juno 106, TR-808 or LA-2A).

We all live in the real world, so even ordinary flat UI tries to repeat the real world with the help of shadows, imitation of real light and real materials like wood, plastic or metal (by the way, that is the reason Flat UI in iOS7 failed, but this is material for another interview). Actually, there is no difference in the kinds of programs. Any modern and adequate 3D editor can create a cool audio design. But we have been using only Blender 3D for these years. It is free, stable, doesn’t cause problems, and we can always rely on it (which can not be said, for example, about Adobe and similar companies). 

5. If a client wants to build a physical synth, are you able to create 3D models that they can hand off to a manufacturer?

Theoretically, yes, why not? But, practically, it all depends on a project, and we cannot influence many co-factors as the clients have not given us such an opportunity yet. I am talking about the engineering part with inner components like types of faders, potentiometers, transformers, chip location etc. We understand clients in such situations, we are not engineers to design schemes, but an exterior design made of 5 types of knobs and three types of faders available on eBay cannot be claimed as extremely complex. Still, we have experience creating a couple of such hardware devices. Unfortunately, we cannot disclose them because of NDA, as it is still under production, but one will appear very soon, and you will definitely hear about it.

6. There’s recently been a shift toward artificial intelligence in generative music software. These AI models typically run on services like Hugging Face, Google Colab, or on a skilled user’s personal computer. There are some amazing services out there that have no interface at all. I think these engineers don’t know where to go to turn their software into usable product interfaces.

Firstly, we’re a long way from achieving true AI (maybe 20 or even 40 years away). Right now, our “AI” isn’t quite the cool, creative intelligence we imagine. It’s more like trying to spread butter with a flint knife. If AI-generated designs flood the market, they’ll all look alike since they’re based on the same internet data. Soon, people will want something new, and we’ll start the cycle again. The idea of becoming AI’s foundation is intriguing. We’d love to see what the VOGER design, averaged over time by a neural model, looks like. Will it be light or dark? My art director is grinning; he knows something! 

7. I noticed that you have a second company called UI mother, that sells music interface construction kits. Can you talk about how the service differs from Voger? What is the vision for this company?

All is simple. Here, we are talking about a more democratic and budget-friendly model of getting a cool design for audio software than VOGER. Let us imagine the developers who want to try independent design creation but don’t have enough money to pay a professional team of designers. Or they risk hiring unknown freelancers who can let them down in an unexpected moment. These developers can get professional and high-quality graphics in a form of a UI kit optimized for audio programs, including many nuances of this sphere, like frame-by-frame animation, stripes, different screen sizes, etc. These clients are often independent developers or experimentalists. Sometimes, it can be small companies that need to test an idea or to create some simple, even free product.

Check out Voger Design to see more of their work and UI Mother to explore their VST UI construction kits. 

What kind of AI models would benefit from a plugin interface?

To wrap up this article, let’s have a look at some of the most interesting AI models in circulation and try to identify programs that don’t have an interface yet. I’ve organized them by category and as you’ll see, there’s a broad spread of options for the new plugin market:

  • Text prompt systems: We’ve seen several text-to-music and text-to-audio models emerge this year. The big ones are MusicGen, MusicLM, Stable Audio, Chirp, and Jen-1 but none of them offer a DAW plugin.
    • AudioCipher launched a text-to-MIDI plugin in 2020 and is currently on version 3. The algorithm generates melodies and chord progressions, with rhythm automation and layers of randomization. It’s not running on an AI model currently but it will in the future, as the current generative text-to-MIDI models mature. Our team is partnered with a developer who is solving this. In the mean time, version 4.0 is due for release before end of 2023 and existing customers get free lifetime version upgrades.
    • WavTool’s GPT-4 powered AI DAW operates in a web browser but doesn’t offer a desktop plugin yet.
    • We previously published a MIDI.ORG interview with Microsoft’s Pete Brown regarding the Muzic initiative at Microsoft Research. Their MuseCoCo text-to-MIDI model does not have a user interface.
    • The music editing model InstructME supports text prompts requesting individual instrument layers to be added, removed, extracted and replaced.
  • Audio-to-MIDI: As we already pointed out, Samplab is currently the most prominent audio-to-MIDI provider and the only VST on the market. The Spotify AI service Basic Pitch also offers this functionality, but only in a web browser.
  • AI Melody Generators: There are already several VSTs solving melody generation, usually through randomization algorithms. However, we were able to identify over a dozen AI melody generation models in the public domain.
    • In August 2023, a melody generator called Tunesformer was announced.
    • ParkR specializes in jazz solo generation and has been maintained through present day.
    • Some models, like the barely-pronounceable H-EC2-VAE, take in chord progressions and generate melodies to fit them.
  • AI Chord Generators: Chord progression generators and polyphonic composing programs are also very popular points of focus among AI model developers.
    • A diffusion model called Polyffusion, announced in July 2023, generates single track polyphonic MIDI music.
    • A second model called LHVAE also came out in July and builds chords around existing melodies.
    • SongDriver‘s model builds entire instrumental arrangements around a melody.
  • AI bass lines: There’s a fine line between writing melodies and bass lines, but they are arguably different enough to warrant its own section. SonyCSL created the BassNet model to address this niche.
  • Compose melodies for lyrics: At the moment, Chirp is the best lyric-to-song generator on the market, but other models like ROC have attempted to solve the same problem.
  • Parameter inference for synths: Wondering which knobs to twist in order to get that trademark sound from your favorite artist? The AI model Syntheon identifies wavetable parameters of sampled audio to save audio engineers time.
  • Music information retrieval: Machine learning has long been used to analyze tracks and pull out important details like tempo, beats, key signature, chords, and more.
  • AI Voices: Text to speech has been popular for a long time. Music software companies like Yamaha have started building AI voice generators for singing and rapping. The neural vocoder model BigVSAN uses “slicing adversarial networks” to improve the quality of these AI voices.
  • AI Drumming: Songwriters who need a percussion track but struggle with writing drum parts could benefit from automation.
    • Generative rhythmic tools like VAEDER by Okio’s product manager Julian Lenz and supervised by Behzad Haki.
    • The JukeDrummer model was designed to detect beats in an audio file and generate drums around it.
    • Nutall’s model focused on creating MIDI drum pattern specifically.
    • Drum Loop AI created a sequencer interface that runs Google Magenta on its backend and exports MIDI or audio files
    • For plug user interface inspiration, check out our article on Drum VSTs.
  • Stem Separation: There are several popular stem separators on the market already, like VocalRemover’s Splitter AI. In the future, it would be helpful for plugins to offer this service directly in the audio workstation.
  • Timbre and style transfer: An ex-Google AI audio programmer, Hanoi Hantrakul, was hired by TikTok to create a high resolution instrument-to-instrument timbre transfer plugin called MAWF. The plugin is available in beta and currently transfers to four instruments. Neutone supports similar features including Google’s DDSP model. A second model called Groove2Groove attempts style transfer across entire tracks.
  • Audio for Video: This article has focused on DAWs, but AI music models could also be designed to plug into video editors.
    • The award-winning sound design DAW Audio Design Desk recently launched a generative AI company called MAKR with a text-to-music service called SoundGen that will load in their video editor and integrate with other video editors like Final Cut Pro. Ultimately, this could lead to a revolution in AI film scoring.
    • A vision-to-audio model called V2A Mapper turns videos into music, analyzing the on-screen events and generating sound effects with a popular open source model called AudioLDM.
    • AI music video software like Neural Frames uses AI stem separation and transients to modulate generative imagery.
  • Emotion-to-Audio: AI-assisted game design researcher Antonio Liapis published an Arxiv paper earlier this year detailing a system that models emotions using valence, energy and tension. His system focuses on horror soundscapes for games. Berkeley researchers went so far as to record audio directly from the brain and at AudioCipher we speculated how this could be used to record dream songs.
  • Improvised collaboration: One of Google Magenta’s earliest efforts was called AI Duet. This concept has existed in the public domain for decades, like the computer-cello duet scene in the movie Electric Dreams. We’ve penned a full article outlining scenarios and existing software that could provide an AI bandmate experience.

This list covers the majority of AI music model categories that we’ve encountered. I’m sure there are plenty other ones out there and there may even be entire categories that I missed. The field is evolving on a monthly basis, which is part of the reason we find this field so exciting. 

About the author: Ezra Sandzer-Bell is the founder of AudioCipher Technologies and serves as a software marketing consultant for generative music companies. 

The MIDI Association at Music China 2023

Music China and The MIDI Association continue to work closely together

It may seem counter-intuitive, but the global pandemic actually brought Music China and The MIDI Association closer together.

Because in-person events were impossible over the last few years, we worked together to connect the MIDIable online video content production platform that The MIDI Association uses for all its global meetings with Music China’s WeChat social media platform to bring interactive online sessions on MIDI to people in China over the past two years.

Here are some previous articles on our work with Music China.


MIDI In China –  

MIDI has grown in importance in China as Chinese companies expand in both domestic and overseas markets The MIDI Association is tasked with promoting and managing MIDI specifications in every country in the world except Japan.

The MIDI Association promotes MIDI in China –  

The MIDI Association, Music China and the Chinese Musical Instrument Association cooperate together to promote MIDI in China In the past year, with the help of MIDI Association Exec Board member Yitian Zhao, CEO of CME

Music China 2021 and the Chinese Musical Instrument Association launch new MIDI Initiatives –  

This is a translation of an article on the Chinese Musical Instrument Association’s website.The original article is linked below. Music China is now scheduled for January 14-17, 2022

Tech Music Lab 2023

Launched in 2017, Music Lab is an innovative event held on Music China show, aiming to build a frontier of electronic music in China and lead the innovation and development of China’s electronic music industry. It covers all aspects of electronic music, such as electronic musical instrument, DJ sets, music-making software/hardware, and audio equipment.

This year, Tech+ Music Lab, an upgraded version of Music Lab, will further expand the scope of “electronic music”, covering music production, music creation, music technology, music services and other related content, through product display, interactive sharing, user selection and other activities, focusing on innovative technology to empower the music industry, aiming to break the traditional and creating a multi-dimensional space to accommodate more possibilities for electronic music to develop cross industries and seek technological upgrading.


The Chinese Users Choice Awards 2023

The Chinese Users Choice Award is an exclusive opportunity  for overseas innovative brands creating MIDI products, which will be voted online by the User Panel, and the top 6 winners will get the opportunity to display their products in the MIDI Innovation Experience of the 2023 Tech+ Music Lab.

This year, we took the entrants to the MIDI Innovation Awards and they were entered into the Chinese Users Choices Awards. 

The voting (and assessment) will be conducted by Chinese users mainly from teachers and students from 800 music conservatories in China.

Product selection criteria are based on:

A.The product inspire Chinese music creation/making;

B.The product improve productivity of music teaching/making;

C.The product show innovation over other products.


MIDI Association and MIDI Innovation companies headed to Shanghai

Athan Billias, current MIDI Association President and Yitian Zhao, MIDI Association Executive Board member, CEO of CME Pro and also Vice President of the Chinese Musical Instrument Association will be headed to Shanghai for the the Music Chian show.

They will be joined by large group of MIDI Association companies who have booths at Music China including Central Music which represents CME Pro and Keith McMillan Industries (KMI), Changsha Hotone Audio Co.,Ltd., Cherub Music Technology, Dongguan Midiplus, Focusrite, Guangzhou Pearl River, Kawai, Medeli, MIDI plus, M-Live, Pioneer DJ, Ringway, Shanghai Huaxin Musical Instrument Co Ltd, Shenzhen Mooer Audio Co.,LTD., Steinway, and Yamaha.

They will be joined by some of the entrants to the Chinese Music Choice Awards and The MIDI Innovation Awards including the following entrants.


Hitar

MIDI Innovation Award Entrant Hitar

INSTACHORD IC-31

MIDI Innovation Award Entrant Instachord

Musimoto

MIDI Innovation Award Entrant Musimoto

Music Tapestry

MIDI Innovation Award Entrant Music Tapestry (Casio)

We are looking forward to meeting our many friends from Music China in person after so many years!


MIDI Innovation Awards Livestream Sept, 16, 2023



The 2023 MIDI Innovation Awards live stream event took place on 16 September 2023 at 10 am Pacific, 1 pm Eastern and 5 pm GMT.

The live stream was hosted by composer/UX designer Martin Keary (aka Tantacrul) and British musician, synth maker, and author of the YouTube channel Look Mum No Computer, Sam Battle.

Now in their third year, the awards are a joint initiative created by Music Hackspace, The MIDI Association, and NAMM, created to showcase both products and projects using MIDI .0 and2.0 in fresh and original ways, and to highlight the role of MIDI technology in empowering musical creativity.

The show highlighted the innovative use of MIDI by all 15 finalists and featured interviews with an all-star panel of judges that included:


WINNERS IN THE FIVE CATEGORIES WERE ANNOUNCED AT THE SEPTEMBER 16 LIVE STREAM EVENT, BROADCAST FROM TILEYARD STUDIOS IN LONDON.


Commercial Hardware Product Intuitive Instruments – Exquis

Exquis MIDI Controller

Exquis combines a hardware surface equipped with a hexagonal matrix of keys with a companion mobile app, aiming to provide musicians of all levels with a fun and intuitive way to create new melodies and progressions. By default, thirds are placed next to each other, with backlit keys able to display any musical scale or custom mapping, and chords all placed in ergonomic shapes that make them easy to play, learn and understand.

The keys are firm enough to play short notes with precision or trigger percussion sounds, but have enough play to modulate long notes with physical movement — Exquis also boasts MPE (MIDI Polyphonic Expression) support, meaning that modulation can be applied on a per-note basis within chords. MIDI, CV and USB connectivity is provided, and the included app makes it possible to choose sounds, record loops and quickly try out different parts and arrangements.

https://dualo.com/en/exquis/


Commercial Software ProductAudio Modeling – Camelot Pro

Camelot Pro Software

Camelot Pro is a cross-platform (macOS, Windows and iPad OS) app that is capable of acting as a MIDI patchbay/router, setlist manager, digital mixer, software instrument and effects host, PDF music score display and multitrack audio player! Designed to remove the complications of combining MIDI-enabled hardware and software from different manufacturers, the app allows users to control their entire setup from a single location with minimal knowledge of MIDI.

It can be used to switch modes or manage multi-part patches on connected devices without the need to touch the hardware itself, as well as switching between different routing configurations without having to disconnect and reconnect cables. It is also capable of hosting software instruments and effects, and it’s not just MIDI that’s catered for: the device can also be used to manage audio sources, as well as playing backing tracks, displaying scores or sticky notes and much more.

https://audiomodeling.com/camelot/overview/


Prototypes & Non-Commercial Hardware Product Andrea Martelloni – HITar

HiTar

Aimed at percussive fingerstyle guitarists, the HITar is a device that can be fitted to a regular acoustic guitar and is said to reinvent the way in which a player can interact with the instrument’s body. The unit employs five piezo sensors placed underneath the areas most commonly struck by players, and uses an AI engine to determine which part of the hard is used for each percussive hit.

The resulting MIDI output can then be used to integrate hardware or software instruments or samples into a performance, allowing guitarists to trigger drum and percussion samples or blend sample libraries and virtual instruments with their playing.

https://linktr.ee/hit4r


Prototypes & Non-Commercial Software Products Max Graf And Mathieu Barthet – Netz

Netz

Netz is a mixed reality (MR) software instrument that blends the real and virtual worlds by displaying 3D virtual objects within a real environment. It is a self-contained instrument that features an embedded sound engine, allowing users to produce sounds directly from the head-mounted display using hardware such as a Meta Quest 2. Additionally, it can also be used as an MPE MIDI controller to interface with external virtual instruments over WiFi or USB.

The software’s interface appears as a network where nodes represent notes, which can be mapped to a tangible surface for tactile feedback or be positioned in the air. Performers’ hand poses and gestures are tracked in in real time, allowing Netz to translate subtle hand movements to expressive musical controls; gestures such as the opening and closing of fingers — or movements such as wrist rotation — are recognised and interpreted by the system and can be assigned to specific instrument parameters and MIDI controls.

https://maxgraf.space/about/


Artistic/Visual Project Or Installation Ryan Edwards And Masary Studios – Sound Sculpture

Sound Sculpture is a large-scale interactive music sequencer designed for installation at venues such as museums, schools, community centres and public art festivals. Comprising 25 cubes kitted out with positioning tags, batteries, processors, a WiFi antenna and an LED array, the installation allows participants to generate musical patterns by physically moving and rearranging the blocks.

A software application continually scans the locations of the blocks, and uses their physical placement to generate a musical composition, typically with the x-axis representing rhythm and the y-axis representing pitch.

https://www.masarystudios.com/projects#/sound-sculpture/


TO VIEW THE LIVE STREAM, PLEASE CLICK THE LINK BELOW. 

MIDI Innovation Award finalists were also featured at SynthFest UK 2023 that took place in Sheffield, England on Saturday October 7th 2023 (10:30am – 6:30pm) and at Music China in Shanghai on October 11-14, 2023.


Building a USB MIDI 2.0 Device – Part 2

By Andrew Mee in collaboration with the OS API Working Group.

This is the second part of a series demonstrating how a developer may go about building a USB MIDI 2.0 device. You should read Part 1 before this Part 2. Part 1 is here: https://www.midi.org/midi-articles/building-a-usb-midi-2-0-device-part-1

In the last part we created a simple set of USB MIDI 2.0 descriptors for a synthesizer. The “ACMESynth” at this stage has one function, the “Monosynth”, and a USB MIDI 2.0 Group Terminal Block was declared for this function.

In this second guide we will cover:

  • UMP Discovery handling
  • Function Blocks and how to expand them

UMP Discovery Handling

 Our hypothetical ACMESynth is designed to be used primarily as a tone generator connected to a DAW. The goals of discovery are:

  • We want the DAW to know which UMP Group is in use and information about this Group.
  • We want the DAW or Operating System (OS) to use MIDI 2.0 Channel Voice messages. (Another article will cover handling of MIDI 1.0 Protocol, MIDI 2.0 Protocol, and translation.)
  • We want the USB device to provide names and identifiers so that the DAW can store local information about the ACMESynth to help the user when they reload a DAW session.

The UMP and MIDI 2.0 Protocol ver 1.1 specification defines discovery mechanisms so that devices can interrogate each other and present the user options on the best way to connect to a device to achieve the goals listed above.

Note: MIDI-CI is used additionally to discover more information about a device which we will be discussing in another article.

Our device needs to be able to respond to the following Groupless messages:

  • Endpoint Discovery Message
  • Stream Configuration Request
  • Function Block Discovery Message

Let’s relook at the data work our ACMESynth and add the Device Identity data we need:

Detail Value
Manufacturer Name “ACME Enterprises”
Product Name “ACMESynth”
Product Instance Id “ABCD12345”
Protocol MIDI 2.0 Protocol
(with a fallback to MIDI 1.0 Protocol)
Manufacturer SysEx Id 0x7E 0x00 0x00This example uses the Research Manufacturer System Exclusive Id set by MIDI Association. This System Exclusive Id is often shown as a single byte. However in many MIDI 2.0 Messages single byte id’s are transmitted using 3 bytes. Manufacturers should contact the MIDI Association to get their own Id.
Model Family Id 0x01 0x00
Model Id 0x11 0x22Family Id and Model Id are defined by the Manufacturer and often messages define that these are LSB first. Please review MIDI Specifications for a detailed explanation.
Version 0x01 0x00 0x00 0x00
Function 1
Function 1 Name “Monosynth”
Function 1 Channels Needed 1 Channel at a time used bidirectionally
Note: This guide shows UMP messages similar to the UMP and MIDI 2.0 Protocol specification. It is recommended that developers use a library such as my AM_MIDI2.0Lib C++ library or ni-midi2 library to help with parsing and creating the UMP messages correctly.

Responding to the Endpoint Discovery Message

One of the first UMP messages that your device may receive is the Endpoint Discovery Message. This example is asking for all information available about the UMP Endpoint.



Endpoint Info Notification Message (filter & 0b1 == true)

In response to the above message, the ACMESynth formulates an Endpoint Info Notification Message:



The Endpoint Info Notification is declaring that the ACMESynth supports both MIDI 1.0 and MIDI 2.0 Protocols and that it has one static Function Block. This is reflected by the Group Terminal Block discussion in part 1.

Device Identity Notification Message (filter & 0b10 == true)

In response to the above message, the ACMESynth formulates an Device Identity Notification Message:



Endpoint Name Notification Message (filter & 0b100 == true)

In response to the above message, the ACMESynth formulates an Endpoint Name Notification Message:



Product Instance Id Notification Message (filter & 0b1000 == true)

In response to the above message the ACMESynth formulates a Product Instance Id Notification Message:



Stream Configuration Notification Message:

While the Endpoint Info Notification messages inform the other UMP Endpoint of its support for different Protocols and JR Timestamps, the Stream Configuration Notification informs the other UMP Endpoint of its current Protocol and JR Timestamp configuration.

In our startup state of the ACMESynth it will be using MIDI 1.0 Protocol. JR Timestamp is not supported so it will set this to off.




Responding to the Stream Configuration Request

The device connected to the ACMESynth may wish to change from MIDI 1.0 Protocol to MIDI 2.0 Protocol. It achieves this be sending a Stream Configuration Request:



If ACMESynth agrees with this change then it will change its Protocol in use an send a Stream Configuration Notification Message in response:



If ACMESynth was unable to change with the Protocol change it should send a response with the Protocol set to 0x01.


Responding to the Function Block Discovery

The Endpoint Info Notification message declares how many Function Blocks ACMESynth has. A separate message is received that asks us to respond with the Function Block information:



The Function Block Number (FB#) could have also been 0x00 to represent the first (and only) Function Block. This request is also asking to return both the Info and the Name of the Function Block. This request result in two replies:

Function Block Info Notification



This Function Block is providing the direction (0xb11 – bidirectional), an indication if the Function block represents a MIDI 1.0 (0b00 – Not MIDI 1.0) and Groups in use.

As Function Blocks provide more information than USB Group Terminal Blocks it also provides

  • a UI Hint (0b01 – primarily a Receiver or destination for MIDI messages) – While our Monosynth supports bidirectional MIDI Messages, it mainly acts as a Tone Generator. A DAW can look at this field and have a better understanding and representation of the Devices connected.
  • a the MIDI-CI Version (0x00 none or unknown) – currently set to none. Later articles will look at MIDI-CI support and how this value is affected.
  • Max number of SysEx8 Streams – Our Monosynth does not support SysEx8 so this is set to zero.
 

Function Block Name Notification




Function Blocks and How to Expand Them

So far in the ACMESynth we have only declared a single Monosynth function. However many devices may require more than one function. Let’s take our device and add 2 more functions, a “MIDI IN” Din Port, and a “MIDI OUT” Din Port:



Let’s assume that the reason to add these functions is that we want our MIDI Application to use these DIN ports as a USB MIDI Adaptor for external MIDI 1.0 gear.

Our table of functions for the ACMESynth now looks like:

Detail Value
Function 1
Function 1 Name “Monosynth”
Function 1 Channels Needed 1 Channel at a time used bidirectionally
Function 1 Groups used Only one Group is used on Function 1
Function 2
Function 2 Name “MIDI IN”
Function 2 Channels Needed 16 Channel at a time may used in one direction (inwards)
Function 2 Groups used Only one Group is used on Function 2
Function 3
Function 2 Name “MIDI OUT”
Function 3 Channels Needed 16 Channel at a time may used in one direction (outwards)
Function 3 Groups used Only one Group is used on Function 3

By making this change our Endpoint Info Notification Message should declare three Function Blocks:



And our Function Block Info Notification and Function Block Name messages also needs to handle the two new Function Blocks:

Function Block 2: Function Block Info Notification



Pay attention to the settings of MIDI 1.0, UI hint and Direction fields. For this Function Block we have set the direction as Input and the UI Hint also as Input.



Function Block 3: Function Block Info Notification



Function Block 3: Function Block Name Notification




What about the USB Group Terminal Blocks?

To make the USB Group Terminal Blocks reflect our new set of static Function Blocks we should extend the Group Terminal Block descriptor from part 1 (which already contained a bidirectional Group Terminal Block for the Monosynth) with the following:

Detail Meaning Value
bGrpTrmBlkID Block Id 2
bGrpTrmBlkType Block Type 0x01 – IN Group Terminals Only
nGroupTrm Group Terminal Block Start 0x01 – Group 2
nNumGroupTrm Number of Group Blocks 1
iBlockItem Function 2 Name Id of String Descriptor Referenced Value – “MIDI IN”
bMIDIProtocol Block Protocol* 0x01 (MIDI 1.0 Protocol)
Detail Meaning Value
bGrpTrmBlkID Block Id 3
bGrpTrmBlkType Block Type 0x02 – OUT Group Terminals Only
nGroupTrm Group Terminal Block Start 0x01 – Group 2
nNumGroupTrm Number of Group Blocks 1
iBlockItem Function 3 Name Id of String Descriptor Referenced Value – “MIDI OUT”
bMIDIProtocol Block Protocol* 0x01 (MIDI 1.0 Protocol)

USB Endpoints under the Interface will also need the following updates to their values values:

IN Endpoint:

Detail Meaning Value
bNumGrpTrmBlock   2
baAssoGrpTrmBlkID[0] Block Id 1
baAssoGrpTrmBlkID[1] Block Id 3 (MIDI OUT)

OUT Endpoint:

Detail Meaning Value
bNumGrpTrmBlock   2
baAssoGrpTrmBlkID[0] Block Id 1
baAssoGrpTrmBlkID[1] Block Id 2 (MIDI IN)

Note: you may also wish to update the USB MIDI 1 Descriptors to have these new functions on separate MIDI 1.0 Ports.


Static vs Non-Static Function Blocks

Up to this point we have been using static Function Blocks when declaring the functions of ACMESynth. When connecting to a DAW that is the central manager and handling the routing of MIDI Messages this is unlikely to present any problems.



This is because a DAW is likely to adapt to the devices connected to it. In this case the ACMESynth declares it has the Monosynth on Group 1 and the DAW will send MIDI Messages on Group 1.

However static Function Blocks have limitations when connecting between other devices. Much like when two devices that connect to each other must use the same channels – two UMP enabled devices must use the same Groups (and Channels) to communicate effectively.

Function Blocks also have the ability (unlike USB Group Terminal Blocks) to overlap. For example we may want a setup where the Monosynth and MIDI IN and MIDI Out functions all use the same Group. By using non-static Function Blocks the user can move these functions to the same Group.

This ability to reconfigure Function Blocks may become more important with other (upcoming) UMP transports.


Group Terminal Blocks for Non-Static Function Blocks

When using static Function Blocks it is easy to see that having matching USB Group Terminal Blocks makes sense. When Function Blocks are non-static it is best to have one bidirectional Group Terminal Block that covers all 16 Groups.

Detail Meaning Value
bGrpTrmBlkID Block Id 1
bGrpTrmBlkType Block Type 0x00 – Bidertional
nGroupTrm Group Terminal Block Start 0x00 – Group 1
nNumGroupTrm Number of Group Blocks 16
iBlockItem Function 2 Name Id of String Descriptor Referenced Value – “ACMESynth”
bMIDIProtocol Block Protocol 0x11 (MIDI 2.0 Protocol)

4Endpoint Info Notification Message should declare three non-static Function Blocks:



As macOS only provides MIDI 1.0 compatibility to Groups declared by a Group Terminal this allows Functions blocks to move around freely to different Groups while still allowing MIDI 1.0 compatibility.

The downside of this is that all 16 Groups are presented as MIDI 1.0 ports even though only a handful may be connected to an internal function like the Monosynth.

Linux works somewhat differently in that all UMP connections automatically set up all 16 Groups as ALSA ports for MIDI 1.0 compatibility. These ALSA ports are then displayed to the user only if they are active. When a USB MIDI 2.0 device is first connected, it will activate the ALSA Ports based on Group Terminal Block information. It will then attempt to retrieve the current Function Blocks and then update the list of active ALSA Ports. These ALSA ports are then updated immediately based on any Function Block changes.


What to look at next…

In part 3 of this series we are going to look at how to handle advanced USB set-ups, and also look at other gotchas that a developer needs to be aware of.


The MIDI in Music Education Special Interest Group

The MIDI in Music Education (MIME) Special Interest Group has defined a MIDI Curriculum and a Certification Program

Starting in 2021, Athan Billias (MIDI Association President), Denis Labrecque (former MIDI Association Exec Board member) , and Lee Whitmore (MIDI Association Board Member and Treasurer)  initiated biweekly meetings of the MIDI Association MIDI in Music Education (MIME) Special Interest Group. 
 
The group includes various MIDI users and stakeholder types associated with music, audio, and education, from academia, manufacturers, retailers, and other thought leaders.
The MIME Special Interest Group has discussed and worked on topics including:
 
  • A definition of MIDI users in education and their needs
  • A MIDI curriculum outline given the rollout of MIDI 2.0
  • Ideas and a draft for proposal to the board for a MIDI skills certification program
 
Regular Participants – In addition Athan, Denis, and Lee, the following are among
organizations’ representatives that regularly participate in the MiME Special Interest Group:
  • 1500 Sound Academy, CA
  • Belmont University, TN
  • Columbia University
  • Florida State University
  • Full Sail University, FL
  • Guitar Center
  • Indiana University
  • Musicians Institute, CA
  • Rensselaer Polytechnic Institute
  • Riverside City College
  • Romeo Music, Dallas
  • SAE Institutes Latin America
  • Sweetwater
  • Tufts University, MA
  • And Many More 
 


Lee is the VP of Education for Focusrite and has previously held positions as Berklee’s Vice President for education outreach and social entrepreneurship, and also as the inaugural executive director for the Grammy Music Education Coalition so he is a perfect fit as the Special Interest Group chair.


The MIDI in Music Education Charter 

The group developed a charter to establish a concrete set of goals. 

Name of WG: MIDI In Music Education

MIDI In Music Education (MiME) Special Interest Group (SIG)

Topic and purpose (goal) of this WG:

To raise awareness about MIDI in education at schools (secondary, college and university, and pro schools), and for manufacturer and reseller staff members. Current work includes:

  • Establishment of standardized, readily/publicly available content (text/video/modules) for use on MIDI.org, to be added to college courses, more; and,
  • Creation, launch, and actively manage of a MIDI certification program (perhaps a couple levels, general, MIDI 1 and 2, for coding, etc.).

Motivation behind (benefit to the market) of addressing this topic:

  • Teaching of MIDI is fragmented and there is no standardized curriculum
  • We need to explain the benefits of MIDI 2.0 and how it works to music educators.
  • The MIDI Association is the central repository for information on the latest developments in MIDI.
  • In a recent survey our members identified educators as a key segment to reach out to.


Paul Lehrman from Tufts University and former MIDI Association board member drafted a proposed MIDI Curriculum. 

The MIDI Association MIDI Education Course Outline

Guidelines for a 3-semester program of courses for MIDI education and certification 


 First semester. Introduction to MIDI


I. What is MIDI? 

What can MIDI be used for?

Musical instruments, mixing and processing, live performance, education, synchronization, robotics, stage mechanics, multimedia, toys, web, personal electronics

MIDI History: Pre-MIDI (Voltage Control, Digital Control)

Original use of MIDI was to have one keyboard control several instruments, has gone way beyond that

Benefits of Digital (vs. Analog) Instruments

Control, memory, reproducibility

 II. MIDI Setups

MIDI signal flow and connectivity, live and studio

Local control, MIDI In/Out/Thru

Device-to-device, device-to-computer, inside computer

III. Composing with MIDI 

Sequencing:

Basic Operation of Hardware, Software

Tracks/Channels, Data Editing, Data Manipulation, Step Time, Quantizing, etc.

Editing

Graphic, Numerical, and Notation

Looping, Clips

Tempo Map: Time Fitting and Scaling

Bouncing MIDI tracks

IV. The MIDI Specification 

Serial data protocol, Bits and Bytes

MIDI Connections: DIN, USB, Bluetooth, Ethernet, iOS, Web MIDI

Thru Jacks, mergers and splitters, Computer interface

MIDI Commands: Command/Status Byte, Data Bytes, Program Change

Channels, Notes, Controllers, Modes, and System Messages


 Second Semester, Advanced MIDI


 V. MIDI Products

Hardware:

Instruments, modules, controllers

Software:

Softsynths, DAWs, Max/PD

 VI. MIDI files and General MIDI 

SMF, GM, GM2, GM extensions, DLS

General MIDI devices

VII: Advanced Topics 

Clocking, MTC, Tuning, SysEx, RP and NRP, MPE, Sample Dump

VIII: Other applications 

Games

Robotics

MIDI Show Control, museums, multimedia

IX: MIDI 2.0 

Expanded control and data bytes

Two-way communication

Property Exchange/CI

PROFILES

Backwards compatibility


Third semester, track A: MIDI for Music 

Using physical controllers—alternative control surfaces

Combining hardware and software synths

Synth programming

Synth control

Plug-ins control

MIDI clocks-synchronization

Looping and clips

Bouncing

Mixing


Third semester, track B: MIDI for audio production 

Control surfaces

DSP control

Mixing

MIDI-to-audio, audio-to-MIDI

Pitch-shifting, harmonizing

Synchronization-MTC


Third semester, track C: MIDI in live performance 

Alternate controllers

Mapping

Synth control

DSP control

Looping and clips

Mixing


Third semester, track D: MIDI for video/multimedia production 

Control surfaces

Synchronization-MTC

SFX, sampling

Ambience, DSP

Mixing 


Join the MIDI in Music Education Special Interest Group 

Just select MIDI in Music Education in the form below.


MIDI Association Initiatives

Please select all the MIDI Association Initiatives you are interested in.

Full Name

 
 
MIDI Association Initiatives Interests
 






 
Marketing by


Announcing the finalists in the 2023 MIDI Innovation Awards


On September 16 at 10 am Pacific, a Youtube livestream will showcase the entries of the 15 finalists of the MIDI Innovation Awards, and select the 5 category winners chosen by the jury.

Tune in to discover some of the most exciting music technology products of the moment, and inventors quizzed by an all-star jury composed of Roger Linn, Nina Richards, Bian Liunian, Pedro Eustache, Jean-Michel Jarre and Michele Darling.

The event is co-hosted by @Tantacrul and @LOOKMUMNOCOMPUTER

Just click this link to sign up for the Youtube Live event. 


Your votes selected the three finalists from each product category. 
You can click on the image to go to the full article about the product. 


MIDI Innovation Award 2023 Finalists


COMMERCIAL HARDWARE FINALISTS


INSTACHORD IC-31

InstaChord is a strummable MIDI chord instrument/controller. By assigning the Nashville Number method to each buttons, even beginners can play right away.

AE-30 AEROPHONE PRO

Roland’s world-class sounds in a high-performance wind instrument that responds to the dynamics and expression worthy of professional woodwind and brasswind players.

Exquis

The expressive MPE controller and intuitive software to produce, perform and learn music


HARDWARE PROTOTYPES AND NON-COMMERCIAL FINALISTS


Abacusynth

Abacusynth is a kinetic synthesizer inspired by an abacus. Its playful interface allows anyone to explore synthesis and timbre, regardless of their musical experience.

Hitar

An augmented guitar for percussive fingerstyle, using AI to transform the body into an expressive MIDI controller for rich multi-dimensional control of drum synthesisers.

Musimoto

MusiMoto is a SW+HW system designed to empower anyone who likes playing MIDI musical instruments to do it while walking, jogging, riding, skating or dancing.


COMMERCIAL SOFTWARE FINALISTS


Beat Scholar

Innovative MIDI sequencer that uses a “Pizza”-like circular interface to give you granular control over any beat division.

Camelot Pro

One program to rule them all: MIDI patchbay/router, setlist manager, digital mixer, software instrument and effects host, PDF music score display, multitrack audio player

Ivory 3

Breakthrough technology combines the realism of digital sampling with the expressivity of modeling. Limitless tone color featuring all new recordings of a German Steinway D.


SOFTWARE PROTOTYPES AND NON-COMMERCIAL FINALISTS


HOT LICKS

A MIDI enabled VST plugin to incorporate a multitude of audiovisual devices into a musical performance.

Music Tapestry

Music Tapestry is a new musical analysis technology that visualizes musical performances in real-time and produces a piece of art.

Netz

Discover Netz, an immersive mixed reality musical instrument and controller featuring a keyboard-like interface with expressive MPE MIDI that learns your gestures using AI.


ARTISTIC/VISUAL INSTALLATIONS FINALISTS


sononyms

sononyms: an immersive sound installation based on the Jazz Cerkno archives and local objects from Cerkno Museum.

Sound Sculpture

Sound Sculpture is an interactive musical instrument, comprised of 25 location-aware cubes. It is a physical sound and light environment that facilitates cooperative sound composition.

THE “DRANKORGEL” PROJECT

The “drankorgel” project is an artistic installation of a MIDI instrument that generates sounds by hitting bottles with spoons and by blowing air over bottles.


We will be sending out more detailed information about the MIDI Innovation Awards live show soon so stay tuned.

Your Friends at The MIDI Association 


Happy 808 Day 2023

People all over the web are celebrating 808 Day

We found a few favorites from MIDI Association members and friends we wanted to share with everyone.  

The cover image above is from Jeff Rona who worked for Roland when the 808 first came out and was the very first President of the MIDI Association.  

The YouTube video is from MIDI Association member Melodics and the photo and link at the bottom is of course from Roland and links to their Roland Cloud 808 page. 



Roland Cloud 808 Day


808 BMX Bike

To find out more about this sweet ride,  you’ll have to go over to Peter Kirn’s excellent 808 Day roundup to read about 1500 Academy’s auction for this one of kind Roland 808 inspired BMX bike.  


Microsoft Adds MIDI 2.0, Researches AI Text-to-MIDI in 2023

The MIDI Association has enjoyed an ongoing partnership with Microsoft, collaborating to ensure that MIDI software and hardware play nicely with the Windows operating system. All of the major operating systems companies are represented equally in the MIDI Association, and participate in standards development, best practices, and more to help ensure the user experience is great for everyone.

As an AI music generator enthusiast, I’ve taken a keen interest in Microsoft Research (MSR) and their machine learning music branch, where experiments about music understanding and generation have been ongoing.

It’s important to note that this Microsoft Research team is based in Asia and enjoys the freedom to experiment without being bound to the product roadmaps of other divisions of Microsoft. That’s something unique to MSR, and gives them incredible flexibility to try almost anything. This means that their MIDI generation experiments are not necessarily an indication of Microsoft’s intention to compete in that space commercially.

That being said, Microsoft has integrated work from their research team in the past, adding derived features to Office, Windows, and more, so it’s not out of the question that these AI MIDI generation efforts might some day find their way into a Windows application, or they may simply remain a fun and interesting diversion for others to experiment with and learn from.

The Microsoft AI Music research team, operating under the name Muzic, started publishing papers in 2020 and have shared over fourteen projects since then. You can find their Github repository here.

The majority of Muzic’s machine learning efforts have been based on understanding and generating MIDI music, setting them apart from text-to-music audio generation services like Google’s MusicLM, Meta’s MusicGen, and OpenAI’s Jukebox.

On May 31st, Muzic published a research paper on their first ever text-to-midi application, MuseCoco. Trained on a reported 947,659 Standard MIDI files (a file format which includes MIDI performance information) across six open source datasets, developers found that it significantly outperformed the music generation capabilities of GPT-4 (source).

It makes sense that MuseCoco would outperform GPT-4, having trained specifically on musical attributes in a large MIDI training dataset. Details of the GPT-4 prompt techniques were included on figure 4 of the MuseCoco article, shown below. The developers requested output in ABC notation, a shorthand form of musical notation for computers.

Text to MIDI prompting with GPT-4

I have published my own experiments with GPT-4 music generation, including code snippets that produce MIDI compositions and will save the MIDI files locally using JS Node with the MidiWriter library. I also shared some thoughts about AutoGPT music generation, to explore how AI agents might self-correct and expand upon the short duration of GPT-4 MIDI output.

Readers who don’t have experience with programming can still explore MIDI generation with GPT-4 through a browser DAW called WavTool. The application includes a chatbot who understands basic instructions about MIDI and can translate text commands into MIDI data within the DAW. I speak regularly with their founder Sam Watkinson, and within the next months we anticipate some big improvements.

Unlike WavTool, there is currently no user interface for MuseCoco. As is common with research projects, users clone the repository locally and then use bash commands in the terminal to generate MIDI data. This can be done either on a dedicated Linux install, or on Windows through the Windows Subsystem for Linux (WSL). There are no publicly available videos of the service in action and no repository of MIDI output to review.

You can explore a non-technical summary of the full collection of Muzic research papers to learn more about their efforts to train machine learning models on MIDI data.

Although non-musicians often associate MIDI with .mid files, MIDI is much larger than just the Standard MIDI File format. It was originally designed as a way to communicate between two synthesizers from different manufacturers, with no computer involved. Musicians tend to use MIDI extensively for controlling and synchronizing everything from synthesizers, sequencers, lighting, and even drones. It is one of the few standards which has stood the test of time.

Today, there are different toolkits and APIs, USB, Bluetooth, and Networking transports, and the new MIDI 2.0 standard which expands upon what MIDI 1.0 has evolved to do since its introduction in 1983.

MIDI 2.0 updates for Windows in 2023

While conducting research for this article, I discovered the Windows music dev blog where it just so happens that the Chair of the Executive Board of the MIDI Association, Pete Brown, shares ongoing updates about Microsoft’s MIDI and music efforts. He is a Principal Software Engineer in Windows at Microsoft and is also the lead of the MIDI 2.0-focused Windows MIDI Services project. 

I reached out to Pete directly and was able to glean the following insights.

Q: I understand Microsoft is working on MIDI updates for Windows. Can you share more information?

A: Thanks. Yes, we’re completely revamping the MIDI stack in Windows to support MIDI 2.0, but also add needed features to MIDI 1.0. It will ship with Windows, but we’ve taken a different approach this time, and it is all open source so other developers can watch the progress, submit pull requests, feature requests, and more. We’ve partnered with AMEI (the Japan equivalent of the MIDI Association) and AmeNote on the USB driver work. Our milestones and major features are all visible on our GitHub repo and the related GitHub project.

Q: What is exciting about MIDI 2.0?

A: There is a lot in MIDI 2.0 including new messages, profiles and properties, better discovery, etc., but let me zero in on one thing: MIDI 2.0 builds on the work many have done to extend MIDI for greater articulation over the past 40 years, extends it, and cleans it up, making it more easily used by applications, and with higher resolution and fidelity. Notes can have individual articulation and absolute pitch, control changes are no longer limited to 128 values (0-127), speed is no longer capped at the 1983 serial 31,250bps, and we’re no longer working with a stream of bytes, but instead with a packet format (the Universal MIDI Packet or UMP) that translates much better to other transports like network and BLE. It does all this while also making it easy for developers to migrate their MIDI 1.0 code, because the same MIDI 1.0 messages are still supported in the new UMP format.

At NAMM, the MIDI Association showcased a piano with the plugin software running in Logic under macOS. Musicians who came by and tried it out (the first public demonstration of MIDI 2.0, I should add) were amazed by how much finer the articulation was, and how enjoyable it was to play.

Q: When will this be out for customers?

A: At NAMM 2023, we (Microsoft) had a very early version of the USB MIDI 2.0 driver out on the show floor in the MIDI Association booth, demonstrating connectivity to MIDI 2.0 devices. We have hardware and software developers previewing bits today, with some official developer releases coming later this summer and fall. The first version of Windows MIDI Services for musicians will be out at the end of the year. That release will focus on the basics of MIDI 2.0. We’ll follow on with updates throughout 2024.

Q: What happens to all the MIDI 1.0 devices?

A: Microsoft, Apple, Linux (ALSA Project), and Google are all working together in the MIDI association to ensure that the adoption of MIDI 2.0 is as easy as possible for application and hardware developers, and musicians on our respective operating systems. Part of that is ensuring that MIDI 1.0 devices work seamlessly in this new MIDI 2.0 world.

On Windows, for the first release, class-compliant MIDI 1.0 devices will be visible to users of the new API and seamlessly integrated into that flow. After the first release is out and we’re satisfied with performance and stability, we’ll repoint the WinMM and WinRT MIDI 1.0 APIs (the APIs most apps use today) to the new service so they have access to the MIDI 2.0 devices in a MIDI 1.0 capacity, and also benefit from the multi-client features, virtual transports, and more. They won’t get MIDI 2.0 features like the additional resolution, but they will be up-leveled a bit, without breaking compatibility. When the MIDI Association members defined the MIDI 2.0 specification, we included rules for translating MIDI 2.0 protocol messages to and from MIDI 1.0 protocol messages, to ensure this works cleanly and preserves compatibility.

Over time, we’d expect new application development to use the new APIs to take advantage of all the new features in MIDI 2.0.

Q: How can I learn more?

A: Visit https://aka.ms/midirepo for the Windows MIDI Services GitHub repo, Discord link, GitHib project backlog, and more. You can also follow along on my MIDI and Music Developer blog at https://devblogs.microsoft.com/windows-music-dev/ . To learn more about MIDI 2.0, visit https://midi.org .

If you enjoyed this article and want to explore similar content on music production, check out AudioCipher’s reports on AI Bandmates, Sonic Branding, Sample managers and the latest AI Drum VSTs

Building a USB MIDI 2.0 Device – Part 1

By Andrew Mee in collaboration with the OS API Working Group

 

USB MIDI 2.0 was released by the USB-IF in June 2020, with Apple adding support within CoreMIDI in October 2021 and Google added support in Android in August 2022. At the time of writing, Microsoft has announced upcoming support for MIDI 2.0 and now on a public Github, and also patches have been submitted by ALSA for inclusion in Linux Kernel 6.5. An update to the MIDI 2.0 UMP specification was approved in the first half of 2023.
For a more complete timeline see https://www.midi.org/midi-articles/detailed-timeline-of-midi-2-0-developments-since-january-2020

This technical guide to building a USB MIDI 2.0 device is the first in a series of articles targeted specifically to device developers.
For musicians, please see this article: https://www.midi.org/midi-articles/what-musicians-and-artists-need-to-know-about-midi-2-0

This series (based on the work of the OS API Working Group of the MIDI Association) focuses on configuring the USB descriptors to provide the best experience for your users. It shows you how to handle Group Terminal Blocks and Function Blocks, Multiple UMP Endpoints and compatibility with USB Hosts that can only handle USB MIDI 1.0, as well MIDI 1.0 Applications.

This guide assumes that the reader is familiar with the following specifications:

  • Universal MIDI Packet (UMP) Format and MIDI 2.0 Protocol v1.1
  • MIDI Capability Inquiry (MIDI-CI) v1.2
  • Universal Serial Bus Device Class Definition for MIDI Devices v2.0 (USB MIDI 2.0)

 


 

Planning your MIDI 2.0 Device

 

In MIDI 1.0 most Devices present an IN port and an OUT port and that is all that is required.
In MIDI 2.0 there are several factors to consider:

  • What are the details of your Device?
    This includes the product name and other similar details.
  • How many functions does your Device have?
    Initially think of functions as destinations and/or sources in your Device. For example a simple single channel mono synthesizer has a tone generator – this is one function. However this hardware Device may also have external MIDI IN/OUT Din ports – this could be classed as more functions. A Workstation may have many more functions.
    Note: Ultimately, these functions are represented by Function Blocks, which should drive your Group Terminal Block design. But for purposes of this article, we’ll cover only the USB descriptors, and the Group Terminal Blocks
  • How many channels are needed for each function?
    With the ability to utilize more than 16 Channels a multitimbral tone generator may have 32 Channels (or indeed up to 256 channels!)
  • Do you want/need the user to access all 256 channels or just a subset?
    For example maybe the tone generator can be accessed on any of the 256 Channels
  • How do you want these functions accessed when using MIDI 1.0?
    This is explained in greater detail below.
  • What MIDI 2.0 features are used for this function?
    MIDI-CI, MIDI 2.0 Protocol, JR Timestamps etc

 


 

Design of a simple Desktop Monosynth

 

Let’s imagine we have a simple single channel desktop monosynth. We want to use MIDI 2.0 Protocol where we can because the parameters (e.g. filter cutoff frequency) benefit from having more than 128 steps. While the MIDI 2.0 Protocol boasts a massive improvement in resolution and capabilities and allows us to future-proof the product, we also need to have MIDI 1.0 compatibility for both older OS’s and MIDI 1.0 Applications.

 

 

 

 

First, we start gathering the details of the synth. These values will be repeated into several different fields. They have been color-coded so you can easily refer to the source of information.

 

Detail Value String Rules
Manufacturer Name “ACME Enterprises” UTF16, Max Length: 254 bytes
Product Name “ACMESynth” UTF-8, Max Length: 98 bytes
Product Instance Id “ABCD12345”

The Product Instance Id of a device is any
unique identifier the Device has. This may be
Microcontroller Id or a built in MAC address.
Please read Pete Brown’s excellent article on why this is critical.

ASCII, Max Length: 42 bytes

don’t include characters that are:

Less than or equal to 0x20

Greater than 0x7F

Equal to 0x2C (‘,’)

Protocol MIDI 2.0 Protocol (with a fallback to MIDI 1.0 Protocol)
Function 1
Function 1 Name “Monosynth” UTF-8, Max Length: 98 bytes
Function 1 Channels Needed 1 Channel at a time used bidirectionally

 


 

String Values

 

 The string values in this table will be used in USB descriptors, UMP messages, and MIDI-CI messages. Each of these systems have limitations that should be adhered to. The table above provides a set of rules that best suits all strings used in a new device.

 

  • USB String Descriptors use UNICODE UTF16LE encodings, not NULL-terminated up to 254 characters
  • UMP Endpoint Name Notification and Function Block Name Notification Messages are UTF-8 up to 98 characters
  • UMP Product Instance Id Notification Message is ASCII up to 42 characters.

It is recommended that Product Instance Id is used as the USB iSerial value. For compatibility with Windows it is suggested iSerial numbers don’t contain characters that are:

  • Less than or equal to 0x20 (‘ ‘)
  • Greater than 0x7F
  • Equal to 0x2C (‘,’)

 


 

USB Descriptors

 

In USB MIDI 1.0, devices can present a USB IN Data Endpoint and/or a USB OUT Data Endpoint with up to 16 virtual MIDI cables each. Note that USB IN and USB OUT refer to data direction from the point of view of the USB Host. Each virtual MIDI cable can be considered equivalent to a MIDI DIN jack with streaming MIDI 1.0 for up to 16 channels each. In USB MIDI 2.0, the device can present a single USB IN Data Endpoint and/or a single USB OUT Data Endpoint that represents a single Universal MIDI Packet (UMP) data stream. It is strongly recommended that an IN/OUT Data Endpoint pair is presented to create a bi-directional UMP Endpoint to fully take advantage of MIDI 2.0.

 

At this point we start building the USB Descriptors. Developers should ensure that the following fields are filled out with the information above.

 

When defining the USB descriptors we can see that this Device only needs to set-up a single Interface.

 

Note some USB details in this document use an id reference for a separate string descriptor. The strings are shown for brevity. If the value is omitted, the id should be set to 0, not to an entry with a blank string.

 

Detail Product Detail Value Id of String Descriptor Referenced Value
iManufacturer Manufacturer Name “ACME Enterprises”
iProduct Product Name “ACMESynth”
iSerialNumber Product Instance Id “ABCD12345”
iInterface Model Name* “ACMESynth”

 

*More complicated setups with multiple interfaces (and multiple UMP endpoints) will be discussed in a followup article. For a simple Device the iInterface and the iProduct can be the same.

 

 

 

 


 

MIDI 1.0 Class Specific Descriptors (on Alternate Setting 0)

 

A USB MIDI 2.0 Device should include a set of USB MIDI 1.0 Class Descriptors so that when it is plugged into a Host which does not understand MIDI 2.0, it can operate as a MIDI 1.0 Device.

When declaring MIDI 1.0 Class Specific Descriptors, you should provide a text string name for all Embedded MIDI Jacks.

 

Detail Product Detail Value Id of String Descriptor Referenced Value
iJack Function 1 Name “Monosynth”

 

Most Host MIDI 1.0 Class drivers do not collect information about the topology inside the MIDI Function, such as External MIDI Jacks or Elements.

 


 

MIDI 2.0 Descriptors (on Alternate Setting 1)

 

For the best compatibility on OS’s, each UMP Endpoint is represented by a single Interface. The Interface has an In and an Out USB Endpoint that represents a bidirectional UMP Endpoint.

Devices expose their functions and topology using Function Blocks regardless of transport. USB MIDI 2.0 has the additional requirement of Group Terminal Blocks which are declared in the Device descriptors and designed in consideration of the device’s Function Blocks.

Each USB Endpoint declares the Group Terminal Block Id’s used. The USB Device has a list of Group Terminal Block descriptors that match these Id’s.

In our example, the Monosynth function only uses one channel, so we only need to declare the use of one UMP Group. While there are different ways of declaring Group Terminal Blocks we will look at just one way first and revisit with different configurations with the pros and cons of each at another time.

Option 1: Declare a Single Group Terminal Block on Group 1 with a length of 1 Group

For simple Devices like our Monosynth that only connect over USB this may be the most straightforward way of connecting to a computer and provides the best backwards compatibility to MIDI 1.0 Applications.

The Group Terminal Block should have the following settings:

 

Detail Value String Rules
bGrpTrmBlkID Block Id 1
bGrpTrmBlkType Block Type 0x00 – bidirectional
nGroupTrm Starting Group 0x00 – Group 1
nNumGroupTrm Number of Groups Spanned 1
iBlockItem Function 1 Name Id of String Descriptor Referenced Value – “Monosynth”
bMIDIProtocol Block Protocol* 0x11 (MIDI 2.0 Protocol)

 

 USB Endpoints under the Interface should have the following values:

 

Detail Value String Rules
bNumGrpTrmBlock Number of GTB’s 1
baAssoGrpTrmBlkID Block Id 1

 

With the descriptors now defined, let’s observe the interaction with an OS that supports MIDI 2.0.

While MIDI 2.0 Protocol is declared in the Monosynth Group Terminal Block, a host Application may send MIDI 1.0 Channel Voice Message either intentionally or accidentally. In UMP 1.1 Stream Configuration messages may also be used to switch Protocols. To ensure the best compatibility with incoming messages a MIDI 2.0 Device supporting MIDI 2.0 Protocol should also handle and process MIDI 1.0 Channel Voice messages. We will discuss handling this in a follow up article.

 


 

OS’s That Support MIDI 2.0

 

Accessing MIDI 2.0 Devices in Software

 

MIDI 2.0 applications should, where possible, connect to the connection labelled “MIDI 2.0” (as seen below). MIDI 1.0 applications are generally only able to connect to the “Monosynth” connection and talk using MIDI 1.0 Protocol. The OS converts these MIDI 1.0 byte stream messages to UMP format between the Device and the application.

 


 

MAC OSX 14+

 

 

 

 

In Mac OSX 14+ (developer release) this looks like the following:

 

 

 

 

 

 

 

Hint: More detailed information can be seen in Mac OSX MIDI Studio by selecting List View. 

 

 

 

 

 

 

Note: OSX has supported USB MIDI 2.0 since OSX 11. Prior to OSX 14 (developer release) only the “Monosynth” entity is shown.

 


 

Linux (6.5+)

 

In Linux (upcoming Kernel 6.5, ALSA 1.2.x+) this shows up as:

 

 

 

 


 

Android 13+

 

Android 13+ currently connects to the USB MIDI Interface and can use either the USB MIDI 1.0 function on Alternate Setting #0 or use the USB MIDI 2.0 function on Alternate Setting #1 on a per application basis. When apps call midiManager.getDevicesForTransport( MidiManager.TRANSPORT_UNIVERSAL_MIDI_PACKETS), they see the USB MIDI 2.0 device as a MIDI 2.0 device. If they call midiManager.getDevicesForTransport( MidiManager.TRANSPORT_MIDI_BYTE_STREAM), they see the device as a MIDI 1.0 device. A device can be opened as only one of the two modes at once.

 

See https://developer.android.com/reference/android/media/midi/package-summary for more information. https://github.com/android/midi-samples contains some sample applications developers can test with.

 


 

OS’s That Don’t (Currently) Support MIDI 2.0

 

In OS’s that don’t yet support MIDI 2.0, the USB MIDI 1.0 function may be loaded to expose MIDI 1.0 Ports as declared in the MIDI 1.0 Class Specific Descriptors (on Alternate Setting 0). Currently in Windows this looks like:

 

 

 

 

While in current versions of Linux this looks like:

 

 

 

 


 

Where to next…?

 

These USB settings form the beginnings of a USB MIDI 2.0 Device.
In the next part of this series we look at recommended UMP Endpoint messages and how Function Blocks interact with Group Terminal Blocks to extend the usability of MIDI 2.0. We will look at other options for having more functions in your Device and how best to support them.

 


 

The MIDI@40 Exhibit at NAMM

The Museum of Making Music in Carlsbad is featuring a special exhibit dedicated to MIDI

The MIDI Association, Dr. Jonathan Piper and Moldover worked together to create a special exhibition to celebrate the 40th anniversary of MIDI. There were many people who contribute to this amazing project. 


MIDI, or Musical Instrument Digital Interface, lets machines talk about music. In the same way that printed sheet music is a set of instructions telling a musician what to play—this note for this long and this loud, then that note, and so on—MIDI is a set of instructions letting machines understand what we want them to do and how to do it.

At its most basic, MIDI lets a controller—a device that a musician interacts with—send instructions to a synthesizer—a device that makes sound using electricity. Controllers can look like piano keyboards, but they can also be digital drum sets, electronic wind instruments, guitars, computer or smartphone apps, or nearly anything else that can send an electronic signal.

What’s more, synthesizers aren’t the only things that can get MIDI instructions. Computers can get and store instructions for editing or playback; recording devices can get instructions that keep them synchronized; lighting equipment, cameras, fountains, pyrotechnics, and more can get instructions telling them what to do and when.

And while its first instructions were sent over a specialized cable, MIDI now also travels via USB, Bluetooth, Wi-Fi, and the internet to allow musicians and devices to communicate almost anywhere across the globe.

More than anything else, MIDI has enabled people to create new music, art, and experiences using new and traditional instruments and devices.


The exhibit focused on the themes of artistry, inclusivity and connectivity


The MIDI Timeline


One of the most popular parts of the MIDI@40 exhibit is a specially designed JamBox by Moldover. This is an installation with a number of MIDI controllers that are connected to a computer running Ableton and are programmed so that no matter what controller you hit and how you 



Video tour of the MIDI@40 Exhibit


Celebrating Innovation: Voting Opens for MIDI Innovation Awards 2023

We are excited to announce that voting for the MIDI Innovation Awards 2023 is officially open. In the tradition of our past two successful years, we continue to celebrate innovation, creativity, and the fantastic array of talent in our MIDI community. As MIDI marks its 40th birthday this year, we’re thrilled to see how far we’ve come and anticipate the future with MIDI 2.0, which is set to inspire another revolution in music.

This year, you can discover and cast your votes for the most innovative MIDI-based projects across five categories until July 21st. The categories are:

Commercial Hardware Products

Commercial Software Products

Prototypes and non-commercial hardware products

Prototypes and non-commercial software products

Artistic/Visual Project or Installation

The MIDI Innovation Awards 2023, a joint effort by Music Hackspace, The MIDI Association, and NAMM, showcases over 70 innovative entries ranging from MIDI controllers to art installation. The three entries with the most votes will be shortlisted and presented to our stellar jury who will select each category winner.

Discover all the entries of this year and cast your vote now!

We’re proud to announce new partnerships for 2023 with Sound On Sound, the world’s leading music technology magazine, and Music China, who will provide exhibition space to our winners at their Autumn 2023 trade fair in Shanghai. Our winners also receive significant support from The MIDI Association and Music Hackspace for the development of MIDI 2.0 prototypes, coverage in Sound On Sound, and an opportunity to exhibit at the 2023 NAMM Show.

The MIDI Innovation Awards entries will be evaluated by a distinguished jury representing various facets of the music industry. The esteemed judges include Jean-Michel Jarre, Nina Richards, Roger Linn, Michele Darling, Bian Liunian, and Pedro Eustache. They’ll be assessing entries based on innovation, inspiring and novel qualities, interoperability, and practical / commercial viability.

Mark these key dates in your calendar:

July 21st: Voting closes, jury deliberation starts

August 16th: Finalists announced

September 16th: Live show online – winners revealed

October: Finalists are invited to participate in the Sound On Sound SynthFest UK and Music China, including the User Choice Awards competition

Vote for your favorites now, and help us champion the most innovative MIDI designs of 2023!

For more details, visit the MIDI Innovation Awards page.

Together, let’s keep the music playing and the innovations flowing! 


Turning MIDI Melodies Into Full Songs with Meta’s MusicGen

The popularity of generative AI software has reached an all time high this year, with music lagging behind other mediums like image and text. Nevertheless, two applications dropped in May and June 2023 that marked a major improvement in the technology. It probably comes as no surprise that the companies behind these apps are Google and Facebook-Meta.

One of Google’s research teams published a paper in early January 2023, describing a generative AI music app called MusicLM. The paper detailed a product that could turn text prompts into songs. But perhaps more impressively, it could also take in a melody and incorporate that tune into its final output. Some demos in the paper featured humming and whistling, combined with written descriptions of attributes like genre and instrument, to output a song with that tune, in that style.

When Google launched their MusicLM beta app in May 2023, it included the text prompt feature but lacked the option to upload a melodic condition. This was a bit disappointing to those of us who had been eagerly awaiting the experience of turning our musical ideas into the genre of our choice.

Fortunately, just one month later, Meta has released their own music generator called MusicGen. As if responding to Google and one-upping them, Meta included the melodic audio input feature that Google omitted from their beta app.

In this article I’ll share a quick overview of how MIDI generation fits into the picture, along with tips about how to get started with your own experiments. 

Current limitations in AI MIDI generation

To date, even the most high profile AI MIDI melody generators have been underwhelming. OpenAI decommissioned their MIDI generation app MuseNet in December 2022, right after the launch of ChatGPT. Google offers a DAW plugin suite called Magenta Studio that includes MIDI generation, but it simply doesn’t deliver the quality that any of us would have hoped for.

Experimentally minded folks might have some fun using ChatGPT music prompts to generate MIDI melodies. WavTool is a browser app that supports the ability to do this within a DAW, but it takes a great deal of trial and error to create a good melody. In many cases, you could have composed something yourself in a shorter period of time. This comes down to the fact that large language models are not trained on music composition, despite having a solid grasp of music theory concepts.

AudioCipher’s text-to-MIDI generation VST is another option you may have already explored. It lets you control key signature, chord extensions, and rhythm automation. However, the plugin does not use artificial intelligence. Users encode words and phrases into the MIDI tracks as a source of creative inspiration. The algorithm draws from a classical tradition practiced by both spies and composers, called musical cryptography.

Suffice to say, each of these options has pushed the game forward, but none of them have perfected the MIDI song generation experience. Instead of waiting around for AI MIDI generators to get better, I propose using Meta’s MusicGen application in combination with an audio-to-midi converter. We’ll get into that next. 

Turning your MIDI melodies into full songs

To get started, create a MIDI melody in your DAW and export it as an audio file. It’s best to use a sine wave or a clean instrument without any effects. Once the audio file is ready, upload it to MusicGen and include a text prompt that describes the type of music you want to generate.

I’ve created a video demo (shown above) with AudioCipher’s text-to-MIDI melody generator and MusicGen. We created a short MIDI track, exported it as a wav file and then fed it into the Melody Condition container in Hugging Face. From there, we were able to use text prompts to turn the same tune into 15 different genres of music. 

To learn more, see this article on how to use MusicGen for music production, including suggestions on the best prompts to use with the app. I’ve also included an important tip for managing your Hugging Face account settings, to avoid accidentally racking up a large bill! 

Convert MusicGen audio back into MIDI

Now that you’ve seen how MusicGen works and may have even created an audio file of your own, the last step is to pass that file back through a polyphonic audio-to-midi converter like Samplab 2, Basic Pitch, or Melodyne.

A word of advice; MusicGen produces a lot of noise, so if you have noise reduction software, I recommend using that before passing it through a MIDI converter. Noise tends to be misinterpreted as tonal content, so cleaning it up will save you time later.

Here are the three best audio-to-midi converters that I’ve found:

Samplab 2 is my favorite option for audio-to-midi because it detects and separates instrument layers before transposing each one into MIDI. MusicGen tends to add drum layers to tracks even when you ask it not to. Samplab will separate those drums out, so you can isolate tonal instruments like piano, guitar and bass. The app is available as a DAW plugin and standalone app, with drag-to-midi capabilities.

Basic Pitch is a free alternative to Samplab that was built by Spotify and runs in your browser. It mashes everything together in a single piano roll, so I would only recommend using it for single-instrument audio files. If the track is too complex, Basic Pitch will omit a large part of the music, while simultaneously adding excessive rhythmic articulations due to noise and effect layers.

Melodyne 5 is a high quality application that supports single-instrument polyphonic MIDI conversion only. It won’t separate instruments into their own tracks, but it handles solo piano and guitar very well. You get what you pay for and to be blunt, Melodyne is expensive. So if you already have Melodyne, go ahead and try it out with this workflow. Otherwise Samplab is probably your best bet.

There you have it. Once you’ve converted the MusicGen audio file into MIDI, you can pull it down to your DAW and clean things up further in the piano roll. You’ll have an expanded arrangement based on the initial MIDI idea. But now you can add your own virtual instruments and sound design to tighten up the quality.

This might seem like a lot of information, but the whole process takes about 2 minutes, from creating an audio file in MusicGen to passing it through an audio-to-MIDI converter. You may need to spend more time fine tuning your text prompt to get the sound that you’re after. MIDI clean up in the DAW will also require a little work. But hey, it is what it is. 

I hope this primer has given you some food for thought and an entry point to deepening your AI music discovery process. These workflows might become obsolete in the coming year as the technology continues to improve. For now, this is one of the best methods I’ve found for developing a MIDI melody and turning it into a full song with artificial intelligence. Visit our site to find this complete guide to AI music apps in 2023.

Detailed timeline of MIDI 2.0 developments since January, 2020


The core specifications for MIDI 2.0 were adopted by the AMEI and The MIDI Association in January of 2020. Since that time the MIDI Association and its members have been developing tools and prototyping the first MIDI 2.0 products. As a result of our prototyping, we have improved and enhanced the specifications. 

This article is simply a list of the steps that have led up to the release of a major update to the core MIDI 2.0 specifications in June 2023. 



...

02/20/2020 
The MMA adopts 8 new MIDI 2.0 specifications –  

The MIDI Manufacturers Association adopted 5 core MIDI 2.0 specifications on February 20, 2020.

MIDI 2.0 Specification Overview This document defines the specific collection of MMA/AMEI specifications that collectively comprise the core MIDI 2.



...

MIDI 2.0 Progress Continues with Updated USB Specification –  

As computers have become central components in many MIDI systems, USB has become the most widely used protocol for transporting MIDI data. With the introduction of MIDI 2.0, the USB Implementers Forum’s USB MIDI 2.0 working group, headed by members o



...

10/25/2021
MIDI Messages | Apple Developer Documentation

Apple releases the first version of their operating system that supports MIDI 2.0.



...

06/01/2022
The MIDI Association Announces MIDI 2.0 Over A2B™ –  

Los Angeles, CA – June 1, 2022.The MIDI Association announced today the addition of MIDI 2.0 capabilities to the Automotive Audio Bus (A2B®) from Analog Devices, Inc. The technology was showcased at the MIDI Association booth #10300 at the NAMM show




...

08/17/2022
The MIDI Association Announces MIDI 2.0 Development Tools –  

MIDI Association announces global initiative by over 50 MIDI Association companies to prototype MIDI 2.0. The MIDI Association has released details of the ongoing, industry-wide initiative by over 50 MIDI Association companies to deve



...

10/01/ 2022
AMEI to Fund Open Source MIDI 2.0 Driver for Windows –  

November 1, 2022 – The Association of Musical Electronics Industries (AMEI), the organization that oversees the MIDI specification in Japan, has committed to funding the development of an open-source USB MIDI 2.0 Host Driver for Windows Operating Sys



...

11/16/2022
The MIDI Association at ADC 2022 –  

Apple, Google and Microsoft present Implementations of MIDI 2.0 at Audio Developers Conference 2022.



MIDI is about collaboration, not competition

All kinds of companies, all kinds of devices One of the things that has always made MIDI unique in the world of standards is that no one owns MIDI and the MIDI Associations (AMEI in Japan and The MIDI Association in the rest of the world) don’t sell anything.  We (AMEI and The MIDI Association) get companies to volunteer their s…


https://www.midi.org/midi-articles/midi-is-about-collaboration-not-competition




New Windows MIDI services Spring 2023 update

Check out Pete Brown’s post on the Microsoft Dev blog for important updates on MIDI 2.0  Pete is not just the designated representative to the MIDI Association for Microsoft, he is also the current chair of our Executive Board and an incredible evangelist for MIDI and particularly for MIDI 2.0.  Here are some of the topics …


https://www.midi.org/midi-articles/new-windows-midi-services-spring-2023-update



...

Details about MIDI 2.0, MIDI-CI, Profiles and Property Exchange (Updated June, 2023) –  

This article is for companies looking to develop MIDI 2.0 products, both software developers and hardware manufacturers. If you are a MIDI user looking for the benefits of MIDI 2.0, go to this article, which is a more general overview of MIDI 2.0 fea



What Musicians & Artists need to know about MIDI 2.0

This article is to explain the benefits of MIDI 2.0 to people who use MIDI.  If you are a MIDI developer looking for the technical details about MIDI 2.0, go to this article updated to reflect the major updates published to the core MIDI 2.0 specs in June 2023.  MIDI 2.0 Overview Back in 1983, musical instrument companies that c…


https://www.midi.org/midi-articles/what-musicians-and-artists-need-to-know-about-midi-2-0


What Musicians & Artists need to know about MIDI 2.0


This article is to explain the benefits of MIDI 2.0 to people who use MIDI.

If you are a MIDI developer looking for the technical details about MIDI 2.0, go to this article updated to reflect the major updates published to the core MIDI 2.0 specs in June 2023. 

The following movie explains the basics of MIDI 2.0 in simple language.  



MIDI 2.0 Overview

Music is the universal language of human beings and MIDI is the universal digital language of music

Back in 1983, musical instrument companies that competed fiercely against one another nonetheless banded together to create a visionary specification—MIDI 1.0, the first universal Musical Instrument Digital Interface.

Nearly four decades on, it’s clear that MIDI was crafted so well that it has remained viable and relevant. Its ability to join computers, music, and the arts has become an essential part of live performance, recording, smartphones, and even stage lighting.

Now, MIDI 2.0 takes the specification even further, while retaining backward compatibility with the MIDI 1.0 gear and software already in use. MIDI 2.0 is the biggest advance in music technology in 4 decades. It offers many new features and improvements over MIDI 1.0, such as higher resolution, bidirectional communication, dynamic configuration, and enhanced expressiveness. 


MIDI 2.0 Means Two-way MIDI Conversations

MIDI 1.0 messages went in one direction: from a transmitter to a receiver. MIDI 2.0 is bi-directional and changes MIDI from a monologue to a dialog. With the new MIDI-CI (Capability Inquiry) messages and UMP EndPoint Device Discovery Messages, MIDI 2.0 devices can talk to each other, and auto-configure themselves to work together.

They can also exchange information on functionality, which is key to backward compatibility—MIDI 2.0 gear can find out if a device doesn’t support MIDI 2.0, and then simply communicate using MIDI 1.0. 


MIDI 2.0 Specs are mostly for MIDI developers, not MIDI users

If you are a MIDI user trying to read and make sense of many of the new MIDI 2.0 specs, MIDI 2.0 may seem really complicated. 

Yes, it actually is more complicated because we have given hardware and software MIDI developers and operating system companies the ability to create bi-directional MIDI communications between devices and products. 

MIDI 2.0 is much more like an API (application programming interface, a set of functions and procedures allowing the creation of applications that access the features or data of an operating system, application, or other service) than a simple one directional set of data messages like MIDI 1.0. 

Just connect your MIDI gear exactly like you always have and then the operating systems, DAWs and MIDI applications take over and try to auto-configure themselves using MIDI 2.0. 

If they can’t then they will work exactly like they do currently with MIDI 1.0. 

If they do have mutual  MIDI 2.0 features, then these auto-configuration mechanisms will work and set up your MIDI devices for you. 


MIDI 2.0 works harder so you don’t have to. 

Just Use MIDI

As you can see the only step that MIDI users really have to think about is Step 7 -Use MIDI

MIDI 2.0 expands MIDI to 256 Channels in 16 Groups so you will start to see applications and products that display Groups, but these are not so different than the 16 Ports in USB MIDI 1.0.

We have tried very hard to make it simple for MIDI users, but as any good developer will tell you – making it easy for users often makes more work for developers. 


MIDI-CI Profile Configuration

At Music China 2023, there were a number of public presentations of recent MIDI specifications that the MIDI Association has been working on.  

Joe Shang from Medeli who is on the MIDI Association Technical Standards board put it very well at the International MIDI Forum at Music China. 

He said that with the recent updates published in June 2023, MIDI 2.0 had a strong skeleton, but now we need to put muscles on the bones. He also said that Profiles are the muscles we need to add. 

He is right. This will be “The Year Of Profiles” for The MIDI Association. 

We have now adopted 7 Profiles. 

  • MIDI-CI Profile for General MIDI 2 (GM2 Function Block Profile)
  • MIDI-CI Profile for for General MIDI 2 Single Channel (GM2 Melody Channel)
  • MIDI-CI Profile for Drawbar Organ Single Channel
  • MIDI-CI Profile for Rotary Speaker Single Channel
  • MIDI-CI Profile for MPE (Multi Channel)
  • MIDI-CI Profile for Orchestral Articulation Single Channel

We also have completed the basic design of three more Profiles.

  • MIDI-CI Profile for Orchestral Articulation Single Channel
  • MIDI-CI Profile for Piano Single Channel
  • MIDI-CI Profile for Camera Control Single Channel

At Music China and at the meeting we had at the same time at Microsoft office in Redmond, MIDI Association and AMEI members were talking about the UDP Network transport specification that we are working on and the need to Profiles for all sorts of Effects ( Chorus, Reverb, Phaser, Distortion, etc.), Electronic Drums, Wind Controllers and DAW control. 

The MIDI 2.0 overview defined a defined sets of rules for how a MIDI device sends or responds to a specific set of MIDI messages to achieve a specific purpose or suit a specific application.

Advanced MIDI users might be familiar with manually “mapping” all the controllers from one device to another device to make them talk to each other. Most MIDI users are familiar with MIDI Learn.

If 2 devices agree to use a common Profile, MIDI-CI Profile Configuration can auto-configure the mappings. Two devices learn what their common capabilities are and then can auto-configure themselves to respond correctly to a whole set of MIDI messages.

MIDI gear can now have Profiles that can dynamically configure a device for a particular use case. If a control surface queries a device with a “mixer” Profile, then the controls will map to faders, panpots, and other mixer parameters. But with a “drawbar organ” Profile, that same control surface can map its controls automatically to virtual drawbars and other keyboard parameters—or map to dimmers if the profile is a lighting controller. This saves setup time, improves workflow, and eliminates tedious manual programming.

Actually General MIDI was an example of what a Profile could do. 

GM was a defined set of responses to set of MIDI messages. But GM was done before the advent of the bi-directional communication enabled by MIDI-CI.  

So in the MIDI 1.0 world,  you sent out a GM On message, but you never knew if the device on the other side could actually respond to the message.  There was no dialog to establish a connection and negotiate capabilities. 

But bi-directional commmunication allows for much better negotiation of capabilities (MIDI -CI stands for Capabilities Inquiry after all).

One of the important things about Profiles is that they can negotiate a set of features like the number of Channels a Profile wants to use. Some Profiles like the Piano Profile are Single Channel Profiles and get turned on and used on any single channel you want. 

Let’s use the MPE Profile as an example.   MPE works great,  but it has no bi-directional communication for negotiation. 

With MIDI 2.0 using a mechanism called the Profile Details Inquiry message, two products can agree that they want to be in MPE Mode, agree on the number of channels that both devices can support, the number of dimensions of control that both devices support (Pitch Bend, Channel Pressure and a third dimension of control) and even if both devices support high resolution bi-polar controllers. Bi-directional negotiation just makes things work better automatically. 

Let’s consider MIDI pianos. Pianos have a lot of characteristics in common and we can control those characteristics by a common set of MIDI messages. MIDI messages used by all pianos include Note On/Off and Sustain Pedal.

But when we brought all the companies that made different kinds of piano products together (digital piano makers like Kawai, Korg and Roland,  companies like Yamaha and Steinway that make MIDI controlled acoustic pianos and softsynth companies like Synthogy that makes Ivory), we realized that each company had different velocity and sustain pedal response curves.  

We decided that if we all agreed on a Piano Profile with an industry standard velocity and pedal curve, it would greatly enhance interoperability. 

Orchestral Articulation is another great example.  There are plenty of great orchestral libraries, but each company uses different MIDI messages to switch articulations.  Some companies use notes on the bottom of the keyboard and some use CC messages.  So we came up with way to put the actual articulation messages right into the expanded fields in the MIDI 2.0 Note On message. 

The following video has a demonstration of how Profile Configuration works.



The MIDI Association adopted the first Profile in 2022, the Default Control Change Mapping Profile.

Many MIDI devices are very flexible in configuration to allow a wide variety of interaction between devices in various applications. However, when 2 devices are configured differently, there can be a mismatch that reduces interoperability.

This Default Control Change Mapping Profile defines how devices can be set to a default state, aligned with core definitions of MIDI 1.0 and MIDI 2.0. In particular, devices with this Profile enabled have the assignment of Control Change message destinations/functions set to common, default definitions.

Because there were less than 128 controllers in MIDI 1.0, even the most commonly used could be reassigned to other functions.

Turning on this Profile sets commonly used controllers such as Volume (CC7), Pan (CC-10) , Sustain (CC64), Cutoff (CC 74), Attack (CC73), Decay (CC75), Release (CC72), Reverb Depth (CC91) to their intended assignment. 

The video above included a very early prototype of the Drawbar Organ Profile and Rotary Speaker Profile.

We have just finished videos for Music China. Here are short videos for:


MIDI-CI Property Exchange

Property Exchange is a set of System Exclusive messages that devices can use discover, get, and set many properties of MIDI devices. The properties that can be exchanged include device configuration settings, a list of patches with names and other meta data, a list of controllers and their destinations, and much more.

Property Exchange can allow for devices to auto map controllers, choose programs by name, change state and also provide visual editors to DAW’s without any prior knowledge of the device or specially crafted software. This means that Devices could work on Windows, Mac, Linux, IOS and Web Browsers and may provide tighter integrations with DAW’s and hardware controllers.

Property Exchange uses JSON inside of the System Exclusive messages. JSON (JavaScript Object Notation) is a human readable format for exchanging data sets. The use of JSON expands MIDI with a whole new area of potential capabilities.



The MIDI Association has completed and published the following Property Exchange Resources.

  • Property_Exchange_Foundational_Resources
  • Property_Exchange_Mode_Resources
  • Property_Exchange_ProgramList_Resource
  • Property_Exchange_Channel_Resources
  • Property_Exchange_LocalOn_Resource
  • Property_Exchange_MaxSysex8Streams_Resource
  • Property_Exchange_Get_and_Set_Device_State
  • Property_Exchange_StateList
  • Property_Exchange_ExternalSync_Resource
  • Property_Exchange_Controller_Resources

One of the most interesting of these PE specifications is Get and Set Device State which allows for an Initiator to send or receive Device State, or in other words, to capture a snapshot which might be sent back to the Device at a later time. 

The primary goal of this application of Property Exchange is to GET the current memory of a MIDI Device. This allows a Digital Audio Workstation (DAW) or other Initiator to store the State of a Responder Device between closing and opening of a project. Before a DAW closes a project, it performs the GET inquiry and the target Device sends a REPLY with all data necessary to restore the current State at a later time. When the DAW reopens a project, the target Device can be restored to its prior State by sending an Inquiry: Set Property Data Message.

Data included in each State is decided by the manufacturer but typically might include the following properties (not an exhaustive list):

  • Current Program
  • All Program Parameters
  • Mode: Single Patch, Multi, etc.
  • Current Active MIDI Channel(s)
  • Controller Mappings
  • Samples and other binary data
  • Effects
  • Output Assignments

Essentially this will allow hardware devices to have the same amount of recallability as soft synths when using a DAW. 

There are a number of MIDI Association companies who are actively working on implementing this MIDI 2.0 Property Exchange Resource.


MIDI-CI Process Inquiry

Version 1.2 of MIDI-CI introduces a new category of MIDI-CI, Process Inquiry, which allows one device to discover the current values of supported MIDI Messages in another device including: System Messages, Channel Controller Messages and Note Data Messages

Here some use cases:

  • Query the current values of parameters which are settable by MIDI Controller messages.
  • Query to find out which Program is currently active
  • Query to find out the current song position of a sequence.

For Those Who Want To Go Deeper

 In the previous version of this article, we provide some more technical details and we will retin them here for those who want to know more, but if you are satified with knowing what MIDI 2.0 can do for you, you can stop reading here. 

MIDI Capability Inquiry (MIDI-CI) and UMP Discovery

To protect backwards compatibility in a MIDI environment with expanded features, devices need to confirm the capabilities of other connected devices. When 2 devices are connected to each other, they confirm each other’s capabilities before using expanded features. If both devices share support for the same expanded MIDI features they can agree to use those expanded MIDI features. 

The additional capabilities that MIDI 2.0 brings to devices are enabled by MIDI-CI and by new UMP Device Discovery mechanisms. 

New MIDI products that support MIDI-CI and UMP Discovery can be configured by devices communicating directly themselves.  Users won’t have to spend as much time configuring the way products work together.

Both MIDI-CI and UMP Discovery share certain common features: 

  • They separate older MIDI products from newer products with new capabilities and provides a mechanism for two MIDI devices to understand which new capabilities are supported.
  • They assume and require bidirectional communication. Once a bi-directional connection is established between devices, query and response messages define what capabilities each device has then negotiate or auto-configure to use those features that are common between the devices. 

MIDI DATA FORMATS AND ADDRESSING


MIDI 1.0 BYTE STREAM DATA FORMAT 

MIDI 1.0 originally defined a byte stream data format and a dedicated 5 pin DIN cable as the transport. When computers became part of the MIDI environment, various other transports were needed to carry the byte stream, including software connections between applications. What remained common at the heart of MIDI 1.0 was the byte stream data format.

The MIDI 1.0 Data Format defines the byte stream as a Status Byte followed by data bytes. Status bytes have the first bit set high. The number of data bytes is determined by the Status. 





Addressing in MIDI 1.0 DATA FORMAT

The original MIDI 1.0 design had 16 channels. Back then synthesizers were analog synths with limited polyphony (4 to 6 Voices) that were only just starting to be controlled by microprocessors. 

In MIDI 1.0 byte stream format, the value of the Status Byte of the message determines whether the message is a System Message or a Channel Voice Message. System Messages are addressed to the whole connection. Channel Voice Messages are addressed to any of 16 Channels.




Addressing in USB MIDI 1.0  DATA FORMAT 

In 1999 when the USB MIDI 1.0 specification was adopted, USB added the concept of a multiple MIDI ports. You could have 16 ports each with its own 16 channels on a single USB connection.




The Universal MIDI Packet (UMP) Format

The Universal MIDI Packet (UMP) Format, introduced as part of MIDI 2.0, uses a packet-based data format instead of a byte stream. Packets can be 32 bits, 64 bits, 96 bits, or 128 bits in size.

This format, based on 32 bit words, is more friendly to modern processors and systems than the byte stream format of MIDI 1.0. It is well suited to transports and processing capabilities that are faster and more powerful than those when MIDI 1.0 was introduced in 1983. 

More importantly, UMP can carry both MIDI 1.0 protocol and MIDI 2.0 protocol.  It is called a Universal MIDI Packet because it handles both MIDI 1.0 and MIDI 2.0 and is planned to be used for all new transports defined by the MIDI Association including the already updated USB MIDI 2.0 specification and the Network Transport specification that we are currently working on. 




Addressing in UMP FORMAT 

The Universal MIDI Packet introduces an optional Group field for messages. Each Message Type is defined to be addressed with a Group or without a Group field (“Groupless”). 




Channels, Groups and Groupless Messages in UMP

These mechanisms expand the addressing space beyond that of MIDI 1.0. 

Groupless Messages are addressed to the whole connection. Other messages are addressed to a specific Group, either as a System message for that whole Group or to a specific Channel within that Group. 



UMP continues this step by step expansion of MIDI capabilities while maintaining the ability to map back to MIDI products from 1983. 

UMP carries 16 Groups of MIDI Messages, each Group containing an independent set of System Messages and 16 MIDI Channels. Therefore, a single connection using the Universal MIDI Packet carries up to 16 sets of System Messages and up to 256 Channels.

Each of the 16 Groups can carry either MIDI 1.0 Protocol or MIDI 2.0 Protocol. Therefore, a single connection can carry both protocols simultaneously. MIDI 1.0 Protocol and MIDI 2.0 Protocol messages cannot be mixed together within 1 Group. 

Groups are slightly different than Ports, but for compatibility with legacy 5 PIN DIN, a single 16 channel Group in UMP can be easily mapped back to a 5 PIN DIN Port or to a Port in USB MIDI. 

You will soon start to see applications which offer selection for Groups and Channels. 

The newest specifications in June 2023 add the concept of Groupless Messages and Function Blocks. 

Groupless Messages are used to discover details about a UMP Endpoint and its Function Blocks. 

Some Groupless Messages are passed to operating systems and applications which use them to provide you with details of what functions exist in the MIDI products you have. 

Now a MIDI Device can declare that Groups 1,2,3,and 4 are all used for a single function for 96 Channels (for example a mixer or a sequencer).  

All of these decisions had to be made very carefully to ensure that everything would map back and work seamlessly with MIDI 1.0 products from 1983. 


UMP Discovery

The UMP Format defines mechanisms for Devices to discover fundamental properties of other Devices to connect, communicate and address messages. Discoverable properties include:

1. Device Identifiers: Name, Manufacturer, Model, Version, and Product Instance Id (e.g. unique identifier).

2. Data Formats Supported: Version of UMP Format (necessary for expansion in the future), MIDI Protocols, and whether Jitter Reduction Timestamps can be used.

3. Device Topology: including which Groups are currently valid for transmitting and receiving messages and which Groups are available for MIDI-CI transactions.

These properties can be used for Devices to auto-configure through bidirectional transactions, thereby enabling the best connectivity between the Devices. These properties can also provide useful information to users for manual configuration. 


UMP handles both MIDI 1.0 and MIDI 2.0 Protocols



 
A MIDI Protocol is the language of MIDI, or the set of messages that MIDI uses. Architectural concepts and semantics from MIDI 1.0 are the same in the MIDI 2.0 Protocol. Compatibility for translation to/from MIDI 1.0 Protocol is given high priority in the design of MIDI 2.0 Protocol.
 
In fact, Apple has used MIDI 2.0 as the core data format for Core MIDI with hi resolution 16 bit velocity and 32 bit controllers since the Monterey OS was released in 2021. So if you have an Apple computer or iOS device, you probably already have MIDI 2.0. in your operating system. Apple has taken care of detecting that when you plug in a MIDI 1.0 device, the Apple operating system translated MIDI 2.0 messages into MIDI 1.0 messages so you can just keep making music.
 
This seamless integration of MIDI 1.0 and MIDI 2.0 is the goal of the numerous implementations that have been released or are under development. Google has added MIDI 2.0 protocol to Android in Android 13, Analog Devices has added it to their A2B network. Open Source ALSA implementations for Linux and Microsoft Windows drivers/APIs are expected to be released later this year. 
 
One of our main goals in the MIDI Association is to bring added possibilities to MIDI without breaking anything that already works and making sure that MIDI 1.0 devices work smoothly in a MIDI 2.0 environment. 
 
The MIDI 1.0 Protocol and the MIDI 2.0 Protocol have many messages in common and messages that are identical in both protocols. 
 
The MIDI 2.0 Protocol extends some MIDI 1.0 messages with higher resolution and new features. There are newly defined messages. Some can be used in both protocols and some are exclusive to the MIDI 2.0 Protocol. 
 
New UMP messages allow one device to query what MIDI protocols another device supports and they can mutually agree to use a new protocol.  
 
In some cases (the Apple example above is a good one),  an operating system or an API might have additional means for discovering or selecting Protocols and JR Timestamps to fit the needs of a particular MIDI system.

MIDI 2.0 Protocol- Higher Resolution, More Controllers and Better Timing

The MIDI 2.0 Protocol uses the architecture of MIDI 1.0 Protocol to maintain backward compatibility and easy translation while offering expanded features.

  • Extends the data resolution for all Channel Voice Messages.
  • Makes some messages easier to use by aggregating combination messages into one atomic message.
  • Adds new properties for several Channel Voice Messages.
  • Adds several new Channel Voice Messages to provide increased Per-Note control and musical expression.
  • Adds New data messages include System Exclusive 8 and Mixed Data Set. The System Exclusive 8 message is very similar to MIDI 1.0 System Exclusive but with 8-bit data format. The Mixed Data Set Message is used to transfer large data sets, including non-MIDI data.
  • Keeps all System messages the same as in MIDI 1.0.

Expanded Resolution and Expanded Capabilities

This example of a MIDI 2.0 Protocol Note message shows the expansions beyond the MIDI 1.0 Protocol equivalent. The MIDI 2.0 Protocol Note On has higher resolution Velocity. The 2 new fields, Attribute Type and Attribute data field, provide space for additional data such as articulation or tuning details 




Easier to Use: Registered Controllers (RPN) and Assignable Controllers (NRPN)

Creating and editing RPNs and NRPNs with MIDI 1.0 Protocol requires the use of compound messages. These can be confusing or difficult for both developers and users. MIDI 2.0 Protocol replaces RPN and NRPN compound messages with single messages. The new Registered Controllers and Assignable Controllers are much easier to use.

The MIDI 2.0 Protocol replaces RPN and NRPN with 16,384 Registered Controllers and 16,384 Assignable Controller that are as easy to use as Control Change messages.

Managing so many controllers might be cumbersome. Therefore, Registered Controllers are organized in 128 Banks, each Bank having 128 controllers. Assignable Controllers are also organized in 128 Banks, each Bank having 128 controllers.

Registered Controllers and Assignable Controllers support data values up to 32bits in resolution.




MIDI 2.0 Program Change Message

MIDI 2.0 Protocol combines the Program Change and Bank Select mechanism from MIDI 1.0 Protocol into one message. The MIDI 1.0 mechanism for selecting Banks and Programs requires sending three MIDI messages. MIDI 2.0 changes the mechanism by replicating the Banks Select and Program Change in one new MIDI 2.0 Program Change message. Banks and Programs in MIDI 2.0 translate directly to Banks and Programs in MIDI 1.0.




Built for the Future

MIDI 1.0 is not being replaced. Rather it is being extended and is expected to continue, well integrated with the new MIDI 2.0 environment. It is part of the Universal MIDI Packet, the fundamental MIDI data format. 

In the meantime, MIDI 1.0 works really well. In fact, MIDI 2.0 is just more MIDI. As new features arrive on new instruments, they will work with existing devices and system. The same is true for the long list of other additions made to MIDI since 1983. MIDI 2.0 is just part of the evolution of MIDI that has gone on for 36 years. The step by step evolution continues.

Many MIDI devices will not need any of the new features of MIDI 2.0 in order to perform all their functions. Some devices will continue to use the MIDI 1.0 Protocol while using other extensions of MIDI 2.0, such as Profile Configuration, Property Exchange or Process Inquiry.  

MIDI 2.0 is the result of a global, decade-long development effort. 

Unlike MIDI 1.0, which was initially tied to a specific hardware implementation, a new Universal MIDI Packet format makes it easy to implement MIDI 2.0 on any digital transport. MIDI 2.0 already runs on USB, Analog Devices A2b Bus and we are working on an network transport spec. 

To enable future applications that we can’t envision today, there’s ample space reserved for brand-new MIDI messages.

Further development of the MIDI specification, as well as safeguards to ensure future compatibility and growth, will continue to be managed by the MIDI Manufacturers Association working in close cooperation with the Association of Musical Electronics Industry (AMEI), the Japanese trade association that oversees the MIDI specification in Japan.

MIDI will continue to serve musicians, DJs, producers, educators, artists, and hobbyists—anyone who creates, performs, learns, and shares music and artistic works—in the decades to come.


MIDI 2.0 FAQs


We have been monitoring the comments on a number of websites and wanted to provide some FAQs about MIDI 2.0 as well as videos of some requested MIDI 2.0 features.

Will MIDI 2.0 devices need to use a new connector or cable?

No, MIDI 2.0 is a transport agnostic protocol.

  • Transport- To transfer or convey from one place to another
  • Agnostic- designed to be compatible with different devices
  • Protocol-a set of conventions governing the treatment and especially the formatting of data in an electronic communications system

That’s engineering speak for MIDI 2.0 is a set of messages and those messages are not tied to any particular cable or connector.

When MIDI first started it could only run over the classic 5 Pin DIN cable and the definition of that connector and how it was built was described in the MIDI 1.0 spec.

However soon the MIDI Manufacturers Association and Association of Music Electronic Industries defined how to run MIDI over many different cables and connectors.

So for many years, MIDI 1.0 has been a transport agnostic protocol..

MIDI 1.0 messages currently run over 5 PIN Din, serial ports, Tip Ring Sleeve 1/8″ cables, Firewire, Ethernet and USB transports.

Can MIDI 2.0 run over those different MIDI 1.0 transports now?

Yes, MIDI 2.0 products can use MIDI 1.0 protocol and even use 5 Pin DIN if they support the Automated Bi-Directional Communication of MIDI-CI and :

  • One or more Profiles controllable by MIDI-CI Profile Configuration messages.
  • Any Property Data exchange by MIDI-CI Property Exchange messages.
  • Any Process Inquiry exchange by MIDI-CI Process Inquiry messages.

However to run the Universal MIDI Packet and take advantage of MIDI 2.0 Voice Channel messages with expanded resolution, there needs to be new specifications written for each transport.

The new Universal Packet Format that will be common to all new transports defined by AMEI and The MIDI Associaton. The new Universal Packet contains both MIDI 1 .0 messages and MIDI 2.0 Voice Channel Messages plus some messages that can be used with both.

The most popular MIDI transport today is USB. The vast majority of MIDI products are connected to computers or hosts via USB.

The USB specification for MIDI 2.0 is the first transport specification completed, but we are working on a UMP Network Transport for Ethernet and Wireless Connectivity

Can MIDI 2.0 provide more reliable timing?

Yes. Products that support the new USB MIDI Version 2 UMP format can provide higher speed for better timing characteristics. More data can be sent between devices to greatly lessen the chances of data bottlenecks that might cause delays.

UMP format also provides optional “Jitter Reduction Timestamps”. These can be implemented for both MIDI 1.0 and MIDI 2.0 in UMP format.

With JR Timestamps, we can mark multiple Notes to play with identical timing. In fact, all MIDI messages can be tagged with precise timing information. This also applies to MIDI Clock messages which can gain more accurate timing.

Goals of JR Timestamps:

  • Capture a performance with accurate timing
  • Transmit MIDI message with accurate timing over a system that is subject to jitter
  • Does not depend on system-wide synchronization, master clock, or explicit clock synchronization between Sender and Receiver.

Note: There are two different sources of error for timing: Jitter (precision) and Latency (sync). The Jitter Reduction Timestamp mechanism only addresses the errors introduced by jitter. The problem of synchronization or time alignment across multiple devices in a system requires a measurement of latency. This is a complex problem and is not addressed by the JR Timestamping mechanism.

Also we have added Delta Time Stamps to the MIDI Clip File Specification.

Can MIDI 2.0 provide more resolution?

Yes, MIDI 1.0 Voice Channel messages are usually 7 bit (14 bit is possible by not so widely implemented because there are only 128 CC messages).

With MIDI 2.0 Voice Channel Messages velocity is 16 bit.

The 128 Control Change messages, 16,384 Registered Controllers, 16,384 Assignable Controllers, Poly and Channel Pressure, and Pitch Bend are all 32 bit resolution.

Can MIDI 2.0 make it easier to have microtonal control and different non-western scales?

Yes, MIDI 2.0 Voice Channel Messages allow Per Note precise control of the pitch of every note to better support non-western scales, arbitrary pitches, note retuning, dynamic pitch fluctuations or inflections, or to escape equal temperament when using the western 12 tone scale.


Bome Software Released 3 Major Product Updates

To celebrate the last day of May is MIDI Month, we are happy to announce 3 major product updates.

Florian Bomers (Founder of Bome Software)

New BomeBox Firmware 1.5

As of today, Bome Software has released version 1.5 of the BomeBox firmware. It is a free download for BomeBox owners and adds a number of new features:

  • new MIDI processing capabilities (see MIDI Translator Pro update below)
  • remote access to each MIDI device connected to the BomeBox (see Bome Network update below)
  • connect up to 32 USB devices using USB hubs (previous limit was 8)

The BomeBox is available for sale world wide in (online) shops, and in the manufacturer’s web shop:

https://www.bome.com/shop

The updated firmware is available for owners of the BomeBox here:

https://www.bome.com/products/bomebox#downloads

What is the BomeBox, anyway?

The BomeBox is a versatile hardware MIDI router, processor, and translator in a small, robust case. Connect your MIDI gear via MIDI-DIN, USB, Ethernet, and WiFi to the BomeBox and benefit instantly from all its functions. It’s a solution for your MIDI connection needs on stage or in the studio.

In conjunction with the desktop editor software Bome MIDI Translator Pro (sold separately), you can create powerful MIDI mappings, including layerings, MIDI memory, and MIDI logic. A computer is only needed for creating the mapping. Once it is loaded into the BomeBox, a computer is not necessary for operation.


New Bome MIDI Translator Pro 1.9

Today, Bome Software has released version 1.9 of the flagship product Bome MIDI Translator Pro. The tool allows flexible MIDI mappings, MIDI routing, timing, MIDI logic and processing, and much more. These translation projects also run stand-alone on the BomeBox. On desktops, you can set up translations for MIDI to keystrokes and to mouse movement and clicks, for controlling non-MIDI applications.

This new version allows for even more dynamic control on desktop (Windows and macOS) and in the BomeBox:

  • dynamic processing depending which other application is currently active
  • modify MIDI routing on the fly
  • dynamic processing depending on plugging in or unplugging MIDI devices
  • improved integration with the YouTube video tutorials
  • enhanced keystroke emulation options


This update is free for owners of Bome MIDI Translator Pro.

A free trial version and more information is available here:

https://www.bome.com/products/miditranslator


New Bome Network 1.4


The Bome Network tool allows connecting your computer to one or more BomeBoxes via Ethernet and WiFi. Any MIDI application can send MIDI to the BomeBox and receive from it.

BomeBoxes are auto-discovered, and once you’ve established a connection (“paired”), it is persistent across reboots and BomeBox power cycles.

Today, Bome Software has released version 1.4 with these enhancements:

  • A new user interface makes managing your network of BomeBoxes and other MIDI devices much easier
  • Remote Direct MIDI: directly access all MIDI devices connected to a BomeBox or a remote computer
  • MIDI Router lets you define manual MIDI routings
  • Add-On: Unlimited Named MIDI Ports lets you define named virtual MIDI ports to be used with the MIDI Router
  • Dark Mode support

Bome Network is a free download for Windows and for macOS:

https://www.bome.com/products/bomenet

If you like to set up network MIDI connections from computer to computer, use the Add-On Bome Network Pro.


Bome Software

https://www.bome.com

Music Accessibility Standard Special Interest Group Youtube event


Music Accessibility Standard Special Interest Group kicks off with a Youtube Live Stream

Members of the Music Accessibility Standard Special Interest Group (MAS SIG) outlined their vision for the future of Music Accessibility in a Youtube Live event on the MIDI Association Youtube channel.

Musicians and producers who face accessibility challenges including Juho Toumainen, Jason Dasent and Scott Chesworth joined developers and representatives from companies like Arturia, Audio Modeling, Native Instruments and Roland who are participating in the MAS SIG.  The group meets every two weeks.


Juho Toumainen’s Vision for the MASSIG




New Windows MIDI services Spring 2023 update


Check out Pete Brown’s post on the Microsoft Dev blog for important updates on MIDI 2.0


 Pete is not just the designated representative to the MIDI Association for Microsoft, he is also the current chair of our Executive Board and an incredible evangelist for MIDI and particularly for MIDI 2.0. 

Here are some of the topics he covers in his blog article targeted to developers. 

  • Where the Standards are Today
  • The OS API Working Group
  • MIDI 2.0 Implementation Guide
  • Cross-company Cooperation and the Joint AMEI Meeting in Tokyo
  • MIDI 2.0 at the NAMM Show in Anaheim
  • Data Formats
  • Protocol vs Data Format
  • UMP Endpoint vs Port
  • Windows MIDI Services Update

If you develop MIDI products and applications for Windows, you will want to read the full article on the Microsoft dev blog, but to tantalize you a bit here is a graphic from Pete’s post. 




The Evolution of MIDI Software and Hardware in 2023

The MIDI association hosted a live roundtable discussion last week, featuring 2022 MIDI Award winners Krishna Chetan (Pitch Innovations), Henrik Langer (Instrument of Things), Markus Ruh (MusiKraken), and John Dingley (Digigurdy). Amongst the winning products you’ll find the Somi-1 MIDI controller, a motion-sensor wearable that converts users’ body movements into MIDI data. MusiKraken’s MIDI controller construction kit similarly tracks your hands, face, voice and device rotations. 

The warm reception toward these mixed reality music products underscores a greater trend towards immersion, novelty, and disruption that’s persisted into 2023. 

The MIDI medium is the message

Changes to the way we create music can have an impact on the types of music we produce.

Media theorist Marshall McLuhan famously said that the medium is the message, meaning that our tools reveal something about our collective mindset toward the problems at hand. Conventional MIDI keyboard designs are inherited from the classical piano, for example, and with them comes the assumption that musicians should press buttons and keys to make music. Next-generation controllers like MusiKraken and Somi-1 reimagine the controller landscape by turning human bodies into expressive instruments.

Streaming platforms like Spotify and Apple Music offer a second example of unconscious bias that comes baked into our technology. Artists are required to release songs with a fixed duration, arranged into singles, EPs and albums. This model for music is inherited from legacy formats in the recording industry. As a result, they exclude modern formats like adaptive music and may be limiting our pace of musical innovation.

YouTube differs from other music streaming platforms with their support of continuous music in a 24/7 streaming format. Extreme AI artists Dadabots took advantage of this opportunity by publishing a number of infinite music videos, like the infinite metal example shown below. WarpSound offers adaptive AI music experiences on YouTube, empowering fans to can cast votes and impact the music during their YouTube livestream. These kinds of experiments are only possible because the medium supports them. 

Toward more immersive music making experiences 

MIDI software is often experienced through an LCD screen, but that could soon change with the rising popularity of virtual and mixed reality hardware.

Earlier this month, Spatial Labs announced their upcoming AR DAW called Light Field. It’s not available commercially but you can watch a demo of their prototype below. Like a laser keyboard, the interface is projected onto a hard surface and users can interact with UI elements to sequence beats, chop samples, and more.

Virtual reality music games and DAWs are another domain where music creation has evolved. Experiences like Virtuoso VR, LyraVR, Instrument Studio VR, SoundStage, SYNTHSPACE and Electronauts have the power to change our ideas about what a digital audio workstation should be and how we should interact with them. 

BREAKTHROUGHS IN MIDI COMPOSING SOFTWARE DURING 2023

Artificial intelligence has had a major impact on the creative arts this year. The popularity of text-to-image generators has coincided with a parallel trend in MIDI software. AudioCipher published its third version of a text-to-MIDI generator this year. The app turns words into melodies and chord progressions based on parameters like key signature, chord extensions, and rhythm automation. You can watch a demo below.

The text-to-music trend has continued to gain traction this year. Riffusion paved the way for text-to-song in December 2022, with Google’s MusicLm following suit in May 2023. Riffusion and MusicLM don’t compose in MIDI. They generate low fidelity audio clips replete with sonic artifacts but they’re nevertheless a step forward.

Most people hear AI Music and think of AI voice generators, due to the recent popularity of AI songs that imitate mainstream artists. An AI Drake song called Heart on my Sleeve reached more than 20,000,000 streams in April and May. United Music Group has made a public statement denouncing this practice.

Earlier today, rapper Ice Cube made a public statement calling AI music demonic and threatening to sue anyone who used his voice. Meanwhile, other artists like Grimes and Holly Herndon have sought to come up with models for consensual licensing of their voices.

So far, there has been very little discussion over the tens of millions of music clips used by Google to train MusicLM. As the owners of YouTube, Google has the right to train on the clips in their database. Many of these songs are protected by copyright and were uploaded by everyday users without the original artist’s consent.

This intro to Google’s AI music datasets outlines their training architecture in more detail and addresses some of the ethical concerns at play, as more companies seek to train on instrumental tracks to build their AI models. 

THE RISE OF AI DAWS IN 2023

Digital audio workflows can have a steep learning curve for beginners, but artificial intelligence may soon remove that barrier to entry.

WavTool, a browser-based AI DAW, comes equipped with a GPT-4 assistant that takes actions on any element in the workstation. Users can summon the chatbot and ask it to add audio effects, build wavetables, and even compose MIDI ideas. A full demo of the software is shown below.

The AI assistant understands prescriptive commands like “add a new MIDI instrument track with a square wave”.

Vague requests like “write a catchy melody” yield less satisfying results. In many instances, a prompt like that will generate a major scale that repeats twice. Rich descriptions like “write a syncopated melody comprised of quarter, eighth, and sixteenth notes in the key of C minor” deliver marginally better results.

The AI text-to-midi problem could eventually be solved by AI agents, a special class of text generation that breaks down an initial goal into a series of subtasks. During my own experiments with AutoGPT music, I found that the AI agent could reason its way through the necessary steps of composing, including quality-assurance checks along the way.

For an AI agent to actually be useful in this context, someone would need to develop the middleware to translate those logical steps into MIDI. WavTool is positioned to make these updates, but it would require a well-trained MIDI composition model that even the biggest tech teams at OpenAI’s MuseNet and Google’s Magenta Suite have not achieved to a satisfactory degree. 

POLYPHONIC AUDIO-TO-MIDI CONVERSION SOFTWARE

For years, Melodyne has been the gold standard for monophonic audio-to-midi transcription. In June 2022, a free Spotify AI tool called Basic Pitch went live, delivering polyphonic audio-to-MIDI within a web browser.

A second company called SampLab has since delivered their own plugin and desktop app this year, with more features than Basic Pitch. Both tools are pushing updates to their code as recently as this month, indicating that improvements to polyphonic MIDI transcription will be ongoing through 2023.

Suffice to say that MIDI has remained highly relevant in the era of artificial intelligence. With so many innovations taking place, we’re excited to see who comes out on top in this year’s MIDI Innovation Awards! 

MIDI In China

MIDI has grown in importance in China as Chinese companies expand in both domestic and overseas markets

The MIDI Association is tasked with promoting and managing MIDI specification for MIDI in every country in the world except Japan where the Association Of Music Electronics Industry (AMEI) is responsible for MIDI.

Thanks to the leadership of Yitian Zhao, CEO of CME PRO, MIDI Association Executive Board members and Vice President of the Chinese Musical Instrument Association and Joe Zhang of Medeli and Technical Standards Board member, the number of MIDI Association Chinese members has grown significantly in the past three years.

Recently our Chinese MIDI Association companies worked to put together a video about MIDI in China for the 40th Anniversary of MIDI.

You can click on the Youtube above to watch the 1 minute shortened version or click on the link below to view the full 11 minute version.



The MIDI Association and Music China

For many years now we have partnered with Music China, the world’s largest musical instrument trade show which is usually held in October in Shanghai.

However for the past several years during the pandemic, our relationship has become even stronger as we helped to host virtual events and bring MIDI Innovation Award contestants to Chinese musicians.

We also worked together on some big initiatives like the Chinese Musical Instrument Association’s Future Music Technology Committee ( 中国乐器协会未来音乐科技专委会)

The goals of CMIA’s Future Music Technology Committee are to:

  • Develop Chinese members of The MIDI Association
  • Encourage Chinese members to participate in the development of MIDI standards
  • Promote and popularize MIDI application in China
  • Support global MIDI members to develop the Chinese market

The Committee is made up of the current MIDI Association members from China which has already grown significantly in the last two years.

This new structure in CMIA will bring an increased focus to MIDI as MIDI is the Musical Instrument Digital Interface standard.



...

The MIDI Association promotes MIDI in China –  

The MIDI Association, Music China and the Chinese Musical Instrument Association cooperate together to promote MIDI in China In the past year, with the help of MIDI Association Exec Board member Yitian Zhao, CEO of CME and Technical Standards Board m


...

Music China 2021 and the Chinese Musical Instrument Association launch new MIDI Initiatives –  

This is a translation of an article on the Chinese&nbsp;Musical Instrument Association’s website. The original article is linked below. Music China is now scheduled for January 14-17, 2022.


...

Music China 2020 MIDI Technology Forum –  

Entering a New Era for Music and Musical InstrumentsThe Future of MIDI 2.0 Technology


Look for details on our plans for Music China 2023 in Shanghai coming soon.


MIDI Innovation Awards 2022 Winners Webinar

Check out these in depth interviews with the winners of the 2022 MIDI Innovation Awards

The MIDI Association invited the winners of the 2022 MIDI Innovation Awards to join this round table on May 20, 20323 to discuss the evolution of their award winning products, discuss how they work with MIDI and share their thoughts on MIDI 2.0. 

Participants: 

Krishna Chetan, Pitch Innovations

Henrik Langer, Instruments of Things

Markus Ruh, MusiKraken

John Dingley, Digigurdy

Moderated by JB Thiebaut, chair of the MIDI Innovation Awards and Secretary of the MIDI Association


Entries for the 2023 MIDI Innovation Awards close on May 23, 2023


For 2023, The MIDI Innovation Awards are proud to welcome new partners including Sound On Sound, the world’s leading music technology magazine, and Music China, who will provide exhibition space to the winners at their Autumn 2023 trade fair in Shanghai.

Musicians and inventors around the world will have a unique opportunity to present their ideas on a global stage, and the winners will gain invaluable help in bringing their products to market. Prizes include an exhibition booth at the 2023 NAMM Show, coverage in Sound On Sound, an opportunity to exhibit at Music China, and significant support from The MIDI Association and Music Hackspace for the development of MIDI 2.0 prototypes.

The MIDI Innovation awards are open to individuals, artists, and companies who work with MIDI to build innovative products or interactive experiences. The 2023 MIDI Innovation Awards categories are:

  • Commercial Hardware Products
  • Commercial Software Products
  • Prototypes and non-commercial hardware products
  • Prototypes and non-commercial software products
  • Artistic/Visual Project or Installation

The MIDI Innovation Awards welcomes entries from, but not limited to: MIDI instruments, controllers, software, art installation, MIDI peripherals, I/O boxes, lighting systems, automated systems, and more.

Entries to the competition are open, and applicants are invited to submit their entry via the button below.

Here is the detailed MIA 2023 schedule.

  • May 23rd: Registrations close
  • May 30th: Voting starts
  • July 21st: Voting closes, jury deliberation starts
  • August 16th: Finalists announced
  • September 16th: Live show online – winners revealed
  • October: Finalists are invited to participate in the Sound On Sound SynthFest UK in the UK and also in Music China including the User Choice Awards competition



MIDI In Music Education Webinar- Saturday, May 13, 2023

Hosted by MIDI In Music Education Working Group Chair, Lee Whitmore, VP of Education for Focusrite, the webinar featured virtual tours of several MIDI In Music Education institutions including Belmont University, Columbia University, Full Sail University and Riverside City College.

The MIDI In Music Education Special Interest Group (SIG) formed in 2014 is a community of educators, musicians, and music technology enthusiasts dedicated to advancing the use of MIDI in music education.

By providing resources, support, and advocacy for the use of MIDI in music education, the SIG is helping to shape the future of music education and empower the next generation of musicians and music creators.

You can view the webinar by clicking on the link below.



MIDI@40 Concert World Premiere

May 6 at 10 am Pacific on Youtube

The world broadcast premiere is scheduled for Saturday. May 6 at 10 am Pacific. Click on the Youtube link below to watch the trailer and signup for a notification.

The MIDI@40 Concert on the Yamaha Grand Plaza stage on Saturday, April 15 2023 celebrated the incredible possibilities created by MIDI (Musical Instrument Digital Interface) in the 40 years since its public introduction.

The musicians, composers and performance artists selected as MIDI brand ambassadors represent the beautiful diversity of cultures and people from all over the world and music from different genres and generations brought together by music and MIDI.



MIDI Association Lifetime Achievement Awards at April NAMM 2023


At the April NAMM show, The MIDI Association honored the people who created the modern music production environment of synths, drum machines, and sequencers, including Bob Moog, Don Buchla, Ikutaro Kakehashi, Tsutomu Katoh, Roger Linn, Tom Oberheim, Alan Pearlman, Dave Rossum, and Dave Smith.

A significant portion of The MIDI Association booth was dedicated to the Lifetime Achievement Award (LTA) display and there were even the instruments that represented the LTA winners.

Roland provided a TR909 and a Jupiter 6, Moog provided a brand new Mini Moog Model D, Sequential provided both a new Prophet 5 and an OB8X, Korg provided an FS700s and a Arp Odessey.  There were even Buchla products including the Thunder and Lightning,  Dave Rossum  not only provided SP-1200 Reissue (serial #12) and Eurorack case holding Rossum modules: 2 Locutus 2 Assimil8or”, an Morpheus”, a Panharmonium, but he took the time to come by and help set all the gear up correctly.

The banners have a QR code that will take you directly to the MIDI Association article about that Lifetime Achievement Award winner.




Ikuo Kakehashi in front of his father’s banner and a TR-909

The Lifetime Achievement Award product display was a very popular spot with many people taking and posting photos with the historic gear.  One of the great parts of this story is that these are not just historical instruments from the past, but many of these products are recent re-releases that are currently available in the market.   This underscores that these music production innovators are still impacting music today.


Lifetime Achivement Award winners at the MIDI@40 Concert

At the MIDI@40 concert on Saturday, April 15 2023, the video above was played at the concert and then awards were given out to the winners or the people who were representing the winners.

Each person received an individualized award.

From right to left in this picture are:

Michelle Moog-Koussa receiving the award on behalf of her father, Bob Moog.

Ezra Buchla receiving the award on behalf of his father, Don Buchla.

Dina Pearlman receiving the award on behalf of her father, Alan R Pearlman.

Morgan Walker of Korg USA receiving the award on behalf of Tsutomu Katoh with Jeff Babko from the Jimmy Kimmel show.

Ikuo Kakehashi receiving the award on behalf of his father, Ikutaro Kakehashi.

Denise Smith receiving the award on behalf of her husband, Dave Smith.

Marcus Ryle receiving the award on behalf of Tom Oberheim.

Dave Rossum receiving the award on behalf of Roger Linn and his own Lifetime Achievement Award.

Ikuo Kakehashi with his father’s MIDI Association lifetime achievement award
Denise Smith, Marcus Ryle, Dave Rossum, Mark Isham, Dina Pearlman, Ikuo Kakehashi, Jeff Rona, Michelle Moog-Koussa


The MIDI Showcase at April NAMM 2023

There was a lot going on for the MIDI Association at April NAMM 2023 so this is a part of the series of articles covering NAMM April 2023 MIDI Association events.

27 MIDI Association companies participated in the MIDI Showcase at the April NAMM show and it was certainly the center of technology innovation at the show.

Here are some photos and short summaries of MIDI Association booths at the show. 


Amenote

AmeNote was founded by MIDI 2 Working Group Chair Mike Kent and OS API Working Group Chair, Michael Loh.  

They were showing off the Protozoa USB MIDI 2.0 prototyping hardware  which along with the MIDI Workbench software tool created by Andrew Mee, chair of the MIDI 2.0 prototyping working group has been the set of tools all MIDI Association and AMEI members have been using to prototype and test MIDI 2.0 implementations. 

Apple OS and Google Android already have MIDI 2.0 integrated into their operating systems and AmeNote was featuring an beta version of the Open Source Windows MIDI 2.0 driver they are developing.

AmeNote will make ProtoZOA available to all non-member developers after the MIDI Association publishes the newest updates to eight MIDI 2.0 core specifications that were approved in late March.  AMEI is reviewing the specification and when approved , the speciations will be made available to the all developers and the public.  That specification release is  expected in early June 2023 and then the MIDI Association plans to make much of the code on the MIDI Association GitHub that has been developed by the members available under a permissive MIT license so anyone can use it to make their own MIDI 2.0 products. The plan is also to make the MIDI Workbench available as well. 

At the same time AmeNote intends to make the Protozoa available for purchase to any developers (even non- MIDI Association members). 

Non-Member Developer Price:

Standard ProtoZOA hardware with permissive license to source code for USB MIDI 2.0, MIDI-CI, MIDI 1.0/2.0 Translation, Universal MIDI Packet, UMP Endpoint, Function Blocks, and more: $290.

With Ethernet expansion: $320.

With Ethernet expansion and display: $350. 


Analog Devices

Analog Device had working prototypes of their newest A2B development boards with more professional features and showed an A2B expansion board for Yamaha mixers. 


Audio Modeling


SWAM, the award-winning virtual instrument software that delivers realistic and expressive virtual acoustic instruments, has been updated to version 3.7.0.

SWAM v3.7.0 Updates:

  • Added search bar for preset lists, making it easier to find and select presets.
  • Added latency compensation, ensuring accurate timing in performances.
  • Rearranged MIDI preset list for improved workflow.
  • Microtuning control by keyswitches, allowing for more expressive performances with customized tunings.
  • Apple Silicon support for AAX plugins, providing native compatibility with Apple’s latest hardware in combination with the latest version of Pro Tools.
  • VST3 on Windows now organized as a bundle, in compliance with the latest VST SDK guidelines.
  • Note out-of-range warning to prevent unintended playing of out-of-range notes.
  • Improved Bow Noise, Attack Noise for mid and low dynamics, and Note Off Release for Solo Strings, enhancing the authenticity and expressiveness of the instruments.
  • Accessibility improvements for visually impaired and blind users, making SWAM products more inclusive.

Camelot, the powerful live performance and studio software for managing virtual instruments and effects, has been updated to version 2.2.4.

Camelot v2.2.4 Updates:

  • Added Yamaha CK Smart Map, expanding the compatibility with Yamaha keyboards.
  • Show blacklisted plugins feature for better plugin management.
  • Show progress bar when importing songs and setlists
  • Bug fixes


Anshun Music Machines

Anshun Music Machines

ASM was showing off their new 2.0 firmware for the full Hydrasynth line of products.

New features include: Expanded memory to 8 banks (49, Desktop, Explorer only); NEW modulation source, VOICE MODULATOR; OSC Bit reducer; LFO quantizer; ENV quantizer; LFO Step Advance; Global FX bypass; Increased Vibrato resolution; New Sustain pedal options including Sostenuto; more LED options; Glissando in glide options; Arp Range goes to 6 octaves; Arp Step Offset parameter; more Rand/Init shortcuts (all STEP LFO steps, Wavescan waves, Voice mod offsets), Local On/Off saved, and more.


Bome Software

At the Bome booth, founder Florian Bomers demonstrated how the Bome software and hardware products complement each other to form a MIDI network seamlessly connecting diverse devices. In addition to the BomeBox, the Bome Network software is now available on macOS, Windows, iOS, iPadOS, Linux, and Raspberry Pi. All Bome products will also have more and more MIDI 2.0 functionality via updates.

“This year, the NAMM show was noticeably busier than last year”, reports Florian. “And in contrast to pre-Covid years, it seemed to me that there was even more professional interest in MIDI and MIDI 2.0 from attendees.” 
As a special feature, Bome licensees Tribal Tools showed off their Kadabra instrument at the Bome booth: a futuristic wireless MIDI workstation.


Caedence

HipHop@50 Events at April NAMM 2023


At the 2022 June NAMM show, MIDI Association Executive Board member Lawrence Levine and President Athan Billias were invited to sit at the Broadjam table by MIDI Association supporter Roy Elkins. Roy’s Broadjam team is experts in running different kinds of  voting for events.  They handle the voting for the TEC Awards, The Academy of Country Music Awards and the MIDI Innovation Awards. Lawrence and Athan happened to be seated next to Brian Hardgroove, producer, drummer and bass player and member of the band Public Enemy.  

After the TEC Awards, Brian, Lawrence and Athan ended up in a discussion that went late into the night about music, technology and culture.  They immediately developed a bond and continued to meet regularly to share ideas on how music can be a positive force for change. 

Soon their discussions turned to how 2023 would celebrate two unique anniversaries- MIDI@40 and HipHop@50. 

That’s when their plans really kicked into overdrive. 


HipHop@50 Sponsors


JOANNE CALITRI from the Montecito Journal recently did a great article about the HipHop@50 NAMM events and we wanted to quote some her article here.

Check out the full article at HipHop@50 at NAMM.


Hardgroove, a musician, record producer, and member of Public Enemy, is a highly respected NAMM presenter who brings A-List industry experts to his TEC Tracks. This year he also brought in Chuck D, the co-founder of Public Enemy, social activist, Rock & Roll Hall of Fame inductee, and Grammy Lifetime Achievement Award recipient. Having Chuck D there ignited many new people to attend NAMM for certain.

In a phone interview with me, Hardgroove clarified,

“I have had a great relationship with NAMM for many years, and I am on the Les Paul Foundation Advisory Council.

When I heard that NAMM wanted to give a ‘nod to Hip Hop’ which is celebrating its 50th year, I decided to have Chuck D at my Black to the Future TEC Track to talk on the first 50 years of Hip Hop.

I went about raising the funds for that with Athan Billias and Lawrence Levine, who are members of The Midi Association, to cover the expense of bringing Chuck D to the show and provide a suitable honorarium.

We raised money under the banner of HIP HOP@50 from Roland, Shure, Pioneer DJ, Analog Devices, BASSBOSS, The Midi Association, and Spectrasonic Virtual Instruments.

While this is going on, my PR agent Caroline suggested to Pete Johnston, producer of the NAMM TEC Experience, to connect with me, which he did. Johnston said, since you’re bringing Chuck D here, we’d like to give him an award; however, there are no current NAMM awards that speak to his contributions.

I asked Pete to give me some time to come up with a proper award and its mission statement, which I did. The award is called the ‘Impact Music and Culture Award,’ to acknowledge the impact he has had on culture. I sent it to Johnston. NAMM made no changes to the awards name or mission statement, and then they sent an official notice to Chuck D to accept the award and he agreed. I presented it to him at the awards show Thursday.”

by  JOANNE CALITRI, for the Montecito Journal


Thursday night TEC Experience

The TEC Experience at April NAMM was very different than previous TEC Award events.  It was open to anyone with a NAMM badge and the NAMM Ballroom was packed with over 1800 people. 

Host Larry Batiste reminded everyone of how HipHop was embraced by other genres of music-RUN-DMC’s use of Aerosmith’s “Walk this Way” is an obvious example as is Method Man and R&B artist Mary J. Blige,  but there is also Chuck D’s 2015 collaborations with Archie Shepp (bet you didn’t see that coming!) 

GrandMixer DXT  was presented the “Hip Hop Innovator Award” for his innovation on the turntable by DJ Jazzy Jeff.  

DXT’s work with jazz legend Herbie Hancock on “Rock It” is another example of how HipHop shaped both global culture and other musical genres. 

Mike Relm created a fantastic mashup tribute  to Hip Hop and HipHop gear including the Roland Rhythm Composer TR-808, Technics SL 2000 turntables, Gemini PreAmps, E-Mu Systems, Inc. SP-1200, MPC 3000 Pads, Ensoniq ASR10, Korg Triton pro music workstation, and Akai’s S950 sampler, the MPC60 and MPC60II.  

This tribute fit perfectly with the MIDI@40 tribute to the founders of modern music production including Ikutaro Kakehashi from Roland, Tsutomu Katoh from Korg, Roger Linn from Linn Designs and Dave Rossum from EMU and Rossum Systems. 


Chuck D and Hardgroove at the TEC Experience


DJs pay homage to the musicians, the artists, the name of the record, the songwriters, the musicianship. That is where we come from as DJ culture, to be able to explain to the world the beauty and gift of music.

The important factor is we had to know where these sounds came from. We knew that a DJ could be a band like Run DMC said, but you have to have the knowledge of the records. In this day I think it is disrespectful to make light of scholarship, because people just think they can be what they want to be by looking at a screen and think they’re a scholar too.

Scholars read everything, the good, bad and ugly – and then have a conversation about it. That is the same thing about technologists, DJs, and musicians – they can play anything but they process it to a point where you can dig it, pick it up and it’s palatable to your taste, and they spend time at it. They do the good, bad and ugly so they possibly can come up with something that can be a universal language. That’s the gift of music.

Where we’re going right now, Artificial Intelligence is not getting dumber. You look around and it looks like society is falling off into stupidity, and AI is coming on like a locomotive on nuclear steroids in outer space. I know, I’ve heard all the talk how music is this and musicians are that and we are being invaded. You’ve all seen the speed of data GPT, and it ain’t wack. Prince Rogers Nelson said, ‘Try your best to be on top of the technology or it will be on top of you.’

And one thing we know, you might not like, but everybody’s got the gadget in their pocket attached to their hip. How do we dance with it as musicians, artists, creators, technologists, DJs, bass players, guitarists, and people who say I don’t have to write this speech all I have to do is pour it in a GPT blender, how we deal with that? What’s the next two and three generations look like? That’s the challenge. It’s hard to challenge that when you’re drunk or high, AI is not on cocaine.

This is the turning point, we’re two years past the pandemic, what is 2024 looking like?

Let the music stay free. Peace.”

by Chuck D during his acceptance speech of the Impact Music and Culture Award

DJ Johnny Juice and Resonant Alien performing with Chuck D at the NAMM TEC Experience

Brian Hardgroove, DXT, Muz Skillings and Horace Alexander Young at NAMM


On Friday, over 500 people showed up for Chuck’s discussion on HipHop at a NAMM Tec Tracks session. 

Here are some highlights. 

Brian Hardgroove (BH): Why did Hip Hop last 50 years?

Chuck D (CD): We were more aware, and we knew Hip Hop was going to last over 50 years. It is a sight, sound, story style which has creativity, musicianship, dance culture and graffiti art culture. Most people don’t have a clear definition of Rap and Hip Hop; Rap is a vocal on top of music, it is a vocal platform.

BH: How does Hip Hop push the dial to move culture forward?

CD: We need more people like you! We need to stop the corporate spectacle that has become music. Be spectacular not a spectacle. Hip Hop has always been embracing, intelligent, genius, and had scientists who know the technology to engineer and produce it. In the U.S., music was the number one influencer of people and culture, now it is sports, which has used music in its platform to push its place forward. The airwaves used to be public, but corporations took that over. The last century we all had music in the crib, and musicians respected the music that came before us, we knew who wrote it, produced it, wrote the liner notes, and the engineers. Get out of your bubbles. Look at what other countries and cultures are doing with music, Hip Hop and Rap have been worldwide for a long time, and it started right here. Use your devices as tools, not as toys which is soc-med [social media]. Don’t let the tech make you stupid and lazy, manage your devices before they manage you. Things are moving fast in 2024 and 2026, and you need to stay awake, it’s the cheapest price you’ll have to pay.

BH: Tell us about being inducted into the Rock Hall of Fame.

CD: Rock Hall said for the TV show we have a younger person do the induction speech. I said we love what you do but we have our own plans how we are going to do this. We come from Black Music, we want to honor our heroes instead of somebody inducting us, we don’t think we’re the most important thing. We want Harry Belafonte to induct us or we’re not showing up. We’re honoring somebody who laid the groundwork for us to be here in the first place that America wants to forget quickly. We felt dignified and honored to honor our hero honoring us. You have to fight for what is right if you have the power to do so at that particular time. When it comes to the arts, there is a longer trail of what made it to be – instead of thinking it’s a bunch of bones we stand on. You’re recording music and making technology on the shoulders of unacknowledged giants. When I look at any screen, I think of Philo Farnsworth; he was one of the cats who realized people could look at a screen and you got TV, but he’s one of the names that got pushed to the back like thousands of unacknowledged heroes, which you can choose to honor. This is where the humanity of music, the arts, and culture unite us with similarities and knocks our differences to the side. 


Resonant Alien performs on Saturday at the MIDI@40 concert

Resonant Alien performed on Saturday April 15th at MIDI@40 concert bringing the MIDI@40 and HipHop@50 celebrations together. 

If you have the NAMM + app, you can still watch the MIDI@40 live stream and we will be rebroadcasting portions of the event soon. 

In the meantime, here are images from the Resonant Alien graphic novel currently in development. 


MIDI@40 and Hip-Hop@50 Anniversary Celebrations Await at The 2023 NAMM


The 2023 NAMM Show will celebrate two of history’s most impactful musical innovations: the 40th anniversary of MIDI (Musical Instrument Digital Interface) with MIDI@40 and the 50th anniversary of hip-hop, with Hip-Hop@50. 

Each day of the show, which takes place April 13–15, in Anaheim, California, will offer the intertwined story of
hip-hop and MIDI, and the relationship between technology and music creation. Together, hip-hop and MIDI — as an underlying, enabling technology — have had a global impact in breaking down barriers and making music more accessible. 
In fact, MIDI drum machines, sequencers, synths, and turntables are at the heart of many of the iconic records that made hip-hop the cultural phenomenon that it is today.
As part of the MIDI@40 celebration, the MIDI Zone in the front of Hall A of the Anaheim Convention Center will celebrate a wide range of products and innovations using MIDI. In total, 30 companies will be displaying the latest in MIDI innovation, and The MIDI Association will be demonstrating MIDI 2.0, the most important upgrade to MIDI since its debut at The NAMM Show in 1983. 



“MIDI@40 not only showcases all of the amazing MIDI products that have impacted music over
the past 40 years but also looks forward to the future with MIDI 2.0 products that will continue to
shape the way music is made for decades to come,

Athan Billias, President of the MIDI Association


HipHop@50 Events At April NAMM


TEC Experience on Thursday night

Chuck D, the legendary leader and founder of rap group Public Enemy, social activist, Rock and Roll Hall of Fame inductee, and GRAMMY® Lifetime Achievement Award winner, will be honored with NAMM’s Impact Music & Culture Award at The 2023 NAMM Show, being held April 13-15, in Anaheim, California. 

The Impact Music & Culture Award was conceived by musician, producer and songwriter Brian Hardgroove as an opportunity to recognize individuals who move culture through the power of music. The award will be presented at NAMM for the very first time. Chuck D will be on hand to accept the award, presented at the TEC Experience on Thursday, April 13 from 6-7:30 p.m. 

The recognition comes as part of The NAMM Show’s Hip-Hop 50 celebration, a curated slate of sessions and events throughout the conference that pay tribute to a genre of music that has greatly influenced culture, music, and music-making products.

“As an outgrowth of hip-hop culture, rap music has revolutionized popular music with an impact not seen since the emergence of rock and roll. One of hip-hop’s most influential artists is Public Enemy’s Chuck D,” shared Hardgroove, Public Enemy’s bassist and bandleader and founder of Resonant Alien. “I had the opportunity to watch Chuck up close and witness first-hand the impact he’s had on music fans worldwide. It will be an honor for me to present Chuck with the first Impact Music & Culture Award as part of this year’s TEC Experience at NAMM.” 

As an outgrowth of hip-hop culture, rap music has revolutionized popular music with an impact not seen since the emergence of rock and roll. One of hip-hop’s most influential artists is Public Enemy’s Chuck. 

I had the opportunity to watch Chuck up close and witness first-hand the impact he’s had on music fans worldwide.
It will be an honor for me to present Chuck with the first Impact Music & Culture Award as part of this year’s TEC Experience at NAMM.

by Hardgroove, Public Enemy’s bassist and bandleader and founder of Resonant Alien.


Only You Can Set You Free:
Living Colour’s Muzz Skillings on the Making and Impact of ‘Vivid’ and ‘Time’s Up’

Muzz Skillings

Friday, April 14, 2023 12:00 PM to 1:00 PM · 1 hr. (America/Los_Angeles)

Streaming will start Friday, April 14, 2023 12:00 PM

204AB

In-Person & Livestream on NAMM +

Muzz Skillings is a multi Grammy Award-winning artist most widely known as the original bass player from Living Colour. He has also recorded and performed with Michael Jackson, Robert Plant, Elvis Costello among others. Born and raised in Southeast Queens, New York, he enjoyed the environment which enabled him to record and perform in the styles and genres of music such as Rock, Jazz, Jazz Fusion, Salsa, Merengue, Contemporary Gospel, and R&B. 

He has also partnered with the United Nations, conceiving and developing their first Global Media Event to eradicate AIDS, and has written, narrated directed the NFL Films presentation of his not-for-profit organization, Audible For Autism, partnering with the NFL.


On Friday, Hip-Hop@50 will present “Chuck D on Hip-Hop@50.”

Hosted by Brian Hardgroove, the session will feature an in-depth conversation with legendary rapper and Rock and Roll Hall of Fame leader of Public Enemy, Chuck D. Come hear the history of this American cultural phenomenon through the lens of a legend that influenced the genre like no other. 


MIDI@40 Educational Sessions


Wearable technology has had the promise and ability to usher music into a new era, letting us go beyond sound and enter into new multi-sensory experiences for both creators and audience members. But despite this potential, the question remains: Why are the music and entertainment industries not realizing and better showcasing these next-generation innovations?

Join A3E for a fascinating discussion on the intersection of creative imagination and technological innovation. A panel of experts will explore the ways in which wearable technology is transforming the entertainment industry, how it will expand artistic expression and create more inclusion for audience members, and how we can bridge the gap between artists and developers creating transformative collaboration opportunities. 


On Friday, April 14, from 4:00 – 5:00 p.m., A3E: Advanced Audio Applications Exchange will present “MIDI 2.0: What Developers Need to Know About Free Tools for Developing MIDI 2.0 Products and Apps.” 
The panel discussion will feature members of the MIDI 2.0 working group, including Pete Brown, Florian Bomers, Mike Kent, and Andrew Mee as they discuss recent changes to the core MIDI 2.0 specifications and the MIDI 2.0 API on Apple, Google, Linux, and Microsoft operating systems. 
They’ll also explain the tools that The MIDI Association is providing to all developers to help make MIDI 2.0 devices easier.


Immediately following the session, attendees can delve into “MIDI 2.0: What Musicians Need to Know About MIDI 2.0.” The panel session, featuring Craig Anderton, Brett Porter of Art and Logic, Michael Cain of Ekwe and artist Moldover, will introduce the new MIDI 2.0 products at The NAMM Show and provide an overview of what new MIDI specifications will mean to musicians, including MPE, 



The MIDI@40 and Hip-Hop@50 celebrations will come together on Saturday, April 15 from 3–5 p.m. with an All Star concert 


The MIDI@40 and Hip-Hop@50 celebrations will come together on Saturday, April 15 from 3–5 p.m. on the Yamaha Grand Plaza Stage with a performance by Resonant Alien, the new band featuring Brian Hardgroove and DJ Johnny Juice of Public Enemy and then an hour showcase of MIDI artists from around the world. 

At Saturday’s anniversary celebration, lifetime achievement awards will be presented to (or posthumously honor) legendary music industry innovators who created the modern music production environment of synths, drum machines, and sequencers, including Bob Moog, Don Buchla, Ikutaro Kakehashi, Tsutomu Katoh, Roger Linn, Tom Oberheim, Alan Pearlman, Dave Rossum, and Dave Smith.

The musicians, composers and performance artists selected as MIDI brand ambassadors represent the beautiful diversity of cultures and people from all over the world and music from different genres and generations brought together by music and MIDI.



At Saturday’s anniversary celebration, lifetime achievement awards will be presented to (or posthumously honor) legendary music industry innovators who created the modern music production environment of synths, drum machines, and sequencers, including Bob Moog, Don Buchla, Ikutaro Kakehashi, Tsutomu Katoh, Roger Linn, Tom Oberheim, Alan Pearlman, Dave Rossum, and Dave Smith.


The musicians, composers and performance artists selected as MIDI brand ambassadors represent the beautiful diversity of cultures and people from all over the world and music from different genres and generations brought together by music and MIDI.

The afternoon event will be hosted by world champion juggler and MIDI power user Mark Nizer and will feature musicians, composers, and performance artists who represent the beautiful diversity of cultures and people from all over the world, along with music from different genres and generations brought together by music and MIDI. 




The show will start with a movie scored by the first president of the MIDI Association and film and game composer, Jeff Rona.


Mike Garson (David Bowie, Nine Inch Nails, Smashing Pumpkins) will perform an improvised piano solo. 


  • Rick Feds and  Cécile Delaurentis will be showing off the Embodme Erae Touch next generation MIDI Controller, Mimu gloves and the Ableton Push.


Mark Isham who has over 4 billion dollars in box office movie scores will perform music from some of his most popular soundtracks. 


Jordan Rudess (keyboard player for Dream Theatre and developer of Geoshred) is working with a group of musicians from India and showing off the possibilities of MPE for expressive performance.  

Myron McKinley is a pianist, producer, songwriter, programmer, and film score composer for large box office films and television shows.
Working extensively with the best in the industry, McKinley has toured with Grammy award winner Whitney Houston, Kenny Lattimore, Stanley Clarke, En Vogue, and has toured as the Musical Director for Philip Bailey, Cherokee, Doc Powell and Shai.Currently, for the last twelve years, McKinley serves as the Musical Director for Grammy award winners and pop music giants Earth, Wind and Fire while touring with his own incomparable band, The Myron McKinley Trio.


MIDI Innovation Awards judge Moldover (godfather of Controllerism) and Lula Mebrahtu are collaborating on a performance showing off DIY controllers. 


The show will climax with a performance from The Ambassador of Soul, Ellis Hall. 

Blind since the age of 18, Hall has written nearly 4,000 blues, gospel, and soul songs and performed with the likes of Ray Charles, Natalie Cole, Herbie Hancock, Tower of Power, Bobby Womack, and Stevie Wonder. 


 A NAMM JAMM to close the April Show

The MIDI@40 and HipHop@50 celebrations are truly joined together musically in a finale written by Brockett Parsons, keyboard player for Lady Gaga where many of the performers from HipHop@50 and MIDI@40 will join the stage for a final JAMM at NAMM. 

“The MIDI@40 and Hip-Hop@50 celebrations have come together in a perfect creative storm. 

Hip-hop and MIDI have both made music more accessible to more people and changed our global music culture.

Brian Hardgroove, Resonant Alien and Public Enemy


Registration for The 2023 NAMM Show is now open. 


MIDI is about collaboration, not competition


All kinds of companies, all kinds of devices

One of the things that has always made MIDI unique in the world of standards is that no one owns MIDI and the MIDI Associations (AMEI in Japan and The MIDI Association in the rest of the world) don’t sell anything. 

We (AMEI and The MIDI Association) get companies to volunteer their staff to work on really complex problems (like MIDI 2.0), work together to solve those problems and once those problems are solved, we give away the solutions and specifications for free so anyone can use them to make MIDI products. 

MIDI is also unique because it enables all kinds of instruments – keyboards, drums, wind controllers, pad controllers, lights, and in fact anything that can be controlled digitally can be controlled by MIDI.

There really is no other standards that works quite the same way and it is what makes MIDI so very special. 


MIDI 2.0 meeting in Japan March 27,28, 29, 2023

A great example of the collaboration is the meeting that happened in Japan recently. 

All of the major OS companies gathered to talk about details of handling MIDI 2.0 in operating systems.  We understand that people are waiting (some not so patiently) for MIDI 2.0,   But there was one thing that was clear to both AMEI and The MIDI Association since the very beginning of discussions about MIDI 2.0- we couldn’t break MIDI 1.0! 

 The spirit of cooperation between these OS companies and musical instrument manufacturers was  awe inspiring. 

Companies set aside their differences and competitive natures to the goal of the meeting was to cooperate together for the greater benefit of musicians around the world. 

In a remarkable coincidence, the presentation by the OS companies that was made at Audio Developer Conference 2022 was put up on Youtube by ADC on the second day of the meeting in Japan. 


Audio Developer Conference 2022 video featuring Pete Brown, Phil Burk, Torrey Holbrook Walker & Mike Kent available 

Engineers from Apple, Google, and Microsoft will present the current state of MIDI 2.0 implementations in their operating systems. 

We’ll describe the API changes required for MIDI 2.0 for each platform as well as discuss the philosophy and reasoning behind various design decisions. We’ll also present the status of transports, such as USB and Ethernet. 

If you’re a developer who is interested in the practical implementations of MIDI 2.0, this is the session for you. 

Pete Brown 

Pete works in the Windows + Devices org in Microsoft, primarily focusing on partners, apps, and technology for musicians. He’s the lead for the Windows MIDI Services project which is bringing an updated MIDI stack to Windows, and adding full MIDI 2.0 support. 

He also serves as the current Chair of the Executive Board of the MIDI Association. 

When not working, he enjoys synthesizers, electronics, woodworking, astrophotography, 3d Printing, and CNC projects at his home on the east coast of the US. _ Phil Burk Music and audio software developer. I

nterested in compositional tools and techniques, synthesis, and real-time performance on Android. Worked on HMSL, JForth, 3DO, PortAudio, JSyn, WebDrum, ListenUp, Sony PS3, Syntona, ME3000, Android MIDI, AAudio, Oboe and MIDI 2.0. 

Torrey Holbrook Walker 

I am a senior software framework engineer on the Core Audio team at Apple and a frequent MIDI specification contributor and prototyper with the MIDI Association. I have been passionate about creating music production technologies that delight audio software developers, musicians, and music producers over my 16-year career with Apple. 

You should talk to me about: 

– MIDI 2.0 software implementations or USB MIDI 2.0 hardware support. 

– CoreMIDI APIs, USB MIDI, or BLE MIDI. 

– The best food in London. 

– Analog high-end audio and vinyl. 

– Autechre, Aphex Twin, Squarepusher, and any wonky music with a shedload of bass. 

Mike Kent 

Mike Kent is the Co-Founder and Chief Strategy Officer of AmeNote Inc. Mike is a world leader in technology for musical instruments and professional audio/video. 

Mike is the Chair of the MIDI 2.0 Working Group of the MIDI Association. He is a co-author of USB MIDI 1.0, the principal architect of USB MIDI 2.0, and Chair of the MIDI Working Group of the USB Implementers Forum.  


ADC 2022 OS Support for MIDI 2.0


Tsutomu Katoh and Korg

Early History

KORG’s founder, Tsutomu Katoh was born in Nagoya on August 28, 1926 (Taisho 15) to a merchant family that ran a livestock feed wholesale business along the Iida Highway. These were tough times in Japan. The Great Kanto Earthquake had hit the capital city of Tokyo directly in 1923, leaving 140,000 people dead and missing. The impact of the earthquake and a recession, plunged Japan into financial crisis in 1927.


Tokyo After Great Kanto Earthquake

The musical instrument industry was also in a state of turmoil. In 1927, the largest musical instrument manufacturer – Nippon Gakki Seizo (now known as Yamaha) experienced a labor dispute that lasted for 105 days.


Nippon Gakki Seizo (Yamaha) factory in early 1930s

When new management took over control of Yamaha’s company because the piano industry was faltering in Japan, Koichi Kawai (who had been Torakusu Yamaha neighbor in Hamamatsu and one of the primary engineers in early Yamaha acoustic piano development) left Yamaha to establish a new musical instrument workshop. That company founded in 1928 is Kawai and in the early 1980s would be one of the 5 companies that would help develop MIDI along with Sequential Circuits, Korg, Roland and Yamaha.


Early picture of the Kawai piano factory with Kochi Kawai in the center of the picture.

World War II and the aftermath of the war

In 1937 (Showa 12), when Katoh was 12 years old, the China-Japanese War broke out, and the following year, the National Mobilization Law was enacted, and the whole nation was involved in the war. When World War II broke out in 1939 (Showa 14) and a price control order was issued in Japan, the Katoh family was unable to conduct normal business activities. Katoh studied hard during the war and graduated from the prestigious Nagoya Commercial High School in 1944 (Showa 19).

Katoh was old enough to be drafted, so he decided to join the navy and was assigned to a special unit at Yokosuka near Tokyo training for missions in a five-seat submarine, known as the Koryu.

Koryu midget subs in dry dock after WWII

 It is lucky for the music industry that the war ended in 1945 (Showa 20) without Katoh going on a mission because the Koryu were kamikaze submarines. They were supposed to go out and find American battleships and then ram directly into them. Though originally designed to carry two 17.7-inch torpedoes externally, a torpedo shortage caused most, if not all, to be fitted with a 1300-pound internal warhead for employment on suicide missions.

Inside a Kamikaze Submarine

After the war ended, Katoh ended up in nearby Tokyo.

Japan was decimated after the war. In addition to the destruction of Japan’s social infrastructure, the product distribution system had completely collapsed due to shortages of supplies and state control during the war. In Tokyo, large-scale black markets were born in Shinbashi, Shinjuku, Yotsuya, and Ikebukuro, and played a role in improving the serious food situation in the capital.



Katoh always had a keen business sense and he realized that even though his family’s background was in food wholesale, that the profit margins were far higher for electric wires and automobile parts for which demand was rising amid post-war reconstruction.

The American army was basically running Japan in the early years after the war so Katoh went to the Occupation Forces office with what little money he had and an English dictionary. At first, he was turned away, but eventually he managed to get people to listen to him, and he was able to purchase electric wires. This wire was sold at a price several dozen times higher than the purchase price.

Dai Ichi Building- US Army Headquarters after WWII

By about 1947, as food and commodity supplies began to improve, the black market dwindled and was replaced by formal traders. At that time, Katoh packed the money he earned into his rucksack and traveled around the country. By the time he reached Sapporo (the capital of Hokkaido in the far north), all the money he had earned had run out, and had no money to return to Nagoya. All he had left was his Japanese- English dictionary so he took this dictionary to a pawn shop and somehow managed to raise the money to get to Tokyo.

Katoh did a number of odd jobs including selling newspapers on the street and then he joined the Odakyu Construction company which was involved in the development of the Kabukicho area in Shinjuku. At that time, Kabukicho was becoming Tokyo’s entertainment district, with new stores opening one after another.

The area in Kabukicho where Katoh-san ran several nightclubs

Through his workplace connections in 1950, Katoh was approached with the idea of becoming the owner of a club (Minx) in Kabukicho. He decided to quit his job at the real estate company and become involved in club management. Katoh was a shrewd businessman and eventually he was managing four businesses – Minx, Club Hana, a high end nightclub with hostesses and nightly music ranging from popular to classical, Lausanne a restaurant and Phoenix, a store that sold all different kinds of general merchandise.

Koma Stadium was a famous theater in Kabukicho where the first NHK Kōhaku Uta Gassen was run in 1951

Music was starting to be a big deal in Japan especially when NHK began its New Year’s Eve television NHK Kōhaku Uta Gassen ( “NHK Red and White Song Battle”). Starting on radio in 1951 and then on both radio and TV in 1953, this year end celebration launched the careers of many Japanese pop performers and continues as a tradition today.

Although Katoh was not a musician himself it was his days managing a club where he developed his ear and learned alot about how musicians felt about their craft.

Katoh came up with the idea from a toy keyboard that was sold at the Kabukicho operations he ran and the transformation from night club management to musical instrument company was about to take a dramatic turn based on a musician who played at Katoh’s nightclub.

When keyboard player and author Julian Colbeck came to Japan in 1990, he asked Chairman Katoh what led him to start Korg. Much to both Julian’s (and the translator’s) surprise Katoh said “to finance a gambling trip to Las Vegas”.

Fumio Mieda, Tsutomu Katoh and Tadashi Osanai


Tadashi Osanai was a professional accordion player who had three passions in life- accordion, electronics and gambling. Osanai-san was a frequent player at Club Hana with a trio of comprised of himself on accordion, a bass player and a drummer. He convinced Katoh to lend him the equivalent of $500 to go to Akihabara and buy parts to build a drum machine. Osanai–san had seen the Wurlizer Sideman and thought he could build a better one. He also told Katoh that all the drummers he knew were a bit unreliable in their timing especially after drinking and that a machine could be more precise.

Osanai-san dream was to go to Las Vegas and gamble at one of the famous casinos.

So Katoh and Osenai-san developed the Doncamatic. The name comes from the sound -Don represents that Bass Drum sound and Ka the sound of the Claves/Snare.

A few years later Katoh met and started a partnership with Fumio Mieda who would develop the first Korg synthesizer


Japanese video of the Doncamatic in action


Fumio Mieda and the first Korg synthesizer

A few years later Katoh met and started a partnership with Fumio Mieda who would develop the first Korg synthesizer labeled the Prototype Number 1.  It featured some incredible innovations including a slider labeled Traveler which controlled a filter making the the double manual organ more of a polyphonic synth.  In 1970, it was far ahead if it’s time.

By 1967, the world was becoming interested in electronic keyboards and the new field of music synthesis, and it was in this year that an engineer named Fumio Mieda approached Katoh, asking for backing to develop an organ. Apparently, Katoh was impressed by Mieda’s enthusiasm, so he offered to finance the development of a marketable instrument.

by Gordon Reid for Sound on Sound


Fumio Mieda

The essence of Chairman Katoh

Tsutomu Katoh was a truly unique character.  He was a shrewd businessman, but often made decisions with his gut.  He often said that if Korg spent lots of money developing a new product and only one musician discovered it and truly loved playing it, he would be satisfied.

He had an innate sense of style and fashion.  When he was shown the first prototype of the Korg M1, he looked at it and within a couple of seconds said “The design is quite right, it doesn’t look appealing. It should be softer and have curves. You should want to pick it up.”  He pointed to an area and suggested a dimple.  The result was the little round indentation that became an integral part of the M1’s distinctive look. He was always listening to the musicians and their needs.

Katoh-san suggested the round area at the back of the M1 side panel.

Katoh believed that the people at Korg should be craftsmen building musical instruments, not just engineers (Japanese video with subtitles)


There are more stories ahead about Korg, Yamaha and Dave Smith

Full disclosure (a note from the author Athan Billias)

I have written many of the articles on this site, but this article was special to me and took a long time because it is not just Chairman Katoh’s story, it is also partly my story.

I went to Japan for the very first time in the spring of 1986 on a business trip working for Korg USA.

Katoh-san had the idea that there should be an exchange program between Korg USA and Korg Inc.   I went to Japan for what was supposed to be three months in the fall of 1986 and returned 7 years later after working as the head of product planning and sound design at Korg Inc in Japan for all those years. I had the honor of working closely with all the Korg people who made the Korg M1 the most successful commercial synthesizer of all time including the group of sound designers who still call themselves proudly “the MIDI Patch Boys”.

Chairman Katoh and all the people at Korg Inc in Japan changed my life and I would not be where I am today except for their mentoring and guidance.

When I think of Chairman Katoh, I am often reminded of the Japanese proverb -地震雷火事親父 .  These are the four things you should be afraid of “Earthquakes, Lightning, Fire, and the Old Man”.

Somehow it seems fitting that Katoh-Kaicho (Chairman Katoh) passed away on MARCH 15, 2011 only 4 days after the great earthquake and tsunami that devastated the Fukushima area. He was himself a force of nature.

This article focuses on the early history of Chairman Katoh and the very beginnings of Korg (thanks to a book on Korg’s history provided to me by Korg Inc.)

Below are links to several great resources about Korg’s history and even a song by Keith Emerson dedicated to Katoh-san. He touched so many artists and musicians lives both directly and through the products his company made.

But in an upcoming article after the April NAMM show,  we plan to tell the intricate story of the relationship between Yamaha, Korg and Dave Smith and reveal some details that have never been made public before.


Resources on the history of Korg



...

The History Of Korg: Part 1

Over the 40 years of their existence, Korg have produced a huge variety of groundbreaking music gear, from electronic percussion to industry-standard synths, and from guitar tuners to digital recording workstations. This month, we look back at how it all started…


...

The History Of Korg: Part 2

In the 1980s and early ’90s, with Yamaha’s help, Korg expanded dramatically, producing some of the first affordable digital recorders and physical-modelling instruments. But it was their world-class synths, such as the M1 and Wavestation, that made them the company they are today…


...

The History Of Korg: Part 3

Cutting-edge innovation is by no means a guarantee of commercial success, but Korg have had a flair for both – although not always simultaneously. We look at how this continued to be true throughout the ’90s to the present, when the company pushed the boundaries of physical modelling while refining their world-beating workstations.




...

Tsutomu Katoh | Oral Histories | NAMM.org

Tsutomu Katoh had many ideas for using electronics to improve the way people make music in their homes. As the founder of KORG, he was able to see his ideas turn into successful musical products. The

Help Us Celebrate MIDI @40

Share what MIDI means to you on the 40th anniversary of MIDI

We have lots of great events planned at the April NAMM show, but we wanted to give everyone here a chance to join in the celebration. 

We have created a Google form where you can upload a short video about what MIDI means to you. 

We will collect and review these videos and then share the best of them (after NAMM as we are really busy preparing for the MIDI Showcase and the HipHop@50 and MIDI@40 events at NAMM. 


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Google Forms: Sign-in

Access Google Forms with a personal Google account or Google Workspace account (for business use).


Enter heading here…

Enter your text here …


Enter heading here…

Enter your text here …


MIDI Association Member Newzik Goes Beyond Sheet Music


Newzik is a Paris based MIDI Association member that has a unique approach to notation.  They offer a range of notation products that focus on classical orchestral scores and are used by a number of world renown orchestras and ensembles.  One of the most interesting parts of Muzik’s technology is their AI driven OMR technology. 


Newzik’s AI-driven Optical Music Recognition technology, Maestria.

Newzik now offers this bridge between two worlds: the one of paper scores, and the one of digital scores, with our newly released AI-driven Optical Music Recognition technology, Maestria.

Take a picture of your sheet music, press play, and listen to the music – enjoy a living, dynamic partner instead of dry ink on paper.

Transpose it, play it faster or slower, turn off your part and play along with the accompaniment only, share it in real time with colleagues and friends working on the same piece wherever they are, enrich it with annotations, audio and video files – enjoy a living, dynamic partner instead of dry and dusty notes on paper.

What are we doing? A powerful AI-driven engine, in fact: the most advanced existing, analyzes the image of your sheet music and transforms it with a reliability of nearly 100% into a digital format.

We open this new vibrant world of scores to you in Newzik, fully adaptive, fully interactive, fully collaborative – while fully protecting copy, performance and exploitation rights.

And not only the music is transformed, also all metadata – composer, title, tempi, dynamic indications, fingerings, bowings, breathing marks, it’s the full range of information until now petrified in black dots of ink on paper which we bring to live.

by Newzik


Sync large ensembles with multiple devices using Newzik Web 

Collaboration is at the center of Newzik’s approach.  They offer both iPAD and iPhone apps.  In particular,  many orchestras and ensembles have moved to using iPADs ar rehearsals and performances and using Newzik apps allows large groups to share and exchange markings and notational details.  There is also a desktop application. 

All of these different applications can be shared via the Newzik Web. It’s an online web platform that allows you to view your Newzik account and your digital sheet music from any compatible web browser and on any computer. 

Newzik Web is an easy way to share sheet music and work in collaboration with other musicians: the “projects” section is a collective space on the platform that allows several users to work together on a musical project.



Newzik Education, Support and Pricing

There is a dedicated website for support and a blog section with articles on how to get the most out of Newzik.  

You can get started with Newzik for free and an annual subscription is only $29. 


The Interactive Audio Special Interest Group of The MIDI Association

The IASIG is an organization in partnership with the International Game Developer’s Association (IGDA) and MIDI Association (TMA) that brings together experts to share their knowledge and help improve the state of the art in audio for games, websites, VR content, and other interactive performances. Our members share tips and techniques, study trends, and create reports and recommendations that game developers, tool makers, and platform owners use to create better products.

The IASIG will be hosting a number of events at the 2023 Game Developers Conference (GDC) in San Francisco’s Moscone Center held March 20-24. 


IASIG Town Hall
When: Friday, March 24, 2023 – 12:15 PM -1:15 PM
Where: West Hall, Room 3006

The IASIG will be holding its GDC Town Hall in person for the first time in several years.

Want to improve game audio workflow or the professional audio tools available to you? Join fellow game audio educators, sound designers, composers, audio programmers, and other audio professionals at the Interactive Audio Special Interest Group (IASIG) Town Hall.

Get an update on current IASIG efforts, and share your own ideas, suggestions, and recommendations for improving the state of the art in audio for interactive media.

If you do audio, come and be heard.

IASIG Town Hall Sponsors



The Game Developers Conference Audio Track

GDC has its own Audio Track with a full schedule focused on Audio and Music in games.

https://gdconf.com/conference/game-audio 


With the support of IGDA, the IASIG will be holding a meet and greet in the South Hall of Moscone Center on the second floor in Room 203 on Tuesday – 3:00pm PST.  

The IASIG is working with GDC on the plans for the annual IASIG Townhall and will send out invites in advance of the conference. 


Many companies who have participated in the IASIG have booths at the Game Developers Conference including:  

Audiokinetic Booth S941 


Dolby Laboratories Booth S1041

FMOD Booth S1227


Chase Bethea, IASIG Chair at GDC

IASIG Chair Chase Bethea

Chase Bethea – the new IASIG Chair- is a NYX award-winning and VGMO nominated freelance Composer/Technical Audio Designer for Video Games and a variety of other Media. He will be at GDC and hosting the Town Hall and looking for Game Audio professionals who want to be on the IASIG steering committee.

With new leadership, a growing relationship as a Special Interest Group of IGDA and the decades long relationship with The MIDI Association, the IASIG is poised to drive new advances in interactive audio in games and continue to serve audio professionals in the game industry. 


Chase is also presenting two talks at Game Developers Conference.

Hunting with Hits: Tempo-Slaying Monsters in ‘Harmony”

This talk demonstrates the creation and implementation of an interactive score for a Hunting RPG with rhythm combat mechanics.

https://schedule.gdconf.com/session/hunting-with-hits-tempo-slaying-monsters-in-harmony/889896

Microtalk with other industry colleagues

In this series of microtalks, developers from six studios will present custom toolsets they’ve built and/or used to help development run more efficiently and comfortably.

https://schedule.gdconf.com/session/independent-games-summit-tech-toolbox-custom-tool-microtalks/892205 


Steve Horowitz, is a member of the IASIG Steering Committee and an Audio Director/Composer at Nickelodeon Digital. Steve is also a Faculty Lecturer in Game Audio at San Francisco State University.  


Steve is also presenting a talk at GDC.

Developing Together: Game Audio and Game Development Roundtable (Presented by the IGDA)

This roundtable brings together composers, sound designers, game designers, animators, programmers, producers, and anyone else involved with game production and design. Organizers will open up the floor and discuss the latest and greatest trends in games, as well as the most common production roadblocks.

https://schedule.gdconf.com/session/developing-together-game-audio-and-game-development-roundtable-presented-by-the-igda/894062 


This is what the Federal Trade Commission had to say recently about the gaming industry.

“Today, gaming is the largest category in the entertainment industry, with revenues that far exceed those of both the film and music industries. This year, the gaming industry is expected to be worth more than $170 billion in global revenues, five times greater than global movie box office revenues.”

With autonomous cars on the horizon and Analog Devices already implementing MIDI 2.0 over A2B in a few years people won’t be driving their cars, they’ll be playing games in them or mixing their latest album in immersive audio.

Please join us at the 2023 Game Developers Conference and get involved with one of the fastest growing industries for Audio Professionals. 


MIDI at CES 2023


The MIDI Association and MIDI Association members were at CES in Las Vegas

The MIDI Association has had a long relationship with CES as an Affiliated Association.   

CES helps to support organizations that maintain technical standards like MIDI. 

At the 2023 CES show, there were a number of MIDI Association companies that also participated in the show. 

In fact, PTZ Optics and Roland both won best in show prizes.  Here is a quick wrap up of MIDI at the CES Show 2023. 


Major Trends-Games In Cars

At the last Game Developers Conference, we hosted a panel on the possibilities of games in automobiles and at this CES, Reuters confirmed that this was indeed a growing industry trend. 


...

Got game? Automakers show off in-car entertainment options at CES | Reuters

What started out as a novelty offered by Elon Musk to Tesla owners has turned into table stakes in the next generation of electric vehicles.


The MIDI Association Booth


At our MIDI Association booth, we featured a wide variety of MIDI controllers which drew a lot of attention. 

BLE controllers like the Genki ring, the Oddball and the SOM-1 attracted interest because they showcase how small, yet powerful MIDI devices can be. 

The Novation Launchpad and Embodme Arae Touch always intrigue people because of their unique designs and colorful flashing displays. 

But perhaps the product that got the most attention was the Protozoa because of its Open Source design based on an affordable and available Pico chipset and of course because of its MIDI 2.0 capabilities. 

During the show we were able to meet with tons of people who used MIDI every day and many developers who expressed interest in participating in the MIDI Innovation Awards 2023. 


Analog Devices


Analog Devices MIDI 2.0 A2B Demo at CES 2023

Analog Devices was showing working prototypes of MIDI 2.0 over A2B.  A four piece band was connected together for both audio and MIDI by inexpensive cabling. 


Embodme

Embodme was not only showing their Erae Touch MIDI Controller (which is already running MIDI 2.0 UMP messages internally), but a brand new technology called Super Iris targeted at the growing digital advertising market. 

You can now interact safely with contact-free hovering technology. This is ideal for input devices used in medical, industrial, and public facilities applications such as automatic check-in machines, automatic ticket dispensers, vending machines, ATMs, and elevators. Prevent the spread of viruses while engaging customers to use Self Check-in Kiosks.

by Embodme


PTZ Optics

PTZOptics was showing off their MIDI controlled Pan Tilt Zoom  cameras and also won a Best In Show award from VideoMaker for their PTZOptics Studio Pro. 


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CES 2023: PTZOptics Studio Pro wins Best Webcam – Videomaker

The PTZOptics Studio Pro is a big upgrade from standard web cameras. Design for streamers and creators, it offers 1080p video at 60 fps.


Roland


Roland had a large, impressive booth at the very front of the Central Hall.  They displayed a wide range of products, but we’ll focus on a few of the standouts.  

Roland’s 50th Anniversary Concept Piano

Roland showed a 50th Anniversary Concept Piano complete with Drone Speakers! 


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Soaring Sound: Meet the Piano of the Future, the Roland 50th Anniversary Concept Piano – Roland Articles

Stunning and adventurous, Roland’s 50th Anniversary Concept Piano combines sound, design, and connectivity into an instrument of the future.


Bridge Cast Dual Bus Audio Mixer for Gaming

Take online gaming sound to the next level with BRIDGE CAST, your all-in-one solution for premium livestream audio. This customizable desktop hub is packed with secret weapons to take out the competition, including dual sound mixes, vocal transformer effects, music playback, sound effects, and support for a broadcast-grade mic and headphones. In the heat of the battle, BRIDGE CAST ensures that your audio is always as epic as your gameplay.

by Roland

The Bridge Cast also won a Best In Show award from Videomaker. 


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CES 2023: Roland BRIDGE CAST wins Best Mixer – Videomaker

Roland announced their new BRIDGE CAST dual bus gaming mixer at CES 2023 for livestreamers looking to up their stream game.


Kicking off the 40th Anniversary of MIDI

CES was a perfect way to kick off the year long celebration of the 40th anniversary of MIDI. 


2023 marks the 40th anniversary of MIDI

The April 2023 NAMM show is going to be a very special event for the MIDI Association.

2023 marks the 40th anniversary of MIDI and we have been working closely with NAMM on special MIDI@40 events including:

  • The MIDI Showcase at the front of Hall A
  • A MIDI@40 exhibit at the NAMM Museum of Music Making
  • A MIDI@40 concert on the Yamaha Grand Plaza Stage on April 15, 2023

You may have noticed a flurry of articles over the holidays from The MIDI Association.  

We created stories about the key figures who helped create the modern music production environment (Alan Pearlman, Bob Moog, Don Buchla, Dave Smith, Ikutaro Kakehashi, and Roger Linn).  

A it turns out many of those people were also influential in the creation of MIDI. 


The MIDI@40 Concert on the Yamaha Grand Plaza Main Stage at the NAMM Show on Saturday, April 15 celebrates the incredible possibilities created by MIDI (Musical Instrument Digital Interface) in the 40 years since its public introduction.

During the anniversary celebration, the people who created the modern music production environment of synths, drum machines and sequencers will be honored with lifetime achievement awards for Alan Pearlman, Bob Moog, Don Buchla, Dave Smith, Ikutaro Kakehashi, Roger Linn, Tom Oberheim and Tsutomu Katoh.

The musicians, composers and performance artists selected as MIDI brand ambassadors represent the beautiful diversity of cultures and people from all over the world and music from different genres and generations brought together by music and MIDI.

We are creating a unique innovative experience to celebrate how MIDI has been connecting people and products since its debut at the 1983 Winter NAMM show.


MIDI History Chapter 7- MIDI Associations (1983-1985)


MIDI in 1983 – It seems to work, but what’s next?


In Chapter 6 of the History of MIDI, we left off with the demonstration of MIDI at the 1983 NAMM show.

John Bowen, head of sound design for Sequential had recounted that he had been busy finishing the presets for the Prophet 600 and that although Sequential had tested the Prophet 600’s MIDI connecting to another Prophet 600, they really had no idea if it would work when they connected it to the Roland Jupiter 6.   But it did and everybody was pretty amazed.

We also documented that at the time there were only 5 companies working on MIDI- Sequential Circuits, Kawai, Korg, Roland and Yamaha.  That is pretty easy to confirm because here are the SysEx IDs in the Prophet 600 manual from December of 1982.


The People Behind MIDI


In Chapter 6 we also introduced a lot of the key players involved with MIDI.

Dave Smith and John Bowen had developed the Prophet 5 with a remote keyboard.

Oberheim and Roland and other companies had developed proprietary control protocols to connect multiple products form the same company together.

Ikutaro Kakehashi from Roland had approached Tom Oberheim at a NAMM about the idea for a Universal Synth Interface (USI) in 1981.

Dave and Chet Woods had presented an AES paper on USI in October of 1982 after talks with four Japanese companies at the 1982 Gakki Fair in Tokyo.

Bob Moog had first announced MIDI to the public in a Keyboard Magazine article in 1982 and Brian Vincik from Hewlett Packard had connected with Sequential.

Jeff Rona was working for Roland and Marcus Ryle was working for Oberheim.

One of the things that struck us when doing the research was how young many of the people who worked on MIDI were at that time.

Dave Smith and John Bowen were just 32 years old, Brian Vincik was 26, Jeff Rona was 25 and Marcus Ryle was 21.


Whose in charge of MIDI in 1983?


The four Japanese companies had been meeting regularly for over a year since the 1982 Gakki Fair.

However there was still no official organization in charge of the MIDI specification.

And the situation was even less clear in the rest of the world because it was only Sequential Circuits in the United States who had copies of the MIDI specification that existed at the time.

In the summer of 1982 when the Prophet 600 was still in development,  Brian Vincik, a young engineer from Hewlett Packard (HP) took a tour of the Sequential Circuits factory and started discussions with John Bowen and Sequential about MIDI.

Brian had studied at Cal Polytechnic and his first job (similar to Dave Smith and Don Buchla) was in the aerospace industry working for Hughes Aircraft.

But his background at one of the most advanced computer companies of the time (HP) led him to immediately understand the vast potential that MIDI had.

He and John Bowen started to form ideas about what would be necessary to promote MIDI, not just to musical instrument companies, but to computer companies as well.

That suited Dave Smith because Dave was not a big fan of meetings and committees and much preferred to focus on designing new products.

Soon after the January 1983 public demonstration at NAMM,  Sequential started getting phone calls and letters from individuals and companies requesting more information on this new thing called MIDI.

So Brian and John put together a plan for a MIDI Users Group (MUG).

Here is a copy of the initial goals of the MUG which were pretty expansive and included responding to all letters (yes, letters- remember this was all before not just the Internet, but the fax machine!) about MIDI, providing the MIDI specifications to anyone who wanted it , assign SysEx IDs and maintain a database with ALL user names and concerns.


MIDI User Group MIDI Committee Proposal

As a synthesizer enthusiast and engineer, Brian graduated from Cal Poly San Luis Obispo in 1979 and moved to the San Francisco Bay Area when many of the most innovative synthesizer companies were designing new musical products. Brian became friendly with many of the designers and engineers including John Bowen from Sequential Circuits and Dave Smith (who would write the MIDI Spec.) Brian formed the first MIDI user group called the International MIDI Association in 1983 and was the sole source for the MIDI specification 1.0 in those early years in MIDI’s development.

by NAMM Oral History


Brian soon realized that the organization’s name would need to be changed because there was already a Macintosh Users Group (MUG) so the International MIDI Association was settled on for the name and the IMA was created.

Having someone like Brian from the computer industry was significant because the same month that MIDI was introduced at the 1983 NAMM show, this was the cover of Time Magazine.


Time Magazine cover January 1983

NAMM International Music & Sound Expo
Chicago, Illinois
June 18-21 1983


Brian attended the 1983 NAMM show and was in the Sequential Circuits booth promoting MIDI and the International MIDI Association (IMA).

In fact, here is a picture at McCormick Place where the Summer NAMM was held that Brian took of a regular visitor to NAMM shows for many years, Eddie Van Halen.


The Japanese MIDI Standards Committee (JMSC) is formed
Tokyo, Japan
June 29, 1983


The Japanese MIDI Standards Committee trademarked the MIDI logo in Japan in 1983

Not surprisingly the Japanese were more organized and formalized in their approach to MIDI and associations.

The Japanese Electronic Music Industry Association (JEMIA) had been formed in 1976 and was a professional association that included manufacturers like Yamaha, Roland, Kawai and Korg.

On February of 1983 just a month after the 1983 NAMM show, the Japanese formed the MIDI Standard Liaison Committee and later the same year changed the name to the Japan MIDI Standards Committee (JMSC).

By October of 1983, JMSC had 28 corporate members and 24 individual members and was keeping them all informed about updates to the MIDI 1.0 specification.

In November of 1983, JMSC was granted a trademark on MIDI in the Japanese market.

Japan was viewing MIDI as a business strategy and not simply as a technical specification.

Compare this with the situation in the rest of the world where the IMA was struggling to keep up with the worldwide demand for information on MIDI and where the MIDI Manufacturers Association (driven strongly by Jeff Rona who worked for a Japanese company) was still 2 years away from becoming an established company.


Bob Moog Keyboard Article
MIDI- What is it, what it means to you
July, 1983


The first person to do an in depth article about MIDI was Dr. Bob Moog in his July 1983 Keyboard Magazine article.



IMA Director Roger Clay


Roger Clay and Bob Moog at the first (and last) meeting of the MIDI Evolutionary Committee at the 1984 Winter NAMM show

It’s time now to introduce another person who was involved with early MIDI and particularly with the IMA.

In interviewing many people about that first tumultuous year of MIDI almost everyone would have to stop when asked about Roger Clay and say something like “Roger was a real character” or “Roger was good at promoting things (mostly himself)”.

Roger got involved in the IMA because he had been working on setting up user groups for the Prophet 5 and the Rhodes Chroma and when he heard about a user group for MIDI, he saw a big opportunity to get in front of a lot of people.

Roger was involved setting up IMA in 1983 , but left the organization in November of 1984.

No one we talked to knew what happened to Roger Clay after the IMA, but if anyone knows, please contact us at info@MIDI.org.

Here is the first communication to companies and people interested in MIDI from the International MIDI USer Group that soon became the International MIDI Association.

You can see how bold (and perhaps unrealistic) the IMUG’s goals were (for example setting up a testing lab to test all MIDI products before they were shipped to ensure that they were interoperable or keeping a database of every person who used MIDI).


Ikutaro Kakehashi joins the IMA
Sept. 27, 1983


Communications between IMA and JMSC


In the days after the 1983 June NAMM show,  there were a number of important communications between the International MIDI Association and the Japanese MIDI Standards Committee.

In particular, Matsuki-san expressed that the Japanese felt strongly that

  • MIDI should remain open to the public
  • That both the Japanese MIDI Association and the International MIDI organization should agree together on any changes to the specification
  • The MIDI organization need to rely on the individual manufacturers to be responsible for their implementations.

It’s interesting that 40 years later, MIDI still operates under the same fundamental principles.

The IMA- Where is this whole thing going? We’re not quite sure.

As the IMA was dealing with communications with JMSC, they were also putting some some ambitious plans.  But at least, the IMA was honest in their Membership brochure when they said “Where is this whole thing going? We’re not quite sure”.

The IMA laid out their plans for many things  including a MIDI Evolutionary Council (MEC), a MIDI Database, The IMA Network, and an annual convention of “all the MIDI-related products in one place at one time.


IMA Membership Brochure Page 1
IMA Membership Brochure Page 2

The MIDI Evolutionary Committee
January 1984
Winter NAMM Show in Anaheim



Roger Clay at the Anaheim Marriott showing the actual votes for the MEC

The International MIDI Association had put formed a MIDI Evolutionary Committee that included Anne Graham from Oberheim, Bob Moog (now at Big Briar) , Curt Simmons, Jim Smerdel from Yamaha, John Bowen from Sequential Circuits as well as Brian Vincik and Roger Clay from the IMA itself.


Apple and Lucas Films join the IMA
February, 1984


MIDI Soft’84
Two Day Event in Bay Area
May 24-25, 1984



MIDISOFT’84 is a two day conference on software for one of the most exciting developments in the music field – MIDI, the Musical Instrument Digital Interface.

MIDISOFT’84, to be held at the renown Mark Hopkins Hotel in San Francisco, California, will bring together in one place for the first time, the molders and shapers of music software and will offer an open forum for the discussion of standards and practices concerning this new phenomenon.

MIDISOFT’84’s main goal and pur­pose is to establish a MIDI Software Standards Board and to provide a introduction to Music Software and the MIDI phenomenon to the software developer and end-user alike.

Scheduled Speakers and Topics (confirmed with outlines):

Jaron Lanier (Software Author -“MOONDUST”)
“MIDI/Music Software and the Consumer Market”

Alan Marr (Software Developer, LUCASFILM, LTD)
“The Uses and Development of Icons and Glyphs in Music Software”

Dr. Charles Goldfarb (Senior Analyst, IBM)
“Formats and Standardization Proposals for Musical Databases”

Robert Barkans (Documentation Consultant, DOCUPRO)

by International MIDI Association



We found a pretty accurate contemporary summary of what happened at MIDIsoft’84 from the British Music Magazine “Electronics and Music Maker from their November 1984 issue.


MIDIsoft

At long last, some feedback on the two-day MIDIsoft event held back in May in a San Francisco hotel under the banner of the IMA (International MIDI Association). Given that this wasn’t a free event ($35 for IMA members, $60 for non-members), the quoted attendance of 219 was pretty good. The major problem with this sort of umbrella event is that everything stands or falls on the support of the manufacturers, and unfortunately, Korg, Kurzweil, Oberheim, and E-mu were as far as the manufacturers’ conclave went. And with the exception of Korg, all those names are of companies that have come late (Kurzweil and E-mu) or reluctantly (Oberheim) into the MIDI game.

Anyhow, what transpired from the various question-and-answer sessions over the two days was that (a) most of the attendees were there for serious software purposes, (b) much thought was being devoted to getting around the very obvious limitations of the MIDI standard (parallel ACIAs, use in conjunction with memory-mapped sound generators, and so on), and (c) many felt that they were being cold-shouldered by the manufacturers.

Curiously, most of the timetabled lectures were somewhat detached from the MIDI pure and simple.

For instance, Dr Gareth Loy gave a talk on software (running on a sizeable minicomputer) that has been developed at the Computer Audio Research Laboratory at the University of California in San Diego; Robert Barkan of DocuPro suggested how to write decent manuals; Dr Charles Goldfarb spoke on musical databases; and Alan Marrs from Lucas Films discussed the subject of glyphs and icons in the context of constructing film soundtracks with the infamous Audio Signal Processor.

All in all, a lot was said, a good deal was discussed, and plenty of confusion reigned about where things are going to go next.

Clearly, an unbiased arbiter of the MIDI standard is needed – and the IMA would seem to be in a good position to offer this role – but how do we go about convincing so many large and powerful manufacturers that we’re not just a bunch of jokers out to extract freebies and the like from gullible publicity departments? Very difficult, I’d say. What’s more, the situation is complicated by the fact that the big boys – Roland, Yamaha, Sequential Circuits – are planning their own meeting at the forthcoming NAMM convention, and of course, the IMA, haven’t been invited along.

by Electronics and Music Maker from their November 1984 issue.


Turmoil in MIDI land
Keyboard Magazine
June, 1984


MIDI was developed in a very short period in two different places (Japan and the United States) separated by different languages and a large ocean in a time when there was no Internet and not even fax machines.  A whole lot of companies from different backgrounds in both software and hardware jumped on to MIDI very quickly in a computer industry that itself was still just getting started. It really shouldn’t have surprised anyone that there were bumps in the road.  Not everyone implemented arpeggiators the same way. Some sent out the notes from the keyboard and some sent out the notes from the arpeggiator. There are inconsistencies in how Pitch Bend was implemented, and famously the DX7’s keyboard (one of the first MIDI instruments and one of the most successful) only went up to 100 in MIDI velocity so it sounded fine when played from its own keyboard, but could get pretty nasty when played from an external MIDI controller from another company.

All these issues and many more were pointed out in this June 1984 Keyboard Magazine article.


MIDI Manufacturers Association Meeting

Winter NAMM
Anaheim, California
Feb 1-3 1985


At the next NAMM show, the major manufacturers got together and decided on a strategy to make sure that MIDI would be stable and could grow over the next decades.

At that meeting, Jeff Rona stepped up to volunteer to put together a MIDI Manufacturers Association.  The new MMA and the existing IMA came to an agreement about how they would work together. This arrangement between the MMA and IMA  was probably made easier by the fact that Roger Clay who had been somewhat antagonistic to the manufacturers (as seen in his comments in the Turmoil in MIDI Land article) was no longer with the IMA.


First Public Meeting of the MIDI Manufacturers Association
Summer NAMM
New Orleans, Louisiana
June 24, 1985



Jeff Rona, the first President of the MIDI Association documents the details of that meeting very well in his article “MIDI from the Inside”.

He did get one small detail mixed up.

He got the place right (who could forget the heat in New Orleans that NAMM show), but the year is incorrect as the NAMM show was only held in New Orleans once and that was in 1985 (not 1983).



...

MIDI From The Inside –  

Updated with a new Youtube video We found this excellent Youtube interview by Orchestral Tools and thought it would be a great addition to this article with the first President of the MIDI Manufacturers Association, Jeff Rona.

Acknowledgement of the people who made these articles possible

Before we dive into the history of the creation of MIDI,  we wanted to acknowledge the key people who made this official history of the birth of MIDI possible.

These are people who were directly involved with the creation of MIDI in its early days.  Some of these people have never been appropriately acknowledged for their contributions and that is one of the reasons for creating this detailed history of how MIDI came about.

Also it became clear in the two years of intense research that went into this article, that MIDI was always about connections and not just connections between products, but more importantly connections between people. There is the well known phrase “it takes village” and MIDI is a great example of how that is true.  MIDI was not developed by two people or two companies,  it was a group of individuals with different backgrounds and motivations who came together to do something for the greater good.

That said, we would be remiss if we did not acknowledge several key people who contributed first person resources and interviews to this article.


John Bowen– Head of sound design for Sequential Circuits, Korg R and D and now President of John Bowen Synth Design, maker of the Solaris synthesizer.

John provided insight into the interconnections between Moog and Sequential as well as multiple interviews on the early days of MIDI.


Hideki Izuchi– Roland Engineer

Izuchi-san created a report about the birth of MIDI that was presented in 2018 at the Japan National Museum of Science in Ueno Park, Tokyo. His incredibly detailed 72 page report entitled “Technical Systematic Survey on MIDI” provided much of the information for this article and confirmed many details from the Japanese side about the development of MIDI.


Jeff Rona– Composer and Founder and first President of the MIDI Manufacturers Association (MMA, now known simply as the MIDI Association)

Jeff provided the MIDI Association access to the very earliest communications of the MIDI Association in its infancy and of course as the very first President of the MIDI Manufacturers Association his contribution (along with Chris Meyer who worked at both Sequential Circuits and Roland and was the first chair of the MMA Technical Standards Board) guided MIDI through its formulative and frankly most turbulent early years.

In researching this article, we realized that the simple story that Roland and Sequential connected a Prophet 600 and a Jupiter 6 together at the 1983 NAMM show and that instantly MIDI became an overnight success was very far from the reality of what was happened between January 1983 and May of 1985 when the MIDI Manufacturers Association was formally created as a non-profit trade association.


Brian Vincek– Vice President at Hewlett-Packard and co-founder of the International MIDI Association

Brian provided access to all of the early files of the International MIDI Association (IMA). Brian and John worked closely in the very early days of MIDI and the IMA was responsible for the distribution of the initial MIDI specification to both MMA companies and individuals. His contributions to the very early days of MIDI were substantial and the files he provided for this article were invaluable.


In researching this article, we realized that the simple story that Roland and Sequential connected a Prophet 600 and a Jupiter 6 together at the 1983 NAMM show and that instantly MIDI became an overnight success was very far from the reality of what was happened between January 1983 and May of 1985 when the MIDI Manufacturers Association was formally created as a non-profit trade association.

Many other people and organizations including NAMM and AMEI provided access to their files and we thank everyone who contributed.

Thanks to those contributions, we believe that this article is the official definitive history of how MIDI got started.


Dave Smith and Sequential Circuits


Dave Smith was born in San Francisco in 1950 and like Dave Rossum grew up in the Bay Area in the 1950s.

He took piano lessons as a child and started playing bass and guitar in rock bands in high school because it was after all the 1960s in San Francisco.

When the record Switched on Bach came out in 1968, Dave bought a copy of the record and was intrigued by the sounds coming from the Moog modular synth.

Just like Don Buchla 10 years earlier, he went to college at the University of California, Berkeley where he earned a degree in computer science and electrical engineering.

One of his college projects was a very primitive program to write music on a printer plotter.

After graduating he got a job in the Aerospace industry.


Yes, I was working in the aerospace industry. This was a time when nobody wanted to hire engineers. I was in what was to become Silicon Valley, but it was not quite Silicon Valley yet, so it was very early on in the technical revolution, I suppose you might say.

So I worked at Lockheed doing stupid work, because that was the only place I could get a job, and a friend told me he saw this synthesizer thing in a music store, and I said, "Oh, that sounds interesting."

So I went to look at it, and it was a Minimoog, and I had no idea what it did or how it worked. It just looked cool, and it was as kind of a perfect combination of my music background and technical background.

So the next day I went to the Lockheed Credit Union and got a loan and went back and bought it, and here I am.

by Dave Smith in a 2014 interview with Red Bull Academy

Interconnections -John Bowen, Bob Moog and Dave Smith

John Bowen and Bob Moog in Tokyo, Japan in 1973

John Bowen went to UC Berkeley (as did Don Buchla and Dave Smith) where he was introduced to Moog Synthesizers.

In 1972, he  rented a Minimoog to learn synths from Pat Gleason of Different Fur Trading company.  He then

went to a CES show and convinced Bob Moog that he was the right person to demonstrate Moog synthesizers and so John moved to Buffalo, New York and became the first official Moog clinician in 1973.

In 1976 he met Dave Smith, and started working with Dave to promote his Model 800 sequencer, and then helped specify the Model 700 Programmer.

So through John Bowen there is a direct connection between Bob Moog and Dave Smith.

This would later be important in the development of MIDI.


Interview: John Bowen.1 / 13-Aug-2020 – // aNONradio //

John Bowen worked for MOOG Music product clinician demoing music equipment for the major of the 1970s. He later went to work with Dave Smith helping with the early Sequential Circuits products to do limited programming and sequencing for the MiniMOOG as well as suggestions that influenced the design of the PROPHET-5.

Sequential Circuits
MODEL 600 ANALOG SEQUENCER
1974

Dave bought his first synthesizer for $1500 (a Minimoog) in 1972 and immediately started to think about designing peripheral products to get more out of the Minimoog.

He bought books about electronic circuitry and microprocessors and he studied the analog sequencers that Moog and Buchla had designed for their modular synths. Soon his hobby was becoming a business and in 1974 he formed Sequential Circuits, a name that described exactly what he was building and released the Model 600 Analog Sequencer- a 16 step sequencer using analog control voltages.


Sequential Circuits
MODEL 800 DIGITAL SEQUENCER
1975

Model 800 from Sequential website

Dave was gaining more and more experience with microprocessors and the Model 800 had the ability to record 16 banks of 16 sequences. You could input the steps in real time or in step time. The Model 800 didn’t make any sound so you needed a voltage controlled synthesizer to connect it to.

It was similar to the Oberheim DS2 digital Sequencer that Tom Oberheim had released to control the Arp 2600 in 1972.


Sequential Circuits
MODEL 700 PROGRAMMER
1976

Model 700 from Sequential website

Sequential Circuit’s next product was remarkable for a number of reasons.

First, it was all about controlling other products (like MIDI would do a few years later). The Model 700 didn’t make any sounds, it actually added programmability to either the Minimoog or the Arp 2600.

It was one of the first products that stored presets.  It could store 64 programs (8 banks of 8 programs).

You could store the settings for attack, decay, sustain and release. There was also a built-in sequencer.

Also it’s important to note that the Model 700 was really starting to look like a Sequential Circuits product with the buttons, the knobs and design elements (like the white border around the core programming area) that would soon become famous with the release of the Prophet 5.


Sequential Circuits
Prophet 5
1977

Prophet 5 from GreatSynthesizers.com

Perhaps no other synthesizer had as much impact on the professional synthesizer business around the world than the Sequential Circuits Prophet 5 released in 1977.

It didn’t sell the most units -estimates range between 8000 and 6000 units of the three Prophet 5 variations created between 1977 and 1984.  The Korg M1 holds the record for largest selling synth of all time with over 300,000 sold and the Yamaha DX7 comes in second.

But the Prophet 5 was the first product where a number of important factors came together.

It had 5 voices of polyphony and each voice had 2 VCOs, a VCF with ADSR and a VCA with ADSR.

Rev. 1 and Rev. 2 models had the SSM2040 filter chip. Rev. 3 (and higher) used the CEM3320 filter.

But what really set the Prophet 5 apart was that the whole synth operated by Z-80 microcomputer that controlled the keyboard scanning and voice assignment (under a patent licensed from Dave Rossum of EMU fame), the storage of sound presets (40 memories, and later 120) and the oscillator calibration to keep the oscillators in tune.

The Polymod section was designed by Sequential’s John Bowen who created all the Prophet 5 factory Presets and who was also instrumental in MIDI’s early development.

Prophet 5 Polymod section from Greatsynthesizers.com

If there was a single feature that defined the Prophet sound, it was the poly-mod section, which enabled you to use the filter envelope and OSC 2 to modulate the frequency of OSC 1, the pulse-width of OSC 1, and/or the filter cutoff frequency. These modulation routings, combined with OSC 1’s sync function, produced the trademark (and at one time hopelessly overused) oscillator sweeping sync sound, usually variations of what was originally factory preset 33.

by Mark Vail, Vintage Synthesizers – page 174

The PolyMod sound is instantly identifiable on The Cars song “Let’s Go.

The extended version of George Clinton’s Atomic Dog also shows off the Prophet 5 Poly Mod sound.  There are also two synth bass parts-one is a Minimoog and the other is a Prophet 5.  The drum sound is a Roland TR606 played in reverse!


Before the Prophet-5, synthesizers required users to adjust cables and knobs to change sounds, with no guarantee of exactly recreating a sound.

The Prophet-5, with its ability to save sounds to patch memory, facilitated a move from synthesizers creating unpredictable sounds to producing "a standard package of familiar sounds". According to MusicRadar, the Prophet-5 "changed the world – simple as that".

The Prophet-5 became a market leader and industry standard.

The Cars keyboardist Greg Hawkes used the Prophet-5 for the band's hits "Let's Go" (1979) and "Shake It Up" (1981).

Kraftwerk used it on their 1981 "Computer World" Tour.

David Sylvian used it on Japan's 1982 hit single "Ghosts" and Richard Barbieri of the same band has used it frequently.

Michael Jackson used it extensively on Thriller (1982), and Madonna used it on Like a Virgin (1984).

Peter Gabriel considered the Prophet-5 his "old warhorse" synthesizer, using it for many sounds on his 1986 album So.

Brad Fiedel used a Prophet-10 to record the soundtrack for The Terminator (1984), and the filmmaker John Carpenter used both the Prophet-5 and Prophet-10 extensively for his soundtracks.

The Greek composer Vangelis used the Prophet-5 and the Prophet-10, the latter for example in the soundtrack of Blade Runner (1982).

The Prophet-5 was widely used by 1980s synth pop acts such as Orchestral Manoeuvres in the Dark, Tears for Fears, Thompson Twins, Thomas Dolby, Devo, Eurythmics, Soft Cell, Vince Clarke and Pet Shop Boys.

Radiohead used the Prophet-5 on their 2000 album Kid A, such as on the song "Everything In Its Right Place".

Other users include Giorgio Moroder, Tony Banks, Phil Collins, Tangerine Dream, Jean-Michel Jarre, Dr. Dre, Richard Wright, Rick Wakeman, Pendulum, BT, and John Harrison.

by Wikipedia

The intro to the video for Hall and Oates November 1981 release “I Can’t Go For That” looks like a Prophet 5 demo reel with Hall playing all the intro parts on a Prophet 5 and even changing Programs in real time.

It also features a drum part programmed by Daryl Hall on a Roland CompuRhythm  CR-78.


This article focuses on  the seminal products that Dave Smith, John Bowen and Sequential Circuits created before 1983,

The Prophet 5 was an important part in the build up to MIDI and we will see how the digital sequencers that Sequential Circuits was working on would lead directly to the need for the universal digital musical interface that we now call MIDI.

In Chapter 6 and 7 of the History of MIDI, we look at how Sequential Circuits, Kawai, Korg, Roland and Yamaha came together to create MIDI and the roles that Dave, John and both Tom Oberheim and Bob Moog had in creating important personal connections for MIDI.


Prophet 600
The first MIDI synthesizer
December, 1983

Prophet 600 from Perfect Circuit Audio

Sequential Corporate History


Sequential Circuits
1974-1987

Sequential Circuits released the products listed above and also the following products-

  • Max (1984)
  • Six-Trak (1984)
  • Drumtraks (1984)
  • Multitrak (1985) ( replaced the Six Trak)
  • Split-8 (1985)
  • TOM (1985)
  • Prophet 2000 (1985–87)
  • Prophet-VS (1986–87)
  • Studio 440 (1987)

Dave Smith Division
Yamaha
1987-1989

Dave Smith was President of the Dave Smith Division of Yamaha based in San Jose.

Sequential Circuits ran into financial difficulties because they had invested heavily in both a product roadmap for sequencing software, the Prophet 2000 sampling technologies.

They met with Bryan Lanser (former MIDI Association Exec Board member) who was working for Otari at the time. Sequential thought that the Prophet 2000 sampling technology would be a really good fit for Otari to get into the hard disk recording business.

Pro Tools founders Evan Brooks and Peter Gotcher had expanded from just making EPROMs for Emu’s Drumulator and developed   their Sound Designer program for the Macintosh which worked with to many other sampling keyboards, such as E-mu Emax, Akai S900, Sequential Prophet 2000, Korg DSS-1, and Ensoniq Mirage. Thanks to the universal file specification subsequently developed by Brooks with version 1.5, Sound Designer files could be transferred via MIDI between sampling keyboards of different manufacturers.

But when the second meeting with Otari was scheduled, it was people from Yamaha who showed up instead. John Bowen recounts that when Dave and John first went to Hamamatsu to visit Yamaha in 1987 and saw stacks of Yamaha TX16W samplers, they both realized that Yamaha was probably not interested in Sequential’s sampler technology.

Dave and John (along with a team that included Alex Limberis from Ensoniq) worked for 2 years on physical modeling and softsynths projects, but never came out with a product under the Yamaha brand name.


Korg R&D
San Jose, Ca
1989-1994

In May 1989 he started the Korg R&D group in California, which went on to produce the innovative and commercially successful Wavestation synthesizer and other technology. We will tell the story of the creation of Korg R&D and the Wavestation in another installment of MIDI History.

Korg R&D released a number of spinoff of the Wavestation and also started to work on the core technology for the Korg Oasys.


Seer Systems
San Jose
1994-2001

Smith reunited with Stanley Jungleib who had worked with at Sequential and served as president at Seer Systems which developed the world’s first software based synthesizer running on a PC.

This synth was commissioned by Intel to prove the power of Intel CPUs.  The  second generation of Seer Systems software was licensed to Creative Labs in 1996 and used in the Creative Labs’ AWE 64 line of soundcards which were developed by Dave Rossum from Emu (EMU having been acquired by Creative Labs in 1993).

The third generation of Seer Systems software synthesizers was called Reality and was released in 1997.


Dave Smith Instruments
San Jose
2002-2015

In 2002, Smith launched Dave Smith Instruments, a manufacturer of electronic musical instruments.

Dave Smith Instruments released the following products:

  • Evolver (2002)
  • Poly Evolver (2005)
  • Mono Evolver (2006)
  • Prophet 08 (2007–16)
  • Mopho (2008)
  • Tetra (2009)
  • Tempest (2011) co-created with Roger Linn
  • Prophet 12 (2013)
  • Pro 2 (2014)

Sequential Circuits

2015-Present

In 2015, Smith regained the rights to the Sequential name from Yamaha, and released the Prophet-6 under that name.

Ikutaro Kakehashi, who had worked with Smith to create MIDI and was in failing health reached out directly to the President of Yamaha, Tak Nakata.

Kakehashi said: “I feel that it’s important to get rid of unnecessary conflict among electronic musical instrument companies. That is exactly the spirit of MIDI. For this reason, I personally recommended that the President of Yamaha, Mr. Nakata, return the rights to the Sequential name to Dave Smith.”

Kakehashi passed away at age 87 in 2017.

Dave Smith Instruments was rebranded as Sequential in 2018.

On 27, April 2021, Sequential announced that it had been acquired by the British audio technology company Focusrite.

Dave Smith passed away on 31 May, 2022 just a few days before his friend for many years Tom Oberheim would launch the OB-X8 at the 2022 June NAMM show.

Sequential Products released since 2015

  • Prophet-6 (2015–present)
  • OB-6 (2015–present) (co-created with Tom Oberheim)
  • Prophet Rev2 (2017–present)
  • Prophet X (2018–present)
  • Pro 3 (2020–present)
  • Take 5 (2021–present)
  • Trigon (2022–present)

Sequential OB6

Tom designed the VCO and VCF sections and Dave provided the arpeggiator/step sequencer, effects and production capabilities. After 30 years, two of the pioneers of modern synthesis were working together to design new products.



2022 -Oberheim Electronics reopened and Oberheim OB-X8 released

At the 2022 June NAMM show, Oberheim Electronics showcased the new OB-X8.  What was supposed to be a joyous celebration was dampened by the news that just days before the June NAMM show, Dave Smith had passed away.

This is a picture from 2019 of Dave Smith, Tom Oberheim, Marcus Ryle (an engineer at Oberheim when still in his teens and founder of Line 6) and Roger Linn.


For more information about Dave Smith and Sequential, please see these excellent resources.



...

Sequential

Sequential was founded led by legendary instrument designer and Grammy-winner Dave Smith. In 1977 Dave designed the Sequential Circuits Prophet-5, the world’s first fully-programmable polyphonic synth, and the first musical instrument with an embedded microprocessor. Sequential released many innovative instruments and drum machines over the next 10 years.

Today, Sequential’s talented and dedicated team of designers and synth fanatics continue Dave’s legacy in accordance with the spirit of innovation and ingenuity Dave embodied and imparted during his lifetime.






...

Dave Smith | Oral Histories | NAMM.org

Dave Smith was the founder of Sequential Circuits and inventor of the polyphonic synthesizer, the Prophet 5.



Roger Linn and Roger Linn Design


Roger Linn was born in Whittier, California in 1955. 

Roger learn to play guitar growing up in the 1960s and when he was in high school, he started messing around with electronics. 


While in high school I modified a fuzz tone product called the Foxx Tone Machine with some simple filters to make it sound more like real guitar amp distortion. I sold one to a little-known girl band at the time called Fanny. It apparently failed on stage, causing a news station to come through the P.A. Also during that time I had an after school job installing pickups and electronics in guitars, and had more switches in my guitar than an electronic voting machine in a California governor recall election.

by Roger Linn in an interview for Sonic State

Billboard promoting a Fanny concert at the Whiskey in the late 1970s



Career as a Songwriter and Guitarist

In 1976 at age 21, Roger went out on tour as a guitarist with the pianist/songwriter Leon Russell. That’s Roger on the left. 


Roger Linn also wrote several hit songs including “Promises” for Eric Clapton in 1979 and “Quittin’ Time” penned with Robb Royer from Bread and covered by a number of people including Mary Chapin Carpenter. 



The first sampled drum machine- the LM-1

Roger was doing well as a songwriter,  but had a simple problem.  He wanted to have realistic drum parts for his songwriting demos and there was nothing that sounded like a real drummer back then. 

Plus he was on the road with Leon Russell and wanted to be able to work on songs in his hotel room.  

So at age 22, he started working on the LM-1. 

Two years later he was ready to announce the first drum machine to use samples- the LM-1. It was Steve Porcaro from Toto who it is rumored to have suggested to Roger that he should look at using real samples in a drum machine.

He started a company called Moffett Electronics with Alex Moffett. The LM in the product name is for Linn and Moffett.


LM-1 Drum Computer


When I would do demos of the early LM–1 prototype, people’s jaws would drop. They were amazed to hear the sound of a real drum when they hit a button. So I knew I was on to something.

by Roger Linn in an interview with Reverb


Life and Love
Leon Russell
1979


Leon Russell is probably not the first name you think of when mentioning synthesists of the 1970s.  

But as we documented in our article about Tom Oberheim, Leon Russell had purchased an ARP 2600 from Tom when Oberheim was the ARP dealer in LA.  

On his album “Life and Love” released in 1979, Leon was the first artist to use a sampled drum machine on a record.

In fact, Roger Linn not only played guitar on the record, he is credited as a co-producer because he wrote the drum parts on the LM-1.  In fact, there is NO drummer on the record so all of the drums were done by the LM-1. 

Credits for the album Life and Love. 

  • Leon Russell – guitar, keyboards, piano, vocals – Producer – Written-By
  • Roger Linn – Co-producer – drums – Moffett Electronics – Engineer – Guitar
  • Marty Grebb – guitar, saxophone
  • Jody Payne, Roger Linn – guitar

Here is the title track from Leon Russell’s 1979 album. 



Russell is also given credit by Roger Linn for adding two important features to the LM-1 that would become staples of almost all digital drum machines in the future- Handclaps and a Swing feature.

At first Roger didn’t think handclaps were necessary because you could record them so easily. Russell convinced Roger that after three choruses of hand claps, your hands would be pretty beat up so it would be better to have a consistent recorded sample.

In his NAMM Oral history interview below, Leon Russell talks about how he convinced Roger to add Handclaps ot the LM-1. Russell also talks about admiration for Hal Chamberlin who developed the Mellotron and how Ikutaro Kakehachi, President of Roland came to visit him in Tulsa, Oklahoma. It’s a surprising look at how into technology Leon Russell was. 


It was Leon who taught me about swing timing, which he called ‘shuffle. He explained that one of the big factors in a drummer’s feel was the degree of shuffle timing in his playing. Some drummers played straight sixteenths with a hint of shuffle.

I added the code to delay — by a variable amount — the alternate 1/8 or 1/16 notes, thereby turning a straight beat in a shuffle/swing 1/8 or 1/16 beat and by an adjustable amount. This allowed me to dial in the exact groove I wanted.”

by Roger Linn in his Reverb interview


Getting the LM1 off the ground

Things weren’t easy at the beginning because Roger didn’t have experience in producing products, he was a songwriter and guitarist.  He borrowed $20,000 from his father to help fund the development and when that ran out, he paid the person who designed the printed circuits boards for the LM-1 by giving him Roger’s 12 year old Porsche.

He had a prototype designed, but the exterior case wasn’t ready yet so Linn would haul the LM-1 around in a cardboard box to Hollywood parties and got a number of people including Peter Gabriel, Fleetwood Mac, and Stevie Wonder to put down 50% deposits ($2500) on an LM-1. 


Who recorded the samples for the LM-1

There were many stories about who recorded the samples for the LM-1, but in an August 15, 2017 interview for Reverb by Lou Carlozo, Roger Linn put all the rumours to rest. 


It was a drummer named Art Wood, a good friend of mine with whom I had been in bands. It seems that no matter how many times I tell people that Art played the original drum samples, no one believes it, and they love to create myths. I’ve heard that the original samples were played by Steve Gadd, Jeff Porcaro, Dave Garibaldi, and others, but it was all Art.

by  Roger Linn in an interview for Reverb

Art Wood played with Bette Midler, Tina Turner, Cher, James Brown, Gary Wright, Peter Frampton and Michael Penn



The LinnDrum (LM-2) released in 1982 was the less expensive version that had the most commericial success


Roger Linn Corporate History


Linn Electronics -1980-1986

Linn Electronics released the following products. 

The LM-1- 1980

The LM-2 LinnDrum-1982

The Linn 9000 -Sampling drum machine with a 32 track MIDI hardware sequencer- 1984

The LinnSequencer- Rackmount 32 track MIDI hardware sequencer from the Linn 9000-1985

The LinnDrum MIDI Studio-A sampling drum machine, 32 Track MIDI hardware sequencer and a pad controller  -1986


LinnDrum MIDI Studio Ad from 1986


AKAI MPC 60 and MPC3000

After Linn Electronics, Linn was contacted by the Japanese company Akai and worked to design the MPC60, an integrated digital sampling drum machine and MIDI sequencer released in 1988.

 The MPC60 was followed by the MPC60 MkII and the MPC3000.

All the MPC products had a major influence on the development of hip hop and electronic music and the 4×4 grid of pads was adopted by numerous manufacturers. 

Linn left Akai when the company went out of business in 2005. 


AKAI MPC60 by Roger Linn-1988


AKAI MPC60 by Roger Linn-1994


Roger Linn Designs

In 2001 Roger Linn founded a new company, Roger Linn Design. With the help of Dave Smith and Tom Oberheim, Roger developed the company’s first product offering – the AdrenaLinn, a digital multi-effects unit combined with a drum machine and amp modeler.


The AdrenaLinn Series of Products


Select one of the 200 presets, play simple chords or arpeggios in time to one of the drumbeats, and listen as AdrenaLinn III transforms them into looped rhythmic patterns of spiked, swooped, swirled, chopped and mangled tonal variations, inspiring you to new and unexpected compositional ideas. Or simply use a tremolo, flanger or delay that moves in perfect sync to the beat. All the modulation effects you know and love now sync to you. The built-in compression keeps the filter peaks in check, and reverb tops it off.

by Roger Linn Designs




...

Roger Linn Design AdrenaLinn

It’s a sequenceable filter, it’s an amp modeller, and it’s a drum machine… it’s the AdrenaLinn, the new guitar processor from famed designer Roger Linn, best known for his classic drum machines and sequencing workstations.


The Tempest
Dave Smith and Roger Linn
2011

Roger Linn and Dave Smith had always remained friends often sharing booth space and traveling to trade shows together. In 2011, they worked together and released the Tempest, a product that used Dave Smith’s vast knowledge of analog synthesis and Roger’s passion for drum machines, beat synched effects and sequencing to bring the world a new take on what a drum machine could be. 



The Linnstrument
Roger Linn and Geert Bevin
2015


The Linnstrument


At the Winter NAMM show in 2014, Roger introduced his newest design, simply called the LinnStrument. 

Roger had teamed up with Geert Bevin, who has been a major propropent of MPE (MIDI Polyphonic Expression) and is also a member of the  MIDI Association’s Technical Standards Board. 

Roger was a guitarist and had always been frustrated with the limitations of MIDI and the fact that MIDI did not seem capable of expressing all the subtleties of expression that were possible with a six strings. Geert had already worked on many expressive controllers like Eigenharp. 

Together their goal was nothing short of completely re-inventing the MIDI controller.

MPE created a way to get around some of MIDI 1.0’s limitations by using channel rotation so each note could be assigned its own channel and allowing Channel messages like Pitch Bend, Cutoff to be independently controlled for each voice in the Linnstrument. 

In fact, Geert has described MPE as the bridge between MIDI 1.0 and MIDI 2.0 (MIDI 2.0 has Per Note Controllers and Per Note Pitch Bend). 

The LinnStrument is velocity sensitive, grid based MIDI controller that senses three dimensions per finger, polyphonically. It is available in two sizes- 8 by 25 (in the case of the original Linnstrument and  8 by 16 in the case of the slightly smaller LinnStrument 128. 


Linnstrument firmware engineer and MIDI Association TSB member Geert Bevin




For more information about Roger Linn and Roger Linn Designs,  please see these excellent resources. 



...

About – Press

Roger Linn Interviews, Panel Discussions, Events


...

MPE MIDI Live! Chat Podcast –  

On May 26, we held the very first MIDI Live! chat with a panel of MPE specialists. We recorded the session and it is here as a podcast. Roger Linn demoed the Linnstrument for us.  


...

Roger Linn | NAMM.org

Roger Linn forever changed the way people dance! As the inventor of the electronic Linn drum machine, he ushered in the new wave of electronic dance music beginning in the 1980s. The Linn drum machine also brought new meaning to the term “re-mix” and opened up a new era of sampling for club dj’s around the world. Roger worked closely with David Smith and others in the early efforts of MIDI in the 1980s. Roger has since created a host of successful products, including the AdrenaLinn guitar synth, which uses modern technology to bring some of his early concepts into the digital age.  


...

Leon Russell | NAMM.org

Leon Russell was the noted musician and songwriter who contributed greatly to popular and rock music during his long career.  As a studio musician, Leon was active in the development of the Linn Drum Machine having provided Roger Linn with several ideas to create new sounds, such as the hand clap and longer loops.  He recorded extensively with other artists and on his own as a solo performer.  He was also an award-winning songwriter who penned classic hits for himself as well as many other artists. 


...

The Return Of Roger Linn

Roger Linn’s name may be forever associated with the birth of the first serious, sample-based drum machine in 1979, but now, after years away from instrument design, he’s back with a new guitar-oriented product offering rhythmic filter effects.


...

Hey, what’s that sound: Linn LM-1 Drum Computer and the Oberheim DMX | Pop and rock | The Guardian

Previously dismissed as toys, drum machines soon had sticksmen running scared after the arrival of these two credible, powerful instruments in the early 80s



AudioCipher V3: The Word-to-MIDI Melody and Chord Progression Generator

MIDI Association partner AudioCipher Technologies has just published Version 3.0 of their melody and chord progression generator plugin. Type in a word or phrase and AudioCipher will automatically generate MIDI files for any virtual instrument in your DAW. AudioCipher helps you overcome creative block with the first ever text-to-MIDI VST for music producers.

Chord generator plugins have been a hallmark of the MIDI effects landscape for years. Software like Captain Chords, Scaler 2, and ChordJam are some of the most popular in the niche. Catering to composers, these apps tend to feature music theory notation concepts like scale degrees and Roman numerals. They provide simple ways to apply chord inversions, sequencing and control the BPM. This lets users modify chord voicings and edit MIDI in the plugin before dragging it to a track.

AudioCipher offers similar controls over key signature, scale selection, chord selection, rhythm control, and chord/rhythm randomization. However, by removing in-app arrangement, users get a simplified interface that’s easier to understand and takes up less visual real estate in the DAW. Continue your songwriting workflow directly in the piano roll to perform the same actions that you would in a VST.

AudioCipher retails at $29.99 rather than the $49-99 price points of its competitors. When new versions are released, existing customers receive free software upgrades forever. Three versions have been published in the past two years. 

Difficulty With Chord Progressions

Beginner musicians often have a hard time coming up with chord progressions. They lack the skills to experiment quickly on a synth or MIDI keyboard. Programming notes directly into the piano roll is a common workaround, but it’s time consuming, especially if you don’t know any music theory and are starting from scratch.

Intermediate musicians may understand theory and know how to create chords, but struggle with finding a good starting point or developing an original idea.

Common chord progressions are catchy but run the risk of sounding generic. Pounding out random chords without respect for the key signature is a recipe for disaster. Your audience wants to hear that sweet spot between familiarity and novelty.

Most popular music stays in a single key and leverages chord extensions to add color. The science of extending a chord is not too complicated, but it can take time to learn.

Advanced musicians know how to play outside the constraints of a key, using modulation to prepare different chords that delight the listener. But these advanced techniques do require knowledge and an understanding of how to break the rules. It’s also hard to teach old dogs new tricks, so while advanced musicians have a rich vocabulary, they are at risk of falling into the same musical patterns.

These are a few reasons that chord progression generators have become so popular among musicians and songwriters today. 

AudioCipher’s Chord Progression Generator

Example of AudioCipher V3 generating chords and melody in Logic Pro X

Overthinking the creative process is a sure way to get frustrated and waste time in the DAW. AudioCipher was designed to disrupt ordinary creative workflows and introduce a new way of thinking about music. The first two versions of AudioCipher generated single-note MIDI patterns from words. Discovering new melodies, counter-melodies and basslines became easier than ever.

Version 3.0 continues the app’s evolution with an option to toggle between melody and chord generator modes. AudioCipher uses your word-to-melody cipher as a constant variable, building a chord upon each of the encrypted notes. Here’s an overview of the current features and how to use them to inspire new music.

AudioCipher V3.0 Features

  • Choose from 9 scales: The 7 traditional modes, harmonic minor, and the twelve-note chromatic scale. These include Major, Minor, Dorian, Phrygian, Lydian, Mixolydian, and Locrian.
  • Choose from six chord types including Add2, Add4, Triad, Add6, 7th chords, and 9ths.
  • Select the random chord feature to cycle through chord types. The root notes will stay the same (based on your cryptogram) but the chord types will change, while sticking to the notes in your chosen scale.
  • Control your rhythm output: Whole, Half, Quarter, Eighth, Sixteenth, and all triplet subdivisions.
  • Randomize your rhythm output: Each time you drag your word to virtual instrument, the rhythm will be randomized with common and triplet subdivisions between half note and 8th note duration.
  • Combine rhythm and chord randomization together to produce an endless variety of chord progressions based on a single word or phrase of your choice. Change the scale to continue experimenting.
  • Use playback controls on the standalone app to audition your text before committing. Drag the MIDI to your software instrument to produce unlimited variation and listen back from within your DAW.
  • The default preset is in C major with a triad chord type. Use the switch at the top of the app to move between melody and chord generator modes.

How to Write Chord Progressions and Melodies with AudioCipher

Get the creative juices flowing with this popular AudioCipher V3 technique. You’ll combine the personal meaning of your words with the power of constrained randomness. Discover new song ideas rapidly and fine-tune the MIDI output in your piano roll to make the song your own.

  • Choose a root and scale in AudioCipher
  • Switch to the Chord Generator option
  • Select “Random” from the chord generator dropdown menu
  • Turn on “Randomize Rhythm” if you want something bouncy or select a steady rhythm with the slider
  • Type a word into AudioCipher that has meaning to you (try the name of something you enjoy or desire)
  • Drag 5-10 MIDI clips to your software instrument track
  • Choose a chord progression from the batch and try to resist making any edits at first

Next we’ll create a melody to accompany your chord progression.

  • Keep the same root and scale settings
  • Switch to Melody Generator mode
  • Create a new software instrument track, preferably with a lead instrument or a bass
  • Turn on “Randomize Rhythm” if it was previously turned off
  • Drag 5-10 MIDI clips onto this new software instrument track
  • Move the melodies up or down an octave to find the right pitch range to contrast your chords
  • Select the best melody from the batch

Adjust MIDI in the Piano Roll

Once you’ve found a melody and chord progression that inspires you, proceed to edit the MIDI directly in your piano roll. Quantize your chords and melody in the piano roll, if the triplets feel too syncopated for your taste. You can use sound design to achieve the instrument timbre you’re looking for. Experiment with additional effects like adding strum and arpeggio to your chords to draw even more from your progressions.

With this initial seed concept in place, you can go on to develop the rest of the song using whatever techniques you’d like. Return to AudioCipher to generate new progressions and melodies in the same key signature. Reference the circle of fifths for ideas on how to update your key signature and still sound good. Play the chords and melody on a MIDI keyboard until you have ideas for the next section on your own. Use your DAW to build on your ideas until it becomes a full song.

Technical specs

AudioCipher is a 64-bit application that can be loaded either as a standalone or VST3 / Audio Component in your DAW of choice. Ableton, Logic Pro X, FL Studio, Reaper, Pro Tools, and Garageband have been tested and confirmed to work. Installers are available for both MacOS and Windows 10, with installer tutorials available on the website’s FAQ page. 

A grassroots hub for innovative music software

Along with developing VSTs and audio sample packs, AudioCipher maintains an active blog that covers the most innovative trends in music software today. MIDI.org has published AudioCipher’s partnerships with AI music software developers like MuseTree and AI music video generator VKTRS.

AudioCipher’s recent articles dive into the cultural undercurrents of experimental music philosophy. One piece describes sci-fi author Philip K Dick’s concept of “synchronicity music”, exploring the role of musicians within simulation theory his VALIS trilogy. Another article outlines the rich backstory of Plantwave, a device that uses electrodes to turn plants into MIDI music.

The blog also advocates small, experimental software like Delay Lama, Riffusion and Text To Song, sharing tips about how to use and access each of them. Grassroots promotion of these tools brings awareness to the emerging technology and spurs those developers to continue improving their apps.

Visit the AudioCipher website to learn more. 

Tom Oberheim and Oberheim Electronics


 Tom Oberheim was born in Manhattan, Kansas in 1936. 

In junior high school, he started building HiFi amplifiers for friends probably based on the same articles in Popular Mechanics that his contemporaries Bob Moog (1934) and Don Buchla (1937) were reading.  

He was also listening to a lot of Jazz music and when he read an ad in Downbeat Magazine about an LA jazz club you could get into at no charge, he made the decision to save enough money to go to LA.   

He arrived in LA in July of 1956 with $10 in his pocket. 

Of course, he needed to find a job so he applied to be an apprentice draftsman at National Cash Register (NCR).  NCR was a very large company at the time (but would soon become the Blockbuster Video of its era). 

NCR were experimenting with a new brand new technology, computers.  Of course at the time, a computer was not something you put on your lap, it was a room full of large bulky devices.  But computers fascinated Tom and he continued to find jobs in the fledgling computer industry in Los Angeles. Tom Oberheim held a variety of part time jobs in LA between 1956 and 1969.

In 1966 he found a job where they would let him work part time and go to school so he enrolled in UCLA. 

At UCLA, he started studying physics (like Don Buchla) and he would also spend time in the music department (like Dave Rossum). 

That is where he met two people who would change the course of his life. 

Joseph Byrd and Dorothy Moskowitz were in a band called “The United States of America” which had made a couple of records.  When one of the band members quit and took his Ring Modulator with him, Dorothy asked Tom to make the band a new one.   

The experience of designing a Ring Modulator and seeing how musicians used it to create unique tones led to Tom’s fascination with manipulating sound.  

Music Modulator & RM-1

The first commercial product that Tom produced was the Music Modulator which was the result of combining Tom’s experiments with ring modulators with other circuitry to create a device that could be used in live performance. This product was used by a number of contemporary musicians including innovative trumpeter Don Ellis, and experimental composer Richard Grayson, who played the units with Tom in improvised live performance concerts. Tom was asked by the acclaimed film composer Leonard Rosenman to provide a ring modulator for an upcoming movie Beneath the Planet of the Apes (1970).

The Music Modulator was also sold by the Chicago Musical Instrument Company (later Norlin Corporation) under the Maestro name as the RM-1.

by Tom Oberheim Website


By 1969, Tom Oberheim was doing contract work designing effects processors for Maestro like the Maestro PS-1A Phase Shifter which was inspired by the Leslie speaker for Hammond organs. 

Tom Oberheim Designed Maestro Phase Shifter


Having gotten the bug for the musical instrument industry, at the 1971 NAMM show Tom went to the ARP booth and asked Alan Pearlman if he could become the company’s first Los Angeles dealer for the ARP 2600.  

Tom became very familiar with the  ARP 2600 and 2500 synthesizers selling them to musicians like Leon Russell, Robert Lamm, and Frank Zappa. It is amazing how all the founders of the modern music production environment were interconnected and we will see more of those interconnections soon.

Tom realized that the ARP 2500 though more difficult to use then the 2600 could play two notes at the same time which the ARP 2600 could not do so he designed a modification to give the ARP 2600 two note polyphony.  In those days of modular synthesis, two notes of polyphony was a really big deal. 

Tom Oberheim’s practical experience with computer programming led to his next breakthrough product.


Oberheim DS2 Digital Sequencer

The DS2 Digital Sequencer was released in 1973 and was one of the very first digital music sequencers. As it didn’t make any sounds, it was a peripheral to existing modular synths in particular the ARP 2600 that Tom Oberheim was distributing in LA. 


Tom Oberheim’s next product the SEM (Synthesizer Expansion Module) would be significant for several reasons. 

It was the first Oberheim product to make its own sounds (not process sounds from another source).

It was also the first product to bear the Oberheim name. 

Finally it was the first product that was a collaboration with another of the founders of the modern music production environment, Dave Rossum.

All of the pieces were starting to come together.  

Using Dave Rossum’s technology for polyphonic keyboard scanning and Tom’s computer programming experience, Oberheim could now build portable polyphonic synthesizers with different modules for different purposes that would work together.  

By 1977, Oberheim had released Oberheim 2 Voice, the Oberheim 4 Voice and the optional Programming unit.

You could buy a two Voice or 4 Voice synth with a 2 channel voltage controlled sequencer and if you needed Preset storage for use on stage, you could add a programmer module that would digitally store 16 different sound settings. 

Finally there was company offering keyboard players something that had a keyboard, a programmable polyphonic synthesizer with preset program storage and a sequencer in all in one product.  

But the design was bulky and each expander module had to be programmed separately unless you had the Programming unit which could only store 16 sounds. 

The price was also pretty steep coming in at $5700 ($28,000 in today’s dollars!) with the programmer.  

Plus you needed a mixer because each of the expander modules had a seperate audio out. 

Soon the competition (Sequential Circuits) would catch up and lead frog everyone with the microprocessor driven, 5 voice polyphonic, programmable Prophet 5. 

In ten short years, that same concept would add MIDI, ROM based samples and effects and be called the Korg M1 Music Workstation, but that is a story for another day. 

Pictured below is a Oberheim Four Voice with the programmer module from the Horniman Museum

By Oberheim_Four_Voice_at_Horniman_Museum.jpg: Robert Brookderivative work: Shoulder-synth (talk) – Oberheim_Four_Voice_at_Horniman_Museum.jpg, CC BY 2.0, https://commons.wikimedia.org/w/index.php?curid=7509844


The Oberheim System (a precursor to MIDI)

In Chapter 5 of the History of MIDI, we look at the precursors to MIDI including Control Voltages and Gates, Roland’s Digital Control Bus (DCB), and the The Oberheim Parallel Bus introduced in 1980.  

The Oberheim 37-pin D-SUB connector that allowed the OB-8, The DMX Drum Machine and the DSX Sequencer to connect together into the Oberheim System was one of the inspirations for MIDI and Tom Oberheim was the first person that Ikutaro Kakehachi from Roland reached out to about his dream of a universal digital musical instrument interface.  

Only three short years after the Oberheim System was launched,  Sequential Circuits and Roland would demonstrate MIDI at the 1983 NAMM show. 


Oberheim Corporate History


Oberheim Electronics -1969-1985

Oberheim Electronics released the products listed above as well as the Matrix 12 and Matrix 6 in the early 1980s. 


ECC Oberheim & Gibson buys ECC Oberheim -1985

By May 1985, Oberheim Electronics was struggling the company was taken over by Oberheim’s ex lawyer who promptly sold the company to the Gibson Guitar Company.  

Two years later, Tom Oberheim departed the company he had founded and filed a lawsuit against his ex-lawyer for legal malpractice.


Marion Systems -1987-2000

In 1987, Oberheim formed Marion Systems (named after his daughter Emily Marion) and did consulting work for Roland and Akai.  The company also released the Marion Systems MSR-2, a modular synthesizer concept.


...

Tom Oberheim: Marion Systems

Paul White was invited to Tom Oberheim’s Los Angeles hotel suite for a preview of the Marion Systems MSR2 modular synthesizer.


Seasound –2000-2009

In the year 2000 after Marion Systems, Oberheim founded SeaSound, a manufacturer of audio interfaces.


...

Seasound Solo EX

Many musicians recording with their computer find that they need to buy — and wire up — separate mic preamps, guitar preamps and monitor mixers as well as their soundcard. Martin Walker tries out a products that aims to combine all of these elements in one system.


2009-2015

Tom Oberheim returned to hand-building and selling updated SEM synthesizers , but the Oberheim name is still owned by Gibson.


2016- Dave Smith and Tom Oberheim collaborate on the OB-6

Sequential OB6

Tom designed the VCO and VCF sections and Dave provided the arpeggiator/step sequencer, effects and production capabilities. After 30 years, two of the pioneers of modern synthesis were working together to design new products. 



2019 -Gibson return the Oberheim Electronics name and other intellectual properties to Tom Oberheim


2022 -Oberheim Electronics reopened and Oberheim OB-X8 released

At the 2022 June NAMM show, Oberheim Electronics showcased the new OB-X8.  What was supposed to be a joyous celebration was dampened by the news that just days before the NAMM show, Dave Smith had passed away.   This is a picture from 2019 of Dave Smith, Tom Oberheim, Marcus Ryle (an engineer at Oberheim when still in his teens and founder of Line 6) and Roger Linn. 



For more information about Tom Oberheim and Oberheim Electronics, please see these excellent resources. 



...

About

Tom Oberheim’s Personal Webpage


...

OB-X8 analog synthesizer – Oberheim

For the first time in more than 40 years, a legendary Tom Oberheim analog synth sound returns. A classic Oberheim synth.



...

Oberheim | Sound On Sound

A list of articles from Sound on Sound about Oberheim. 



...

Tom Oberheim | NAMM.org

Tom Oberheim is the inventor of the first polyphonic music synthesizer, who played a vital role in the establishment of MIDI standards back in the early 1980s. The Oberheim Company created a long list of innovative products, which remain sought-after as vintage instruments including the Oberheim 4 and 8 Voice instruments. In 1987, after the sale of the Oberheim Company, Tom established Marion Systems and later Seasound. In recent years Tom reissued one of his first products, an analog synthesizer he calls SEM, the Synthesizer Expander Module. 


Marcus Ryle | NAMM.org

Marcus Ryle began his career in the industry as an engineer for Oberheim while he was still a teenager. In those pre MIDI days, Marcus designed a series of sound controllers as well as providing several modifications to the company’s synthesizers. He later co-founded Fast Forward in 1985 with Michel Doidic, which provided engineering for over 40 of Alesis’ products including ADAT. At the same time, Marcus and his team worked on their own guitar electronics, which eventually became the foundation of their new company, Line 6.  

MIDI History Chapter 6-MIDI Begins 1981-1983

Acknowledgement of the people who made these articles possible

Before we dive into the history of the creation of MIDI,  we wanted to acknowledge the key people who made this official history of the birth of MIDI possible.

These are people who were directly involved with the creation of MIDI in its early days.  Some of these people have never been appropriately acknowledged for their contributions and that is one of the reasons for creating this detailed history of how MIDI came about.

Also it became clear in the two years of intense research that went into this article, that MIDI was always about connections and not just connections between products, but more importantly connections between people. There is the well known phrase “it takes village” and MIDI is a great example of how that is true.  MIDI was not developed by two people or two companies,  it was a group of individuals with different backgrounds and motivations who came together to do something for the greater good.

That said, we would be remiss if we did not acknowledge several key people who contributed first person resources and interviews to this article.


John Bowen– Head of sound design for Sequential Circuits, Korg R and D and now President of John Bowen Synth Design, maker of the Solaris synthesizer.

John provided insight into the interconnections between Moog and Sequential as well as multiple interviews on the early days of MIDI.


Hideki Izuchi– Roland Engineer

Izuchi-san created a report about the birth of MIDI that was presented in 2018 at the Japan National Museum of Science in Ueno Park, Tokyo. His incredibly detailed 72 page report entitled “Technical Systematic Survey on MIDI” provided much of the information for this article and confirmed many details from the Japanese side about the development of MIDI.


Jeff Rona– Composer and Founder and first President of the MIDI Manufacturers Association (MMA, now known simply as the MIDI Association)

Jeff provided the MIDI Association access to the very earliest communications of the MIDI Association in its infancy and of course as the very first President of the MIDI Manufacturers Association his contribution (along with Chris Meyer who worked at both Sequential Circuits and Roland and was the first chair of the MMA Technical Standards Board) guided MIDI through its formulative and frankly most turbulent early years.

In researching this article, we realized that the simple story that Roland and Sequential connected a Prophet 600 and a Jupiter 6 together at the 1983 NAMM show and that instantly MIDI became an overnight success was very far from the reality of what was happened between January 1983 and May of 1985 when the MIDI Manufacturers Association was formally created as a non-profit trade association.


Brian Vincek– Vice President at Hewlett-Packard and co-founder of the International MIDI Association

Brian provided access to all of the early files of the International MIDI Association (IMA). Brian and John worked closely in the very early days of MIDI and the IMA was responsible for the distribution of the initial MIDI specification to both MMA companies and individuals. His contributions to the very early days of MIDI were substantial and the files he provided for this article were invaluable.


In researching this article, we realized that the simple story that Roland and Sequential connected a Prophet 600 and a Jupiter 6 together at the 1983 NAMM show and that instantly MIDI became an overnight success was very far from the reality of what was happened between January 1983 and May of 1985 when the MIDI Manufacturers Association was formally created as a non-profit trade association.

Many other people and organizations including NAMM and AMEI provided access to their files and we thank everyone who contributed.

Thanks to those contributions, we believe that this article is the official definitive history of how MIDI got started.


Dave Smith, Bob Moog, Ikutaro Kakehachi, Tom Oberheim

NAMM International Music & Sound Expo
Chicago, Illinois
June 27-30 1981

Ikutaro Kakehachi, President of Roland first approached Tom Oberheim at the June 1981 Chicago NAMM show about the idea for an international industry standard for communication between synthesizers because Oberheim already had the “Oberheim System”, a proprietary system for connecting the Oberheim DSX sequencer, Oberheim DMX drum machine and either OB-8 or OB-Xa synthesizers.

Tom recommends that the Japanese contact Dave Smith from Sequential Circuits as well.


Sequential and Oberheim meet
Los Angeles
late summer 1981

Dave Smith first came down to Oberheim’s office in late summer of 1981 to preview his AES paper to Tom and me and discuss if it could be something Oberheim was interested in.

Although we had a parallel interface solution, we were interested in something that could be more affordable and more universal.

The next meeting Dave and I had was with the Japanese manufacturers during the Gakki fair in Tokyo in mid-October.

This was also before the AES show, and the USI proposal had not yet been released, so our meeting was in secret.

At that meeting there were good discussions about the speed (several of us of the opinion that 19.2Kbaud was too slow, etc.), the data messaging format, connector choices (1/4″ vs DIN vs XLR), and ground loop solutions

by Marcus Ryle


Gakki Fair
Tokyo, Japan
October 15 1981

Dave Smith’s Universal Synthesizer Interface (USI) proposal is discussed at Japan’s Gakki Fair.

Dave Smith, Tom Oberheim and Marcus Ryle met and discussed the proposal with Roland, Yamaha, Korg and Kawai and shared ideas and suggestions.

The Japanese companies agreed to meet about once a month to respond to and improve on Dave Smith’s initial design.


The 2nd Synthesizer Interface Conference
Tokyo, Japan
October 24, 1981

Mieda-san from Korg responds on behalf of the Japanese companies to the meetings at the 1981 Gakki Fair with Sequential and Oberheim and confirms the discussion that were they had at the Gakki Fair.

  • 19.2kbps is too slow
  • ¼” Jacks will have ground loop problems
  • There is no concept of synchronization, clock or the ability to start and stop sequences

The response is sent to Dave Smith of Sequential and forwarded to Tom Oberheim and Marcus Ryle.


Audio Engineering Society
Los Angeles
October 30, 1981

Dave Smith and Chet Woods AES Proposal for a Universal Synthesizer Interface

The Universal Synthesizer Interface is a specification designed to enable inter-connecting synthesizers, sequencers and home computers with an industry-wide standard interface. This is a preliminary specification; comments, criticism, and alternative proposals are welcome. This interface specification has not been tested and would need to be retrofitted to any equipment presently in the field. The interface is basically specified as one-to-one between two units; ie, a synthesizer and a sequencer. Under certain circumstances, however, more units may be placed on a single line.

Authors:
Affiliation:
AES Convention: Paper Number:
Publication Date:
Subject:

by Smith, Dave; Wood, Chet

Dave Smith and Chet Woods present a Universal Synthesizer Interface running at 19.2 kBaud, using regular 1/4″ phone jacks, but there are already on-going discussions about data speed, data format and different choices for connectors.


The 3rd Synthesizer Interface Conference
Tokyo, Japan
December 24, 1981

The Japanese companies propose some significant changes to USI.

  • Using a 5 PIN DIN cable or XLR cables (a locking cable was better for on stage use)
  • Adding a UART with grounding to prevent noise (design by Karl Hirano from Yamaha)

The Yamaha proposal shown in Fig. 3.6 was submitted by Katsuhiko Hirano, who was then Chief of LM Design at Nippon Gakki Co., Ltd. Tetsuo Nishimoto from the same department was in charge of drafting the plan.

The idea is to use an isolator to isolate the ground. A photocoupler is used for the circuit.

Figure 3.6

Roland proposed a slight modification of the hardware design and using a 5 PIN DIN which Roland was already using for DIn Sync although at the time, 5 PIN DIN. connectors were still rare in the US.

Fig. 3.9 Roland’s hardware proposal

Tadao Kikumoto, General Manager of the Roland Osaka Technical Center made suggestions for Tempo, Start, Stop, Forward and Backward messages and also introduced the concepts of Running Status, and Status Bytes and Data Bytes.

All of these were significant additions to the evolving MIDI Specification

Figure 3.10
Roland’s proposal for timing information and channel messages

An alternative specification was presented by some of the Japanese companies which had grown out of their own research.

Whereas the USI was basically content to specify note on/off codes, this new proposal went on to define many more complex operations. It also offered a different data structure, with status and data bytes being flagged by bit 7 O=status, O=data). This greatly simplified the protocol by eliminating all the checks which were otherwise needed to distinguish the data category. With the most significant bit now defined as a “flag,” data is thereby limited to 7 bits, but this is sufficient for most synth data, and when not, can simply be sent as multiple 4–bit nibbles.

by Stanley JungLeib in the Preliminary Prophet 600 Manual


MIDI Gets Its Name
Musical Instrument Digital Interface

At around the same time, there were discussions about the name of the new standard. There was concern that Universal Synthesizer Interface might cause some antitrust problems. The Japanese suggested UMI Universal Music Interface (You-Me) and Dave Smith countered with the name we all know today- MIDI or Musical Instrument Digital Interface.


Winter NAMM
Anaheim, California
Feb 5-7 1982

At the NAMM show in January 1982, a meeting with a number of synth manufacturers (Sequential, Roland, Oberheim, CBS/Rhodes, Yamaha, E-mu, Korg, Music Technology Inc., Kawai, Octave Plateau, Passport Designs, Syntauri and some others. but the companies could not agree on anything. The meeting did not go well. It was the American and European manufacturers who couldn’t agree. Some wanted expensive high data rate connectivity, others didn’t even see the point of an interface and so no consensus was reached and the meeting ended.

But after the meeting, Kakehashi-san from Roland sent Sakai-san to talk to Dave Smith encouraging him not to give up.

Dave explained it all in this 1997 video.



After incorporating changes in response to comments from AES, Smith sent a questionnaire to all manufacturers and industry consultants he could find, asking for their suggestions and any special requirements. There was a strong response to this initiative; some saying, for example, that it would not be possible to do it serially, that a parallel interface was necessary. Others thought the proposed serial speed too fast for operation with home computers. Many other issues were raised.

All respondents were invited to a conference in coincidence with the January, 1982 Western National Association of Music Merchants (NAMM) convention in Anaheim. This meeting was attended by representatives from SCI, Roland, Oberheim, CBS/Rhodes, Yamaha, E-mu, Unicord (Korg), Music Technology Inc., Kawai, Octave Plateau, Passport Designs and Syntauri.

Other manufacturers seemed to be maintaining a “wait-and-see” policy.

by Stanley JungLeib, Prophet 600 Preliminary Manual


Fax Communications between Sequential and Japanese companies
July 23, 1982

Sequential was planning on polyphonic synths with more polyphony.  The original USI spec had 8 channels and at the time a channel equaled a monophonic voice.  So originally the MIDI spec would have only allowed for 8 notes of polyphony.

Dave didn’t really want to tell the Japanese exactly what he was working on, but made some suggestions for improve the spec.

On July 23, 1982, a FAX was sent from Roland (serving as liaison for the Japanese companies) to Sequential Circuits agreed to:

  • Distinguish between polyphonic and monophonic content
  • increase the number of channels to 16 channels
Japanese companies agree to every channel being either monophonic or polyphonic and the number of channels is increased to 16. MIDI is finally ready for prime time

Jeff Rona starts working for Roland on MIDI
Summer of 1982

I was at a local music store in Hollywood and struck up a casual conversation with a couple of guys from Roland who happened to be there at the time. When I told them what I was doing with synths and desktop computers, they got very excited. Within a couple days I found myself in the office of Tom Beckman, the president of Roland US explaining my work and background. When he asked me if I wanted a job and could I write code for music software. I lied, basically, and said yes. I became a programmer and instrument designer for Roland that day.

by Jeff Rona, MIDI from the Inside


Brian Vincik connects with Sequential
Summer of 1982

Brian Vincik, an engineer from Hewlett Packard starts discussions with John Bowen and Sequential about MIDI and starts to form ideas about the International MIDI Association, an organization to promote the idea of MIDI to companies and the public


Bob Moog publicly announced MIDI in Keyboard Magazine
November, 1982

In a November 1982 cover interview with Keyboard magazine, Robert Moog announced publicly that Smith and Wood had been working on an invention: MIDI.

by Author


...

A Brief History of MIDI – Perfect Circuit

What is MIDI? Where did it come from? We offer an overview of MIDI’s early history and its evolution, including discussions of ZIPI, MPDL, OSC, MPE, and MIDI 2.0.

The Prophet 600 Preliminary Manual
December, 1982

Brian Vincik provided with the MIDI Association with many files and one of the most interesting is the Prophet 600 Preliminary Manual written in December of 1982.  It included a MIDI History that was deleted from the actual manual that was shipped with the product.

It is included here both as a PDF and as text which is easier to read.

MIDI HISTORY

Stanley JungJeib, SCI

Introduction

The Musical Instrument Digital Interface (MIDI) is a specification which enables manufacturers to design equipment that is basically compatible. This is most beneficial for the owner, whose equipment is thereby protected from obsolesence. As MIDI-compatible equipment is introduced, one will be able to freely choose keyboards, sequencers, and rhythm units from a variety of manufacturers with confidence that they will work together as one programmable system through which complete pieces can be composed and realized.

The problem of instrument compatibility is not new. It can be probably said of any two keyboards, that someone has desired if not actually tried to interconnect them. Keyboard couplers were developed for both pipe organs and harpsichords. In the heyday of electric organ technology this interest occasionally led to the installation of thick cables for wiring keyboards in parallel. The first synthesizers were easier to interface, because of the nature of modular equipment. However modules from different manufacturers might have incompatible control voltage, trigger, gate, and output levels or polarities. These differences have been promulgated in scores of synthesizer, keyboard, and effect devices, ultimately giving rise to an entire industry devoted to modifications and interfacing. And though they provide the best opportunity for interface so far, even microcomputer-based synthesizer equipment has been developed along independent, incompatible lines.

Like many other defacto “standards,” the MIDI has arisen primarily from the activities of those concerned that the incompatibility of current equipment discourages wider availability of the kinds of complex systems which can be envisioned utilizing even current technology. (The S-100 microcomputer buss evolved for similar reasons.) It is more than anything else the advent of the home computer which has forced music manufacturers to finally address the issue of compatibility. For the musician, the keyboard interface to the computer terminal offers the possibility of multi-track sequencing and editing, score display and printing. In this light the usefulness and need for a standard computer keyboard interface is obvious. Only with some such standard can these musical tools be developed.

The following explains how the MIDI specification resulted from this industry-wide consensus. The MIDI specification neither possesses nor claims any authority over equipment design. Rather, it is merely an informal agreement on some simple interface circuitry and the “grammar” of a non-proprietary language which can carry meaningful information between instruments. The incorporation or support of the MIDI facility in a product remains entirely a decision for each manufacturer.

GENERAL

The SCI Digital Interface

SCI first became interested in microcomputer interfacing in conjunction with the design of the Prophet-10 polyphonic synthesizer and its internal polyphonic sequencer. The Prophet and its sequencer each were based on Z-80 microcomputers. To record, as notes were played, every few milliseconds (at a rate set by the sequencer clock), the Prophet would send its complete keyboard “status” to the sequencer. The sequencer had to figure out which notes were going on and off, and record these events in reference to the clock count. On playback, the sequencer computer also sent the complete keyboard status every clock pulse, with events as counted out by the clock. The Prophet would play these notes just as if they came from its own keyboard. later, this sequencer was made available as an accessory for the Prophet-5. The Prophet-5 Remote Keyboard was also developed which used this interface. SCI published the data protocol upon which this interface was based, in the hopes that the programming public would be encouraged to develop their own interfaces for the Prophet-5.

This did not occur, apparently because in being conceived for a specific application, the interface was very fast but too clumsy for general-purpose use. It was criticized as requiring too much programming “overhead,” in the constant transmission of meaningless keyboard information. As a result of this experience, SCI resolved to pursue a more streamlined interface that would be easier for programmers to work with.

The Universal Synthesizer Interface

In the meantime, occasional discussions between the presidents of Sequential Circuits (SCI), Oberheim Electronics, and Roland (Dave Smith, Tom Oberheim and Ikutaroo Kakehashi) also revealed a shared interest in the interface problem and development of an interface widely acceptable to the industry.

Smith then outlined a specification for a “Universal Synthesizer Interface” (USI). It was developed with the assistance of SCI’s Chet Wood and presented at the Fall, 1981 convention of the Audio Engineering Society (AES).

The USI differed markedly from the earlier SCI Digital interface in that rather than being polled at the sequencer clock rate, information was only sent when an event actually occured–for example, a note going on or off. The USI was proposed to be serial, operating at 19.2 kBaud, with TTL levels, and connected through phone jacks.

After incorporating changes in response to comments from AES, Smith sent a questionnaire to all manufacturers and industry consultants he could find, asking for their suggestions and any special requirements. There was a strong response to this initiative; some saying, for example, that it would not be possible to do it serially, that a parallel interface was necessary. Others thought the proposed serial speed too fast for operation with home computers. Many other issues were raised.

All respondents were invited to a conference in coincidence with the January, 1982 Western National Association of Music Merchants (NAMM) convention in Anaheim. This meeting was attended by representatives from SCI, Roland, Oberheim, CBS/Rhodes, Yamaha, E-mu, Unicord (Korg), Music Technology Inc., Kawai, Octave Plateau, Passport Designs and Syntauri.

Other manufacturers seemed to be maintaining a “wait-and-see” policy.

At this meeting the chief changes which occured to the USI were to add optoisolation to prevent audio ground loops, and to increase the speed to 31.25 kBaud.

The Japanese Interface Proposal

Following the USI discussion at Anaheim, an alternative specification was presented by some of the Japanese companies which had grown out of their own research. Whereas the USI was basically content to specify note on/off codes, this new proposal went on to define many more complex operations. It also offered a different data structure, with status and data bytes being flagged by bit 7 O=status, O=data). This greatly simplified the protocol by eliminating all the checks which were otherwise needed to distinguish the data category. With the most significant bit now defined as a “flag,” data is thereby limited to 7 bits, but this is sufficient for most synth data, and when not, can simply be sent as multiple 4–bit nibbles.

The MIDI

After the Anaheim meeting, Smith and Wood integrated the USI and Japanese proposals, forming the first MIDI specification. This was sent to all of the meeting participants but, curiously, provoked no further comment from this continent.

The final document was therefore arrived at after several exchanges between SCI and Roland, which is serving as liason with Yamaha, Korg, and Kawai.

The development of MIDI was first made public by Robert Moog, in his October, 1982 column in KEYBOARD magazine.

In December of 1983, SCI began shipping the Prophet-600, the first commercially available instrument to include the MIDI.


Winter NAMM
Anaheim, California
Jan 21-23 1983



Here is the iconic picture of the first demonstration of MIDI between a Sequential Circuits 600 and a Roland Jupiter 6.

John Bowen is the person with his back to the camera wearing the red Sequential Circuits jacket.

Dave Smith said that they were not sure if the MIDI demo would work at all, but it did.

He also said he was late to the Roland booth.  Security guards didn’t want to let him in because he didn’t have a NAMM property pass.

MIDI is not yet a standard and there is no official specification to share and no standards organization in either Japan or the rest of the world.

But MIDI was about to shake up the world for the next 40 years.

In our next chapter, we will look at the first tumultuous years of MIDI between the winter of 1983 and the Summer NAMM in 1985 when the MIDI Manufacturers Association was established.


Interview with John Bowen
Head of Sound Design for Sequential Circuits

Artist Name
John Bowen 1983 NAMM Interview.mp3


The History of MIDI -Chapter 5-Precursors to MIDI


Analog Synths, Drum Machines, and Sequencers

In the last chapter of the history of MIDI, we covered the early history of electronic musical instruments, the period from 1900 to 1963.  

By the mid 1960’s thanks to the work of Bob Moog, Alan Pearlman and Don Buchla, the concept of electronic Synthesizers, Drum Machines and Music Sequencers was well established. 

  • A synthesizer is an electronic musical instrument that generates audio signals.
  • A music sequencer is a device or application software that can record, edit, or play back music, by handling note and performance information.
  • A drum machine is an electronic musical instrument that creates percussion sounds, drum beats, and patterns. 

To really understand MIDI, we need to explain the way electronic musical instruments were connected together before MIDI. 


Analog connections with CV/GATE

Before MIDI, the most common way to interface analog synthesizers was analog connections using CV (Control Voltage) and Gate. 

With analog synthesizers, the pitch of the sound is determined by the height of the voltage. This voltage is called CV for control voltage. Whether or not to any sound is emitted is controlled by a voltage called Gate.

By Ashley Pomeroy – Own work, CC BY-SA 4.0, https://commons.wikimedia.org/w/index.php?curid=83875018


In early modular synthesizers, each synthesizer component (e.g., low frequency oscillation (LFO), voltage controlled filter (VCF), etc.) can be connected to another component by means of a patch cable that transmits voltage.

Changes in that voltage cause changes to one or more parameters of the component.

This frequently involved a keyboard transmitting two types of data (CV and gate), or control modules such as LFOs and envelope generators transmitting CV data:

  • Control voltage (CV) indicates which note (event) to play: a different voltage for each key pressed; those voltages are typically connected to one or more oscillators, thus producing the different pitches required. Such a method implies that the synthesizer is monophonic. CV can also control parameters such as rate, depth and duration of a control module.
  • Trigger indicates when a note should start, a pulse that is used to trigger an event, typically an ADSR envelope. In the case of triggering a drum machine, a clock signal or LFO square wave could be employed to signal the next beat. The trigger can be a specific part of an electronic pulse, such as the rising slope of an electronic signal.
  • Gate is related to a Trigger, but sustains the signal throughout the event. It turns on when the signal goes high, and turns off when the signal goes low.

by Wikipedia


Analog Sequencers

Moog, Buchla and ARP had always included Analog Sequencer Modules in their modular designs.

Within a few years other companies including Roland and Korg were making similar products.

ARP Clocked Sequential Control credit: Alex Ball and jondent

Korg SQ10 Analog Sequencer

Roland System 100 Sequencer


The Challenge with Control Voltages

The problem with Control Voltage was that from the very start there were two different standards. 

  • Volts per octave was popularized by Bob Moog in the 1960s. 
    • One volt represents one octave, so the pitch produced by a voltage of 3 V is one octave lower than that produced by a voltage of 4 V. 
    • Each 1 V octave is divided linearly into 12 semi-tones. 
    • Companies using this CV method included Roland, Moog, Sequential Circuits, Oberheim, ARP and later the Eurorack standard from Doepfer, including more than 7000 modules from at least 316 manufacturers.
This convention typically had control modules carry the source voltage (B+, 5 V) on the ring of a TRS jack, with the processed voltage returning on the tip.

However, other manufacturers have used different implementations with voltages including –5 V to 5 V, 0 V to 5 V, 0 V to 10 V with the B+ possibly on the tip.

  • Hertz per volt was used by most but not all Korg and Yamaha synthesizers, represents an octave of pitch by doubling voltage, so the pitch represented by 2 V is one octave lower than that represented by 4 V, and one higher than that represented by 1 V.

The two implementations are not completely incompatible. 

Connecting a Hz/volt keyboard to a volts/octave synthesizer will produce sound, but it will be completely out of tune. 

Of course with voltages it was easy to modify things with a few parts and a soldering iron.

At least one commercial interface has been created to solve the problem, the Korg MS-02 CV/trigger interface.

But these interfaces weren’t really intuitive for musicians and there were a lot of cables involved. 


The Roland Micro Composer MC 8

The Roland MC-8 released in 1977 was a seminal product.  It was a microprocessor based sequencer that connected to an MC-8 Interface to send out analog voltages.   So it it was a hybrid digital and analog system. 

It was initially conceived by Ralph Dyck, a Canadian composer and Roland System 100 user. 

Ralph went his his local Roland dealer in Canada who introduced him to Ikutaro Kakehachi, the President of Roland. 

Kakehachi got Roland engineer Yukio Tamada involved who made the Micro Composer capable of multi-tracking (allowing multiple parts to be played simultaneously).  The MC-8 could play eight notes at the same time so it was capable of complex chords. 

Tamada-san also integrated the so-called ST/GT method -Step Time for sound length and Gate Time for note length. 

This ST/GT concept was later adopted by other Japanese manufacturers.

The Microcomposer is also significant in the development of music production concepts because it was also the first time that a Time Base with resolution of a quarter note was introduced into the world of modular synths. 

Many of the ideas that were developed for the Micro Composer would find their way into an industry standard musical digital interface that was on the horizon. 

Ralph Dyck’s studio in 1977 with MC8 and Studio 100

Ralph Dyck and his son, Jeff in Japan with Ikutaro Kakehachi, President of Roland

Roland Synth Offices in Japan in 1976

Interview from the Vintage Roland MC-8 Sequencer Archive

In the late 1970s, musicians certainly had virtually no background in computers. What sort of reaction did they have to the “music by numbers” method of programming the MC-8?

Ralph Dyck:
They didn’t like it much except Tomita and Steve Porcaro and Suzanne Ciani.
Steve Porcaro did a lot of musically interesting parts with it.

When was the last time you worked with an MC-8, and what sort of production was it?

I think that the last time I used an MC-8 was with Toto, maybe for their album ‘Turn Back’. 


The Oberheim System- OB-8, DMX and DSX


Marcus Ryle (who would later design the Alesis ADAT and then go on to found Line 6) was just 19 years old when he got a job at Oberheim in 1980.  

He had been studying at UC Santa Dominguez Hills because they had just installed a recording studio with a synthesizer. Tom Oberheim came as a guest lecturer to the college and after a long conversation with Marcus hired him to work at Oberheim alongside Tom and JL Cooper.   

Oberheim had just come out with the OBXa which had a 37 pin D-Sub connector with a parallel bus. Soon Marcus was working on the design for the DSX Sequencer.   

By connecting an Oberheim polyphonic synth to a DSX and the DMX Drum Machine,  you had a complete music system. 

The heart of this system is the DSX sequencer which can control the whole family of Oberheim polyphonics – the OB-X, the OB-Xa and the latest model, the OB-8 via a computer interface. It also has 8 separate CV and gate outputs to control up to 8 analogue synths of the 1 volt per octave variety. It has a capacity of 6,000 notes and is capable of 16-voice polyphony. It can store up to 10 sequences at any one time and there is cassette storage for building up a repertoire of sequences. Each individual sequence can be independently recorded over 10 tracks and there are two recording modes: Real Time (with a 1/192 note resolution) or Quantize which will auto-correct your playing to ½ note (minimum) maximum or 1/32 note (demi-semiquaver) minimum. There is also a programmable metronome with an internal speaker.

by Paul Wiffen for Electronics & Music Maker, Future Publishing


You can even see by the back panel of a DSX Sequencer how intimidating musical instrument interfacing could be in the early 1980s.

Here is a recording from 1983 of what was possible with the Oberheim System. 


DCB- Roland’s Digital Communications Bus

Roland’s DCB (Digital Communication Bus was a proprietary data interchange interface by Roland Corporation, developed in 1981 and introduced in 1982 in their Roland Juno-60 and Roland Jupiter-8 products. DCB only provide note on/off, program change and VCF/VCA controls. The DCB interface was made in 2 variants, the earlier one used 20-pin sockets and cables, later switching to the 14-pin Amphenol DDK connector vaguely resembling a parallel port. 

The DCB was a Serial Interface that ran at 31.25Kbps the same rate as MIDI over 5 Pin Din. 

Roland Juno 60 with DCB

Jupiter 8 with DCB


Roland Din Sync

To synchronize their sequencers and rhythm machines Roland developed a proprietary for syncing using a 5 PIN DIN Connector


In 1981, the stage is set for the MIDI revolution

By 1981, multiple companies were working on proprietary digital interface standards including Oberheim, Sequential Circuits, Roland and Yamaha. 

But several companies were already starting to worry about the problems these proprietary standards would create. 

Customers would be forced to choose one company’s system and be locked into only one way of making music or they would have to spend lots of money on interface convertors to connect gear from different manufacturers together. 

A couple of companies started to dream about a universal standard for synthesizers and music production. 

In the next chapter of MIDI history, we will finally to tell the full story of how MIDI got started, who helped to make it happen and the challenges that MIDI faced in its early days between 1981 and 1985. 


Dave Rossum, EMU, and Rossum Electro


Dave Rossum is another one of the founders of the modern music production ecosystem and had a unique relationship with several other key synth figures including Dave Smith and Tom Oberheim.  

In fact, it was core technologies that Dave developed that allowed Oberheim and Sequential Circuits polyphonic synthesizers to be developed in the 1970s. 

Dave was born in 1948 and grew up in the San Francisco Bay area. He “dropped out of high school” to attend California Institute of Technology and graduated in 1970 with a degree in biology. 

After he graduated from college, he moved to Santa Cruz, Ca to study at the University of California Santa Cruz (UCSC) with the intention of getting a PhD. 

His molecular biology professor, Dr Harry Knoller,  was also an accomplished musician and had heard that UCSC had just received a new musical instrument, a Moog Model 12 synthesizer.  

In his 2022 Synthplex presentation presented below, Dave described what happened next.  

This was the moment when God took me by the nose and said “Over here, Dave”

by Dave Rossum on unpacking a Moog Model 12 synth at USSC in 1970. 


Dave Rossum’s talk about the history of EMU at Synthplex 2022 

 If there is one definitive source about the history of EMU, this is it.  

Special thanks to Michael Lehman Boddiker and Synthplex for arranging and recording Dave’s amazing presentation about his impact on the history of modern synthesizers. 


In 1971, Dave and two of his friends from Cal Tech, Steve Gabriel and Jim Ketcham, formed E-mu Systems with the mission to build their own modular synths.  

They were soon joined by Scott Wedge, who would eventually become president of EMU.  
Legend has it that Dave and Scott flipped a coin and Scott lost so Dave became CTO and Scott became President. 


EMU started building their own modular synths like the one pictured below.

EMU Modular Synthesizer

EMU also developed several core technologies that were instrumental (pun intended) in getting some other notable synth companies off the ground.
EMU designed and patented a digitally scanned polyphonic keyboard that was licensed by both Oberheim for the Oberheim 4-Voice and 8-Voice synthesizers and by Sequential Circuits for the Prophet 5. 

EMU also worked with Solid State Micro Technology for Music (SSM) in designing chips that were used by many synth companies at that time. 


1978 Data Sheets for EMU/SSM chips


The Emulator Sampling Keyboard is born

In 1979, Dave and Scott saw the Fairlight CMI and LM-1 from Roger Linn at the NAMM show. They both realized the potential for sample based instruments and the advantages that EMU had in being able to design their own chips. 

According to some sources, there was discussion about licencing the Emulator technology to Sequential Circuits.  However at around the same time,  Sequential decided to stop paying royalties for the EMU keyboard scanning chip.  This lead to a dispute between the two companies and also forced EMU to come out with the Emulator on their own.  

This proved to be a wise decision on EMU’s part because the Emulator line of sampling keyboards- 

Emulator (1981)

Emulator II (1984)

Emulator III (1987)

Emulator IV (1994)

set the direction for the company for the next ten years. 

The list of artists that used the Emulator samplers is too large, but here is a summary from Wikipedia. 

The Emulator II was popular with many musicians in the 1980s, such as early adopter Stevie Wonder, and was used extensively by Front 242, Depeche Mode, 808 State (on their 1989 album Ninety) New Order, ABC, Genesis, Paul McCartney, David Bowie, Herbie Hancock, Vangelis, Tangerine Dream, Jean-Michel Jarre, Yes, OMD, Stevie Nicks, Mr. Mister, and many more. The list is far from complete however as it became the staple sampler of just about every recording studio that could afford one in the 1980s, and thus was used on a multitude of albums at the time.

It even featured in the movie Ferris Bueller’s Day Off, where Ferris uses the Emulator II to play sounds of coughing and sneezing in order to feign illness on the phone. 

by Wikipedia

The overall impact of the Emulator sampler on the history of synthesizers can’t be underestimated as it soon led to sample based instruments with samples stored in ROM memory that included Ensoniq products, the Roland D-50, the Korg M1 and many, many more products including sample based software and hardware products that are still sold today. 


EMU Drum Machines

EMU released the first affordable ($999) drum machine with ROM based samples in 1983 (right on the cusp of the MIDI revolution).  

They followed up with the SP-12 in 1985 which allowed users to create their own samples.  The SP-12 was based on the Emulator ( and even had some parts that were interchangeable).  The SP12 was also help start the trend of integrating sampling and sequencing together.  This combination being able to create your own sounds and then sequence them helped fuel the hip hop revolution that was starting to happen right around the same time. 

In fact, the SP-1200 (the 1987 follow up to the SP-12 with more sampling and sequencing memory (and MIDI) is considered one of the most influential products in the history of Hip Hop. 


EMU and Creative Labs

In 1993, E-mu was acquired by Creative Technology, the Singaporean company that was focused on computer sound cards (with MIDI interfaces, of course).  Products like the Creative Wave Blaster II and Sound Blaster AWE32 used the EMU8000 effect processor. 

Also in 1990s, E-mu made many different sound modules based on the Proteus series which were rackmount MIDI tone generators. In 1998, Creative Technologies merged Ensoniq, another American synthesizer company they had acquired together with EMU. 

From the late 1990s to 2011, Creative Labs continued to build sound cards using EMU technology.  However Creative was in the brutally competitive, low margin business of PC peripherals.  There were lawsuits with other companies (notably Aureal and Apple) which drained resources. As well the market for hardware peripherals shrank as computers became more powerful and software synthesis became more dominant. 

In 2011, Creative Technologies shut down EMU.  

Creative Technologies still sells products under the Soundblaster name. 


...

Sound Blaster Internal and External USB DAC and Amp Sound Cards and Buying Guide – Creative Labs (United States)

The Sound Blaster product range has an audio upgrade solution – internal and external—for every setup. Don’t stop at stunning visuals. Redefine your audio experience with Sound Blaster.


Rossum Electro-Music

Fortunately Dave Rossum’s contributions to the world of synthesizers didn’t end with Creative Technologies.  

In 2015, Dave formed Rossum Electro Music and started creating new synthesizer products. 

Some of these products go back to his early roots and take advantage of the renewed interest in modular synths created by the EuroRack format.

Other products are reissues of some of the most famous EMU products like the SP1200.  


Like Alan Pearlman, Bob Moog, Don Buchla, Dave Smith, Ikutaro Kakehashi, Roger Linn, Tom Oberheim, and Tsutomu Katoh, Dave Rossum’s impact on the modern music production environment is not relegated to the past, but continues to evolve and shape the future of the way people make music.  


From more information about Dave Rossum, EMU, and Rossum Electro, check out these excellent resources



...

Rossum Electro

Rossum Electro-Music creates uniquely powerful tools for electronic music production. Driven by the creative and technological vision of electronic music pioneer Dave Rossum, Rossum Electro-Music is the culmination of Dave’s 50 years of designing industry-defining instruments and transformative technologies.


...

30 Years Of Emu

A number of hi-tech music manufacturers are celebrating important anniversaries this year and next year. In the first of several articles on these companies, we look at the milestone products made by Emu, who drove the sampling revolution in the ’80s.


...

Interview: Dave Rossum E-MU, Part One – English Version – AMAZONA.de

E-Mu Mastermind Dave Rossum. He has to be mentioned in the same gasp as synthesizer-pioneers like Bob Moog or Dave Smith.


...

Interview: Dave Rossum E-MU, Part Two – English Version – AMAZONA.de

E-Mu Mastermind Dave Rossum belongs with Bob Moog, Alan Pearlman, Don Buchla and Tom Oberheim to the most important pioneers of American synthesizer-developers.


...

Interview: Dave Rossum E-MU, Part Three – English Version – AMAZONA.de

Dave Rossum, founder and mastermind of E-Mu, in an interview with Peter Grandl, exklusively at AMAZONA.de


...

Blast from the past: E-MU Emulator | MusicRadar

Now remembered as a seminal instrument in music history, the Emulator was conceived in an act of desperation.


...

Dave Rossum | NAMM.org

Dave Rossum and Scott Wedge attended college together and soon developed a few clever ways of combining their engineering training with their passion for music. They began creating sound controllers for the boom of synthesizers hitting the market in the 1970s. While supplying a growing number of electronic instrument companies in the San Francisco Bay Area, they decided to form their own company, E-mu. E-mu has been described as one of the cornerstone organizations that pioneered a number of products critical to the growth of electronic musical instruments – a list much too long for this bio.


Alan R Pearlman and ARP Synthesizers

Alan Robert Pearlman was born in 1925 (9 years before Bob Moog and 12 years before Don Buchla although he would outlive them both) and grew up in New York City.  

Like many electronics buffs in the mid 20th century, he grew up making radios out of kits and schematics from Popular Mechanics.  

He attended Worcester PolyTechnic Institute (WPI) in Worcester, Ma.  It’s perhaps an odd coincidence, but Tom White (former MIDI Association President) and Pete Brown (current MIDI Association Executive Board Chair representing Microsoft) both attended WPI and current MIDI Association president Athan Billias grew up in Worcester. 

Like Don Buchla, Pearlman did engineering work for NASA where he designed amplifiers for the Gemini and Apollo space programs. 

Then in 1969, he founded ARP (based on his initials and the nickname he had as a kid growing up) and soon started producing the ARP 2500 modular synthesizer. 


The Arp 2500

ARP 2500 photo From Alan Pearlman Foundation website

The ARP 2500 had two important differences from Moog and Buchla modular synths. 

Instead of patch chords, the 2500 used a set of matrix switches to make connections between modules. 

Perhaps even more importantly, Pearlman had found a way to solve a fundamental problem with the other modular synths. Because of their design, Moog and Buchla synths were sensitive to temperature (and changes in line voltage).  Pearlman had a lot of experience in designing Op Amps from his time at NASA and he explained his solution to the problem which was to use dual transistors on a single integrated circuit. 

“Bob Moog came up with a generator for logarithmic function and exponential function in different locations. They were not at the same temperature and would drift apart and get out of tune with each other. I saw papers by other engineers which showed means of stabilizing these functions by building constant temperature devices. It was much easier to simply put them at the same chip.”

by  Alan Pearlman


Synthesizers take center stage in the 1970s

By the early 70s, there were a lot of famous bands that were using synthesizers.  Rock bands like the Who were using the ARP 2500 on albums like Quadrophrenia and Tommy. Keyboard players from a variety of genres were expanding their sonic palette. 

A great example of what was possible with a monophonic modular synthesizers is Elton John’s 1973 release “Funeral For A Friend”.  The extended intro that song was created by the sound engineer on the album David Hentschel. 

The way I used to work was to write charts out and then play monophonic parts on the ARP so I could play with one hand and adjust the gain and so on at the same time, to give it more dynamics. Playing polyphonically on analogue synths can give rather flat results. You don’t get any sense of movement. But if you write the parts out and then play them monophonically, then you get a lot more control.

by David Hentschel



The ARP 2600

In 1971, ARP released the ARP 2600  which had some significant improvements to the 2500’s design.  The 2600 could use both patch chords and had matrix switches.  The patch chords gave more possibilities, but the 2600 could be used without patch chords which made it easier to use on stage. 

Another advance which would prove prophetic was to separate the keyboard and allow the keyboard to connected remotely to the modular synth by cable (just as MIDI would allow for remote keyboard and sound modules a few years later. 

Edgar Winter figured out that he could put a guitar strap on the remote keyboard for the 2600 and wear like a guitar inventing the “Keytar”. 

Edgar Winter and his ARP2600 used on “Frankenstein”


Arp Synths have a Close Encounter with Hollywood

The ARP 2500 in the 1977 film “Close Encounters of the Third Kind”

In 1977, not only were the sounds of the ARP 2500 featured in Steven Spielberg’s film “Close Encounters of the Third Kind”, but the 2500 itself and even ARP Instruments’ VP of engineering Phil Dodds (pictured here as the operator) were in the film.  


ARP and Artists

ARP was one of the first companies to successfully use artists in magazine advertisements to promote synthesizers. 

Artists including The Who, Stevie Wonder, Joe Zawinul, George Duke, Herbie Hancock and many others were featured in ARP ads. 

It’s also important to point out that the Arp Soloist pictured above was one of the first synths to feature Presets. 


ARP Corporate History

 ARP was founded in 1969, by Alan Pearlman with $100,000 of his own money and support from a small group of investors. 

ARP went public in 1973 and the company’s annual sales reached $7 million in 1977. 

However the company invested heavily in the development of the the Avatar guitar synthesizer.  Increased competition and falling  sales figures led to a financial crisis and the company was liquidated in 1981. 

Alan Pearlman passed away in Pearlman died on January 5, 2019, at the age of 93.

There have been many softsynth recreations of ARP synthesizers, but the TimewARP 2600 software re-creation of the ARP 2600 is the only software re-creation that Pearlman himself endorsed.

Recently Korg released reissues of several ARP products so ARP products live on.  

His daughter,  Dina R. Alcalay Pearlman established the Alan R Pearlman Foundation with the mission to celebrate the legacy of inventor, musician, entrepreneur and engineer Alan R. Pearlman, by making his innovative inventions publicly accessible, and inspiring future generations to imagine and create.


For more information about ARP, please check out the following links.



...

The Story Behind ARP Instruments in the 1970s

The fascinating story of an analog synths company and the instruments that made music history. Music by The Who, Elton John, Genesis, Weather Report, Frank Zappa.

Alan R. Pearlman | NAMM.org

Alan R. Pearlman was nicknamed “ARP” as a kid growing up in New York City, so it seemed the perfect name for a company when he was later designing electronic musical instruments. The first instrument created by Alan was the modular synthesizer known as the ARP 2500. The monophonic product was released years after the first Moog and Buchla instruments, but gained attention for several new features including the ever-popular function of not drifting out of tune, which was a common problem in the earlier products. Next came the now classic ARP 2600, and soon the company became a great leader in the growth and development of the electronic musical market.  


Don Buchla-a different approach to sound and life

At almost the exact same time that Bob Moog was starting to make modular synths on the East Coast, Don Buchla was starting to make modular synths on the West Coast at the San Francisco Tape Music Center. 

Buchla was born in Southern California in 1937 and studied physics and music at UC Berkeley graduating with as a physic major in 1959. 

He after graduation in the early 1960s, he worked on engineering projects for the Lawrence Radiation Laboratory (“Rad Lab”), NASA, and the California School for the Blind. As mentioned in other articles, Dave Smith and Brian Vincik first jobs were in the aerospace industry.

His first modular synth was commissioned by Ramon Sender and Morton Subotnick in 1963 with a $500 grant from the Rockefeller Foundation. Although the Moog and the Buchla 100 series Modular Electronic Music System were both modular synths, they were very different.  

In fact, if you going to use one word to describe Don, different would probably be the right one. 

His approach to oscillators was vastly different than Moog’s. He focused on more complex waveforms and methods for generating then then simple sawtooths, sines and triangles. 

In fact, Don did not like to call his products “synthesizers’ because to him that implied that they were trying to synthetically  recreate existing instruments.  Instead true to the experimental background of composers like Subotnick and Rame, Buchla focused on creating new as yet unheard of sounds sounds and new a unique ways of controlling them.


buchla100 photo from 120years

Even the nomenclature used for Buchla’s modular components is unique, yet appropriately descriptive. Rather than an oscillator, filter, amplifier, and sequencer, Buchla’s instruments have a Complex Waveform Generator, a Multiple Arbitrary Function Generator, a Source of Uncertainty, a Quad Dynamics Manager, and so on.

by Buchla US Website



Buchla favored Touchplates over traditional keys

From the very beginning, Don Buchla had a design philosophy that made his products unique. He used capacitive Touchplates instead of standard keys.  The advantage of Touchplates is that they provide a second dimension of expression. You can slide your finger up and down on the keys and generate control signals. 

Don Buchla was a master at designing control interfaces. Every control based module was designed in a way that would challenge the musician to think outside the box. While he was not against standard keyboards, as most people theorize, he felt that the keyboard commanded the performer to think within a certain set of preconceived motions. The touchplate that we all know and love was originally based on an invention of Don’s from his days as a freelance engineer working for NASA; they were installed as fuel sensors in rocket fuel tanks.

by https://www.memsproject.info/

TouchPlate Image from https://www.memsproject.info/


If you had any doubt????

If you had any doubt that Don Buchla had a different approach to sound, synthesis and life in general, please read a bit of this advertisement (?) , manual (?), prayer (?) or perhaps just refreshingly crisp word salad copied from the Buchla US website. 



In fact, it’s well documented that Don Buchla was well connected with Ken Kesey and the Merry Pranksters. Below is a picture of the Buchla Box that was used a PA and effects system at Trips Festivals.

It’s no mystery that Don was a known participant at the Trips Festivals in San Francisco, often helping with the sound and music aspects of the festival. The San Francisco Tape Music Center system was hauled to the festivals and used as a central nervous system/public address station where the MC could manipulate sound and address the audience with modulated voice and psychedelic effects to enhance the audio-visual experience.

by https://www.memsproject.info/


The Buchla 700 -Don’s first MIDI synth

Buchla 700 with Touchplates from VintageSynth.com

The Buchla 700 was a digital synth made by Don Buchla in 1987 and it had tons of MIDI control, a display with graphics and the classic Touchplates that Don is well known for. 


Buchla MIDI controllers- Thunder, Lightning, Marimba Lumina

Don was always looking to innovate to provide original tools for live artistic expression and by the late 1980s Don recognized the lack of original interfaces in the market and focused on designing unique and different MIDI controllers. 

Don’s controllers fully exploited the possibilities of MIDI: Thunder read location and pressure of the fingers mapped to an ergonomic and artistic layout, the Lightning interprets gestures by 2 independent wireless wands, and the Marimba Lumina sees the strikes and location of 4 independent mallets. 

All three could be programmed turn its recognized gestures into almost any combination of MIDI notes and controllers. And those three are only include a partial list of the controller ideas that were being worked on. 

Don was always inventive and never stopped exploring.

Buchla Lightning Wand MIDI Controller

Buchla Thunder

Buchla Marimba Lunima- Copyright Joel Davel


For more information on Don Buchla, please check out the following websites



...

Buchla 200e: Part 1

Alongside Bob Moog, Don Buchla is one of the founding fathers of synthesis, and yet much less is known of him and his instruments. With this two-part review of Buchla’s latest synth, and a history of some of his pioneering work, we hope to redress the balance…


...

Don Buchla | Oral Histories | NAMM.org

Don Buchla grew up with a passion for music and a passion for engineering. When he combined the two loves, he created electronic musical instruments the world had never dreamed of before. His early



Bob Moog- The Father of Modern Synthesis

If you were forced to pick one single person who is responsible for the creation of the modern music production environment, Bob Moog would be a good choice.   

He spans the era from the early days of synths to the post MIDI world and is arguably the most influential figure in synth history.   

In researching the early beginnings of MIDI, we kept being surprised at how many times Bob’s name came up.  But that is for a future chapter in the History of MIDI. 

For now let’s focus on what Bob Moog was designing in the 1950s,1960s and 1970s. 

Bob was born in 1934 in Queens, New York. His father was an engineer at Consolidated Edison.  As young boy, he was fascinated by the Theremin. 

At the age 14 in 1949, he built his first Theremin from plans published in the electronics magazine Wireless World (now Electronics World). 

By the age of 19, he had started his first company RA Moog and was selling Theremins and Theremin kits based on his own design which used transistors. One of his customers was Raymond Scott.  You can learn more about Raymond Scott and other early synths  before 1963 including the Theremin by following the link below. 



...

MIDI History:Chapter 5-Synths Come of Age 1900-1963 –  

The first electronic musical instruments As electricity became more widely available, the early 20th century saw the invention of electronic musical instruments including the Telharmonium, Trautonium, Ondes Martenot, the Theremin and the Hammond


In 1963, Robert Moog published what is one of the most influential AES papers every released- Voltage-Controlled Music Modules.

In this incredibly short and concise 9 page paper, Bob lays out the foundation for millions of synthesizers that came after and many that are still popular today.

He describes seminal ideas and schematic diagrams for a Voltage Controlled Oscillator, Voltage Controlled Low Pass, Band Pass and Hi Pass Filters and the simple control mechanisms for playing notes on a keyboard. 

The motivation of the present work is the premise that the electronic music composer will benefit having at his disposal a sound apparatus which he can easily understand, quickly set up, and “play” spontaneously, more in the manner of a conventional musical instrument than of a code-controlled apparatus. (This premise has yet to be tested at length).

The system to be de­scribed consists of (a) voltage-controlled signal generating and processing modules and (b) a variety of transducers designed to produce voltages proportional to the position, velocity, and force of the musician’s hands. Particular stress has been placed on attaining a linear variation of the properties of the modules with respect to the control voltage’s magnitude, a feature which enables the modules to be programmed according to simple rules.

CONCLUSION

A group of basic audio signal generating, amplifying, and filtering modules has been described, The salient variable of each module is proportional to a control voltage over a range wide enough to insure utility in the production of electronic music. Specialized modules, such as noise generators and ring modulators, can obviously be used with the basic modules. 

Several control transducers, patterned after the control mechanisms of conventional musical instruments, have been used for the sake of expediency.

The simple and predictable relation between the applied con­trol voltage and the salient variable of each of these modules suggests their application in fields other than electronic music production. In particular, the setting up of prototype experi­mental electronic musical instruments, and the remote-control processing of conventional audio signals are ideal applications for the voltage-controlled modules.

by Bob Moog, AES Paper 1964

Bob Moog, AES Paper 1964


Soon with the help of composer Herb Deutsch, Bob was selling soon Moog Modular synths to rock stars and studios. 

Perhaps the one album that brought the synthesizer to mainstream worldwide attention was Wendy Carlos’s Switched-On Bach released in 1968. Suddenly everybody new two new words -Moog and Synthesizer. 


By the late 1960s, it was adopted by rock and pop acts including the Beatles, the Doors, the Grateful Dead, and the Rolling Stones.  Progressive Rock acts like Yes, Tangerine Dream, and Emerson, Lake & Palmer made it even more popular. 

Courtesy of Moog Music Website


Moog soon added a new module to his Moog Modular synths. The Moog 960 Sequential Controller, a Sequential Sequencer which provided a bank of 8 control voltages that could be used for any purposes including playing back a set of notes with pre-determined pitches.  This was one of the first portable music sequencers. 

The Moog 960 Sequential Controller


The Mini Moog- the first portable and affordable synth

Photo by Andrew Russeth

The Minimoog is an amazing story, partly because it highlights something well known about Robert Moog.  

He was a brilliant inventor, but not a great businessman.  He pursued the development of his synthesizer as a hobby and admitted when he started the business he no idea  what a balance sheet was.  

The Minimoog was developed as a side project by Moog engineer Bill Hemsath and Moog staff in 1970 who were afraid they were going to lose their jobs. At first, Bob Moog even opposed its development. 

But he relented and the Minimoog became a huge success and it was the very first synthesizer sold in retail music stores. 

It became an instant hit because it allowed keyboard players to finally compete with guitarists in taking solos. 


Corporate History of Moog Music

Here is a brief summary of the history of Moog products

1953-1971 RA Moog Company

Bob Moog founded RA Moog company at the age of 19 and started by selling Theremins and Theremin Kits. 

The company expanded and started creating modular synths in 1964. However these large modular synths were mainly used in recording studios and universities so had a limited market. Between 1953 and 1971, the company was only profitable in the year after the release of “Switched On Bach” in 1968 and ran deeply into debt. 

1971-1973 muSonics, then Moog Music Inc. 

As a result of the debt, in 1971 Bill Waytena, owner of a company called muSonics bought Moog Music from Bob Moog in 1970.

Waytena had created Musonics with the dream that  he could market synthesizers as a home entertainment products.  It is a cautionary tale repeated over and over again in the musical instrument industry when companies try to move from the professional musicians market to a broader consumer market and overreach their resources. 

1973- Moog Music Inc is purchased by Norlin Music

Norlin Music started in 1920 as Chicago Music Instruments company, the musical instruments distributors that owned the majority of shares of Gibson guitars and Lowrey organs.  In 1969, Chicago Music Instruments was acquired by ECL, a South American beer and cement company and the two companies were merged under the name, Norlin. 

1977- Bob Moog leaves Moog Music to found Big Briar

1978–1987 Mismanagement by Norlin and competition lead to Moog Music’s bankruptcy

Between 1978 and 1987, Moog Music came out with many products, but none achieved the success of the Minimoog. 

The company (Norlin) started to do contract engineering work including subway repair systems, air conditioning systems and even an air hockey table. 

Leave to it to two Harvard Business School graduates to take an iconic musical instrument brand and turn it into an air hockey table. 

The new company was renamed Norlin Corp (a portmanteau of the names Norton Stevens of ECL and Arnold Berlin of CMI; Arnold Berlin, Maurice’ son, and Norton Stevens were friends and classmates at the Harvard Business School).

by Wikipedia


 Big Briar 1977-2022

After leaving Norlin Music in 1977, Bob moved his family to just outside of Asheville, North Carolina.  He then started experimenting and designing new products under the Big Briar name. 

Pictured here are the 100 Series keyboard controller featuring XY Touch Sensitive keys, the 300 Series XY Touch Pad and a Big Briar Theremin like controller. 

Bob Moog and Big Briar continued to develop products including a the Ethervox MIDI Theremin in 1998 and a series of pedals including the MoogerFooger low pass filter. 


2002 – Bob wins a Technical Grammy
and gets back the Moog Music name 

2022 was a very special year for Bob because he won a Technical Grammy and because he was able back the rights to Moog Music name and logo. 

Robert Moog Technical Grammy 2002

Moog Music Logo


2005 Dr. Robert Moog passes away at age 71


2006 Bob Moog Foundation is founded


Bob Moog’s impact on the development of MIDI

In upcoming chapters of the history of MIDI, we’ll document how Robert Moog was involved with the development of MIDI in some unique and important ways.  

But first, we are planning a series of articles on the founders of the modern music production environment with articles about Alan Pearlman, Don Buchla, Dave Smith, Dave Rossum, Ikutaro Kakehashi, Roger Linn, Tom Oberheim, and Tsutomu Katoh.

However, it seemed fitting to start our series of articles with Dr. Robert Moog for all he did for anyone who has every enjoyed playing synths and creating sounds. 


For more information on Bob Moog, please visit the following websites



...

INNOVATE, INSPIRE, IGNITE CREATIVITY. – The Bob Moog Foundation

The Bob Moog Foundation, a small 501(c)(3) non-profit organization, carries Bob’s legacy forward to future generations. INNOVATE, INSPIRE, IGNITE CREATIVITY


...

Dr Robert & His Modular Moogs

Bob Moog’s name is forever associated with the synthesizer — but why? We take a trip back in time to explain the story of the man and the modular systems that provided the basis for nearly all modern synths.


...

Dr. Robert Moog | NAMM.org

Dr. Robert Moog was the father of the synthesizer and perhaps the best-known promoter of the Theremin and electronic music. When he passed away in 2005 after a short illness, he was eulogized as an inventor and lover of music. When his Modular Moog was introduced in 1965, followed by the Minimoog in 1969, he forever changed the range of tone in modern music, and many would say its attitude as well. The synthesizer celebrated the two things Bob loved most, electronics and music. Before Bob, the idea of electronic music was toy like; today, it is a way of life.


In praise of MIDI, tech’s hidden gift to humanity

The Register posted an article today about Firefox supporting Web MIDI. 

MIDI was created by a small group of American and Japanese synthesiser makers. Before it, you could hook synths, drum machines and sequences together, but only through analogue voltages and pulses. Making, recording and especially touring electronic music was messy, drifty and time-consuming. MIDI made all that plug-and-play, and in particular let $500 personal computers take on many of the roles of $500/day recording studios; you could play each line of a score into a sequencer program, edit it, copy it, loop it, and send it back out with other lines.

Home taping never killed music, but home MIDI democratised it. Big beat, rave, house, IDM, jungle, if you’ve shaken your booty to a big shiny beat any time in the last forty years, MIDI brought the funk.

It’s had a similar impact in every musical genre, including film and gaming music, and contemporary classical. Composers of all of the above depend on digital audio workstations, which marshall multiple tracks of synthesised and sampled music, virtual orchestras all defined by MIDI sequences. If you want humans to sing it or play it on instruments made of wood, brass, string and skins, send the MIDI file to a scoring program and print it out for the wetware API. Or send it out to e-ink displays, MIDI doesn’t care.

By now, it doesn’t much matter what genre you consider, MIDI is the ethernet of musical culture, its bridge into the digital.

    by The Register

    The Register Post was inspired by this Tweet from the BBC Archives.


    2023 MIDI Innovation Awards Now Open for Entries

    Are you exploring new ways for musicians to interact with digital musical instruments? Have an idea for an original electronic instrument or controller? Trying to raise investment or attract attention for a new product? If you’re looking to make waves in music technology, you need to know about The MIDI Innovation Awards.

    In 2023, MIDI celebrates its 40th birthday. The universal language of synths, controllers, and electronic instruments, MIDI 1.0 revolutionised music in the 1980s. Now, MIDI 2.0 is poised to unleash a second revolution. Massively extended and reimagined for the computer age, yet fully backwards compatible, MIDI 2.0 opens up endless possibilities for creative developers.

    A joint initiative created by Music Hackspace, The MIDI Association, and NAMM, The MIDI Innovation Awards are now in their third year. The Awards showcase products and projects that are using MIDI 1.0 and 2.0 in fresh and original ways, highlighting the role that MIDI technology has to play in enabling musical creativity.

    For 2023, The MIDI Innovation Awards are proud to welcome new partners including Sound On Sound, the world’s leading music technology magazine, and Music China, who will host the awards ceremony at their Autumn 2023 trade fair in Shanghai.

    Musicians and inventors around the world will have a unique opportunity to present their ideas on a global stage, and the winners will gain invaluable help in bringing their products to market. Prizes include an exhibition booth at the 2023 NAMM Show, coverage in Sound On Sound, an opportunity to exhibit at Music China, and significant support from The MIDI Association and Music Hackspace for the development of MIDI 2.0 prototypes.

    The MIDI Innovation awards are open to individuals, artists, and companies who work with MIDI to build innovative products or interactive experiences.

    The 2023 MIDI Innovation Awards categories are:

    • Commercial Hardware Products
    • Commercial Software Products
    • Prototypes and non-commercial hardware products
    • Prototypes and non-commercial software products
    • Artistic/Visual Project or Installation

    The MIDI Innovation Awards welcomes entries from, but not limited to: MIDI instruments, controllers, software, art installation, MIDI peripherals, I/O boxes, lighting systems, automated systems, and more.

    Entries to the competition are open, and applicants are invited to submit their entry here- https://www.midi.org/awards-submit.

    A jury is being assembled to represent the wider music industry and its many facets, including artists, engineers, and innovators. Entries will be judged on four attributes: innovation, inspiring and novel qualities, interoperability, and practical / commercial viability.

    Registration will close in April 2023, and a public vote will begin in June 2023.

    The winners will be announced at Music China in Autumn 2023.

    For more details, see the MIDI Awards section of this website. 



    Tapis Magique: A Choreomusical Interactive Carpet


    Tapis Magique is a pressure-sensitive, knitted electronic textile carpet that generates three-dimensional sensor data based on body postures and gestures and drives an immersive sonic environment in real-time. Demonstrating an organic and expressive relationship between choreography and music has been a never-ending feat in the performance arts, as seen in previous work by Cage and Cunningham, Horst and Graham, or Stravinsky and Balanchine. Our work unveils dancers’ creative, unconventional possibilities of agency, intimacy, and improvisation over the music through a textile interface. 

    Motivated by the craftsmanship and connections of cultural textiles such as Javanese Batik or Balinese Ikat to their traditional performance arts, we began to apply an artistic approach into technological textile design and merge new materials, sensing technologies, and digital fabrication with contemporary dance and music into one united and harmonious piece of object and performance.



    The tapis design is composed of multi-layer knitted textiles. The top and bottom layers are orthogonal conductive line matrices knitted within a single operation using multi-material twisted yarns. The middle layer is a knitted piezo-resistive textile, a pressure-sensitive layer that interfaces with the conductive matrices to create a sensing grid. The dense geometrical patterns of the stars scattered around the brushstroke details in the tapis represent 1800 pressure-sensing pixels (distributed in 15 MIDI Channels) and are inspired by the galactic space. Parametric design transformed these patterns into a 3-D spatial illusion to illustrate the multi-dimensionality of the sensor data.

    The knitted conductive lines are connected to a system hardware consisting of multiplexers, shift-registers, operational amplifiers, and microcontroller that sequentially reads each pressure sensing pixel and sends it to a computer. These pixels collectively generate continuous 3-D spatiotemporal sensor data mapped into MIDI streams to trigger and control discrete notes, continuous effects, and immersive soundscapes through science-inspired musical tools. 



    Several musical pieces were designed to invoke various emotions to inspire conversations between the choreographer and the instrument. Behind the scenes, runs a digital modular synthesizer made of several patches, each for a different type of performance. The incoming stream of MIDI data is first fed into quantizer modules that align the notes to major, minor, and pentatonic scales, as well as mystic chords. The sounds are then generated by a collection of subtractive, additive, and granular synthesizers. “Venus Sunrise”, one of our performance pieces, as shown in the video above, presents a metaphorical celestial sound of the universe as the dancer is twirling around the stars, traveling through space and time.

    Tapis Magique demonstrates the interplay between art and technology, highlighting the deep emotional link between contemporary textiles, dance, and music through the physical-digital connection. It provides a canvas for dancers and sound artists to modulate sound, perform and compose a musical piece based on choreography and vice versa; it also creates an auditory-gestural synesthetic environment that invites and encourages audiences to interact and express themselves with the tapis, experiencing a magical connection that stimulates the body and mind.


    Don Lewis: A Remembrance

    Some of you may be aware that Don Lewis passed away the week of Nov 7, 2022.  Don was a synthesis pioneer who created a hardware platform for controlling banks of Synthesizers (Oberheim, Arp 2600s) prior to MIDI, which he called LEO (Live Electronic Orchestra). Mr. Kakehashi of Roland worked with Don starting in 1969 and credits him as an inspiration for what became MIDI 1.0.  I asked his wife Julie Lews if she had some thoughts about what Don would want MIDI Association Members to know about him.  Here are her thoughts. 

    Don was often thinking about things that others couldn’t or didn’t want to think about because he was always pushing the envelope especially when he was beta testing new products. It seemed like he always was asking “what if” and reaching for more. Mr. Kakehashi loved his free thinking but was always trying to rein him in when it came to market products understanding the average musician didn’t need so much.

    Regarding MIDI, Mr. Kakehashi came to the dedication when LEO first went to the NAMM Museum of Making Music in 2001. In an interview with the museum he said that “Don Lewis was the inspiration for MIDI.” He and Don had been collaborating since 1969. Don conceived of LEO and drew plans in 1974 and in 1977 the components of LEO were physically interfaced by Richard Bates over the course of 3 months in Denver. Mr. K met LEO probably in early 1979 and afterwards made frequent trips to San Francisco with his engineers to take in the magnitude of what Don had accomplished with creating “central controller” keyboards for the ARP 2600’s, the Oberheim SEMs, the Hammond Concorde, effects and even more powerful the ability to mix everything on the controller panel. The Promars on the bass pedals and the huge role of the JP-4 were the toppers to the setup.
    When David Smith and Ikutaro Kakehashi received the Grammy for MIDI, Mr. K called Don and invited him to be at his side for the events as he credited Don with having given him the vision. At the last minute, due to health concerns, Mr. K couldn’t make the trip and sent his son Ikuo to receive the Grammy on his behalf. Ikuo told Don that in Japanese part of their family name “hashi” meant “bridge” and that their family considered Don to be a “hashi.” Mr. Kakehashi talks about this in the documentary, “Don Lewis and the Live Electronic Orchestra.” donlewisleo.com

    When FM hit the scene and Don was brought into Yamaha for sound design and presentations, one of his big accomplishments was to create an excerpt from the Saint-Saens Symphony #3 final movement (minus the organ which he played live during the performance) for the 1985 presentation to the dealer network. He did it on the QX-1 and the TX-816 and it took several months to enter the score using both real and step time. Although Don seldom performed live with sequencing, this was a huge accomplishment that showcased a new power of MIDI for sequencing and recording. Gary Leuenberger also created sequences for the show and they played live on top. The Yamaha engineers were blown away with tears in their eyes and said they had never dreamed their products could do all this. It was an incredibly exciting time when the power of MIDI was coming to light. Don did a lot of recording and exploration with Jim Miller’s program, Personal Composer, being used by Yamaha in the early days. 

    by Julie Tucker Lewis, Don’s wife



    Naada Collection I for GeoShred

    MIDI Association members Wizdom Music and moForte are proud to announce the release of the new Naada Instruments for GeoShred. As with all GeoShred instruments, these are models of the physics of the instrument. They are expressive and interactive.  These instruments can be played from the expressive GeoShred Keyboard, an MPE controller, a Conventional MIDI controller or a MIDI Wind Controller. 

    The new instruments include:
    – Naada Bansuri
    – Naada Shehnai
    – Naada Duduk
    – Naada Carnatic Violin
    – Naada Sarangi
    – Naada Erhu
    – Naada Saraswati Veena

    Mahesh Raghvan and Madan Pisharody, two incredible artists and producers from India teamed up with Jordan Rudess to show off what Naada in Geoshred can do. 



    These new instruments are offered as In-App-Purchases (IAPs) for GeoShred Pro, Play and Control and are priced at $14.99USD** each. In addition the Naada 1 Collection of all 7 instruments, priced at $74.99 USD, 7 instruments for the price of 5.

    **Note: All Prices are in US Dollars (USD). Apple sets the local territory price and may add additional local charges such as VAT, GST, HST. Check the store in your territory for the local price. 


    ...

    ‎GeoShred on the App Store

    Read reviews, compare customer ratings, see screenshots and learn more about GeoShred. Download GeoShred and enjoy it on your iPhone, iPad and iPod touch.


    The MIDI Association at ADC 2022

    The MIDI Association will be presenting two very important sessions at the Audio Developers Conference in 2022 

    There are two very important MIDI Association sessions for developers at ADC 2022 described below.

    Those sessions are important because since adopting the core MIDI 2.0 specifications in January of 2020, we have been working hard to develop the infrastructure necessary and then prototype those MIDI 2.0 specs. 

    During that process we discussed and agreed on some significant improvements to the core specifications that are in the final process of review and voting by the MIDI Association and AMEI. 

    Perhaps most obvious example is that one of the three P’s of Profiles Configuration, Property Exchange and Protocol Negotiation will change. 

    We plan to deprecate Profile Negotiation via MIDI-CI in favor of a simpler method accomplished by a new UMP message. 

    But there are still three P’s because we created a new P called Process Inquiry. 

    As the MIDI Association, we share with AMEI the awesome responsibility of advancing MIDI while maintaining compatibility with MIDI products made all the back in 1983.  So we are sure that everyone appreciates that we need to take the time to test things completely before releasing MIDI 2.0 products. 

    We will be sharing an overview of those changes both at ADC and in this core MIDI 2.0 article. 


    ...

    Details about MIDI 2.0™, MIDI-CI, Profiles and Property Exchange –  

    The core MIDI 2.0 Specifications are available for download by MIDI Association Members You must be logged in as a TMA member to download the spec. 


    Tuesday, November 15 • 3:00pm – 3:50pm GMT

         Florian Bomers


    MIDI 2.0 extends MIDI in many ways: more channels, higher resolution, jitter reduction, auto-configuration via bidirectional transactions.

    Core members of the MIDI Association present an overview of the available tools for developing, debugging, and deploying MIDI 2.0 products.

    A number of tools have been developed to jump-start prototyping and validation of UMP functions and fuel the transition to MIDI 2.0. These tools include software applications for implementing and debugging UMP software and hardware, and testing MIDI-CI implementations. All tools will be shown in action and basic usage will be explained.

    Moderated by Florian Bomers (MIDI 2.0 Ethernet Transport WG Chair) and other MIDI Association members


    Wednesday, November 16 • 9:00am – 9:50am 

    Engineers from Apple, Google, and Microsoft will present the current state of MIDI 2.0 implementations in their operating systems. We’ll describe the API changes required for MIDI 2.0 for each platform as well as discuss the philosophy and reasoning behind various design decisions. We’ll also present the status of transports, such as USB and Ethernet. If you’re a developer who is interested in the practical implementations of MIDI 2.0, this is the session for you.


    Moderated by Mike Kent (MIDI 2.0 WG Chair) and other MIDI Association members including Apple, Google and Microsoft

    Mike Kent

    Mike Kent Chief Strategy Officer, AmeNote Inc.

    Mike Kent is the Co-Founder and Chief Strategy Officer of AmeNote Inc. Mike is a world leader in technology for musical instruments and professional audio/video. Mike is the Chair of the MIDI 2.0 Working Group of the MIDI Association. He is a co-author of USB MIDI 1.0, the principal architect of USB MIDI 2.0, and Chair of the MIDI Working Group of the USB Implementers Forum.

    Pete Brown

    Pete Brown Principal Software Engineer, Windows, Microsoft

    Pete works in the Windows + Devices org in Microsoft, primarily focusing on partners, apps, and technology for musicians. He’s the lead for the Windows MIDI Services project which is bringing an updated MIDI stack to Windows, and adding full MIDI 2.0 support. 

    He’s also serves as the current Chair of the Executive Board of the MIDI Association.

    When not working, he enjoys synthesizers, electronics, woodworking, astrophotography, 3d Printing, and CNC projects at his home on the east coast of the US.

    Phil Burk

    Phil Burk Staff Software Engineer, Google Inc


    Music and audio software developer. Interested in compositional tools and techniques, synthesis, and real-time performance on Android. Worked on HMSL, JForth, 3DO, PortAudio, JSyn, WebDrum, ListenUp, Sony PS3, Syntona, ME3000, Android MIDI, AAudio, Oboe and MIDI 2.0.

    Torrey Holbrook Walker

    Torrey Holbrook Walker Audio/MIDI Framework Engineer, Apple Inc.

    I am a senior software framework engineer on the Core Audio team at Apple and a frequent MIDI specification contributor and prototyper with the MIDI Association. I have been passionate about creating music production technologies that delight audio software developers, musicians, and music producers over my 16-year career with Apple

    You should talk to me about:
    – MIDI 2.0 software implementations or USB MIDI 2.0 hardware support.
    – CoreMIDI APIs, USB MIDI, or BLE MIDI.
    – The best food in London.
    – Analog high-end audio and vinyl.
    – Autechre, Aphex Twin, Squarepusher, and any wonky music with a shedload of bass.


    What’s happening with MIDI 2.0? 

    The MIDI Association adopted MIDI 2.0 at the January 2020 Winter NAMM show. 

    We had worked over 4 years in developing and editing those core specifications. 

    Then a few weeks after the 2020 NAMM show a global pandemic struck and affected everything. 

    How did the pandemic affect MIDI 2.0? The pandemic was as disruptive to MIDI 2.0 as it was to everything else.  

    Although the sales of MIDI products of all types actually increased significantly during the pandemic as people stuck in their homes took refuge and solace in playing music, overall it did slow MIDI 2.0 progress.  Because of supply chain issues many companies were forced to re-design current products and planned products on their roadmaps to use different microprocessors. So instead of working on new things that were redesigning current models.

    The MIDI Association has been meeting virtually for several years on the MIDIable collaboration platform developed by Lawrence Levine, (one of our Exec Board members), but the pandemic made it impossible to hold face to face meetings or plugfests. 

    The MIDI Association faced the problem that all the work we had done on developing the initial specs for MIDI 2.0 was done strictly from a theoretical point of view.

    No transports existed that could send the Universal MIDI Packet (UMP), no operating systems that supported UMP and no devices that either supported UMP or MIDI-CI. 

    Look at the answers Mike Kent and Pete Brown recently posted on a popular blog site. 

    How do you prototype something that doesn’t exist? 

    So how do you prototype something that doesn’t exist. 

    We needed 4 things to prototype MIDI 2.0 completely. 

    • Transports that support the Universal MIDI Packet (UMP)
    • Hardware Devices that support MIDI-CI specifications over current MIDI 1.0 transports
    • Operating Systems that support both UMP and have MIDI 2.0 APIs
    • Hardware Devices that support UMP and MIDI-CI

    USB MIDI 2.0 -the first UMP Transport

    The first step was to create a transport specification that could run the Universal MIDI Packet because even after that transport spec was create and adopted, operating systems would have to develop class compliant drivers and driver development takes time. 

    USB Implementers Forum, Inc. (USB-IF) is a non-profit corporation founded by the group of companies that developed the Universal Serial Bus specification. USB  has its own set of rules, IP policies and bylaws. Fortunately there were a group of MIDI Association companies who were also USB-IF members.  So a number of companies including Apple, Focusrite. Native Instruments, Roland and Yamaha worked in the USB-IF to development the USB Class Definition for MIDI Devices v2.0. 

    In June of 2020, the USB Class Definition for MIDI Devices v2.0 was adopted by the USB-IF which meant operating systems could start developing Class Compliant drivers and APIs. 


    ...

    MIDI 2.0 Progress Continues with Updated USB Specification –  

    As computers have become central components in many MIDI systems, USB has become the most widely used protocol for transporting MIDI data. With the introduction of MIDI 2.0, the USB Implementers Forum’s USB MIDI 2.0 working group, headed by members o

    The Groovesizer TB2 – The First Open Source MIDI 2.0 Synth 

    TB2 Groovesizer Open Source Synth

    Groovesizers are kit-built DIY sequencers and synths. They’re open-source instruments, which means firmware for the Groovesizers can be freely examined, shared and changed in the beginner friendly Arduino IDE.

    by Groovesizer

    Andrew Mee, head of the MIDI 2.0 Prototyping Working group found an interesting Open Source Synthesizer,  the TB2 Groovesizer. 

    With the Quartet firmware, the TB2 is a 4 voice paraphonic wavetable synth shield for the Arduino Due development board. The TB2 features 2 oscillators per voice, an ADSR envelope, LFO, digital filter, arpeggiator, as well as a 16-step sequencer.

    For sound generation, the TB2 makes use of the pair of 12-bit DACs built into the Arduino Due’s 32 bit ARM processor. The TB2 uses an SD card for storing patches and sequences, and it also allows the user to load single cycle waveshapes for the two oscillators and the LFO. 

    The MIDI Association reached out to Jean Marais, a South African living in Taiwan. Jean graciously agreed to make some TB2’s specifically for the MIDI Association and we sent TB2s outo some of our members so they could start prototyping MIDI 2.0. 

    The Groovesizer only has a 5 PIn DIN MIDI In and a 5 PIn DIN Out.  So how can it be a MIDI 2.0 device?  MIDI 2.0 is defined in the specifications as something that can establish bi-directional MIDI connectivity that allows two devices to connect to each other and query their capabilities (MIDI Capability Inquiry) and auto configure themselves. 

    So MIDI-CI Profile Configuration and MIDI-CI Property Exchange can be done on any MIDI 1.0 transports because the device discovery is done using MIDI 1.0 Universal SysEx Messages. 


    MIDI 2.0 Operating System Support 

    Apple, Google and Microsoft are all MIDI Association members. 

    In fact, Torrey Holbrook Walker from Apple and Phil Burk from Google are both former MIDI Association Executive Board Members and Pete Brown from Microsoft is the current Chair of the Executive Board. 

    We recently put out a press release for AMEI (Association of Music Electronics Industries), our partner in Japan in developing MIDI specifications that made an announcement about AMEI’s plans to support an Open Source driver for Microsoft and reviewed the current situation with Apple, Google and Linux.

    The Association of Musical Electronics Industries (AMEI), the organization that oversees the MIDI specification in Japan, has committed to funding the development of an open-source USB MIDI 2.0 Host Driver for Windows Operating Systems under a memorandum of understanding between AMEI, AmeNote Inc, and Microsoft.

    MIDI 2.0 is a global industry-wide effort. The MIDI Association (TMA), is the organization that oversees the MIDI specification in all other areas of the world besides Japan. TMA recently funded AmeNote’s development of the ProtoZOA, a USB MIDI 2.0 prototyping board that software developers can use to test with their MIDI 2.0 applications.

    AmeNote’s plans to release large parts of the ProtoZOA firmware as open-source code. So, all hardware developers can utilize that code and incorporate it in their own MIDI 2.0 devices.

    TMA members Apple and Google have already announced and released their support for MIDI 2.0. A number of AMEI members and TMA members have developed MIDI 2.0 compliance and testing tools that they plan to release for free public download on GitHub.

    AMEI and TMA have also recently engaged with members of the ALSA community about the development of open-source drivers and APIs for the Linux platform. These new developments regarding Microsoft and Linux signal a further step in the development of the MIDI 2.0 ecosystem. They also highlight the continuing cooperative efforts of AMEI and TMA to work together to provide free MIDI 2.0 resources(tools/applications) and open source code to make the development of MIDI 2.0 products easier for companies of all sizes.

    by The MIDI Association (on behalf of AMEI)

     Apple MIDI 2.0 Support

    Google MIDI 2.0 Support

     Windows MIDI 2.0 Support


    ...

    AMEI to Fund Open Source MIDI 2.0 Driver for Windows –  

    November 1, 2022 – The Association of Musical Electronics Industries (AMEI), the organization that oversees the MIDI specification in Japan, has committed to funding the development of an open-source USB MIDI 2.0 Host Driver for Windows Operating Sys


    ProtoZOA – The first USB MIDI 2.0 device 

    To accelerate MIDI 2.0 development, the MIDI Association has helped fund ProtoZOA’s technical development and donated ProtoZOAs and TB2 Groovesizers at no charge to any MIDI Association member who wanted to join the prototyping effort.

    These tools work together for prototyping and testing foundational MIDI 2.0 features such as the new Universal MIDI Packet, MIDI-CI Discovery, Profile Configuration, Property Exchange, USB MIDI 2.0, and MIDI 1.0 to 2.0 Translation.

    With these advances, companies around the world now have the software and hardware tools needed to build, test, and ensure the compatibility of their MIDI 2.0 products.

    Amenote developed the ProtoZOA using Raspberry PICO CPUs because they are openly accessible and extremely affordable.

    ProtoZOA is a USB MIDI 2.0 device that software developers can use to test with their MIDI 2.0 applications and its firmware provides source code that hardware developers can incorporate in their own MIDI 2.0 devices. MIDI Association members are currently helping to test, and optimize the ProtoZOA code. 


    ...

    The MIDI Association Announces MIDI 2.0 Development Tools –  

    MIDI Association announces a global initiative by over 50 MIDI Association companies to prototype MIDI 2.0.


     Come see us at Audio Developer Conference 2022!

    Jean Baptiste Thiebaut- MIDI Association Exec Board

    If you are attending ADC in person, there are lots of MIDI Association members who will be at ADC. Also on top the presenters listed below,  we arranged to have Jean Baptiste (JB) Thibeaut (MIDI Association Exec Board member and co-founder of the MIDI Innovation Awards) attend.  JB is CEO of Music Hackspace now, but when he worked for ROLI he actually ran Audio Developers conference for many years.   Just look for the MIDI Association poster in the poster area and JB is happy to give you details about why now is a great time to join the MIDI Association. 

    If you are attending ADC virtually,  Athan Billias, MIDI Association President is attending virtually.   Here is an image of his booth schedule for ADC and it also gives you a peek at what a typical week for the MIDI Association looks like.  

     As you can see, we are working hard every week to bring the promise of MIDI 2.0 to the world. 

    Times on the far left are London time and next to them is Pacific.

    AMEI to Fund Open SourceMIDI 2.0 Driver for Windows

    November 1, 2022 –
    The Association of Musical Electronics Industries (AMEI), the organization that oversees the MIDI specification in Japan, has committed to funding the development of an open-source USB MIDI 2.0 Host Driver for Windows Operating Systems under a memorandum of understanding between AMEI, AmeNote Inc, and Microsoft.

    AMEI is underwriting the cost and has engaged AmeNote Inc. to develop the driver because of AmeNote’s extensive experience in MIDI 2.0 and USB development. In addition, concurrent to this, Microsoft has also agreed to start development of a Windows standard open-source MIDI 2.0 API. The driver and API will be developed in accordance with Microsoft’s quality control standards, and will be managed as a permissively licensed (MIT license) Microsoft open-source project. As a result, anyone can participate in the development as an open-source contributor in the future, or use the code in their own devices or operating systems. Because of this open source arrangement, continuous and timely improvements and enhancements to the USB MIDI 2.0 Host driver and MIDI 2.0 API are expected. Development is currently underway with the goal of completing the development in 2023.

    MIDI 2.0 is a global industry-wide effort. The MIDI Association (TMA), is the organization that oversees the MIDI specification in all other areas of the world besides Japan. TMA recently funded AmeNote’s development of the ProtoZOA, a USB MIDI 2.0 prototyping board that software developers can use to test with their MIDI 2.0 applications.

    AmeNote’s plans to release large parts of the ProtoZOA firmware as open-source code. So, all hardware developers can utilize that code and incorporate it in their own MIDI 2.0 devices.

    TMA members Apple and Google have already announced and released their support for MIDI 2.0. A number of AMEI members and TMA members have developed MIDI 2.0 compliance and testing tools that they plan to release for free public download on GitHub.

    AMEI and TMA have also recently engaged with members of the ALSA community about the development of open-source drivers and APIs for the Linux platform. These new developments regarding Microsoft and Linux signal a further step in the development of the MIDI 2.0 ecosystem. They also highlight the continuing cooperative efforts of AMEI and TMA to work together to provide free MIDI 2.0 resources(tools/applications) and open source code to make the development of MIDI 2.0 products easier for companies of all sizes.

    About MIDI 2.0:
    AMEI and TMA released the MIDI 2.0 Core Standards on February 25, 2020. Subsequently, in June 2020, the USB-IF, a management organization for USB technology, released the USB MIDI 2.0 standard, a communication standard for connecting MIDI 2.0 devices.

    Currently, AMEI and TMA are working together on joint prototyping and some major updates to the core MIDI specifications in order to bring MIDI 2.0 devices to market as soon as possible.


    An Interview with GLASYS: Tugging on my Heartchips

    GLASYS (Gil Assayas) was a winner of the MIDI Association’s 2022 Innovation Awards for artistic installations. He’s a keyboard player, composer, sound designer, and video content creator who currently performs live with Todd Rundgren’s solo band. The internet largely knows GLASYS for his viral MIDI art and chiptune music.

    We spoke with Gil to learn more about how he makes music. I’ll share that interview with him below. First, let’s have a quick review of his newly released chiptune album.  

    MIDI Art that Tugs on my Heartchips

    The latest record from GLASYS, Tugging On My Heartchips, debuted January 2023 and captures the nostalgia of early 8-bit game music perfectly, with classic sound patches that transport the listener back in time. The arrangements are true to the genre and some of the songs even have easter eggs to find. 

    Gil created MIDI art to inspire multiple songs on the album, elevating the album’s conceptual value into uncharted meta-musical territory. He even created music video animations of the MIDI notes in post production. On track two, The MIDI Skull Song, you can almost hear the swashbuckling pirates in search of buried treasure. Take a listen here:

    The MIDI Gargoyle Song features an even more complex drawing, with chromatic lines to put any pianist’s hands in a pretzel. Once the picture is finished, Gil’s gargoyle comes to life in a funny animation and dances to the finished song. It’s the first time I’ve seen someone create animations from MIDI notes in the piano roll! 

    Heartchips delivers all the bubbly synths and 8-bit percussion you could want from a chiptune album. But with Gil, there’s more to the music than aesthetic bravado. Where other artists lean on retro sounds to make mid-grade music sound more interesting, GLASYS has mastered the composing and arrangement skills needed to evoke the spirit of early 90s games.

    It can take several listens to focus on each of the album’s sonic elements. The mix and panning are impeccable. Gil rolls off some of the harsh overtones in the instrument’s waveform, to make it easier on our ears. But there’s something special happening in the arrangement, that  we discussed in more detail during our interview. 

    Drawing from a classic 8-Bit technique

    The playful acoustics of Heartchips mask Gil’s complex harmonic and rhythmic ideas like a coating of sugar. 

    Gil gives each instrument a clear sense of purpose and identity, bringing them together in a song that tells a story without words. To accomplish this, he uses techniques from early game music, back when composers had only 5 instruments channels to use.

    In the 1980s and 90s, as portable gaming consoles became popular, there was a limit to the number of notes a microchip could store and play at once. Chords had to be hocketed, or broken up into separate notes, so that the other instrument channels could be used for lead melody, accompaniment and percussion.

    As a result, the classic 8-bit composers avoided sustained chords unless the entire song was focused on that one instrument. Every instrument took on an almost melodic quality.

    While Heartchips doesn’t limit itself to five instrument channels per song, it does align with the idea that harmony and chord progressions should be outlined rather than merely sustained as a chord.

    When GLASYS outlines a chord as an arpeggio in the bass, you’ll often hear two or three countermelodies in the middle and upper registers. Each expresses a unique idea, completely different from the others, yet somehow working perfectly with them. That’s the magic of his art.

    There are a few moments on the album when chords are sustained for a measure at a time, like on the tracks No School Today or Back to Reality. These instances where chords are used acquire an almost dramatic effect because it disrupts your expectations as a listener.

    Overall, I found Tugging on my Heartchips to be a fun listening experience with lots of replay value. 

    What’s up with GLASYS in 2023?

    In February 2023, GLASYS branched out from MIDI piano roll drawings to audio spectrograms. This new medium grants him the ability to draw images with more than MIDI blocks.

    A spectrogram is a kind of 2D image. It’s a visual map of the sound waves in an audio file. It reads left to right, just like a piano roll. The X axis represents time and the Y axis represents frequency.

    Some other artists (Aphex Twin, Dizasterpeace) have hidden images in spectrograms before, but those previous efforts only generated white noise. GLASYS has defied everyone’s expectations with spectrogram art created from his own voice and keyboards.

    Here’s one of his latest videos, humming and whistling accompaniment to a piano arrangement in order to create a dragon. It may be the first time in history that something like this has been performed and recorded: 

    An Interview with GLASYS (Gil Assayas)

    I’ve really enjoyed the boundary-defying MIDI art that comes from GLASYS, so I reached out on behalf of the MIDI Association to ask a few questions and learn more. Here’s that conversation.

    E: You’ve released an album in January called Tugging On My Heartchips. Can you talk about what inspired you to write these songs and share any challenges that came up while creating it?

    G: Sure. Game boy was a big part of my childhood. It was the only console we had, because in Israel it was more expensive and harder to get a hold of other systems.

    The first games I had were Links Awakening, Donkey Kong, Battletoads, and Castlevania. I loved the music and what these composers could achieve with 4 tracks, using pulse wave and noise. Somehow they could still create these gorgeous melodies.

    My experience growing up with those games was the main inspiration for this album. I never really explored these sounds in previous albums. I always went more for analog synths.

    E: Your first GLASYS EP, The Pressure, came out in 2016 but your Youtube channel goes back almost a decade. Can you tell me a bit about the history of GLASYS?

    G: When I first got started, I was playing in a band in Israel and every so often I would write a solo work that didn’t fit the band’s sound. So I created the GLASYS channel to record those ideas occasionally. After moving to the United States, I had a lot more time to focus on my own music and that’s when things started picking up.

    E: Can you tell me more about your mixing process? Do you write, record, and mix everything yourself?

    G: Yes, I write everything myself and record most of it in my home studio. Nowadays I mix everything myself, though in the past I’ve worked with some great mixing engineers such as Tony Lash (Dandy Warhols, Elliot Smith).

    E: I think the playful tone of Heartchips will carry most listeners away. It’s easy to overlook the difficulty of creating a chiptune album like this, not to mention all the video work you do on social media to promote it. You’ve nailed the timbre of your instruments and compositional style.

    G: Yeah, mixing chiptune can be trickier than it seems because of all the high end harmonic content. None of the waveforms are filtered and everything has overtones coming through. I found that a little bit of saturation on the square waves, pulse waves, and a little bitcrushing can smooth out the edges a bit. EQ can take out some of the harsh highs, and you can do some sidechaining. These are things you can’t do on a gameboy or NES.

    E: How much of your time is spent composing versus mixing and designing your instruments?

    G: Mixing takes a lot longer. Composition is the easy part. The heard part is making something cool enough to want to share. I can be a bit of a perfectionist. So I’ll do a mix, try to improve it, rinse and repeat ten revisions until I’m happy with it. That’s one of the reasons it can be better to do the mix myself, haha.

    E: Before this interview, we were talking about aphantasia where people can’t visualize images but they can still dream in images. Do you ever dream in music?

    G: Dreams are such an emotional experience. When you get a musical idea in your dreams, more often than not you forget it when you wake up. But when you do remember it, it’s very surreal. Actually, my first song ever was based on a purple hippo I saw in my dream. I was 5 years old, heard the melody, figured it out and wrote it down with my dad.

    E: What inspired you to get into MIDI art?

    G: Well, there were a couple of things. Back in 2017, an artist by the name of Savant created some amazing MIDI art – I believe he was the first to do it in a way that sounds musical. He inspired other artists to create MIDI art, such as Andrew Huang who created his famous MIDI Unicorn (which I performed live in one of my videos).

    There was another piece in particular that blew me away, this Harry Potter logo MIDI art that uses themes from Harry Potter, masterfully created by composer Hana Shin. I don’t particularly care for Harry Potter, but I just found the concept and execution really inspiring and I thought it would be awesome to perform something like that live. In 2021, Jacob Collier did a few videos where he spelled out words in real time, which proved that it’s possible and motivated me to finally give it a shot.

    My idea was to build on the MIDI art concept and draw things that were meaningful to me, such as video game logos and characters – and do it live, so I needed to write them in a way that would be possible to play with two hands. I actually just wanted to do it once or twice but it was the audience who motivated me to keep going. It got such a huge response, I’ve ended up doing nearly fifty of them. I’m now focusing on other things, but I might get back to MIDI art in the future

    E: Do you have any advice for MIDI composers who struggle coming up with new ideas?

    G: Sure, I do get writers block sometimes. As far as advice goes… I know how it goes where you keep rewriting something you’ve already created before. Everyone has their subconscious biases, things that they tend to go to without thinking. So even though they’re trying to do something new, they end up repeating themselves. It can be a struggle for sure.

    If you find yourself sitting in front of your daw not knowing what to do, then don’t sit in front of your daw. Go outside and take a guitar with you and start jamming. Sometimes a change of environment, breaking the habit and getting out of the rut doing the same thing over and over can really help you.

    Listen to something entirely different, then new ideas will come. A lot of the problem comes from listening to the same stuff or only listening to one genre of music. So everything you write starts to sounds like them.

    Listen to music outside of the genres you like. For example, if you never listen to Cuban music, listen to it for a week. Some of it will creep into your subconscious, you might end up writing some indie rock song with cuban elements that’s awesome and would sound entirely new.

    E: Are there any organizational tricks that you use to manage the sheer volume of musical ideas you come up with?

    G: Yeah I used to have a lot of little ideas and save them in different folders, but it was too difficult to get back to things that I had written a year ago. Time goes by, you forget about how you felt when you wrote that thing, you feel detached from it.

    If I decide to do something, I work on just one or two tracks until I’m done with them. I don’t record every idea I have either. I have to feel motivated enough to do something with it.

    E: Do you have perfect pitch? Can you hear music in your head before playing it?

    G: Definitely, yeah I can hear music in my head. I do have perfect pitch but it has declined a little bit as I get older.

    E: What can we expect from GLASYS in 2023?

    G: Lots of new music and videos – I’ve got many exciting ideas that I’m looking forward to sharing!

    To learn more about Gil’s musical background, check out interviews with him here, here, and here. You can also visit the GLASYS website or check out his Youtube channel.

    If you enjoyed this artist spotlight and want to read more about innovative musicians, software, and culture in 2023, check out the AudioCipher blog. We’ve recently covered Holly Herndon’s AI music podcast Interdependence, shared a new Japanese AI music plugin called Neutone, and promoted an 80-musician Songcamp project that created over 20,000 music NFTs in just six weeks. AudioCipher is a MIDI plugin that turns words into music within your DAW.

    CME introduces hybrid MIDI Thru box with built-in Bluetooth MIDI

    CME Pro, the small-scale innovator and contributing board member of the MIDI Association, is pleased to announce the world’s first hybrid MIDI-thru-box with premium Bluetooth MIDI.

    Following the successful launch of its WIDI technology, CME is taking the next step with the introduction of WIDI Thru6 BT as the latest addition to the WIDI family.

    WIDI Thru6 BT lets you combine wired and wireless MIDI through this 2-in-6-out MIDI thru/split solution for studio, stage and mobile music making.

     Break the barriers between smart devices and MIDI hardware

    Powered by the latest Bluetooth 5 technology, the full WIDI range offers wireless MIDI solutions via Bluetooth for all MIDI devices. Both hardware and software. Both controllers and apps.
    With its Smart Connectivity Algorithms and Adaptive Frequency Hopping, interference is minimised, performance range maximised (65ft/20m without obstacles) and latency reduced to an absolutely inaudible 3ms measured between 2 WIDI devices.
    Moreover, the implemented 32-bit processor is fast, accurate, and efficient, delivering virtually no latency and jitter over wired MIDI.


     Connect up to 10 MIDI devices simultaneously

    Simply merge and split 2 MIDI inputs to 6 MIDI outputs (through). Sync all your MIDI devices without data errors, without signal loss or drop-out for professional use on stage, in the studio and for mobile setups.

    In addition, you can enjoy the convenience of advanced wireless MIDI as developed and designed by CME. This opens up a new world by adding motion controllers, wearables, smart devices and mobile devices to your MIDI setup.

    Easily connect any MIDI devices with standard MIDI I/O via MIDI cables. Automatically connect to WIDI devices, standard Bluetooth MIDI controllers like the Xkey Air, and easily connect to iOS, macOS, Android and Windows (10/11).

    And with advanced Bluetooth MIDI groups, you can connect up to 10 MIDI devices simultaneously through a single WIDI Thru6BT….

    Hans Zimmer says ““MIDI saved my life”

    Hans Zimmer is one of the most famous and prolific film composer in the world.

     He has composed music for over 150 films including blockbusters like The Lion KingGladiator, The Last Samurai, the Pirates of the Caribbean, The Dark Knight, Inception, Interstellar and Dunkirk. 

    In a recent interview with Ben Rogerson from MusicRadar, this is what he said about MIDI. 

    MIDI is one of the most stable computer protocols ever written.

    MIDI saved my life, I come from the days of the Roland MicroComposer, typing numbers, and dealing with Control Voltages. I was really happy when I managed to have eight tracks of sequencer going. From the word go, I thought MIDI was fabulous.

    by Hans Zimmer for MusicRadar


    To read the whole article, click on the link below 


    Hans is releasing a new double album in 2023

    I am delighted to be releasing a #HansZimmerLive double album with Sony Classical on March 3, 2023!

    It features newly arranged suites from some of your favorite soundtracks, all thanks to my spectacular band!

    You can listen to “The Last Samurai Suite” single and pre-order the album now: https://HansZimmer.lnk.to/Live

    by Hans Zimmer



    ...

    Hans Zimmer Live

    Listen to content by Hans Zimmer.


    Introducing Bace: a Voice-to-MIDI Plug-in & Standalone App


    Almost two years ago, we set out to build a tool that could capture an idea and turn it into workable music. After a long period of developing machine learning models and getting the UI just right, I’m incredibly proud to say that we are ready to put our creation out into the world. That idea I had while on tour with my band, sitting in the back of a van and wondering “how can I capture my drum beat idea?” is finally here.

    Today I’m excited to announce the launch of Bace.

    Simply put, Bace is a music production app & audio plug-in that uses AI machine-learning technology to control software and hardware instruments with your voice. ??? 

    Features 

    ➡️ 4 Drum Tracks
    Control up to 4 different drum tracks including Kick, Snare, Hi-Hat and a Percussive sound.

    ➡️ MIDI Control
    Each Drum Track also doubles as a MIDI Track. Control one plugin or 4 separate plugins on separate tracks.

    ➡️ Train Bace with Your Voice
    Bace’s software can be trained to recognize your voice.

    ➡️ Use Your Microphone
    Bace works with your own dynamic microphone. No special equipment needed!

    ➡️ Plug-in & Standalone App
    Open the AU or VST3 plug-in inside your DAW or use the Standalone app to control hardware and software. 


    For more information about Bace visit https://bace.app/

    3 Best AI Music Generators for MIDI Creation

    A new generation of AI MIDI software has emerged over the past 5 years. Google, OpenAI, and Spotify have each published a free MIDI application powered by machine learning and artificial intelligence.

    The MIDI Association reported on innovations in this space previously. Google’s AI Duet, their Music Transformer, and Massive Technology’s AR Pianist all rely on MIDI to function properly. We’re beginning to see the emergence of browser and plugin applications linked to cloud services, running frameworks like PyTorch and TensorFlow.

    In this article we’ll cover three important AI MIDI tools – Google Magenta Studio, OpenAI’s MuseNet, and Spotify’s Basic Pitch MIDI converter. 

    Google Magenta Studio 

    Google Magenta is a hub for music and artificial intelligence today. Anyone who uses a DAW and enjoys new plugins should check out the free Magenta Studio suite. It includes five applications. Here’s a quick overview of how they work:

    • Continue – Continue lets users upload a MIDI file and leverage Magenta’s music transformer to extend the music with new sounds. Keep your temperature setting close to 1.0-1.2, so that your MIDI output sounds similar to the original input but with variations.
    • Drumify – Drumify creates grooves based on the MIDI file you upload. They recommend uploading a single instrumental melody at a time, to get the best results. For example, upload a bass line and it will try to produce a drum beat that compliments it, in MIDI format.
    • Generate – Maybe the closest tool in the collection to a ‘random note generator’, Generate uses a Variational Autoencoder (MusicVAE) and has trained on millions of melodies and rhythms within its dataset.
    • Groove – This nifty tool takes a MIDI drum track and uses Magenta to modify the rhythm slightly, giving it a more human feel. So if your music was overly quantized or had been performed sloppily, Groove could be a helpful tool.
    • Interpolate This app asks you for two separate MIDI melody tracks. When you hit generate, Magenta composes a melody that bridges them together.

    The Magenta team is also responsible for Tone Transfer, an application that transforms audio from one instrument to another. It’s not a MIDI tool, but you can use it in your DAW alongside Magenta Studio.

    OpenAI MuseNet 

    MuseTree – Free Nodal AI Music Generator


    OpenAI
    is a major player in the AI MIDI generator space. Their Dalle 2 web application took the world by storm this year, creating stunningly realistic artwork and photographs in any style. But what you might not know is that they’ve created two major music applications, MuseNet and Jukebox.

    • MuseNet – MuseNet is comparable to Google’s Continue, taking in MIDI files and generating new ones. But users can constrain the MIDI output to parameters like genre and artist, introducing a new layer of customization to the process.
    • MuseTree – If you’re going to experiment with MuseNet, I recommend using this open source project MuseTree instead of their demo website. It’s a better interface and you’ll be able to create better AI music workflows at scale.
    • Jukebox – Published roughly a year after MuseNet, Jukebox focuses on generating audio files based on a set of constraints like genre and artist. The output is strange, to say the least. It does kind of work, but in other ways it doesn’t. The application can also be tricky to operate, requiring a Google Colab account and some patience troubleshooting the code when it doesn’t run as expected. 

    Spotify Basic Pitch (Audio-to-MIDI)

    Spotify’s Basic Pitch: Free Audio-To-MIDI Converter

    Spotify is the third major contender in this AI music generator space. A decade ago, in 2013, they published a mobile-friendly music creation app called Soundtrap. So they’re no stranger to music production tools. As for machine learning, there’s already a publicly available Spotify AI toolset that powers their recommendation engine. 

    Basic Pitch is a free browser tool that lets you upload any song as an audio file and convert it into MIDI. Basic pitch leverages machine learning to analyze the audio and predict how it should be represented in MIDI. Prepare to do some cleanup, especially if there’s more than one instrument in the audio. 

    Spotify hasn’t published a MIDI generator like MuseNet or Magenta Studio’s Continue. But in some ways Basic Pitch is even more helpful, because it generates MIDI you can use right away, for a practical purpose. Learn your favorite music quickly!

     The Future of AI MIDI Generators

    The consumer applications we’ve mentioned, like Magenta Studio, MuseTree, and Basic Pitch, will give you a sense of their current capabilities and limitations. For example, Magenta Studio and MuseTree work best when they are fed special types of musical input, like arpeggios or pentatonic blues melodies. 

    Product demos often focus on the best use cases, but as you push these AI MIDI generators to their limits, the output becomes less coherent. That being said, there’s a clear precedent for future innovation and the race is on, amongst these big tech companies, to compete and innovate in the space.

    Private companies, like AIVA and Soundful, are also offering AI music generation for licensing. Their user-friendly interfaces are built for social media content creators that want to license music at a lower cost. Users create an account, choose a genre, generate audio, and then download the original music for their projects.

    Large digital content libraries have been acquiring AI music generator startups in recent years. Apple bought up a London company called AI Music in February 2022, while ShutterStock purchased Amper Sounds in 2020. This suggests a large upcoming shift in how licensed music is created and distributed.

    At the periphery of these developments, we’re beginning to see robotics teams that have successfully integrated AI music generators into singing, instrument-playing, animatronic AI music robots like Shimon and Kuka. Built by the Center for Music Technology at Georgia Tech, Shimon has performed live with jazz groups and can improvise original solos thanks to the power of artificial intelligence. 

    Stay tuned for future articles, with updates on this evolving software and robotics ecosystem. 

    MIDI – The Music Education Tool K-12 Can’t Live Without: New Benchmarks for Chromebooks

    Musical Instrument Digital Interface (MIDI) is the technical standard for connecting electronic musical instruments and computers to record, edit, and playback music.Created in 1983 and 40 years later, it is still essential in music education because playing any keyboard note can generate:

    • Notation
    • Pitch
    • Velocity
    • Panning
    • Vibrato
    • Clock Signals
    • Key Pressure

    … and much more, plus hundreds of instruments and sounds; these MIDI messages act as instructions for the computer and music education software. 

    All this and a bag of chips:looping, randomizing, instant transposing, cut, copy, paste, drop and drag and more. 

    But it is Web MIDI, the World Wide Web Consortium (W3C) standard for MIDI on the Internet that has driven Chromebook adoption in the music education market.  

    The MIDI Association worked closely with W3C and MIDI Association member Google to get the standard adopted by W3C.


    Chromebooks are a new type of computer designed to help you get things done faster and easier. They run ChromeOS, an operating system that has cloud storage, the best of Google built-in, and multiple layers of security.Enter your quote here…

    by Google

    Google Chromebooks and Web MIDI To The Rescue

    Chromebooks flourished after the adoption on Web MIDI in 2015 as it answers urgent music education needs. Chromebook advanced rapidly in its first 10 years, under Acer Inc. and Samsung.Then Lenovo, Hewlett Packard and Google itself entered the market in 2013. It is forecasted that nearly 30 million Chromebooks will be shipped globally in 2022, more than double in 2019.

    The education market has 40 million Chromebook users world-wide, a jump of 33 percent over last year. Currently, Google services 148 American school districts and there is a list of those districts here. 

    https://edu.google.com/why-google/for-your-institution/k-12-solutions/reference-districts/?modal_active=none

    World-wide, Chromebook is well established educationally in the international market, notably in Australia, New Zealand and in the UK among other global markets. This is in part due to its excellent, strong security preferences.

    Chromebooks are Cloud based which means there is no need to install music programs onto Chromebooks. There are manycreative web-based music programs for students that run from the Cloud. Hence, no problematic installs or technical support and since Chromebook’s tight security controls make installing apps more difficult, they are perfect for education because the school can control what websites the students can access. As a web-browser, Google Chrome is ideal for MIDI operations which is a blessing for Internet-driven Chromebooks. Students can store songs and all of their work and result in the cloud (Google Drive) for easy retrieval. The challenge is finding suitable web-based music programs so we have created a list. 

    Chromebooks Versus Traditional Notebooks

    The main difference between Chromebooks and laptops is of course the operating system. While many laptops run on either the Mac OS or Windows operating system, Chromebook runs on the web-based Chrome OS, which is fully open-sourced Linux based and its simplicity produces attractive speed. Chrome OS also boasts a stronger security layer with minimal risk for security breaches, hacks, malware, viruses, and other malicious content.

    Chromebooks aren’t for everyone, but they probably are well suited for the education market. Educators and students tend to prefer a Chromebook because, 1) light weight for backpack convenience, 2) lower price, 3) longer battery life without charging at school, and 4) better security since students can’t easily load virus-vulnerable programs and other technology issues. 

    While other laptops are typically more expensive than Chromebooks, they are typically more powerful along and offer more full featured DAW programs like Ableton, Bitwig, Cubase, Performer, and Logic.

    The only real disadvantage with a Chromebook disadvantages is that unless you are connected to the Internet, there is not that much you can do with them.

    If you are a music educator you should consider Chromebooks are worth the investment, depending on the students needs. Chromebook can now meet a wide variety of computing needs, and a good Chromebook OS laptop or two-in-one can advantages in an educational setting. 

    Watch this  presentation entitled “Are Chromebooks Worth It In 2022?”


    Google Classroom

    Google Classroom is an all-in-one place for teaching and learning. This secure, easy-to-use tool helps educators manage, measure, and enrich learning experiences.Google Classroom is a free, blended learning platform developed by Google for educational institutions that aim to simplify creating, distributing, and grading assignments. The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students. For example, you can:Switch from class to assignment to student in just a few clicks\

    Track student progress in your gradebook and export scores to your school’s student information system (SIS)

    Keep grading consistent and transparent with rubrics displayed alongside student work

    Store frequently used phrases in a customizable comment bank

    Prepare and schedule tasks, assignments, and quizzes across multiple classes


    Mastering Music

    Mastering Music at https://masteringmusic.online is a complete, pure music suite offering integrated instruction with performance, MIDI and digital sequencing, music theory, ear training and film scoring.The magic of this program is its extremely user-friendly interface for the classroom and for home creativity.


    Here is a convenient list of Mastering Music Online features:

    • Works on all devices including PCs, Macs, Chromebooks, tablets and iPads
    • Provides 400+ self-paced, step-by-step tutorial lessons for personalized learning mapped to the curriculum
    • K-12 Lessons categorized by year level and activity type (performing, composing, publishing and musicianship (aural + theory)
    • Easy-to-use instruction and video help in all lessons with the correct editor and tools loaded ready for immediate use to focus students on the lesson content rather than the technology
    • All song lessons have attached rubrics to guide teachers on marking criteria
    • Schools and educators can easily login using their Google or Microsoft Education Accounts Stores songs and results in the cloud (Google or One Drive) for easy retrieval
    • Use Google Classroom or interface directly with other LMS to easily deploy lessons
    • Teacher admin functions for account, custom lesson plans, classes and monitoring student results
    • Contains a full MIDI sequencer for composing, arranging, mixing and notation for playing and printing stand-alone or inside lessons
    • Record real-time compositions from a connected MIDI keyboard and sync to YouTube videos using drag/drop functionality.

    A new music teacher tells the story of how she assigned the students to download another music software to their laptops to complete an exercise to discover that the students were all using Chromebooks and couldn’t install the app. They are now using Mastering Music Online because it works so well on their Chromebooks at home or in class.

    The folks at Mastering Music are looking to offer a free one-year subscription to some Google school districts using 1:1 Chromebooks to trial Mastering Music Online and to provide them with feedback. 


    Auralia

    Auralia® is the most comprehensive ear training software available. It has 59 topics and endless customization.Each of the 59 topics has carefully graded levels, allowing you to easily use Auralia® with beginner through advanced students. The integrated course of lessons provides ideal preparation for each topic.All the fundamentals of pitch, rhythm, intervals, chords, scales and tuning are covered and progress through cadences, dictation, harmony, jazz progressions and melodic transcription.

    Sophisticated tracking allows you to easily monitor and assess students. You’ll set tasks and assignments, and run exams with high quality content that your students will love.Check it out at https://www.risingsoftware.com/.

    When my daughter was a freshmen college performance major, she called me with distressing problem that she was failing first semester ear training. Fortunately, she had access to Auralia and she earned an A grade. The product worked as advertised.

    People like Auralia’s clean, elegant interface, designed to keep students focused on an essential ear training task.


    Musition 

    Musition at https://www.risingsoftware.com/musition is a music education music theory software program. Even if you play by ear, music theory can build understanding of what other musicians are playing and increase your awareness of their melodic, rhythmic and harmonic language. Regardless of your preferred style, classical, jazz or contemporary, Musition’s music theory topics make you a better musician. 

    I suggest you view by its content topics to better understand its curriculum goals at https://www.risingsoftware.com/musition/topics/.  


    Noteflight

    Noteflight at https://www.noteflight.com/ took flight in 2008 as an online music writing application to create, view, print and hear professional quality music notation right in your web browser. Noteflight is an international product with over 7 million users world-wide because it serves individual music-makers and music educators at all levels with its family of products.Its playback sound choices are excellent with a good variety of authentic sounding soft synth palettes, plus playback can be straight or swing. This powerful notation program has a fantastic well-organized manual at https://www.noteflight.com/guide#mixInstruments to further exhibit its robust notation capabilities. It offers live recording options as well as transcribing a MIDI performance with impressive importing and exporting options.

    Noteflight integrates well with Google Classroom to create a seamless experience for students and teachers. It is a robust notation program that is very popular world-wide with a variety of different timbres available for customized playback.Noteflight for Teachers platform, you and your students get access to features from the premium Noteflight Crescendo membership. This allows students to create an unlimited number of pieces with up to 50 instruments.

    Noteflight also provides a marketplace to purchase and sell music all as digital Noteflight notation files. It also offers three different plans for purchase at https://www.noteflight.com/plans


    Flat

    Flat at https://flat.io/ is a collaborative music notation platform for new composers and professionals alike. Uniquely, you can compose and write music with others.It has a great feature when you lose the Internet, your work will be reinstated whenever you reconnect.For MIDI composition, you use your MIDI device to input notes and chords with easy transposition and adapt a score to your instrument or register in a few clicks with MusicXML/MIDI Files, you can easily move in and out of other software products.

    Flat offers Advanced Layout Customization to change the density and the style of your musical content.


    Soundtrap

    Soundtrap owned by Spotify  at https://www.soundtrap.com/ is a free premium online cross-platform digital audio workstation (DAW) for browsers to create music or podcasts. This DAW is operated by Soundtrap AB, which Spotify bought in November 2017. Soundtrap is offered in English, Spanish, French, German, and Swedish. The Soundtrap DAWincludes inputs for external instruments, an instrument player, a way to input and export MIDI files, collaboration features, Patterns BeatMaker and a built-in autotune provided by Antares Audio Technologies. You’ll have fun creating with its extensive collection of beats, loops and instruments. Soundtrap’s modern DAWs has a central interface that allows a user to alter and mix multiple recordings and tracks into a final production including music, songs, speech, radio, television, soundtracks, podcasts, sound effects.


    Bandlab

    BandLab is a dynamic DAW for recording, mixing and collaborating your music projects from start to finish with its “Best-In-Class” award from SBO magazine, [JK1] 100% free Mix Editor. Today’s high school music teachers are very fortunate to have at their fingertips this cutting-edge.The MIDI-driven BANDLAB for EDUCATION is a wonderful music production-education tool to help music educators to meet and exceed standards.It is ideal for and exciting discovery learning and makes differentiated instruction much easier. And it is especially well designed for distance learning needs.Public and private students love the flexibility of creative options BandLab offers.

    Band Lab for Education is designed to make life easier for the teacher and a lot more fun and innovative for students. To support this purpose their website is loaded with good information and enticing features.

    Perhaps the best news is Band Lab for Education is available to educators via a free subscription at https://edu.bandlab.com. Currently, it can be used on all PCs (using the Chrome and Edge browsers) and an iOS version for mobile devices.This is the most user–friendly and industry–friendly music creating teaching tool on the market because Band Lab for Education is built to integrate with other services, music educators often use it to complement their existing suite of tools.

    Band Lab for Education allows a win–win atmosphere for teachers and students, creating true ownership of music skills, pride of achievement and life-long lovers of music.You can take a closer look at:

    https://www.midi.org/midi-articles/bandlab-breaks-the-music-education-midi-sound-barrier.

    Wrap Up 

    Compare these robust Chromebook music applications all designed for ideal school and home creativity. There may well be other such music products, but these are arguably the most well-known.

    Chromebook is a good fit on the economic and creative horizon of music education.Full MIDI compatibility and seamless Cloud connectivity simplifies teaching and learning for engaging creativity.I hope this inspires K-12 music educators to take a fresh look at this innovative music technology.

    The MIDI Association at Synthplex 2022

    Live events are starting to happen again after a long layoff and the MIDI Association is excited to be participating in Synthplex.

    October 27-October 30, 2022
    Los Angeles Burbank Airport Convention Center
    2500 North Hollywood Way Burbank, California 91505


    We will be at Booth 58 and we will be joined by MIDI Association companies who have their own booths including Ashun Sound Machines, Casio, Embodme, Expressive E, iConnectivity, IK Multimedia, ILIO, Keith McMillen Instruments, Korg, Kurzweil, Novation, PianoArc, Roland, Sequential, Spectrasonics, Steinberg, and Yamaha.

    Synthplex 2022 Floor Plan


    This is going to be a huge gathering of people who are into Synths, Software and MIDI.

    Here is a list of just some of the amazing presenters at Synthplex. 


    Jean-Michel Jarre

    Composer, Performer, Producer, Visionary, Innovator, Cultural Ambassador 


    Laura Escudé

    Artist, Music Tech Trainer, Entrepreneur, & Live Show Designer


    John Powell
    A-List Film Composer


    Steve Porcaro

    Grammy Award Winning Artist, Songwriter & Keyboardist


    In Person Tickets for Synthplex are limited and going quickly so if you would like to attend, click on the link below. 


       Can’t make it to LA in October?
    Sign up for interactive adventures on MIDIable at Synthplex 2022  

    Live in person events are great, but not everybody will be able to get to Burbank for Synthplex so we are planning on some special interactive events using MIDIable.

    MIDIable is a platform developed by several members of the MIDI Association executive board that combines telepresence (audio, video and screen sharing) with Web MIDI. 

    Join us for some interactive adventures with MIDI at Synthplex by signing up for updates on artist interviews and performances hosted by the MIDI Association and streamed on our Facebook and Youtube channels.


    MIDI Makes The Mainstream on Jeopardy

    In April 2020, the United States Library of Congress selected MIDI.org for inclusion in the historic collection of Internet materials related to the Professional Organizations for Performing Arts Web Archive.

    But in 2022, MIDI went mainstream as a question on Jeopardy and one of three contestants got the answer right. 

    Heather, you are our hero!


    The MIDI Association Announces MIDI 2.0 Development Tools

    MIDI Association announces global initiative by over 50 MIDI Association companies to prototype MIDI 2.0. 

    The MIDI Association has released details of the ongoing, industry-wide initiative by over 50 MIDI Association companies to develop MIDI 2.0 products and services. Despite the challenges presented by the pandemic, MIDI Association members persevered, and have addressed these challenges through global collaboration and cooperation.

    Yamaha Corporation has funded the development of the MIDI Workbench, a software tool for MIDI 2.0 testing and compliance developed by Australian Andrew Mee.

    MIDI Workbench MIDI 2.0 testing and compliance tool

    The MIDI Workbench MIDI 2.0 is  a Standalone Electron Application for complete MIDI 2.0 environment. This workbench uses UMP internally and translates MIDI 1.0 (including MPE) to and from MIDI 2.0. 

    Mee has also updated firmware for the TB2 Groovesizer, an Open Source MIDI 2.0 hardware synthesizer developed by Jean Marais, a South African living in Taiwan.

    With the Quartet firmware, the TB2 is a 4 voice paraphonic wavetable synth shield for the Arduino Due development board.

    The TB2 features 2 oscillators per voice, an ADSR envelope, LFO, digital filter, arpeggiator, as well as a 16-step sequencer.For sound generation, the TB2 makes use of the pair of 12-bit DACs built into the Arduino Due’s 32 bit ARM processor.

    The TB2 uses an SD card for storing patches and sequences, and it also allows the user to load single cycle waveshapes for the two oscillators and the LFO. The Groovesizer only has a 5 PIn DIN MIDI In and a 5 PIn DIN Out. 

    So how can it be a MIDI 2.0 device?  MIDI 2.0 is defined in the specifications as something that can establish bi-directional MIDI connectivity that allows two devices to connect to each other and query their capabilities (MIDI Capability Inquiry) and auto configure themselves. So MIDI-CI Profile Configuration and MIDI-CI Property Exchange can be done on any MIDI 1.0 transports because the device discovery is done using MIDI 1.0 Universal SysEx Messages. 

    Canadian-based company AmeNote, founded by industry veterans Mike Kent (Chair of the MIDI 2.0 Working Group) and Micheal Loh (founder of iConnectivity) has designed ProtoZOA, a flexible Raspberry Pico based prototyping tool for MIDI 2.0.

    To accelerate MIDI 2.0 development, the MIDI Association has helped fund ProtoZOA’s technical development and donated ProtoZOAs and TB2 Groovesizers at no charge to any MIDI Association member who wanted to join the prototyping effort.

    These tools work together for prototyping and testing foundational MIDI 2.0 features such as the new Universal MIDI Packet, MIDI-CI Discovery, Profile Configuration, Property Exchange, USB MIDI 2.0, and MIDI 1.0 to 2.0 Translation.

    With these advances, companies around the world now have the software and hardware tools needed to build, test, and ensure the compatibility of their MIDI 2.0 products.

    Amenote developed the ProtoZOA using Raspberry PICO CPUs because they are openly accessible and extremely affordable.

    ProtoZOA is a USB MIDI 2.0 device that software developers can use to test with their MIDI 2.0 applications and its firmware provides source code that hardware developers can incorporate in their own MIDI 2.0 devices. MIDI Association members are currently helping to test, and optimize the ProtoZOA code.

    “Our plan is to release most of the ProtoZOA source code as Open Source with a permissive license. That will allow even non-MIDI Association members to use the code to develop MIDI 2.0 products.”

    by Mike Kent from AmeNote and Chair of the MIDI 2.0 Working Group

    With a hardware and software foundation for MIDI 2.0 development in place, companies can move forward to take advantage of the protocol’s advanced features—as well as maintain full backward compatibility with existing MIDI 1.0 gear.

    “These MIDI 2.0 prototyping efforts highlight what is truly unique about the MIDI Association. 

    Since MIDI’s genesis, companies that are traditionally fierce competitors have chosen cooperation as the best way to solve difficult problems—and to contribute those solutions at no charge back to the global community, for the benefit of musicians, artists, and engineers everywhere.”

    by MIDI Association president, Athan Billias.


    Media Contact:

    Daniel Liston Keller

    Get It In Writing

    daniel@getitinwriting.net 

    More Playful Products with MIDI at NAMM 2022

    Join MIDI Association President Athan Billias, artiphon’s Emma Supica and Oddball’s Pasquale Totaro for a discussion of playful (and round) products that use MIDI from the June 2022 NAMM show 

    Follow the bouncing ball as it sends out MIDI messages and learn how music teachers in Anaheim are getting kids to express their emotions with MIDI. 



    Playful Products with MIDI at NAMM 2022

    Join MIDI Association President Athan Billias, Big Ear Games Aviv Ben-Yahuda , Playtronics’ Sacha Pas and Playtime Engineering’s Troy Sheets for a discussion of playful products that use MIDI from the June 2022 NAMM show. 

    Sorry, it took awhile to get this interview up. But it was an entertaining conversation. Just remembering how great it was to get everyone together at the June NAMM show has us looking forward to April NAMM 2023 and the 40th anniversary of MIDI!



    What is MIDI Art and MIDI Drawing?

    MIDI art is a fun, emerging technique that’s taking the internet by storm. This unusual approach to songwriting centers around creating 2-D art from colored MIDI notes in the piano roll of a Digital Audio Workstation, displayed to the listener for their amusement.

    Not all MIDI art sounds good, but it usually expresses a visual concept. The emergence of MIDI art owes its success in large part to video content on Youtube and other social media channels. Live MIDI artists Glaysys even won second prize in the 2022 MIDI Innovation Awards.

    To learn and watch some videos, check out this article on MIDI art at the Audiocipher site. Or if you prefer to jump to a specific topic, here are some anchors you can use:

    What is MIDI art?

    Where did MIDI art come from?

    Assigning Pitch Colors in the MIDI piano roll

    MIDI drawings that actually sound good

    Virtual reality and the future of MIDI art

    The NAMM Foundation and the MIDI Association announce the Launch of The MIDI Fund

    Los Angeles, CA – June 2, 2022

    The NAMM Foundation and the MIDI Association are pleased to announce the MIDI Fund, a new donor-advised fund in The NAMM Foundation

    The MIDI Fund will support projects and programs that advance engagement in music-making and the varied and unique options to make, create and explore music made possible by MIDI, the Musical Instrument Digital Interface that allows musical instruments to connect to computers, tablets, cell phones, and each other. 

    For the past several years, the MIDI Association has delivered programs for the public benefit. Between 2020 and 2021, the MIDI Association raised $50,000 and donated that money to the Children’s Music Fund, a 501(c)3 non-profit organization that provides music therapy programs to children affected by chronic conditions or life-altering illnesses, to help them on their journey towards a better quality of life. The MIDI Association had planned to create its own 501(c)3 to focus on these and other projects for the public benefit. 

    However, at the recommendation of NAMM President and CEO Joe Lamond, and with the help of NAMM Foundation Executive Director Mary Luehrsen, establishing a new donor-advised fund enables the MIDI Association to avail itself of the considerable experience and administrative resources of the NAMM Foundation

    The first major project the MIDI Fund is focusing on is the development of a MIDI curriculum and certification program to raise awareness about MIDI in education at secondary and post-secondary schools, and for manufacturer and reseller staff members.

    Current work includes: Establishment of standardized, readily/publicly available MIDI education content Creation, launch, and active management of a MIDI certification program 

    For more information about the MIDI Fund and to donate, please visit https://www.nammfoundation.org/donate. 


    We support MIDI In Music Education. Do you?

    The MIDI Association Executive Board committed to funding the MIDI Fund with $25,000 and matching any donations made to the fund before June 30, 2022.

    Ed Cannon, CEO of Zivix, makers of the Jamstick MIDI Guitars has pledged $5000 from the Cannon Family Foundation.

    Roland has committed $3000 as a Platinum sponsor.

    Steinberg has committed $1500 as a Gold Sponsor.

    Casio and IK Multimedia have both pledged $750as Silver sponsors.

    That is $11,000 in sponsor pledges matched by another $11,000 in matching funds from the MIDI Association bringing the current total funding of the MIDI Fund to $47,000.

    But we are not done yet.

    You can fill out the form below to commit to a founding MIDI Fund sponsorship and we will continue to promote your company and your products as we promote the MIDI Fund for years to come.

    MIDI Fund Sponsorship

    Please feel out this simple form for MIDI Fund Sponsorship.

    MIDI Fund Sponsorship Level





    It’s easy for individuals to donate as well.

    Go here. https://www.nammfoundation.org/donate

    Click on the donate button. Enter an amount. 

    Right under the amount, you select where you want the donation to go.

    Select the MIDI Fund.

    The MIDI Association will match this donation one to one until June 30, 2022 and you will receive a receipt for your tax deductible donation.


    $5000 Founding Sponsor


    $3000 Founding Sponsor


    $1500 Founding Sponsor


    $750 Founding Sponsors


    The MIDI Association Announces MIDI 2.0 Over A2B™

    Los Angeles, CA – June 1, 2022.

    The MIDI Association announced today the addition of MIDI 2.0 capabilities to the Automotive Audio Bus (A2B®) from Analog Devices, Inc. The technology was showcased at the MIDI Association booth #10300 at the NAMM show in Anaheim, California on June 3-5, 2022.

     A2B® is a high bandwidth, bidirectional, digital audio bus capable of distributing 32 channels of audio and MIDI control data together with clock and power over a single, unshielded twisted-pair wire. The technology enables the development of advanced, feature-rich and cost-effective audio and MIDI LAN systems in a variety of musical instrument and pro audio applications.

    “We see many opportunities for the extension of Analog Device’s A2B® into musical instrument and pro audio applications, particularly for guitar effects, electronic drums, digital keyboards and small format audio mixers,” said David Dashefsky, Director for Strategic Marketing and Systems in the Consumer Business Unit at Analog Devices. “MIDI 2.0 and ADI’s A2B® digital audio bus now allow your whole band to connect together with multi-channel digital audio over low-cost cables, or inexpensively connect modular systems like guitar pedals or electronic drum kits”

    MIDI (Musical Instrument Digital Interface) is the industry standard developed to connect digital musical instruments to each other, as well as to computers, tablets and smartphones. MIDI 2.0 is a significant upgrade to the original MIDI 1.0 specification adopted in 1983 and makes MIDI more expressive and easier to use by changing MIDI from a monolog to a dialog and allowing MIDI devices to discover shared capabilities and auto configure themselves. A2B® will support both MIDI 1.0 and MIDI 2.0 devices and provide backward compatibility/translation where necessary.

    “Combining the multi-channel audio networking capabilities of the Analog Devices A2B® with MIDI’s expressive musical control creates a brand-new technology platform for the musical instrument and pro audio industry,” said Athan Billias, President of the MIDI Association. “This inexpensive platform to connect multiple digital instruments together is a big boon to designers of musical instrument and pro audio applications.”

    At the June 2022 NAMM show in Anaheim, the MIDI Association showcased the A2B technology using the ProtoZOA USB MIDI 2.0 prototyping and testing tool developed by Amenote Inc.

    The Amenote ProtoZOA USB MIDI 2.0 Prototyping Board connected to an Analog Devices A2B module at June NAMM 2022


    A lot of FX pedals are digital these days, yet each pedal has an analog to digital convertor on one side that converts the analog signal in to digital, the signal gets processed and then on the other side of the pedal is a digital to analog converter that converts the signal back to analog again.  Digital keyboards, electronic drums and almost all digital musical instruments work the same way.  A2B® with MIDI 2.0 eliminates the need for all that A/D and D/A conversion by providing a low cost digital audio network with MIDI control protocol.  It solves a fundamental problem that has existed since the early 1980s when digital musical instruments and FX first became possible. 

    by Athan Billias, President of the MIDI Association

    Athan Billias, Pat Scandalis, Mike Kent and Pravin Angolkar discuss MIDI 2.0 over A2B at A3E



    Dolby featured a car with Dolby Atmos in their NAMM booth. The worlds of Autos and Audio are truly colliding.
    Autonomous vehicles will make it possible to have recording studios on wheels



    The June NAMM MIDI Zone Virtual Tour

    NAMM puts MIDI on the map at the June NAMM show 

    We covered all the MIDI Association booths (10300, The MIDI Zone Lounge and Studio 108) in our last article and now it is time to dive into the booths of MIDI Association and AMEI members at the June NAMM show.  

    With NAMM’s cooperation, we were able to put together a solid block of MIDI Association companies all centered in the same physical area and even with a consistent look and feel.

    Basically all of the companies you see in the picture below are MIDI Association members.


    Amenote ProtoZOA USB MIDI 2.0 Prototyping Tool

     Amenote had a number of products at the show that were all based off the core design of the ProtoZOA MIDI 2.0 prototyping tool. 

    ProtoZOA showing buttons that can send MIDI 2.0 messages.

    Diagram of the ProtoZoa functions

    ProtoZOAs lined up for testing and shipment to MIDI Association and AMEI members

    ProtoZOA connected to an Analog Devices development board for testing MIDI 2.0 over A2B.

    Amenote Booth


    Caedence – Online Music Collaboration and Charting Software

    CAEDENCE IS SYNCHRONIZED PERFORMANCE AND PRACTICE CONTROL THAT GIVES YOU THE MOST OF WHAT YOU LOVE ABOUT MUSIC. 


    Bome Software

    Everything sounds.

    Bome Software creates software and hardware for music production on stage and studio. Our main focus is on MIDI control catering to customers like musicians, performers, lighting engineers, electronic DJ’s and many more.

    Each of our products is designed to be as powerful as it is intuitive. With applications including MIDI Translator, Mouse Keyboard, SendSX, and our signature hardware, the BomeBox, we aim to arm our users with specialized tools that will make your next project easier while freeing up your creative side.

    by Florian Bomer

    Bome Software

    Florian Bomers, Chair of the MIDI Association Network Transport Working Group

    Florian answers questions about the Bome Box

    The Bome Box has been updated to support MIDI 2.0 and Bome Software has signed the MIDI Association Logo Licensing Agreement


    Pitch Innovations

    Pitch Innovations won last year’s MIDI Innovation Awards with their Fluid Pitch VST and won this year’s MIDI Innovation Awards in the Commercial Software category with Fluid Chords.


    Artiphon

    Artiphon announced the Orba 2 and continued to promote the OrbaCam software. 

    Orba 2

    Adam McHeffy from Artiphon demonstrates the Orba 2 with sampling capabilities

    The Artiphon booth was busy all three days of the show


    PTZOptics – Pan, Tilt, Zoom cameras controllable by MIDI

    Just before the show we announced that PTZoptics had added MIDI control to their PTZ cameras.  It was definitely one of the areas of the MIDI Zone that got a lot of attention. 
     


    PTZOptics Brings MIDI Control to PTZ Cameras

    New firmware update allows users to control a PTZ camera with any MIDI device  Downingtown, PA – May 26, 2022. PTZOptics, leading manufacturers of affordable broadcast-quality robotic cameras, and the MIDI Association, the international stewards of MIDI technology, today announce a new frontier for MIDI control. In a joint project, rapidl…


    https://www.midi.org/midi-articles/ptzoptics-brings-midi-control-to-ptz-cameras


    Digitaize MIDI Violin

    The Digitaize MIDI Violin was a revelation to many people who had not experienced it before.  Digitaize Smart Instruments are bringing MIDI to traditional acoustic instruments with Bluetooth MIDI and Audio streaming, accelerometers and a wide variety of sounds and control.


    Non Linear Synths

    Founded in 2011 by Stephan Schmitt, Nonlinear Labs is dedicated to building advanced electronic instruments for performing musicians, focusing on playability, expressiveness, quality, and durability.


    Embodme Erae Touch

    The Embodme Arae Touch created a palpable buzz at the show as many people were attracted to sitting down and playing this unique instrument that you can play with your hands or with sticks. 


    Eon One Network


    JamStick

    The Jamstick booth was packed every minute of the show with people checking out the Jamstick Studio MIDI Guitar

    Narrow Keys

    MIDI 9 announced a new series of products call Narrow Keys which have a smaller key so that instead of 6.5 inches between octaves there is 5.5 inches. 

    We tried to make this virtual tour feel like you were strolling the aisles of the NAMM show so you could get a sense of the excitement and buzz that permeated the June 2022 NAMM MIDI Zone.  

    MIDI Association hosts multiple events and makes multiple announcements at June NAMM 2022

    Behind the scenes at the NAMM Show 2022

    The first day of set up for a trade show is always interesting because you get to see all the behind the scenes action.  Like most trade shows in the US, Freeman is the company that provides all the  infrastructure for the NAMM show from carpet to drapes to the AV gear in all the big halls like the Hilton Pacific Ballroom. 

    The NAMM show starts off looking like a big empty concrete room. The photo below was taken on Wednesday morning.  

    There was a Star Wars convention in Convention Center over the weekend before NAMM and they were late in getting loaded out so everything for the June NAMM was delayed.  But the Freeman crews are all dedicated, professional trade show people and got everything caught up by Thursday morning.  

    Wednesday morning the NAMM show doesn’t look like much


    Studio 108 before we created it 

    You can see how industrial everything looks. So how do you take a bland industrial space and create a vibe? Read on and find out.  

    Studio 108 before transformation

    The MIDI Association 60 feet by 5 feet booth 

    The MIDI Association booth is in a great high traffic spot, but it is also oddly shaped being very long (60 feet) and very thin (5 feet). 

    So we divided the space into 5 distinct areas. 

    • MIDI 2.0 Prototyping
    • The MIDI Innovation Awards
    • MIDI In Music Education
    • The MIDI Fund under the NAMM Foundation
    • An ultra short throw projector running videos about the different areas and also demoing the PTZOptics MIDI controlled cameras and highlighting MIDI 2.0 over A2B from Analog Devices.  

    We also had Studio 108, a fully functioning video studio using MIDIable as the core platform and a separate MIDI Zone Lounge where people could relax and also write messages about Dave Smith, one of the founders of MIDI, who passed away unexpectedly just before the June NAMM show. 


    The MIDI Association Booth 10300 


     Studio 108

    Studio 108 in action

    Emma Supica from Artiphon, Sasha Pas from Playtronica and Pasquale Totoro from OddBall after their Studio 108 interview

    Sonic State recording Mike Kent and Pete Brown in Studio 108

    The MIDI Zone Lounge


    Focus #1 – MIDI 2.0 Prototyping

    This area had a number of devices that are being used for MIDI 2.0 prototyping including the Roland A88 MK II,  the Embodme Erae Touch,  the MIDI Workbench MIDI 2.0 Self Certification tool and Whirled Notes ( pictured on the iPAD). 

     Here is the video that we ran at NAMM explaining the current state of MIDI 2.0. None of the videos have audio as NAMM was simply too loud to be able to hear any voice overs. 

    Much of the focus at June NAMM 2022 was on the Protozoa MIDI 2.0 UMP Prototyping tool. 

    Just prior to NAMM, Amenote shipped out over 40 ProtoZOA units around the world to jump start MIDI 2.0 development.  

    The Amenote ProtoZOA also supports Analog Devices MIDI 2.0 over A2B, another major announcement at the NAMM show. 

    Groovesizer is an open source synth that has been modified to support MIDI 2.0. 


    Focus #2 – The MIDI Innovation Awards

    We had many of the entrants to the MIDI Innovation Awards displayed at the booth. You can see the Jammy MIDI Guitar with some Ukranian flags around it.  Jammy is based in Kviv and all of their staff are now either refugees or in the Ukranian army.  

    Tanya, who was the graphic designer for Jammy was on vacation in the US when the war broke out so we enlisted her to do all the graphics for MIDI Association NAMM booth with the help of volunteer “Art Director” and MIDI Association Exec Board member Lawrence Levine. 


    MIDI Innovation Awards Show Reel 

    Check out this short compilation of the highlights of the MIDI Innovation Awards and the announcement of the winners. 


    Focus #3 – MIDI In Music Education

    The attendance at June 2022 NAMM was not as large as previous NAMM shows, but this was anticipated.  What was interesting was the percentage of educators was far higher than before.  We not only met with educators at the booth, but also participated in many educational sessions. In fact, all these Saturday A3E sessions had participants from the MIDI Association.

    Members of the MIDI Association discuss opening new markets for Musical Instrument Companies, Developers and Musicians


    Dan Leonard from Chapman University arranged for some of his music technology students to be at our booth helping guide people and scanning badges. Anita Xu,  Clarisse Guevarra, Isabel Roney, and Hailey Leonard did an amazing job and really enjoyed the opportunity to participate in the NAMM show. They helped demo the MIDI Innovation Award entrants that were educationally focused like the Digitiaze MIDI Violin, the Oddball,  the Artiphon Orba and Big Ear Games. 

    MIDI In Music Education video 

    Check out this short video that was played at NAMM to explain our MIDI In Music Education initiative.  


    A3E, NAMM and MIDI Association Reception with a musical performance by Jordan Rudess 

    On Saturday evening, we co-hosted an event where Jordan Rudess opened the show with a performance on Geoshred and then we thank all the entrants and winners of the MIDI Innovation Awards.  Finally we also announced that with current pledges and matching donations from the MIDI Association,  the MIDI Fund in the NAMM Foundation would start off with $47,000 of funding.

    Jordan Rudess MIDI Innovation Awards Ceremony 2022


    Focus #4 – The MIDI Fund of the NAMM Foundation 

    Los Angeles, CA (June 9, 2022)—The NAMM Foundation and the MIDI Association have announced the MIDI Fund, a new donor-advised fund in The NAMM Foundation, which launches with the initial development of a MIDI curriculum and certification program.

    The MIDI Fund will support projects and programs that advance engagement in music-making and the varied and unique options to make, create and explore music made possible by MIDI, the Musical Instrument Digital Interface that allows musical instruments to connect to computers, tablets, cell phones and each other.

    For the past several years, the MIDI Association has delivered programs for the public benefit. Between 2020 and 2021, the MIDI Association raised $50,000 and donated that money to the Children’s Music Fund, a 501(c)3 non-profit organization that provides music therapy programs to children affected by chronic conditions or life-altering illnesses, to help them on their journey towards a better quality of life.

    The MIDI Association had planned to create its own 501(c)3 to focus on these and other projects for the public benefit. However, at the recommendation of NAMM president and CEO Joe Lamond, and with the help of NAMM Foundation executive director Mary Luehrsen, this move enables the MIDI Association to avail itself of the considerable experience and administrative resources of the NAMM Foundation.

    The first major project the MIDI Fund is focusing on is the development of a MIDI curriculum and certification program to raise awareness about MIDI in education at secondary and post-secondary schools, and for manufacturer and reseller staff members. Current work includes the establishment of standardized, readily/publicly available MIDI education content and the creation, launch and active management of a MIDI certification program. 

    MIDI Fund Video 

    This next short video (again with no audio as it was used at NAMM) explains the deepening relationship between the MIDI Association and NAMM.  


    Tributes to Dave Smith 

    The NAMM show was bittersweet because just before NAMM,  Dave Smith, one of the acknowledged founders of MIDI passed away at the age if 72.  He was planning on being at the show to celebrate the release of a new Oberheim instrument.  Tom Oberheim and Dave had been friends and competitors for many years.  It is somewhat unique to the world of synths and MIDI, that companies can compete, but the people who lead those companies are close friends. 

    Bob Moog and Dave Smith did as much to shape the musical instrument industry as Leo Fender and Les Paul. 

    We are looking forward to working closely with NAMM to celebrate the 40th anniversary of MIDI at the April 2023 NAMM Show in Anaheim. 

    NAMM President Joe Lamond and MIDI Association President Athan Billias

    Stay tuned for part 2 of our NAMM report where we focus in on MIDI Association member booths!

    Sequential Circuits Founder Dave Smith has passed away

    It’s with great sadness that we announce that Dave Smith has passed away

    The MIDI Association wouldn’t exist without Dave’s contributions to MIDI, but having known Dave for over 30 years and worked closely with him at Korg (and also in getting the Sequential name back when I was a Yamaha), he was also not actually a big fan of being called the “Father of MIDI”. He knew how many different people had contributed to MIDI and felt almost embarrassed by the role that history had been cast him in.

    He was also not a big fan of organizations, committees and meetings and even from the early days of MIDI was not an active participant in the MIDI Association or in further developing new MIDI specs. He had made his contribution and moved on to the next thing which was always building his next great synth. But in a recent interview in the fall of 2021, he had come around to appreciating many of the ideas in MIDI 2.0.

    In fact, he almost begrudgingly accepted interviews about his contributions to MIDI and was much more comfortable talking about his newest synth design, then things he had done in the past.

    Like so many brilliant and creative people, he always focused on the future.

    One thing is clear. 

    Though no one lives forever, the contributions that some people make to the arts will last for a very, very long time.

    The contributions Dave made not just to MIDI, but to making synthesizers popular as full-fledged members of the musical instrument family will resonant for centuries to come.

    He will always be missed, but he also always be in our hearts and in our music.

    For those wishing to send condolences to the Smith family and share thoughts and memories of Dave and his creations, Sequential invites the public to send comments to RememberingDave@sequential.com.

    PTZOptics Brings MIDI Control to PTZ Cameras

    New firmware update allows users to control a PTZ camera with any MIDI device 

    Downingtown, PA – May 26, 2022.

     PTZOptics, leading manufacturers of affordable broadcast-quality robotic cameras, and the MIDI Association, the international stewards of MIDI technology, today announce a new frontier for MIDI control.

    In a joint project, rapidly executed over the past six weeks, they are bringing fully configurable MIDI control to the award-winning line of PTZOptics robotic cameras.

    Starting with the PTZOptics 12X-NDI and SDI cameras, PTZOptics will roll out direct MIDI control to their current generation camera line via a free firmware update. Users will be able to map camera commands including setting presets, call, pan, tilt, zoom 



    “Live streaming has become extremely important to musicians and creatives, from performers and worship leaders to bloggers and DJs,” says Geoff Robinson, Product Manager at PTZOptics. “With this new feature set, users can control a live video production without any additional dedicated hardware – just the devices or even instruments they already have. We can’t wait to see what this incredibly creative community does with PTZ camera control.”


    This release is the result of a rapidly-formed relationship between PTZOptics and the MIDI Association. Athan Billias, President of the MIDI Association, reached out to Robinson to see if the camera maker had plans to further develop their existing – but limited – MIDI control software application. Billias and Robinson saw an opportunity to bring flexible, open-source camera control to the music industry. Less than two months later, PTZOptics was a newly-minted MIDI Association member and the only camera manufacturer to implement direct MIDI control.

    “The MIDI Association is very excited to have PTZOptics as a member because we have already been working on remote collaboration using Web MIDI for our MIDI In Music Education and MIDI In Music Therapy Initiatives,” says Billias. “The ability to remotely control PTZ cameras over Web MIDI shrinks the world in a very significant way.”


    The PTZOptics MIDI control feature set will debut at the NAMM and InfoComm tradeshows.

    At NAMM, MIDI-controlled PTZ 12X cameras will be featured at the MIDI Association Booth at the front of Hall A Booth 10300, where they will be used to highlight their fellow MIDI Innovation Award nominees; in Studio 108, the MIDI Association’s video studio; and at the PTZOptics booth, 10103.

    InfoComm attendees can experience a live interactive demo of the technology at the HuddleCam HD booth, W1659.


    Owners of current generation PTZ 12X cameras can unlock MIDI control immediately by downloading and installing the latest camera firmware from the PTZOptics website in early June. MIDI control will roll out to all current-generation PTZOptics PTZ cameras by the end of 2022.

    With fully configurable MIDI control, no other PTZ camera offers as much flexibility and pure fun as the PTZ 12X. 

    Learn more at ptzoptics.com/midi.




    MIDI Association Offers a Full Schedule Leading up to NAMM 2022


     Saturday, May 21 MIDI In Music Education webinar with Craig Anderton 


    Anaheim, CA – May 18, 2022… The MIDI Association has been working furiously behind the scenes over the past year, and we’re ready to showcase the results, kicking off a series of events leading to the NAMM Show in June.

    It all begins Saturday, May 21, celebrating “May is MIDI Month” with a Music Education Webinar featuring Craig Anderton, who’s played Carnegie Hall, written 45 books on music technology, and lectured around the world for more than four decades. 

    His talk on “Music, MIDI, and the Art of Inspired Instruction” will open your eyes to the exciting future of music education. 
    Join us online Saturday May 21 at 10 am Pacific, 1 pm Eastern and 6 pm London at: 


     Saturday, May 28 MIDI Innovation Awards Show 2022 with LJ Rich

    On Saturday, May 28, tune in to the MIDI Innovation Awards Show, hosted by renowned synthesist and BBC Click host LJ Rich. A panel of judges from music and technology sectors will review and select winners in multiple categories from among a compelling range of MIA finalists. You can register for the MIDI Innovation Awards show at https://midi.activehosted.com/f/41


    Join us online Saturday May 28 at 10 am Pacific, 1 pm Eastern and 6 pm London at:


    Visit us in Hall A at the MIDI Association Booth 10300, the MIDI Zone Lounge at 10203 and on line from Studio 108 at NAMM

    Join us in person at the NAMM Show or virtually at NAMM + from June 2 through 5 at the Anaheim Convention Center, where more than 35 MIDI Association member manufacturers will be exhibiting. 

    The MIDI Zone, located just inside the entrance to Hall A, will be home to not only the main MIDI Association booth (10300), but also Studio 108, and the MIDI Zone Lounge (Booth 10203) as well as dozens of MIDI Association companies in the NAMM MIDI Showcase. 


    MIDI Association A3E Session June 4 at NAMM

    Also at the show, the MIDI Association will be joining with A3E, the music and entertainment technology developers group, for some future-focused educational sessions, including:

    • Instruction, Tools & Trends: New Technologies & Applications for Artists & Content Creation – Shevy Smith (Ultimate Playlist), Erin Barra (Arizona State University), Emma Supica (Artiphon), and Lee Whitmore (Focusrite) – June 4, 12:00 pm, Room 202A
    • The Evolving and Colliding Worlds of Music, Film, Streaming & Social Media Content Creation – Emelie Olsson (Corite), Michael Bell (Spotify), Jeff Rona (Liquid Cinema), Athan Billias (MIDI2Marketing) – June 4, 1:00 pm, Room 202A
    • Interactive Audio Design: Expanding Your Sound & Music Tool Belt for Games & Interactive Media – Chase Bethea (Composer and Chair of the Interactive Audio Special Interest Group of the MIDI Association), Cody Matthew Johnson (Empiria), Nuno Fonseca (Sound Particles), Adam Fligsten (Silen Audio) – June 4, 2:00 pm, Room 202A
    • Advanced Audio Applications: Opening New Markets for Musical Instrument Companies, Developers and Musicians – Athan Billias (MIDI2Marketing), Mike Kent (AmeNote) – June 4, 4:00 pm, Room 202A

    One of the most sought-after tickets at NAMM is an invitation to the MIDI Association, A3E, and NAMM for a cocktail reception on June 4 at 5:00 pm, Room 202A, featuring a live performance from Jordan Rudess (Dream Theater), as well as the MIDI Innovation Awards presentation ceremonies. 

    Looking forward to seeing you online at the web events in the next two Saturdays and then in person or virtually at NAMM.


    MIDI In Music Education Webinar -Saturday, May 21

    Join the inaugural webinar of the MIDI Association’s MIDI in Music Education (MiME) working group. 

    To celebrate “May is MIDI Month,” we welcome Craig Anderton – who’s played Carnegie Hall, written 45 books on music technology, and lectured around the world for over four decades.
    His talk on “Music, MIDI, and the Art of Inspired Instruction” will open your eyes to the exciting future of music education.

    Active MiME members can then join in a moderated panel discussion with Craig, after which we’ll discuss new MIDI Association education initiatives – including a proposed MIDI certification program, and the launch of a trailblazing philanthropic endeavor with the NAMM Foundation. 

    Simply go to this URL using a Web MIDI enabled browser on May 21 at 10 am Pacific, 1 pm Eastern and 6 pm London



    ...

    Live

    THE MIDI ASSOCIATION, a global community of people who work, play and create with MIDI and the central repository of information about anything related to MIDI.


    Register for the MIME Webinar

    Register to Attend the May 21 Event


    The MIDI Association Announces the v1.1 Update to the MIDI Polyphonic Expression (MPE) Specification

    Los Angeles CA, May 1, 2022 – The MIDI Association announces the release of an update (v1.1) to the MIDI Polyphonic Expression (MPE) (v1.0, January 2018) specification.

    In March of 2021, the MIDI Association’s MPE Working Group reconvened to evaluate the current MPE specification and create an editorial revision. The working group has gone over the MPE v1.0 specification with the goal of making it clearer and easier to adopt. No technical design changes were made while every point of confusion or misinterpretation we’ve encountered over the past few years has been addressed. All the implementation rules are now gathered together into section 2 “Detailed Specification”. Further, the best practices and appendices have been elaborated to provide greater detail and examples.

    The next step for the MPE Subcommittee is to create a MIDI 2.0 MIDI-CI Profile for MPE, taking advantage of MIDI-CI to enable auto-configuration between MPE senders and receivers, with a goal to complete this work in 2022.

    MIDI Polyphonic Expression (MPE) makes it possible for artists to perform independent gestures for each musical note, with up to three dimensions of expression. Without MPE, expressive gestures on synthesizers—such as pitch bending or adding vibrato—affected all notes being played. With MPE, every note a musician plays can be articulated individually for much greater expressiveness. At the present time over one hundred DAWs, Synthesizers and Controllers support MPE.

    The members of the MPE Working Group include:

    Gregory Pat Scandalis – moForte Inc

    Athan Billias – MIDI Association-President/ MIDI2Marketing LLC

    Mike Kent – AmeNote Inc

    Geert Bevin – Moog Music Inc

    Eric Bateman – Keith McMillan Instruments

    Andrew Mee – Yamaha Consultant

    Jonathan Keller – Zivix

    The working group also consulted with a variety of other hardware manufacturers, plugin developers and DAW vendors to make sure their input was reflected into the updated specification.

    The new specification is already available for download on the MIDI.org website.

    https://www.midi.org/specifications/midi1-specifications/mpe-midi-polyphonic-expression 



    The MIDI Innovation Awards Show 2022

    On May 28 at 10 am Pacific, 1 PM Eastern and 6 PM in the UK, LJ Rich will host the 2022 MIDI Innovation Awards


    This year we are incredibly lucky to have LJ Rich hosting the MIDI Innovation Awards (MIA) show which will feature the 15 finalists from the 5 categories interacting with our international panel of judges.

    World-renowned performer LJ Rich presents on the International Technology show BBC Click. She’s also a NASA Datanaut and host of the United Nations ITU #AIForGood Summit.

    While filming with Click, LJ’s interviewed founders, hackers, and artists across the globe, meeting everyone from Stevie Wonder to Steve Wozniak. Since reading music at Oxford, LJ’s predicted consumer tech trends for over a decade for the BBC, with particular interest in AI, Music and the human/computer interface.


    Meet our international panel of judges 

    We have an amazing panel of judges with incredibly diverse backgrounds, but they all share one thing – a passion for innovation and for MIDI.  Here are some details of each of the seven 2022 MIA judges. 

    Craig Anderton

    CRAIG ANDERTON is an internationally recognized authority on technology and music. He has toured, played Carnegie Hall, mastered hundreds of tracks, and been involved with dozens of major label releases as either a player, producer, or engineer. He’s also written over 30 books (including the seminal Home Recording for Musicians) and thousands of articles, as well as co-founded Electronic Musician magazine.

    Known for his ability to de-mystify complex subjects, Craig has given seminars on technology and the arts in 38 states, 10 countries, and 3 languages.

    Michele Darling

    Michele Darling is an accomplished sound designer, composer, recording engineer, and educator, who fell in love with electronic music and sound creation at an early age. She worked for 10 years as part of an Emmy award winning interactive production team at Sesame Workshop in NYC.

    Also throughout her career, she has worked on a wide range of media from national television shows to video games, from online and mobile platforms to electronic toys and music software for clients such as 4Kids Entertainment, HBO Family, The Learning Channel, Toca Boca, Hasbro, Morton Subotnick, The Criterion Collection, iZotope, and more. Michele worked as a member of the Ableton sound design team for Live 10, creating sound presets for the well-known software for multi-genre music producers worldwide.

    Currently, Michele is the Assistant Chair of the Electronic Production and Design Department at Berklee College of Music in Boston.

    John Kao

    From John Kao’s website”

    “The Economist tagged me with the nicknames “Mr. Creativity” and a “Serial Innovator.” Eclectic is how I would describe my experience, from teaching at Harvard Business School and the MIT Media Lab, to producing feature films and theater, starting high tech ventures and even sharing the bandstand with Frank Zappa and the original Mothers of Invention. I’ve explored what leaders can learn from jazz musicians in my book Jamming and what it takes for a country to innovate in my book Innovation Nation. And my greatest pleasure is working with leaders of all kinds who are on the hot seat to deliver some form of meaningful innovation agenda.”

    Helen Leigh



    Helen Leigh is an author, education writer, and maker with a focus on creative use of new technologies. She has written playful technology education materials for National Geographic and Intel Education, and has developed a Design, Coding, and Electronics Course for the Royal Court of Oman.

    Moldover

    “A musician at heart, inventor born of curiosity, and innovator by necessity, I believe the world calls him the ‘Godfather of Controllerism’ for damned good reasons.” – John Tackett, Crowd Wire

    History only notes a handful of artists who successfully pushed the limits – both with their music and the design of their musical instruments. What Bach was to the keyboard and Hendrix was to the guitar, Moldover is to the controller. Disillusioned with “press play DJs”, Moldover fans eagerly welcome electronic music’s return to virtuosity, improvisation, and emotional authenticity. Dig deeper into Moldover’s world and you’ll uncover a subversive cultural icon who is jolting new life into physical media with “Playable Packaging”, sparking beautiful collaborations with his custom “Jamboxes”, and drawing wave after wave of followers with an open-source approach to sharing his methods and madness.

    Dr. Kate Stone

    From Kate Stone’s website:

    “I describe myself as a creative scientist because we all fit in more than one box. I studied electronics and physics, these give my work structure and discipline, however my true skill is creativity. Creatively using whatever I find around me to solve any problem I encounter. My grandmother told me to ‘cut your coat from the cloth at hand’.

    I founded and run a company called Novalia, we create interactive posters and other everyday objects that embody the magic of interactivity and connectivity. Posters that talk, books that turn in to pianos and walls that play music. I am Chair of the Executive board of the MIDI Association and sit on the Editors Code of Practice Committee to help keep an eye on what the UK press determine to be acceptable.”

    Yuri Suzuki

    Yuri Suzuki is an experience and sound designer who works at the intersection of installation, interaction and product design.

    His work encompasses sound, music, installations, product design, art direction, education and contemporary art for renowned clients ranging from corporations to musicians to start ups. Projects include a bespoke musical instrument for will.i.am, techno DJ legend Jeff Mills and the AR Music Kit – a music based augmented reality android app turning paper into instruments for Google. He recently has done work for Roland designing the  https://808303.studio/.

    He was also instrumental in the design in the design of new MIDI logo. 



    Promote The Vote in the 2022 MIDI Innovation Awards!

    Check out over 100 entrants and then vote for your favorites

    There are five distinct categories (listed below) for the 2022 MIDI Innovation Awards.

    From May 1 to May 14, you will be able to select three entrants from each category to be the finalists who will participate in the May 28 MIDI Innovation Awards show on MIDI.org.

    When voting, you do not have to vote in all categories, but any category you vote in you must select three entrants.

    Clicking on the links below shows you all the entrants for that particular category.

    On May 15, three finalists will be selected from each category by 50% weighting of the public vote and the judges vote. 


    Commercial Software-22 Entries

    Fluid Chords from Pitch Innovations

    Pictured above is this year’s entry from last year’s winner, Pitch Innovations

    It’s clear that one of the trends in MIDI Innovation is more precise control over pitch and tuning. 

    In the commercial software area, there are a lot of entrants that focus on pitch and pitch control via MIDI Polyphonic Expression. 

    Entonal Studio is an audio application and plugin that gives musicians the ability to use and create alternative tunings in their music, in any environment.

    Infinitone Dynamic Micro-Tuning plugin empowers musicians with Freedom of Pitch, through opening access to the full harmonic spectrum, a.k.a. the “notes between the notes”.

    GeoShred, an award-winning, fluidly expressive musical instrument with a performance surface that uses MIDI/MPE to control expressive physics-based models of musical instruments.

    But there are entries in other categories that support this trend as well.


    Commercial Hardware-31 Entries

    Piano De Voyage

     If there is one major trend in Commercial Hardware, it seems to be portability. 

    Piano de Voyage (pictured above) was one of the first MIDI products to have a modular design that allowed greater portability. It is a modular, 88 full-size keys portable piano keyboard. 

    The Vboard 49 is a portable foldable MIDI keyboard.

    The Vboard 25 is a folding MIDI keyboard with standard key width, pads, knobs, and a wealth of features.

    POPUPIANO SMART PORTABLE KEYBOARD + POPUMUSIC APP is also a product with a modular design.  It was designed  into two parts. The right keyboard focuses on melody, while the left chords pad focuses on chords & rhythm.
    Besides, you can replace the left chords pad via a magnetic extended keyboard, and make PopuPiano a complete E-keyboard.

    The POCKETPIANO  is “the First Portable, Professional Piano that fits into your Backpack”.

    But there are also some Commercial Hardware products that really push the envelope in innovation. 

    Oddball -Create music by simply bouncing, catching and spinning a ball

    PTZOPTICS MIDI CAMERA CONTROL

    PTZOptics is adding configurable MIDI control to their award-winning PTZ cameras. Set and call presets, plus operate pan, tilt, and zoom from any MIDI device.

    Erae Touch is a Polyphonic Expressive MIDI Controller.

    It is born out of a desire to combine both sensitivity and versatility in a seamless object.


    Non-Commercial/Prototype Software-24 Entries

    Count-Me-In allows the audience of a musical event to use their mobile phones and become part of the show!

    It’s pretty clear that one of the major trends in MIDI Innovation is collaboration. 

    Count-Me-In pictured above is just one example. 

    DAWn Audio allows artists anywhere in the world to work together live, even if they’re using different DAWs.

    THE DAW COLLABORATION FRAMEWORK (DCF) is Browser-based middleware that interfaces with shared Cubase projects via virtual MIDI ports, establishing online collaboration with real-time videoconferencing and synchronised audio and MIDI track mixing.

    Another trend we see all over the 2022 MIDI Innovation Awards is creative uses of Web MIDI. 

    Here are a few. 

    VOGUM is a web application with extensive MIDI controller support for music teachers, learners and performers.

    MIDI PROXY-Use a simple MIDI keyboard with pitch-bend to emulate a controller with faders and buttons. And do it from the Web!

    WEBMIDI.js is a free and open source JavaScript library that makes it easy for any website to interact with a visitor’s MIDI devices.



    Non-Commercial/Prototype Hardware-25 Entries

    ProtoZOA is a flexible prototyping tool for MIDI 2.0.

    Open source firmware provides MIDI 2.0 interfaces and functions for developers to use in their own hardware and software products.

    Okay, we may be a little biased here, but if there is one Non-Commercial/Prototype Hardware entry that we think everyone should at least be aware of it’s this one. 

    Why? 

    Because the MIDI Association is just about to ship over 50 of these ProtoZOA MIDI 2.0 prototyping tools to MIDI Association members around the world. 

    AmeNote developed a USB MIDI 2.0 Device, designed specifically to jump-start prototyping and validation of UMP functions and fuel the MIDI 2.0 revolution by encourage speedier adoption of MIDI 2.0 by:

    •  Providing an affordable, flexible prototyping platform to enable software and hardware developers to start testing and prototyping MIDI 2.0 UMP.
    •  Providing a testing platform which connects via the USB MIDI 2.0 drivers recently released by Apple and Google and a test tool for Microsoft as they create Windows drivers.
    • Providing USB MIDI 2.0 source code that other hardware developers can use under a no-charge permissive license.

    But there were also plenty of other interesting entries. 

    Super MIDI Pak turns your Super Nintendo into a MIDI synthesizer!

    The Meta Glove for Augmented Art is a low cost MIDI controller glove that allows musicians and artists to augment their digital expressivity resulting in high impact, high publicity and social media attention for them and their sponsors.

    And of course, the POSITRONIC RECURSION STUDIO is a fractal synthesizer from the future. Recurse your MIDI signals, your CV’s or your grandma’s quantum brownies. Innumerable novel HD fractals at your fingertips.


    Artistic/Visual Project or Installation-6 Entries

    Tapis Magique is a knitted interactive carpet that generates 3D sensor data based on body locations and gestures and drives an immersive sonic environment in real-time.

    Respoken is an interactive light and sound installation that creates an experience from the user´s voice. A stage for self-expression manifesting the spirit in light and sound.


    Music Tectonics Podcast 2.5 Billion MIDI Devices: How MIDI is Powering the World

    From the fountains at the Bellagio to Beethoven’s 10th Symphony, MIDI has been powering live music and immersive experiences for nearly 40 years. In this week’s episode, Tristra Newyear Yeager sits down with Athan Billias and Brett Porter from the MIDI association to explore the latest innovations in MIDI 2.0. 


    Learn more about the MIDI Association, a cross industry coalition of MIDI makers and innovators working to bring the MIDI protocol to over 2.5 billion devices around the world. Discover how artists, producers, DJs, educators, and more are using the Musical Instrument Digital Interface, or MIDI, in new ways. Find out how the MIDI Association is partnering with companies like Artiphon to create Orbacam, the latest MIDI powered app allowing users to create music directly in videos. What’s next for MIDI? Find out in this week’s episode!


    1:33 What is MIDI?

    5:07 The MIDI Association

    8:14 MIDI 2.0

    11:30 4th Annual Music Tectonics Conference Early Bird Tickets

    13:07 More MIDI!

    21:21 New MIDI products

    29:10 Integrating music experiences with MIDI

    36:30 Let’s get sci-fi ? 


    Click the link below to listen to the podcast 


    ...

    2.5 Billion MIDI Devices: How MIDI is Powering the World with Athan Billias and Brett Porter

    From the fountains at the Bellagio to Beethoven’s 10th Symphony, MIDI has been powering live music and immersive experiences for nearly 40 years. In this week’s episode, Tristra Newyear Yeager sits down with Athan Ballias and Brett Porter from the MIDI association to explore the latest innovations in MIDI 2.0. Learn more about the MIDI Association, a cross industry coalition of MIDI makers and innovators working to bring the MIDI protocol to over 2.5 billion devices around the world. Discover ho


    TMA Announces TMA

    The TMA (The MIDI Association) announces TMA (Two Major Announcements)

    Introducing MOM (MIDI Over Morse Code)  

    We are excited to announce that we have abandoned all future development on MIDI 2.0 and will focus instead on MIDI over Morse code (MOM) on HAM radio. 

    If you have any questions about this new specification, please send this message on the 14.060 MHz frequency. 

    — .. -.. .. / — …- . .-. / — — .-. … . / -.-. — -.. .


    .- .–. .-. .. .-.. / ..-. — — .-.. …

    As a result of this change, all of your current MIDI 1.0 devices will stop working on April 1, 2023 in celebration of MIDI’s 40th anniversary when we switch over to the new MIDI Over Morse Code (MOM) system unless you purchase a 5 Pin DIN to ham radio adapter kit from us for $4999.00 MSRP.

    The quickest way to reach out is of course via ham radio to Dr. Kate Stone, Chair of the MIDI Association Exec Board

    KD2RYD 73

    Dr Kate Stone
    Novalia
    Los Angeles


    SWIDI wins all 15 categories in the 2022 MIDI Innovation Awards 

    We were so astonished when we saw the new CME SWIDI that we immediately awarded it the first, second and third prizes in all five of the MIDI Innovation Award categories. 

    We knew it was clearly the hands down winner of all 15 of the 2022 MIDI Innovation awards because we had never seen anything like it before.



    Seriously folks ……..

    The CME WIDI Core X smart (BLE) breakout board is a real entrant to the MIDI Innovation Awards and is being shipped along with another MIDI Innovation Award entrant, the Amenote Protozoa USB MIDI 2.0 Prototyping Tool to over 40 MA and AMEI companies to help them fast track their MIDI 2.0 prototyping. 


    Update on MIDI 2.0 Progress 

    This is from a post we put on the forum the other day, in reponse to a question about what is going on with MIDI 2.0 and we thought it was important enough to repeat in our April 1st post. However we are very serious about MIDI 2.0 and this is not a joke. 

    Much progress has already been made with MIDI 2.0 that you may not be aware of because the information is targeted to developers.

    Apple’s Monterey operating system already announced support for MIDI 2.0 and MIDI-CI.

    https://developer.apple.com/documentation/coremidi/midi_messages
    https://developer.apple.com/documentation/coremidi/midi_capability_inquiry

    If you have the Monterey OS on your Apple computer, internally it is running MIDI 2.0 hi-resolution protocol messages and translating back to MIDI 1.0 when you plug your MIDI 1.0 device into a USB port. The first major test of backwards compatibility is already happening and working.

    Just in the last two weeks, Google announced developer support for MIDI 2.0.

    https://developer.android.com/about/versions/13/features#midi-2-0

    Yes, there is something of a chick and egg problem with MIDI 2.0.
    It’s hard for major companies to support MIDI 2.0 until there is support from all the major Operating Systems, but Apple and Google are pretty big chickens .

    The reality is that we are still in the developer stage of MIDI 2.0 growth. First the OS companies need to support it, then applications and hardware need to be developed and this all has to be done in middle of the lingering effects of the pandemic.

    The MIDI Association is aware of these challenges and have been meeting them head on.
    Several months ago, we agreed to help fund the development of the Amenote ProtoZoa USB MIDI 2.0 Prototyping Tool.

    AmeNote is a new company formed by MIDI 2.0 WG chair Mike Kent and Michael Loh (who founded iConnectivity). MIDI Association members can use the device for testing and to facilitate and kick-start development of their own projects and products.

    The goals of the Amenote ProtoZoa USB MIDI 2.0 Prototyping Tool is to encourage speedier adoption of MIDI 2.0 by:

    • Providing an affordable, flexible prototyping platform to enable all MIDI Association members to start testing and prototyping MIDI 2.0 UMP.
    • Providing a testing platform which connects via the Apple and Google USB MIDI 2.0 drivers recently released

    We are planning in the next few weeks to ship Amenote ProtoZoa USB MIDI 2.0 Prototyping Tools all over the world to over 40 leading MIDI Association and AMEI (the Japanese MIDI organization) companies that are committed to prototyping MIDI 2.0

    It would have been sooner, but production of the boards was delayed when Shenzen was shut down by a CoVid outbreak.

    We have already shipped 25 Groovesizer 2 devices that support MIDI 2.0 MIDI-CI Capabilities on 5 Pin DIN.

    You have to remember that 2 of the three Ps of MIDI 2.0 can be done on a product that only has 5 PIN Din Plugs (if the device’s firmware is updated to support MIDI-CI Profile Configuration and Property Exchange.) That’s what we did with the Groovesizer whose firmware is Open Source.

    You will probably see a few MIDI 2.0 products announced at the NAMM Show in June 2022 and shipped in 2022. Then more in 2023.

    The first products are likely to implement Property Exchange features, then Profile Configuration, and then the new Protocol.

    There are other companies like MIDI Association member Embodme who have already implemented MIDI 2.0 internally

    https://youtu.be/W8hx3HPQFOI

    https://www.midi.org/midi-articles/new-midi-association-member

    But it will take a few years of growth for the industry to update existing products and/or introduce new generations of products with various MIDI 2.0 functions until MIDI 2.0 is more widely enabled.

    Everyone should be okay with that.

    Why?

    MIDI 1.0 was introduced almost four decades ago, yet MPE – another major extension to the MIDI 1.0 spec – happened only recently. That evolutionary process is what has allowed MIDI 1.0 to mature, remain backward compatible, and continue to add more features.

    MIDI 2.0 is simply another step in this evolutionary process, to mark where MIDI changed from being a monologue from one device to another, to becoming a dialogue among devices.

    MIDI 2.0 is really just more MIDI, not a fundamentally different kind of MIDI. It’s still a computer language that deals with musical expression, just one with a bigger vocabulary.

    In the months and years ahead, as new products are introduced, more and more of them will adopt MIDI 2.0 features. Some are ready now, and simply await others to become available so they can “talk” to each other. And of course, this is a software/firmware driven industry. Just as early MIDI 1.0 products often added features over time, so will MIDI 2.0 gear.

    One of the best parts of MIDI’s evolutionary pace is that it’s up to musicians to decide the pace at which they want to upgrade their setups, rather than having it dictated by manufacturers. The only reason users can do that is because of the deliberate planning that allows MIDI 2.0 gear to be backward-compatible with MIDI 1.0 gear.

    Some people will buy MIDI 2.0 gear as soon as it becomes available, some will keep using MIDI 1.0 gear, and some will mix and match 1.0 and 2.0 gear. That way, nothing becomes a doorstop because it’s ‘obsolete.’ The MIDI language is constructed so it doesn’t lose part of its existing vocabulary, it simply gains a bigger vocabulary through MIDI 2.0.

    Fortunately, prioritizing backward compatibility means that MIDI 2.0 can continue to evolve just as MIDI 1.0 did, and not only remain compatible with MIDI 1.0 gear, but remain valid for decades into the future. 


    ​Enter now and celebrate MPE Month at KVR with a chance to win prizes to the value of over $3500.

    March is MPE month at KVR 

    To celebrate MPE Month, KVR has partnered with top brands including ROLI (MIDI Association Member), UVI, Arturia, Bitwig (MIDI Association Member), Expressive E (MIDI Association Member), Newfangled Audio and Swar VST to provide a handful of lucky winners with some of the best MPE enabled tools available.

    All month long KVR is celebrating all the cool MPE products that have been created since we passed MIDI Polyphonic Expression a few years ago.

    All you have to do is complete the form on this KVR page.


    Roger Linn Demos the Linnstrument 

    To get an idea of how MPE can expand your creativity, check out Roger Linn playing the Linnstrument on some bass and drums sounds. 

    Although Roger is known for the Linn Drum and the Linnstrument, he is an amazing guitarist!


    Music Tectonics Features Music Tech Tools from Artiphon

     Our friends over at Rock, Paper, Scissors who run the Music Tectonic events have a live webinar tomorrow featuring MIDI Member Artiphon.


    WEDNESDAY: Music Tech Tools for Making Music

    March 9, 2022 10 AM PT | 1 PM ET | 6 PM UK

    This week’s Seismic Activity is a hot one: two pocket-sized music-making tools that pack in a ton of features! Meet on Zoom for high-energy demos of:

    • Artiphon’s Orba: This palm-sized instrument set records on kickstarter and just keeps innovating. Pick up and play as a synth, looper, and controller- and make super-cool synched music videos with the Orbacam app.

    • BandLab: This app puts a recording studio, distribution, and a music-based social network in your pocket. Find out how BandLab offers an all-in-one solution to the modern social musician.

    They’ll kick off this free online event with on-camera shout-outs from the crowd, so be ready to say hello and drop your links in the chat!

    RSVP HERE 


    Music Hackspace, NAMM and the MIDI Association Announce Plans for the MIDI Innovation Awards 2022

    THE MIDI INNOVATION AWARDS 

    The MIDI Innovation awards give a platform to MIDI innovation. This enables winners to accelerate their product ideas through connections to the industry, as well as increase their visibility among musicians and the NAMM community of trade professionals. The MIDI Innovation Awards rewards products, prototypes, installations or concepts that are thought-provoking and inspire new, creative use cases. 

    The founding partners of the event (The MIDI Association, Music Hackspace and NAMM) are committed to continuing with MIDI Innovation Awards and have laid out a plan for 2022. 


    Check out the highlights from the 2021 MIDI Innovation Awards 


    Plans for the MIDI  Innovation Awards 2022

    Jean-Baptiste Thiebaut, MIDI Association Exec Board member and CEO of Music Hackspace came up with the idea for the MIDI Innovation Awards in December of 2020 and amazingly put together the entire MIDI Innovation Awards 2021 event in a little over a month.

    In 2022, we are planning in advance and have more time. The MIDI Innovation Awards activity this year will be focused on MIDI.org.

    We will start submissions for entrants to the 2022 MIDI Innovation awards in March.

    We will hold a number of MIDI Innovation Award events during May Is MIDI Month 2022.

    We plan to announce the MIDI Innovation Award winners at the June NAMM show.

    If you are interested in submitting a MIDI Innovation project for 2022, please check the box for entrants/submissions below.

    If you are interested in viewing or voting for the MIDI Innovation Awards 2022, please check the viewing and voting box below. 


    MIDI Association Initiatives

    Please select all the MIDI Association Initiatives you are interested in.

    MIDI Association Initiatives Interests











    Marketing by


    For more information, follow the link below.  


    ...

    The MIDI Innovation Awards

    THE MIDI ASSOCIATION, a global community of people who work, play and create with MIDI and the central repository of information about anything related to MIDI.


    AES Inside Track features MIDI 2.0 discussion with Jennifer Hruska, Rick Cohen, Mike Kent, and Dave Smith

    MIDI 2.0 — What’s New and How it Will Affect the Way We Work 

    Join Jennifer Hruska as she moderates a discussion with leading experts about this major update to the MIDI specification. The original specification was released in 1983 and for 35 years remained at version 1.0. It has literally revolutionised the way in which electronic instruments and other devices are controlled. The new revision is completely backward compatible and codifies many of the technical developments manufacturers have introduced in recent years. This session provides an overview of MIDI 2.0 and examines the implications for users and the industry. 



    ...

    AES Member Portal

    The AES Member Portal allows members to quickly access everything they have access to.


    The MIDI Association promotes MIDI in China

    The MIDI Association, Music China and the Chinese Musical Instrument Association cooperate together to promote MIDI in China

    In the past year, with the help of MIDI Association Exec Board member Yitian Zhao, CEO of CME and Technical Standards Board member Joe Zhang of Medeli, the MIDI Association has greatly expanded our promotion of MIDI in China. 

    In September of 2021,  the Chinese Musical Instrument Association (CMIA) announced the formation of the Future Music Technology Committee (未来音乐科技专委会) and elected Yitian Zhao as the President. 

    Future Music Technology Committee (未来音乐科技专委会)


    MIDI Association President (2020-2021)Craig Anderton created a video thanking CMIA for the establishment of the Future Music Technology Committee


    The Chinese Musical Instrument Association’s Future Music Technology Committee ( 中国乐器协会未来音乐科技专委会

    The goals of CMIA’s Future Music Technology Committee are to:

    • Develop Chinese members of The MIDI Association 
    • Encourage Chinese members to participate in the development of MIDI standards 
    • Promote and popularize MIDI application in China 
    • Support global MIDI members to develop the Chinese market 

    The Committee is made up of the current MIDI Association members from China which has already grown significantly in the last two years. 

    Previously the Chinese Musical Instrument Association had included digital musical instruments with MIDI in the same category as electric guitars and amplifiers. 

    This new structure in CMIA will bring an increased focus to MIDI as MIDI is the Musical Instrument Digital Interface standard. 

    Chinese Company Membership Has Grown

    The Chinese MIDI Association members meet regular to discuss MIDI 2.0 and share ideas on future MIDI specifications.  

    MIDI Association Chinese Members Meeting


    Music China Future Festival 未来音乐节 

    Music China Future Festival

    Another part of our efforts to promote MIDI in China is the Music China Future Festival developed for Music China that includes the following events. 

    • MIDI Concert 
    • MIDI International Forum 
    • Tech+ Music lab 
      • Chinese Users’ Choice 
      • Future Shock Award 


    Tech+ Music Lab 未来音乐实验室

    Tech+Music Lab is a unique part of Music China focused on technology and this year Music China launched the Chinese Users’ Choice & Future Shock Award

    Companies selected by the MIDI Association provide assets to Music China who developed a website to highlight these innovative products. 

    Then partners which included 800 colleges from the China College Music League, Bilibili (a Chinese video sharing platform), and TikTok were invited to view the entries and vote for the Chinese User Choices based in the following guidelines/ 

    • The product may inspire Chinese music creation/making
    • The product may improve productivity of music teaching/making
    • The product may have irreplaceable function over other products.

    17 companies and products participated. 

    • SongBook +
    • Fluid Pitch ( MIDI Innovation Awards 2021 First Prize Winner)
    • imitone
    • Geoshred
    • Caedence
    • Audio Modeling
    • Big Ear Games
    • DoreMIDI
    • LiveLoop
    • MIDIable
    • Whirled Notes
    • Hyperion Strings Elements
    • Palm Band
    • WIDI 
    • Orba
    • Animoog Z
    • MIDI Tape Recorder

    Chinese User Choice Awards on WeChat


    Live Presentations using MIDIable a browser-based platform that combines Web MIDI and telepresence (audio, video and screen sharing) 

    In fact, one of the entrants was used as the core platform for live web presentations and then Music China shared the stream on WeChat. MIDIable (developed by MIDI Association Exec Board member Lawrence Levine) is a browser-based platform that combines Web MIDI and telepresence (audio, video and screen sharing) to allow online music creation, education and collaboration. 

    There are plenty of great platforms for audio/video conferencing, but only MIDIable integrates Web MIDI. Connect your MIDI device to your computer, open Chrome or Edge (the browsers that support Web MIDI) and now you can send and receive MIDI over the Internet using the W3C standard for MIDI communication. Your entire MIDI studios appears in MIDIable.

    You can merge All Inputs to play any MIDI device connected to your computer and send it out Web MIDI. You can select which MIDI device is sent MIDI from MIDIable and choose what sounds are played by remote Web MIDI.

    Want to connect to your DAW or other MIDI software? Select IAC Driver on your Mac or any loop back inter-application software on other operating systems and the remote MIDI from the Internet is sent to your local DAW which then can be used route it out to external MIDI devices. 

    MIDIable’s Web MIDI In Settings

    No MIDI device? No problem. Even if you don’t have a MIDI device, it’s easy to use MIDIable. MIDIable provides a virtual keyboard so you can see MIDI notes on screen. 

    MIDIable’s Virtual Keyboard Display (each Web MIDI participant can show up as a different color)

    You can even hear those notes using MIDIable’s HTML5 browser-based piano.

    The HTML5 Browser based MIDIable Piano allows even people with no MIDI device connected to hear MIDIable performances

    There are platforms that allow video conferencing, services that claim low latency audio over the Internet and others that allow Web MIDI, but only MIDIable integrates everything all together into one seamless experience. 

    Why is that important?

    One of the tricky parts of collaboration over the Internet is latency (the delay created by sending signals over networks) because audio, video and MIDI all travel at different rates.

    But MIDIable solves all these problems for you. Whether you are using a connected MIDI device or the MIDIable piano, you are listening to sounds created locally so there is no Internet delay.

    In addition, MIDIable automatically syncs the video and MIDI coming over the Internet together.

    All remote media you see and hear in MIDIable is seamlessly synced together in your local environment. 


    Craig Knudsen and Jon Schmidt from the Piano Guys demo MIDIable for Music China 


    MIDIable streamed to WeChat and watched by thousands of MIDI fans in China

     Music China staff and Yitian Zhao provided translation for the presenters who were able to share their screens and webcams on MIDIable. Each of the three nights of presentations saw over 1000 attendees on WeChat with comments and reactions from the audience feedback to the presenters.  To be honest, when we started we had no idea if any of this would work as it was the first in the world to try this, but as you can see from the section with Craig Knudsen of the Piano Guys presenting from their studio in St. George, Utah it was a great example of global cooperation. 

    In the bottom right of this screen shot from the WeChat broadcast you can see there were 3454 people watching and reacting to the MIDIable presentation at Music China. 

    Thanks to Music China and CMIA for their help in promoting MIDI In China

     We’d like to thank all the MIDI Association presenters,  Music China and the China Musical Instrument Association for their support and most of all Yitian Zhao, Lawrence Levine, Aoshuang (Sylvia) Xue, and Andy Renhao for their translation and technical support. 

    Thanks to their hard work in making this a success. 

    Together we proofed that not just music, but MIDI itself is truly a universal language. 


    Roland announces the AE-20 Electronic Wind Instrument

    MIDI Association member Roland announced the latest addition to their growing family of MIDI capable digital wind instruments at CES 2022.

    Aerophone AE-20 provides a wide range of stunningly authentic acoustic instrument sounds at the touch of a button. Soprano, alto, tenor, and baritone saxes are on hand, plus clarinet, flute, trumpet, and more. Violin, cello, and other string instruments are also included, along with world instruments like erhu, shakuhachi, and bagpipes. Backed by Roland’s SuperNATURAL technology, every playing nuance is fully translated with lifelike dynamics, articulations, and overtones.

    The versatility of Aerophone AE-20 extends even further with the ZEN-Core Synthesis System, the same advanced sound engine found in professional Roland keyboards like FANTOM and JUPITER-X. Everything from traditional analog synths to modern digital voices are available, all carefully curated for the unique articulations and extended dynamic range of a wind instrument.

    Aerophone AE-20 lets wind players step right into their musical flow with a familiar reed-style mouthpiece, immediate response, and natural pitch and vibrato control. The breath and bite sensors are customizable and ultra-sensitive, and it’s possible to reconfigure the fingering for sax, clarinet, flute, recorder, or a personal setup. Instant transposition and a five-octave range enable players to cover any style without the range limits found with traditional acoustic instruments.

    by Roland



    AE-20 Details 


     For more information, visit the Roland website. 


    ...

    Roland – Aerophone AE-20 | Digital Wind Instrument

    Aerophone AE-20: Digital Wind Instrument – Streamlined design. Maximum expression.


    CME introduces WIDI Core / WIDI CoreX

    The source of CME’s WIDI Wireless MIDI technology available for MIDI developers

    WIDI Core is your smart (BLE) breakout board that implements premium MIDI over Bluetooth Low Energy functionality as designed & developed by CME. 


    What can you do with WIDI Core (X)? 

    The breakout board can be built into any existing piece of MIDI equipment that features MIDI I/O. Power consumption is ultra low and it works natively with Apple iOS, MacOS, Windows and Android. It can also play both the central and peripheral role to connect to any existing BLE MIDI peripheral, such as Roland AX Edge, Korg MicroKey Air, Roli Seaboard, CME Xkey Air, Jamstik+ Guitar, etc. 


    Onboard Antenna versus external antenna option

    What is the difference between WIDI and other BLE MIDI solutions? 

    WIDI distinguishes itself from any other Bluetooth MIDI technology available through its unique SCA technology. SCA is a collection of highly effective algorithms that optimise the performance of WIDI in any given situation. 

    SCA stands for Smart Connectivity Algorithms: 

    • Dual Role Automation
    • Automatic Pairing Mode
    • Smart Hub Functionality
    • Latency Reduction Optimisation
    • Range Performance Optimisation

    WIth WIDI you add the most advanced wireless MIDI technology available to your MIDI project.

    • Black box concept of MIDI over BLE
    • All necessary IOs with 2.54mm grid
    • Full MIDI compatible including long SYSEX and MPE
    • Smallest BLE connection interval
    • Standard MIDI baud rate and high speed mode
    • Accept input voltages from 2.0V to 16V


    WIDI Core Dimensions

    WIDI Core Features & Data Sheet

    FEATURES

    • Built in CC2642R single-chip Bluetooth Smart (BLE 4 / 5) System-On-Chip (SOC).
    • TX power: -21dBm to 5dBm
    • RX sensitivity: up to – 105dBm (LE coded PHY)
    • Breakout board size: 23.42mm (W) x 29.03mm (L) x 4.3 mm (H) (With Shielding)
    • Operating Voltage: 2.0V to 16V
    • RX current: 6.9mA
    • TX current @ 0dBm: 7.4mA
    • TX current @ 5dBm: 9.7mA
    • Auto-negotiation of the lowest possible connection interval
    • Auto-negotiation of the faster PHY 1Mb / 2Mb depending on RSSI
    • Auto-negotiation of the largest supported MTU
    • Over The Air firmware update
    • Support BLE central and peripheral roles
    • Support automatic connection with other BLE devices
    • Full MIDI implementation available on request
    • Support MIDI SYSEXs up to 5K bytes @ lowest BLE connection interval
    • Support Unlimited MIDI SYSEX size @ higher BLE connection interval
    • Support all MIDI events ( SYSEX, Real-time, controllers, MPE,..)
    • Support MIDI Running status

    ELECTRICAL SPECIFICATION

    • Max input voltage on VI pin : 16VDC
    • Max input voltage on other pins : 4.1VDC
    • LEDs outputs (LR, LG, LB) maximum current : 8mA

    WIDI Core Typical Application

    For more information, visit the CME website.


    ...

    CME WIDI Core (X) | BLE MIDI Breakout Board based on WIDI technology.

    WIDI Core is the smart (BLE) breakout board for MIDI over Bluetooth Low Energy. Add premium wireless MIDI technology to your MIDI project.

    MIDI used to complete Beethoven’s 10th symphony

    MIDI Association contributor Walter Werzowa was featured on CNN today (Dec 26, 2021)

    One of the best things about the MIDI Association is the great people we get to meet and associate with. After all they don’t call it an association for nothing.  This year during May Is MIDI Month, we were putting together a panel on MIDI and music therapy and Executive Board member Kate Stone introduced us to Walter Werzowa. 

    So we were pleasantly surprised today when one of Walter’s latest projects was featured on Fareed Zakaria GPS show. 


    HealthTunes®  

    We first got interested in Walter because of Healthtunes.org. HealthTunes® is an audio streaming service designed to improve one’s physical and mental health was founded by Walter in 2016. It uses Binural Beats.

    Binaural beats and isochronic tones are embedded within our music (the low humming sound some may hear), which are two different methods used for brain wave entrainment. Binaural beats work by using two slightly different frequency tones sent to each ear. Isochronic tones use a single tone with a consistent beat being turned off and on regularly. Your body automatically reacts to both binaural beats and isochronic tones with a physiological response allowing one’s brain to reach a more desired mental state by influencing brain wave activity.

    by HealthTunes®


    ...

    HealthTunes – Music for Health

    HealthTunes® is a streaming audio service designed to improve your physical and mental health.


    musikvergnuegen– Audio Branding 

    We soon learned that Walter had done many things in his career including memorable sonic branding themes from his company- musikvergnuegen. Vergnuegen could be translated as joy or fun and is used in the German word for amusement/theme park -vergnugungspark.  

    Almost everyone on the planet has heard his audio branding signatures.  The Intel Boing and T mobile 5 note theme are all brilliant examples of simple mnemonics that could easily be described as ear worms.  

    By the way, the term ear worm comes from the German  öhrwurm invented over 100 years ago to describe the experience of a song stuck in the brain.

    T Mobile.mp3


    Beethoven’s “finally finalized” 10th Symphony 

    But Walter’s latest project is perhaps his most impressive yet. He was part of a team of AI researchers and musicians that used AI to “finish” Beethoven’s Unfinished Symphony #10.  How was MIDI involved? Like most AI music projects,  the AI algorithm was trained using MIDI data of not only all of Beethoven’s completed symphonies, but all of his other works as well as works from Beethoven’s contemporaries that he would have listened to and been influenced by.  You can watch the NBC’s Molly Hunter’s interview with Walter or just listen to the results of Walter’s work below. 


    Below is a link to the full Beethoven X symphony performance 


    ...

    Beethoven X – The AI Project | MagentaMusik 360

    Beethovens 10. Sinfonie am 9. Oktober ab 19 Uhr im kostenlosen Stream auf MagentaMusik 360. Das bisher unvollendete Stück von Ludwig van Beethoven wurde mithilfe einer AI (dt.: künstliche Intelligenz) nun zu Ende komponiert.


    A very MIDI Christmas and Happy Holidays 2021 to all

    The Santasizer – MIDI Controlled Santa madness

    Sam Battle (LOOK MUM NO COMPUTER) released a new MIDI creation just in time for Christmas- “The Santasizer.” It’s a choir of toy Santas that can be played from a MIDI keyboard.  Add some MIDI and modular synths for the sound track and you have everything you need to have a very MIDI Christmas. 

    Happy Holidays to all and sincere wishes for a joyous New Year in 2022!




    MIDI 2.0 logo in Dezeen’s top ten rebrands of 2021

    Dezeen names top rebrands of 2021 and lists Facebook’s Meta, Volvo and the Whitehouse along with MIDI 2.0

    Dezeen is the world’s most popular and influential architecture, interiors and design magazine, with over three million monthly readers and six million social media followers.

    Pentagram makes this list again with its brand identity for Musical Instrument Digital Interface (MIDI), the global standard that allows digital musical instruments to talk to each other.

    Yuri Suzuki, a musician and Pentagram partner, worked with the graphic designer and partner Sascha Lobe on the update. The logo, which looks like an abstract letter M, replaces its previous wordmark and follows the 2020 release of MIDI 2.0, the first major update of the standard in over 35 years.

    by Dezeen




    For more information, check out the full articles at the links below. 


    ...

    Dezeen’s top 10 rebrands of 2021

    As part of our 2021 review, we look back on a year of rebrands including Facebook changing its name to Meta and Volvo adopting a flat logo.


    ...

    Pentagram designs “future-proof” sonic logo for digital music standard MIDI

    MIDI, the global standard that allows digital musical instruments to communicate, has a new brand identity based on sound waves designed by Pentagram.


    UDO Releases Super 6 Desktop

     MIDI Association Member Udo Audio adds Super 6 Desktop to their lineup

    Offering the flexible and immediate control, gorgeous analog sound and unrivalled build quality of the Super 6, but in a more compact package. The Super 6 Desktop is a fully-featured Super 6 analog-hybrid 12 voice synthesizer, housed in a newly designed all-metal chassis. The Super 6 Desktop also includes ergonomic features such as VESA mount compliance, optional rack ears (7U) and robust flip up feet, as well as a huge 24-voice Super 6 polychain option (in a future update).

    by Udo Audio


    Watch the Super 6 Desktop in action

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    data-width=”auto”
    data-allowfullscreen=”true”
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    For more  information, visit the Udo Audio Website



    ...

    UDO Audio

    The Super 6 is a 12-voice polyphonic, binaural analog-hybrid synthesizer. A harmonious marriage of state of the art FPGA digital hardware oscillators and voltage controlled analog technology. It is flexible, immediate, powerful and refined with a gorgeous analog tone. Rich and evolving textures are easily teased from the unique super-wavetable core and can be shaped and manipulated with the binaural analog signal path and flexible modulation. Robust, compact and inviting to pick up and play with smooth, solid and responsive controls throughout, it cries out to be played.

    Moog Music Releases Animoog Z

    MIDI Association member Moog Music release announced Animoog Z is available as a free download.

    A decade after its release as Moog Music’s first professional synthesizer for iOS devices, the award-winning Animoog Anisotropic Synth Engine (ASE) app sees a complete transformation, reborn as Animoog Z. The evolved iteration of the app, now available for both iOS and macOS devices, is free to download in the App Store.

    by Moog Music



    Watch synth pioneer Suzanne Ciani demo of Animoog Z

    The interface is a hands-on dream. It’s alive with a vibrant spatial sound that blends in with my quadraphonic Buchla perfectly,” Ciani shares. “I love its playability, being able to tune the scale and glide over the sensitive keyboard where any note brings awesome expression. A bass note can rouse a crowd—it couldn’t be more compact and road-worthy.

    by Suzanne Ciani


    Animoog Z Details


    Three-Dimensional Anisotropic Synth Engine (ASE)


    Available for Apple mobile devices and desktop use, Animoog Z integrates seamlessly with your DAW of choice.


    Effects Page: A collection of effects and processors  with unique views of their output. 


    Full MPE Support


    For more  information, visit the Moog Music Website


    DoreMIDI releases MPC10 Analog Pedal to MIDI Convertor

    MIDI Association member DoreMIDI announced the MPC10 Pedal convertor

    MIDI Pedal Converter (MPC-10) is a converter designed by DOREMiDi that can automatically detect multiple types of instrument pedals and convert the signals from the pedals into MIDI Messages.  This product is compatible with positive polarity expression pedal, reverse polarity expression pedal,sustain pedal, and dual-switch pedal. It has MIDI DIN and USB MIDI outputs, and is suitable for use in a variety of performance scenarios.

    by DoreMIDI

    Different Types of Pedals Can be Connected

    MPC-10 has 2 pedal connections and can automatically detect different types of pedals  (currently compatible with positive polarity expression pedals, reverse polarity expression pedals, sustain pedals, and dual switch type pedals).


    Connect the Pedals to your MIDI Instrument

    MPC-10 has a MIDI output interface, which can be directly connected to musical instruments with a MIDI input interface.In order to maintain a portable design, MPC-10 uses a 3.5 audio port as MIDI output, which can be converted to a standard MIDI DIN interface using a 3.5-to-MIDI five-pin cable (this accessory is included in the product package).


    Connect to your Computer

    MPC-10 is equipped with USB MIDI function, so you can directly connect to a computer, mobile phone. It is compatible with with class compliant drivers for Windows, Mac, iOS, Android and other systems so there no need to install drivers, The MPC 10 is plug and play.


    Flexible MIDI Message Configuration

    MPC-10 can flexibly configure MIDI messages for each pedal through DOREMiDi’s pedal setting software (Windows only). If the pedal MIDI message is not configured, MPC-10 uses the default values of the expression pedal is MIDI CC = 21; the default value of the single switch type pedal is MIDI CC = 64 (Sustain); the default value of the dual switch pedal is MIDI CC = 64 (Sustain), MIDI CC = 66 (Sostenuto).)


    For more  information, visit the DoreMIDI website.


    Moforte Announces GeoSWAM II

    MIDI Association member Moforte announced Geoswam II created in collaboration with MIDI Association member Audio Modeling

    GeoSWAM II, beautifully inspired physically modeled instruments including GeoTrumpet, GeoBassTrombone, GeoBassFlute, GeoViola and GeoPizzBass, all powered by Audio Modeling’s SWAM technology. The GeoSWAM II instruments are awesome to play from GeoShred’s isomorphic keyboard, and you can also play them from other expressive MPE /MPE controllers like the LinnStrument, Roli Seaboard or Sensel Morph. 

    by Moforte

    GeoSWAM II Introduction

    Rather than reading a bunch of words, we thought it was better to just provide the Youtube videos of Jordan Rudess and others demonstrating the sounds of GeoSWAM II’s newest modeled instruments from Audio Modeling. 


    GeoShred Trumpet




    For more  information, download the Geoshred brochure by clicking on the image below. 



    Bome Software releases Bome Network on iPhone and iPad

    MIDI Association member Bome Software announced their MIDI networking and routing tool is now available in the Apple App Store.

    Connect your iPad or iPhone to the BomeBox’ built-in WiFi: now all MIDI gear plugged into the BomeBox can be used with and from your mobile device.
    Or access the BomeBox(es) via an existing WiFi hub using WiFi or Ethernet.

    by Bome Software


    For more  information, visit the Bome website



    Media OverKill announces Miniraze Wave Slicing Synth with Analog Style Controls

    MIDI Association member Media Overkill announced Miniraze and a special Bob Moog Foundation 15th Anniversary Miniraze Sound Bank  

    Miniraze is a powerful yet approachable wave-slicing virtual synth that offers you sounds for the future, inspired by the past. Featuring MOK’s patented wave-slicing engine, Miniraze gives you the ability to splice waveforms into utterly unique sounds you won’t hear anywhere else, while the straightforward East Coast-style layout makes it easy to craft complex tones quickly. Create anything from warm, retro analog vibes to aggressive, futuristic sounds that have literally never been heard before.

    by Media Overkill


    SLICE AND DICE YOUR SOUND 


    Miniraze’s unique sound comes from the ability to slice and combine different waveforms.

    Miniraze is easy to program because it uses an interface inspired by legendary East Coast analog synths.

    Miniraze full featured modulation matrix makes it both powerful and versatile. 

    A built-in arpgeggiator let’s you create rhythmic patterns and sync them internal or to an external clock.  

    You can customize the user interface not just visually with colors and themes, but even with 34 languages including (naturally) Klingon, Old Norse and Egyptian hieroglyphs.

    To show their appreciation for Bob Moog’s pioneering work in the field of synthesis, MOK teamed up with the Bob Moog Foundation to release an exclusive Miniraze BMF sound bank featuring patches created by an all-star team of artists and sound designers. 

    All proceeds will be donated to the Bob Moog Foundation to support programs like Dr. Bob’s SoundSchool, the Bob Moog Foundation Archives and the Moogseum in Asheville, NC.


    For more  information, visit the Media Overkill website


    Bitwig Announces Bitwig Studio 4.1 “Let There Be Notes”

    MIDI Association member Bitwig announced Studio 4.1 with an emphasis on new ways to create and process notes 

    What if notes did more than trigger your sounds? As musical signals that dance and curve, notes just do more in Bitwig Studio, both on the timeline and in performance. Version 4.1 is here, adding eight new note effects. So with 20+ FX now included, we say… LET THERE BE NOTES!

    by Bitwig

    New to the Note FX Family 


    Ricochet treats notes as bouncing balls in a room, which retrigger on collision and can use their position to animate panning and timbre. 

    Ricochet




    Humanize randomizes chance, timing, or velocity. 

                                                                                                             And Quantize holds notes until the next beat, with optional “Forgiveness”.


    Dribble bounces each note, until gravity wins.

    Dribble




                            Randomize adds chaos to any note expression, including pitch.




                     And Strum fragments your chords, playing them one (or more) note at a time.


    Bend slides to each note’s pitch. 


    Note Repeats retriggers each note, with additional “Burst” and “Euclid” pattern modes.


    Additional Features in Bitwig Studio 4.1 

    .A handful of other enhancements are worth noting. Color palettes are now available for tracks, clips, and layers. So if you want to turn an image into a palette, just drop a JPG or PNG into the Bitwig Studio window. Track MIDI output is now directly available (and or via the HW Instrument device when you need delay compensation). Our Sampler now has a Release chain, where each note release triggers an instrument of your choice. So you can now import an SFZ file with both press and release samples, or try out a synth or VST to make any sound newly responsive. And a few other note FX got some love as well.

    by Bitwig


    For more  information, visit the Bitwig website


    ...

    New in 4.1 | Bitwig

    What if notes did more than trigger your sounds? As signals that move and curve, notes just do more in Bitwig Studio. Version 4.1 is here, adding eight new note effects. Check them out now…


    Sonic Extensions™- a new brand from Spectrasonics

    MIDI Association corporate member Spectrasonics has introduced a new brand and new experiences for Omnisphere. 

    Omnisphere has been a huge part of many producer’s and musician’s sonic arsenal for years since it was introduced in 2009.  Now Spectrasonics has developed a brand new way of interfacing with Omnisphere call Sonic Extensions ™.  Each Sonic Extension™ includes custom controls, deep sampling, custom FX and detailed Scenes tailored to the particular vide of each library. 


    Introducing the four Sonic Extensions™ 


    Nylon Sky 


    Seismic Shock


    Undercurrent


    Unclean Machine


    Check out the detailed Sonic Extensions™ introduction by Spectrasonics founder Eric Persing (and many others) on YouTube. 

     • Nylon Sky 3:54 

    • Seismic Shock 40:35 

    • Undercurrent 1:10:08 

    • Unclean Machine 1:38:48 

    VIDEO CHAPTERS: 

    • Introduction 0:00 

    • Nylon Sky – Demo (Eric Persing) 3:54 

    • Nylon Sky – Effects 29:05 

    • Nylon Sky – About the Artisan 34:11 

    • Seismic Shock – Demo (Seth Norman) 40:35 

    • Seismic Shock – Demo (Cedrick Colas) 46:08 

    • Seismic Shock – Effects 1:00:46 

    • Seismic Shock – NASA 1:07:48 

    • Undercurrent – Demo (Ignacio Longo) 1:10:08 

    • Undercurrent – Effects 1:27:44 

    • Undercurrent – Secret LA Tunnels 1:35:31 

    • Unclean Machine – Demo (Eric Persing) 1:38:48 

    • Unclean Machine – Effects 1:48:17 

    • Unclean Machine – Demo (Cedrick Colas) 1:53:44 

    • Unclean Machine – Demo (Bad Snacks) 2:03:26 

    • Unclean Machine – Bad Snacks Performance 2:11:11


    New MIDI 2.0 Universal MIDI Packet courses from Music Hackspace

    MIDI 2.0 Universal MIDI Packet (UMP) 

    The Universal MIDI Packet (UMP) is a fundamental aspect of MIDI 2.0, which allows programs to negotiate and communicate with MIDI 1.0 and MIDI 2.0 products. 

    Florian Bomers joins us again to lead 3 workshops across November and December to explore this in detail. Florian runs his own company Bome Software, creating MIDI tools and hardware. He has been an active MIDI 2.0 working group member since its inception. He serves on the Technical Standards Board of the MIDI Association and chairs the MIDI 2.0 Transports Working Group. He is based in Munich, Germany.

    The first workshop will set the scene and you can chose to join the 2nd and or 3rd depending on if you are developing with Apple or JUCE.

    An automatic 20% discount on workshop 2 and/or 3 will be applied when purchased with the first workshop, discount will show at final checkout. 

    MIDI 2.0 – Introduction to the Universal MIDI Packet – Workshop 1 / November 29th 

    This workshop will provide developers with knowledge and code for starting MIDI 2.0 Universal MIDI Packet (UMP) development in C++

    2- hours

    Difficulty level: Requires a working knowledge of C++ and MIDI

    MIDI 2.0 is set to power the next generation of hardware and software with enhanced features for discovery, expression and faster communication. The Universal MIDI Packet (UMP) is a fundamental aspect of MIDI 2.0, which allows programs to negotiate and communicate with MIDI 1.0 and MIDI 2.0 products.

    In this workshop, you will learn from a member of the MIDI Association Technology Standard Board, who wrote the specifications, how to get started working with UMP, and write a simple C++ program that utilises UMP.

    Overview

    This workshop will provide developers with knowledge and code for starting MIDI 2.0 Universal MIDI Packet (UMP) development in C++. The concepts of UMP will be explained. Then, the participants will co-develop a first simple implementation of a generic UMP parser in plain C++. For that, a stub workspace will be provided. Exercises will let the participants practice the newly learned concepts.

    Who is this workshop for:

    Developers wanting to learn how the new MIDI 2.0 packet format works under the hood, and how to get started writing software for it right away.

    Learning outcomes

    At the end of the workshop the participants will:
    Understand the core concepts of UMP
    Be able to build applications in C++ using UMP


    Study Topics
    UMP Basics
    packet format
    MIDI 1.0 in UMP
    MIDI 2.0 in UMP
    Translation
    Protocol Negotiation in MIDI-CI
    Inspecting the UMP C++ class in the stub workspace
    A simple UMP parser in C++
    Unit Testing the UMP class


    Level of experience required:
    Some experience with C++ coding
    Have a development environment set up and ready with Xcode (macOS) or Visual Studio (Windows).
    Working knowledge of MIDI 1.0


    Any technical requirements for participants
    A computer and internet connection
    A webcam and mic
    A Zoom account
    Xcode (macOS) / Visual Studio (Windows)


    Build a MIDI 2.0 program using the Apple UMP API – Workshop 2 / December 6th

    This session explores specific implementations with Apple UMP API.


    Build a MIDI 2.0 program using the JUCE UMP API – Workshop 3 / December 13th

    This session explores specific implementations with Apple UMP API.

    Nektar Releases IMPACT LX MINI

    MIDI Association Member Nektar Releases IMPACT LX MINI

    Nektar has introduced the Impact LX Mini, a new mobile USB MIDI Controller Keyboard that offers 2 independent Arpeggiator/Repeat engines, LED drum pads, a joystick, foot-switch socket and a 25-note mini-keyboard with velocity.

    Impact LX Mini makes the power of Nektar’s Impact LX range of USB MIDI controller keyboards truly portable. Enhance your workflow with a host of powerful real-time and intuitive control features that inspire your creativity: No menu-diving, tactile control, two arpeggiators, drum pads, mini-keys that are great to play – and of course Nektar DAW integration. LX Mini has everything you need to create!

    by Nektar



    For more information, go to the Nektar website. 



    ...

    Impact LX Mini – Nektar Technology, Inc

    Impact LX Mini USB MIDI controller keyboard with DAW integration and virtual instrument control for most popular DAWs.


    Apple Releases Logic Pro 10.7 with Dolby Atmos and Spatial Audio

    MIDI Association Member Apple Releases Logic Pro 10.7

     Apple released Logic Pro 10.7 with spatial audio as the star, but there are also a lot of other new features. 

    New in Logic Pro 10.7

    New features and enhancements

    • Mixer now supports spatial audio tools for Dolby Atmos:
      • Expanded pan controls.
      • 13 plug-ins expanded for 7.1.2 channels.
      • Export Dolby Atmos ADM BWF file ready for Apple Music.
    • More than 2800 new loops in a variety of genres and from some of the world’s top producers.
    • Optimized for Apple silicon on new MacBook Pro models.
    • More than 230 new instrument and audio patches.
    • 50 vintage and modern drum kits, including a collection of 808 samples.
    • It is now possible to paste regions copied from multiple tracks to new tracks using a Marquee selection to define the starting track and position.
    • The Select Unused Tracks command now excludes tracks inside Summing Stacks.
    • The Track Inspector now offers separate MIDI input and output port settings.
    • It is now possible to convert MIDI regions to Step Sequencer Pattern regions.
    • Multiple new Step Sequencer features including Live and Step Recording, convert MIDI to Pattern region, and Mono mode. 


    Something special if you are into lots of MIDI Controllers

    Look close and you’ll now see a MIDI port and channel selector in the Track Inspector! For those of us simultaneously using multiple hardware controllers like sequencers, drum pads and keyboards this is huge! Because now you can EASILY route MIDI from multiple controllers (and the IAC bus) directly to individual tracks by selecting their ports in the Track Inspector. In effect, different controllers can be “normalled” to different tracks by selecting the port and MIDI channel. This allows recording several MIDI controller tracks live at the same time.

    by Ask Audio 



    For more information, go to the Apple website. 



    ...

    Logic Pro – Apple

    Logic Pro is a complete professional recording studio on the Mac. And it has everything musicians need to go from first note to final master.


    Expressive E Releases Imagine Synthesis Plugin

    MIDI Association Member Expressive E Releases Imagine-multidimensional acoustic tones

    Expressive E has taken a different approach to synthesis in their newest plugin-imagine

    Imagine offers hundreds of instrument layers, meticulously modeled to bring their very own character. Each preset combines two of these instrument layers to offer unprecedented acoustic timbres.

    by Expressive E



    For more information, go to the Expressive E website. 


    ...

    imagine

    A playful world of unknown acoustic sounds


    Antares Releases Auto-Tune Vocodist

    MIDI Association Member Antares Audio Technology releases vocoder modeling technology 

     Antares new release integrates the sound of vintage vocoders with their renown Autotune technology.  Of course, MIDI control is integral using a vocoder. 

    This advanced vocoder plug-in includes models of all the classic vocoders you know and love. Plus, we built an extensive collection of artist presets featuring P-Thugg (Chromeo), producer Buddy Ross (Frank Ocean), electronic artist Rachel K. Collier and more to jump-start your creativity

    by Antares



    For more information, go to the Antares website. 


    ...

    Auto-Tune Vocodist – the vocoder with Auto-Tune built-in

    Auto-Tune Vocodist delivers the legendary sound of vintage vocoders with the full force and flexibility of Auto-Tune built in. Produce the unmistakable effect made famous on dance floor bangers by Daft Punk, electro pioneers Kraftwerk, 70’s rock classics by ELO, and many more.


    Alan Parsons pioneers MIDI recording back in 1985

    There’s a lot of excitement in the air –  MIDI 2.0, VR/AR, spatial audio, flying taxis and Facebook’s own flight of fancy, Metaspace (it took me three goes to stop this being called Meatspace; perhaps aptly?). 

    Back in 1985 there was a similar air of expectation. MIDI had just been ratified by a quorum of MI and Pro Audio companies and I’d had a personal walk-through its immediate goals and capabilities from Dave Smith himself, riding high with Sequential Circuits in Silicon Valley. The initial goals might have been modest: connect two keyboards, play one and trigger the sound engine in both but even then ‘multi-timbralism’ was floated and the beginnings of how MIDI instruments could be connected to and controlled by a personal computer – a state of affairs that is not materially different almost 40 years later.  It was entirely appropriate for Dave to call his first venture into softsynths, ‘Seer Systems’. 

    I’d just written my first Keyfax book and was also working as a keyboardist for John Miles, a supremely talented British pop star who’d had a string of hits in the UK, including the iconic Music, produced by Alan Parsons.


    The first edition of Keyfax- the definitive guide to electronic keyboards


    New Polydor signing Vitamin Z (‘zee’ for US readers but ‘zed’ for us Brits) wanted Alan to produce their debut album and Alan approached John to supplement the duo – singer Geoff Barradale and bass player Nick Lockwood – that Vitamin Z comprised. Duly, myself and our drummer, Barriemore Barlow of Jethro Tull fame, trouped down to Alan’s luxurious country house studio, The Grange, in the posh village of Benenden in Kent where Princess Anne had gone to school.


    Julian Colbeck and Barriemore Barlow relax during the Vitamin Z sessions


    The Grange was equally posh. Alan had a state of the start digital recording system based around the Sony PCM 3324, if memory serves. This was a freestanding system, not computer controlled, and nor did it have MIDI. At this time the worlds of ‘audio’ (i.e. regular recording) and the upstart MIDI, had nothing whatsoever to do with each other.  It would be another four years before the world’s first Digital Audio Workstation would be introduced. 

    Steinberg Pro 24 – One of the first MIDI sequencers


    MIDI (far from being as ubiquitous as it is now),was a keyboard player’s thing for those who had even noticed it at all, . I’d just picked up an Atari computer, which had MIDI built in, and had been testing out the Pro 24 ‘sequencer’ from a brand new German outfit called Steinberg. Alan, a geek – then and still now – was fascinated. There still wasn’t a huge amount of MIDI-connectable synths of the market.I’d had my trusty Roland Juno-60 converted to MIDI from Roland’s pre-MIDI DCB (Digital Communication Bus) and brought along a DX7 and, although my memory is a little hazy here, an early Ensoniq Mirage. But the cool thing was that we could record – and correct, change, quantize parts directly on the Atari. This was just revolutionary and mind-expanding. However, it wasn’t exactly what you’d call stable. Charlie Steinberg had given us his home number and it was quite possible that he and Manfred Rürup still worked out of their homes back then. But for many an evening we’d on the phone to Charlie, mainly trying to figure out synchronization issues. I remember on one call Charlie pronouncing what we’d certainly been experiencing and fearing for a while: “We do time differently,” he said, in his finest Hamburg accent. Ah, well that would certainly explain things


    Julian Colbeck and Alan Parsons chat in 1988’s Getting The Most Of Of Home Recording – the precursor to their Art & Science Of Sound Recording video series and online course.

    Things have changed a lot since those days in the 1980s of big hair and inexplicable even bigger shoulders. Alan continued with his amazing career as a producer and performing artist. Alan and I both moved to California. 

    I founded the company Keyfax NewMedia Inc. and in 1998 released the Phat Boy (yes, it was the 90’s) one of the first hardware MIDI controllers that could be used with a wide variety of synths and sofware.

    Keyfax Phat-Boy MIDI Controller


    But Alan and I continued our friendship and partnership and launched Alan Parsons’ Art and Science of Sound Recording.  Because although the gear had changed and there were many more tools available to musicians and engineers, the core things that you needed to know to produce music hadn’t really changed at all.  

    Multi-platinum producer, engineer and artist Alan Parsons recently released his new single “All Our Yesterdays” and announces the launch of his new DVD and HD web video educational series entitled The Art and Science of Sound Recording, or “ASSR,” produced by Keyfax NewMedia Inc. The track was written and recorded during the making of ASSR, an in-depth educational series that highlights techniques in music production while giving a detailed overview of the complete audio recording process. The series is narrated by Billy Bob Thornton and will be available as a complete DVD set in July.

    by LOS ANGELES, CA (PRWEB) JUNE 23, 2010


    Special 50% Off Promo for the MIDI Association on the new ASSR On Line course

    The knowledge that Alan has developed over his long and incredible career is available in a number of different mediums. There is videos, sessions files, books & DVDs, Live Training Events and now the newest incarnation On Line Courses on Teachable. 


    Legendary engineer and producer Alan Parsons began his career at Abbey Road, working with The Beatles on Let It Be and Abbey Road. Alan became one of the first ‘name’ engineers thanks to his seminal engineering work on Dark Side Of The Moon – still an audiophile’s delight almost 50 years later.

    Alan is an early adopter of technology by nature: Looping, Quadrophonic, Ambisonics, MIDI, digital tape, sampling, DAWs, and Surround 5.1 with which he won the Best Immersive album GRAMMY in 2019. ASSR-Online is Alan’s Bible of Recording that looks at all aspects of music production from soundproofing a room to the equipment including monitors and microphones, all the processes including EQ, compression, reverbs, delays and more, and multiple recording situations such as recording vocals, drums, guitars. keyboards, a choir, beatmaking, and of course MIDI. Based on more than 11 hours of custom video, ASSR-Online is a complete course in recording, featuring more than 50 projects, tasks, and assignments with four raw multitracks to help you develop your recording skills to a fully professional level.

    Thru November 15 get 50% off Alan Parsons’ ASSR-Online Recording and Music Production course through MIDI.org!


    Go to the link below and add the code MIDI50 during checkout.

    LINK: https://artandscienceofsound.teachable.com

    DISCOUNT CODE: MIDI50

    Music China 2021 and the Chinese Musical Instrument Association launch new MIDI Initiatives

    This is a translation of an article on the Chinese Musical Instrument Association’s website.  The original article is linked below.
    Music China is now scheduled for  January 14-17, 2022


     Creating an interconnected space for music technology and leading the cross-border integration of the musical instrument industry 

    Under the background of the Internet+ era, science and technology link everything to form a world of “Internet of Everything”, and the global epidemic in 2020 highlights the importance of science and technology. Artificial intelligence, big data, contactless services and other technologies make China under the epidemic Still in order. There is no doubt that technology has penetrated into all aspects of human life. At the same time, the epidemic has also reshuffled all industries, transitioning from “no innovation, no development” to “no innovation, no survival” in an inward-rolling competition track.

    In order to further promote the innovative development and cross-industry integration of the musical instrument industry, and to penetrate into the consumer groups of the Z era, the organizers of Music China have planned a series of music technology activities for the “Future Music Season”, including [Tech+ Music Lab Music Technology Laboratory] and [Music China Future Festival Future Music Festival], [IEMC International Electronic Music Competition], [International MIDI Application Technology Forum] and other branch activities, to create a frontier position in music technology.

    Taking “technology, innovation, and cross-industry” as the starting point, integrating interactive display, technical exchange, sharing experience, professional competition and dynamic interpretation, using technology to empower music, using music to activate technology, and linking other industries through “music” to create “music” “Connected” space to create a super three-dimensional interconnected space with technology pioneer brands, electronic music experts, music lovers, technology enthusiasts, and fashion culture lovers. 



     Music China Tech+ Music Lab showcases MIDI and global music technology products

    The interactive display area brings together well-known electronic audio equipment and audio brands at home and abroad, showing the most dazzling electronic audio equipment and innovative gameplay.

    It is worth mentioning that the laboratory launched two new awards, the “Chinese User Choice Award” and the “Most Potential Award” this year: a professional judging panel composed of domestic end users will be among the many overseas innovative brands participating Eight winners of the “Chinese User Choice Award” will be selected, and the winning brands will be exhibited in the interactive exhibition area; at the same time, the participating brands in the interactive exhibition area will participate in the on-site voting and selection of the exhibition, and one of the “Most Potential Award” will be selected. .

    This is undoubtedly an excellent opportunity for overseas brands to open the Chinese market and seek brand development in the post-epidemic era. At the same time, it also brings the world’s freshest first-hand brand information and product trends to the audience, breaking time and time in an atmosphere with a sense of future technology. Space constraints, use innovative technology to empower music products.



    Chinese Musical Instrument Association launches Future Music Technology Committee  

    International MIDI Technology Application and Development Forum deepen the international MIDI development trend and share cutting-edge technology innovation applications. 

    With the continuous expansion of the Chinese music market, MIDI technology has been widely used in modern digital music production. Electronic musical instruments, computers, and mobile phones of different brands are interoperable through MIDI. It is a daily essential application technology for musicians, producers, DJs, artists and music lovers. It can be said that MIDI is the cornerstone of modern digital music, allowing music production to truly break the limitations of professionalism to the public.

    In order to explore the technological innovation and application fields of MIDI, and keep up with the latest development trend of the international MIDI industry, Shanghai Musical Instrument Exhibition has held the Shanghai International MIDI Technology Application and Development Forum for seven consecutive years, setting up “MIDI Summit Forum”, “Master Series Lectures”, etc. The event focuses on the most cutting-edge MIDI technology innovation and application areas, and invites heavyweight guests and representatives of well-known companies to discuss the actual application scenarios and future development trends of MIDI technology. There are also digital music experts at home and abroad to share and exchange, and to conform to international MIDI standard. The latest development trend of the industry introduces the most advanced terminal application technology for domestic MIDI professionals and enthusiasts, leading the development of industry technology. 


    Craig Anderton’s message to the Chinese Musical Instrument Association 


    New MIDI Association Member embodme releases Erae Touch MIDI 2.0 ready controller

    Exclusive interviews with the embodme team from their offices in Paris 

    The Mac Pro next to the ERAE Touch gives you some perspective on how impressively large it is.

    It’s always exciting to see something new. On a recent trip to Paris, we got a chance to visit one of the newest members of the MIDI Association, embodme and meet their whole development team that had just finished up and shipped the first units of their Erae Touch MIDI 2.0 ready controller. 

    The Embodme office is design, assembly, testing, sales and shipping all in one small space (the tent is for assembly). 


    Erae Touch Overview 

     The Erae Touch is a MIDI controller that builds on many recent developments in MIDI.  

    Hardware: 

    • Large18 inch X,YZ silicon control surface
    • +1000 sensors for extreme accuracy
    • Customizable layouts
    • Can be played by hands or drum sticks
    • MIDI 2.0 ready

    It certainly takes advantage of MIDI Polyphonic Expression (MPE) and MIDI 2.0. 


    Design 

    We had a chance to play with several early prototypes the embome had at their offices.  The surface of the early prototypes had a lot of friction and it was a bit hard to glide over the surface.  With some input from Roger Linn, embodme modified the final overlay and the version they are shipping feels great and is very, very precise.

    LED Sensor layer on the Erae Touch


    You can use different elements to create layouts


    Exclusive MIDI Association Interviews with the embodme team 


     The ERAE Touch demonstrated with Audio Modeling physical modeled Strings


    Some creative sound design possibilities with the ERAE Touch


    Playing drums using the ERAE Touch


    Interview with Edgar and Etienne about the technical development of the ERAE Touch and how MPE and MIDI 2.0 influenced their decisions.  The ERAE Touch uses MIDI 2.0’s Univeral MIDI Packet as its internal data format. 


    embodme 

    It’s impressive that the embodme team was able to download the MIDI 2.0 spec and implement the Universal MIDI Packet in their product without even talking to any one in the MIDI Association,  but we are very glad to have them as a member of the MIDI Association now. 


    KnittedKeyboard: A multi-modal, textile-based soft MIDI controller


    KnittedKeyboard is a recent project coming out from the Responsive Environments Group at the MIT Media Lab. This instrument provides new interactions and tactile experiences for musical expressions, and it can be easily worn, folded, rolled up, and packed in our luggage like a pair of socks or a scarf. The project was initially motivated by discussions with Lyle Mays, a late composer and jazz pianist in the Pat Metheny Group, who wished a rollable fabric keyboard for composing and performing music on the road.

    Credit: Irmandy Wicaksono


    The KnittedKeyboard leverages digital machine knitting of functional (electrically-conductive and thermoplastic) and non-functional (polyester) fibers to develop a seamless and customized, 5-octave piano-patterned musical textile. The individual and combinations of the keys could simultaneously sense touch, as well as continuous proximity, stretch, and pressure. It ultimately combines both discrete controls from the conventional keystrokes and expressive continuous controls from the non-contact, theremin-inspired proximity sensors (by waving and hovering on the air), as well as physical interactions enabled by the knitted fabric sensors (e.g. squeezing, pulling, stretching, and twisting). The KnittedKaybord enables performers to experience intimate, organic tactile experience as they explore the seamless texture and materiality of the electronic textile. 

    The sensing mechanism is based on capacitive and piezo-resistive sensing. Every key acts as an electrode and is sequentially charged and discharged. This creates an electromagnetic field that can be disrupted by hand’s approach, enabling us to detect not only contact touch, but also non-contact proxemic gesture such as hovering or waving on the air, contact touch, as well as to calculate strike velocity. The piezo-resistive layers underneath can measure pressure and stretch exerted on the knitted keyboard. All of the sensor data is converted to musical instrument digital interface (MIDI) messages by a central microprocessor, which will correspond to certain timbral, dynamic, and temporal variations (filter resonance, frequency, glide, reverb, amp, distortion, et cetera), as well as pitch-bend. Audio sequencing and generation software such as Ableton Live and Max/MSP map these MIDI messages to their corresponding channels, controls, notes, and effects.


    Credit: Irmandy Wicaksono

    “Fabric of Time and Space”, as demonstrated in below video, is a contemporary musical piece exclusively written for KnittedKeyboard to demonstrate and illustrate the multi-dimensional expressiveness of the instrument. The piece is a metaphor for the expanding and contracting nature of the universe and this is represented musically by the glissandi of the melody as well as the interplay between major and minor chords. The metaphorical perturbations of space-time were expressed by the interaction between the performer and the fabric. The musical translation of these expressions were used to shape the envelope of the sound. The underlining technology would enable further exploration of soft and malleable gestural musical interfaces that leverage the unique mechanical structures of the materials, as well as the intrinsic electrical properties of the knitted sensors. For further information about this project, please access its main page.



    Hotone’s Ampero Control MIDI Controller connects lots of things lots of ways

    MIDI Association Member Hotone’s new Ampero Control is deceptively simple, but extremely powerful 

    At first glance, the Ampero Control looks like it is just 4 simple footswitches, but it is really so much more.  

    Let’s take a look at the complete feature set and then dig into details of each feature. 

    • Compact, smart 4-footswitch Bluetooth MIDI controller
    • Supports standard MIDI, USB MIDI and Bluetooth MIDI input/output/thru
    • Sending/transferring MIDI messages to separated/combined MIDI outputs
    • Send max. 16 MIDI messages by one footswitch (32 for A/B groups)
    • 100 banks (each bank includes 4 footswitches settings, 2 CTRL/EXP jack settings and more)
    • Different footswitch triggering actions for flexible switching and various uses
    • Dedicated mobile App lets you easily set your controller on the fly
    • 2 CTRL/EXP TRS jacks for adapting external footswitches/expression pedals
    • 3-digit LED for MIDI message info and Bluetooth connection status display
    • DC 9-18V or 5V USB bus power supply


    Smart 4-footswitch Bluetooth MIDI Controller

    The Ampero Control is not just a dumb footswitch. 

    You can download a smartphone app for iOS or Android and intelligently control all of the settings of the Ampero Control. 

    The app lets you configure 100 Banks and each bank contains all these settings. 

    • The Bank name 
    •  The footswitch modes of 4 built-in footswitches (Single, Toggle,  Momentary and Hold) 

    The Ampero Control can store two different groups of MIDI Messages. Single, Toggle, Momentary and Hold subtly change when those groups are sent out for different use cases. 

    • Up to 16 MIDI messages including channels, types, values, etc. ) for each footswitch 

    The Ampero Control can send out 4 different types of MIDI Messages- Program Changes, Continuous Controller messages with values and Note On/Off with Velocity. 

    As an example you could set one internal footswitch to Momentary, and set Group A to send an 8 Note Chord with 8 Pan Values when you stepped on the footswitch and a different 8 note chord with 8 Filter Cutoff values when the footswitch was released.  

    Like we said, not just a simple footswitch!  

    • CTRL 1/2 controller assign and related settings



    5 Pin Din, USB and Bluetooth MIDI connectivity

    Another feature of each Bank allows you to select the MIDI Output where each MIDI message will be sent. You can route MIDI messages out via Bluetooth, USB, the MIDI OUT 5 Pin DIN or any combinations of those. Again that gives you a lot of flexibility and routing possibilities. 


    Bridging simple analog pedals and MIDI 

    This could be one of the most interesting features of the Ampero Control.  It has 2 CTRL/EXP TRS jacks for adapting external footswitches/expression pedals. 

    You can take any analog single foot switch, double footswitch or expression pedal and use it to expand your Ampero Control.

    Each bank has individual settings for the external footswitches and pedals. So a simple single analog footswitch can be programmed to send out 100 different MIDI messages. 

    The Ampero Control also converts the analog signal from an expression pedal into MIDI, and you can assign up to 4 different CC messages (each with their own individually programmed min and max settings) per bank. 

    The programmable min and max are a really intelligent feature and take a simple analog expression pedal and transform it into a powerful MIDI controller. 

    Remember you can store 100 Banks that combine all the settings for the 4 internal switches and any connected pedals including up to two expression pedals.  

    Of course, the Ampero Control is a perfect match for Hotone’s Ampero multi-effects processor, but because it is MIDI it can be easily setup to work with any MIDI device whether it’s another company’s guitar multi effector, a keyboard or even a MIDI controlled lighting rig. 

    Anyone who has their hands full (pun intended) when playing live should look at what the Ampero Control can do in controlling MIDI via footswitches and pedals. 

    If you already own an expression pedal, think about what you could do if you could transform that simple analog signal into multiple CC messages with min and max settings. 

    The Ampero Control is a powerful MIDI Controller with extensive programmability via its smartphone app that belies its simple exterior design. 



    MOTU Releases Performer 11 with major new MIDI features

    Mark of the Unicorn’s newest version of Performer adds MPE support, Articulation Maps, and Per Note Controls

    It seems like MOTU has been paying close attention to developments in the MIDI Association around MIDI 2.0.  Their newest version of Performer adds a ton of new MIDI features. 


    MPE and Per Note CC Support 

    First, Performer joins other MIDI Association DAW companies including Ableton, Bitwig, Steinberg, and Logic in adding MPE support.

    Performer 11 makes editing of individual notes and Per Note CC messages in an MPE track easy

    MIDI Polyphonic Expression (MPE) is here!

    In DP 11, you can record multi-channel output from an MPE controller — such as a Roli™ Seaboard™ — as regular MIDI notes containing MPE expression data.

    Instead of note and controller data splayed across dozens of tracks, you see a single stream of normal MIDI notes that each contain their own note-specific controllers, for easy and intuitive editing.

    Hide and show the contained per-note controller and pitch-change events in DP’s familiar piano roll. Zoom in the note grid for finer detail. Zoom per-note data independently of the notes that contain them.

    by MOTU

    A number of MOTU plugins support MPE out of the box


    Multi Channel MIDI Tracks

    The addition of Multi-Channel MIDI tracks, which can each contain multiple channels allows multi channel plugins like those often used for guitar controllers to record everything to a single track.


    Articulation Maps

    A major new feature is the addition of Articulation Maps so you can take full control over advanced orchestral sound libraries, from VSL™ to EastWest™ to Spitfire™ to Cinesamples™.  You can create or import articulation maps to build dynamic instruments and ensembles. The MIDI Association has been working on an Orchestral Articulation Profile for the past year and half which we hope will eventually standardize articulations across many different libraries. 

    Articulation Maps let you control the different articulations in many Orchestral sound libraries


    Articulations in QuickScribe 

    Articulations can also be added and edited using QuickScribe, MOTU’s built-in notation software. 

    Embellish your masterpiece with articulations, trills, tremolos, bowings and alternate noteheads, all connected to your
    orchestra library sounds. What you see is what you hear.

    by MOTU


    Mark Of the Unicorn (MOTU) has been a MIDI Association member since 1991 

    2021 marks the 30th anniversary of MOTU’s MIDI Association membership and it seems one way they celebrated was by adding a ton of great new MIDI features to their flagship DAW product- Performer 11. 



    ...

    Digital Performer | MOTU.com

    Get inspired, then refine your mix — all in a singular workflow. Digital Performer 11 delivers inspirational features devised to ignite your creative muse, combined with state-of-the-art studio production technologies engineered for the most demanding, world-class recording and production environments.


    Sound Iron-Deep Sampled Libraries With A Twist

    Who are Sound Iron?

    Soundiron is a recent addition to the growing list of MIDI Association companies.  They joined after attending a webinar with developers that was focused on the Orchestral Articulation Profile which will use the new Attribute Types and Attribute Data of MIDI 2.0 to embed sample articulations right into the MIDI Note On and Note Off.  

    Sound Iron develops products on the Native Instruments’ Kontakt platform and Nikolas Jeroma, Principal Instrument Developer at Native Instruments is one of the key members of the Orchestral Articulation Profile working group so it was a natural fit. 

    Sound Iron has worked with  music industry leaders like Native Instruments, Propellerheads, Ableton, Korg, Presonus, Image Line, Best Service, Time & Space, Crypton/Sonic Wire, Plugin Boutique, Kontakt Hub, Audio Plugin Deals, Splice and many more.

    They are a team of committed creators, programmers, engineers, artists, composers, instrumentalists, writers, videographers, customer support gurus, beta testers and developers passionate about building beautiful-sounding instrument plugins that are inspiring to play.


    And now for something completely different ….. 

     Of course, Sound Iron has the some of the typical libraries that you would expect- Pianos, Strings, Choirs, etc.  But where they really excel is when you are looking for something different to spice up a track. Looking for a collection of ancient Greek stringed instruments recorded in Athens.  Sound Iron has it. 


    Need A Side of Greek Winds to go with those Strings

    No problem, Sound Iron released a companion library of ancient Greek winds, a collection of nine carefully-sampled traditional Greek woodwind instruments including single and double-reeded aulos flutes from bass to alto, as well as conch shell horns, brass salpinx horn, pan flute and plagiaulos. The instruments were hand-crafted  by the Athens-based historical research group LyrΑvlos and every instrument was recorded in precise detail by producer John Valasis. It doesn’t get more authenticate than that. 


    Whistle while you work with Sound Iron’s Aztec Death Whistle and Irish Tin Penny Whistle

    Maybe you’d like some different cultural influence in your music productions. Need an Irish Tin Penny Whistle for one track and don’t want to spend a lot of money. No problem, this one is $5 (and often on sale for $3). Add the Aztec Death Whistle and you still haven’t spent $20 bucks!

    Sound Iron focuses on sampling instruments and designing sounds and because they use the Kontact sample platform they have less engineering development costs and they can make their sounds available at very reasonable prices. 


    HOPKIN INSTRUMENTARIUM

    Perhaps the highlight of the  Sound Iron libraries is the Hopkin Instrumentarium that features 17 different Lamellophones created by master instrument inventor and writer Bart Hopkin. A lamellophone is a member of the family of musical instruments that makes its sound by  a thin vibrating plate called a lamella or tongue, which is fixed at one end and has the other end free. Kalimbas are a well known example.  Bart creates his own unique instruments and each has it’s a distinct character and tone. 


    Links to more information 


    ...

    Soundiron Virtual Instruments

    Soundiron creates professional instrument, voice & sfx sample library plugins for composers, musicians & sound designers. Built for Kontakt, Ableton & Reason.



    ISLA Instruments make seriously good electronic musical instruments

    ISLA Instruments recently joined the MIDI Association as voting corporate member

    ISLA Instruments was founded by Brad Holland, a professional musician and studio technician in 2015.  He realized his love of music, technology and electronics were perfect for a new type of MIDI controller.  

    ISLA’s first product was the Kordbot,  a new type of MIDI controller that included a chord librarian, sophisticated arpeggiator and performance controller. It was designed with the help of Bill Behrendt, a music systems programmer since the days of the Commodore 64. 

    The Kordbot


    ISLA Instruments S2400 The sound of a legend. 

    For us, the S2400 is a passion project – to recreate the sound of one of the world’s most iconic sampling drum machines, and bring it up-to-date with modern features. The result is the very best of old school and new school technology coming together.

    Brad has been obsessed with drum machines for many years – owning, repairing, restoring, modifying countless makes and models (see his HR-16 mods on youtube).

    Staying true to form in both sonic characteristics and design aesthetic were the main drivers in the realization of this project, while bringing the hardware into the 21st Century and keeping the same ‘instant gratification’ and intuitiveness of its spiritual pre-predecessor at heart.

    by ISLA Instruments

     S2400 Specifications

     Sampler / Audio

    • 16-Bit 48Khz ‘Hi-Fi’ Sampling/Playback Engine
    • 12-Bit 26Khz ‘Classic’ Sampling/Playback Engine
    • Engine type assignable to each of the 32 sample slots
    • Sample up to 21.5 minutes per slot (Classic / Mono),
      5.5 minutes (Hi-Fi / Stereo)
    • Simultaneous (Full Duplex) playback and record with 8 channel LiveLooping functionality.
    • On-screen waveform display (slice audio, set loop-points with ease)
    • 128 MB of built-in factory drum kits (from some of our featured beta team)
    • Independent Headphone output for monitoring (effectively 2 extra channels)
    • DSP based LP/HP Filtering per track (more FX planned for future)

    Sequencer

    • Multiple sequence entry methods: Live recording, Step Sequence, Piano Roll GUI, TR x0x Style
    • 32 Audio Tracks (any 8 playable at a time)
    • 32 MIDI Tracks (for sequencing external equipment)
    • 96 PPQN Clock
    • Per track quantization and swing (including classic mode)
    • Patterns are up to 100 measures, any time signature
    • All parameters (level, pitch, envelope, filters) configurable per pattern step
    • Song mode

    Hardware

    • Bright 128 × 64 pixel OLED display (viewable from any angle)
    • Ultra High quality Grayhill Optical Data Entry Encoder
    • 8 x 60mm Professional Dual Rail Faders
    • 8 x Dual ‘concentric’ Pro-Audio rotary pots
    • Broadcast Equipment grade A/V backlit pushbutton switches
    • Tactile silicone pads backlit with RGB LEDs
    • SD Card storage (up to 1TB currently tested)
    • Classic (OG) input and output analogue filtering circuitry.

    I/O

    • MIDI In/Out/Thru (Standard 5-pin DIN)
    • 2 × 1/4″ Stereo Mix Out jacks (psuedo balanced)
    • 8 × 1/4″ Individual audio out jacks (psuedo balanced)
    • 4 × 1/4″ External input jacks (with adjustable pre-amp modes)
    • 2 × Stereo RCA Line/Phono Inputs (with dual phono pre-amps)
    • Hi-speed USB 2.0 device port. (USB Audio/MIDI)
    • USB Host port (connect external USB peripherals, MIDI controllers etc).
    • 3.5mm Clock/trigger in and out jacks (to sync/trigger vintage equipment or modular synths)
    • Universal Voltage100-250V AC Mains powered.

    Physical

    • Rock Solid 16Ga Cold Rolled Steel enclosure with 6mm Anodised aluminium sidewalls.
    • Aluminum knobs
    • Dimensions: (Including knobs, jacks, feet)
      Imperial: W18″ x D12″ x H5″ (back) 3″ (front)
      Metric: W460mm x D310mm x H130mm (back) 80mm (front)
    • Weight: approximately 13lbs / 6Kgs (metric)



    Switched-On Q

    How MIDI helped create one of the most innovative albums in Venezuelan musical history by transcending epochs, distances, styles and production strategies

    By Bartolomé Díaz & Félix Carmona

    Caracas, Venezuela

    Venezuela was, and still is, and extremely musical land, a fact documented by such illustrious travelers as Alexander Von Humboldt upon his arrival on what was still a Spanish colony in 1799. The country gained its independence in 1821 and, as it is always the case, began the process of developing its own artistic expression, an endeavor that would signal much of the remainder of the century. Musicologists have come to the conclusion that the years 1860 to 1880 were essential to Venezuela´s autochthonous musical language, a style that successfully concocted influences from Europe, Africa and native folk expressions. One superb document of those times is the Cuaderno de Piezas de Baile de Varios Autores, known also as the Quíbor Manuscript and more recently as the Quíbor Real Book (Quíbor being the city where this monumental collection was compiled and copied by Pablo Hilario Giménez, a local musician and intellectual, through the space of several decades). Although Switched-On Q owes enormously to this extraordinary source (the entirety of the music presented in the album comes from the Quíbor Manuscript) MIDI was the determining force behind the project, stimulating our production team to think outside the box and come up with bold solutions to convincingly back up what appeared to be a pioneering musical production within the Venezuelan market. 

    Switched-On Q has turned Vintage into Vanguard.

    Félix Allueva
    Rock Historian, Concert Promoter, Educato

    Had there been no COVID-19 pandemic there is a good chance that Switched-On Q would still be a somewhat vague idea in the mind of its authors. Necessity breeds creativity and there is no doubt that the planet´s forced confinement sparked our need to circumvent traditional production notions and preconceptions. Creating arrangements of XIX century Venezuelan salon dances that remained faithful to the spirit of the music, that worked well during a live MIDI recording and that produced the precise data that would stimulate cutting-edge analog synthesizers to give a sparkling rendition of the selected repertoire proved to be a delicate task, as we shall see.

    Experience by trial and error was an essential part of the project´s initial phase. Any signal travelling between a guitar and an analog synthesizer, whichever way they are connected, requires the string instrument´s resonance (open strings, movements from string to string) to be precisely tamed and controlled, something that is quite the opposite to the accepted general interpretation on plucked string instruments that are themselves generating their own sounds. Although the MIDI recording software was giving us a clear image of the problems ahead, it took a complete revision and makeover of the album´s arrangements to completely avoid sound overlaps and thus obtain crystal-clear performances that could really set the synthesizers in motion. 

    A totally unexpected point of departure and marvelous performances have produced an arresting and fascinating result.

    Juan Francisco Sans
    Pianist, Composer, Musicologist

    MIDI was, unquestionably, the Esperanto that connected this project. As soon as the MIDI recorded guitar parts were fed to the five analog synthesizers that were to give life to these old Venezuelan dances, magic happened. The music stopped being Late Romantic Nationalism and became timeless, the effervescence of the synthesizers blessed the performance with an almost palpable sense of playfulness and joy. Brows in two different parts of Caracas, Venezuela, turned up while smiles followed suit, images of Wendy Carlos and her prototype Modular Moog haunted us, reassuringly, for days.

    The MIDI recording sessions for Switched-On Q began in October 2020 and were conducted by Miguel Miki Perea Antonetti at MIKOTT Studios. As a general rule two dances (each consisting of five individual guitar parts) were recorded in each session and given a general revision for overlaps and other editorial details. The MIDI data would then be emailed to Félix Carmona who would carry out a second revision and proceeded with final adjustments, still within the MIDI vocabulary. Once this stage was concluded it was time for the pieces to return to the realm of audio. The dances, by now exquisitely dressed by the synthesizers, were able to display their considerable grace, elegance, sensuality and flair, not to mention the unmistakable nationalistic character that some of them so proudly exhibit. The final phase of the project was, of course, tackled in a more traditional way, the selected performances of the synthesizers were lovingly mixed and passed on to Latin Grammy Award Winner Leonel Carmona (Mexico City) for mastering, the image for Switched-On Q was created by BID Award Winner Zilah Rojas (Caracas). By the time June 2021 arrived the COVID-19 pandemic was hitting Venezuela even harder than before (not to mention it being merely a part of our country´s social and political very complex reality), and yet, an album as optimistic, illuminating and profoundly Venezuelan as Switched-On Q was ready to take the stage. 

    Díaz and Carmona have made past, present and future coexist in the most harmonious fashion.

    Arturo Gutiérrez Plaza
    Author, Poet, Educator

    The beauty of a project such as Switched-On Q is that it multiplies the pleasure and responsibility of musical performance by two. Each artist has not only to do his very best but has to implicitly trust the other to also do his best and to maintain a firmly convinced and cohesive creative unit. MIDI enables this independence / dependence in an very effective way allowing musicians to transcend epochs, distances, styles, production strategies and, last but by no means least, pandemic states. We sincerely hope you enjoy this album. 


    Bartolomé Díaz and Félix Carmona teach at the well known Universidad Metropolitana UNIMET in Caracas, Venezuela. Their MIDI-fueled Switched-On Q was conceived and produced between 2020 and 2021. The album debuted to unanimous national acclaim in July 2021.  

    bdiaz@unimet.edu.ve / fcarmona@unimet.edu.ve




    Switched-On Q vindicates the fact that traditional music can be thoroughly, intelligently and sensitively re-dimensioned: it is an effort for which we should all be thankful.

    Juan Carlos Ballesta & Leonardo Bigott
    Ladosis Music Magazine

    Switched-On Q will, in time, become a bona fide Venezuelan cultural reference.

    Carlos Poletto
    Singer-Songwriter

    One can immediately sense the enormous work, effort, imagination and inspiration behind this lovely album.

    Judith Akoschky
    Author, Educator, Didactics of Music Specialist

    A totally convincing Back to the Future with an Analog Orange Clock set to the Venezuelan salons of 1880. A true first in our country´s recording history.

    Mariano Pineda
    Historian, Curator, Author



    ...

    English — Felix Carmona

    Felix Carmona Electronic Music Art / Production / Sound Design

    The Interactive Audio Special Interest Group Sponsors Sessions at Game Developers Conference

    A Week of Game Audio Lessons 

    The Interactive Audio Special Interest Group (IASIG) of the MIDI Association is the special interest group that represents MIDI and audio to the gaming community.
    This year the all virtual Game Developers Conference includes a number of sessions sponsored by the IASIG and other sessions on audio that should be of interest for MIDI companies. 

    Join the game industry’s top audio professionals to share knowledge and experience from the real-world addressing audio’s unique aesthetic, technical, business, and logistical problems.

    2021 Game Audio Pass Pricing Details

    Register for an Audio Pass ($399 – General Registration rate, ends 7/17) to attend all Audio Core and Summits sessions throughout the week.
    The Audio Pass also includes access to the virtual GDC Expo, Sponsored Content, Networking & Meetings (with other Attendees & Exhibitors), Advocacy Sessions, Special Events, Main Stage Content, and the 2021 IGF Awards & GDCA. 


    IASIG Town Hall

    Wednesday, July 21 | 9:40am – 10:40am

    Speakers: Kurt Heiden (IASIG), Steve Horowitz (Nickelodeon Digital, GAI, IASIG, SFSU), Scott Looney (Game Audio Institute), Athan Billias (The MIDI Association)
    Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass
    Topic: Audio, Special Event
    Format: Special Event

    Want to improve game audio workflow or the professional audio tools available to you? Join fellow game audio educators, sound designers, composers, audio programmers, and other audio professionals at the Interactive Audio Special Interest Group (IASIG) Town Hall.

    Guest speaker Scott Looney will discuss the state of VR hardware, software and tools for VR, AR, MR and more. New developments with MIDI 2.0 and info on the upcoming Women in Game Audio roundtable will also be covered. Share your own ideas, suggestions, and recommendations for improving the state of the art in audio for interactive media. If you do audio, come and be heard!


    Loud Secrets of Game Audio RoundTable (Presented by IGDA)

    Thursday, July 22 | 2:30pm – 3:30pm

    Speakers: Steph Nguyen (Independent), Chel Wong (Independent), Bonnie Bogovich (BlackCatBonifide LLC)
    Pass Type: All Access Pass, Core Pass, Summits Pass, Expo Pass, Audio Pass, Independent Games Summit Pass, Career Development Pass
    Topic: Advocacy
    Format: Roundtable

    The IGDA Interactive Audio Special Interest Group is hosting a roundtable discussion of women’s experiences in game audio. As the industry grows, more and more women are joining in making amazing audio for games. But the industry has historically been a male dominated one, and there are very clear and prevalent issues that women face. This women led roundtable intends to expose some of these issues, and discuss potential solutions. Some of the topics will include: lauding the professionals who hold the door open for women in the industry, harmful allyship, Women’s health issues, awareness of language, and intersectionality.


    Audio Summit:DIY Musical Instruments Using Unity, WWise and Game Controllers

    Tuesday, July 20 | 3:20pm – 3:50pm

    Summit Speaker: Ressa Schwarzwald (Creative Mobile)

    Pass Type: All Access Pass, Summits Pass, Audio Pass

    Topic: Audio

    Format: Session
    If you’re specialized in interactive audio, not in programming, you’re still able to make musical instruments using the variety of software and gaming hardware we have nowadays. It’s pure fun as those instruments can be customized from the top to the bottom. It’s possible to use different controllers and play recorded or even resynthesized timbres with them. All this can be done easily: with simple scripts, the power of game engines and audio middleware.


    Dolby at GDC 2021 

    What Dolby is doing at GDC 2021

    Join Dolby for an online gathering of the game development community in celebration of GDC 2021, July 19 – 23, 2021

    Experience the power of Dolby Vision and Dolby Atmos in games, hear from industry leaders on the future of game technology, and learn how you can start creating and delivering your games in Dolby today.

    See the full program and register for access: https://bit.ly/2T46PGe

    @DolbyGameDev


    IASIG Corporate Sponsors 



    Geert Bevin discusses MPE and MIDI 2.0 on the Gaz Williams Show

    Geert was instrumental in getting MPE standardized 

    Geert currently works at Moog as a product manager and software engineer, but he was at the center of the MPE revolution and helped develop firmware for several key MPE products including the Roger Linn LinnStrument and the Eigenharp.  The whole Gaz Williams show is 2 hours, but we jumped right to the section where Geert gives a concise explanation of MPE and then talks about the current MPE work we are doing in the MIDI Association. 



    Pat Scandalis from Geoshred heads up the current MIDI Association MPE working group

    The MPE working group is doing editorial revisions the current MPE spec to make it easier to understand and implement and then will work on taking that current spec and adding MIDI-CI Profile capabilities to it to ensure greater interoperability between MPE devices.   

    As Geert said in many ways, MPE is the gateway to MIDI 2.0. 


    A MIDI Controller has a MIDI Controller that sends MIDI Controllers

    MIDI Controllers (Products, Physical Controls, and Messages)

    Unfortunately the word controller is overburdened in the MIDI lexicon and probably the most overused word in the world of MIDI. 

    It can refer to three different things- products, physical controls and messages. 


    MIDI Controller=Product 

    People can say MIDI Controller and they mean a product like a IK MultiMedia iRig Keys I/O 25 Controller Keyboard.  

    They might say ” I’m using The Roland  A88 MK2 as my MIDI Controller”.  


    MIDI Controller=Physical Control

    But the word Controller is also used to refer to physical controls like a Modulation Wheel, a Pitch Bend wheel, a Sustain Pedal, or a Breath Controller (yes, there is that word again).


    MIDI Controller=Control Change Messages (Controllers)

    The word Controller is also used to describe the MIDI messages that are sent.  So you could say “I’m sending Controller #74 to control Filter Cutoff’. 

    In fact, there are multiple types of MIDI messages that are sometimes referred to as “Controllers”:

    • MIDI 1.0 Control Change Messages
    • Channel Pressure (aftertouch)
    • Polyphonic Key Pressure (poly pressure)
    • Pitch Bend
    • Registered Parameter Numbers (RPNs) in MIDI 1.0 that equate to the 16,834 Registered Controllers in MIDI 2.0
    • Non-Registered Parameter Numbers (NRPNs) in MIDI 1.0 that equate to the 16,834 Assignable Controllers in MIDI 2.0
    • MIDI 2.0 Registered Per-Note Controllers
    • MIDI 2.0 Assignable Per-Note Controllers

    To make things a bit more convoluted, the MIDI 1.0 specification contains certain MIDI Messages that are named after physical controls specifically- 

    Decimal   Hex      Function 

    1              0x01    Modulation Wheel or Lever 

    2              0x02    Breath Controller

    4              0x04   Foot Controller

    11            0x0B   Expression Controller 

    64            0x40   Damper Pedal on/off (Sustain)

    66            0x42   Sostenuto On/Off

    67            0x43  Soft Pedal On/Off 

    But these are MIDI Control Change (CC) messages, not the actual physical controllers themselves. 

    However most products hardwire the Mod Wheel to CC#1 and set the factory default of Damper to be assigned to CC#64, etc.  

    Also on most MIDI products you can set your physical controller Mod Wheel to send different CC messages (for example Control Change #2 Breath Controller or Control Change #11 Expression). 

    MOD WHEEL is a physical controller that always generates a specific message cc001 Modulation Wheel. cc001 (Control Change) can be applied to most any function, it does not have a fixed function. It is most often used to apply Modulation depth to pitch (vibrato) but that must be assigned to the wheel on a per program basis.

    by  Yamaha Product Specialist Phil Clendennin ( AKA Bad Mister)


    So a MIDI Controller has a MIDI Controller that sends a MIDI Controller! Or translated into a sentence that makes more sense-

    A IK MultiMedia iRig Keys I/O 25 has a Mod Wheel that sends Control Change (CC) #11 Expression. 


    The important thing to remember. 

    The word MIDI controller can refer to three different things. 

    • A type of product- The IK MultiMedia iRig Keys I/O 25 is a MIDI Controller
    • A physical control- The Mod Wheel on the IK MultiMedia iRig Keys I/O 25 is a MIDI Controller
    • A MIDI Control Change Message- The Mod Wheel on the IK MultiMedia iRig Keys I/O 25 is sending MIDI Controller #11 Expression


    CME takes next step in Bluetooth MIDI with WIDI Uhost and WIDI Bud Pro

    After the successful launch of WIDI Master and WIDI Jack, CME returns with two premium BLE MIDI solutions completely focussed on USB MIDI devices. 

    In its essence, WIDI Uhost offers wireless MIDI solutions for all USB MIDI devices. Both USB hosts as well as USB devices. Together with the already available WIDI solutions, it is now possible to add wireless Bluetooth MIDI to any MIDI device. No matter if it is a vintage synth, a slim-sized MIDI controller, your mobile device or operating system.

    Therewith, WIDI is taking away the barriers of MIDI connection terminals and allows you to transmit any MIDI message bidirectional and wireless over air. At the same time it delivers 20 meter (65 ft) range without obstacles and latency performance as low as 3ms.

    Besides the reliable performance levels, WIDI delivers 1-to-4 MIDI split and 4-to-1 MIDI merge capabilities via the user-friendly WIDI app. You can set up wireless WIDI groups of up to 5 devices, consisting out of 1 central device and 4 Bluetooth peripherals.

    I’m blown away by all the WIDI gear. I have a Novation Peak and I switch between using a keyboard and a theory board to control it. With WIDI, it’s so easy to switch, I love it.

    — Shelby Watson, Community of MIDI Enthusiasts

    Advanced Bluetooth MIDI by CME

     What can you do with WIDI Uhost?

    In its essence WIDI Uhost offers 3 solutions in 1 tiny little interface. It can operate both as a USB host as well as a USB device. Therewith it is suitable to add Bluetooth MIDI to both bus-powered MIDI controllers as well as standalone MIDI hardware. No matter if you have a Korg Kronos or an M-Audio Oxygen, WIDI Uhost simply adds wireless BLE MIDI to all your USB MIDI devices.

    Also, you can use it as a MIDI USB dongle for any PC, tablet or smartphone. No matter the operating system, WIDI Uhost adds high performance BLE MIDI without having to upgrade your computer. It even bypasses the limitations of macOS and iOS and adds automatic pairing and WIDI group connectivity to the equation. 

    Basically, WIDI Uhost covers three main use cases:

    1. Connect MIDI devices that operate as a USB device. Like a standard bus-powered USB MIDI controller.
    2. Connect MIDI devices that operate as a USB host. Like the Korg Kronos or other MIDI devices with a USB A port.
    3. Connect computer and smart device without Bluetooth MIDI or bypass limitation of any operating system.

    Pair your USB MIDI hardware wirelessly with any standalone MIDI device using one (1) WIDI Uhost unit and one (1) WIDI device.

    Pair your USB MIDI hardware wirelessly with any Bluetooth MIDI device using one (1) WIDI Uhost unit.

    Pair your USB MIDI hardware wirelessly with your Windows / Android / Chrome OS / Linux with two (2) WIDI Uhost units.


    How does WIDI Uhost work with bus-powered USB MIDI devices?

    As said before, WIDI Uhost is an all-in-one solutions for any USB MIDI piece of equipment. Therewith, there are three main power modes to cover all use cases.

    • WIDI Uhost can be powered all kinds of standard USB power sources: USB bus power, USB power supply, USB power bank, etc.
    • If your MIDI device has a USB Host connector (USB-A slot), it can also power WIDI Uhost.
    • MIDI device which only have a USB device connector (peripheral, USB-B or micro-B slot), will require power from Uhost via its USB-c port.

    The external power option will power WIDI Uhost. Besides this, WIDI Uhost can pass 500mA to power your (bus powered) MIDI device which is connected to WIDI Uhost. In other words, with the right USB cable(s), you can add wireless MIDI via Bluetooth to any USB MIDI device.


    I’m really happy with my WIDI Masters and WIDI Jacks and I’m looking forward to the new WIDI Uhost and WIDI Bud Pro!

    — Doug Sternes, Community of MIDI Enthusiasts


    What is WIDI Bud Pro?

    Besides the versatile WIDI Uhost, CME also introduces the successor of the legacy WIDI Bud (2016). The new WIDI Bud Pro is a Bluetooth MIDI dongle for any operating system. Basically, WIDI Uhost can do everything WIDI Bud Pro can, and not the other way around.

    WIDI Bud Pro is a simplified solution compared to the WIDI Uhost. It offers convenience and a plug, pair & play experience for any MIDI enthusiast. No matter the level of experience or performance. By applying today’s BLE5 and WIDI technology, the WIDI Bud Pro takes the effective WIDI Bud to new heights.

    Compared to the legacy WIDI Bud (central only), WIDI Bud Pro can now operate both as a central as well as a peripheral Bluetooth device. Therewith it adds WIDI group connectivity and automatic pairing to all operating systems. Furthermore, both range and latency performance have taken another leap forward compared to the WIDI Bud that was released in 2016.

    Bluetooth MIDI for all operating systems

    Wireless MIDI via Bluetooth

    Selecting the right WIDI product for your MIDI setup!

    In its essence WIDI Master and WIDI Jack are the same products. Same goes for WIDI Uhost and WIDI Bud Pro. The main difference is that WIDI Uhost and WIDI Jack offer external power options and changeable cable options to widen the number of use cases.

    • WIDI Master – DIN-5 MIDI
    • WIDI Jack – DIN MIDI + TRS MIDI + external power + changeable cables
    • WIDI Bud Pro – USB MIDI
    • WIDI Uhost – USB MIDI + external power + changeable cables

    To help anyone with making the right choice this guide can be really helpful. More info via CME

    I’m hooked on the WIDI products like a fish … but without a line.

    — Mi Mo, Community of MIDI Enthusiasts

    Bome Software Released 3 Major Product Updates

    To celebrate the last day of May is MIDI Month, we are happy to announce 3 major product updates.

    Florian Bomers (Founder of Bome Software)

    New BomeBox Firmware 1.5

    As of today, Bome Software has released version 1.5 of the BomeBox firmware. It is a free download for BomeBox owners and adds a number of new features:

    • new MIDI processing capabilities (see MIDI Translator Pro update below)
    • remote access to each MIDI device connected to the BomeBox (see Bome Network update below)
    • connect up to 32 USB devices using USB hubs (previous limit was 8)

    The BomeBox is available for sale world wide in (online) shops, and in the manufacturer’s web shop:

    https://www.bome.com/shop

    The updated firmware is available for owners of the BomeBox here:

    https://www.bome.com/products/bomebox#downloads

    What is the BomeBox, anyway?

    The BomeBox is a versatile hardware MIDI router, processor, and translator in a small, robust case. Connect your MIDI gear via MIDI-DIN, USB, Ethernet, and WiFi to the BomeBox and benefit instantly from all its functions. It’s a solution for your MIDI connection needs on stage or in the studio.

    In conjunction with the desktop editor software Bome MIDI Translator Pro (sold separately), you can create powerful MIDI mappings, including layerings, MIDI memory, and MIDI logic. A computer is only needed for creating the mapping. Once it is loaded into the BomeBox, a computer is not necessary for operation.


    New Bome MIDI Translator Pro 1.9

    Today, Bome Software has released version 1.9 of the flagship product Bome MIDI Translator Pro. The tool allows flexible MIDI mappings, MIDI routing, timing, MIDI logic and processing, and much more. These translation projects also run stand-alone on the BomeBox. On desktops, you can set up translations for MIDI to keystrokes and to mouse movement and clicks, for controlling non-MIDI applications.

    This new version allows for even more dynamic control on desktop (Windows and macOS) and in the BomeBox:

    • dynamic processing depending which other application is currently active
    • modify MIDI routing on the fly
    • dynamic processing depending on plugging in or unplugging MIDI devices
    • improved integration with the YouTube video tutorials
    • enhanced keystroke emulation options


    This update is free for owners of Bome MIDI Translator Pro.

    A free trial version and more information is available here:

    https://www.bome.com/products/miditranslator


    New Bome Network 1.4


    The Bome Network tool allows connecting your computer to one or more BomeBoxes via Ethernet and WiFi. Any MIDI application can send MIDI to the BomeBox and receive from it.

    BomeBoxes are auto-discovered, and once you’ve established a connection (“paired”), it is persistent across reboots and BomeBox power cycles.

    Today, Bome Software has released version 1.4 with these enhancements:

    • A new user interface makes managing your network of BomeBoxes and other MIDI devices much easier
    • Remote Direct MIDI: directly access all MIDI devices connected to a BomeBox or a remote computer
    • MIDI Router lets you define manual MIDI routings
    • Add-On: Unlimited Named MIDI Ports lets you define named virtual MIDI ports to be used with the MIDI Router
    • Dark Mode support

    Bome Network is a free download for Windows and for macOS:

    https://www.bome.com/products/bomenet

    If you like to set up network MIDI connections from computer to computer, use the Add-On Bome Network Pro.


    Bome Software

    https://www.bome.com

    IK Multimedia’s Uno Pro Synth features analog sound and advanced MIDI and CV/Gate Connectivity

    Available in  tabletop and keyboard versions, IK’s follow up to the original UNO adds a lot of new capabilities

    The new IK Multimedia Uno Pro lineup has two versions- the Synth Pro features a 37-note Fatar keyboard and pitch/mod wheels while the Synth Pro Desktop version has capacitance-sensing keys and pitch/mod touchstrips.  But the connectivity and sound engines for each model are the same.


    The Synth Pro and the Synth Pro Desktop


    The analog synth engines in both the Uno Pro models each  have three analogue oscillators and lots of modulation possibilities.  Each Oscillator allows variable waveshape and pulse width modulation. You can have the oscillators interact with each other via  hard-sync,  FM, and ring modulation.  There is also a white noise oscillator.

    Compared to the original Uno Synth,  the Pro versions have been improved by a new SSI 2/4-pole low-pass filter and you can even use the two filters in series or parallel and with invertible phase, giving you a total of 24 possible filter modes. 


    You can connect your MIDI and your modular gear together

    Besides the usual connectivity for audio (balanced stereo outs and a headphone output) and standard 5-pin MIDI DIN in and out and USB MIDI, there are also  assignable CV and gate connections for connecting to modular and semi-modular gear. Another plus the audio input so you can run other instruments through the internal filter and effects.


    Check out Eric Norlander describe the UNO synth Pro 


    Gallery of Uno Pro Images 



    MIDI Innovation Webinar May 29, 2021

    Innovation: AI, AR and Gamification in Music Apps 

     We hosted our final May Is MIDI Month 2021 webinar on May 29 with a focus on Innovation.  

    There were four presenters covering different aspects of innovation around Artificial Intelligence, Augmented Reality, Machine Learning and Gamification


    A3E Deep Dive™: AI & Artificial Creativity

    Paul Sitar, President- A3E: The Future of Music + Entertainment Technology™

    Paul Sitar explained the A3E Deep Dive into AI and Artificial Creativity. 

    They have assembled a group of AI & Artificial Creativity Think Tank Luminaries to help to do in depth research on these topics.  

    Here is the list of people currently involved. 

    1. Jack Joseph Puig (Multiple GRAMMY Award-Winning Producer/Engineer & Vice President Creative Innovation Waves Consumer)

    2. Drew Silverstein (CEO/Co-Founder of Amper/Shutterstock)

    3. Maya Ackerman (CEO/Co-founder WaveAI | Professor of AI | Woman of Influence 2020)

    4. Daniel Rowland (Oscar-winning, Grammy-nom Engineer/Producer & Head of Strategy & Partnerships at LANDR Audio

    5. Kevin Doucette (Composer, Inventor, Engineer and Technology Futurist, Intel Corporation collaborator)

    6. Tom Austin (CEO – The Analyst Syndicate)

    7. Marc-Jean Jot (VP of Research, Chief Scientist at iZotope)

    They have also launched a broader survey on AI and Artificial Creativity.  

    You can take the survey until June 7, 2021 at the link below. 

    Taking the survey will also make sure you receive a copy of the survey results. 


    AR Pianist combines MIDI and AI to create virtual piano performances in your home

    Craig Knudsen- Yamaha Consultant/Production Manager for the Piano Guys

    Fayez Salka, M.D Medical Doctor, Musician, Software Developer and 3D Artist

    Jon Schmidt of the Piano Guys poses next to his AR Pianist avatar at the Apple Store

    Craig Knudsen, Yamaha Consultant and Production Manager for The Piano Guys and Fayez Salka, M.D Medical Doctor, Musician, Software Developer and 3D Artist discussed VR Pianist. 

    The full article on VR Pianist can be found at the link below. 



    Voice-to-MIDI: A More Intuitive Way to Interact with Music

    Chris Samuels, CEO of Bace Technologies

    Chris Samuels from Bace Technology discussed his use of AI and neural networks in designing his new Voice to MIDI technology. 

    The full MIDI.org article on Bace can be found at the link below. 



    ...

    Voice-to-MIDI: A More Intuitive Way to Interact with Music –  

    Three years ago, while on tour with my band, Ritual Howls, I encountered a problem. After five grueling hours of sitting in a van on our way to the next gig, I had an idea for a drum beat but no way to capture


    Aviv Ben Yehuda -CEO of Big Ear Games

    Aviv Ben Yehuda -CEO of Big Ear Games explained how gamification can be used to create more music makers.  Big Ear Games is affiliated with the Lang Lang Institute which is supported by MIDI Association member, Steinway and Big Ear Games uses MIDI Association member Native Instruments technology inside of their game for sounds. Big Ear just announced MIDI support in the app. 


    Big Ear Games | Play With Music

    Join Solo, our wannabe musician, to demystify the mystery of how music works and level up your inner musician. Play music puzzles, collect instruments and make music.




    Presentation Slides Used In The Webinar 


    Voice-to-MIDI: A More Intuitive Way to Interact with Music

    The Problem-No Real-Time Solutions 

    Three years ago, while on tour with my band, Ritual Howls, I encountered a problem. After five grueling hours of sitting in a van on our way to the next gig, I had an idea for a drum beat but no way to capture it. All my gear was surgically packed away and out of reach. How could I capture my idea and turn it into workable music? 

    Typically when inspiration for new music strikes, I open a voice recorder app and record myself beatboxing a beat or mumbling a melody. Once I have access to a computer, I listen back to the recording and try to recreate it by moving MIDI notes into just the right place. While this method would help preserve my idea, it didn’t provide a real-time solution.

    Being a musician and product designer, I began researching the marketplace for applications or plugins that could translate my beatboxing into usable MIDI notes. I experimented with a couple of products with audio-to-midi functionality, but nothing worked the way I envisioned. Some plugins even required special microphones to work effectively. I needed something that could work in any setting and with any microphone, like the one on my laptop.

    I also tried DAW tools that convert audio into MIDI notes, but it didn’t give me the instant gratification of actually playing music. Further, without perfectly separated audio, it created outputs that didn’t resemble my idea. At this point, I knew there was an opportunity and began to ideate a practical solution.


    My Voice as an Instrument 

    After an exhaustive survey of the current marketplace, I started researching artificial intelligence in audio processing. To translate my voice into workable MIDI notes, it was clear that I needed to develop an algorithm with enough smarts to differentiate various types of drum sounds.

    As a product designer, I could envision the look and feel of the experience but needed to find AI experts to develop the architecture for my idea. So I assembled a team of experienced digital signal processing engineers to build a complete machine learning neural network to accomplish this end. We call this technology, Bace.

    Bace prototype showing an accurate detection of a drum kick sound.

    For several months we trained Bace’s neural network. We collected sample data from men, women, children, and adults of different races and nationalities to offer the most comprehensive drum sound classifications. To account for variations of the same drum sounds between individuals, Bace has built-in training mechanics so any user can improve or retrain the model with their own sample data. These mechanics provide better results while adding a personal dimension to the technology by empowering users to define their experience.

    While in our training phase, we also wanted to leverage vocal frequencies beyond drum classification for more involved melodic ideas. To achieve this, we integrated pitch detection into Bace’s algorithm. Pitch detection allows users to process and map their voices to a piano roll. 


    The Future of Music Technology 

    In building Bace, I’ve realized that technology can complicate the most straightforward solutions. As product designers and developers, we’ve all seen applications with unnecessarily complex interfaces, special hardware, and elaborate design for design’s sake. While novel and sophisticated, these complicated systems can take a toll on the creative process. Controlling drum sounds with my voice was such a natural idea; I could intuitively recognize its abilities and limitations as an artist.

    I see the future of music-making as a way of removing complexity and empowering intuition. Bace was born from my inherent desire to capture a drum beat with my voice and translate it into real music at the moment of inspiration. By making music technology more intuitive, we will not only unleash creativity from experienced creators but provide anyone an opportunity to express themselves in new ways. That self-expression is what makes music unique, and it is our job as technologists to foster rather than complicate it.



    New MPE Features In Ableton Live 11

    Ableton 11 adds MPE support 

    The MPE specification was adopted by The MIDI Association at the 2018 Winter NAMM show.  

    MPE is designed for MIDI Devices that allow the performer to vary the pitch and timbre of individual notes while playing polyphonically. In many of these MIDI Devices, pitch is expressed by lateral motion on a continuous playing surface, while individual timbre changes are expressed by varying pressure, or moving fingers towards and away from the player.

    MPE specifies the MIDI messages used for these three dimensions of control — regardless of how a particular controller physically expresses them — and defines how to configure Devices to send and receive this “multidimensional control data” for maximum interoperability. 

    MIDI Pitch Bend and Control Change messages are Channel Messages, meaning they affect all notes assigned to that Channel. To apply Channel Messages to individual notes, an MPE controller assigns each note its own Channel. 

    Ableton added MPE support to Ableton 11 giving Ableton users the ability to be more musically expressive.


    What Is MPE?

    MPE (MIDI Polyphonic Expression) allows you to control multiple instrument parameters simultaneously depending on how you press the notes on your MPE-capable MIDI controller.

    With MPE you can change these individual values for every note in real-time:

    • Pitch Bend (horizontal movement)
    • Slide (vertical movement)
    • Pressure

    MPE MIDI messages are displayed once you record or draw a note, and you can edit them at any time.


    Keyboards and other controllers are no longer limited to up/down motions and sometimes pressure. The MPE specification accommodates multiple performance gestures within a single note. How hard you strike a key or pad; how much you move your fingers side to side or up and down; how much pressure you apply after striking a key; how quickly or slowly you release from the surface: all of these gestures suddenly become musical with MPE. For example, instruments can translate side-to-side motion to provide vibrato like on an acoustic string instruments. A tiny amount of pressure on a key can “swell” the volume, or add brightness, to each part of a brass section.

    With MPE you don’t just play a note—you play with a note. Because of this it is an artistic breakthrough as well as a technological one. It endows electronic instruments with greater potential for expressiveness. 

    by Craig Anderton, Author and MIDI Association President


     Add more feeling to your music


    Edit your recorded MPE MIDI Messages

    • Select the MIDI clip and click the Note Expression tab in the Clip View Editor.
    • You can view each parameter by clicking the Show/Hide lane buttons.
    • Similar to editing automation, you can move breakpoints, copy/paste/delete them, mark them, or use the draw mode.
    • Morph between chords and add bends by connecting the curve of a note with any subsequent note.


    More details on using MPE in Ableton



    ...

    What’s new in Live 11 | Ableton

    Explore the new features, devices, sounds and workflow updates Live 11 has to offer.


    AR Pianist combines MIDI and AI to create virtual piano performances in your home

    Massive Technologies releases major update to AR Pianist with new MIDI and Audio features

    Massive Technologies (MT) newest AR Pianist update shows the unique power of combining MIDI Data with AI and VR technologies and is an incredibly engaging combination of new technologies. 

    They gave The MIDI Association the inside scoop on their new update to AR Pianist. 

    One of the major new features is the ability to import MIDI files to create virtual performances. 


    We’re excited to announce that a major update of AR Pianist is to be released on May 25th. We’ve been working on this update tirelessly for the past two years.

    The update brings our AI technology to users’ hands, and gives them the ability to learn any song by letting the app listen to it once through the device microphone.

    Using AI, the app will listen to the audio, extract notes being played, and then show you a virtual pianist playing that song for you with step by step instructions.

    The app also uses machine learning and augmented reality to project the virtual avatar onto your real piano, letting you experience the performance interactively and from every angle.

    Users can also record their piano performance using the microphone (or MIDI), and then watch their performance turn into a 3D / AR virtual concert. Users can share it as a video now, and to VR / AR headsets later this year.

    The update also features songs and content by “The Piano Guys”, along with a licensed Yamaha “Neo” designer piano.

    by Massive Technologies


    A.I. Generates 3D Virtual Concerts from Sound: 

    “To train the AI, we brought professionally trained pianists to our labs in Helsinki, where they were asked to simply play the piano for hours. The AI observed their playing through special hardware and sensors, and throughout the process the pianist and we would check the AI’s results and give it feedback or corrections. We would then take that feedback and use it as the curriculum for the AI for our next session with the pianist. We repeated that process until the AI results closely matched the human playing technique and style.”

    by Massive Technologies

    Massive Technologies used MIDI Association Member Google’s Tensor Flow to train their AI model. 

    The technology’s main potential is music education, for piano teachers to create interactive virtual lessons for remote teaching—or for virtual piano concerts, and film or games creators who want to incorporate a super-realistic pianist in their scenes.


    The key to it all is MIDI 

    If you look at the work being done by Google, Yamaha, Massive Technologies, The Pianos Guys and others in the AI space, MIDI is central to all of those efforts. 

    Why? Because MIDI is the Musical Instrument Digital Interface so to connect with AI and Machine Learning algorithms you usually have to convert Music into MIDI.  

    How Does AR Pianist work and what can you do with it? 

    AR Pianist combines a number of proprietary Massive Technologies together. 

    • Multi pitch recognition

    Massive Technologies’ in house ML models can estimate pitch and extract chords from audio streams, on the fly, in realtime.

    This allows you to convert audio files of solo piano recordings into MIDI data that the AI engine can analyze.  Of course you can also directly import MIDI data. 

    • Object pose estimation

    Their proprietary models can estimate the 3d position and orientation of real instruments from a single photograph. 

    This allows you to point your mobile device’s camera at your 88 note keyboard.  The app can then map your keyboard into 3D space for use with Augmented Reality. 

    • Motion synthesis and 3D Animation Pipeline

    MT developed new machine learning algorithms that can synthesize novel and kinematically accurate 3d musical performance from raw audio files, for the use in education and AR / VR. Their tools can perform advanced full body and hand inverse kinematics to fit the same 3d musical performance to different avatars.

    This is the part that almost seems like magic. 

    The app can take a MIDI or Audio performance (the Audio performance should be piano only), analyze it and generate musically correct avatar performances with the correct fingerings and hand positions including complex hand crossovers like those often used in classical or pop music (think the piano part from Bohemian Rhapsody).

    • Music notation rendering, in 3D

    Massive Technologies has built a notation rendering engine, that can be used to display music scores in 3D and inside virtual environments, including AR / VR.

    This allows you to see the notation for the performances.  Because the data is essentially MIDI like data you can slow the tempo down, set the app to wait for you to play the right note before moving forward and other practice techniques that are widely used in MIDI applications. 


    A.I. Plays Rachmaninoff Playing Himself (First Person View): 

    An audio piano roll recording of Rachmaninoff himself playing his famous Prelude, from 1919, reconstructed into 3d animation by Massive Technologies AI.

    A virtual camera was attached to the virtual avatar’s head, where its movement is being driven by the AI, simulating eye gaze and anticipation. 


    Massive Technologies is Fayez Salka, M.D Medical Doctor, Musician, Software Developer and 3D Artist and 

    Anas Wattar, BCom Graduate from McGill University, Software Developer and 3D Artist.


    AR Pianist is available for on the Apple App Store and Google Play store 

    The app is free to download and offers in app purchases for libraries of songs. You can check out Jon Schimdt of the Piano Guys virtual demoing the AR Pianist at any Apple retail store. 


    Check out the press release with details on the original app introduction


    Solve Problems with MIDI Plug-Ins

    A DAW’s MIDI Plug-Ins Can Provide Solutions to Common Problems


    In a world obsessed with audio plug-ins, MIDI plug-ins may not seem sexy—but with MIDI’s continued vitality, they remain very useful problem solvers. For an introduction to MIDI plug-ins, please check out the article Why MIDI Effects Are Totally Cool: The Basics.

    Although processing MIDI data has existed since at least the heyday of the Commodore-64, the modern MIDI plug-in debuted when Cakewalk introduced the MFX open specification for Windows MIDI plug-ins. Steinberg introduced a wrapper for MFX plug-ins, and also developed a cross-platform VST format. MIDI plug-ins run the gamut from helpful utilities that supplement a program like MOTU Digital Performer, to beat-twisting effects for Ableton Live. After Apple Logic Pro X added Audio Units-based MIDI plug-ins, interest continued to grow. Typically, MIDI plug-ins insert into MIDI tracks similarly to how audio plug-ins insert into audio tracks (Fig. 1). 

    Figure 1: In Cakewalk by BandLab, you can drag MIDI plug-ins from the browser into a MIDI track’s effects inserts.

    Unfortunately most companies lock MIDI plug-ins to their own programs. Therefore this article takes a general approach that describes typical problems you can solve with MIDI plug-ins, but note that not all programs have plug-ins that provide these functions, nor do all hosts support MIDI plug-ins.

    Instant Quantization for Faster Songwriting

    MIDI plug-ins are generally real-time and non-destructive (some can work offline as well). If you’re writing a song and craft a great drum groove that suffers from shaky timing, don’t dig into the quantization menu and start editing—insert a MIDI quantizing plug-in, set it for eighth or 16th notes, and keep grooving. You can always do the “real” edits later.

    Create Harmonies, Map Drums, and Do Arpeggiations

    If your host has a Transpose MIDI plug-in, it might do a lot more than audio transposition plug-ins—like transpose by intervals or diatonically, change scales in the process of transposing from one key to another, or create custom transposition maps that can map notes to drums. The image above shows a variety of MIDI plug-ins; clockwise from upper left is the Digital Performer arpeggiator, Live arpeggiator, Cubase microtuner, Live randomizer, Cubase step sequencer, Live scale constrainer, Digital Performer Transposer, Cubase MIDI Echo.

    Filter Data

    You’re driving two instruments from a MIDI controller, and want one to respond to sustain but not the other…or filter out pitch bend before it gets to one of the instruments. Data filtering plug-ins can implement these applications, but many can also create splits and layers. If the plug-in can save presets, you can instantly call up oft-used functions (like remove aftertouch data).

    Re-Map Controllers

    Feed your footpedal through a re-mapping plug-in to control breath control parameters, mod wheel, volume, aftertouch, and the like. There may also be an option to thin or randomize control data, or map data to a custom curve.

    Process MIDI Data Dynamically

    You can compress, expand, and limit MIDI data (to low, high, or both values). For example, a plug-in could specify that all values under a certain value adopt that value, or compress velocity dynamics by a ratio, like 2:1. While you don’t need a MIDI plug-in to do these functions (you can usually scale velocities, then add or subtract a constant using traditional MIDI processing functions), a plug-in is more convenient.

    MIDI Arpeggiation Plug-Ins

    Although arpeggiation isn’t as front and center in today’s music as it was when Duran Duran was tearing up the charts, it’s still valid for background fills and ear candy. With MIDI plug-in arpeggiator options like multiple octaves, different patterns, and rhythmic sync, arpeggiation is well worth re-visiting if you haven’t done so lately. Arpeggiators can also produce interesting patterns when fed into percussion tracks.

    “Humanize” MIDI Parts so They Sound Less Metronomic

    “Humanizer” plug-ins usually randomize parameters, like start times and/or velocities, so the MIDI timing isn’t quite so rigid. Personally, I think they’re more accurately called “how many drinks did the player have” because musicians tend not to create totally random changes. But taking a cue from that, consider teaming humanization with an event filter. For example if you have a string of 16th note hi-hat triggers, use an event filter to increase velocities that fall on the first note of a beat, and perhaps add a slight increase to the third 16th note in each series of four. Then if you humanize velocity slightly, you’ll have a part that combines conscious change with an overlay of randomness.

    Go Beyond Traditional Echo

    Compared to audio echo, MIDI echo can be far more flexible. Fig. 2 shows, among other MIDI plug-ins, Cakewalk’s MIDI Echo plug-in.

    Figure 2: Clockwise from upper left, Logic Pro X Randomizer and Chord Trigger, Cakewalk Data Filter, Echo, and Velocity processor.

    Much depends on a plug-in’s individual capabilities, but many allow variations on the echoes—change pitch as notes echo, do transposition, add swing (try that with your audio plug-in equivalent), and more. But if those options aren’t present, there’s still DIY potential because you can render the track with a MIDI plug-in, then tweak the echoes manually. MIDI echo makes it particularly easy to generate staccato, “dugga-dugga-dugga” synth parts that provide rhythmic underpinnings to many dance tracks; the only downside is that long, languid echoes with lots of repeats eat up synth voices.

    Experiment with Adding Human “Feel”

    A Shift MIDI plug-in shifts note start times forward or backward. This benefits greatly from MIDI plug-ins’ real-time operation because you can listen to the changes in “feel” as you move, for example, a snare hit ahead or behind the beat somewhat.

    Remove Glitches

    “De-glitcher” plug-ins remove duplicate events that hit on the same beat, filter out notes below a specific duration or velocity, “de-flam” notes to move the start times of multiple out-of-sync notes to the average start time, or other options that help clean up pollution from MIDI data streams.

    Constrain Notes to a Scale, and Nuke Wrong Notes

    Plug-ins that can snap to scale pull errant notes into a defined scale—just bash away at a keyboard (or have a cat walk across it), and there won’t be any “wrong” notes. Placing this after a randomizer can be very interesting, as it offers the benefits of randomness yet notes are always constrained to particular scales.

    Analyze Chords

    Put this plug-in on a track, and it will read out the kind of chord made by the track’s notes. With ambiguous chords, the analyzer may display all voicings it recognizes. Aside from figuring out exactly what you played when you had a spurt of inspiration, for those using MIDI backing tracks an analyzer simplifies figuring out chord progressions.

    Add an LFO to Just About Anything

    Being able to change MIDI parameters rhythmically can add considerable interest and animation to synth modules and MIDI-controllable signal processors. Although some DAWs let you draw in periodic waveforms (and you can always take the time to create a library of MIDI continuous controller signals suitable for pasting into programs), a Continuous Controller generator provides these same functions in a much more convenient package.

    The above functions are fairly common—but scratch beneath the surface, and you’ll find all kinds of interesting MIDI plug-ins, either bundled with hosts or available from third parties. Midiplugins.com lists MIDI plug-ins from various companies. Some of the links have disappeared into internet oblivion and some belong to zombie sites, but there are still plenty of potentially useful MIDI effects. More resources are available at midi-plugins.de, (the most current of the sites), and tencrazy.com. Happy data diving!

    MIDI Association Member Artiphon releases Scan Band for Snapchat

    This just came in at the last minute tonight and we thought we would get it out to everyone.  You will see some really cool Augmented Reality and AI from another company that will be an exclusive here later in the month, but we thought this announcement from Artiphon was worth a quick post. 

    “We’ve been designing AR Music technology for the past few years in secret, so we’re jazzed to finally show the world what we’ve been up to,” says Artiphon founder and CEO, Mike Butera. “For us, AR Music represents the possibility to go beyond the traditional notion that only musicians can make music.”

    by Author


    How to Create Polyrhythmic MIDI Echoes

     There’s more to life than audio echo – like MIDI echo

    Although the concept of MIDI echo has been around for years, early virtual instruments often didn’t have enough voices to play back new echoes without stealing voices from previous echoes. With today’s powerful computers and instruments, this is less of a problem – so let’s re-visit MIDI echo.


    Copy and Drag MIDI Tracks 

    It’s simple to create MIDI echo: Copy your MIDI track, and then drag the notes for the desired amount of delay compared to the original track. Repeat for as many echoes as you want, then bounce all the parts together (or not, if you think you’ll want to edit the parts further). In the screen shot above, the notes colored red are the original MIDI part, the blue notes are delayed by an eighth note, and the green notes are delayed by a dotted-eighth note. The associated note velocities have also been colored to show the velocity changes for the different echoes.


     Change Note Velocities for More Variety

    But wait—there’s more! You can not only create polyrhythmic echoes, but also change velocities on the different notes. Although the later echoes can have different dynamics, there’s no law that says all the changes must be uniform. Nor do you have to follow the standard “rules” of echo—consider dragging very low-velocity notes ahead of the beat to give pre-echo.


     MIDI Plug-Ins for Echo

     Some DAWs that support MIDI plug-ins offer MIDI echo, which sure is convenient. Even if your doesn’t, though, you can always create them manually, as described above. The bottom line is that there are many, many possibilities with MIDI echo…check them out.

    Camelot Pro Is More Than a VST Host, It’s a Musician’s Swiss Army Knife

    What if you could control all your MIDI controllers, keyboards, and pedals all in one centralized application? What if this app didn’t only allow you to control all your devices on stage but also provided you with a music score reader, a MIDI patchbay router, and a setlist manager?

    Camelot Pro is an application to make the lives of every stage musician easier and more convenient so that their time is better spent focusing on the music, rather than focusing on technical details. 

    Not only does Camelot Pro control your soft synths, but it integrates your hardware synths and softsynths together and even let’s you turn your hardware into an MPE compatible tone generator.


    MIDI Capabilities 

    It is also has complete MIDI routing, filtering and processing capabilities.  


    Check out this video on Camelot 2.0 



    YamahaSynth Tech Talks- Behind the Synth with Nick Semrad and Matt Johnson

    YamahaSynth Tech Talks on Tuesday, May 11 at 1:00 PM PST/10:00 PM GST

    Join Blake Angelos, Matt Johnson and special guest Nick Semrad from Jamiroquai 


    Tech Talk Season Two began with a livestream overview of using MONTAGE/MODX and YC. 


    MIDI 2.0 Developers Webinar- Saturday, May 22 10 am Pacific

    Join members of the  MIDI Association Technical Standards Board and MIDI 2.0 working group chairs for an in-depth look at all the MIDI 2.0 specifications under development

    As you can see from the table above, there is a lot of technical standards activity in The MIDI Association’s working groups.

    The MIDI 2.0 Working Group handles all the Profiles, Property Exchange and Protocol Message discussions. We have started work on a completely new branch of MIDI 2.0 (adding to the “Three P’s” of Profiles Configuration, Property Exchange and Protocol Negotiation) which is currently called MIDI Implementation Discovery. This new branch of MIDI 2.0 has a lot of exciting possibilities.

    There is a separate Transport Working Group which is currently focused on developing a network transport to add to the work already completed on USB.

    The SMF2 Working Group is focused on developing a file format that includes MIDI 1.0, MIDI 2.0, notation, audio and other media in a single container. 

    Some of the Profiles Working Groups are self explanatory like Drawbar Organ, Piano, Rotary Speaker, etc.  

    One that may not be so apparent is the Orchestral Articulation profile.   This is a new design that uses the Attribute Type and Attribute Data fields in the MIDI 2.0 Note On and Note Off to put articulation data directly into the MIDI Notes. There are many great orchestral libraries available, but they all have their own ways of selecting articulations so there is no standardization.  

    This new Orchestral Articulation Profile would allow different libraries to easily be used together  by creating a clear, standardized table for articulations and including that information directly in a MIDI 2.0 Note on and Off.  It would also allow writing a part for one instrument and easily switching to another while maintaining all the musically appropriate articulations. 



    ...

    Synth and Software’s MIDI 2.0 interview –  

    Synth and Software’s Nick Batzdorf interviews the MIDI Association about MIDI 2.0, Orchestral Articulations and more! Check out this interview with MIDI Association Exec Board member Athan BIllias with Nick Batzdorf from Synth and Software


    Click on the Google Calendar image below to add the MIDI 2.0 Developer meeting on May 22 to your Google calendar.


    Roland SPD-SX MIDI Controller Applications

    Look at many modern drum setups, and you’ll find an SPD-SX—but it can do a lot more than you might expect. 

    There’s a reason why so many drum setups use Roland’s SPD-SX. By combining a drum controller with sampling, the SPD-DX has allowed drummers to augment their performances with electronic production. The SPD-SX has transformed electronic drum pads from control surfaces to much more–they’re truly production tools that extend drumming into an entirely different realm.

    Part of this has been driven by necessity. In the past three decades, music technology shifted pop’s sonic landscape from primarily live instruments to electronic ones. Touring drummers needed a way to incorporate the electronic sounds from these recordings, beyond simply playing to a backing track.

    Of course, the SPD-SX can run a click track for an entire band. But it also gives drummers the ability to trigger backing tracks or individual samples (like an 808 or clap sample), and process them with built-in effects. In addition to being a performance tool, the SPD-SX can enhance your workflow in several ways. For example, it allows users to record performance audio, in addition to using the device as a MIDI controller.

    Using the SPD-SX as a MIDI controller opens up a new world of creative possibilities, so let’s explore the SPD-SX as a production tool.


    How to Connect MIDI 

    1. To make sure your computer can recognize the SPD-SX as a MIDI controller, you’ll need the curent USB driver. Download the correct driver for your operating system here.

    2. After installing the driver, click the “Menu” button on your device and go to Setup.

    3. Click the “Option” button, and switch the USB mode from Wave Manager to Audio/MIDI. Tip: To use the SPD-SX in its normal performance/sampling mode, return to this menu and select Wave Manager as the USB mode.

    4. Connect the SPD-SX to your computer. Your DAW should recognize the SPD-SX. If the device doesn’t automatically show up, scan for MIDI instruments, or check your computer’s MIDI preferences.

    5. Once your DAW recognizes the device, select a new kit on the SPD-SX.

    6. Click the “Menu” button, go to “Kit,” and select the MIDI option.

    7. The MIDI menu lets you select each pad’s corresponding MIDI note by inputting the desired MIDI note number.

    The kit has a default range of notes. With this option, you can create custom triggers to respond to different parts of your MIDI instrument. All you have to do is play the pad and use the “+” or “-” button. This changes the number and corresponding sound. The method should work for most DAWs. However, in Ableton Live, you can use MIDI mapping to make the SPD-SX a more versatile controller. 


     MIDI Mapping

    Ableton Live allows using the SPD-SX in very creative ways.

    1. After connecting your device, go to Ableton Live’s preferences.

    2. In the “Link MIDI” tab’s “Track” and “Remote” fields, set the SPD input and output to “On.”

    3. Press the MIDI button at the top right of the screen.

    4. Choose any function within Ableton Live, and play a pad to control that function. For example, you can stop and start tracks, scroll between clip scenes, and trigger samples.

    One useful tip is to map various kits on the pad to different drum racks in Ableton Live. This lets you scroll between banks of samples. The drum racks in Ableton Live correspond to 127 MIDI notes. As a result, the SPD-SX will automatically give the pads a MIDI number within the range of 0-127.

    You can create drum tracks with various samples and space them out evenly. By changing kits in the SPD-SX, you access a different MIDI note range and sample group.

    Tip: The Ableton Live drum rack layout is 4 x 4, while the SPD is 3 x 3. As a result, if you group your samples in rows of threes, it may be easier to visualize them on the SPD-SX.


    MIDI Applications

    Do you love to chop up samples or create your own? Using the SPD-SX as a MIDI controller allows you to take your chops and instantly play them, without exporting. This feature is powerful when playing drum samples. With the SPD-SX’s sensitivity and velocity controls, you can create a deeply nuanced performance. This is especially true compared to MIDI controllers based on keyboards, or smaller square pads.

    Quality is another factor. The SPD-SX is meant primarily for live performance, and requires 16-bit WAV files.

    Tip: Inside a DAW, you can record performances using custom samples without the need to change bit depth.


     Backing Tracks, DJing, and Beyond


    Beyond chopping drum samples, you can use the SPD-SX for other purposes. Expressively play vocal chops, FX, keyboard patches, and samples of chopped-up records. With Ableton Live, you can run backing tracks using the SPD-SX to toggle between scenes, as well as start clips and stop them from launching.

    This can be incredibly useful if you have a complicated live show that involves lots of backing tracks and samples. Alternately, you can even DJ using just the SPD-SX. Finally, if you’re a drummer or enjoy the tactile experience of hitting pads while making beats, consider the SPD-SX as a controller. You’ll unlock a new world of possibilities.


    Author: Charles Burchell 

    Charles “BLVK Samurai” Burchell is a music producer, rapper, multi-instrumentalist, and educator from New Orleans, Louisiana. 


    Getting started with MIDI 2.0 development – Live workshop series with the Music Hackspace

    This event is organised by the Music Hackspace.

    Date & Time: Mondays 7th / 14th / 21st / 28th June 6pm UK / 7pm Berlin / 10am LA / 1pm NYC. Series of 4 x 2-hour workshops.

    Level: Intermediate, Some experience with C++ coding required, Experience with JUCE recommended

    Attendees should have experience building and debugging applications using Xcode (macOS) and Visual Studio (Windows).

    Requirements:

    • A computer and internet connection
    • A webcam and mic
    • A Zoom account
    • Xcode (macOS)/Visual Studio (Windows)

    Who is this workshop for:

    Developers wanting to learn how MIDI 2.0 works under the hood, and how to get started writing software for it right away

    Overview of what participants will learn:

    This workshop will provide developers with knowledge and code for starting MIDI 2.0 development. At first, the concepts of MIDI 2.0 are explained. Then, the participants will co-develop a first implementation of a MIDI-CI parser for robust device discovery, and for querying and offering profiles. For that, a stub workspace will be provided. Exercises will let the participants practice the newly learned concepts. Last, but not least, this workshop also includes automated testing as a tool to verify the implementation.

    Session 1: Overview of MIDI 2, concepts

    Session 2: Workspace setup, Basic MIDI 2.0 Discovery

    Session 3: Advanced MIDI 2.0 discovery and tests

    Session 4: Implementing Profiles. Outlook PE and UMP.

    At the end of the workshop series, the participants will:

    • Know the core concepts of MIDI 2.0
    • Understand the MIDI 2.0 discovery protocol
    • Be able to build products with MIDI 2.0 discovery
    • Be able to build products using MIDI 2.0 Profiles
    • Use an initial set of MIDI 2.0 unit tests

    Topics:

    • MIDI 2.0 concepts
    • MIDI 2.0 Discovery
    • MIDI 2.0 Profiles
    • Unit Testing


    Workshop leaders

    Brett Porter

    Lead Software developer, Artiphon

    Brett is a member of the Executive Board of the MIDI Association,  chair of the MIDI 2 Prototyping and Testing Working Group. He is based in the New York City area.


    Florian Bömersa
    Founder, Bome software

    Florian has been an active MIDI 2.0 working group member since its inception. He serves on the Technical Standards Board of the MIDI Association and chairs the MIDI 2.0 Transports Working Group. He is based in Munich, Germany. 

    Audio Modeling Pushes the Future of Digital Music Making with Physical Modeling

    Why Physical Modeling Instruments are so expressive 

    With computers becoming more powerful everyday, digital musicians want more expressiveness, more realism, more flexibility in their virtual instruments. In fact, increased expressiveness and realism is a big part of what MIDI 2.0 is all about. MIDI Association member Audio Modeling is ready to take full advantage of MIDI 2.0 because their VST plugins are based on physical modeling.  

     Physical modeling refers to sound synthesis methods in which the waveform of the sound is computed using a mathematical model, a set of equations, and algorithms to simulate the physical source of sound like a musical instrument.

    The first commercially available physical modeling instrument was from MIDI Association member Yamaha in 1993- the VL1.

    Unlike sampling, which uses recordings to replicate the sound of an instrument, physical modeling doesn’t generate a sound as such but creates the conditions for the system to create it according to an external input (like someone playing on a keyboard). Modeled virtual instruments can give the feeling and behaviour of the instrument, reacting and interacting with the player the same way a real instrument does.

    Audio Modeling has always been at the cutting edge of technology for creating the most realistic virtual instruments and VST plug-ins on the market. To achieve this, they developed a proprietary technology called SWAM (Synchronous Waves Acoustic Modeling) based on physical modeling.

    Physical Models are a great match for MPE controllers, wind controllers and breath controllers.

    The SWAM engine combines pure physical modeling synthesis methods with some additional elements allowing us to go much further in terms of flexibility and realism. The topic is huge but in a nutshell, not only does Audio Modeling model the mechanical system of an instrument, they also model the unconscious behaviors of a real professional musician. 



    Steinway’s newest high resolution player piano is focused on the future

    Steinway & Sons has a long history of technology innovation 

    Heinrich Engelhard Steinweg built his first grand piano in Germany in 1836.  He moved to New York, changed his last name to Steinway and established Steinway & Sons in 1853.  The company has always been focused on new technology and in its first 40 years in business were granted over 50 patents based on scientific research including the acoustical theories of the Hermann von Helmholtz. 


    So why is Steinway and Sons a member of The MIDI Association? 

    Steinway has continued to evolve piano technology, and their latest offering is the Spirio | r, a high resolution player piano capable of live performance capture and playback.



    Spirio |will record in high resolution 


    Spirio | r will edit in high resolution 


    Spirio | r offers seamless connectivity


    Spirio |offers a world class library


    Steinway & Sons is contributing to the future of MIDI 2.0

    As you can see from the feature set of the current Spirio | r, it will be a great match for the high resolution and bi-directional capabilities of MIDI 2.0. There are Piano Profile and Standard MIDI 2 File Format working groups that are defining new standards for interoperability between player pianos and Steinway staff are active participants.  

    The MIDI Association is honored to have Steinway as a corporate member because the company has had a very long tradition of technical excellence.

    Details about MIDI 2.0, MIDI-CI, Profiles and Property Exchange (Updated June, 2023)

    This article is for companies looking to develop MIDI 2.0 products, both software developers and hardware manufacturers. If you are a MIDI user looking for the benefits of MIDI 2.0, go to this article, which is a more general overview of MIDI 2.0 features. 


    What Musicians & Artists need to know about MIDI 2.0

    This article is to explain the benefits of MIDI 2.0 to people who use MIDI.  If you are a MIDI developer looking for the technical details about MIDI 2.0, go to this article updated to reflect the major updates published to the core MIDI 2.0 specs in June 2023.  MIDI 2.0 Overview Back in 1983, musical instrument companies that c…


    https://www.midi.org/midi-articles/what-musicians-and-artists-need-to-know-about-midi-2-0


    THE NEWEST CORE MIDI 2.0 SPECIFICATIONS ARE AVAILABLE FOR DOWNLOAD BY REGISTERING YOUR EMAIL ADDRESS ON THIS WEBSITE



    Foundational specifications for MIDI 2.0 were released in February 2020, which allowed MIDI Association members, including Operating System companies to start actually implementing MIDI 2.0. 

    Since that time the MIDI Association and its members have been developing tools for and prototyping the first MIDI 2.0  products. 

    As a result, we have been improving and enhancing the specifications. 

    The MIDI Association and AMEI adopted the following notable specifications on May 29, 2023 and these are now the specifications that should be used as references for developing MIDI products.

    If you previously downloaded MIDI 2.0 specifications, please download the latest revisions


    CURRENT CORE MIDI 2.0 SPECIFICATIONS 

    These core specifications define the architectural foundations for MIDI 2.0 and the MIDI 2.0 Specification overview and defines minimum requirements for devices to claim MIDI 2.0 compatibility and to apply to use the MIDI Association’s MIDI 2.0 logo.

    • M2-100-U MIDI 2.0 Specification Overview, Version 1.1 NEW
    • M2-101-UM MIDI Capability Inquiry (MIDI-CI), Version 1.2 NEW
    • M2-102-U Common Rules for MIDI-CI Profiles, Version 1.1 NEW
    • M2-103-UM Common Rules for Property Exchange, Version 1.1
    • M2-104-UM Universal MIDI Packet (UMP) Format and MIDI 2.0 Protocol, Version 1.1 NEW
    • M2-116-U MIDI Clip File (SMF2), Version 1.0 NEW

    Documents labeled as NEW are notable updates released in June 2023.

    There are numerous other MIDI 2.0 specifications which build on these core documents available for download and listed below.


    NEW MIDI 2.0 Specification Overview- Version 1.1

    The MIDI 2.0 Specification Overview outlines those documents which define the core architecture of MIDI 2.0 It also defines the Minimum Compatibility Requirements for MIDI 2.0

    Summary of Minimum Compatibility Requirements for MIDI 2.0

    (Updated June 2023)

    Any Device which claims MIDI 2.0 compatibility shall implement either A or B, or both A and B:

    A. MIDI-CI* to at least its minimum requirements, including discovery mechanisms, plus any one or more of the following features:

    • One or more Profiles controllable by MIDI-CI Profile Configuration messages.
    • Any Property Data exchange by MIDI-CI Property Exchange messages.
    • Any Process Inquiry exchange by MIDI-CI Process Inquiry messages.

    B. The UMP Data Format** to at least its minimum requirements, including discovery mechanisms, plus any one or more of the following features:

    • MIDI 2.0 Channel Voice Messages as defined by the Universal MIDI Packet (UMP) Format and MIDI 2.0 Protocol.
    • Jitter Reduction Timestamps as defined by the Universal MIDI Packet (UMP) Format and MIDI 2.0 Protocol.
    • System Exclusive 8 as defined by the Universal MIDI Packet (UMP) Format and MIDI 2.0 Protocol.
    • Mixed Data Set as defined by the Universal MIDI Packet (UMP) Format and MIDI 2.0 Protocol.


    NEW MIDI Capability Inquiry (MIDI-CI)- Version 1.2

    MIDI Capability Inquiry (MIDI-CI) is a set of bidirectional mechanisms which allow devices to negotiate with each other for autoconfiguration. MIDI-CI also allows the expansion of MIDI with new features while protecting backward compatibility with MIDI Devices that do not understand these newly defined features.

    Latest Notable Changes:

    Adds Process Inquiry. Deprecates Protocol Negotiation (replaced by new Protocol Selection mechanisms in (UMP) Format and MIDI 2.0 Protocol) . Adds Function Blocks. Added Profile Details Inquiry. Added features for backward and forward compatibility through future update versions.


    NEW Common Rules for MIDI-CI Profiles, Version 1.1

    The Common Rules for Profiles complements MIDI-CI by defining a set of design rules for all Profile Specifications.

    Latest Notable Changes:

    Update to align with updates to MIDI-CI and UMP Format & MIDI 2.0 Protocol specifications. Added Profile Details Inquiry messages. Added Profile Added Report and Profile Removed Report messages. Added Function Block Profiles and made resulting adjustments to Profile Addresses. 


    Common Rules for Property Exchange, Version 1.1

    The Common Rules for MIDI-CI Property Exchange, complements MIDI-CI by defining a set of design rules for all Property Exchange Resources and Properties.

    Unchanged since 2020. 


    NEW Universal MIDI Packet (UMP) Format and MIDI 2.0 Protocol

    The Universal MIDI Packet provides a standardized modern packet format for all MIDI messages, both MIDI 1.0 Protocol and MIDI 2.0 Protocol. This specification also defines messages in the MIDI 2.0 Protocol.

    Latest Notable Changes:

    • Added the notion of Groupless messages. Some UMP Message Types are not sent to a specific Group. These messages are intended to be processed by the MIDI Endpoint.
    • Utility messages (Message Type 0x0) are now Groupless. Group field is changed to Reserved.
    • Added Section 6, Function Blocks.
      • A Device may have one or more Function Blocks. A Function Block is a single functional component or application that operates on a set of one or more Groups. Function Blocks are used to separate a Device’s functional components into manageable units. System Messages are also now sent to a Function Block instead of to each Group, reducing the need for multiple messages.
    • Added MIDI Endpoint Messages (Message Type 0xF)
      • These Groupless messages are used to discover details about a MIDI Endpoint and its Function Blocks. Discovery of Max System Exclusive 8 Messages has been moved to these messages.
    • Added Flex Data Messages (Message Type 0xD)
      • Flex Data Messages are used to send messages to a Channel, Group or a Function Block. New Flex Data Messages include Lyric and Text messages as well messages useful to the MIDI Clip Specification.
    • Added Utility Messages for use in the MIDI Clip File specification.
    • Deprecated MIDI-CI Protocol Negotiation
      • These mechanisms have been replaced by MIDI Endpoint mechanisms and the Protocol Request and Protocol Notification Utility Messages.
    • Added a Per-Note Pitch Sensitivity Registered Controller Message
    • Clarifying specific CC/RPN Message translation between MIDI 1.0 and MIDI 2.0 Protocol
    • Added MIDI 2.0 Addressing Appendix to help clarify if messages are meant for a Channel, Group, Function Block or MIDI Endpoint.


    Other Adopted MIDI 2.0 Specifications available on the site for download. 

    • Property_Exchange_Foundational_Resources
    • Property_Exchange_Mode_Resources
    • Property_Exchange_ProgramList_Resource
    • Property_Exchange_Channel_Resources
    • Property_Exchange_LocalOn_Resource
    • Property_Exchange_MaxSysex8Streams_Resource
    • Property_Exchange_Get_and_Set_Device_State
    • Property_Exchange_StateList
    • Property_Exchange_ExternalSync_Resource
    • Default_Control_Change_Mapping_Profile
    • MIDI_2-0_Bit_Scaling_and_Resolution
    • Property_Exchange_Controller_Resources


    You must be logged in as a TMA member to download the spec. If you are not a member yet (or not logged in) , clicking on the link will take you to the signup page to either create an account or log in. 


    CORPORATE MEMBERS HAVE ACCESS TO ALL SPECIFICATIONS INCLUDING THESE AND OTHERS UNDER DEVELOPMENT: 

    • UMP Network Transport for Ethernet and Wireless Connectivity
    • UMP Serial Transport
    • Piano Profile
    • Orchestral Articulation Profile for MIDI 2.0 Note On and Note Off
    • MPE Profile
    • OS API Implementation Guide
    • Camera Control Profile
    • DAW and Mixer Control Profile
    • MIDI 2.0 Container File Format (SMF2)


    What is MIDI 2.0?



    Back in 1983, musical instrument companies that competed fiercely against one another nonetheless banded together to create a visionary specification—MIDI 1.0, the first universal Musical Instrument Digital Interface. Nearly four decades on, it’s clear that MIDI was crafted so well that it has remained viable and relevant. Its ability to join computers, music, and the arts has become an essential part of live performance, recording, smartphones, and even stage lighting. Now, MIDI 2.0 takes the specification even further, while retaining backward compatibility with the MIDI 1.0 gear and software already in use. Here’s why MIDI 2.0 is the biggest advance in music technology in decades.

    MIDI 2.0 Means Two-way MIDI Conversations

    MIDI 1.0 messages went in one direction: from a transmitter to a receiver. MIDI 2.0 is bi-directional and changes MIDI from a monologue to a dialog. For example, with the new MIDI-CI (Capability Inquiry) messages, MIDI 2.0 devices can talk to each other, and auto-configure themselves to work together. They can also exchange information on functionality, which is key to backward compatibility—MIDI 2.0 gear can find out if a device doesn’t support MIDI 2.0, and then simply communicate using MIDI 1.0.

    Higher Resolution, More Controllers and Better Timing

    To deliver an unprecedented level of nuanced musical and artistic expressiveness, MIDI 2.0 re-imagines the role of performance controllers, the aspect of MIDI that translates human performance gestures to data computers can understand. Controllers are now easier to use, and there are more of them: over 32,000 controllers, including controls for individual notes. Enhanced, 32-bit resolution gives controls a smooth, continuous, “analog” feel. New Note-On options were added for articulation control and precise note pitch. In addition, dynamic response (velocity) has been upgraded. What’s more, major timing improvements in MIDI 2.0 can apply to MIDI 1.0 devices—in fact, some MIDI 1.0 gear can even “retrofit” certain MIDI 2.0 features.

    Profile Configuration

    MIDI gear can now have Profiles that can dynamically configure a device for a particular use case. If a control surface queries a device with a “mixer” Profile, then the controls will map to faders, panpots, and other mixer parameters. But with a “drawbar organ” Profile, that same control surface can map its controls automatically to virtual drawbars and other keyboard parameters—or map to dimmers if the profile is a lighting controller. This saves setup time, improves workflow, and eliminates tedious manual programming.

    Property Exchange

    While Profiles set up an entire device, Property Exchange messages provide specific, detailed information sharing. These messages can discover, retrieve, and set many properties like preset names, individual parameter settings, and unique functionalities—basically, everything a MIDI 2.0 device needs to know about another MIDI 2.0 device. For example, your recording software could display everything you need to know about a synthesizer onscreen, effectively bringing hardware synths up to the same level of recallability as their software counterparts.

    Built for the Future.

    MIDI 2.0 is the result of a global, decade-long development effort. Unlike MIDI 1.0, which was initially tied to a specific hardware implementation, a new Universal MIDI Packet format makes it easy to implement MIDI 2.0 on any digital transport (like USB or Ethernet). To enable future applications that we can’t envision today, there’s ample space reserved for brand-new MIDI messages.

    Further development of the MIDI specification, as well as safeguards to ensure future compatibility and growth, will continue to be managed by the MIDI Manufacturers Association working in close cooperation with the Association of Musical Electronics Industry (AMEI), the Japanese trade association that oversees the MIDI specification in Japan.

    MIDI will continue to serve musicians, DJs, producers, educators, artists, and hobbyists—anyone who creates, performs, learns, and shares music and artistic works—in the decades to come.


    DATA FORMATS: MIDI 1.0 BYTE STREAM DATA FORMAT AND UNIVERSAL MIDI PACKET FORMAT


    1983: MIDI 1.0 originally defined a byte stream data format and a dedicated 5 pin DIN cable as the transport. When computers became part of the MIDI environment, various other transports were needed to carry the byte stream, including software connections between applications. What remained common at the heart of MIDI 1.0 was the byte stream data format.

    The MIDI 1.0 Data Format defines the byte stream as a Status Byte followed by data bytes. Status bytes have the first bit set high. The number of data bytes is determined by the Status. 

    The Universal MIDI Packet (UMP) Format, introduced as part of MIDI 2.0, uses a packet-based data format instead of a byte stream. Packets can be 32 bits, 64 bits, 96 bits, or 128 bits in size. 

    This format, based on 32 bit words, is more friendly to modern processors and systems than the byte stream format of MIDI 1.0. It is well suited to transports and processing capabilities that are faster and more powerful than those when MIDI 1.0 was introduced in 1983.

    The first nibble in each packet declares the Message Type. Each Message Type has a defined size and standard format. 

    Example: MIDI 2.0 Protocol messages in the UMP Format have higher resolution data and can have added properties in new data fields. Here is a comparison of a MIDI 1.0 Note On message in the byte stream format and a MIDI 2.0 Note On message in UMP Format. 


    Addressing: UNIVERSAL MIDI PACKET FORMAT EXPANDS BEYOND MIDI 1.0 FORMAT


    In MIDI 1.0 byte stream format, the value of the Status Byte of the message determines whether the message is a System Message or a Channel Voice Message. System Messages are addressed to the whole connection. Channel Voice Messages are addressed to any of 16 Channels, with the Channel number declared in the 2nd nibble of the Status Byte. 

    The Universal MIDI Packet introduces an optional Group field for messages. Each Message Type is defined to be addressed with a Group or without a Group field (“Groupless”). 

    These mechanisms expand the addressing space beyond that of MIDI 1.0. Groupless Messages are addressed to the whole connection. Other messages are addressed to a specific Group, either as a System message for that whole Group or to a specific Channel within that Group. 

    All MIDI 1.0 System Messages and Channel Voice messages have equivalent messages within a single Group of the UMP Format. Each Group is roughly comparable to a MIDI 1.0 connection when performing Translations between MIDI 1.0 Byte Stream Format and UMP Format. So 16 Groups can be translated to/from 16 MIDI 1.0 byte stream connections. 


    TRANSPORTS AND FILES: WITH UNIVERSAL MIDI PACKET FORMAT 

    The Universal MIDI Packet is intended to be the native format for all future MIDI systems supporting both MIDI 1.0 and MIDI 2.0. New or updated, bidirectional transports and new file formats are needed to use the Universal MIDI Packet Format.

    UNIVERSAL SERIAL BUS

    USB has become a widely used transport for MIDI 1.0. The USB-IF working group has published the USB Class Definition for MIDI Devices v2.0 specification. This uses the Universal MIDI Packet as its native data format for connections between devices and computers.. This includes a mechanism for fall back to USB MIDI 1.0. Both specifications are available for download from https://www.usb.org/documents?search=midi

    NETWORK

    The MIDI Association’s Transport Working Group is currently developing a specification to use the Universal MIDI Packet on network connections for multiple devices, with or without a computer.

    OPERATING SYSTEM API FOR MIDI 2.0 – APPLE, GOOGLE, MICROSOFT, LINUX

    The MIDI Association’s OS API Working Group is developing implementation guidelines for developers. Key members include representatives for operating systems from Apple, Google, and Microsoft, as well as the ALSA team for Linux. These members have been cooperating to unify architectural concepts as much as possible in their diverse environment so that developers can find core, common concepts across platforms.

    https://www.midi.org/midi-articles/midi-is-about-collaboration-not-competition

    STANDARD MIDI FILE Version 2

    MIDI 2.0 requires new Standard MIDI File formats to support the UNiversal MIDI Packet. There are 2 file formats expected, one published and another under development.

    1. This MIDI Clip File specification defines a Standard MIDI File format which supports all MIDI 1.0 data and all MIDI 2.0 data. The MIDI Clip File serves a role which is similar to the version 1 Standard MIDI File Type 0, with all data in a single sequence of Universal MIDI Packet messages.
    2. The MIDI Container File specification is currently under development, with expected release in 2024. This MIDI Container File supports the Universal MIDI Packet data format by containing one or more MIDI Clip Files, arranged in one or more tracks. This container format also expands the applications and markets for Standard MIDI Files by allowing the inclusion of other media files including musical notation, audio, video, and application-specific files.

    The Standard MIDI File version 1 specifications for Type 0 and Type 1 defined certain non-MIDI data as Meta Events. In fact, MIDI SMF1 was developed before the concept of metadata was well defined in the multimedia industry and was ahead of its time in codifying authors, publishers, tempo, key signatures and other aspects of musical performance that have now become standardized for the Internet.

    MIDI 2.0 provides more space to define new messages, so these Meta Events have been replaced by new MIDI messages that can be sent over MIDI transports. These new messages can be found in the UMP Format and MIDI 2.0 Protocol specification, V1.1. 


    JITTER REDUCTION TIMESTAMPS FOR TRANSPORTS 

    The Universal MIDI Packet format adds an optional Jitter Reduction Timestamp mechanism using 2 messages:

    1. The JR Clock message defines the current time of the Sender. The Sender sends independent JR Clock messages, not related to any other message.
    2. The JR Timestamp message can be prepended to any MIDI 1.0 Protocol message or MIDI 2.0 Protocol message for improved timing accuracy over any transport.

    DELTA CLOCKSTAMPS FOR SMF2 

    Delta Clockstamp mechanism is used in a MIDI Clip File to declare precise timing of events in a sequence file. A Delta Clockstamp Ticks Per Quarter Note sets the timing resolution and accuracy. Then Delta Clockstamp messages declare the number of ticks since the last event. The timing of every non-Clockstamp message is set by the most recent preceding Delta Clockstamp. 


    DISCOVERY


    UMP Endpoint

    The UMP Format defines mechanisms for Devices to discover fundamental properties of other Devices to connect, communicate and address messages. Discoverable properties on a UMP Endpoint include:

    1. Device Identifiers: Name, Manufacturer, Model, Version, and Product Instance Id (e.g. Serial Number).

    2. Data Formats Supported: Version of UMP Format*, MIDI Protocols, and whether Jitter Reduction Timestamps can be used.

    3. Device Topology: including which Groups are currently valid for transmitting and receiving messages and which Groups are available for MIDI-CI transactions.

    These properties can be used for Devices to auto-configure through bidirectional transactions, thereby enabling the best connectivity between the Devices. These properties can also provide useful information to users for 

    Function Blocks

    A Device uses Function Block messages to report topology information including the Group address(es) in use. It also reports metadata including the name of the function, MIDI-CI support, hints for user interfaces which expose senders and receivers for user connection choices, and more.

    MIDI-CI – MIDI Capability Inquiry

    MIDI-CI is used to discover information about the MIDI features found on each Function Block, Group, and/or MIDI Channel of a Device. MIDI-CI includes queries for three major areas of MIDI functionality:

    1. Profile Configuration: Profiles define specific implementations of a set of MIDI messages chosen to suit a particular instrument, Device type, or to accomplish a particular task. Two Devices that conform to the same Profile will generally have greater interoperability between them than Devices using MIDI without Profiles. Profiles increase interoperability and ease of use while reducing the amount of manual configuration of Devices by users.
    2. Property Exchange is used to Inquire, Get, and Set many properties including but not limited to Device configuration settings, a list of controllers and resolution, a list of patches with names and other metadata, manufacturer, model number, and version. All data is expressed using JSON key:value properties inside System Exclusive messages.
    3. Process Inquiry allows discovery of the current state of properties which are controllable by MIDI Messages in a device including:

    • Values controlled by System Messages

    • Values controlled by Channel Controller Messages

    • Values controlled by Note Data Messages 


    MIDI MESSAGES

    The Universal MIDI Packet Data Format can carry MIDI 1.0 Protocol messages or MIDI 2.0 Protocol messages.  


    MIDI 1.0 Protocol Inside the Universal MIDI Packet

    All existing MIDI 1.0 messages are carried in the Universal MIDI 1.0. As an example, this diagram from the protocol specification shows how MIDI 1.0 Channel Voice Messages are carried in 32-bit packets:  

    System messages, other than System Exclusive, are encoded similarly to Channel Voice Messages. System Exclusive messages vary in size, can be very large, and can span multiple Universal MIDI Packets.  


    MIDI 2.0 Protocol Messages


    The MIDI 2.0 Protocol uses the architecture of MIDI 1.0 Protocol to maintain backward compatibility and easy translation while offering expanded features.

    • Extends the data resolution for all Channel Voice Messages.
    • Makes some messages easier to use by aggregating combination messages into one atomic message.
    • Adds new properties for several Channel Voice Messages.
    • Adds several new Channel Voice Messages to provide increased Per-Note control and musical expression.
    • Adds New data messages include System Exclusive 8 and Mixed Data Set. The System Exclusive 8 message is very similar to MIDI 1.0 System Exclusive but with 8-bit data format. The Mixed Data Set Message is used to transfer large data sets, including non-MIDI data.
    • Keeps all System messages the same as in MIDI 1.0.

    Expanded Resolution and Expanded Capabilities

    This example of a MIDI 2.0 Protocol Note message shows the expansions beyond the MIDI 1.0 Protocol equivalent. The MIDI 2.0 Protocol Note On has higher resolution Velocity. The 2 new fields, Attribute Type and Attribute data field, provide space for additional data such as articulation or tuning details 

    Easier to Use: Registered Controllers (RPN) and Assignable Controllers (NRPN)

    Creating and editing RPNs and NRPNs with MIDI 1.0 Protocol requires the use of compound messages. These can be confusing or difficult for both developers and users. MIDI 2.0 Protocol replaces RPN and NRPN compound messages with single messages. The new Registered Controllers and Assignable Controllers are much easier to use.

    The MIDI 2.0 Protocol replaces RPN and NRPN with 16,384 Registered Controllers and 16,384 Assignable Controller that are as easy to use as Control Change messages.

    Managing so many controllers might be cumbersome. Therefore, Registered Controllers are organized in 128 Banks, each Bank having 128 controllers. Assignable Controllers are also organized in 128 Banks, each Bank having 128 controllers.

    Registered Controllers and Assignable Controllers support data values up to 32bits in resolution.

    MIDI 2.0 Program Change Message

    MIDI 2.0 Protocol combines the Program Change and Bank Select mechanism from MIDI 1.0 Protocol into one message. The MIDI 1.0 mechanism for selecting Banks and Programs requires sending three MIDI messages. MIDI 2.0 changes the mechanism by replicating the Banks Select and Program Change in one new MIDI 2.0 Program Change message. Banks and Programs in MIDI 2.0 translate directly to Banks and Programs in MIDI 1.0.

    The MIDI 2.0 Program Change message always selects a Program. A Bank Valid bit (B) determines whether a Bank Select is also performed by the message.

    If Bank Valid = 0, then the receiver performs the Program Change without selecting a new Bank; The receiver keeps its currently selected Bank. Bank MSB and Bank LSB data fields are filled with zeroes.

    If Bank Valid = 1, then the receiver performs both Bank and Program Change.

    Other option flags that are not defined yet and are Reserved. 


    New Data Messages for MIDI 1.0 Protocol and MIDI 2.0 Protocol 

    New data messages include System Exclusive 8 and Mixed Data Set. The System Exclusive 8 message is very similar to MIDI 1.0 System Exclusive but with 8-bit data format. The Mixed Data Set Message is used to transfer large data sets, including non-MIDI data. Both messages can be used when using the Universal MIDI Packet format for MIDI 1.0 Protocol or MIDI 2.0 Protocol.  


    1.6 The Future of MIDI 1.0

    MIDI 1.0 is not being replaced. Rather it is being extended and is expected to continue, well integrated with the new MIDI 2.0 environment. It is part of the Universal MIDI Packet, the fundamental MIDI data format. Many MIDI devices will not need any of the new features of MIDI 2.0 in order to perform all their functions. Some devices will continue to use the MIDI 1.0 Protocol while using other extensions of MIDI 2.0, such as Profile Configuration or Property Exchange.  


    What’s Next 

    MIDI 1.0 works really well. In fact, MIDI 2.0 is just more MIDI. As new features arrive on new instruments, they will work with existing devices and system. The same is true for the long list of other additions made to MIDI since 1983. MIDI 2.0 is just part of the evolution of MIDI that has gone on for 36 years. The step by step evolution continues.

    Various Working Groups of the MIDI Association hold weekly or bi-weekly meetings to continue the development of MIDI 2.0.

    A great example of the collaboration inside the MIDI Association is the meeting that happened in Tokyo, April 2023. All of the major OS companies gathered with Japanese MIDI manufacturers to talk about details of handling MIDI 2.0 in operating systems. In the true spirit of MIDI, companies set aside their differences and competitive natures to cooperate for the greater benefit of musicians around the world. 


    MIDI is about collaboration, not competition

    All kinds of companies, all kinds of devices One of the things that has always made MIDI unique in the world of standards is that no one owns MIDI and the MIDI Associations (AMEI in Japan and The MIDI Association in the rest of the world) don’t sell anything.  We (AMEI and The MIDI Association) get companies to volunteer their s…


    https://www.midi.org/midi-articles/midi-is-about-collaboration-not-competition

    On the Monday after each NAMM Show, some of the dedicated team of volunteer MMA and AMEI members attend an all day planning meeting to map out the plans for the next year.

    Front Row : 

    • Florian Bomers – Bome Software, MMA Technical Standards Board
    • Kaz Hikawa- Crimson Technology, AMEI MIDI Standards Committee 
    • Athan Billias- Yamaha, MMA Exec Board
    • Koichi Mizumoto, Roland – AMEI , Future of MIDI Expansion (MIDI 2.0) working group chair
    • Mike Kent, MK2 Image, MMA Technical Standards Board, MIDI CI working group chair

    Second Row:

    • Rick Cohen- Qubiq, MMA Technical Standards Board Chair, Protocol Working Group chair
    • Franz Detro, Native Instruments
    • Evan Balster , imitone
    • Daisuke Miura- Yamaha, AMEI Technical Standards Board Chair
    • Shunsuke Tanaka- Crimson Technology
    • Takahisa Ishiguro – Stone System. 
    • Lawrence Levine – Horn, MMA Exec Board, MIDI 2.0 Marketing working group co-chair

    Holding MIDI 2.0 banner:

    • Andrew Mee – Yamaha consultant for Property Exchange
    • Rob Rampley- Media Overkill 


    Why Join the MMA (MIDI Manufacturers Association)

    If you are a developer of MIDI software or hardware, there are a lot of reasons to join the MIDI Manufacturers Association now.  This article includes some information about MIDI 2.0, but it is definitely not enough to start developing a MIDI 2.0 product.  The reason we do not release specification details before they are finally approved is that if information is released too early and then changes are made, it can lead to interoperability problems.  

    If you join the MMA now, you not only get access to the current version of the full MIDI 2.0 specification, but will also have a voice in future MIDI specifications including Profiles and Property Exchange messages.   

    To implement MIDI-CI and MIDI 2.0, you need a manufacturers SysEx ID.  A SysEx ID by itself is $260 a year, but it is included with your MMA membership.  You will also have access to the MMA Github which has code for MIDI 2.0 to MIDI 1.0 translation (and vis versa),  MIDI 2.0 Scope, a tool for sending and testing MIDI 2.0 messages developed by Art and Logic and Property Exchange Work Bench, an application developed by Yamaha for prototyping and testing Property Exchange. 

    We are also working on a MIDI 2.0 logo and logo licensing program. 

    So we encourage you to join the MIDI Manufacturers Association now and get access to all the documents you will need to get a head start on MIDI 2.0. 


    MIDI 2.0 FAQs


    We have been monitoring the comments on a number of websites and wanted to provide some FAQs about MIDI 2.0 as well as videos of some requested MIDI 2.0 features. 

    Will MIDI 2.0 devices need to use a new connector or cable?

    No, MIDI 2.0 is a transport agnostic protocol.

    • Transport- To transfer or convey from one place to another
    • Agnostic- designed to be compatible with different devices
    • Protocol-a set of conventions governing the treatment and especially the formatting of data in an electronic communications system

    That’s engineering speak for MIDI 2.0 is a set of messages and those messages are not tied to any particular cable or connector.

    When MIDI first started it could only run over the classic 5 Pin DIN cable and the definition of that connector and how it was built was described in the MIDI 1.0 spec.

    However soon the MIDI Manufacturers Association and Association of Music Electronic Industries defined how to run MIDI over many different cables and connectors.

    So for many years, MIDI 1.0 has been a transport agnostic protocol.. 

    MIDI 1.0 messages currently run over 5 PIN Din, serial ports, Tip Ring Sleeve 1/8″ cables, Firewire, Ethernet and USB transports.

    Can MIDI 2.0 run over those different MIDI 1.0 transports now?

    Yes, MIDI 2.0 products can use MIDI 1.0 protocol and even use 5 Pin DIN if they support the Automated Bi-Directional Communication of MIDI-CI and :

    • One or more Profiles controllable by MIDI-CI Profile Configuration messages.
    • Any Property Data exchange by MIDI-CI Property Exchange messages.
    • Any Process Inquiry exchange by MIDI-CI Process Inquiry messages.

    However to run the Universal MIDI Packet and take advantage of MIDI 2.0 Voice Channel messages with expanded resolution, there needs to be new specifications written for each transport

    The new Universal Packet Format that will be common to all new transports defined by AMEI and The MIDI Associaton. The new Universal Packet contains both MIDI 1 .0 messages and MIDI 2.0 Voice Channel Messages plus some messages that can be used with both.

    The most popular MIDI transport today is USB. The vast majority of MIDI products are connected to computers or hosts via USB. 

    The USB specification for MIDI 2.0 is the first transport specification completed, but we are working on a UMP Network Transport for Ethernet and Wireless Connectivity

    Can MIDI 2.0 provide more reliable timing?

    Yes. Products that support the new USB MIDI Version 2 UMP format can provide higher speed for better timing characteristics. More data can be sent between devices to greatly lessen the chances of data bottlenecks that might cause delays.

    UMP format also provides optional “Jitter Reduction Timestamps”. These can be implemented for both MIDI 1.0 and MIDI 2.0 in UMP format. 

    With JR Timestamps, we can mark multiple Notes to play with identical timing. In fact, all MIDI messages can be tagged with precise timing information. This also applies to MIDI Clock messages which can gain more accurate timing.

    Goals of JR Timestamps:

    • Capture a performance with accurate timing
    • Transmit MIDI message with accurate timing over a system that is subject to jitter
    • Does not depend on system-wide synchronization, master clock, or explicit clock synchronization between Sender and Receiver.

    Note: There are two different sources of error for timing: Jitter (precision) and Latency (sync). The Jitter Reduction Timestamp mechanism only addresses the errors introduced by jitter. The problem of synchronization or time alignment across multiple devices in a system requires a measurement of latency. This is a complex problem and is not addressed by the JR Timestamping mechanism.

    Also we have added Delta Time Stamps to the MIDI Clip File Specification. 

    Can MIDI 2.0 provide more resolution?

    Yes, MIDI 1.0 Voice Channel messages are usually 7 bit (14 bit is possible by not so widely implemented because there are only 128 CC messages). 

    With MIDI 2.0 Voice Channel Messages velocity is 16 bit. 

    The 128 Control Change messages, 16,384 Registered Controllers, 16,384 Assignable Controllers, Poly and Channel Pressure, and Pitch Bend are all 32 bit resolution.

    Can MIDI 2.0 make it easier to have microtonal control and different non-western scales?

    Yes, MIDI 2.0 Voice Channel Messages allow Per Note precise control of the pitch of every note to better support non-western scales, arbitrary pitches, note retuning, dynamic pitch fluctuations or inflections, or to escape equal temperament when using the western 12 tone scale ( see videos).


    Yutaka Hasegawa, Chairman of AMEI (the Japanese MIDI organization)

    The really exciting part of Automated Bi-Directional Communication is that it paves the way for a new industry standard MIDI protocol which could enable new features like higher resolution, more channels and improved performance and expressiveness (while still maintaining backwards compatibility with current MIDI 1.0 devices). A new MIDI protocol would offer a bridge between music technology and new emerging technologies in other industries and allow creators, performers, and consumers to enjoy new and exciting musical experiences in the future.

    by Yutaka Hasegawa, former chairman of AMEI



    Steinberg Updates Cubasis 3 with tons of new MIDI features

     Steinberg released the latest update (3.3) to Cubasis, their music production app available for both iOS and Android devices. 

    Make use of extended MIDI routing options to create inspiring tracks in a snap. Explore even more creative possibilities via advanced MIDI track-to-track routing options.

    Extended MIDI Routing 


    Next there is MIDI Learn making it incredibly simple to set up your external MIDI controller.

     MIDI Learn

    Easily control Cubasis remotely, via your external controller. Enable MIDI Learn and simply move a knob or fader on your controller to assign it to a selected parameter.

    by Steinberg


    Explore all the New Features in this Video Tutorial and Download a Free Trial Version


    The Healing Power of Music Webinar -MIMM 2021 Week 1


    Saturday May 8, 2021, May Is MIDI Month 2021 Webinar The Healing Power of Music

    The webinar kicked off with Michael Boddicker who has played synthesizer, vocoder, accordion and keyboards on albums by many notables such as Quincy Jones, Randy Newman, The Manhattan Transfer and The Bee Gees and worked on many soundtracks including Saturday Night Fever, Battlestar Galactica and The Wiz.

    Boddicker is a Board Member of The Society of Composers and Lyricists (SCL), and he owns an audio post production facility, Sol7 (aka Sol Seven).
    In 2019, he co-founded the Los Angeles synthesizer music festival, Synthplex.

    He described his relationship with music and music therapy and his chance meeting while out for a neighborhood walk with Raffi Tachdjian.

    Check out Synth Wizards interview with Micheal where he show off some sounds from his Moog System 55. 


    Next Raffi Tachdjian MD, MPH, UCLA professor of allergy and pediatric pain specialist and founder of Children”s Music Fund talked about meeting the young patient pictured above during his time a Massachusetts General Hospital and that inspired him to get involved with music therapy (Raffi is a musician himself) and found Children’s Music Fund. 
    In the past decade, CMF has become a leading organization to deliver research on the positive effects of music therapy in sick children and young adults.


    Raffi connected with Suzanne B Hanser who was at Berklee College of Music at the time. Dr. Hanser has a long list of accomplishments.  


    • Professor and Chair Emerita of the Music Therapy Department at Berklee College of Music.
    • Past President of the World Federation of Music Therapy
    • Past President of the National Association for Music Therapy 
    • Current president of the International Association for Music and Medicine. 

    It was an incredible honor to have someone who is so important to the world of music therapy attend our webinar and give an impassioned speech about the healing power of music. 

    Recently there were studies done on the number of people who feel that they are having symptoms of anxiety.  In 2019, the percentage of people in the US was 8 percent. In studies completed last month, that number has risen to 30 percent.  Given all that is going on the in world.  we all could use the healing power of music so we wanted to share one of the many free Youtube videos from Berklee College of Music that are targeted to help ANYONE apply the basic principles of and reap the benefits of music therapy.  

    In this episode, Suzanne explains the ISO principle.  Simply put, most people think that if you are feeling anxious, you should start listening to calming music right away.  But that is actually not how your brain works.  This video will teach you how to apply the ISO principle and develop your own music playlist to get from one mood to another.  

    As with all music therapy, this has been researched, tested and documented and it just works.


    Walter Werzowa is the founder of Healthtunes.org. HealthTunes® is an audio streaming service designed to improve one’s physical and mental health by pairing medical research with active music links. Binaural beats and isochronic tones are embedded within HealthTunes® music which are two different methods used for brain wave entrainment.

    A binaural beat is an auditory phenomenon when two different sine waves, with a close frequency rate, are perceived by an individual through each ear. This experience enables the listener to perceive a third tone. The third tone is a binaural beat.

    HealthTunes has been endorsed by UCLA Health Nephrology, UCLA Center for East-West Medicine, and the music artist Moby.

    You may have heard much more of Walter’s music than you know. He has designed the sonic branding for Intel, T Mobile, Fox Sports, Samsung and many others.


    ...

    HealthTunes – Music for Health

    HealthTunes® is a streaming audio service designed to improve your physical and mental health.


    ...

    Musikvergnuegen | Audio Branding and Custom Scoring

    Experts in audio branding, custom scoring and sound design for film, broadcast, advertising, and VR. We are an all-inclusive music production studio. Home of the Intel sonic branding mnemonic audio identity.

    There is a new project that we didn’t get to cover in the webinar, but wanted to share here.   Walter is using AI and MIDI to work on Beethoven’s Unfinished Symphony. 

    That’s a project that sounds like it deserves a complete article on MIDI.org in the near future. 


    With an extensive background in the music field, Lori Frazer is the lead program facilitator and technical specialist for the Yamaha Music and Wellness Institute. She trains and supports hospital and clinical staff, as well as research teams. Lori’s expertise extends into medical, as well as retirement communities, senior centers, and special programs that enable people with a host of challenges to enjoy the benefits of creative musical expression.  She described her work over the past decade with the Yamaha Music and Wellness Institute. 

    Yamaha Music and Wellness Institute (YMWI) continues to be actively engaged in exploring the impact of creative musical expression on the human genome as presented in two peer-reviewed scientific research investigations


    Alton Mitchell, the Minster of Worship and Arts at Rodman Street Missionary Baptist Church. He spoke to us from his piano lab and explained how the church pioneered a study on using creative musical expression as a catalyst for reducing cardiovascular risk factors. Active participation in vocal and instrumental gospel music is not only enjoyable but good for the heart and soul. Rodman Street’s Health Ministry is making waves, and creating national news.



    The Korg SQ64 Polyphonic Sequencer- Step up your Connectivity and Control

    Just like MIDI itself, the Korg SQ64 hardware sequencer focuses on connectivity and control 

    The SQ-64 is unique in its ability to drive MIDI and modular synths letting you create music with all your synth gear without the need for a computer, tablet or cellphone. It features four hardware based sequencer tracks each with up to 64-step sequences

    The first three tracks support up to 8-note polyphony, with Mod, Pitch, and Gate outputs for each track. The fourth track is designed to be a monophonic 16-part sequencer, driving eight separate Gate outputs along with eight different MIDI notes — perfect for driving a drum machine or drum synthesis modules. So in total, you can send three polyphonic sequences to three different devices via MIDI or CV/Gate/Mod, plus a monophonic sequence with up to eight different MIDI notes to a MIDI device, plus a monophonic sequence with up to eight different parts sent out via Gate outputs. That’s a lot of creative potential for a compact hardware sequencer!

    by Sweetwater


    Blending CV/Gate and MIDI control in one portable box

    It’s the unique combination of CV control, MIDI & Audio sync, and polyphonic multitrack sequencing that makes the Korg’s SQ-64 special.  Check out Korg’s James Sajeva as he demos the SQ64 with a rack of modular synths. 


    More Unique Step Sequencing features 

    The SQ64 Step Sequencer has some unique features that are really only available with Step Sequencer- you can set the steps to play backwards (Reverse), play from the beginning to the end and then turn around (Bounce),  Stochastic (randomly pick between one step forward, skip one forward, backwards or repeat step) or Random (randomly pick from all the available steps in the track).  When you combine that with the ability to do Polyrhythms (Each track can have different lengths) and changing the time divisions of each track independently (1/32, 1/16, 1/8, 1/4 plus Triplets) and there is an endless amount of creative fun available. 

    Comes with a bundle of software 


    MIDI Association Member Muse Group Acquires Audacity

    Within days of announcing their new group brand name, Muse Group (a music company focused on open source software) acquired Audacity. 

    Audacity will add to Muse Group’s other brands that are all base open source standards. 


    Martin Keary who previously worked at MIDI Association member Microsoft talks about joining Audacity.

    “Audacity has just joined Muse Group, a collection of brands that includes another popular open-source music app called MuseScore, which I’m currently in charge of.

    “And since things are going rather well at MuseScore, I was asked to step up and also manage Audacity in partnership with its open-source community.

    “And just like we’re doing at MuseScore, we’re now planning on significantly improving the feature set and ease of use of Audacity – providing dedicated designers and developers to give it the attention it deserves – while keeping it free and open-source.”

    by Martin Keary, aka Tantacrul


    Audacity and MuseScore are Free and Open source so how do they make money?

    When you have 100s of millions of users, they are plenty of ways to monetize your platforms without directly charging end users and this company has been doing it successfully for 25 years, 

    For a more in depth article, try reading Peter Kirn from Create Digital Music’s take on the acquisition. 


    Mixing with Virtual Instruments: The Basics

    DAW software, like Ableton Live, Logic, Pro Tools, Studio One, etc. isn’t just about audio. Virtual instruments that are driven by MIDI data produce sounds in real time, in sync with the rest of your tracks. It’s as if you had a keyboard player in your studio who played along with your tracks, and could play the same part, over and over again, without ever making a mistake or getting tired.

    MIDI-compatible controllers, like keyboards, drum pads, mixers, control surfaces, and the like, generate data that represents performance gestures (fig. 1). These include playing notes, moving controls, changing level, adding vibrato, and the like. The computer then uses this data to control virtual instruments and effects.

    Figure 1: Native Instruments’ Komplete keyboards generate MIDI data, but can also edit the parameters of virtual instruments.

    Virtual Instrument Basics

    Virtual instruments “tracks” are not traditional digital audio tracks, but instrument plug-ins, triggered by MIDI data. The instruments exist in software. You can play a virtual instrument in real time, record what you play as data, edit it if desired, and then convert the virtual instrument’s sound to a standard audio track—or let it continue to play back in real time.

    Virtual instruments are based on computer algorithms that model or reproduce particular sounds, from ancient analog synthesizers, to sounds that never existed before. The instrument outputs appear in your DAW’s mixer, as if they were audio tracks.

    Why MIDI Tracks Are More Editable than Audio Tracks

    Virtual instruments are being driven by MIDI data, so editing the data driving an instrument changes a part. This editing can be as simple as transposing to a different key, or as complex as changing an arrangement by cutting, pasting, and processing MIDI data in various ways (fig. 2).

    Figure 2: MIDI data in Ableton Live. The rectangles indicate notes, while the line along the bottom show the dynamics for the various notes. All of this data is completely editable.

    Because MIDI data can be modified so extensively after being recorded, tracks triggered by MIDI data are far more flexible than audio tracks. For example, if you record a standard electric bass part and decide you should have played the part with a synthesizer bass instead, or used the neck pickup instead of the bridge pickup, you can’t make those changes. But the same MIDI data that drives a virtual bass can just as easily drive a synthesizer, and the virtual bass instrument itself will likely offer the sounds of different pickups.

    How DAWs Handle Virtual Instruments

    Programs handle virtual instrument plug-ins in two main ways:

    • The instrument inserts in one track, and a separate MIDI track sends its data to the instrument track.
    • More commonly, a single track incorporates both the instrument and its MIDI data. The track itself consists of MIDI data. The track output sends audio from the virtual instrument into a mixer channel.

    Compared to audio tracks, there are three major differences when mixing with virtual instruments:

    • The virtual instrument’s audio is typically not recorded as a track, at least initially. Instead, it’s generated by the computer, in real time.
    • The MIDI data in the track tells the instrument what notes to play, the dynamics, additional articulations, and any other aspects of a musical performance.
    • In a mixer, a virtual instrument track acts like a regular audio track, because it’s generating audio. You can insert effects in a virtual instrument’s channel, use sends, do panning, automate levels, and so on.

    However, after doing all needed editing, it’s a good idea to render (transform) the MIDI part into a standard audio track. This lightens the load on your CPU (virtual instruments often consume a lot of CPU power), and “future-proofs” the part by preserving it as audio. Rendering is also helpful in case the instrument you used to create the part becomes incompatible with newer operating systems or program versions. (With most programs, you can retain the original, non-rendered version if you need to edit it later.)

    The Most Important MIDI Data for Virtual Instruments

    The two most important parts of the MIDI “language” for mixing with virtual instruments are note data and controller data.

    • Note data specifies a note’s pitch and dynamics.
    • Controller data creates modulation signals that vary parameter values. These variations can be periodic, like vibrato that modulates pitch, or arbitrary variations generated by moving a control, like a physical knob or footpedal.

    Just as you can vary a channel’s fader to change the channel level, MIDI data can create changes—automated or human-controlled—in signal processors and virtual instruments. These changes add interest to a mix by introducing variations.

    Instruments with Multiple Outputs

    Many virtual instruments offer multiple outputs, especially if they’re multitimbral (i.e., they can play back different instruments, which receive their data over different MIDI channels). For example, if you’ve loaded bass, piano, and ukulele sounds, each one can have its own output, on its own mixer channel (which will likely be stereo).

    However, multitimbral instruments generally have internal mixers as well, where you can set the various instruments’ levels and panning (fig. 3). The mix of the internal sounds appears as a stereo channel in your DAW’s mixer. The instrument will likely incorporate effects, too.

    Figure 3: IK Multimedia’s SampleTank can host up to 16 instruments (8 are shown), mix them down to a stereo output, and add effects.

    Using a stereo, mixed instrument output has pros and cons.

    • There’s less clutter in your software mixer, because each instrument sound doesn’t need its own mixer channel.
    • If you load the instrument preset into a different DAW, the mix settings travel with it.
    • To adjust levels, the instrument’s user interface has to be open. This takes up screen space.
    • If the instrument doesn’t include the effects plug-ins needed to create a particular sound, then use the instrument’s individual outputs, and insert effects in your DAW’s mixer channels. (For example, using separate outputs for drum instruments allows adding individual effects to each drum sound.)

    Are Virtual Instruments as Good as Physical Instruments?

    This is a question that keeps cropping up, and the answer is…it depends. A virtual piano won’t have the resonating wood of a physical piano, but paradoxically, it might sound better in a mix because it was recorded with tremendous care, using the best possible microphones. Also, some virtual instruments would be difficult, or even impossible, to create as physical instruments.

    One possible complaint about virtual instruments is that their controls don’t work as smoothly as, for example, analog synthesizers. This is because the control has to be converted into digital data, which is divided into steps. However, the MIDI 2.0 specification increases control resolution dramatically, where the steps are so minuscule that rotating a control feels just like rotating the control on an analog synthesizer.

    MIDI 2.0 also makes it easier to integrate physical instruments with DAWs, so they can be treated more like virtual instruments, and offer some of the same advantages. So the bottom line is that the line between physical and virtual instruments continues to blur—and both are essential elements in today’s recordings.

    An introduction to Music Therapy by Dr. Deforia Lane

    If you don’t know anything about  music therapy, this 18 minute Tedx Talk Youtube video is a great way to understand how music and medicine work together to heal. 

    Music therapist, Dr. Deforia Lane takes you inside University Hospitals Seidman Cancer Center to experience first hand the response of patients to music therapy: hear of music’s effects on an unborn child; watch the reaction of a laryngectomy patient; see how therapeutic singing helps a man with stroke to speak again.

    Dr. Lane shares her personal challenge with cancer and how music benefited her healing. She ends with a probing question for each all who will hear.

    Internationally acclaimed music therapist, Dr. Deforia Lane is the founder and Director of Art & Music Therapy at the University Hospitals Case Medical Center in Cleveland, OH. She oversees a 9-member team of art and music therapists who serve the 1000-bed hospital. She is a researcher, clinician, clinical training director, teaches at the Case Western Reserve School of Medicine and the Frances Payne Bolton School of Nursing and has experienced a pioneering career spanning 4 decades.

    by TEDx Talks





    May Is MIDI Month 2021-Helping Sick Kids Through The Healing Power of MIDI and Music


    Was May Is MIDI Month 2020 really only a year ago? 

    It seems that everyone has had a bit of trouble keeping time this year. Not musically as that is the one place where time remains constant.  

    But in talking to people , they often say that one moment last May seems like it was last week and the next it seems like it was 10 years ago. 

    In the late spring of 2020, the world was in the beginning of the global pandemic and there was a huge amount of uncertainty about what the future would hold. The MIDI Association decided that instead of raising money for ourselves for May Is MIDI Month 2020, we would raise money for people affected by the global pandemic. 

    Our first plan was to give the money to the Grammy Foundation’s Musicares Coronavirus Relief Fund. Joe LaMond, president of NAMM urged us to find something we could be more directly involved in. 

    We were on a call with LA studio legend and Grammy award winner Michael Boddicker discussing our Orchestral Articulation profile. 

     He mentioned his long-time affiliation with the Children’s Music Fund (CMF), and that’s when we knew we had found the perfect partner. 


     UCLA professor of allergy and pediatric pain specialist Raffi Tachdjian MD, MPH founded the organization in 2002, after he was inspired by a patient during his pediatric residency at Harvard’s Massachusetts General Hospital. 

    Here is a picture of Raffi with the young patient who inspired him to form Children’s Music Fund.  That patient sadly passed away, but lives on in the work that Raffi continues to this day. 

    In the past decade, CMF has become a leading organization to deliver research on the positive effects of music therapy in sick children and young adults.


    The MIDI Association and Children’s Music Fund 

    CMF maintains a network of carefully screened, board-certified music therapists (MT-BC), and follows the practices and standards established by the American Music Therapy Association.

    Due to the pandemic, CMF music therapists were unable to do in person sessions and had to switch to remote telehealth sessions. The MIDI Association donated the $18,000 we raised from our May Is MIDI Month 2020 donation drive to help support CMF’s move to telehealth. 


    After a few meetings with the CMF board,  The MIDI Association realized that we should not just be donating money to CMF, but working closely with them on an exciting new area, using MIDI for remote music therapy. 

    Many MIDI controllers bring a level of accessibility and ease of use that is impossible with traditional instruments and Web MIDI has the capability to add smartphones and tablets to that mix.

    This is a vast as yet untapped area in music therapy and we know we have the right partners to significantly improve the lives of many sick children for years to come.

    Watch Lisa Harriton from Smashing Pumpkins, Serj Tankian from System of a Down, Scott Shriner from Weezer, and actress/singer/songwriter Minnie Driver explain the important mission of Children’s Music Fund.



    You Give a Dollar. We’ll Give $10.  Let’s Give 24 in 21. 

    It’s just that simple. If we can raise $2000 in donations from individual MIDI Association members, our MIDI Association corporate sponsors will match it with $22,000. 

    Where else can you spend $1 and get $11? 

    The MIDI Association is committed to raising $24,000 to help sick kids through the healing power of music and MIDI with caring sponsorships of Art+Logic, Audio Modeling, Bome, imitone, IK Multimedia, Korg, NAMM, Steinberg, Steinway, Sweetwater, and Yamaha.




    Sequential acquired by Focusrite

    Exciting news for one of MIDI’s most important people 

    We’re excited and pleased to add Sequential’s instruments and pedigree to Focusrite Group’s portfolio of world-class audio and music production tools,Dave Smith’s history as an innovator speaks for itself. From his creation of the world’s first fully programmable polysynth (the Prophet 5) to his co-invention of MIDI, Dave Smith has literally changed the world of music several times. We’re looking forward to continuing his history of innovation and expanding the global market for Sequential’s instruments.

    Before your mind goes wild conceiving the ultimate Novation x Sequential product mashup, it’s safe to say that Sequential and Novation will continue to operate independently, as separate entities under the Focusrite Group umbrella. Dave Smith will remain at the helm of Sequential, leading engineering, product development and mentorship of Sequential’s new breed of designers.

    by Focusrite Executive Chairman Phil Dudderidge


    A message from Dave Smith about the acquisition


    Check out our article about Dave in our MIDI History series


    ...

    MIDI History:Chapter 6-MIDI Is Born 1980-1983 –  

    Visionaries including Dave Smith from Sequential Circuits, and Ikutaru Kakehashi from Roland began to worry that this lack of compatibility between manufacturers would restrict people’s use of synthesizers, which would ultimately inhibit sales growth


    Explore MIDI Effects in Live – free workshop 27th April

    This workshop is part of a series of monthly free live events about MIDI organised by the Music Hackspace 

    Date & Time: Tuesday 27th April 6pm UK / 7pm Berlin / 1pm NYC / 10am LA

    Level: Beginner

    Ableton Live offers a vast playground of musical opportunities to create musical compositions and productions. Live’s native MIDI FX provides a range of tools to allow the composer and producer to create ideas in a myriad of ways. Max For Live complements these tools and expands musical possibilities. In this workshop you will creatively explore and deploy a range of MIDI FX in a musical setting. This workshop aims to provide you with suitable skills to utilise the creative possibilities of MIDI FX in the Ableton Live environment. 

    Session Learning Outcomes

    By the end of this session a successful student will be able to:

    • Identify and deploy MIDI FX
    • Explore native and M4L MIDI FX in Live
    • Render the output of MIDI FX into MIDI clips for further manipulation
    • Apply MIDI FX to create novel musical and sonic elements

    Session Study Topics

    • Using MIDI FX
    • Native and M4L MIDI FX
    • Rendering MIDI FX outputs
    • Creatively using MIDI FX

    Requirements

    • A computer and internet connection
    • A web cam and mic
    • A Zoom account
    • Access to a copy of Live Suite with M4L (i.e. trial or full license)


    About the workshop leader

    Mel is a London based music producer, vocalist and educator.

    She spends most of her time teaching people how to make music with Ableton Live and Push. When she’s not doing any of the above, she makes educational content and helps music teachers and schools integrate technology into their classrooms. She is particularly interested in training and supporting female and non-binary people to succeed in the music world.



    Create with MPE in Live 11

    Date & Time: Tuesday 20th April 6pm UK

    Level: Beginner

    MIDI Polyphonic Expression (MPE) offers a vast playground of musical opportunities to create musical compositions and productions. Live 11 supports a range of MPE tools to allow the composer and producer to create ideas in a myriad of ways. In this workshop you will creatively explore and deploy a range of MPE techniques in a musical setting. This workshop aims to provide you with suitable skills to utilise the creative possibilities of MPE in the Ableton Live environment.

    Session Learning Outcomes

    By the end of this session a successful student will be able to:

    • Identify the role and function of MPE
    • Explore MPE compatible devices in Live
    • Utilize MPE controllers within Live 11
    • Apply MPE to create novel musical and sonic elements

    Session Study Topics

    • Using MPE
    • MPE devices in Live
    • MPE controllers
    • Creatively using MPE

    Requirements

    • A computer and internet connection
    • A web cam and mic
    • A Zoom account
    • Access to a copy of Live 11 (i.e. trial or full license)

    About the workshop leader

    Mel is a London based music producer, vocalist and educator.

    She spends most of her time teaching people how to make music with Ableton Live and Push. When she’s not doing any of the above, she makes educational content and helps music teachers and schools integrate technology into their classrooms. She is particularly interested in training and supporting female and non-binary people to succeed in the music world.



    ProxiMidi by Reuben Dax

    MIDI Association Member Music Hackspace featured this very cool new product on their Youtube channel

    Discover the ProxiMIDI, the first MIDI controller made by Copper & Cedar. ProxiMIDI detects proximity motion and transforms it into MIDI data. It can be configured so that the hand gesture is interpreted as pitch controller, volume, or any other custom MIDI messages. In this interview, Ruben demonstrates the system live and creates an original track from scratch. Beautifully hand crafted, ProxiMIDI devices will be available for order in the coming weeks in limited quantities. Software used in this video: Ableton Live, u-he Diva, Audio Modeling’s SWAM Cello. 

    by Music Hackspace

     The demo also features MIDI Association members Ableton and Audio Modeling.


    ...

    Copper and Cedar

    Artisanal Music Technology. Crafted in Brooklyn, NY.


    ...

    homepage – Music Hackspace

    London based community for innovators and hobbyists passionate about music technology and sound art. Organises regular DIY workshops and events.


    ...

    Music production with Live and Push | Ableton

    Ableton makes Push and Live, hardware and software for music production, creation and performance. Ableton´s products are made to inspire creative music-making.


    ...

    Audio Modeling | SWAM and Sound Engine Technologies

    Audio Modeling | SWAM and Sound Engine Technologies and Virtual Instruments for musicians, composers and producers

    AudioKit Synth One now offers a free book on synthesis

    Francis Preve has created a companion guide for Synth One 

    Audiokitpro has is the source for a lot of very cool projects. In this article, we will highlight some of the those and then show you AudioPro’s most recent offer – a free guide to synthesis from sound designer and author Francis Preve!

    AudioKit is a leading free & open-source audio framework for iOS, macOS, and Apple Watch.

    AudioKit allows developers to quickly add professional audio functionality, synthesis, DSP, and more to apps.

    by AudioKit Pro


     Four Amazing Apps created with AudioKit Pro


    MCDONALD’S MCTRAX  

     Koert Gaaikema and his team mates used conductive ink on a piece of paper and iOS app built with Audiokit Pro to turn your McDonald’s placemat into a music production station!  It connects via  BLE MIDI (BLE=Bluetooth Low Energy).



    USING A WIND CONTROLLER WITH DIGITALISM 2000 


    SKOOGMUSIC & SKOOG SKRATCH 

    Skoog is a free app that works with your Skoog 2.0 device. The app easily connects wirelessly via Bluetooth® Low Energy to your Skoog. The app integrates with your Apple Music library or Spotify premium account and automatically tunes your Skoog so you can play with the music you love.



    HOUSE: MARK I 

    Studio musician Tic Toc explores the possibilities of using an EWI Wind Controller to play AudioKit’s Digitalism 2000. Tik Tok uses MIDI Association member CME’s WIDI Master to connect wirelessly to the iPAD.

    Created by two platinum-selling producers, HOUSE: MARK I was custom made exclusively for your iPhone & iPad. Perfect for the studio, songwriting, and performance. Proceeds from this app benefit the Music Unit of the Creative and Performing Arts Division at Morehouse College in Atlanta, GA, inspiring the next generation of musicians, artists and coders. 


    AudioKit Synth One- The Ultimate Guide 

    More than just an instruction manual, Synth One: The Ultimate Guide is a complete introduction to the basics of synthesizers and analog synthesis. Combining this book with the open source AudioKit Synth One—the award-winning free synth for iOS—The Ultimate Guide explains everything from how filters and oscillators work to the details of the harmonic series and microtonal music. Additionally, all new versions of AudioKit Synth One now include a set of patches specifically designed for the lessons in this book.

    Whether you’re getting started in electronic production or just want to learn how synthesizers work, this free reference guide explains everything about Synth One in plain, clear English

    by AudioKit Pro

    The MIDI Association at NAMM’s Believe In Music Week 2021

    NAMM is all virtual this year! 

    Every major event in the history of the MIDI Association has happened at Winter NAMM. 

    Whether it was the first introduction of MIDI at the 1983 NAMM to the adoption of MIDI 2.0 at the NAMM 2020, the NAMM (the National Association of Music Merchants has always been a part and a partner in our shared journey together. 

    At Winter NAMM we always hold a joint meeting between The MIDI Association and AMEI  (the Japanese Association of Musical Electronics Industry) which oversees the MIDI spec in Japan.  We also hold our Annual General Meeting where the MIDI Association corporate members meet,  adopt new specifications and discuss plans for the next year. 

    This year is different because NAMM is holding an all virtual event called Believe In Music.  The event opens on Monday, January 11, 2021 but most of the events take place the week of January 18. 

    We decided to try to keep thing as normal as possible so here is the schedule of MIDI Association events for Believe in Music week. 


    MIDI Association Sessions at Believe In Music 


    MPE is a relatively new MIDI specification, the universal protocol for electronic music. MPE allows digital instruments to behave more like acoustic instruments in terms of spontaneous, polyphonic sound control. So players can modulate parameters like timbre, pitch, and amplitude — all at the same time.

    Join Audio Modeling, Keith McMillan Industries, moForte and ROLI and other MPE companies in an exploration of MIDI Polyphonic Expression.


    Profile ConfigurationMIDI gear can now have Profiles that can dynamically configure a device for a particular use case. The MIDI Association has adopted our first Profile – Default Controller Mapping and is considering Profiles for Orchestral Articulations, Drawbar Organ, Guitar, Piano, DAW Control, Effects and more.Property ExchangeWhile Profiles set up an entire device, Property Exchange messages provide specific, detailed information sharing. These messages can discover, retrieve, and set many properties like preset names, individual parameter settings, and unique functionalities. For example, your recording software could display everything you need to know about a synthesizer onscreen, effectively bringing hardware synths up to the same level of recallability as their software counterparts. 

    Property Exchange will bring the same level of recallability that soft synths have to hardware MIDI products


    When MIDI first started there was only one transport- the 5 Pin Din cable.But soon there were many different ways to send MIDI messages over USB, RTP, Firewire, and many more cables and transports. But none has been more transformative than MIDI-BLE because it allows you to send MIDI wirelessly over Bluetooth freeing products and performers from the restriction of being tethered to a cable. Join Aodyo, CME, Novalia, Roland, Quicco, Yamaha, and other BLE companies in a discussion of the benefits of BLE-MIDI.

    DJ Qbert’s BLE MIDI Interactive Album Cover by Novalia


    MIDI 2.0 is bi-directional and changes MIDI from a monologue to a dialog. For example, with the new MIDI-CI (Capability Inquiry) messages, MIDI 2.0 devices can talk to each other, and auto-configure themselves to work together.

    Higher Resolution, More Controllers and Better Timing

    To deliver an unprecedented level of musical and artistic expressiveness, MIDI 2.0 re-imagines the role of performance controllers, Controllers are now easier to use, and there are more of them: over 32,000 controllers, including controls for individual notes. Enhanced, 32-bit resolution gives controls a smooth, continuous, “analog” feel. New Note-On options were added for articulation control and precise note pitch. 

    MIDI 2.0 has MIDI 1.0 inside it making translation back and forth easy



    Playtronica’s Orbita Makes Making MIDI Music colorful and easy

    Playtronica makes playing with MIDI easy

    We have always been a big fan of Berlin-based Playtronica. They have done MIDI installations for Hermes and Issey Miyake.



    A real laboratory became alive in the upcoming new Hermes shop, in Manhattan, New York.
    Each objects of new Hermes’ Home and jewelry collection became a musical instrument on which Playtronica’s musicians performed improvisations parts during 3 hours.



     Back on Labor Day 2020, we covered the Watermelon jam from MEZERG that used Playtronica to turn watermelons into MIDI controllers.


    ...

    Watermelons, Summer and MIDI from MEZERG –  

    Sometimes you just need to relax and do something cool. So on Labor day weekend 2020 we shared this video from MEZERG enjoying some cool watermelon, some bright sun and a dip in the pool. Oh yeah, and MIDI of course!


    Orbita – transforming colors into music 

    Orbita is a truly playful way to create music because it is so visual.  People of any age can enjoy it and the more you know about music and tech the more you can do with Orbita.  The user interface is simple, You place magnets on a spinning disc and synths and samples are triggered from Playtronica’s proprietary Web App. 

    There are four track “orbits” and a”scratch mode” and timing can be adjusted with the spinning wheel like a classic turntable pitch control. 

    But Orbita is also a USB-C compatible MIDI Controller that works with all MIDI compatible music software. There is even an extension that will convert the MIDI into Control Voltage so you can integrate Orbita with your modular synths. 

    In Playtronica’s universe, everything should sound. Our past products, TouchMe and Playtron, let people turn any object into an instrument – even touching another person. With Orbita, we bring sound to color through a device that can be used for education, performance, meditation, or just jamming with friends

    by Sasha Pas, founder of Playtronica


    Blast from the past 

    Anyone remember this MIDI product- The Yamaha DJX BII

    Is okay to say “What goes around comes around” when talking about a turntable?

    Celebrate International Women’s Day with Music Hackspace

    Whether you are a beginner or advanced we invite you to explore our unique workshops, which range from live coding sound to creating dynamic drum patterns, plus much more….

    All sessions will be led by women artists, creators, producers and educators, within a safe and inviting online space.

    Here, at Music Hackspace we champion and celebrate women who are active within the music technology field, and hope to support more women (and those who are not often represented including those who identify as non-binary) in learning music technology.

    We ask everyone in our community to challenge the status quo in music technology, to create more equal, representative and inclusive space for everyone to create, engage and enjoy.

    Find out more about our events and the workshop leaders below.

    And spread the word:

    #LearnMusicTech #ChooseToChallenge #IWD2021Enter your quote here…

    by MusicHackspace

     Music Hackspace who pioneered The MIDI Innovation Awards announces International Women’s Day line up


    Chagall

    Tuesday 9th March: Map your movement to music with Gliss & Glover workshop

    Chagall is an Amsterdam-based singer, producer and performer known for her use of the MiMU Gloves to control music & reactive visuals. With performances at South by Southwest, Ableton Loop, TEDx and many more Chagall is one of the most experienced users of the technology. She is also the UX designer for MiMU’s Glover & Gliss.


    Melody Loveless

    Wednesday 10th March: Live Coding Sound with TidalCycles

    Melody is an artist, creative technologist, and educator based in Brooklyn, NYC. Her work ranges from live coding performance, generative sound installations, multisensory performance, and more. She currently teaches at Hunter College and Harvestworks and is part of Cycling 74’s Max Certified Trainer Program


    Purvi Trivedi

    Thursday 11th March: Tone.js workshop

    Purvi is a London based web developer with years of experience in music technology & ux research. She currently works as a Frontend Engineer at Potato, an award-winning digital product studio that works with the likes of Google, PepsiCo, Mozilla, the BBC and NatWest. She has co-produced KALA, an album that explores human emotions through the design of everyday sounds.


    Mel Uye-Parker

    Friday 12th March: Creating dynamic drum patterns in Ableton Live workshop

    Mel is a London based music producer, vocalist and educator. She spends most of her time teaching people how to make music with Ableton Live and Push. When she’s not doing any of the above, she makes educational content and helps music teachers and schools integrate technology into their classrooms. She is particularly interested in training and supporting female and non-binary people to succeed in the music world. 


    Anna Lakatos

    Saturday 13th March: Racks, Variations and Creative Processing in Live 11

    Anna is a London based producer, engineer, vocalist and educator. Anna is a certified trainer for Ableton.

    Anna is currently working as a university lecturer in London, teaching music production, creating educational content and working on her next releases as ANNA DISCLAIM. 


    First Annual MIDI Innovation Awards Honors The Top 10 Entries: Watch the highlights

    The MIDI Association, Music Hackspace, and NAMM held the first MIDI Innovation Awards online. The event showcased the Top 10 entries, as innovators from nine countries competed for a share of $20,000 worth of prizes in a fast-paced, livestreamed show, which also featured live and recorded performances. The show’s climax was announcing the three Grand Prize winners as decided by an expert panel of judges, as well as the winner of the popular vote.

    The number of entries, the high standards they represented, and the sheer number of votes exceeded even our most optimistic expectations. Innovation in MIDI is thriving.

    by Craig Anderton, President of The MIDI Association

    The awards realized our shared dream: give makers and innovators around the world an opportunity to connect with the NAMM community despite the pandemic, spotlight their work to the public, and celebrate the spirit of creativity.”

    by MusicHackspace.com and MIDI Innovations Award founder Jean-Baptiste Thiebaut

     The judges awarded 1st place to Krishna Chetan from India for his entry Fluid Pitch, which also won the popular vote. Noted technologist and judge Dr. Kate Stone stated “This novel plug-in re-imagines pitch bending, in a way that enhances and simplifies how keyboard players react with MIDI instruments.” Krishna won over $12,500 in prizes, including a booth at the 2022 NAMM show, 2-year corporate membership in the MIDI Association, consulting from MK2 Audio and MIDI2Marketing, and a full Max 8 license. 

    Khrisna has worked for A R Rahman. Mr Rhaman’s work on Slumdog Millionaire (2008) earned him Best Original Score and Best Original Song at the 81st Academy Awards. In 2009, he was named by Time Magazine as one of the world’s 100 most influential people. When A R covered Fluid Pitch on his weekly show it got over 150,000 views. He calls it out as the very first MIDI plugin from India. 


    2nd place went to Kevin Chang from North Carolina, USA for his entry Sonoclast Plastic Pitch Pro. Judge and YouTube sensationShawn Wasabi said “Plastic Pitch Pro’s innovative approach to microtonality makes formerly obscure tuning techniques easy to use and understand.” Kevin’s prize package, worth over $3,000, includes hardware from Expert Sleepers, a 1-year corporate membership in the MIDI Association, consulting from MK2 Audio and MIDI2Marketing, and a full Max 8 license.


    Leigh Davies from Wales, UK won 3rd place for his entry Playces. Judge Helen Leigh, creative technologist said : “This art installation, made from corrugated cardboard and electronics, offers sonic exploration opportunities for children of all ages—and enthralled the judges with its creative use of MIDI and technology.” Watch Leigh’s 3-minute pitch.


    The livestream was recorded, and is now available on the Music Hackspace YouTube channel

    Preparations will be underway soon for the 2022 event.

    To sign up for information, visit Music Hackspace.

    To join the global, web-based community of people who create music and art with MIDI, Click Here

    Pentagram Designs the New MIDI Logo

    From Master Card to Mister Mayor all the Waze to MIDI 

    Pentagram , the global multi-disciplinary, independently-owned design studio with offices in Austin, Berlin, New York and London has done some of the most original design work on the planet.  They do more than logo design although they have done that for clients like Master Card, Mister Mayor and Waze.




    Pentagram does graphics and identity, products and packaging, exhibitions and installations, websites and digital experiences, advertising and communications, sound and motion.

    Pentagram was commissioned to head up MIDI’s brand identity design to maximise exposure and adoption of MIDI 2.0. Taking centre stage in the identity, the trademark is inspired by musical forms, such as the Stuttgart pitch, which is an oscilloscope reading of sine waves at a frequency of 440 Hz. The Stuttgart pitch serves as a tuning standard for the musical note of A above middle C, or A4 in scientific pitch notation. A440 has been widely adopted as a reference frequency to calibrate acoustic equipment and to tune various musical instruments.

    The wordmarque design also references the shape of Lissajous curves, which are graphs of a system of parametric equations used to describe complex harmonic motion. The finalised design represents a modulation shape between 440 Hz – 880 Hz which is globally recognised as a tone for tuning instruments.

    The sonic logo complements the wordmarque design, creating a mirror between sound and vision. The pitch starts out at 440 Hz and then rises to 880 Hz, with subtle wave shape and stereo modulation. There is an anticipatory feeling to the sonic identity, similar to that of an orchestra tuning to 440 Hz or Strauss’ ‘Also Sprach Zarathustra’. The simplicity and power of these pitches can create a Pavlovian response. Minimal orchestral strings complement the sine waves.

    MIDI’s new identity feeds on the interplay between the visual and sonic, creating a suitably iconic logo for the next generation of music makers and music lovers. The MIDI 2.0 visual campaign is based on the heard and unheard, a synesthesia of sorts that visualises sound and vice versa. Sound is sentimental and can be imagined even in the absence of audible clues with unheard outputs such as imagery and motion giving way to soundscapes trained by synaptic communication in our brains that create memories.

    MIDI is instantly recognisable to anyone who makes, edits or plays music, and is used every day around the world by musicians, DJs, producers, educators, artists and hobbyists to create, perform, learn and share music and artistic works. Since 1981, MIDI has dramatically changed the way musical instruments communicate, connecting electronic music instruments, computers and other audio devices. For the first time ever, products from different manufacturers were able to seamlessly interact with one another, stimulating computer music sequencing programmes to take form and become the backbone of modern day music-making.

    The MIDI Association released the first makeover of the product in 2020 and branded it as MIDI 2.0, which was the most significant update in 35 years. MIDI 2.0 is a future-proof upgrade which introduces novel features and added functionality as MIDI’s use has grown to include computers, tablets and smartphones. One of the main attributes of MIDI 2.0 is bi-directionality, which enables MIDI 2.0 devices to communicate in both directions.

    by Pentagram




    The final result is this timeless logo that captures the essence of MIDI 2.0 


    ...

    Pentagram — The world’s largest independent design consultancy

    Pentagram is the world’s largest independent design consultancy. The firm is owned and run by 24 partners, each of whom are leaders in their individual fields.

    Music Hackspace, the MIDI Association and NAMM host the first MIDI Innovation Awards

    Livestream awards show on January 21 during NAMM’s Believe in Music week

    SK Shlomo

    Tim Exile

    Shawn Wasabi

    Dan Tepfer

    It’s time to honor the innovators and DIY enthusiasts who are advancing the state of the art in music technology.

    by Craig Anderton, President of the MIDI Association


    Pitch Innovations Releases Fluid Pitch – A Revolutionary Pitch Bend System

    The Creative Pitch Bending Plugin.

    Fluid pitch is an innovative next-generation Pitch bend system, which is not only free of existing limitations  but a Revolutionary Leap Forward in Music expressions for all Musicians 
    Fluid pitch introduces the World’s First Scale-Locked-Pitch-Bend System powered by Midi to MPE upscale engine, which gives the power of MPE to any standard Midi keyboard.   Now musicians no longer have to think which scale or where they are using the pitch bend wheel, the fear of landing on a wrong note using the pitch bend wheel is a thing of past, Fluid pitch always takes you to the right note. Fluid pitch is one of those tools you always wish you had but never knew it was possible.

    Finally, a way to get that pitch wheel to stay within a scale. Introducing Fluid Pitch bending. You pick the key, and we will handle the rest.

             POLYPHONIC PITCH BENDING

    Pitch bending single notes is so 1980! Let’s talk about a chord bending. Yup. Now you can pitch bend whole chords !

                          MICROTUNING

    Micro tune individual notes on your midi device and Master Arabic makams and Indian Ragas with a click. Maybe even create a whole new scale

    Key Features

    • Scale Locked Pitch Bend System (SLPB)

    Fluid pitch Introduces world’s first scale locked pitch bend (SLPB) system which can lock your keyboard’s pitch bend wheel  to any scale you want, giving you access to Fluid pitch bending

    • Realtime access to different pitch bend ranges

    You can choose any range for your pitch bend wheel and change it in real time while performing.

    • MPE Upscale Technology

    Upgrade your standard MIDI keyboard into an MPE (MIDI Polyphonic Expression) device and access MPE Synths without MPE hardware.

    • Polyphonic Pitch Bending

    Introduce chord bending into your music powered by MPE Upscale Technology.

    • Microtuning

    With Fluid Pitch, you can now tune any note in the scale up to 100 cents up or down giving you access to a whole new world of microtonal scales, melodies and harmonies. Access a new world of micro tuned scales in Indian ragas and Middle Eastern maqam’s.

    System Requirements

    Operating Systems:

    • Windows 10 (64-bit).
    • OS X 10.9 and above.
    • Digital Audio Workstation that supports AU or VST. See DAW compatibility down below for more information.MIDI keyboard with a pitch bend.
    • MPE enabled synthesizer for polyphonic mode.


    Available Formats:

    • AU
    • VST
    • VST3


    ...

    Fluid Pitch – Unlock New Possibilities

    Fluid Pitch enables listeners to flow through their music with the world’s first MIDI to MPE Upscale Plugin. Pick a key, set a scale, and leverage our scale-locked pitch-bending system to effortlessly create new melodies in minutes.

    Happy New Year 2021 from Jacob Collier

    Jacon Collier plays in the New Year with MIDI 

     2020 was a pretty tough year and everyone was affected by the events that shaped the world.

    But 2020 had its positive moments too. So we’d like to focus on the good things that happened during 2020 in the MIDI Association.

    • At the January 2020 NAMM show, the MIDI Association and AMEI officially adopted MIDI 2.0.
    • On February 20, 2020 (02-20-2020) we published the first five Core MIDI 2.0 specifications to the world.
    • In April, the MIDI.org website was selected by the United States Library of Congress for inclusion in the historic collection of Internet materials related to the Professional Organizations for Performing Arts Web Archive.
    • During May Is MIDI Month, we raised $18,000 and committed to spend that money on people affected by the global pandemic.
    • In June, at WWDC, Apple announced Big Sur (MacOS 11.0) which includes MIDI-CI support. The OS was released in November. Also in June, the USB-IF published the
      USB MIDI 2.0 specification.
    • In September, we did a webinar at the International Game Developers Association on MIDI 2.0 for our Interactive Audio Special Interest Group.
    • In October, we published a new Specifications area of our website and we have now published 15 MIDI 2.0 specifications.
    • In December, we announced our NAMM Believe In Music Week participation and the first annual MIDI Innovation Awards.

    So in the midst of one of the challenging years in history, we made huge progress in moving MIDI (and the MIDI Association) forward.

    To help celebrate, we have arranged for a discount on a great book on MIDI and free attendance at NAMM’s Believe In Music week for all our MIDI Association members,

    Welcome to 2021, it is going to be a very significant year in the history of MIDI.

    Stay safe,

    Your Friends at the MIDI Association

    Ableton-May is MIDI Month Platinum Sponsor

    We make Live, Push and Link — unique software and hardware for music creation and performance. With these products, our community of users creates amazing things.
    Ableton was founded in 1999 and released the first version of Live in 2001. Our products are used by a community of dedicated musicians, sound designers, and artists from across the world.

    Making music isn’t easy. It takes time, effort, and learning. But when you’re in the flow, it’s incredibly rewarding.We feel the same way about making Ableton products. The driving force behind Ableton is our passion for what we make, and the people we make it for.


    Song Maker Kit

    The ROLI Songmaker Kit is comprised of some of the most innovative and portable music-making devices available. It’s centered around the Seaboard Block, a 24-note controller featuring ROLI’s acclaimed keywave playing surface. It’s joined with the Lightpad Block M touch controller, and the Loop Block control module, for comprehensive control over the included Equator and NOISE software. Complete with a protective case, the ROLI Songmaker Kit is a powerful portable music creation system.

    The Songmaker Kit also included Ableton Live Lite and Ableton is also a May MIDI Month platinum sponsor. 


    Roli and Ableton Live Lite

    This YouTube video show how to use Roli blocks with Ableton Live. 


    Brothers Marco and Jack Parisi recreate a Michael Jackson classic hit

     

    Electronic duo PARISI are true virtuosic players of ROLI instruments, whose performances have amazed and astounded audiences all over the world — and their latest rendition of Michael Jackson’s iconic pop hit “Billie Jean” is no exception.

    Endlesss Studio, the new multi-track looper/cloud collaboration tool

    MIDI Association member Endless expands Endlesss ecosystem via a desktop app with DAW integration

    Endless was first launched in the spring of 2020 as a mobile iOS app that focused on easy music creation integrating sampling,  looping, built-in sounds and cloud collaboration with other Endless users.  

    Now Endlesss founder Tim Exile has expanded the Endlesss ecosystem with Endless Studio, a MacOS app and VST / AU plugin that features integration with all major DAWs ( Logic Pro, Ableton Live, etc.) as well as compatibility with Endless Mobile app.  This allows you to go from mobile to desktop app to your favorite DAW seamlessly

    Advanced MIDI controller support let’s you connect all your MIDI devices providing further integration into your home studio environment. 


     Check out Tim Exile putting together a song on mobile, desktop and in a DAW in 3 minutes


     Endlesss is offering a special 50% off until March 2021


    ROLI launches LUMI Keys Studio Edition

     ROLI has always been a leader in the world of MPE and now they have released LUMI Keys Studio Edition.  

    The LUMI features some impressive features for the price. 

    • Per-key pitchbend and polyphonic aftertouch
      • MPE makes the per-key pitch bend possible and poly aftertouch has always been a feature of MIDI 1.0
    • Whole-key illumination
      • It’s called the LUMI because the keys light up with different colors. 
    • Expandability through magnetic connectors
      • Like ROLI Blocks you can connect multiple LUMI keyboards together.  Each unit is 24 keys so you can create 48, 72, or even 96-key playing surface.
    • ROLI Studio software suite -the all-in-one smart production suite 
      • 2 plugins: ROLI Studio Player & ROLI Studio Drums
      • 500+ sounds, including 300+ MPE sounds
      • Presets from Equator, Cypher2, Strobe2 synths
      • Expansive audio effects and macros
      • Groundbreaking production tools like Smart Chords
      • Intuitive, easily navigable interfaces
      • Works with all MIDI controllers and DAWs
    • DS5.5 sized keys
      • LUMI Keys the first MPE controller with a traditional keyboard form factor
    • Compact and easily transportable
      • Dimensions and Weight
        • Width: 282mm
        • Height: 27mm
        • Depth: 141mm
        • Weight: 677g
        • Key Size: DS5.5




    Music China 2020 MIDI Technology Forum

    Entering a New Era for Music and Musical Instruments
    The Future of MIDI 2.0 Technology 


    Joe Zhang from Medeli and the  MIDI Association Technical Standards Board

    At Music China 2020’s MIDI Technology Forum, Joe Zhang (pictured in the article cover photo) gave an in-depth presentation covering a variety of MIDI topics. 

    Joe is in the R&D department of MIDI Association corporate member Medeli and also serves on the MIDI Association Technical Standards Board. His presentation covered:

    • The important new features of MIDI 2.0
    • The history of MIDI, MMA and TMA
    • He encouraged the audience to join MIDI Association as individual members and Chinese manufacturers to join the the MIDI Association as corporate members to help in the development of new MIDI 2.0 specifications. 

    Joe (with the help of the Chinese Musical Instrument Association) translated the new videos on MIDI 2.0, MIDI 2.0 Profile Configuration,  MIDI 2.0 Property Exchange and the MIDI Association re-branding into Chinese which was really appreciated by the audience and helped them gain aclear understanding of what MIDI 2.0 is and how it can bring added ease of use and expressiveness to MIDI. 


     Zhao Yi Tian (Founder and CEO, CME) 

    Mr Zhao introduced the audience to BLE wireless MIDI by demonstrating the CME WIDI master which allows BLE MIDI connections between instruments with standard MIDI 5 PIN DIN connectors.


    ...

    CME introduces WIDI: New milestone in Bluetooth MIDI –  

    When people hear Bluetooth, they think about latency and troubles with pairing. We ask ourselves is that true with Bluetooth MIDI? CME introduces the new WIDI master as part of the WIDI family!


    Li Zi Jin (Associate Professor of China Conservatory of Music) 

    Li Zi Jin is a Visiting Professor at Schulich School of Music of McGill University and an Associate Professor at China Conservatory of Music. She did a presentation on different approaches in designing new musical instruments. She has previously done an interesting study “On Digital Platforms and AI for Music in the UK and China” with Nick Bryan-Kinns, director of the Media and Arts Technology Center at Queen Mary University of London in the UK. 

    In her presentation], she explained the AI-Wekinator. The Wekinator is free, open source software originally created in 2009 by Rebecca Fiebrink. It allows anyone to use machine learning to build new musical instruments, gestural game controllers, computer vision or computer listening systems, and more.

    The Wekinator allows users to build new interactive systems by demonstrating human actions and computer responses, instead of writing programming code. 


    Shen Lin (Executive Vice-president of Shanghai Computer Music Association) 

     Shen Lin Introduced a new profession certification: electronic music producer, and how MIDI is involved in the requirements of this profession. 

    We are the Shanghai Computer Music Association, a social organization in Shanghai engaged in computer music and electronic music services.

    We provide business guidance and services to industry-related companies.
    We provide business guidance and assistance to members and provide a platform for communication.
    We provide professional services to all sectors of society. Computer music production, concert planning and rehearsal services.

    We also provide you with professional computer audio technology and equipment services, designing perfect music art solutions.

    As an association, we also train and teach young people.

    Hope we can work with you to create the future of computer music and electronic music. 

    by The Shanghai Computer Music Association


    Roundtable Forum-The Integration of Music and Musical Instruments – The Future of MIDI 2.0 Technology

    Moderator: Ge Xing Hua (General Manager, MEDELI)

    Speakers:

    Zhao Pin (Chairman of Ringway)

    Zhao Yi Tian (Founder and CEO of CME)

    Han Bao Qiang (Professor and Ph.D. Supervisor of China Conservatory of Music)

    Chen Qiang Bin (President of Shanghai Computer Music Association)

    Shen Lin (Executive Vice-president of Shanghai Computer Music Association) 


    International Electronic Music Competition Awards Ceremony

    International Electronic Music Competition (IEMC2020) Winner List 

    IEMC Award(3 pieces)

    Electronic music work: Wen Bihe “Song song”

    Prize: RMB 20k Yuan, MIDIPLUS X8 pro, VSTOMP AMP software by Hotone Audio Inc. KongAudio Chinese orchestra se software, PSP Infinistrip software, NugenAudio Stereoizer software.

    Song work:Zhang Miao “Whale”

    Prize: RMB 20k Yuan, MIDIPLUS X6 pro, VSTOMP AMP software by Hotone Audio Inc. KongAudio Chinese orchestra se software, PSP Infinistrip software, NugenAudio Stereoizer software.

    New Instruments creative design:Weng ruolun 《Smart Motion System》

    Prize: RMB 20k Yuan, MIDIPLUS FP 88 e-piano, VSTOMP AMP software by Hotone Audio Inc. KongAudio Chinese orchestra se software, PSP Infinistrip software, NugenAudio Stereoizer software.

    Best Work Award

    Popular Electronic music (sE-Electronics Award)

    Electronic Music First Prize-sE Eletronics Award: Li Jingyin “Fen·Lie”

    Prize: sE Electronics Z5600A II condenser microphone, VSTOMP AMP software by Hotone Audio Inc. KongAudio Chinese orchestra se software.

    Electronic Music Second Prize-sE Eletronics Award: Dai Shanshan “San Cha Kou”

    Prize: sE X1 A VPcondenser microphone, VSTOMP AMP software by Hotone Audio Inc. KongAudio Chinese orchestra se software.

    Electronic Music Excellence Award-sE Eletronics Award:

    Yang Zhenhao “Time Expansion: Beethoven Black Hole”

    Prize: sE V7 US hyper-cardioid dynamic mic, VSTOMP AMP software by Hotone Audio Inc. KongAudio Chinese orchestra se software.

    Zhou Dapeng ” Mo”

    Prize: sE DM microphone amplifier, Artesia monitoring headphone, VSTOMP AMP software by Hotone Audio Inc. KongAudio Chinese orchestra se software.

    Electro-acoustic music (Huaxing Award)

    Electronic Music First Prize – Huaxing Award: Yu Jinqiao “the Abstract and Concrete of Sound-for String Samples, Music Concrete and Electronic Music”

    Prize: Galileo V-80 digital electric piano, VSTOMP AMP software by Hotone Audio Inc. KongAudio Chinese orchestra se software.

    Electronic Music Second Prize – Huaxing Award:

    Li Kelian”i:liL!||!:l:l:. .:!!I!:|. .:I..:! . .! . .. . .”

    Niu Yansu “Zhong-For Bells, Water, Opera Sing and Electronic Music”

    Emma Rinaldi Terno “Introspection”

    Prize: Galileo V-30 digital e-piano, VSTOMP AMP software by Hotone Audio Inc. KongAudio Chinese orchestra se software.

    Electronic Music Excellence Award – Huaxing Award:

    Li Haoyu “Wave”

    Xu Xiaobo “JiHun祭魂”

    Zhang Yixin “Whale Language”

    Wu Xi “Huan Yue’s Unknown Journey”

    Li Guanzhou “Xing Kong”

    Prize: Huaxing S-8digital e-piano, VSTOMP AMP software by Hotone Audio Inc. KongAudio Chinese orchestra se software.

    Electronic Dance Music (KongAudio Award)

    Electronic Music First Prize – KongAudio Award: Luo Yuting & Fan Chuangchuang《Mirror》

    Prize: KongAudio Chinese orchestra complete version with chime collector’s edition set, MIDIPLUS MIDI keyboard, VSTOMP AMP software by Hotone Audio Inc.

    Electronic Music Second Prize – KongAudio Award: Lin Kuan “Future Technology”

    Prize: KongAudio Chinese orchestra complete version with chime collector’s edition set, MIDIPLUS MIDI keyboard, VSTOMP AMP software by Hotone Audio Inc.

    Songs (Medeli Award)

    Song Work First Prize – Medeli Award: Hou Jiuheng “Submerge”

    Prize: ASM Hydra synth;VSTOMP AMP software by Hotone Audio Inc. KongAudio Chinese orchestra se software.

    Song Work Second Prize – Medeli Award: Ye Dao “A Mei Nong E”

    Prize: A2000 eletronic organ, VSTOMP AMP software by Hotone Audio Inc. KongAudio Chinese orchestra se software.

    Song Work Excellence Award – Medeli Award: Xiao xiaozhou “Yu”

    Prize: Medeli SAP200 protable e-piano, VSTOMP AMP software by Hotone Audio Inc. KongAudio Chinese orchestra se software.

    New Instruments Creative Design Award

    New Instrument Design Secoud Prize:blablaTrains “Pythagorean Domino”

    Prize: KongAudio Chinese orchestra complete version.

    New Instrument Design Third Prize:Wang Yu “interactive Phototonus Electric Guzheng”

    Prize: KongAudio Chinese orchestra complete version.

    Youth Group Award

    Youth Group First Prize: Wu Lingfeng “Yanomami”

    Prize: KongAudio Chinese orchestra complete version, Lemon Instruments sound card, sE V7 US hyper-cardioid dynamic mic, VSTOMP AMP software by Hotone Audio Inc. 

    Youth Group Best Song Award: Lu Zhiyang “Wuhu”

    Youth Group Best Production Award: Zhang YankaiDemons Scuffle” & Li Yuhan “Coming down”

    Youth Group Best Creation Award: Xu Shu “Border of Universe” & Shao Yifan “Atmospheres” & Li Zongchen “Project IX – Dive”

    Youth Group Future Star Award: Lin Zixi “Fu Su” & Huang Tao duoer “10-year-old Waltz”& Wang dengping “Bright”& Weng Weilun “Disobey”

    Prize: Lemon Instruments sound card, sE V7 US hyper-cardioid dynamic mic, VSTOMP AMP software by Hotone Audio Inc.

    IEMC Performance award

    Winning Work:

    Zhou jinjie “T.R.I.P”

    Han Xichao “Mo Shang Hua Gui”

    Prize: VSTOMP AMP software by Hotone Audio Inc. KongAudio Chinese orchestra se software. 


    Vote for the 2021 Guthman Musical Instrument Competition Finalists

    We love the Guthman Musical Instrument Competition!

     Last year the three winners of the Guthman were all MIDI controllers and we interviewed them in one of our our May Is MIDI 2019 webinars. 


    ...

    May Is MIDI Month 2019 Webinar: Guthman Musical Instrument Design –  

    Guthman Musical Instrument Design CompetitionMay 11, 2019 at 7PM Pacific Time All three winners of the 2019 Guthman Musiclal Design Competition were MIDI Controllers.&nbsp; Check out Geoshred,AirSticks and The Glide as well as other unique MIDI instr

    This year because of the CoVid situation the competition is being done remotely and you get to vote on who the winners are.  There is still a panel of judges and one of them is the godfather of MIDI , Dave Smith. 

    Legendary instrument designer and Grammy-winner Dave Smith

    There are also not only a number of MIDI controllers among the finalists, but even a number of MIDI Association corporate members.

    Here is some information and links to the 2021 Guthman Musical Instrument Competition Finalists page. 


     Orba by Artiphon

    Orba is a $99 portable synth, looper, and wireless MPE MIDI controller. We designed it to be played with intuitive techniques that are inviting for kids, hobbyists, and pros alike. Orba has ten core gestures: Tap, Press, Spin, Radiate, Tilt, Shake, Slide, Vibrato, Move, and Bump.  Orba builds on Artiphon’s framework of the multi-instrument: a single instrument that can be played as many. 


     The Sylphyo by Aodyo Instruments

    The Sylphyo is an electronic wind instrument that reproduces the feeling of an acoustic wind instrument. Like them, it is played by blowing into a mouthpiece and selecting notes using keys on the front of the instrument. However, unlike other wind instruments, the Sylphyo is also sensitive to your movements, as well as the way you touch it, offering novel expressive possibilities.


    du-touch-s by Dualo

    The Sylphyo is an electronic wind instrument that reproduces the feeling of an acoustic wind instrument. Like them, it is played by blowing into a mouthpiece and selecting notes using keys on the front of the instrument. However, unlike other wind instruments, the Sylphyo is also sensitive to your movements, as well as the way you touch it, offering novel expressive possibilities.


    ELECTROMAGNETIC PIANO by Monica Lim

    This is an attachment to an acoustic piano that uses magnets to resonate the piano strings. It allows the strings to sustain indefinitely, providing an alternative to the way acoustic pianos have been played and sound for centuries. The piano can also be played in the normal manner, allowing a rich mixture of percussive and sustained texture. Each string has a corresponding magnet tuned to its specific frequency, giving an ethereal, organ-like sound. The midi-triggered magnets come in a portable, easy to set-up format that can be used on any grand piano.


    MIDIS by OWOW
     

    The MIDIS 2.0 is a product line of four different MIDI instruments. The MIDIS 2.0 are created to make digital music with human passion and intuition. It is our aim to bring that human touch back to digital music productions and give users the feeling that they are playing an instrument instead of a VST plugin with their mouse and keyboard.


    The Striso board
     

    The Striso board is an expressive instrument which combines multidimensionally sensitive buttons with an innovative note layout that helps understand the structures in music. The buttons capture each subtle finger movement, which allows for levels of musical expression previously only known to acoustic instruments. Additionally, accents and sound effects can be added by shaking and moving the instrument as a whole.


    To see all the 2021 Guthman Musical Instrument Competition Finalists and vote, click on the image below. 

    LEET Synth is everything we love-DIY, 3D Printable, Open Source, Modular and MIDI

    You can make Johan Von Konow’s new modular synth for about $6!

    “I have designed a keyboard, drum pad, chord keyboard, arpeggiator and a step sequencer. One special feature is that the units have RGB LEDs for each key, enabling playback visualization (so each device is both MIDI out and in). This is helpful for music training and editing, but it also looks great. They can be used as input devices to any computer with a DAW (Digital Audio Workstation) like Ableton, Logic, Cubase, Garageband etc. It will run on Windows, Mac or Linux (including Raspberry Pi). They can even be connected to your mobile phone (Android or iOS), providing a tactile super portable music development platform.”

    by Johan Von Konow


    The devices are easy to build and anyone with a 3D printer and basic soldering skills should be able to replicate them. They are designed to use few components that are easily accessible and affordable (one keyboard cost around $6). 

    3D printed core (3DPCB)


    Everything is open source and built with the easy to use Arduino framework.

    Sourcecode written in the free to use Arduino IDE.



     For more information on how to build this project, check out Johan Von Konow’s website. 

    LASER Mammoth puts SysEx storage in your browser

    They thought it was abandoned long ago and never would return. They were wrong. The ancient knowledge of the MIDI elders silently faded away and left them clueless and unprepared. How on earth should they have known how to deal with MIDI SysEx programs? In a world where all SysEx apps fail, one app must resist, one app must prevail: F0F7 – Codename LASER Mammoth – Midi SysEx Librarian F0F7 – Codename LASER Mammoth let’s you reorder, rename, delete and share your hardware synthesizer programs.

    It’s Sysex in the browser.
    It’s the future!
    Make your MIDI synth awesome again.

    by LASER Mammoth





    ...

    F0F7 – LASER Mammoth

    Sysex Librarian for your Synthesizer. Reorder, rename, delete and share your sound programs.

    Erae Touch Polyphonic MIDI Controller

    A new French company EMBODME launched a KickStarter on October 14 for their new  Polyphonic MIDI Controller, the Erae Touch. 

    Here’s what they have to say about it,


    Super Sensitive & Reactive

    1000 nerves in a backlit muscle pad
    with blazing fast aquisition speed,
    grasping every nuances, every articulations
    with a satisfying touch feeling.

    1000 Sensors

    The first musical controller to embed more than a thousand high quality Force Sensitive Resistors (FSRs).
    Erae Touch is both ultra sensitive and large, to open up possibilities and gives you more space to explore. and express yourself.

    1 ms

    +1000 sensors is a lot to take.
    The Erae Touch makes full use of 5 embedded processors.
    Data will never be left behind!

    MIDI 2.0

    The Erae Touch is the first generation of MIDI 2.0 enabled controllers.
    This new MIDI norm goes deeper in velocity dynamics, is more accurate in microtonal variations, and allows you to read informations from your DAWs and synths for easier mappings and routings.

    by EMBODME


    Drumming on Erae with a 2×4 XY pads

    Improvising on a 10×5 keygrid (isomorphic)








    ...

    Erae Touch: the Expressive Music Controller. by Embodme — Kickstarter

    Embodme is raising funds for Erae Touch: the Expressive Music Controller. on Kickstarter! Keys, drumpads, sliders, sequencer, launchpad, polyphonic, ultra sensitive and reactive. Bring your music to light.


    The Artiphon Orba Synthesizer & MIDI Controller

    MIDI Association Member Artiphon announced that the Orba is now available 


     Artiphon Orba Features:

    • Eight capacitive-sensing pads for feather-touch control
    • Accelerometer and gyroscope capture a range of gestures
    • Center menu button accesses four presets, the looper, and other functions
    • Onboard synthesizer and built-in speaker offer an immediate playing experience
    • Connect to the cross-platform Orba app for more sounds, songs, and settings
    • Use MIDI over Bluetooth or USB to plug into any of your favorite music apps
    • Use the 1/8? (3.5mm) output to listen on headphones, speakers, and amps
    • Multicolor LEDs respond to the way you play
    • Embedded haptics offer vibration feedback
    • USB Rechargeable battery

    The Orba is the result of a successful Kickstarter campaign that had 12,377 backers pledged $1,442,181. 

    The Instrument One by Artiphon was also the result of a Kickstarter campaign with 3,391 backers pledging $1,319,672 to help bring this project to life.

    The Orba is now available for sale for $99.99. 


    The Orb in action 



    a cross between a gaming controller and half an orange,

    by Artiphon


    ...

    Orba By Artiphon – Meet Orba | Artiphon

    A synth, looper, and controller that lets you create songs with intuitive gestures like tapping, sliding, and waving.

    MIDI 2.0 for Developers YouTube Video

    Check out the MIDI 2.0 webinar for developers from May Is MIDI Month 2020

    00:00:00 Athan Billias, Welcome to the Webinar 

    00:01:43 Rick Cohen,How MIDI Standards are Developed 

    00:05:30 Mike Kent, MIDI 2.0 Overview 

    00:31:03 Pete Brown, MIDI 2.0 and Microsoft 

    00:37:35 Brett Porter, About MDI 2.0 Scope 

    00:44:03 Andrew Mee, About MIDI 2.0 Workbench and Property Exchange

    00:51:48 Wrap Up, Questions and Answers

    01:14:00 Contact Information 

    Due to some quality issues with some of the video feeds, this is an Audio Podcast. 

    Respiro from ImoxPlus turns your breath into an expressive instrument

    Respiro is a new generation software synthesizer using physical modelling that contains a “state of the art” sound engine able to reproduce the sound and behaviour similar to wind-instruments. It has sonic capabilities of woodwinds and can also create ‘never heard before’ sounds. It turns your breath and/or touch into a unique experience, providing amazing musical vibrations!

    by imoxplus


    Overview

    Respiro is available as Standalone, AU and VST3 64-bit plugin for macOS and Windows.

    It is designed to work with MIDI controllers  that can send Pressure (Breath) via AT, CC02, CC11 etc… and note on/off including:

    Aodyo Sylphyo

    Emeo digital practice sax

    Odisei Music TravelSax

    Akai EWI

    Berglund NuEvi

    Lekholm DM48

    Roland Aerophone

    Warblre.corder

    Cantux eCorder

    Vindor

    Tec Breathcontrollers

    Hornberg MIDI breath station

    New-Type.asia. ID;001 breath controller

    coming up – Photon intelligent mouthpiece

    It also works also with any keyboard especially when combined with a breath controller such as the TEControl.

    The Aodyo Sylphyo
    Roland Aerophone,

    Specifications:

    • Latest version has 150 instruments + variations.
    • Automation & MIDI CC mapping.
    • Easy to use interface.
    • Pure physical-modelling synthesis for maximum expression and timbre variations.
    • Wavetable synthesis.
    • No pre-recorded samples used, fast loading.
    • Designed for wind, breath and MPE MIDI controllers.
    • Highly responsive to tonguing and breath pressure.
    • Easy to shift and morph timbres by using automation or CC mapping.
    • MPE (single channel) support.
    • Hi-Resolution pressure input.
    • Load your own Impulse Response reverb.
    • Microtuning support (keyswitches or CC102-113).




    ...

    Imoxplus – plugins for wind controllers

    Imoxplus is a provider of VST and AU instruments specialised for wind & breath controllers.

    Watermelons, Summer and MIDI from MEZERG

    Sometimes you just need to relax and do something cool.

    So on Labor day weekend 2020 we shared this video from MEZERG enjoying some cool watermelon, some bright sun and a dip in the pool.

    Oh yeah, and MIDI of course! 


    Want to try it yourself ? Playtronic makes it possible

    Playtron is a new type of music device.

    Connect Playtron to fruits and play electronic music using online synthesizers or use it as a MIDI controller with any music software and conductive objects.

    by Playtronic


    ...

    Future of human touch – gadgets for musical tactility

    Buy Playtron or Touchme, two gadgets that lets you play music on any object. We are an international studio dedicated to creating meaningful interactive audio experiences, in collaboration with brands, marketers, museums, galleries, and artists.

    The MMA adopts 8 new MIDI 2.0 specifications

    The MIDI Manufacturers Association adopted 5 core MIDI 2.0 specifications on February 20, 2020.

     MIDI 2.0 Specification Overview

    This document defines the specific collection of MMA/AMEI specifications that collectively comprise the core MIDI 2.0 Specification and introduces the fundamental concepts of MIDI 2.0. The document also defines minimum requirements for Devices to claim MIDI 2.0 compatibility. 

    MIDI Capability Inquiry (MIDI-CI) 

     MIDI-CI defines an architecture that allows Devices with bidirectional communication to agree to use extended MIDI capabilities beyond those defined in MIDI 1.0, while carefully protecting backward compatibility. MIDI-CI features “fall back” mechanisms so that if a Device does not support new features MIDI continues to work as defined by MIDI 1.0. Goals of MIDI-CI design:

    Fully backward compatible: supports continued MIDI 1.0 functionality for any Devices that do not recognize extended MIDI features enabled by MIDI-CI.

    1. Allow easy configuration between MIDI-CI Devices.
    2. Sender can know the capabilities of a Receiver.
    3. Sender and Receiver can negotiate auto-configuration details
    4. Define method for negotiating choice of Protocol between Devices.
    5. Define method for using Profiles.
    6. Define method for Discovering, Getting, and Setting a wide range of Device Properties.

    Common Rules for MIDI-CI Profiles 

    MIDI-CI allows devices to communicate their capabilities to each other. Devices can use that capabilities information to self-configure their MIDI connections and related settings. Profiles are a beneficial component in enabling intelligent auto-configuration.

    A Profile is a defined set of rules for how a MIDI receiver device implementing the Profile shall respond to a chosen set of MIDI messages to achieve a particular purpose or to suit a particular application. In addition to defining response to MIDI messages, a Profile may optionally also define other device functionality requirements. This definition also then implies MIDI implementation of a sender or in some cases may require a defined MIDI implementation of a sender. 

    Common Rules for MIDI-CI Property Exchange 

    Property Exchange is a set of MIDI-CI messages used to access a wide range of properties in MIDI devices. The exchange of properties takes place between a MIDI-CI Initiator and a MIDI- CI Responder.
    This Common Rules for Property Exchange document provides a complement to the MIDI-CI specification by defining details of the Property Exchange mechanism and rules for the data payload in MIDI-CI Property Exchange messages. Further Property Exchange specifications define schemas and various data payloads that use the rules in MIDI-CI and this document to achieve specific tasks. 

    Universal MIDI Packet (UMP) Format and MIDI 2.0 Protocol 

    This Specification defines two major extensions to the MIDI 1.0 Protocol:

    • Universal MIDI Packet (UMP) Format
      UMP can contain all MIDI 1.0 Protocol messages and all MIDI 2.0 Protocol messages in a single, common container definition with a payload format which is intended to be usable in (or easily adaptable for) any standardized or proprietary data transport.
    • MIDI 2.0 Protocol
      The MIDI 2.0 Protocol is an extension of the MIDI 1.0 Protocol. Architectural concepts and semantics remain the same as MIDI 1.0. Compatibility for translation to/from the MIDI 1.0 Protocol is given high priority in the design of the MIDI 2.0 Protocol.

    These core MIDI 2.0 specifications are all available for download (please log in to download). 


    8 new MIDI 2.0 Specifications adopted (total 13)

     MIDI-CI Property Exchange Foundational Resources: DeviceInfo, ChannelList, JSONSchema 

    This specification is based on the MIDI-CI Capability Inquiry Specification and the Common Rules for MIDI-CI Property Exchange Specification.

    Property Exchange (PE) defines that devices may have Resources, each one being a set of one or more Properties (Property Data) in a device which are accessible by a Property Exchange inquiry and MIDI-CI Transactions.

    Foundational Resources provide core Properties of PE Devices and serve to enable other Resources. Many other Resources depend on or make use of Properties discovered in Foundational Resources. This specification defines three Foundational Resources.

    The DeviceInfo Resource provides core details about the identity of a Property Exchange Device. It contains the same data as the Device Inquiry Universal SysEx Message. DeviceInfo also includes human-readable Properties for Manufacturer, Family, Model, Version information, and more.

    ChannelList is a List Resource which describes the current MIDI Channels in use across the whole Device or, in the case of a Device using the Universal MIDI Packet Format, the current MIDI Channels in use across one Group of the Universal MIDI Packet Format. It describes the current Channel, Program, Group, MPE Status and other properties.

    The “JSONSchema” Resource provides the JSON Schema for Manufacturer Specific Resources “schema” property. See [MMA03] Common Rules for MIDI-CI Property Exchange Section 11.3.2 for more information. 

    MIDI-CI Property Exchange Mode Resources: ModeList, Current Mode  

    This specification defines two Resources, ModeList and CurrentMode. If a Property Exchange Device has Modes, then it should support the ModeList Resource and CurrentMode Resource.

    ModeList is a List Resource which describes the different Modes available in the Device. A Mode is a fundamental configuration of a Device. A change of Mode might change the response to MIDI messages, might change the number of active MIDI Channels, and might change the contents of Payload Data on the Device for any supported Resource.

    The CurrentMode is a Simple Property Resource used to get or set the current Mode. The list of Modes available is retrieved using the ModeList Resource. 

    MIDI-CI Property Exchange ProgramList Resource  

    ProgramList is a List Resource which provides the list of Programs available in a Program Collection. A Program Collection is a grouping of Programs with some common trait (bank, category, instrument, synthesis engine, presets, etc). 

    MIDI-CI Property Exchange Get and Set Device State  

    The Property Exchange Resources described in this document allow for an Initiator to send or receive Device State, or in other words, to capture a snapshot which might be sent back to the Device at a later time. The primary goal of this application of Property Exchange is to GET the current memory of a MIDI Device. This allows a Digital Audio Workstation (DAW) or other Initiator to store the State of a Responder Device between closing and opening of a project. Before a DAW closes a project, it performs the GET inquiry and the target Device sends a REPLY with all data necessary to restore the current State at a later time. When the DAW reopens a project, the target Device can be restored to its prior State by sending an Inquiry: Set Property Data Message.

    Data included in each State is decided by the manufacturer but typically might include the following properties (not an exhaustive list):

    • Current Program
    • All Program Parameters
    • Mode: Single Patch, Multi, etc. Current Active MIDI Channel(s) Controller Mappings
    • Samples and other binary data Effects
    • Output Assignments 

     MIDI-CI Property Exchange Channel Resources: ChannelMode, BasicChannelRx, BasicChannelTx 

    This document defines three Property Exchange Resources: ChannelMode, BasicChannelRx, and BasicChannelTx. These Resources are used to Get and Set information related to the choice of MIDI Channels which are actively in use by a Device.  

    MIDI-CI Property Exchange Local On Resource  

     This document defines the LocalOn Resource which uses Property Exchange to Get and Set the “Local On/Off” setting of a Property Exchange Device.

    MIDI-CI Property Exchange MaxSysex8Streams Resource 

    This document defines the MaxSysex8Streams Resource which uses Property Exchange to discover how many simultaneous System Exclusive 8 messages are supported by a Device when using the MIDI 2.0 Protocol.  

    MIDI-CI Property Exchange ExternalSync Resource  

    This document defines the ExternalSync Resource. If a Property Exchange Device has a clock which is able to synchronize to external MIDI sync messages, then the Device should support the ExternalSync Resource.  


    More MIDI 2.0 innovation on the horizon 

    MMA members (and members of AMEI, the Japanese MIDI organization) are working incredibly hard on new and exciting MIDI 2.0 possibilities. There are working groups for Standard MIDI 2 File Format,  new MIDI 2.0 transports and multiple Profile working group sub committees including active Profile subgroups for Default CC Mapping, Orchestral Articulations, Guitar Controllers, Wind Controllers, DAW control and Piano. 

    The MMA does not publish details of specifications before they are adopted because that could lead to interoperability issues, but this list of current activities gives an idea of how much work is currently going on. 


    New MIDI Specification Area of the site coming soon!

    With all the new MIDI 2.0 specifications coming out and more being planned, we decided we needed a better way for people to read about and download all MIDI specifications. 

    The 8 new MIDI 2.0 specifications outlined above will soon be made available for download in a updated MIDI Specification section of the website that we have been working on. 

    We have also been working on editorial updates to older MIDI specification to remove some culturally insensitive language that was contained in older MIDI 1.0 specifications.  

    All MMA members are committed to improving our processes and communications and we always welcome feedback from people on the site. 

    You can always reach out us here. https://www.midi.org/contact-us

    MIDI 2.0 Progress Continues with Updated USB Specification

    As computers have become central components in many MIDI systems, USB has become the most widely used protocol for transporting MIDI data. With the introduction of MIDI 2.0, the USB Implementers Forum’s USB MIDI 2.0 working group, headed by members of the MIDI Manufacturers Association (MMA) and the Association of Musical Electronics Industry (AMEI), have updated the USB Class Definition for MIDI Devices. This spec defines how USB transports MIDI data.
    The key to the updated spec is use of the new Universal MIDI Packet to support MIDI 2.0’s new functionality, while retaining backward compatibility with MIDI 1.0.

    Highlights of operation over USB include:

    ·Better support for deterministic, high-speed throughput (up to hundreds of times MIDI’s original speed)
    ·Old and new devices work with any operating system that supports the updated USB Class Definition for MIDI Devices
    ·As with the previous version, no drivers needed for compliant devices
    ·Supports up to 256 MIDI Channels in 16 Groups of the new Universal MIDI Packet
    ·Can provide more accurate timing for dense MIDI streams
    ·Devices can run multiple Endpoints to use more than 256 Channels
    ·Over time, simpler to implement than USB MIDI 1.0
    ·Enhances the use of MIDI 2.0 mechanisms including MIDI Capability Inquiry (MIDI-CI)
    ·Supports both MIDI 1.0 Protocol and MIDI 2.0 Protocol Data
    ·Devices can declare UMP Group IN/Out pairs for use by MIDI-CI
    ·Devices can declare that more than one UMP Group is used for a shared or related function.
    ·Added Bandwidth descriptors for more predictable use of higher speeds.
    ·Added support for Interrupt transactions as well as Bulk (USB MIDI 1.0 uses Bulk only) for more deterministic control over jitter and throughput.

    According to Mike Kent of the USB-IF Audio Working Group and MMA Technical Standards Board, “The new spec provides operating system manufacturers, like Apple, Microsoft, Google, Linux, and others, a clearly defined path for moving forward with MIDI 2.0.”

    As with MIDI itself, the new USB Class Definition has been a collaborative effort, involving multiple companies from around the world. In conjunction with its members, the MMA and AMEI will continue enhancing the MIDI 2.0 specification, and assist manufacturers with incorporating MIDI 2.0’s features into the next generation of music gear.

    Details on the USB Class Definition for MIDI Devices specification are available from the link below.

    We encourage all MIDI developers to download the specification and we will adding articles to MIDI.org with more details on the USB-MIDI 2.0 specification soon. 

    Build a MIDI Controller with Arduino

    Hi everyone! In this article I will teach you how to build your own Arduino powered MIDI controller. MIDI stands for Musical Instrument Digital Interface and it is a protocol that allows computers, musical instruments and other hardware to communicate. If you follow each and every step of this tutorial you will be able to make music with an Arduino!

    What you are going to learn from this article:

    1. Chose the right components for this project.
    2. Sketch an interface with the right dimensions and build it.
    3. Read the circuit schematics and connect/solder every component to the Arduino.
    4. Chose the right software to connect the MIDI Controller with the DAW you are using.
    5. Mapping the MIDI Controller.

    Make sure you watch the video because it´s more illustrative. Subscribe to my Youtube channel so you don´t miss out on new project and to help me grow! 



    Step 1: Gather All the Material 

    Here is a list of the material and tools we need to complete this project:

    1 x Arduino Uno Starter Kit

    12 x Arcade Push Buttons

    4 x Pot Knob Potenciometer

    2 x Sliding Potenciometer

    Material to build the case ( I decided to build a wooden case )

    I chose the Arduino Starter Kit because this kit provides a lot of useful material for this project such as resistors and all the wiring and connectors. Also, if you are a begginer like me, other material with this kit can help you getting started with electronics

    I bought the Arcade Buttons from the link above but if I were to buy again, I would buy THESE BUTTONS instead because I wanted to give a pattern to the interface and it was impossible with single colored buttons so I had to paint them.

    Tools you will need:

    • Hobby file
    • Sand paper
    • Screw driver
    • X-acto knife
    • Caliper
    • Ruler
    • Wood bits
    • Spade bit
    • Jumper wires
    • Insulation tape
    • Varnish
    • Paint
    • Wire stripper
    • Wire cutter
    • Saw
    • Power drill
    • Mini Axe Saw
    • Dremel
    • Super glue
    • Soldering Iron
    • Solder
    • Soldering paste

    You can check the pictures for more details.



    Step 2: Sketching and Building the Interface 

    I highly recommend sketching your interface so you are sure of the dimensions you need to build the case.

    I projected my interface on a A4 sheet, using a pencil a ruler and a compass. You can see the result in the picture below. By sketching the interface, you get to know the dimensions you need to install all the components. My Push Buttons have a 29.7mm diameter so I am going to drill a 30mm hole to install it. Every hole is spaced by 10mm. Basically each circle center is spaced by 40mm (diameter = 30 + space = 10).

    Pot Knobs have a 10mm diameter. It is recommended to drill with increasing diameter bits to make sure not to crack the wood. I also left a 10mm space between buttons and pot knob potentiometers.

    And finally, the sliding potentiometers. From the data sheet I know their travelling distance is about 80mm. You should use a Dremel to open the slots to fit in the sliding potentiometers, a.k.a. FADERS. If you don´t have this specific tool you can always do it as I show on the video. Think about a slot with 80mm length and 3mm wide.

    This was my COVID-19 quarantines project. I was determined to find a productive way to spend my time and the Arduino that was left in a drawer came to mind. I went to my local store to buy wood to make the enclosure and as I bought it I was told they weren´t cutting wood because of the lack of personnel and due to this whole self-isolating/lockdown. So, I decided to buy the wood and cut it at home with the material I had available.

    After removing the splinters with sand paper and preparing the surface I applied varnish paint. Two coating were applied. After I chose a color to paint the enclosure. You can check the pictures to see the result!



    Step 3: Circuit Diagram and Connections

    I decided to Illustrate the circuit diagram instead of drawing the conventional circuit diagram because it can get very confusing. I used several colors to separate jumper wires so you can understand where each wire belongs.

    The chip used on the Arduino contains internal pull-up resistors, so there´s no need to wire resistors for each of the arcade buttons. This greatly simplifies the controller wiring.

    All we need to do is choosing one leg of the Arcade Buttons to be the ground, the other will be power, which will be connected to one of the digital inputs on the Arduino board.

    Faders have three legs, the first one (counting from the bottom) is the ground (-), second is power (+) and the third one is the signal.

    For the Pot knob potentiometers its the following: left leg is ground (-), middle leg is the signal and right leg will be power (+).

    The Arduino is going to be the brain of the MIDI Controller. It is going to send MIDI instructions to the software, depending on the button pushing input.

    The interior is going to get very messing because of all the wires, I would advice you to structure the soldering process. For example, I decided to solder all the ground wires first, the power and finally I soldered the signal jumper wires.

    After soldering and connecting all the pins to the Arduino board, we can close the enclosure. Have a look at the pictures to see the final outcome!


    Step 4: Softwares and Programming 

    You will need three pieces of software in order to be able to make music with your Arduino.

    First, you need to download the Arduino IDE software to start writing your own code and upload sketches to the Arduino board.

    Secondly, you need to download the LoopMidi software which is essentially a virtual midi cable.

    Finally, to send your midi serial data to the LoopMidi software you will need the Hairless Midi to Serial Bridge software. This software is great to let you know if your wiring is correct because you can see the data flux exchanged between the MIDI Controller and the Hairless Midi Serial.

    First step is opening the Arduino software and the code I am attaching to this Instructable (called MIDI_Controller). Credits are given to the Author Michael Balzer. You should not need to modify the code. Just verify the sketch which is kind of like a “debug” and when you get the message that the compilation is complete you can send it to the Arduino board.

    Then head to the LoopMidi and chose a new port name. Once you chose one just press the plus button which will create the new port. After this step open the Hairless Midi Serial Bridge and start by selecting the MIDI In port that you have just created. Then select the same MIDI Out port. Finally chose the serial port of your computer (usually COM#). Congratulations, you have just enabled your MIDI Controller to communicate with the computer!


    Step 5: Mapping the MIDI Controller 

     If you got this far Congratulations!!! You are just a few steps from start making music with Arduino and playing with your MIDI Controller!

    Now you want to head over to your DAW (Digital Audio Workstation) and set the settings to recognize the external input which is your MIDI Controller. The example I am providing is with Ableton Live. You need to go to

    Options >> Preferences : The Input Midi Port should be the one you defined earlier and you need turn the track and remote toggle button on.

    Now if you press any button on your MIDI interface you should see a light flashing at the top right corner of the DAW which means the software is receiving the midi signals you are sending! To map the MIDI Controller just click on the “MIDI” button and the DAW color should turn purple. Now click over any slot and then press any button, you will see a note/control associated to it which means the button is mapped!

    And you are done! Congratulations! Great project and great job! Let me know if you made it!

    EasyController – By 42Percent Noir

    Easily connect your MIDI with Unity, Max/MSP and openFramework – and control them all at the same time

    EasyController is a standalone virtual tool for live performance. We use it in our audio-visual performance to map our midi controllers and presets while we are juggling between Unity, Max/MSP, and openFramework.

    For example, it enables us to control our visual in Unity and the audio in Max/MSP, allowing back and forth communication between the software and the Midi controller using a virtual representation.

    This gives us a standard and easy way of programming the midi gestures, and importantly to focus on the creative development and enjoy the live performance.

    EasyController is available for free on MacOS and can be downloaded from our website – 42noir.com/es

    And a short tutorial is available on our Youtube – https://youtu.be/ptsnJpHuKZ8

    Hope you’ll enjoy this one, Shalti & Gil from 42Percent Noir – 42noir.com

    VST 3.7 SDK Includes MIDI 2.0 Support

    HAMBURG, Germany — Steinberg todayannounced the immediate availability of its latest VST SDK. VST 3.7 introduces several enhancements of the SDK interface that allow new levels of integrations between VST 3 hosts and plug-ins, including the new VST 3 Project
    Generator, improved documentation as well as support for MIDI 2.0 and the development of plug-ins compatible with the new ARM-based Apple Silicon chips.

    About VST

    Initially launched in 1996, VST creates a professional studio environment on PC and Mac computers, allowing the integration of virtual effect processors and instruments into any VST host application. Being an open standard, the possibilities offered by VST continuously grow. 2008 sees the release of VST 3, now featuring multiple MIDI ports, surround sound capability and side chaining. Since then, many new capabilities have been added to Version 3 and hence has received great acceptance across the entire industry.

    VST 3 Project Generator

    VST 3.7 introduces the VST 3 Project Generator that further facilitates the entry into the VST development world. The VST 3 Project Generator allows users to create a VST 3 plug- in project with just few clicks, which can then be used as the code skeleton in Xcode or Visual Studio.

    VST 3 Online developer resource

    The VST SDK documentation has been enhanced and can now be accessed online. The detailed documentation provides information on how to develop plug-ins, also including tutorials with lots of examples for both beginners and advanced developers.

    Page 1 of 2

    MIDI 2.0 and ARM Support

    The MIDI 2.0 standard announced by MMA (MIDI Manufacturers Association) is already widely supported by VST 3. Detailed documentation on how to employ the MIDI 2.0 enhancements with VST 3 is available at the Steinberg Developer Resource.Also new is that the VST 3.7 SDK also supports the development of plug-ins compatible with the new ARM-based Apple Silicon chips.

    Arne Scheffler, senior software engineer for VST at Steinberg commented: “VST is built on the ideas and creativity of the global creative community. We want to lower the entry barrier for the next generations of VST developers, and we can’t wait to see what they come up with.”

    Availability

    The SDK can be used under free license and is available for download on the Steinberg website.

    Endlesss: Live collaborative music studio and social network

    Endlesss Studio joins the MIDI Manufacturers Association (MMA)

    June 13, 2020- We’d like to welcome Endlesss Studio as  new member of the MMA.  Endlesss Studio is already available as a free iOS app that allows collaborative music making. Endlesss has launched a Kickstarter campaign running until July 3 , 2020 to develop desktop versions with advanced features. So let’s take a look at what Endlesss Studio is. 



    The Endlesss iOS App – A collaborative music making tool that let’s you create and share music

    Endlesss is a free-to-use collaborative music studio with built in drums, synths, fx and much more. Easy to get started for the novice electronic musician with boundless opportunities for the seasoned creative.

    Quickly layer loops and beats to create ever evolving soundscapes. Intuitive workflow fine-tuned to keep you locked in the groove and express your musical creativity – alone or together with others.

    – Make amazing beats & music alone or together using a unique creative workflow

    – Dive into community jams or create your own jams and invite friends

    – Watch, listen and chat with featured artists and the Endlesss community

    – Easily share your creations with the world 

    SIMPLE AND FUN TO PLAY

    – Simple, powerful pads, sounds and FX help you make pro-quality music instantly

    – Create, share and remix loops in seconds – build tracks worth of content in minutes

    – Play a growing library of sound packs & instruments

    GO DEEP QUICKLY

    – Remix your own and other people’s loops with powerful DJ-style performance FX

    – Layer up vocals or real-world instruments using your mic

    – Creatively re-sample your own and others layers with the Sampler instrument

    CONNECT TO YOUR PRO WORKFLOW

    – Plug in external synths, guitars, vocal mics, drum machines or eurorack

    – Use Ableton Link to sync up with other apps, DAWs and Link-enabled devices

    ALL FREE FEATURES

    – 8-channel retrospective looper with intuitive interface for making loops of various sizes and optimised for speed and creativity

    – No limit on loops or jams created – create as much as you want alone or together with your friends.

    – Multiple high quality synth, bass and drum packs to get you started.

    – FX pack with 12 core effects such as reverb, delay, distortion and low/high-pass filters.

    – Input from microphone or external instruments

    – Extensive key / scale, tempo, time signature and quantisation settings

    – Connect to DAWs and Link-enabled devices

    – Export to movie or to stems for editing and processing outside Endlesss



    ...

    ‎Endlesss – Multiplayer Music on the App Store

    ‎Read reviews, compare customer ratings, see screenshots and learn more about Endlesss – Multiplayer Music. Download Endlesss – Multiplayer Music and enjoy it on your iPhone, iPad and iPod touch.


    What’s Next for Endlesss 

    Endlesss has some pretty lofty goals.  The iOS app is free, but they are working on developing a complete ecosystem for music making. The Kickstarter is to fund development of desktop versions for Mac and Windows with support for VST and AU. Here is a chart that lays everything out. 



    Whose into Endlesss 

    There is a very impressive list of artists who support Endlesss. In the Kickstarter campaign, you can even pledge and get a private jam with some of the endorsees.



    ...

    Endlesss: Live collaborative music studio and social network by Endlesss Ltd — Kickstarter

    Endlesss Ltd is raising funds for Endlesss: Live collaborative music studio and social network on Kickstarter! Make music and beats live with musicians & DJs across the globe. Mac & Windows standalone app + VST / AU plugin.

    Zenbeats Free Offer for iOS & Android and 1.2 Update

    In early April, Roland began offering the full unlocked version of Zenbeats for iOS and Android for free for the time being through the #rolandathome initiative. The giveaway garnered attention from Yahoo Finance, Discchord, KEXP, Trend Hunter, CDBaby Podcast, The Verge, and other outlets.

    Whether making a first beat or tracking a full song, Zenbeats’ sounds and on-screen instruments make creation easy for first-timers and experienced musicians alike.

    Users can develop an idea on a mobile device, then quickly export it for sharing and collaboration. Zenbeats also includes in-app lessons to sharpen musical skills. 

    The full mobile version of Zenbeats iOS & Android Unlock V1 includes:

    • All bundled instruments, effects, and features
    • Unlocked SampleVerse + 500MB content pack
    • Unlocked track effects and mixing options
    • Up to 2,000 Loops and Presets
    • AUv3 support (iOS only)
    • Stem Exporting



    Bluetooth MIDI Support, MultiVerb, Roland Cloud Integration, New Sound Packs 

    With the 1.2 update, Zenbeats offers full Bluetooth MIDI integration. Users can utilize any Bluetooth-supported MIDI device, allowing for complete cable-free composing and track building. Zenbeats 1.2 also features Roland Cloud integration, allowing paid Roland Cloud members and Roland Account holders to use instruments—including ZENOLOGY—on macOS and Windows platforms. No purchase is required. Zenbeats MultiVerb, a brand-new effect features multiple halls, rooms, and plate reverb effects.

    Zenbeats 1.2 also features MIDI effect routing to record output, MIDI Output support for Android, and Plug & Play functionality with A-88MIKII for Android. Other enhancements include a new fader style for Mixer, gesture scrolling, drum machine optimizations, and plugin browser.

    Ultimate owners receive three new sound packs with the 1.2 update: Tone Ringer‘s electric pianos, the atmospheric sounds of Ambient Dreamscaper 2, and Indie Drums. 


    ABOUT ZENBEATS

    Roland Zenbeats is a music creation app designed to keep users in an effortless artistic flow. Get started on any device or platform. With its collection of both modern and legendary sounds, Zenbeats brings Roland’s history of innovation into a dynamic, accessible environment.

    LEARN THE PIANO WITH YAMAHA AND FLOWKEY

     The best new way to learn piano. Learning with flowkey is easy and fun. Practice notes and chords interactively and receive instant feedback.

    The idea behind flowkey is simple: “learn piano with songs you love.” And the flowkey app makes it easy to learn your favorite songs, whether your level is that of a Beginner, Intermediate, Advanced or Pro piano player!

    Discover fascinating piano arrangements tailored to your level. Get started today and play your first song within minutes.



    Click on the links below to see the Yamaha keyboards that qualify in your area.



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    Yamaha Cooperation | flowkey

    As a new Yamaha customer you’ll get three months flowkey Premium for free. Play over 1000 premium-songs from classical to pop music.

    The New Roland Cloud: ZENOLOGY Software Synthesizer, New Membership Plans, and Lifetime Keys

    Earlier this month, Roland unveiled the biggest enhancements yet to the Roland Cloud platform. These include the introduction of the ZENOLOGY software synthesizer, new membership options, and the ability to buy Lifetime Keys to individual instruments.

    Since its inception, Roland Cloud has grown into a collection of more than 50 instruments—including Roland legends like the TR-808, JUPITER-8, and JUNO-106—each giving users instantly inspiring, genre-defining sounds from the past, present, and future of music. 


    Introducing the New ZENOLOGY Software Synthesizer 

     Roland’s ZEN-Core Synthesis System—found in the Roland FANTOM and JUPITER-X synthesizers, MC Series Grooveboxes, and the RD-88 Digital Piano—is now available for use in DAWs with the new ZENOLOGY Software Synthesizer, available only in Roland Cloud. Users can utilize the same sounds in both DAW and hardware instruments, create custom banks, and share with friends and collaborators. Anyone with an active Roland Account can access ZENOLOGY Lite.



    New Membership Plans


    Roland Cloud now offers three membership plans: Core, Pro, and Ultimate. Core ($29.99/year or $2.99/month) includes access to the ZENOLOGY Software Synthesizer and ZEN-Core sound packs.

    Pro ($99.00/year or $9.99/month) gives unlimited access to the TR-808, D-50, and ZENOLOGY Pro (coming fall 2020). Pro also includes all Zen-Core Sound Packs, Wave and Model Expansions for software, plus Anthology, TERA, FLAVR, Drum Studio collections, and all software patches and patterns.

    Ultimate ($199.00/year or $19.99/month) includes all Legendary and SRX collections plus unlimited access to all instruments and sounds. 


    Lifetime Keys to Individual Roland Cloud Instruments 

    Users can also purchase Lifetime Keys to Roland Cloud instruments like the TB-303, TR-909, JX-3P, and many others. These Lifetime Keys provide unrestricted access to a single Roland Cloud software instrument for as long as a Roland Account remains active. 

    Experience Roland Cloud by downloading Roland Cloud Manager 2.5:  

    Jammy EVO, a next-gen stringed MIDI controller, on Kickstarter now

    On its mission of creating the right MIDI device for those who feel more comfortable with 6 strings than with 25 keys, Jammy Instruments is launching a compact stringed MIDI controller Jammy EVO that allows playing any instrument like playing guitar.

    The Kickstarter campaign is already live on the link. Jammy EVO raised the goal of $50,000 in just one hour, and $100,000 in two days. 

    Jammy EVO translates the guitar skills into any instrument to create in any genre by connecting to a laptop or smartphone with DAW. So anyone with even basic guitar playing skills can play the whole orchestra using just one device. And in self-isolation times, Jammy EVO is more relevant than ever, allowing music enthusiasts to be a one-man-band.

    Yet another thing that makes EVO stand out is its portability: being disassembled in half, the device is only 17″. With its new collapsible frame design, EVO can be even more compact than its predecessor, so it can be used on the go, or when not played, it doesn’t take up much space in the bedroom studio. Further, improved ergonomics with more comfortable neck profile, optimized string spacing, more reliable construction of latch mechanisms make playing extremely delightful.

    Jammy EVO is going to have a set of next-gen optical sensors that will reduce the MIDI latency to 8—10 ms, and also improve MIDI tracking. New mappable hardware controls will be added to the current push knob and accelerometer. Also, there will be a long-awaited lefty version.


    Jammy Instruments – a music tech start-up, focused on building and bringing to market innovative musical hardware and software solutions aimed to make music practice and creation mobile and accessible. Jammy Instruments has achieved its initial success with their first product — Jammy Guitar. It has raised more than 260.000 USD during its 2017 crowdfunding campaign on Indiegogo and received Best In Show award at the Summer NAMM 2018 — the world’s largest music trade event. Now, equipped with feedback from the Jammy Guitar users’ community, Jammy Instruments is ready for the new endeavor.

    Ik Multimedia Hammond B-3X Update 1.3

    New presets from Jordan Rudess and more for Mac/PC and iOS. 

    Jordan Rudess recently took the stage with Deep Purple for a festival performance in Mexico City using Hammond B-3X as their sole organ instrument. With great success, the Hammond B-3X fit seamlessly into the performance, nailing every organ sound the band has built their sound upon. Jordan and IK product manager, Erik Norlander, created 24 custom presets for the show with the idea to also release them to all Hammond B-3X users. The presets are automatically installed with the 1.3 update. 

    by IK Multimedia

    Photo courtesy of Rogelio Matamoros.


    What’s new in Hammond B-3X 1.3?

    Mac/PC version:

    – 24 new Jordan Rudess Deep Purple presets
    – Compatibility with iPad preset sharing
    – Controllers are now received only on the assigned channels
    – Pitch bend range is now stored globally

    iPad version:

    – 24 new Jordan Rudess Deep Purple presets
    – New share function for importing and exporting presets with desktop version and other iPads
    – New restore factory presets function
    – Controllers are now received only on the assigned channels
    – Pitch bend range is now stored globally

    Update your software now to gain all of these added features! 



    Check Out Audio Modeling SWAM Solo Brass

    Audio Modeling has been coming out with more and more physical modeled instruments that add incredible realism and expressiveness. Recently they released the Solo Brass Bundle. 

    You can buy either individual instruments or save money by buying the entire bundle. 



    Ableton-May is MIDI Month 2020 Gold Sponsor

    We make Live, Push and Link — unique software and hardware for music creation and performance. With these products, our community of users creates amazing things. Ableton was founded in 1999 and released the first version of Live in 2001. Our products are used by a community of dedicated musicians, sound designers, and artists from across the world.

    Making music isn’t easy. It takes time, effort, and learning. But when you’re in the flow, it’s incredibly rewarding.
    We feel the same way about making Ableton products. The driving force behind Ableton is our passion for what we make, and the people we make it for.

                                                                                                  Visit www.ableton.com


    Ideas and Offers for Making Music at Home


    ...

    How to sync modular hardware with Ableton Live | Ableton

    Want to connect modular hardware to Ableton Live? There are a number of ways to go about this depending on what software and hardware you have. In this article, we break down the different methods and explain the gear you might need.



    Live is fast, fluid and flexible software for music creation and performance. It comes with effects, instruments, sounds and all kinds of creative features—everything you need to make any kind of music.

    Create in a traditional linear arrangement, or improvise without the constraints of a timeline in Live’s Session View. Move freely between musical elements and play with ideas, without stopping the music and without breaking your flow.


    Ableton and Max for Live

    Max For Live puts the vast creative potential of the Max development environment directly inside of Live. It powers a range of instruments and devices in Live Suite. And for those who want to go further, it lets you customize devices, create your own from scratch, and explore another world of devices produced by the Max For Live community.




    ...

    Music production with Live and Push | Ableton

    Ableton makes Push and Live, hardware and software for music production, creation and performance. Ableton´s products are made to inspire creative music-making.

    Process and Translate MIDI with the BomeBox

    We have actively participated in creating the MIDI 2.0 specifications in the MIDI Manufacturers Association for many years. This year, some specifications will be finalized, and the Bome products will learn new MIDI 2.0 features along that path. The main focus will be on bridging MIDI 1.0 gear with the MIDI 2.0 world: proxying and translation. Existing BomeBox owners will also benefit from these new features by way of free firmware upgrades.

    by Florian Bome

    The BomeBox is a versatile hardware MIDI router, processor, and translator in a small, robust case. Connect your MIDI gear via MIDI-DIN, USB, Ethernet, and WiFi to the BomeBox and benefit instantly from all its functions. It’s a solution for your MIDI connection needs on stage or in the studio.

    In conjunction with the desktop editor software Bome MIDI Translator Pro (sold separately), you can create powerful MIDI mappings, including layerings, MIDI memory, and MIDI logic. A computer is only needed for creating the mapping. Once it is loaded into the BomeBox, a computer is not necessary for operation.


    BomeBox Overview


    BomeBox Features 

    Configuration

    The BomeBox is configured via a web browser. Just enable the integrated WiFi Hot Spot, connect your cell phone, tablet, or computer to it, and open a web browser to access the easy-to-use web configuration.

    MIDI DIN

    Connect your MIDI gear to the two standard MIDI DIN input and output ports. If you need more MIDI-DIN ports, use the MIDI Host port!

    USB Host

    The USB Host port allows you to connect any (class compliant) USB-MIDI device to the BomeBox, and use the advanced MIDI router and processing.

    USB Hubs

    Using a USB hub, you can connect even more USB-MIDI devices to a BomeBox. The MIDI Router allows fine grained routing control for every connected MIDI device individually.

    MIDI Router

    The integrated MIDI Router gives you full control over which MIDI device talks to which other MIDI device connected to the BomeBox. And if you need more fine grained filtering, or routing by MIDI channel, note number, etc., see Processing below.

    Network MIDI Support

    The BomeBox has two Ethernet ports. You can use Ethernet to directly connect BomeBox to BomeBox or to a computer. Using the Bome Network tool (see below), all BomeBoxes are auto-discovered. Once set up (“paired”), Network MIDI connections are persistent across reboots and BomeBox power cycles.

    Wireless MIDI

    The BomeBox’ integrated WiFi HotSpot can also be used for wireless MIDI connections to computers and/or to other BomeBoxes. You can also configure the BomeBox to be a WiFi client for integration into existing WiFi networks.

    Processing

    The powerful MIDI processing of Bome MIDI Translator Pro is available in the BomeBox. Hundreds of thousands of processing entries can be stored on the BomeBox.

    Incoming Actions:

    • MIDI messages
    • Keystrokes (on QWERTY keyboard or number pad)
    • Data on Serial Port
    • Timed events
    • Enable/disable translation preset


    Scripting (“Rules”):

    A sequence of rules can be defined to be processed if the incoming action matches:

    • assignments of variables, e.g. pp = 20
    • simple expressions, e.g. pp = og + 128
    • labels and goto, e.g. goto “2nd Options”
    • conditional execution, e.g. IF pp < 20 THEN do not execute Outgoing Action


    Outgoing Actions:

    • Send MIDI messages
    • Send bytes or text to Serial Ports
    • Create/start/stop timer
    • Enable/disable translation preset
    • Open another translation project


    Keystroke (QWERTY) Input Support

    Connect a (wireless) computer keyboard or a number pad to the BomeBox, then use the processing capabilities to convert to MIDI or trigger other actions! Really? Yes! and it’s useful… sometimes!

    RS-232 Serial Port Support

    The BomeBox also supports RS-232 adapters to be plugged into the USB host port. Now all processing actions are available in conjunction with serial ports, too: convert serial data to MIDI and vice versa. Route Serial port data via Ethernet. Or integrate older mixing consoles which only talk RS-232.

    Allen & Heath Digital Mixer Support

    Last, but not least, the BomeBox has built-in support for Allen & Heath mixers connected via Ethernet. They’re auto-discovered, and once you’ve paired them, all the MIDI routing and processing is available to the connected A&H mixer, too!


    Bome Network

    The standard edition of the Bome Network tool allows connecting your computer to one or more BomeBoxes via Ethernet and WiFi. Any MIDI application can send MIDI to the BomeBox and receive from it. On the BomeBox, you can configure which MIDI stream is sent to a particular connected computer.

    BomeBoxes are auto-discovered, and once you’ve established a connection (“paired”), it is persistent across reboots and BomeBox power cycles.

    If you like to set up network MIDI connections from computer to computer, use the Add-On Bome Network Pro.

    Bome Network is available for Windows and for macOS.



    ...

    Bome Software

    Take your MIDI gear to the next level!
    Bome Software creates software and hardware for custom interaction with your MIDI devices and the computer. Used by live sound engineers, controllerists, DJ’s, theaters and opera houses, lighting engineers, beat boxers, performance artists, music and broadcasting studios, and many others.

    First MIDI 2.0 Functionality in the BomeBox

    We have actively participated in creating the MIDI 2.0 specifications in the MIDI Manufacturers Association for many years. This year, some specifications will be finalized, and the Bome products will learn new MIDI 2.0 features along that path. The main focus will be on bridging MIDI 1.0 gear with the MIDI 2.0 world: proxying and translation. Existing BomeBox owners will also benefit from these new features by way of free firmware upgrades.

    by Florian Bome

    The BomeBox is a versatile hardware MIDI router, processor, and translator in a small, robust case. Connect your MIDI gear via MIDI-DIN, USB, Ethernet, and WiFi to the BomeBox and benefit instantly from all its functions. It’s a solution for your MIDI connection needs on stage or in the studio.

    In conjunction with the desktop editor software Bome MIDI Translator Pro (sold separately), you can create powerful MIDI mappings, including layerings, MIDI memory, and MIDI logic. A computer is only needed for creating the mapping. Once it is loaded into the BomeBox, a computer is not necessary for operation.


    BomeBox Overview


    BomeBox Features 

    Configuration

    The BomeBox is configured via a web browser. Just enable the integrated WiFi Hot Spot, connect your cell phone, tablet, or computer to it, and open a web browser to access the easy-to-use web configuration.

    MIDI DIN

    Connect your MIDI gear to the two standard MIDI DIN input and output ports. If you need more MIDI-DIN ports, use the MIDI Host port!

    USB Host

    The USB Host port allows you to connect any (class compliant) USB-MIDI device to the BomeBox, and use the advanced MIDI router and processing.

    USB Hubs

    Using a USB hub, you can connect even more USB-MIDI devices to a BomeBox. The MIDI Router allows fine grained routing control for every connected MIDI device individually.

    MIDI Router

    The integrated MIDI Router gives you full control over which MIDI device talks to which other MIDI device connected to the BomeBox. And if you need more fine grained filtering, or routing by MIDI channel, note number, etc., see Processing below.

    Network MIDI Support

    The BomeBox has two Ethernet ports. You can use Ethernet to directly connect BomeBox to BomeBox or to a computer. Using the Bome Network tool (see below), all BomeBoxes are auto-discovered. Once set up (“paired”), Network MIDI connections are persistent across reboots and BomeBox power cycles.

    Wireless MIDI

    The BomeBox’ integrated WiFi HotSpot can also be used for wireless MIDI connections to computers and/or to other BomeBoxes. You can also configure the BomeBox to be a WiFi client for integration into existing WiFi networks.

    Processing

    The powerful MIDI processing of Bome MIDI Translator Pro is available in the BomeBox. Hundreds of thousands of processing entries can be stored on the BomeBox.

    Incoming Actions:

    • MIDI messages
    • Keystrokes (on QWERTY keyboard or number pad)
    • Data on Serial Port
    • Timed events
    • Enable/disable translation preset


    Scripting (“Rules”):

    A sequence of rules can be defined to be processed if the incoming action matches:

    • assignments of variables, e.g. pp = 20
    • simple expressions, e.g. pp = og + 128
    • labels and goto, e.g. goto “2nd Options”
    • conditional execution, e.g. IF pp < 20 THEN do not execute Outgoing Action


    Outgoing Actions:

    • Send MIDI messages
    • Send bytes or text to Serial Ports
    • Create/start/stop timer
    • Enable/disable translation preset
    • Open another translation project


    Keystroke (QWERTY) Input Support

    Connect a (wireless) computer keyboard or a number pad to the BomeBox, then use the processing capabilities to convert to MIDI or trigger other actions! Really? Yes! and it’s useful… sometimes!

    RS-232 Serial Port Support

    The BomeBox also supports RS-232 adapters to be plugged into the USB host port. Now all processing actions are available in conjunction with serial ports, too: convert serial data to MIDI and vice versa. Route Serial port data via Ethernet. Or integrate older mixing consoles which only talk RS-232.

    Allen & Heath Digital Mixer Support

    Last, but not least, the BomeBox has built-in support for Allen & Heath mixers connected via Ethernet. They’re auto-discovered, and once you’ve paired them, all the MIDI routing and processing is available to the connected A&H mixer, too!


    Bome Network

    The standard edition of the Bome Network tool allows connecting your computer to one or more BomeBoxes via Ethernet and WiFi. Any MIDI application can send MIDI to the BomeBox and receive from it. On the BomeBox, you can configure which MIDI stream is sent to a particular connected computer.

    BomeBoxes are auto-discovered, and once you’ve established a connection (“paired”), it is persistent across reboots and BomeBox power cycles.

    If you like to set up network MIDI connections from computer to computer, use the Add-On Bome Network Pro.

    Bome Network is available for Windows and for macOS.



    ...

    Bome Software

    Take your MIDI gear to the next level!
    Bome Software creates software and hardware for custom interaction with your MIDI devices and the computer. Used by live sound engineers, controllerists, DJ’s, theaters and opera houses, lighting engineers, beat boxers, performance artists, music and broadcasting studios, and many others.

    Yamaha and Camelot Pro make playing live easier

    LIVE PERFORMING IS NOW MORE FUN AND EASY

    CROSS PLATFORM LIVE PERFORMANCE APPLICATION

    Wondering how to connect and control your hardware and software instruments in one place? Want to remotely control your Yamaha synthesizers and quickly recall presets on stage? How about attaching a lead sheet or music score with your own notes to a set of sounds?

    Camelot Pro and Yamaha have teamed up with special features for Yamaha Synth owners.

    REGISTER AND GET CAMELOT PRO FOR MAC OS OR WINDOWS

    Download your Camelot Pro copy now with a special offer for Yamaha Synth owners: try the full version FREE for three months with an option to purchase for 40% off.

    The promo is valid from:

    The promo is valid from:

    October 1, 2019 to September 30, 2020..

    Upgrade your live performance experience to the next level:

    • Build your live set list with ease
    • Manage your Yamaha instruments using smart maps (no programming skills required!)
    • Combine, layer and split software instruments with your Yamaha synths
    • Get rid of standard connection limits with Camelot Advanced MIDI routing
    • Attach music scores or chords to any scene

    The real slick thing about the combination of the Yamaha synths and Camelot Pro is that it allows you to very easily integrate your hardware synths and VST/AU plugins for live performance.   The Yamaha synths connect to your computer via USB and integrate digital audio and MIDI.  So just connect your computer to your Yamaha synth and then your Yamaha synth to your sound system.  Camelot allows you to integrate your hardware and software in complex splits and layers and everything comes out the analog outputs of your Yamaha synth. 



    Camelot Pro Key Features 


    Camelot Pro Tutorial: The Definitive Guide


    Camelot Pro Tutorial: MIDI Connections


    Camelot Pro Tutorial: Managing Any MIDI Device


    Yamaha Hardware List

    Integrate VST?AU software instruments

    Add song notation

    Advanced MIDI Routing

    Compatible with MAC/PC and iPAD


    Don’t own a Yamaha Synth?  

     No problem,  Camelot Pro works with lots of synths. You can check the hardware list here. 

    https://camelotpro.com/hardware-instruments/


    Try it for free 

     There is even a free version of Camelot that you can download just for signing up for the Camelot Newsletter. 

    RECORD MUSIC WITH ANYONE, ANYWHERE with VST Connect Pro

    If you have Cubase/Nuendo, take advantage of the special 50% off promotion that Steinberg is running until June 30 on VST Connect Pro. 

    If you are a musician who works with producers who use Cubase/Nuendo, you can download VST Connect Performer for free and do studio sessions from the comfort of your home. 


    Music with no boundaries 

    VST Connect Pro lets you expand your studio from its physical location to cover the whole world. It allows any musician with a computer, an internet link and the free VST Connect Performer app to be recorded direct on your studio DAW, even if they are on a different continent, because VST Connect Pro makes distance irrelevant. Not only that, but you can see and talk to each other, while the producer has full control over the recording session at both ends of the connection, including cue mix and talkback level. 

    Multi-track remote recording 

     Is a musician you want to work with thousands of miles away? No problem. Remote record in real time and the uncompressed audio files are loaded automatically in the background. And you never need to worry about the Internet connection – all VST Connect Performer HD recordings are saved on the musician’s local hard drive and can be reloaded into VST Connect Pro at any time. Worried about security? Don’t be – the unique data encryption system means that your work will always stay yours.

     MIDI around the world

     VST Connect Pro allows you to record MIDI and audio data live from a VST instrument loaded into VST Connect Performer, anywhere in the world. The artist can even connect a MIDI controller, leaving the session admin to record the incoming MIDI data directly in Cubase, together with the audio stream from the VST instrument.

    It also works both ways – send MIDI data from your Cubase project, via VST Connect, to any MIDI compatible instrument or VST instrument connected to a remote instance of VST Connect Performer and record the incoming audio signal.


    VST Connect Performer 

    VST Connect Performer is a license-free, DAW-independent application for the musician being recorded to connect directly into your VST Connect Pro recording session. Available for PC, Mac or iPad, VST Connect Performer is remotely controlled from VST Connect Pro, freeing the musician to concentrate on their performance, be it vocals or an instrument sent as an audio signal. MIDI data or VST instruments can also be played in real time from VST Connect Performer to the VST Connect Pro session in real time. Meanwhile, VST Connect Manager helps you to maintain an overview of your recordings. 



    VST Connect offers you a fundamental kind of improvement that goes beyond the studio realm. Simply put, I have much more time for my kids now. For something as abstract as a feature in a DAW to have that kind of effect on one’s private life is quite an astonishing achievement. I can’t think of anything comparable. 

    DEREK VON KROGH- KEYBOARDIST



    IK Multimedia Releases Safe Spacer™ wearable social distance monitor

    Safe Spacer™ is a new, lightweight wearable device that helps workers and visitors maintain safe social distancing, enabling MI and other industries to safely re-open and operate with peace of mind.

    Using Ultra-wideband technology, Safe Spacer runs wirelessly on a rechargeable battery and precisely senses when other devices come within 2m/6ft, alerting wearers with a choice of visual, vibrating or audio alarm. 

    Simple to use, Safe Spacer features a patent-pending algorithm that works immediately out of the box, with no set-up or special infrastructure needed and can be comfortably worn on a wristband, with a lanyard, or carried in a pocket. It offers ultra-precise measurement down to 10cm/4” – ten times more accurate than Bluetooth applications.

    Ideal for factories, warehouses and offices, Safe Spacer can also be used by visitors of public spaces such as music schools, large retailers, auditoriums, workshops spaces and more. Engineered for fast, easy disinfection, it’s also waterproof. For minimal handling, Safe Spacer works wirelessly via NFC contactless technology or Bluetooth.


    Each Safe Spacer also features a unique ID tag and built-in memory that can be optionally associated to workers’ names for tracing any unintentional contact, to keep organizations and their employees secure. To maintain the highest standard of privacy, no data other than the Safe Spacer ID and proximity is stored.

    For advanced use, set-up and monitoring in workspaces, an iOS/Android app is also available to allow human resources or safety departments to associate IDs to specific workers, log daily tracing without collecting sensitive data, configure the alarms, set custom distance and alert thresholds, export log data and more. 


    We created Safe Spacer to help our Italian factory workers maintain safe distance during re-opening. It’s easy to use, fast to deploy, private and secure, so it can be used comfortably in any situation. We hope this solution helps other companies feel secure as they re-open, too.”

    by Enrico Iori, CEO, IK Multimedia


    ...

    Safe Spacer – Wearable social distance monitor by IK Multimedia

    Safe Spacer – Wearable social distance monitor by IK Multimedia

    Bandlab Breaks the Music Education MIDI Sound Barrier

    Once upon a time, school students had to know how to play an instrument to make music or know enough theory to compose a song. We all gathered in the music room or auditorium of our brick-and mortar high schools to learn music and perform it.

    The music education world has seen many changes since then; and recently all education has been drastically altered.Today’s high school music teachers are very fortunate to have our fingertips the cutting-edge, MIDI-driven BANDLAB for EDUCATION.We are not in-a-pickle, rushing to configure remote learning lessons.Why? Because this wonderful music production-education tool to benefits music educators to meet and exceed standards, and offer their students, public or private, and exciting music listing principles of discovery learning and much easier differentiated instruction.And it’s especially well designed for today’s critical distance learning needs due the national shut down of school from the virus pandemic. 


    Band Lab for Education can energize an entire band and orchestra or private studio program, opening up an new creative and performing possibilities in a collaborative learning environment. Students and technology are natural magnets and Band Lab for Education fits easily into that zone.Plus, it provides no fuss, low learning curve platform for the teacher.

    The recognized potential of Band Lab for Education offers a dream tool for busy music educators to facilitate easy–to–create assignments, real-time independent student collaboration, quick grading and quality feedback without distracting admin tasks or security headaches since it’s entirely COPPA compliant.This is perfect for new remote-leaning and collaborative environments.Our students’ creative world will open up more than ever before now that Band Lab is used in over 180 schools in 40 countries with 12 million+ users worldwide



    What also makes this such an attractive, magnetic teaching tool is the wide-ranging musical color palate students get to explore and create with. Think of all they can produce with the bass, brass, strings, piano, woodwind and guitar sounds, plus the creator kits, drum kits, percussion, synths, and special effects! While students can connect their own physical instruments, they don’t actually need them to get started. They can record into Band Lab for Educator’s mix editor and access 6000+ free loops ranging from pop, hip-hop, Latin, rock, EDM genres to Soundscape and Ambient collections

    Experimentation is the watchword. Some music educators find it handy to use Band Lab for Education’s linked interfaces to help connect physical instruments into most any DAW, which can be very inexpensive.



    Band Lab for Education is designed to make life easier for the teacher and a lot more fun and innovative for students.For this purpose their website is loaded with information and enticing features.

    Perhaps the best news is Band Lab for Education is FREE and open for everyone. And, it operates from the Cloud so it is easily accessible.It’s available to all educators via a free subscription at https://edu.bandlab.com. Currently, it can be used on all PCs (via the Chrome and Edge browsers).The iOS version for mobile devices in now in beta.

    This is the most user–friendly and industry–friendly music creating teaching tool on the market. Band Lab for Education is built to integrate with other services, so the music educators often use it to complement their existing suite of tools.

    Band Lab for Education allows a win–win atmosphere for teachers and students, creating true ownership of music skills, achievement and life-long lovers of music.

    Band Lab for Education is perfect for these pandemic times when the music and education must go on. 

    IK Multimedia-May is MIDI Month 2020 Platinum Sponsor

    Way back in 1996 — around the time electricity was discovered and cell phones were the size of your average 4-slot toaster — two Italian engineers got together to solve a problem in a recording studio. Could you get the sound of classic analog gear from a computer? One of them said (in Italian, of course) “Could we emulate electronic circuits using DSP algorithms and feed an audio signal through the computer and get the same sound?” The answer was yes, the piece of gear they emulated was a vintage Abbey Road console, and a company was born.

    Although that’s a pretty simplified version of how IK came to be, it reflects the driving philosophy behind all of our products: give musicians the tools they want/need to be creative and productive.

    Recreate classic legendary products in the digital world and make them available to all musicians. But make them simple. Make them both aspirational and affordable. And make them for Musicians First.


    iRig Keys I/O

    The iRig® Keys I/O series evolves the concept of traditional controllers as the only one available on the market that integrates 25 or 49 full sized keys together with a fully-fledged professional audio interface featuring 24-bit audio up to 96kHz sampling rate, balanced stereo and headphone outputs, plus a combo input jack for line, instrument or mic input (with Phantom power.)


    iRig MIDI 2

    The first Lightning/USB compatible mobile MIDI interface that works with all generations of iOS devices, Android (via optional OTG to Mini-DIN cable) as well as Mac and PC. It features everything you loved about iRig MIDI but with even greater pocketability, connectivity and control. 

    Simply put, it’s the perfect MIDI solution for the musician on the move.


    Jordan Rudess Demos Syntronik

     

    Syntronik is a cutting-edge virtual synthesizer that raises the bar in sound quality and flexibility thanks to the most advanced sampling techniques combined with a new hybrid sample and modeling synthesis engine. Watch as legendary keyboardist Jordan Rudess demonstrates his own Syntronik presets using the legendary synth powerhouse and SampleTank 3. See how a master keyboard player uses IK’s synth and workstation products to make great music.

    Synthesis Fundamentals from the Bob Moog Foundation, Ableton’s Learning Synths, and Chrome Music Lab

    The Bob Moog Foundation and the MIDI Association

    The Bob Moog Foundation and the MIDI Association have had a close working relationship for many years.  When we talked to Michelle Moog-Koussa, she graciously agreed to provide some materials on synthesizers for the May Is MIDI Month 2020 promotion.  

    Thseries of posters in this article are available for purchase here with the proceeds going to the Moog Foundation.  

    There are also some Youtube videos from The Foundation of Synthesis six-part tutorial series with Marc Doty.  This course is available in our video curricula.

    We have combined it with Ableton’s excellent interactive website for Learning Synths, Google’s Chrome Music Lab, and text from synth master Jerry Kovarsky, monthly columnist for Electronic Musician Magazine and author of Keyboard For Dummies. 

    Together these elements come together to make a great introduction to synthesis appropriate for students and musicians of all ages and levels. There are links to more information in each section. 


    MIMM 2020 Webinar
    The MiniMoog- The Synth That Changed the World 
    Saturday, May 9, 10 am Pacific


    Join us this Saturday at 10 am Pacific, 1 PM Eastern and 6 PM Greenwich on MIDI Llve to hear a panel discussion about the Minimoog, one of the most influential synths of all time.  

    Panelists include Michelle Moog Koussa and David Mash from the Bob Moog Foundation Board of Directors, Amos Gaynes and Steve Dunnington from Moog Music, and synth artists and sound designers Jack Hoptop, senior sound designer for Korg USA, Jordan Rudess, keyboardist for Dream Theatre and President of Wizdom Music (Makers of MorphWiz, SampleWiz, HarmonyWiz, Jordantron), and Huston Singletary, US lead clinician and training specialist for Ableton Inc. 


    Composer Alex Wurman Provides Sonic Meditation For All Mothers as Part of Moogmentum in Place
     

    The Bob Moog Foundation is proud to announce that EMMY® Award Winning composer Alex Wurman will perform a Facebook live stream concert to benefit the Foundation on Saturday, May 9th at 8pm (ET) / 5pm (PT), the eve before Mother’s Day. Wurman will inspire a worldwide audience with A Sonic Meditation for All Mothers on a Yamaha Disklavier and a Moog Voyager synthesizer. The performance and accompanying question and answer, which will last approximately an hour, is meant to offer musical solace during these times of difficulty. 



    Listen to the Synth sound in the video and then check it out for yourself via the link below.

    Synth Sound 


    ...

    Learning Synths

    Learn about synthesizers via Ableton’s interactive website. Play with a synth in your browser and learn to use the various parts of a synth to make your own sounds.


    Waveforms & Oscillators

    A waveform is a visual representation of a continuous tone that you can hear. In analog synthesis the waveforms are somewhat simple and repetitious (with the exception of noise), because that was easier to generate electronically. But any sustaining, or ongoing sound can be analyzed and represented as a waveform. So any type of synthesizer has what are referred to as waveforms, even though they may be generated by sampling (audio recordings of sound), analog circuitry, DSP-generated signals, and various forms of digital sound manipulation (FM, Phase Modulation, Phase Distortion, Wavetables, Additive Synthesis, Spectral Resynthesis and much more). However they are created, we generally refer to the sonic building block of sound as a waveform.  


    Simply stated, an oscillator is the electronic device, or part of a software synthesizer design that generates a waveform. In an analog synthesizer it is a physical circuit made up of electronic components. In digital/DSP-driven synthesizers (including soft synths) it is a part of the software code that is instructed/coded to produce a waveform, or tone.  




    Listen to the sound in the Buzzy Bee video and then check it out for yourself via the link below. 


    ...

    Learning Synths

    Learn about synthesizers via Ableton’s interactive website. Play with a synth in your browser and learn to use the various parts of a synth to make your own sounds.


    Listen to the sound in the Sound Waves video and then check it out for yourself via the link below.



    ...

    Learning Synths

    Learn about synthesizers via Ableton’s interactive website. Play with a synth in your browser and learn to use the various parts of a synth to make your own sounds.



     Harmonics

    Harmonics are the building blocks of sound that make one instrument, or waveform sound different from another. The level of each harmonic as they exist in nature (the harmonic series) together determine the timbral “fingerprint” of a sound, so we can recognize the difference between a clarinet and a piano. Often these harmonics change in their volume level and tuning as a sound develops, and might decay away: the more this happens the more complex, and “alive” a sound will seem to our ears. You can now go back to the original Waveform poster and understand that it is the harmonic “signature” of each waveform that gives it the sonic characteristics that we used to describe each one.  



    Filters 

    The general dictionary definition of a filter is a device that when things pass through it, the device may hold back, lessen or remove some of what passes through it. In synthesis a filter is used to reshape the harmonic content from the oscillator-generated waveform. The above poster describes three of the most common types of filters from analog synthesis, but many more have been developed which have different characteristics.Different brands of synthesizers have their own filter designs that have a special sound, and many of those classic designs are much sought-after and emulated in modern digital and software synthesizers.  





    ...

    Learning Synths

    Learn about synthesizers via Ableton’s interactive website. Play with a synth in your browser and learn to use the various parts of a synth to make your own sounds.


    Filter Resonance 


    ...

    Learning Synths

    Learn about synthesizers via Ableton’s interactive website. Play with a synth in your browser and learn to use the various parts of a synth to make your own sounds.


    Amp 

    The poster says it straight up – an amp increases and decreases volume of the sound that is output by the oscillator. If the sound only stayed at a single level as determined by the amp level sounds would be pretty boring. Thankfully we have many ways to vary that sound output, via envelopes, LFOs, step-sequencers and more. Read on… 




    ...

    Learning Synths

    Learn about synthesizers via Ableton’s interactive website. Play with a synth in your browser and learn to use the various parts of a synth to make your own sounds.


    Envelopes 

      An envelope (originally called a contour generator by Bob Moog!) is a building block of a synthesizer that changes the level of something over time. This is needed to recreate the complex characteristics of different sounds. The three main aspects of a sound that are usually shaped in this way are pitch (oscillator frequency), timbre (filter cutoff) and volume (amp level). Just describing the volume characteristics of a sound, some instruments keep sustaining (like a pipe organ), others decay in volume over time (a plucked string of a guitar, or a struck piano note). In modern synthesizers, and in modular synths an envelope can usually be routed to most any parameter to change its value over time. The poster describes what is called an ADSR envelope, but there are many types, some with many more steps able to be defined, and on the flip side some are simpler, with only Attack and Release stages.




    ...

    Learning Synths

    Learn about synthesizers via Ableton’s interactive website. Play with a synth in your browser and learn to use the various parts of a synth to make your own sounds.


    LFO- Low Frequency Oscillator 

    An LFO is another type of oscillator that is dedicated for use to modulate, or affect another parameter of the sound in a cyclic fashion (meaning it keeps repeating).So it seems related to the function of envelopes, but it behaves differently in the sense that you can’t shape it as finitely. Yet it is easier to use for simple repeatable things like vibrato (pitch modulation), tremolo (amp level modulation), and panning (changing the amp output from left to right in a stereo field).  


    How can we use MIDI to interact with these parameters?

    The most common use of MIDI to affect these parameters is to map, or assign a physical controller on your keyboard or control surface to directly control a given parameter. We do this when we don’t have the instrument right in front of us (it may be a rack-mount device, or a soft-synth), or it doesn’t have many knobs/slider/controls on the front panel.You would use CC numbers (Control Change) and match up the controller object (slider, encoder, whatever) to the destination parameter you wish to control.

    Then when you move the controller it sends a steady stream of values (128 to be exact) to move/change the destination. A device may have those CC numbers hard set, or they can be freely assigned. Most soft synths have a “learn” function, where the synth “listens” or waits to receive an incoming MIDI message and then sets is automatically, so you don’t even need to know what CC number is being used.

    Some synths use what are called RPN (Registered Parameter Numbers) and NRPN (Non-Registered Parameter Numbers) to control parameters. While more complicated to set up, these types of message offer finer resolution than CCs (16,384 steps), but do the same thing. Soon there will be MIDI 2.0 which brings 32 bit resolution or 2,147,483,647 steps. Yes, that number is correct!  

    From a performance standpoint, a cool benefit of using MIDI to control a parameter is you can choose to have a different type of controller interact with the given parameter than your hardware device offers. Some people like to use a ribbon to do pitch bends rather than a wheel. Or to sweep the cutoff of a filter using an X/Y pad rather than a knob. Or route keyboard after-touch to bring in vibrato or tremolo rather than a Mod Wheel (OK, this one went beyond using CCs but you get the picture).

    Another nice way to use MIDI is to assign sliders or knobs to an ADSR envelope in a product that doesn’t already have dedicated knobs to control the stages. So now you can easily soften, or slow up the attack on a sound (or speed it up), lengthen or tighten up the release (what happens when you take your finger off the key).

    Using MIDI really becomes an aid when I am recording. If were to record only audio, as I play a synth I need to get all of my interactions with the sound perfect during the performance. My pitch bends, my choices of when to add vibrato and how much to add, and any other interactions I want to make with the sound. I can’t fix them later, as they are forever frozen in the audio I recorded. If I capture my performance using MIDI, each of those aspects are recorded as different types of MIDI messages/data, and I can then go back in and adjust them later. Too much vibrato on that one note? Go into event edit and find the stream of MIDI CC#1 messages and adjust it to taste. Even better, I can record my performance and not worry about other gestures/manipulation I might want to make, and then go back and overdub, or add them in later. So I can manipulate the sound and performance in ways that would be impossible to do in real-time. When I get the performance shaped exactly as I want it, I can then bounce the MIDI track to audio and I’m done. Thank you MIDI!

    by Jerry Kovarsky, Musician and Author

    A Brief History of the Minimoog Part I

    Follow the life of the Minimoog Synthesizer from its inception through its prolific contributions to poplular music throughout the last 4 decades. In this first installment documenting the journey of the Minimoog synth through the 1970’s, we explore the musicians and the people that were instrumental in bringing the instrument to prominence. We also sit with one of Moog Music’s earliest engineers, Bill Hemsath, who recalls the process of the Minimoog’s birth and sheds some light on what sets the Moog synthesizer apart from other analog synths. 

    by Moog Music


    A Brief History of the MiniMoog Part II 

    Chronicling the influential artists who used the Minimoog Model D to explore new genres and discover the sounds of tomorrow.

    by Moog Music

    Sweetwater-May is MIDI Month 2020 Platinum Sponsor

    Since 1979, we’ve helped music makers all across the world build their dreams. We are a team of gear heads who are committed to doing the right thing for our customers.


    We are musicians, engineers, producers, Julliard grads, Grammy winners, mothers, fathers, sons and daughters. We are diverse in our backgrounds and beliefs, but we’re all bound by the same goal- Do the right thing, for the customer.

    ...

    Tour Sweetwater

    Sweetwater is more than just a building! Take our online tour and learn about the unique benefits you enjoy as a Sweetwater customer.

     


    Welcome to Sweetwater

    Sweetwater offers customers a free 2-year warranty on nearly everything we sell, free shipping, 24/7 technical support and the dedicated support of our Sales Engineers. Visit us at Sweetwater.com, or give us a call at 800.222.4700 to see how we can help you achieve your creative goals.


    Sweetwater Resources

    Sweetwater MIDI Interface Buying Guide

    How to Choose a MIDI Interface

    When MIDI (Musical Instrument Digital Interface) was developed over 30 years ago, it resulted in a flood of music technology. Software DAWs have long replaced the hardware sequencers of the twentieth century, bringing an ever-increasing demand for effective ways to get MIDI in and out of computers. 
    This MIDI Interface Buying Guide will help you understand and choose a MIDI interface.

    Sweetwater MIDI Controller Buying Guide

    How to Choose a Keyboard Controller

    MIDI keyboard controllers have become an important part of the music-making process for contemporary musicians and producers due to the increasing use of virtual instruments onstage and in the studio. 

    The Sweetwater MIDI Controllers Buying Guide includes tips to help you choose the right controller for your needs. 

    Sweetwater Music Instrument Frequency Cheatsheet

     Knowing the ranges that instruments and voices occupy in the frequency spectrum is essential for any mixing engineer. Sweetwater has put together a Music Instrument Frequency Cheatsheet, listing common sources and their “magic frequencies” — boost/cut points that will produce pleasing results. Just remember to trust your own ears!

    You can download the PDF of this chart by clicking here and then print it out.

    Check out the Glossary Archives – inSync | Sweetwater.com page at Sweetwater — the world’s leading music technology and instrument retailer!

    Since its launch in 1997, Sweetwater’s Word for the Day feature has presented nearly 4,900 music and audio technology terms. Our definitions can help you cut through industry jargon, so you can understand what’s going on. 


    Moog-May is MIDI Month 2020 Platinum Sponsor

    Moog Music is the leading producer of analog synthesizers in the world. The employee-owned company and its customers carry on the legacy of its founder, electronic musical instrument pioneer, Dr. Bob Moog. All of Moog’s instruments are hand built in its factory on the edge of downtown Asheville, NC

    Moog Subsequent 25

    Subsequent 25

    Subsequent 25 is a 2-note paraphonic analog synthesizer that melds the hands-on analog soul of classic Moog instruments with the convenience and workflow of a modern sound-design machine. Moog’s most compact keyboard synthesizer, the Subsequent 25 delivers all of the rich sonic density that Moog synthesizers are known for.



    Moog One®

    Moog One® is the ultimate Moog synthesizer – a tri-timbral, polyphonic, analog dream-synth designed to inspire imagination, stimulate creativity, and unlock portals to vast new realms of sonic potential.


    Moog 16 Channel Vocoder

     

    The Moog Factory in Asheville, NC has resumed production of the highly sought-after Moog 16 Channel Vocoder, an instrument which continuously analyzes the timbral characteristics of one sound (Program) and impresses these timbral characteristics upon a second signal (Carrier).

    The Moog Factory in Asheville, NC has resumed production of the highly sought-after Moog 16 Channel Vocoder, an instrument which continuously analyzes the timbral characteristics of one sound (Program) and impresses these timbral characteristics upon a second signal (Carrier). Originally introduced in 1978, and famously heard on Giorgio Moroder’s E=MC2, this model has been used to transmute vocals, transform synthesizers, and electronically encode sound for over 40 years.

    Melodics- Using MIDI to Learn Music

    Melodics is modern learning for modern instruments

    Melodics is modern learning for modern instruments, supporting MIDI Keyboards, Pad Controllers, and electronic drum kits. It’s structured learning for solid progress. Melodics takes the “but where do I start?” out of learning music. Start with a genre you love, or a technique you want to master. Whatever your skill level, there’s something there. Then take a course – Melodics courses take you on a journey, teaching you everything you want to know about a genre or concept.

    by Melodics

    Founder and CEO Sam Gribben

    Melodics was founded by Sam Gribben,  the former CEO of Serato and one of the people responsible for the digital DJ revolution and controllerism.  So it’s not surprising that Melodics started with finger drumming on pad controllers. 

    Melodics hardware partners

     It’s also not surprising that Sam took a page out of the Serato playbook and worked with well established hardware companies to create value add bundles with Melodics™. Here is a list of some of the companies that Melodics™ works with.

    List of supported devices 


    ...

    Melodics – Supported devices

    Melodics is an app that adapts to your abilities and musical tastes to help you get better at playing keyboards, pad controllers, and drums.


    Because of the relationships he built up in ten years at Serato, Melodics has a stellar collection of artists that contribute lessons and content for the Melodics™ platform.  This is just a small example the Melodics artist roster. 

    List of Melodics artists

    Melodics – Melodics artists

    Melodics is an app that adapts to your abilities and musical tastes to help you get better at playing keyboards, pad controllers, and drums.


    Melodics for Pad Controllers

    Melodics™ started with training for Pad Controllers like Ableton Push and Native Instruments Maschine. They have guides on techniques and correct posture. Long story short, they treat these new controllers as legitimate musical instruments that you need to practice and learn to play exactly the same way you would with a traditional instrument like a cello or a clarinet.


    Melodics for Electronic Drums

    Melodics™ is a perfect practice partner for someone with electronic drums. 


    Melodics™ for Keyboards

    Melodics™ has a unique interface for keyboards that shows you what notes are coming next. 


    Melodics and MIDI

    Melodics™ uses MIDI for all of it’s core functionality.  SysEx is used to identify what device is connected and automatically configure the hardware controls.  The lessons are MIDI based so Melodics™ can look at your performance and compare it to the notes in the MIDI file.   So Melodics™ can determine if you played the right note and whether you played early or late and provide an ongoing report on your musical progress.  

    MIDI underpins everything we do, from the lesson creation process, to how we play back the lessons and display feedback, to how we interact with the instruments. Under the hood, Melodics is a midi sampler. We take the input from what the student is playing, compare that to the midi in the lesson we created, and show the student how they are doing compared to a perfect performance.

    by Melodics


    Get started for free!

    You can download and start learning with Melodics at no charge. 

    • 5 performance minutes per day
    • 60 Lessons
    • Start building your skills!


    ...

    Melodics – Melodics Pricing

    Melodics is an app that adapts to your abilities and musical tastes to help you get better at playing keyboards, pad controllers, and drums.

    Game Music and MIDI- The MIDI Manufacturers Association (MMA) and the Interactive Audio Special Interest Group (IASIG)

    What Is Interactive Audio 

     Game Music is incredibly unique because unlike almost every other form of music which is based on a linear temporal framework (a song starts and plays uninterrupted from begin to end), game music is inherently interactive because it depends on the user’s game play to decide what music plays at what time. If you are doing well in the game and increasing from one level to the next, the music will build and generate added excitement. But when you fail to move forward and the games ends, completely different music is triggered. More money is spent on developing games than is spent on developing movies and there is a very active group of dedicated game audio professionals who also use MIDI. 

    What is Interactive Audio?

    “Interactive Audio” is audio for interactive media such as video games, AR/VR environments, and websites… anywhere the audio changes according to listener input. The term “Interactive” is used to distinguish it from “linear” forms of audio (such as in films and in cut scenes in games) where the audio is decided in advance and always is the same no matter who is listening. The creation and delivery of Interactive Audio involves specialized skills and tools, and the close cooperation of composers, musicians, sound designers, programmers, educators, and software/hardware developers

    by Interactive Audio Special Interest Group (IASIG)

    What is the IASIG?

    The IASIG is an organization that brings together experts to share their knowledge and help improve the state of the art in audio for games, websites, VR content, and other interactive performances. Our members share tips and techniques, study trends, and create reports and recommendations that game developers, tool makers, and platform owners use to create better products.

    by IASIG

    The IASIG was born out of the Audio Town Meeting at the Computer Game Developers conference in April of 1994. The group first met in June of 1994 to discuss a means for improving audio development tools and upgrading multimedia audio performance. Initially called the AIAMP (Association of Interactive Audio and Music Professionals), the MIDI Manufacturers Association (MMA) assumed responsibility for the group in August of 1994.

    The IASIG operates as an autonomous group supervised by the MMA, with its own advisory board, steering committee and working groups. The majority of activity is in discussion of various topics of interest to the members, which is conducted via private Internet mailing lists. As is often the case in groups like this, every participant is free to choose their own level of contribution, though naturally participants are encouraged (and needed) to work on creating issues and solutions, not to just sit back and review everyone else’s work. The process, in general, is geared towards gaining consensus, and the wider SIG membership is given ample opportunity to comment on the progress of each Working Group through reports given at regular physical meetings as well as via e-mail, fax, or regular mail (as the case may be).

    IASIG activities are independent of MMA activities, and membership in one organization does not entitle the member to services of the other. IASIG recommendations will be forwarded to the MMA and all other interactive audio industry groups as necessary to complete the IASIG mission to positively influence the development of interactive audio hardware and software.

    IASIG Corporate Sponsors 

     Stay tuned for some exciting announcements from the IASIG coming this month!


    Watch this video from Steinberg that describes how to use the Audiokinetic WWise engine in Nuendo for Interactive Audio


    For more information on audio game development or to join the IASIG, click the link below.  


    ...

    IASIG – Home

    IASIG – improving the performance of interactive applications by influencing hardware, software, and tool design.

    Bi-Weekly MIDI YouTube Channel

    A YouTube Channel for information specifically related to MIDI!

    Come and join two Australians, Ranz and Andrew, discuss all things MIDI. We welcome you to join the chat, ask question and discuss:

    • MIDI news, especially around MIDI 2.0
    • New MIDI products
    • DIY projects around the web
    • Interviews with MIDI specialists and community members
    • Deep dives into specialist MIDI topics!
    • and MIDI history

    This week come and join our special guest as they give us lots of information about May is MIDI Month at the The MIDI Association.

    The show will run every fortnight in the following time zones:

    • Wed 2am UTC
    • Tue 7pm PDT
    • Tue 10pm EDT
    • Wed 12pm AEST (Australia)
    • Wed 10am AWST (Australia)

    Please get in touch if you have a MIDI project you would like us to discuss and show live.

    See https://ranzee.com/midweek-midi/ for contact details and more information


    Join us on the next stream here. Go there now and set-up an alert so you don’t miss out!

    Here is a taste of the previous Midweek MIDI stream (Wed April 15th 2020) 

    Roland Announces “MIDI 2.0 Ready” A-88MKII MIDI Keyboard Controller

    Roland (LVCC Central Hall, Exhibit #10719), one of the co-founders of the original MIDI specification, introduces the A-88MKII, a powerful new 88-note MIDI keyboard controller for studio and stage. The latest in a long line of professional MIDI controllers from Roland, the A-88MKII is supremely playable, with modern creative tools for today’s musicians and producers. Slim and ergonomically designed, the A-88MKII comes equipped with an acclaimed, weighted-action keyboard, plus cutting-edge features like USB-C connectivity, RGB-lit controls, and more. It’s also MIDI 2.0 ready, making it the first Roland instrument to support the new MIDI standard. 

    by Roland

    Standard Features

    • Unmatched playability with Roland’s own PHA-4 keyboard
    • Built-to-last with wood and premium materials for years of dependable performance
    • Eight RGB-lit assignable knobs, eight RGB-lit pads, and three pedal inputs
    • Three customizable zones, onboard arpeggiator, and chord memory
    • Thin design with shallow depth fits today’s studio environments
    • Control application for deep customization and instant recall
    • USB-C connectivity and bus power
    • MIDI 2.0 ready

    Visit the MMA at the Roland CES booth (LVCC Central Hall, Exhibit #10719)

    The MIDI Manufacturers Association will be spending most of our time at CES in the Roland booth (LVCC Central Hall, Exhibit #10719) so if you are at CES and are interested in MIDI 2.0, please come by the Roland booth and say hi. 

    We’ll be the ones with the MIDI Manufacturers Association CES show badges. 

    For more information about the A-88MKII visit the Roland website below.  

    For more information about MIDI 2.0, this website is the place for the latest information about the anything that relates to MIDI. 


    ...

    Roland – A-88MKII | MIDI Keyboard Controller

    A-88MKII: MIDI Keyboard Controller – Play. Control. Rejoice.

    MIDI 2.0 Scope-A Development and Test Tool for MIDI 2.0 Messages

    In the summer of 2018, the MIDI Manufacturers Association invited me to join a group of developers that would be tasked with creating prototype implementations of the protocol that is now being adopted as MIDI 2.0. 

    Most of the other developers taking part in this effort were from companies that make existing MIDI hardware or software, and set to adding this new protocol to their existing systems as a proof of concept.

    Art+Logic, the company that I work for, doesn’t make any products of our own — we build custom software projects for clients, and have been doing so since the company was founded in 1991 by a trio of developers who had worked together creating MIDI and audio software at Hybrid Arts back in the 1980s.

    Since I didn’t have anything already on hand as a starting point for my prototyping work, I took advantage of the blank page that I was given, and asked myself: “If a client hired us to add MIDI 2.0 support to their existing product, what kind of tools would I wish existed to make that process easier?”

    If I were building something that generates MIDI data, I would want to have something that I could send data to that would decode those messages, display their contents, and give a clear indication of any errors in the data that my system was creating.

    If I were building a system that receives data, I’d want a utility that makes it easy to generate any valid messages in the protocol without needing to manually twiddle bits around. I’d also want something that can save a sequence of messages and play them back to me perfectly.

    The MIDI 2.0 Scope application that I’ve written is the tool that I would want to have available:

    * Sends and receives MIDI 2.0 Channel Voice messages
    * Sends timed data
    * Will display any incoming MIDI 2.0 message (including the new System Exclusive formats, Mixed Data, MIDI 1 Messages in Universal Midi Packets, and Jitter Reduction Timestamps)
    * Cross-platform, built with the JUCE application framework
    * Open-source (GPL 3.0 or later) C++ code

    Transmit View 

    Launching the Scope app displays its Transmit tab. This view lets the user:

    * Select any of the MIDI 2.0 Channel Voice message types
    * Assign a group and MIDI channel to the message
    * Enter numeric values as appropriate for the current message type.
    * Select/clear boolean toggle values as appropriate (for example — the MIDI 2.0 Program Change message contains an optional bank selection value in the message that only takes action in combination with the ‘Bank Valid’ bit being set, so that changing bank and program now only requires a single command instead of sending a control change to set the bank followed by a program change within that bank).
    * Enter 32-bit controller data using a slider or directly entering a numeric value.

    Below the controls to specify the type and contents of a message are these controls:

    * For debugging purposes, the message specified in the interface is displayed as 8 bytes of hexadecimal values.
    * Pressing the “Send” button will create a MIDI 2.0 message and send it to the output port (or echo it back to the application’s Receive tab)
    * A checkbox labeled “Continuous controller” will generate and send any of the controller message types when the Controller Data slider is dragged without needing to press the Send button for each message.

    The application can generate the MIDI 2.0 Channel Voice message types seen in the list below:

    Receive view 

    The Receive tab will display information about all incoming messages.

    Here, we see a MIDI 2.0 Note On event. The “UMP:” prefix indicates that the data being displayed is contained in the new Universal MIDI Packet format defined in the MIDI 2.0 specification. From left to right, we have

    * Event type = Note On
    * Key = C4
    * Velocity = 65535 (maximum velocity for a MIDI 2.0 Note On/Off event — forget about those old 7-bit limitations of velocity between 0-127!)
    * Group 1, Channel 2 — MIDI 2.0 defines 16 groups of 16 channels each. You can think of these groups as being 16 separate MIDI cables all carried in a single data stream.

    You may also configure the app to display incoming data in a raw hexadecimal format before showing the parsed version:

    Many messages in the MIDI 2.0 spec are defined such that some of the bits within them are reserved and according to the standard must be set to zero. The Receive view will also validate each incoming message and display any bit or bits that are in error:

    Here, we’re being shown that this Note On message that must be restricted to a 7-bit note number (0-127) is trying to turn on note 188 (BC in hexadecimal).

    Timed Test view  

    The third tab in the application provides a way to send out timestamped data from a file for verifying a receiver’s behavior with known MIDI messages.

    Files used by this view can be created by saving data received by the application (whether that data was generated by the Transmit tab of the Scope application, or some other MIDI 2.0 device), or edited by hand; the file format is simple plain-text that’s easy to create and work with:

    “`
    # Midi 2 Scope file format description/example.
    # Any text following an ‘#’ octothorpe is treated as a comment and ignored
    # Blank lines are ignored.
    # column zero: Decimal integer delta time in ms since previous event (or
    # beginning of playback)
    # data: Space-delimited hex values to interpret as MIDI 2.0 data.
    # Any number of spaces may be used to delimit.
    # Upper or lower-case hex digits accepted.
    # Line terminated with carriage return (hex 0D).
    #
    # Ascending C major scale, eighth notes at 60 bpm. 

    250 40 90 3c 00 00 6e 00 00
    250 40 80 3c 00 00 6e 00 00

    250 40 90 3e 00 00 6e 00 00
    250 40 80 3e 00 00 6e 00 00

    250 40 90 40 00 00 6e 00 00
    250 40 80 40 00 00 6e 00 00

    250 40 90 41 00 00 6e 00 00
    250 40 80 41 00 00 6e 00 00

    250 40 90 43 00 00 6e 00 00
    250 40 80 43 00 00 6e 00 00

    250 40 90 45 00 00 6e 00 00
    250 40 80 45 00 00 6e 00 00

    250 40 90 47 00 00 6e 00 00
    250 40 80 47 00 00 6e 00 00

    250 40 90 48 00 00 6e 00 00
    250 40 80 48 00 00 6e 00 00

    “`
    The file listed above will display in the Timed Test tab as:

    The controls at the top of the window let you:

    * Start/stop the test
    * Set the currently loaded test to loop continuously
    * Control the playback rate — when the slider is set to zero as shown here, events will be sent out according to the millisecond count that begins each line in the file. Dragging this slider to a different value will instead pause that many milliseconds between sending each message.

    During playback, the current event will be highlighted:

    Availability 

    The MIDI 2 Scope application will be available in both source and pre-compiled binary formats later in 2019 via both the Art+Logic and MIDI Manufacturers Association websites.

    I’ve already had the opportunity to incorporate feedback from other members of the prototyping group that’s been working with the protocol in its pre-release state, and I’m looking forward to this tool receiving wider use and continuing to become more useful to other hardware and software developers as MIDI 2.0 adoption begins.  

    MIDI 2.0 at the 2020 NAMM Show

    Calendar of MIDI Events at NAMM 2020


    Thursday January 16 


    Who: MMA and CMIA Members plus invited guests 

    What: Meeting with the Chinese Musical Instrument Association (CMIA) to discuss promotion of MIDI at Music China 2020

    When: Thursday, January 16 • 9 AM- 10 AM

    Where: Contact the MMA at contact@midi.org. 


    Who: All NAMM Attendees

    What: MIDI Manufacturers Association Booth

    When: Thursday, January 16 • 10 AM- 6 PM

    Where: NAMM Booths 9701 and 9700


    Friday January 17


    Who: All NAMM Attendees

    What: MIDI Manufacturers Association Booth

    When: Friday, January 17 • 10 AM- 6 PM

    Where: NAMM Booths 9701 and 9700 


    Who: Open to All NAMM Attendees

    What: A3E Workshop

    Strategic Overview and Introduction to MIDI 2.0

    When: Friday, January 17th • 2:00 PM – 3:00 PM

    Where: The Hilton: Level 4: Avila 6

    This Friday session will teach you about the Future of MIDI! The developers of MIDI 2.0 technology will describe the features and benefits enabled by MIDI-CI (MIDI Capability Inquiry), Profiles, Property Exchange, and MIDI 2.0 Protocol. This is an introductory presentation. There is a “MIDI 2.0 for Developers” Saturday presentation with more in-depth details.

    When you leave the session, you will know the answers to these questions:

    • What features of MIDI 2.0 enable more musical expression?
    • What features of MIDI 2.0 improve my workflow?
    • How does MIDI 2.0 Protocol differ from MIDI 1.0 Protocol?
    • What will a MIDI 2.0 system look like (wiring, topology, architecture)?
    • How will my MIDI 1.0 and MIDI 2.0 products work together as 1 system?



    Saturday January 18 


    Who: Management of the MMA and AMEI (Association of Musical Electronics Industry, the Japanese MIDI organization

    What: MMA and AMEI management meeting

    When: Saturday, January 18 • 8 AM- 10 AM

    Where: Anaheim Marriott Newport Beach / Rancho Las Palmas Room 


    Who: All NAMM Attendees

    What: MIDI Manufacturers Association Booth

    When: Thursday, January 16 • 10 AM- 6 PM

    Where: NAMM Booths 9701 and 9700


     Who: Open to All NAMM Attendees

    What: A3E Workshop

    Update for Windows Music Creation App Developers

    When: Saturday, January 18th • 12:00 PM – 1:00 PM

    Where: The Hilton: Level 4: Avila 6

    • How is Windows doing?
    • What’s this I hear about Linux on Windows?
    • What about MIDI?
    • How is the app model evolving?

    Join Pete Brown to learn about the latest for Windows Developers, with a focus on current changes that impact or help developers working on DAWs and other music creation apps.


     Who: Open to All NAMM Attendees

    What: A3E Workshop

    MIDI 2.0 for Developers, a Technical Deep Dive

    When: Saturday, January 18th • 1:30 PM – 2:30 PM

    Where: The Hilton: Level 4: Avila 6

    Following on the topics presented in the Friday “Strategic Overview and Introduction to MIDI 2.0” session, this Saturday session focuses on implementing MIDI 2.0 in products.

    Developers will learn about:

    • MIDI-CI (MIDI Capability Inquiry): the foundation for MIDI 2.0 features
    • Profiles: using standard configurations or your own custom
    • Property Exchange: using JSON with Get and Set for device control
    • Protocol: new MIDI 2.0 messages, format and the Universal MIDI Packet
    • Timestamps, Transports, Translation, and more.
    • Compliance and the new MIDI logo
    • MMA prototyping tools and GitHub


    Sunday January 19 


    Who: MMA and AMEI members only

    What: MIDI Manufacturers Association AGM Breakfast

    When: Sunday, January 19 • 7:30 AM- 8:45 AM

    Where: Anaheim Marriott Grand Ballroom J&K 


    Who: MMA and AMEI members plus invited guests

    What: MIDI Manufacturers Association Annual General Meeting 

    When: Sunday, January 19 • 9:00 AM- 9:50 AM

    Where: 

    Anaheim Marriott Grand Ballroom Grand Ballroom G&H 

    Topics:

    • Introduction of new MMA management
    • MIDI 2.0 Specifications Update
    • MIDI 2.0 Logo and Marketing Update
    • The MIDI Association/May is MIDI Month 2020 Update


    Elections:

    – Executive Board Members (Directors) – Technical Standards Board Members 

    How to RSVP to attend the AGM Open Session

    If you would like to attend the MIDI Manufacturers Association Annual General Meeting, please click on the link below and fill out this RSVP form. We will send you an email confirming if your request to attend has been granted as there is limited space. 

    MMA Annual General Meeting RSVP


    Who: MMA and AMEI members plus invited guests

    What: MIDI Tools and MIDI 2.0 Prototyping

    When: Sunday, January 19 • 1:30 PM- 3:00 PM

    Where: Anaheim Marriott Grand Ballroom Grand Ballroom G&H 

    MIDI 2.0 Tools:

    • A MIDI 2.0 Compliance WorkSheet for determining which MIDI 2.0 features you support
    • MIDI 2.0 Scope — an open source application (C++/JUCE) to aid in development/debugging of MIDI 2.0 channel voice message transmission and reception. Includes a permissively licensed JUCE User Module that implements the new protocol’s messages. 
    • Online MIDI-CI Work Bench to test MIDI-CI, Profiles and Property Exchange using Web MIDI
    • MIDI-CI Work Bench- A Standalone Electron Application for a more complete MIDI 2.0 environment. This workbench uses UMP internally and translates MIDI 1.0 (including MPE) to and from MIDI 2.0


    MIDI 2.0 Demo:

    A Demo by AMEI companies Korg, Roland and Yamaha showing three different prototypes recieving MIDI 2.0 messages. 

    How to RSVP to attend the MIDI Tools and MIDI 2.0 Prototyping Session

    If you would like to attend the MIDI Manufacturers Association MIDI Tools and MIDI 2.0 Prototyping Session please click on the link below and fill out this RSVP form. We will send you an email confirming if your request to attend has been granted as there is limited space. 

    MIDI Tools and MIDI 2.0 Prototyping Session

    MIDI Manufacturers Association (MMA) Announces Major Expansion

    With over 70 member companies and the imminent release of MIDI 2.0, the MMA’s importance continues to increase 

     Los Angeles, CA—December 2019…With the impending adoption of MIDI 2.0, the MIDI Manufacturers Association (MMA) Board of Directors is expanding the scope of the organization to accommodate future growth. Tom White, who guided the MMA for the past 26 years as President, has announced his retirement from the organization to focus on new business and personal opportunities. Gene Joly, SVP of QSC and former NAMM board member, will serve as interim President while the MMA initiates an executive search to fill the position permanently.

    The Board has also elected Kate Stone, CEO of Novalia, as the Chair of Board of Directors. Athan Billias, MMA Board Member and Digital Marketing Strategy Manager at Yamaha, will serve as Chief Financial Officer. 

    Two new Officer positions will further expand the organization’s outreach. Industry icon Craig Anderton has accepted the position of Vice President of Public Relations, while Kevin LaManna, CEO of Monday Loves You, will serve as Vice President of Information Technology. All of the current officers of the MMA serve as unpaid volunteers.

    10 Innovative Companies Share MMA booth 9701 at NAMM 2020

    ​MIDI is at the center of the NAMM Synth Showcase

    For the past few years, the MIDI Manufacturers Association’s booth has been located right by the main entrance to Hall A in the Anaheim Convention center in an area called the Synth Showcase. We actually host two booths.  

    Booth 9700 is the MIDI Manufacturers Booth where MMA board members are available to discuss the latest in MIDI technical specifications and plans for The MIDI Association community of people who work , play and create with MIDI.  

    Booth 9701 is where we host a number of small innovative MIDI companies.  This year there are 10 shared MIDI booth partners. 


    14bitMIDI 

    For composers and producers using Steinberg’s Cubase® or Nuendo®, 14bitMIDI created “SHERLOCK”, a VST® plugin where the user can customize buttons to trigger over 6000 available commands. No need for scripting or programming, just select one of the 192 available buttons and assign it to a command from the menu. Done!  Additionally, there are 16 CC faders available for controlling various parameters.

            Additionally, there are 16 CC faders available for controlling various parameters.

    Unique Trackslider and Timeslider allow for quick navigation through even the biggest orchestral templates or recording sessions. Users can even use own graphics for the buttons, save all the settings as a regular .vstpreset, control the plugin with a regular mouse, touch screen or externally via MIDI and because this is a VST plugin, SHERLOCK will be saved and opened as part of the session like any other plugin. Of course both OS platforms, Mac and PC are supported.

     As a smaller sized version of SHERLOCK there is also his sidekick WATSON with 48 buttons and the same set of powerful functions. 

     Come to the MMA booth 9701 to see them both in action!


    Bome Software -Everything Sounds

    Bome Software creates software and hardware for music production on stage and studio. Their main focus is on MIDI control catering to customers like musicians, performers, lighting engineers, electronic DJ’s and many more. 

    Bome™ Software is a small team of professional software developers creating powerful applications since 1996.  

    Florian Bömers  is an active member of the MIDI Manufacturers Association (MMA) and member of the MMA’s Technical Standards Board participating in the standardization process of MIDI 2.0. 


    CRIMSON TECHNOLOGY, Inc.
    Creativity for Everyone by Innovation

    ​”R.C voice” is a technology that changes a human’s voice into a specific character’s voice in real time with machine learning, which is developed by CRIMSON TECHNOLOGY, Inc. in partnership with Prof. Toda Tomoaki at the Information Technology Center, Nagoya University.

    What is AI voice conversion technology “R.C. voice” ?

    R.C.voice is voice conversion technology that can change your voice into a specific character’s voice in real-time. R.C.voice consists of Metamorphone Voice Learning System and Metamorphone Voice Conversion System.

    Voice Learning System analyses the feature and timing from parallel data including character’s voice and original speaker’s voice, and constructs a voice conversion model by machine learning for the next process.
    Based on the voice conversion model, the Voice Conversion System makes a filter for the speaker’s voice, and changes the voice into the other character’s voice. The latency is about 100 ms (almost real-time). 

    ​Kaz Hikawa, the CEO of Crimson Technologies is also the Chairman of the MIDI Standard Committee of the Association of Musical Electronics Industry (AMEI), the organization that oversees MIDI standardization in Japan. 


    Imitone -play any instrument with your voice.

    Explore and create music with only a microphone.simply sing or whistle to control any music software as if you are playing the notes
    imitine is a tool anyone can use to learn, to create, to play.

    imitone translates your voice into MIDI, the language of digital music.

    As you sing into your microphone, imitone’s unique technology will detect musical notes and instantly play them.
    This can be used to control almost any music app or digital instrument.

    imitone also understands humming, whistling and most instruments. 


      SIPARIO EXPANDED 

    SIPARIO is a MIDI router designed to be at the center of a keyboard setup in order to always have the sounds ready to use. The musician creates his own lineup of tracks (SCENES) and within each programs the sounds. During the execution the player passes from one configuration to another either by pressing on the touch display, or in sequence, by pressing the pedal connected to SIPARIO or through the backlit button that is located on the front of the device. In every moment the musician decides what to play and from which keyboard, by programming splits and layers among different sources. Programming is done without the use of a PC and through the touch display. Now in the expanded version.

    Hardware:
    – 1 programmable input pedal
    – 1 programmable backlit button. – 1 pitch wheel
    – 1 USB-HOST MIDI port
    – 5 MIDI IN
    – 5 MIDI OUT
    – Display touch


     ENJOY: MIDI CV CONTROLLER 

    ENJOY is a controller that combines the analog CV world with the digital MIDI.

    Digital Side: connect Enjoy to the computer via USB and interact with your DAW or virtual instruments. Generate MIDI pitch and control change like expression, volume, filter cut off, by moving the joystick or pushing the pedals.

    Analog Soul: control your analog synths by connecting the CV outputs and generate modulation signals and LFO. Convert MIDI notes to analog levels gate, pitch and velocity. All cv’s can be modulated by joystick, pedals or from MIDI messages like control changes coming from devices connected through the USB.

    Hardware:
    – 1 joystick lever
    – 2 input expression pedal
    – 1 input sustain pedal
    – 1 USB-B port for power (5V) and MIDI (to HOST). – 3 output stereo jacks (6 analog cv)
    – 3 notication led
    – 1 push button


    M-Live-MERISH 5: The live machine

    M-Live produces Merish5: the stand alone device dedicated to reading, archiving and playing digital Backing Tracks. Includes the possibility to edit audio files with separate tracks with MTA files (the format designed by M-live). It reads and plays files with extension .wav / .aac / .ogg / .flac / .aif / .au, also with the included Plug in Prompter which allows to be connected with such devices as tablet or smartphone to view lyrics and chords of the played songs in a remote way from more points on the stage.

    Merish5 is a player capable of reading Backing Tracks in any format: Midi File, Audio, Video, Multitrack Audio. Merish5 includes a sound generator with over 500 sounds and 58 drumkits. Merish5 has a connection via Wi-Fi for downloading Midi Files and Audio files from the Web. It connects to a Smart Device (Tablet or Cellular Phone) to interact through dedicated Apps. Merish5 is the ideal sequencer for small bands and one man bands who want to play in public without a computer.


    Motifn​-Code Music

     Code music in Javascript that orchestrates synths in your favourite DAW. Or start having fun right away with the built-in synths.

    The tutorials in Motifn are interactive, so you can play with the examples as you go.


    Quicco Sound 

    Introducing mi.1

    mi.1 wirelessly connects MIDI devices to iPhone and iPad. Simply connect the mi.1 to your digital piano’s MIDI ports.
    The mi.1 interfaces directly to your iOS CoreMIDI applications. 


    Step Audio | Patented Pedals ™

    Deep in the Oregon Cascades, Step Audio creates programmable MIDI devices that expand your sonic potential.

    PedalBoards should be simple and creative tools. Step Audio builds bomb-proof gear that’s easy to use.

    Consistent with that philosophy, Step Audio has three products: STATUS. Riff-Step and a revolutionary new patented MIDI controller to be unveiled at Winter NAMM 2020.

    STATUS™ is a powerful MIDI Display, Clock, and Mapper that adds tremendous functionality to any MIDI rig.STATUS can be quickly programmed using online interfaces or on the device.

    Riff-Step™ takes the DigiTech Whammy, the most popular pitch-shifting pedal of all time, and multiplies its sonic potential. Riff-Step lets you hear notes that aren’t normally available on the Whammy, then sequence those notes into elegant harmonies and improbable riffs.

    Step Audio designer and builder, Bill Wardlow, has been a MIDI super-enthusiast since the mid-80’s.Over the years, Bill played in numerous bands, and programmed loads of MIDI gear including drum machines, sequencers, and samplers. As head of pedal company Molten Voltage, Bill saw the immense potential for MIDI-controlled guitar effects early-on.In 2011, he developed a line of MIDI control chips (PedalSync) that sparked the recent explosion in MIDI-enabled guitar effects.

    In 2016, Bill founded Step Audio | Patented Pedals to put his multiple patents to use and create MIDI devices exactly as he envisioned.

    Programmer, pedal sculptor, and absolute perfectionist, Bill insists that Step Audio devices not only perform flawlessly, but that they stand up to the abuse of touring professionals.

    Learn more at StepAudio.net

    Road-ready MIDI Machinery™, designed and built in Oregon, USA by Step Audio.


     Tangible Instruments  

    Improvise, compose, perform.

    The notes you select from the one octave keyboard instantly create a looping sequence. Unlike a step sequencer, Arpeggio does not limit you to a set number of notes in your sequence. Add rests into your melody and adjust note lengths, tempo, octave, portamento, and swing.

    Save your melodic phrases as they are created into one of 512 memory banks. They can be chained together to create more complex melodies. 


    Visit Us at Booth 9701 during Winter NAMM 2020 January 16-19 

    For more details on MIDI 2.0 at NAMM 2020, check out this link. 



    ...

    MIDI 2.0 at the 2020 NAMM Show –  

    Calendar of MIDI Events at NAMM 2020 Thursday January 16&amp;nbsp; ​Who: MMA and CMIA&amp;nbsp;Members plus&amp;nbsp;invited guests&amp;nbsp; What: Meeting with the Chinese&amp;nbsp;Musical Instrument Association (CMIA) &amp;nbsp;to discuss promotion of MIDI at Music China


    CME Introduces WIDI: New milestone in Bluetooth MIDI

    Introducing WIDI Master
    CME has been the wireless MIDI expert since 2005. Our WIDI (Wireless MIDI) technology already serves thousands of professional musicians worldwide. After CME launched the Xkey Air (2015) and the WIDI BUD (2016) there has been ongoing conversations about advanced MIDI connectivity over Bluetooth. Following that CME present today the wireless MIDI over Bluetooth adapter: WIDI Master

    With WIDI Master you can connect all your MIDI devices point-to-point wirelessly. No matter if they are master or slave. For instance, you can connect two standalone MIDI hardware devices. Also you can pair your Bluetooth MIDI controller with any standalone MIDI instrument.

    What can you do with MIDI over Bluetooth?

    MIDI to MIDI
    Connect two standalone MIDI hardware devices with two (2) WIDI Masters.

    Bluetooth (BLE) to MIDI
    Pair your bluetooth MIDI controller with any standalone MIDI hardware device using one (1) WIDI Master.

    MacOS/iOS BLE to MIDI
    Play your standalone MIDI hardware (switch WIDI Master to slave mode) and pair it with your iOS device or Mac (For Windows and Android we suggest to use with our WIDI BUD)

    What makes WIDI Master the most advanced wireless MIDI solution in the market?

    Automatic pairing!
    WIDI Master automatically pairs with any Bluetooth MIDI device. No more manual scanning and pairing of your Bluetooth devices.

    Ultra low latency!
    WIDI Master reduces latency by directly embedding the BLE MIDI protocol in its firmware. Bypass your computer and benefit from fast wireless MIDI connectivity.

    Secure connection!
    WIDI Master delivers the most reliable wireless MIDI connection with our customised antenna design and automatic panic mode.

    No external power!
    WIDI Master is a fully standalone wireless solution. There is no need for an external power source or battery.

    Trusted technology!
    WIDI Master is the successor of Xkey Air and WIDI BUD. Our wireless MIDI technology is already trusted by thousands of professional musicians worldwide.

    With WIDI Master we reduce latency by directly embedding the BLE MIDI protocol in the firmware of the device. You can bypass your computer and use wireless MIDI with low latency.

    CME Blog

    What about the specs?

    • Wireless technology: Bluetooth (ver. 5), MIDI over Bluetooth Low Energy-Compliant
    • Connectors: 1x MIDI IN (5pin-DIN), 1x MIDI OUT (5pin-DIN)
    • Compatible devices: WIDI Master, WIDI BUD, Bluetooth MIDI controllers, iPhone/iPad/iPod Touch, Mac with Bluetooth 4.0 installed
    • Compatible OS: iOS 8 or later, OSX Yosemite or later
    • Firmware update: On the air by using WIDI PLUS software (iOS/ MacOSX)
    • Important: specification, designs and pricing are subject to change!

    When will WIDI Master be available?
    During our preorder phase we sold over 2,500 WIDI Masters in about 21 days. Besides this, we are currently testing Prototype III (April. 2020). We expect to deliver the first batch by the end of May 2020.  

    Next steps will be introducing other members of the WIDI family, such as the HUB4 and UHOST and develop. those items further with our community. Also, we will start putting our distribution and retail network in place.

    Furthermore, we are connecting with industry partners to embed our technology in future product lines. Are you interested? Do not hesitate to contact CME through info(at)cme-pro.com

    WIDI Family: WIDI HUB4

    What is WIDI Master?

    Wireless MIDI? What about latency?

    Elk Audio OS for everyone!

    Elk releases open source version of award winning Audio Operating System and Development Kit for Raspberry Pi. 

     We’ve covered ELK innovations on the site before. Check out these articles on Steinberg and the  Elk Powered Retrologue desktop synth and the collaboration between Fishman, Arturia and MIND Music Labs and the band MUSE.


    ...

    How Fishman, Arturia and MIND Music Labs Followed their MUSE to a State of the Art Synth Guitar in 30 Days –  

    British mega band MUSE is currently on tour promoting their latest album Simulation Theory performing in sold out stadiums all over the world. Each night frontman and guitarist Matt Bellamy brings out a one of a kind guitar with a special history to


    ...

    Powered by ELK Retrologue synth –  

    MIND Music Labs announced the continuation of the official partnership with music and media production products provider Steinberg — by bringing a brand-new, co-developed desktop synth prototype with full MIDI support to SUPERBOOTH19 in Berlin, May 9

    Elk Audio OS is the award-winning Audio Operating System from Elk (formerly known as MIND Music Labs) that allows you to run existing VST and other plugin formats on hardware instruments and audio devices in real time with ultra low latency. 

    A beta version of the Elk Audio Operating System is being available under a Dual licensing model (open-source & commercial). The Elk Audio OS SDK & documentation is available and is free for anyone to start using. 

    Also available on is an Elk Audio OS Development Kit for Raspberry Pithat includes a customElk Pi Audio Hat.

    The Elk Pi Hat alone is one of the most advanced pro Audio Hats in the markets with down to 1 ms latency, multichannel and support for Raspberry 4 coming up in the very near future. 

    “The idea behind the Elk Audio OS is to make a whole new generation of connected musical instruments possible. Instruments that can connect people around the world and spur new kinds of musical creativity. We believe there are so many potential instrument makers out there who could create fantastic things if they just had the right tools, and it is for them we have created Elk. So today I’m very happy to announce that we have reached a major milestone in our company, when we can make Elk available to everyone through the open source release.”

    by – Michele Beninicaso CEO at Elk (former MIND Music Labs)


    Elk Pi Hat for Raspberry Pi

    • Texas Instruments PCM3168 audio codec, 24 Bit, 48 / 96 / 192 kHz
    • 6 fixed analog audio inputs (2 configurable audio/CV inputs)
    • 6 fixed analog audio outputs (2 configurable audio/CV outputs)
    • Headphone stereo output w/ adjustable volume
    • Stereo Input jack
    • 2 fixed Control Voltage outputs
    • 2 Gate/Trigger inputs
    • 4 Gate/Trigger output
    • 16 analog sensor inputs
    • 32 digital inputs
    • 32 digital outputs
    • 5-poles DIN MIDI In/Out
    • 1 I2C interface

    The Elk Pi Hat is compatible with your Raspberry Pi 3b / 3b+ 

    To get started developing and prototyping with Elk, you need to download the Elk SDK from the Elk Audio Git Hub, 


    ...

    Elk Audio OS · GitHub

    Code & packages for Elk Audio OS. *Disclaimer*: only docs & SDK available now, binaries for the RPi and source code repositories will come soon. – Elk Audio OS


    ...

    Elk Audio OS for the masses!

    Elk is an ultra low latency OS (down to 1ms round-trip) that is officially supported in the VST3 SDK. Elk has additional support for JUCE and is available under a dual license (open-source & commercial).

    KMI K-Board Pro 4 with a Bitwig Studio 8-Track Bundle Makes MPE Easy

    The KMI K-Board Pro 4

     The KMI K-Board Pro 4 started off as Kickstarter campaign in 2016 and quickly got to its funding goal of $50.000. What sets the Pro 4 apart from other controllers is KMI’s patented Smart Sensor Fabric technology which is a unique and proprietary conductive material that changes resistance as it is compressed.

    KMI’s patented Smart Sensor Fabric technology


    Expressive

    KBP4 has Smart Fabric Sensors under each key bringing five dimensions of expressivity to your playing

    Playable

    KBP4 is configured like a traditional keyboard, giving you a familiar playing surface so you can start expressing yourself immediately.

    Programmable

    The KBP4 Editor Software works with Mac, Windows, or in a web browser to fully customize every element of the KBP4 playing experience

    K-Board Pro 4 Editor

    This browser page is a  K-Board Pro 4 Editor that uses Web MIDI so you to edit the K-Board any time your connected to the Internet.

    Every K-Board Pro 4 ships with a free license for Bitwig Studio 8-Track

    Bitwig Studio 8-Track, the trim and effective digital audio workstation to start producing, performing, and designing sounds like a pro. 8-Track includes a large selection of Bitwig devices for use on up to eight project tracks with audio or MIDI. Plug in your controller, record your instrument, produce simple arrangements, design new sounds, or just jam.

    Bitwig Studio 8-Track is the sketch pad for your musical ideas featuring the acclaimed workflow of Bitwig Studio.

    Bitwig Studio 8-Track is available exclusively through bundles with selected partners. 


    K-Board Pro 4 , BitWig and MPE Expressions

    KMI put together a tutorial to show how to setup the K-Board with Bitwig to take advantage of MPE’s advance MIDI expression  capabilities,


    For more information, check out this link

    The Bob Moog Foundation honors synth innovator

    Bob Moog

    As kids, we grew up knowing that our father had done something remarkable, but it was rarely talked about in the house. Dad didn’t talk about work much… at home he just wanted to be Dad. So, it was through thousands of testimonials that were sent to my family during his illness and passing that I came to learn for the first time, at 37 years old, that my dad’s work had touched and even transformed people’s lives all over the world

    by Michelle Moog-Koussa

    It was this revelation of his reach and impact on so many people that motivated Michelle Moog-Koussa and her family to form the Bob Moog Foundation. Now in its 13th year, the BMF honors Bob Moog through its stated mission “to ignite creativity at the intersection of music, science, history and innovation.”  


    The non-profit Bob Moog Foundation is focused on three main projects:

    Dr. Bob’s SoundSchool 

    Dr. Bob’s SoundSchool: an innovative, experiential 10-week curriculum that teaches second-grade students the physics of sound using both acoustic and electronic musical instruments including the theremin, and technological tools, like oscilloscopes. The children get an interactive and immersive experience with making sound (and musical sound) through a STEAM-based curriculum developed by the foundation’s education staff. Teachers are trained in the curriculum and the project has grown to be carried out in over 100 classrooms and has served over 12,000 students to date. The effort has been expanded over the last few years to also include summer camps. 

    Find out more about Dr. Bob’s SoundSchool 


    Archiving Bob Moog’s schematics, writings, and prototypes/instruments. 

    Archiving (and restoring when needed) many of Bob Moog’s schematics, writings, and prototypes/instruments. is another goal of the foundation. This includes breadboard prototypes, over 5,000 photos, articles and project notes, over 2,500 schematics, correspondence and other writings, memorabilia, recordings, and instruments. These items are now being made available for public viewing at the BMF’s third project: 


    Moogseum 

    The Moogseum,-56 Broadway Street, Asheville, NC

    The Moogseum is a newly opened storefront facility to view and interact with all aspects of Moog’s work, life and writings. The many highly experiential exhibits allow the attendee to try instruments, and hear many of Moog’s ideas and experiences in his own voice. Exhibits include an interactive timeline of Bob’s life, a “History Of Synthesis” timeline, and a “learning Synthesis” hands-on experience. Just recently opened, the Moogseum has already been featured by Billboard and Fast Company magazines, and by The Verge, Atlas Obscura, and 5Mag.net, who proclaimed that the Moogseum “may be the coolest museum in the world.” 


    All of us in the electronic music realm owe a debt of gratitude to Bob Moog and his groundbreaking work. It is heartening to see these efforts to both explore and preserve his work and history, along with forward-thinking initiatives to stimulate children’s interest in sound, electronics and music.

    The Foundation raises money in a number of ways, the most popular amongst musicians and followers are their semi-annual raffles of coveted vintage Moog instruments, many signed by such celebrities as Rick Wakeman, Stevie Wonder, Jan Hammer, Dr. Matt Fink, and others.

    Members of the musical instrument/soundware community have helped the Foundation over the years with wonderful projects to help raise funds for these efforts. These include Spectrasonics’ Bob Moog Tribute library, MOTU/UVI’s Bob Moog Foundation Encore Soundbank, and Native Instrument’s Modular Icons soundware. 

    Michelle remembers, “once I asked my father, ‘what inspires you in your work?’ He answered in two words, ‘the musicians.’ They were his guiding force. From the moment avant-garde jazz composer Herb Deutsch coaxed expressive musical performance from the first circuits my father developed, Dad was blown away. And that inspired him to continue down this totally unknown sonic path. That inspiration he would glean from musicians would inform his entire career. With Dr. Bob’s SoundSchool we are committed to feeding the next generation’s potential for discovery and inspiration.”

    The BMF is an independent 501 (c) (3) non-profit organization, and is not associated with Moog Music, Inc.

    You can help the Bob Moog Foundation by supporting the projects, above donating directly or purchasing items from the online store.

     


    Bob Moog’s contributions to MIDI 

    Dr. Bob did contribute to MIDI. MIDI was first introduced at the Winter NAMM show in 1983. In 1984 at the next NAMM show, Bob helped to put together the MIDI Evolutionary Conference where Bob Moog, Brian Vincek (International MIDI Association) , Anne Graham (Oberheim) , John Bowen (Sequential Circuits) , Jim Smerdel (Yamaha), and Curt Simmons were elected to the MIDI Evolutionary Committee. 

    Bob Moog at the 1984 NAMM Show MIDI Evolutionary Committee meeting


    Bob Moog’s International MIDI Association letter which included this statement. “We believe that MIDI standardization is important for the continued growth and proper development of the interfacing system. We also believe that this standardization should be conducted in an open forum with consideration to all.”


    Dave Smith, Bob Moog, Ikutaro Kakehashi, and Tom Oberheim

    FLASH — The MIDI OUT Connector that’s also Polyphonic FM Synth

    Aaron Andrew Hunt from H-Pi Instruments  in Germany), Tim Alex Jacobs (mitxela · UK)  and Jordan Dimitrov Petkov (Largonet Ltd., MIDI Boutique · Bulgaria have teamed up to create the world’s smallest polyphonic MIDI instrument.  It’s really incredibly powerful. 



    FEATURES 

    • Tuning
      • Unlimited pitch General MIDI microtuning up to 16 voices polyphony
      • 16 full range programmable tunings of 128 notes each = 2048 programmable fixed pitches
      • voluntary pitch bending from retuned fixed-pitch centres
      • Largest tuning error ~ 0.006 cents
    • Synthesis
      • FM synthesis engine designed by mitxela
      • Controllable via MIDI CCs
    • Voice Modes
      • POLY: 16 voices, one oscillator per voice, mono LR audio output
      • POLY-STEREO: 8 voices, one oscillator per voice, stereo audio output
      • MONO: 1 voice, 16 oscillators layered, mono LR audio output
    • Inputs and Outputs
      • MIDI DIN input (for MIDI and power)
      • 3,5 mm stereo headphones audio output
    • Electronics
      • Designed in the UK by mitxela
      • Assembled in Bulgaria
    • Enclosures
      • Synth main housing made in Germany by Lumberg GmbH, Nickel-plated Zinc Alloy 50 x 14 x 14 mm
      • UART-programmer housing – Aluminium (2mm thick) 50 x 25 x 25 mm, hand made in Germany

    FLASH draws its power straight from the MIDI socket! All MIDI OUT ports which are made to the specification of the MIDI Manufacturer’s Association (MMA) will work. MIDI OUT ports not made to the MMA spec will not work! 

    by H-Pi Instruments



    Support for micro tuning 

    FLASH features unlimited dynamic General MIDI microtuning for ease-of-use with 16-channel polyphonic tuned output from TBX2, TBX1, and Tonal Plexus TPX keyboards, and also features a mini UART-programmer which allows you to assign unique microtonal tuning tables to each of 16 MIDI input channels for full microtonal output compatibility with literally thousands of standard MIDI controllers as well as multichannel controllers like MIDI guitars and MIDI organs without a tuning device, not to mention advanced 2048 unique-pitch-output for the Tonal Plexus and other microtonal controllers like the Microzone, Axis 64, and Terpstra keyboards. Of course you can also use it as a normal synth with normal tuning … if you’re into that sort of thing.

    The FLASH UART-programmer interfaces via USB with Universal Tuning Editor (UTE) cross-platform software (free license included), so you can edit tunings and upload them to the synth. Firmware is also user-upgradable via the programmer, so features can be improved or added at any time.

    by H-Pi Instruments


    Axis 64 Universal Tuning Editor templatre

     In fact the Flash comes with the UART-programmer, USB cable, and a UTE software license. 

    Skwitch: Connect to your iPhone and start making music

    Skwitch: It’s an iPhone accessory

    David Skulina from Edinburgh, United Kingdom founded Skoogmusic  and in 2015 ran a successful funding campaign on Indiegogo and released it’s first original tactile music interface, Skoog. Skwitch is Skoogmusic’s newest offering and it is has a unique approach. It clips on your iPhone and uses onboard magnetic sensors to create a very low cost MIDI controller.

    Skwitch: It’s a one button controller

    Skwitch has a unique tactile interface. The 20mm of squeezable depth is let’s you press on the button for expressive control. 

    Skwitch: It’s expressive

    Skwitch uses patented magnetic sensing technology allowing you to vary your sound using filters and effects, or pitch-bending between notes and chords. 

    Skwitch: Comes with an app

    Skwitch is powered by the Skwitch Music app. It’s where you pick how and what you want to play. Choose songs, create riffs, set up your button, or get creative with other apps and devices. Whatever you choose, our app makes it easy and fun!

    by Skoogmusic

    Skwitch:  It’s an MPE MIDI controller !

    MULTI-FUNCTIONAL HARDWARE CONTROLLER

    The Skwitch Music app lets you connect to other devices using Bluetooth MIDI so that you can use Skwitch as a wireless hardware controller for apps, DAWs and plugins. With separate MPE, modulation and fx control modes, it’s easy to create a fully customised hardware-software setup.

    Skwitch is compatible with the leading Bluetooth MIDI compatible apps and DAWs:

    by SkoogMusic




    Skwitch: For more information, check it out on Indiegogo


    ...

    Skwitch: the one-button music-making gadget & app | Indiegogo

    Exclusive opportunity to influence new features & apps for this ready-to-ship | Check out ‘Skwitch: the one-button music-making gadget & app’ on Indiegogo.

    Monogram Creative Console – A Modular MIDI Controller

    Creative Console is a MIDI controller and much, much more

     Creative Console integrates with all your typical DAW software

    • Logic Pro X
    • Cubase
    • Ableton Live
    • FL Studio
    • Reaper

    But it also features native integration with the most popular graphics programs including: 

    • Adobe Lumetri
    • Premiere Pro
    • After Effects.
    • Lightroom Classic,
    • Photoshop,  
    • Capture One by Phase One
    • and more.


    Orbiter- A first-of-its-kind input device designed for expressive and precise control of 2D and 3D interactions

    Orbiter

     Pressure Sensitive Disc

    • Dual Tilt/Press mechanism: tilt for expressive and confident control in X/Y directions, or press down as a large pressure sensitive plate in Z direction
    • Monogram M3D™: patent-pending sensing technology detects sub-millimeter disc deflection and is immune to dust and debris, where trackballs require cleaning
    • Ergonomic hand position: low-profile height and no more trackball flicking
    • X and Y axis individually assignable functions
    • Adjustable sensitivity and range
    • Flexible setups: combine multiple Orbiters or just use one for quick edits on set
    • Portable: easily take apart and take with you

    Infinite Encoder Ring

    • 68mm (2.7″) diameter ring: designed for fine adjustments and smooth scrolling
    • High resolution optical encoder
    • Adjustable sensitivity
    • Soft touch finish: comfortable non-slip grip
    • Internal 47mm industrial-grade ball bearing: weighted, smooth and oil-damped feel (yes we know it’s overkill)

    Example Applications

    • Video editing: color wheels, jog & timeline navigation, clip position, animation
    • Photo editing: dual temp/tint, dual hue/saturation, crop, straighten, transform
    • Music production: dual expression/modulation, dual frequency/resonance, velocity-sensitive pads




    ...

    Monogram: A Modular Productivity Tool For Creative Pros by Calvin Chu — Kickstarter

    Calvin Chu is raising funds for Monogram: A Modular Productivity Tool For Creative Pros on Kickstarter! Simple. Powerful. Adaptable. Monogram is a versatile creative console flexible enough to fit your workflow and boost productivity

    Reclouder-Hardware, Mobile App and Cloud Service

    Reclouder- personal hybrid recorder 

    MMA member CME based in Singapore was at Music China in October, 2019 and their new concept called Reclouder received an award as “Most Innovative Newcomer”.

    Reclouder is a unique idea and actually more than just another hardware product. It’s actually a totally unique approach to solving recording for all creators including musicians, bands, DJs, and videographers. 

    What reclouder is  

     Reclouder has three main components. 

    Features

    Reclouder hardware

    • Standalone two-channel audio recorder
    • Professional mic pre-amp for high quality audio
    • Compatible with all microphones (studio / live / video)
    • One-touch device control and record activation
    • Record instantly on removable SDHC card up to 32 GB
    • Upload automatically into the cloud with Wi-Fi internet
    • Unlimited device expansion for endless multitrack recording
    • Never miss exciting moment with smart record functions
    • Low profile and sturdy hard design for heavy usage on stage
    • Mountable to DSLR or camcorder with optional accessory

    Mobile App

    • Compatible with Android and iOS smartphones
    • Link an unlimited amount of devices with bluetooth networking
    • Control the entire audio recording network with one touch
    • Start / Stop all units from the palm of your hand
    • Track, session, storage, device & user management

    Cloud Service

    • Secure multitrack storage in the cloud
    • Start, pause and resume cloud uploading anytime with auto-sync upload
    • Automatically synchronise multitracks in same session
    • Compatible with all DAWs and audio production software tools
    • Enhance your audio with online mix & master services


    What reclouder isn’t 

     With anything really unique and new, it is often necessary to explain what it is not. 

    CME listed these things on their Blog.  But we have added some commentary of our own after looking at a lot of different information. 

    • Reclouder is not a scam
    CME has released many innovative products in the past and has a reputation for being innovative. Their company moto is Always One Step Ahead.  They were one of the first companies to release a Bluetooth MIDI keyboard the Xkey Air. 
    • Reclouder is not a toy
    The hardware product well designed with professional quality combo connectors and mic pre-amp .
    • Reclouder is not an audio over Bluetooth recorder
    Audio is recorded internally to a Smart Card or if WIFI available via WIFI
    • Reclouder is not a content grabber that steals your copyrights

    You control who has access to your Cloud files

    • Reclouder is not a replacement for a (live) mixing console
    • Reclouder is not comparable with recording on your mobile phone
    • Reclouder is not an audio interface
    • Reclouder is not replacing the sound engineer

    Actually all of the above questions can have one simple answer. 

    You have one dedicated combo input that can record mono (mic) and stereo (line). We’ve added a combo mic/line lossless audio thru option, especially useful for recording live music with a PA mixer. As you might have noticed there is no instrument input. We designed Reclouder as a microphone thru box. For guitar and bass players this means you either connect your pedalboard or your amp output on stage. This will keep your live recordings close to the original live sound your audience is experiencing.Enter your quote here…

    by Reclouder

    So what does this have to do with MIDI? 

    One of the new technologies in the Reclouder is an innovative Bluetooth Mesh network to send synchronous recording MIDI commands from its mobile app to multiple Reclouders. This is the first time in the world MIDI is implemented in a Bluetooth Mesh Network, allowing you to control an unlimited amount of Reclouders via MIDI control messages simultaneously. This provides an easy to operate solution for decentralised multitrack recording. 


    For more information, go to the Reclouder Indiegogo page.


    ...

    Reclouder: Smart audio recording | Indiegogo

    The fastest and easiest way to capture, store and sync high-quality audio recordings with one | Check out ‘Reclouder: Smart audio recording’ on Indiegogo.