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DUBLER STUDIO KIT: Your voice, the ultimate MIDI controller.

Dubler Studio Kit is a real-time vocal recognition MIDI controller. 

Vochlea Music recently launched a Kickstarter for Dubler Studio Kit and have raised over double their goal of $53,000 and still have 29 days left in their campaign. 

The Kit consists of both hardware and software. 

  • The Dubler software — a virtual MIDI instrument ( a desktop application for Mac + PC) Compatible with any production software [DAW]. It is not a plugin or VST.
  • The Dubler microphone — a low latency custom USB mic, tuned for the Dubler software.

As musicians we all sing, hum, and record voice memos to track snippets of ideas – but that’s often where that idea ends, never making it into the studio or onto the stage.

Our goal: To help you to release the stems of musical ideas trapped inside your head and get them directly into your production software— simply by vocalising them.

Now anyone can turn their voice directly into MIDI— quickly, easily, intuitively and LIVE.

by Vochlea

Dubler Studio Kit Features 

  • Compatible with any DAW (Ableton/Logic/Reason/FL Studio/ProTools/GarageBand etc).
  • Learns your voice in less than 60 seconds.
  • Allows you to use your voice as a live MIDI controller.
  • Live pitch tracking for synth control.
  • Accurately select between, and trigger, up to 8 samples using your voice.
  • Sustain sounds, samples and notes vocally.
  • Responsive to changes in velocity — takes all the information from exactly how you make a sound.
  • Simultaneously talks to multiple MIDI channels— enabling sample triggering and synth control at the same time.
  • Control up to 4 CC [MIDI mapping] values based on the way you make a sound. Then easily map to anything from synth selection, effects controls, synth blending, filters and more.
  • Additional control of Pitch Bend and Envelope Following.
  • Works with non-vocal sounds too — clap a beat or mic up an instrument.
  • Can be used to control effects and filters on other MIDI devices and instruments.
  • Low latency [10-12ms] enabling real-time, live control.

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Vochlea Music

Live vocal MIDI control is arriving for artists and producers in 2019. Select, trigger and manipulate samples and instruments with our Dubler microphone and app. Compatible with any DAW. Launching March 2019. ?

Other apps that convert voice to MIDI 

There are other apps that do very similar things to Dubler.  In fact, most DAWs allow you to convert monophonic audio  tracks into MIDI. 


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How to turn a vocal recording into MIDI in a DAW | MusicRadar

Got a melody in your head but don’t know how to transcribe it as MIDI note data? Your DAW might be able to do it for you…


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imitone: mind to melody

play any instrument with your voice.
explore and create music with only a microphone.


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HumBeatz

HumBeatz is the revolutionary music making application that allows you to hum or beatbox and turn it into the musical instrument of your choice. Now you can quickly create musical parts and song sketches with just your mouth!

DrumSpider – MIDI -> Light Interface for beginner drummers


          Group of passion electronics and musicians created DrumSpider – the device to learn how to play the drums in 5 minutes.

They just launched Indiegogo crowdfunding campaign.


DrumSpider is the device which mounted on your drum kit will show you exactly how to play any song you wish. 8 ultra bright LED diodes fixed on flexible legs will highlight the drum kit component which needs to be hit in that time. It comes with application which allows you to play any popular song from MIDI format with possibility to adjust the song tempo to your individual needs. Playing the drums was never so easy before.

Drum Spider is the MIDI – light interface.

You can use it with any DAW program or any application to play MIDI files. When you connect / pair it wireless with your computer, tablet or smartphone it will be recognized as standalone MIDI device.

MIDI is the standardized format to save the music in digital format as notes used e.g. for Karaoke.

You can generate MIDI Files e.g. from tabs.

You can also find hundreds of thousands free MIDI files in internet. There is almost every song there.

You will get free sample database of very popular rock songs with DrumSpider.

It comes also with DrumSpider application which allows you to play MIDI files with possibility to adjust the speed/tempo.

The MIDI file or only selected section of it can be played both on DrumSpider and your headphones at the same time so you can see and hear what to play.

DrumSpider is using different colors to show you what exactly should you do with hi-hat (open/pedal/closed) and ride (middle/bell) .

Ultra bright LED diodes will highlight all of your drum set components very well in proper time. 


If you want to see more information or support the campaign it’s available under link on the top.




MIDIWrist turns your Apple Watch (and soon Siri) into a MIDI Controller

Geert Bevins’ watch app lets you wear your MIDI controller on your wrist

Geert Bevin (who was one of the main people who developed MIDI Polyphonic Expression)  recently released MIDIWrist.  MIDIWrist truns your Apple Watch intoa MIDI controller. 

Here is a pre-release demo using the Moog Model D iPhone app (Geert does a lot of work for Moog).


The Apple Watch has some real advantages as a MIDI controller because it provides  haptic feedback (the use of touch to communicate with users). 

MidiWrist turns your Apple Watch into a wireless MIDI controller.

The tactile feel of the digital crown combined with haptic feedback, gives you control over any MIDI synthesizer by touching your wrist, even when you’re not looking.

MidiWrist makes no sound on its own and requires an Apple Watch to function.

Any CoreMIDI application or device can be controlled by MidiWrist. This includes Virtual MIDI, Network MIDI, Bluetooth MIDI and Physical MIDI Devices through a supported MIDI hardware interface.

Features:

• Four knobs can be controlled with the digital crown

• Macro control over multiple synth parameters from the Digital Crown

• Remotely Play / Stop / Record / Rewind your DAW from your Watch

• Knobs can be controlled individually or simultaneously

• Knobs can be linked to preserve their offsets

• Four buttons can be toggled by tapping the Watch

• Buttons can either be stateful or momentary

• Program changes through the digital crown or by tapping the Watch

• Transport control over MIDI Machine Control (MMC) or Mackie Control Universal (MCU)

• Scrub transport with the digital crown

• Save / Undo / Toggle Cycle / Toggle Click through MCU

• XY pad with individual messages for each axis

• Optional haptic feedback for all Watch interactions

• Optional value display on the Watch

• Configurable colors for all knobs and buttons

• Configurable labels for knobs and buttons

• Configurable MIDI channels and CC numbers

• Hide the Watch pages that aren’t needed

• Save your configurations to preset for easy retrieval

• MIDI learn for easy controller configuration

• MIDI input to sync the state of the controllers with the controlled synths

• Advertise as a Bluetooth MIDI device

• Connect to other Bluetooth MIDI devices

• Monitor the last MIDI values on the iPhone

• Low latency and fast response

2


by Geert Bevin


SIRI voice control coming soon 

Soon MIDIWrist will allow you to control SIRI bringing voice command control of MIDI to your DAW.   We always find it amazing how MIDI adopts to the newest technologies to always stay relevent. 


MIDIWrist Screenshots 



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‎MidiWrist on the App Store

‎Read reviews, compare customer ratings, see screenshots, and learn more about MidiWrist. Download MidiWrist and enjoy it on your iPhone, iPad, and iPod touch.

2019 Winter NAMM Show MIDI Highlights!

The NAMM Show is the pulse of the music industry. The 2019 Winter NAMM Show lived up to expectations with 115,000+ attendees and 2,000 exhibiting member companies. Most notable, there was a 14% increase in international participants, boosting the global importance of The NAMM Show. It’s always a pure delight to attend the Winter NAMM Show. This year’s event from January 24 to 27, exceeded all of my expectations. The expanded Anaheim Convention Center hosted a dynamic array of brands, special events set to live music, celebrity appearances, and interviews with the world’s top musical innovators, artists, and professionals, along with educational sessions tied to today’s trends

I was pleasantly surprised to discover 20+ booths side-by-side featuring an array of new MIDI products and applications. To see 35 photos of these booths and their unique MIDI products, go to: http://jalbum.net/a/1917003. In addition, there were numerous booths located throughout the convention center with MIDI-driven products from prominent manufacturers such as Avid, MakeMusic, Yamaha, Roland and others. Here are some highlights of the new MIDI products presented at this year’s show: 


Bome Software displayed its flagship software, Bome MIDI Translator Pro, and the BomeBox, a MIDI translation and processing box. The box connects and routes MIDI devices connected via its USB host, MIDI DIN, and Ethernet connectors as well as via the built-in wireless network. New firmware adds support for translating computer (HID) keyboards and number pads to MIDI. Bome Software also announced that it has started prototyping the MIDI 2.0 protocol, which is currently being developed by the MIDI Manufacturers Association.

Bome Software GmbH & Co KG
Petra-Kelly-Str. 15
80797 München, Germany
Amtsgericht München HRA95502
http://www.bome.com


AirTurn BT200S is a durable and tactile wireless footswitch for creating proprietary keyboard, audio, and MIDI commands that control your tablet, computer, phone, or other Bluetooth devices.

AirTurn Inc.
1668 Valtec Lane
Unit G
Boulder, CO 80301
http://www.airturn.com


music.iLuv is an augmented-reality social music application for creating, practicing and performing in groups such as classroom, virtual classroom, private or public groups of childrern or adults who want to make music regardless of their background or skill level. The music.iLuv application uses MIDI technology in multiple areas. The software can provide live feedback to users during MIDI instrument practice sessions. Users can merge their MIDI and audio tracks and play with 3D virtual bands, orchestras and ensembles.

music.iLuv
2 N. 1st Street, Suite 500
San Jose, CA 95113
650-704-9457


Mukikim announced their new Studio Piano and New Studio Drums. These MIDI compatible instruments offer more advanced electronics with a built in speaker powered by a lithium rechargeable battery.

MukikiM LLC Robert@mukikim.com
6812 W Calumet
Milwaukee, WI 53223
www.mukikim.com


Piano de Voyage is a digital piano keyboard fully focused on portability. Its modular design makes it the ideal travel companion for keyboardists looking for a full-size keyboard they can carry in a cabin bag or a small backpack.

Piano de Voyage
pianodevoyage.com


KAGURA is a revolutionary digital instrument that lets you make music simply by gesturing. A computer and a web camera are all you need. From professional musicians to beginners, everyone can create original songs and performances easily.

Shikumi Designs
https://www.kagura.cc/


The Counterpoint Calculator is a plugin for all major DAWs. This tool helps composers speed up their compositional process. It allows users to write a short motif, specify the harmonic sequence of the piece of music and, from there the plugin composes the rest of the notes.

Digitrax Entertainment
6520-D; Chapman Hwy
Knoxville, TN 37920
www.DigitraxEntertainment.com


The Effigy Control Pedal is a programmable MIDI controller, playable and responsive enough for keyboardists’ pitch bend and mod wheel work, allowing the player’s comping (left) hand to stay on the keys where it belongs.

Effigy Labs
6005 Pinto Circle
Plano, TX 75023
https://effigylabs.com/effigy-control-pedal/effigy-control-pedal


BandLab is a free, easy-to-use, all-in-one, social music creation platform with more than 5 million active users creating new music and collaborating all over the world. With BandLab for Education, the company is bringing its award-winning music creation features to classrooms in order to empower teachers and their students with everything they need for collaborative and fun learning. Nothing to patch or install – BandLab’s FREE cloud-based platform works on Mac, Windows, Linux, and Chromebooks.

BandLab
www.bandlab.com
https://edu.bandlab.com


Band-in-a-Box is a landmark accompaniment generator since 1988 for authentic sounding backtracks for songwriting, learning and teaching and music production ranging from country to jazz to rock with over 6,500 different musical styles to use, augment, create and perform from. Prominent new features include a 64-bit (32-bit version included) and a VST DAW Plugin. This is a separate application that works directly inside your DAW (Cakewalk, Reaper, Pro Tools PreSonus etc.) to generate styles. RealTracks, RealDrums, Multi-Riffs and more.

PG MUSIC INC.
29 CADILLAC AVE
VICTORIA BC V8Z 1T3
CANADA
https://www.pgmusic.com/


EarMaster improves the way music theory and ear training is learned at home and in music schools by offering musicians interactive daily practice routines. Nominated at the 32nd NAMM TEC Awards, EarMaster is currently available on PC, Mac, and iPad. It includes audio-to-MIDI technology, MIDI I/O and SoundFont playback support. EarMaster Cloud educational solution enables music schools to easily integrate it into teaching programs.

EarMaster ApS
Egaa Havvej 21
8250 Egaa
Denmark
https://www.earmaster.com/



R.C voice is a technology that changes a human’s voice into a specific character’s voice in real time using machine learning. R.C.voice is available for Windows and for macOS.

CRIMSON TECHNOLOGY, Inc.
Phone: +81-50-3816-7190
Fax: +81- 03-6805-2367
email:voice@crimsontech.jp
https://crimsontech.jp/?lang=en


About the Author

John Kuzmich, Jr., Ph.D.

John Kuzmich, Jr. Ph.D. is a veteran music educator, jazz educator and music technologist who has taught on five continents. Dr Kuzmich won five Gold Medals as a band director at the World Music Contest in Kerkrade, Netherlands. His music talents are wide-spread as an accomplished conductor, performer, clinician, author, technologist and educator making him a creative music studio teacher for every level of student.

Ploytec joins the MMA

Ploytec (Ploytec.com) develops chipsets for USB MIDI and audio as well as the PL2, analog synthesizer module and the ONE.2 MIDI CLOCK TAP TEMPO PEDAL. 

PL2 

The PL2 is an analog synthesizer module with a digital (125kHz, state variable) multimode filter, offering unique saturation. That filter’s followed by a second analog lowpass filter. It comes in two versions:

The original black PL2 is MIDI powered via its MIDI input. It works with almost any MIDI equipped keyboard or MIDI interface. The built-in micro USB connector doesn’t contain USB functionality, but can be used for additional power when needed. 


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Ploytec GmbH — science for sounder sound

Ploytec GmbH does USB Audio drivers (Windows and Mac) and hardware for digital audio via USB1.1, USB2.0 and USB3.0. They do reference designs and a couple of audio and MIDI related products.

Spectrasonics Joins MMA

Founded in 1994 by Los Angeles composer Eric Persing and his wife Lorey, Spectrasonics quickly became a leading developer of world-class sampled sound libraries. As Chief Sound Designer for Roland Corporation since 1984, Eric was already well-known in the music industry for creating many of the most popular sounds in their classic synthesizers, including the ground breaking Roland D-50. By infusing his years of product design expertise, Spectrasonics earned a reputation for setting the standard of excellence in the industry.  

At the Winter NAMM 2019 showed the next steps in their hardware integration initiative. 

Second Sound, Makers of Audio to CV/MIDI chips Joins MMA

Second Sound showcases new ACO160 chip at NAMM 2019

Second Sound is the owner of the technology behind Sonicsmith’s famous audio-controlled synthesizers, the ConVertor+ and Squaver P1+. 

Now Second Sound is developing a new improved audio-controlled oscillator chip, the ACO160, which will bring frequency-tracking synthesizers to a new level of performance.

Second Sound’s new ACO160 chips will have three waveforms to choose from: square, sawtooth, and unbelievably pure sine. They will also have a harmony CV input which can offset the frequency-tracked oscillators over a +/-2 octave range on a 12-tone equal-tempered scale (sorry, just intonation fans!), a hard sync input for those robotic 80’s sounds, a zero-ripple yet fast envelope follower unlike anything you’ve ever seen or heard, and eight harmonic rejection settings to tune performance for fast attack and decay sources like bass guitar or harmonic-rich sources like bowed violin.

The new ACO160 chip will contain hooks to convert audio directly to MIDI with only an additional microcontroller needed to generate the MIDI commands. So soon you’ll be able to control all of your DIGITAL instruments in real time using any audio source. 


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Home – Second Sound

For more information, check out the link below.

Gewa Joins MMA

Gewa was founded in 1925 by Georg Walther in a region in Saxony famous for its musicians and manufacturers of musical instruments), 

Today, the GEWA company not only has subsidiaries in all important export markets but also holds substantial shares in Asian factories of musical instruments that enable a world-wide marketing of lots of GEWA products.

Currently, GEWA GmbH employs more than 250 qualified members of staff in the areas of production, product management, sales, purchasing, administration, accounting, marketing and logistics. 

The GEWA GmbH counts on a long-lasting relationship with its customers and suppliers based on mutual trust. The planning and implementing of strategic and operational goals is always executed in consideration of tradition coupled with contemporary thinking.

by GEWA

Gewa makes digital pianos and  and electronics drums that feature MIDI.

East West, Producer of virtual software instruments joins MMA and wins Tec Award

EASTWEST (soundsonline.com) is one of the largest virtual (software) instrument companies in the world. With clientele that spans the who’s who of the music, film, television, games, multimedia and performing arts, EASTWEST has led the industry for 30 years and provides professionals with the very best music creation tools available.

They recently joined the MIDI Manufacturers Association and attended the NAMM 2019 MMA Annual General Meeting. 

At the 2019 NAMM show, East West won Best Musical Instrument Software at the 34th Annual NAMM TEC AWARDS for Hollywood Choirs.

Our goal has always been to make the best virtual instruments possible and I am truly honored to receive this year’s TEC AWARD. I’d like to thank my co-producer Nick Phoenix, our amazing production team, and the choir for making this level of perfection possible,

by EastWest producer Doug Rogers

East West MIDI Guitar Series

East west teamed up with another MMA member Fishman to develop a series of virtual instruments specifically for MIDI guitarists, optimized and designed to take advantage of the complex and unique waveforms produced by a guitar’s vibrating strings. Currently, the company offers five volumes: Orchestra, Ethnic & Voices, Soundscapes, Guitar & Bass, and Keys & Percussion. 

The EastWest MIDI Guitar Series opens up a whole new world for guitar players who have been waiting for technology allowing them to use their guitar like a synth without having to compromise playability or sound quality. It’s a break-through technology, and we are honored to be nominated for this innovation,” s

by  EastWest producer Doug Rogers

East West Composer Cloud 

Recently, East West released Composer Cloud. Composer Cloud is not a library, but access to the entire vast collection of East West sounds.  


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EastWest Sounds – Award Winning Virtual Instruments

With over 100 international awards to its credit, EastWest virtual instruments are widely considered to be the best available and are used by today’s top working composers in all media. 

For more information], click the link below.

 

Blokas, EastWest, Gewa, Ploytec, Second Sound and Spectrasonics Join MMA

Six New Companies Join the MIDI Manufacturers Association (MMA) at Winter NAMM 2019 

 

With the MIDI 2.0 specification moving forward, more and more new companies are joining the MMA. 

Blokas (https://blokas.io/)  is the team behind PiSound, an ultra-low latency high-quality sound card and MIDI interface specially designed for Raspberry Pi pocket computer and Midihiub, a stand-alone MIDI event processor, router & MIDI interface.

 EASTWEST (soundsonline.com) is one of the largest virtual (software) instrument companies in the world. 

Gewa (Gewamusic.com/) makes digital pianos and electronic drums that feature MIDI.

Ploytec (Ploytec.com) develops chipsets for USB MIDI and audio as well as the PL2, analog synthesizer module and the ONE.2 MIDI CLOCK TAP TEMPO PEDAL. 

Second Sound (secondsound.com) makes chips for audio-to-synth technology that have analog synth components and translate audio into CV or MIDI signals to control pitch. 

Spectrasonics ( Spectrasonics.net ) makes Omnisphere, Stylus, Trillian and Keyscape- some of the most popular virtual software synths in the market. 

Blokas.io, Makers of PiSound and Midihub join the MMA

PiSound

Pisound is an ultra-low latency high-quality sound card and MIDI interface specially designed for Raspberry Pi pocket computers. It is equipped with 192kHz 24-bit Stereo Input and Output driven by the legendary Burr-Brown chips, DIN-5 MIDI Input and Output ports, user-customizable button and bundled software tools. Using Pisound you can turn your Raspberry Pi into a music instrument or effect, audiophile network player, portable recording studio, internet radio station or anything you can think of as long as it’s audio related!

Pisound works great with Raspbian, ArchLinux, Pixel, Ubuntu Mate, Audacity, Pure Data, Sonic Pi, SuperCollider, Volumio and any other Linux software!


Midihub 

Midihub is a Stand-Alone MIDI Event Processor & Router. It has classic DIN-5 MIDI input and output ports, 4 of each, as well as a USB port for power and/or communicating with your computer and the Midihub Editor software.

Within the device all MIDI data flows through customizable MIDI Processing Pipelines, sort of MIDI effects, with extremely low latency and without involving any processing on your computer allowing you to integrate Midihub to your computer-less setup.

Midihub can be used as a standard USB-MIDI interface too and it comes equiped with The Button which can send MIDI utility messages such as ‘Reset All Controllers’ or ‘All Notes Off’. 

Blokas – The Team Behind Pisound & Midihub

For more information, check out the link below.

The MIDI Manufacturers Association (MMA) and the Association of Music Electronics Industry (AMEI) announce MIDI 2.0™ Prototyping

For more details on MIDI 2.0, see this article on the site. 


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Details about MIDI 2.0™, MIDI-CI, Profiles and Property Exchange –  

Core MIDI 2.0 specifications now available. Click here to download You must be logged in as a TMA member to download the spec. Clicking on the link will take you to the signup page to either create an account or log in. On Sunday, January 19, 20

FOR IMMEDIATE RELEASE

The MIDI Manufacturers Association (MMA) and the Association of Music Electronics Industry (AMEI) announce MIDI 2.0TM Prototyping

Los Angeles, CA, January 18, 2019 – The MIDI Manufacturers Association (MMA) and AMEI (the Japanese MIDI association) have finalized the core features and name for the next generation MIDI protocol: MIDI 2.0. Member companies are currently working together to develop prototypes based on a jointly developed, feature-complete, draft specification. A members-only plugfest to test compatibility between some early MIDI 2.0 prototypes is planned for Winter NAMM 2019. Participating companies include Ableton/Cycling ’74, Art+Logic, Bome Software, Google, imitone, Native Instruments, Roland, ROLI, Steinberg, TouchKeys, and Yamaha.

As with MIDI 1.0, AMEI and the MMA are working closely together and sharing code to streamline the prototype development process. Prototyping is planned to continue during 2019 as the associations work together on MIDI 2.0 launch plans, including exploring the development of a MIDI 2.0 logo and self-certification program for MMA and AMEI member companies.

During the prototyping phase, the proposed MIDI 2.0 specification is available only to MMA and AMEI members, because the prototyping process may trigger minor enhancements to the specification. Once a final specification is adopted, it will join the current MIDI specifications as a free download on www.midi.org.

The MIDI 2.0 initiative updates MIDI with auto-configuration, new DAW/web integrations, extended resolution, increased expressiveness, and tighter timing — all while maintaining a high priority on backward compatibility. This major update of MIDI paves the way for a new generation of advanced interconnected MIDI devices, while still preserving interoperability with the millions of existing MIDI 1.0 devices. One of the core goals of the MIDI 2.0 initiative is to also enhance the MIDI 1.0 feature set whenever possible.

All companies that develop MIDI products are encouraged to join the MMA to participate in the future development of the specification, and to keep abreast of other developments in MIDI technology.

About the MIDI Manufacturers Association (MMA)

The MIDI Manufacturers Association is an international group of hardware and software companies working together to develop new MIDI specifications and promote MIDI technology. For more information on the MMA corporate membership, please visit www.midi.org/about-the-mma.

The MMA also supports The MIDI Association, a growing, global community of over 18,000 people who work, play, and create with MIDI technology at www.midi.org. To stay up to date with the latest MIDI news and stories, and to access current MIDI specifications and receive the MIDI Association’s MIDI Message newsletter, sign up for free at: www.midi.org/midi-signup.

Press Contact: Tom White, press@midi.org 

Roland GO:PIANO with Alexa Voice Controlled MIDI

World’s First Alexa Controlled Digital Piano Translates Alexa Skills to MIDI Commands

At CES 2019, Roland announced the first MIDI digital musical instrument able to be controlled by the Amazon Alexa. 

Like all Roland GO products, the Roland GO:PIANO features both audio and MIDI Bluetooth connectivity.  With built-in speakers, battery power and built-in Bluetooth, the GO:PIANO lets you connect to your smartphone, store your performances to the cloud and practice and perform music on the GO. 

The Roland GO:PIANO with Alexa Built-In was one of the “Top Innovations” of #CES2019. 

By combining the GO:PIANO with Alexa Built-in digital piano with Roland’s powerful Alexa Skill, aspiring musicians at any level can enjoy simple voice operation of their instrument while their hands play music. Additionally, Alexa Built-in and Roland’s Alexa skill open up a world full of cloud-based creative possibilities, from enjoying libraries of play-along music across the widest variety of genres to sharing recorded personal performances with family and friends around the world. Moreover, Roland will continue to update and expand the capabilities of the Alexa Skill to embrace new instruments and new benefits for novice and experienced musicians alike.

by Roland


GO:PIANO, Alexa Skills and MIDI 

At CES 2019, we caught up with Corey Fournier, Market Development Mgr. at Roland and he shared how Alexa and MIDI work together to provide hands free, voice controlled MIDI. 


Roland is also looking at updating their Piano Partner app to utilize Alexa skills and translate those Skills into MIDI commands. 

Piano Partner 2 Smart Phone App 

The Piano Partner 2 app for iOS and Android mobile devices has a host of features to help you practice and record music. 

DigiScore Lite show the piano’s internal music collection on your device’s display,

Rhythm and Flash Card help you build your musical skills. 

Recorder and Diary functions store your practice times to the cloud and help you evaluate your performances and keep track of your daily practice activities.

Audiobus 3 adds MIDI Learn feature

Audiobus 3 update adds MIDI learn functionality

Last year Audiobus added MIDI pipelines to Audiobus 3 to allow MIDI data to be routed between apps in three different ways as inputs, effects or outputs. 



The new MIDI learn function will make it easier to create really complex routings to external MIDI controllers. 



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Audiobus-compatible apps

Here is a list of MIDI apps that are compatible with AudioBus

Google’s Music Transformer- State of the Art in Music AI?

Google has been doing amazing work in music AI and recently they posted demos created by their Music Transformer. The goal was to generate longer pieces of music that had more coherence because the model was using relative attention. 

We found that by using relative attention, which explicitly modulates attention based on how far apart two tokens are, the model is able to focus more on relational features. Relative self-attention also allows the model to generalize beyond the length of the training examples, which is not possible with the original Transformer model.

by  Cheng-Zhi Anna Huang, Ashish Vaswani, Jakob Uszkoreit, Noam Shazeer, Ian Simon, Curtis Hawthorne, Andrew M. Dai, Matthew D. Hoffman, Monica Dinculescu and Douglas Eck.

 The following three examples were created by Music Transformer, an attention-based neural network.  We won’t even get into the question of who owns the copyright to these pieces of music because it makes our head hurt. Remember all of this comes from the neural networks being trained by MIDI files from the e-competition recorded on Yamaha Disklaviers. 


Artist Name

relatively_jazz.mp3


Artist Name

classical_favourite_sample.mp3


Artist Name

transformer_nice.mp3

To explain how this relative attention works Google created a video displaying the relative attention as “arcs showing which notes in the past are informing the future.” 

There are other possibilities for Music Transformer.   Here are two versions  of Twinkle Twinkle Little Star. 

Here we trained a Music Transformer model to map heuristically-extracted melody to performance, and then asked it to play the Twinkle Twinkle Little Star melody (with chords unspecified):

 by Cheng-Zhi Anna Huang, Ashish Vaswani, Jakob Uszkoreit, Noam Shazeer, Ian Simon, Curtis Hawthorne, Andrew M. Dai, Matthew D. Hoffman, Monica Dinculescu and Douglas Eck.


Artist Name

twinkle_1.mp3


Artist Name

twinkle_3.mp3

In this next case, the AI model was given the chords to Hotel California.  You can see the core technology has tons of potential for helping musicians to be creative in the future.   Artificial Intelligence will soon be another tool in our creative palette. 


Artist Name

transformer_hotel_california.mp3

 For more technical details you can read the actual paper or go to the original blog post. 


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Music Transformer: Generating Music with Long-Term Structure

Generating long pieces of music is a challenging problem, as music containsstructure at multiple timescales, from milisecond timings to motifs to phrases t…

The Top 5 MIDI to CV Converters in 2018

If you want to use MIDI with either pre-MIDI analog synths or with modular Eurorack analog synth systems, you need to convert digital MIDI signals into analog voltages.  Fortunately, there are lots of options. 

We’ve selected the top 5 MIDI to CV convertors, but there are tons of choices.  The first three are Eurorack solutions.  So you’ll need to a Eurorack to use them.  The Kenton PRO SOLO Mk3 MIDI To CV Converter​ is a standalone box so it can be used with pre MIDI monophonic anlaog synths as well as in other studio situations. 


Polyend Poly MIDI and USB to CV/Gate Eurorack Module

 The Polyend Poly module is a polyphonic MIDI to CV converter Eurorack module and is one of the most complete MIDI to CV converters on the market.  It has USB and 5 Pin DIN MIDI inputs and lots of CV outputs

It has three performance modes. First and Next mode are designed for use with an external controller while Channel mode is designed for use with external sequencers or your DAW

  • Polyphonic universal MIDI to CV converter Eurorack module
  • Supports the MPE standard for use with innovative controllers like the LinnStrument, the Seaboard series, and more
  • Inputs include MIDI DIN, USB A (5-volt), and USB B
  • 8 Gate outputs (0–12 volts)
  • 8 Pitch outputs (0–12 volts, V/oct)
  • 8 Velocity outputs (0–12 volts)
  • 8 Modulation outputs (0–12 volts, CC value can be set 0–127 via dip switches on back panel)

Pittsburgh Modular Lifeforms MIDI 3 Eurorack MIDI-to-CV Converter Module

 

The Midi 3 Midi to CV converter has mono and duophonic midi response modes, assignable CC and dedicated velocity outputs.  Monophonic has several different keyboard modes – Last note priority, low note priority, and high note priority and all are available with and without gate retriggering.

Ir also has a built-in Arpeggiator that can be clocked using tap tempo, midi clock, or external gate.with lots of features. . Speaking of the clock, the Midi 3 Module has 3 Clock Modes:

Internal Clock – The Midi 3 clock has a tap tempo button to change the tempo of the internal clock.

External Midi Clock – The external midi clock responds to midi start/stop messages and midi tempo from an external midi clock source. 

External Gate Clock – The external gate clock responds to gate signals patched into the CLOCK jack. The external gate clock is used to clock the arpeggiator. 

ADDITIONAL FEATURES OF THE MIDI 3:

Assignable Midi Channel – The Midi 3 can be assigned to respond to all channels or any individual midi channel.

Assignable Pitch Bend Range – The range of pitch bend can be set to +/- 2 notes, +/- 5th, +/- 1 octave, +/- 2 octaves.

Control Change Output – CC response of 0-5v.

Assignable Control Change Channel Assign – Assign the midi CC channel the Midi 3 responds to.

Velocity Output – Velocity response of 0-5v based on active note. 


Doepfer A-190-4 Eurorack USB/MIDI to CV/Gate/Sync Interface Module

The A-190-4 module offers MIDI In, MIDI Out, USB, CV1, CV2, Gate, Clock, and Reset ports. 


Kenton PRO SOLO Mk3 MIDI To CV Converter 

If you are looking for something standalone that doesn’t need a Eurorack ( for example if you just want to control and pre MIDI mono analog synth.  The Kenton PRO SOLO Mk3 may fit the bill. 

Here are the features from the Kenton website.​

  • Designed to control all types of mono-synth
  • Super-fast response time
  • Rugged brushed aluminium case
  • CV output uses high specification 16 bit D/A converter for rock-steady pitches
  • Runs from standard 9 volt power supply, 2.1mm centre positive
  • CV/Gate/Aux outputs on 3.5mm jack sockets (3.5mm to 1/4″ cables are available in our cables section)
  • MIDI IN socket
  • MIDI THRU socket can be switched to become Sync 24
  • Any MIDI channel can be selected
  • Switchable for V/oct & Hz/V & 1.2V/oct scaling systems
  • Fine tune & scale are controllable using the edit buttons & settings can be stored
  • Transpose (coarse tune) – up & down 12 semitones
  • Adjustable pitchbend range
  • Programmable Gate V-trig (up to 15v) or S-trig (with or without pull-up)
  • Multiple and single trigger modes
  • Note priority selection – newest / lowest / highest
  • Old notes are remembered to facilitate trill effects and increase playability
  • Portamento – fixed rate or fixed time modes
  • Auto Portamento mode selectable (where legato playing turns on Portamento)
  • Portamento Controller is selectable
  • Three programmable Aux variable analogue outputs, controllable by any MIDI controller
  • Programmable LFO – 9 wave shapes inc. random
  • LFO can modulate pitch &/or Aux 1 output
  • Separate Controllers for LFO to CV and LFO to Aux 1
  • LFO can be synchronised to MIDI clock
  • LFO sync point can be selected
  • Key-on can reset LFO
  • Aux outputs can output clock, with two individual dividers to choose from
  • All parameters are controllable in real-time by SysEx
  • 32 setups can be stored in non-volatile memory for easy recall
  • MIDI Analyser mode – for easy MIDI troubleshooting
  • Power supply included – UK / EU / USA / Australian types available

What’s new or different about the Mk3?

  • Aux 2 & Aux 3 are now continuously variable analogue outputs and are presented on 3.5mm jack sockets
  • Expanded selection of Controllers available for the Aux outputs
  • The Aux outputs now have adjustable slew rate (rise/fall time) to enable you to smooth out any controller jumps
  • Built-in ADSR envelope generator (the controls for which can be assigned to MIDI CCs)
  • Drum Trigger mode – Aux outputs can be set to produce a velocity-variable trigger pulse for drum synths, each with its own dedicated trigger note
  • Dual clock dividers, which can be used simultaneously on different outputs, including the DIN socket when not used as MIDI out
  • Variable gate-off time for re-trigger (multiple trigger)
  • 32 program memories which can store and recall setups
  • MIDI Program Changes can be used to recall setups
  • Pre-loaded setups for many of the most popular synths
  • Pitchbend range increased to 48 notes up & down
  • Flash upgradable using SysEx when updates become available
  • 32 bit ARM processor
  • Brushed aluminium case with black text

DIY MIDI to CV

If you want the least expensive MIDI to CV option and you’ve got some DIY chops, you can build one yourself.  There are many DIY MIDI to CV projects on Maker and other DIY sites, but we found this DSP synth site from Jan in Sweden.


...

DIY USB-MIDI to CV Board | DIY Synthesizer

The preprogrammed Digispark DIY USB-MIDI to CV board is now available in the webshop. http://webshop.dspsynth.eu

 The blog tells you how to build it yourself and provides all the code and details you need. 

But if you want to just focus on music,  you can also buy it from the store. 

OceanSwift Xbox Midi Controller

Main Features

VST 32/64BIT & STANDALONE WINDOWS ONLY CONTROLLER

 

 Officially supports Xbox 360, PS3, PS4 and Aimpad controllers

Standalone and VSTi in 32 and 64 bits
Run it Standalone or in your DAW or choice.

Control any MIDI-capable Hardware or Software

Control your favourite hardware and software, simply and easily! Control Music software, hardware instruments, your favourite VST plug-ins, Light system, you name It…

Improved looks, code, functionality and compatibility

 v2.5 is now more powerful than ever, now supports Xbox, PS and even Generic* *Support in Generic controllers is NOT Guaranteed

Clean, clear, simple and focused


midiBeam v2 ADVANCED WIRELESS MIDI TRANSMISSION SYSTEM


pandaMidi Solutions announces midiBeam v2

 

This two-box system connects any controller having a standard 5-pin MIDI Out socket to any of the following devices:

  • any synthesizer, sound generator, effect device, computer having a standard MIDI In socket,
  • any laptop or desktop computer having a USB connector,
  • any iOS 7+ device (iPhone, iPad) with a Camera Kit.

New MMA Members and New MMA Specs

Planned Major Update to MIDI Technology Attracts New Members to the MIDI Manufacturers Association (MMA)

Los Angeles, CA, November 6, 2018 – The MIDI Manufacturers Association (MMA) announced that Ableton, Aodyo, Audio Modeling, Art+Logic, Jammy Guitar, Melodics, MIND Music Labs, Native Instruments, OnSong, and TouchKeys have joined the MMA to collaborate with other hardware and software developers on extending the power of MIDI technology. The planned update to the MIDI specification will support new levels of musical expression and make electronic instruments easier to configure and use.

Standardized in 1983, MIDI 1.0 has adapted over the years to support all operating systems and communication protocols, but its core specifications have stayed the same. This initiative updates MIDI with in-demand options: auto-configuration, new DAW/Web integrations, extended resolution, increased expressiveness, and tighter timing — all while maintaining a high priority on backward compatibility. This major update of MIDI will support the development of a new generation of interconnected devices and preserve the relevance of existing MIDI 1.0 devices.

“Our goal is to assemble a diverse group of companies of different sizes and business models and help them come to consensus on how to make their products interoperable using MIDI technology,” explained Tom White, President of the MMA.

Any company can join the MMA to participate or keep abreast of the development of MIDI technology. 

                                                                   JOIN THE MMA

The Novel Features of Kara MIDI Controller

After seeing the energetic guitar playing of Muse’s Matt Bellamy, I wanted to give electronic musicians a tool to achieve similar playing style with high visual impact. Easily, without years of training. And make them move.

Reinventing The Wheel 

In early concepts player would start a sound by rotating a wheel. Rotational speed would define the velocity for the sound. The rotation could be stopped by palm muting. The direction would define MIDI channel.

As the note layout of a guitar fretboard is quite complicated for many, the conventional keyboard layout was copied and mirrored.

Scratch That 

After numerous design iterations, coding and testing sessions, breadboard connections, deformed 3D printed parts, PMMA fumes from laser cutter, layers of paint, wasted adhesives, PCB rats net corrections, capacitive touch calibrations and CNC machining hours… Kara prototype was finally ready in May, 2018.

Trigger Happy 

​The notes are selected from fingertip-sized pits. The prototype has a four-octave Pitboard.

With Note Triggers, the selected notes are played by strumming or tapping.

Strummed notes are sustained indefinitely. There’s no need to touch them any longer; player can freely select new notes without affecting the strummed ones. If nothing has been selected from the Pitboard, strum action repeats the previously selected notes.

When tapping, player touches one or more Note Trigger(s) and the selected notes are played via the touched channel(s). If there are strummed notes playing on the channel, tapping stops them.

When Motion Trigger is touched, data from motion sensor is read.

Touching a Note Trigger, selects the associated MIDI channel.

The note layout was designed for easy memorization and for effortless selection of basic chords.

Command and Control 

​The usage of Note Triggers made a dual role for the Pitboard possible. The controller can recognise whether player has selected notes for playing, or values for MIDI Control Change messages.

Hence, double-tapping a pit sends various MIDI CC messages as described in the image below. After the initial double-tap, only one tap is needed.

Octaves 1 and 2 are reserved for sending values from 0 to 127 for MIDI CC number 60.
Octaves 3 and 4 are “switches” for MIDI CC numbers between 70 and 81.

To access a specific channel, MIDI CC messages from Octaves 1 to 3 are sent via the selected MIDI channel.

As DAWs have some global functions such as starting a recording, MIDI CC messages selected from Octave 4 are always sent through channel 5.

Show – Don’t Tell 

​To see the novel features in action, there’s a video below. For some reason, that performance gave me a 60s live concert vibe.   

To see videos with less noise and not so frantic drummer, please visit: http://www.deomo.com  

Here are some points of interest.

In the beginning, percussive sounds are played on MIDI channels 1 and 2 by tapping. Then, Raging Bass from Waldorf Nave on channel 3 is added to the mix.   

At 0:33, Breakbeat loop clip is launched by double-tapping a pit. The double-tap sends a MIDI CC message that has been mapped to the Breakbeat loop slot. Later, at 3:39, the clip is toggled off in similar manner.

Starting at 1:22, Pitch Bend and MIDI CC 76 messages are sent based on data received from motion sensor.

Around 3:00, moving Kara does not affect the sound. Only after touching Motion Trigger at 3:04, the values from motion sensor are used.

At 3:32, strumming a note so that it stays on. There’s no need to reach for that Panic Button, this is by design. 🙂

In the end around 4:21, no, Kara is not altering the sound although it looks like it.


That’s a Wrap 


...

The Home of Kara MIDI Controller

For more information, please visit:

To drop me a line, please use: tomi@deomo.com 

Zivix now shipping the Jamstik 7 Smart Guitar, a new guitar tool and MIDI controller built for learners and music creators

The Jamstik 7 is a guitar, lessons, and MIDI controller all-in-one

 

Zivix, the makers of the Jamstik smart guitars, is now shipping the Jamstik 7, a portable MIDI guitar bundled with interactive software for budding guitarists and music makers.

At an MSRP of $249.99, the newest 7-fret Jamstik boasts brand new patented technology, including Zivix’s FretTouch™ finger sensing fretboard and Infrasense™ optical pickup—providing real-time feedback so players can see their fingers on the screen of their device.

The Jamstik 7 smart guitar is built for:

Learners: Take guitar lessons into your own hands with free interactive teaching software. In addition to its existing Jamstik and JamTutor apps built for iOS, Zivix has created a web-based playing experience for the Google Chrome browser, Play.jamstik.com. The Play Portal can be accessed from PC, Mac, or Chromebook, expanding the platforms available for learners. Zivix’s bundled learning software equates to over 6-months of traditional guitar lessons and will expand with regular updates.

Guitarists & Producers: Create and compose full tracks using the Jamstik in your favorite digital audio workstation (DAW). The Jamstik is a class-compliant MIDI controller in an interface that makes sense to guitar players. Set aside the MIDI keyboard and pad controllers and use your guitar skills to play everything from synths to saxophone.

Travelers: At just over 18 inches long, the new design of the Jamstik 7 stays true to the portable size of the Jamstik+ while adding more frets for improved playability and ergonomics. Wireless connectivity over Bluetooth means you can connect to your favorite devices and start playing in no time.

The Jamstik 7 is a third generation model of the Jamstik Smart Guitars. Since the initial launch of the Jamstik+ in 2015, Zivix has worked to streamline the manufacturing process, further the technology, and put in place a supply chain which allows the new products to be officially Made in the USA. The Jamstiks are compatible with a growing number of apps and software, including Apple’s GarageBand, Spotify’s Soundtrap, and Guitar Pro from Arobas Music. With intuitive software and a price-point of $249.99, the Jamstik 7 empowers more people to learn guitar and use their skills to create, produce, and compose music.

The Jamstik 7 has begun shipping to Indiegogo backers, and hundreds more will be shipped to backers and pre-orders from jamstik.com in the coming weeks. The brand new smart guitars will be available and in stock (pending demand) for Black Friday and holiday shoppers on Jamstik.com, and Amazon.com.

About Zivix

Based in Minneapolis, Zivix builds innovative electronic instruments and connected software to inspire, educate and empower musicians and creative professionals. Since the launch of the original Jamstik in 2014, Zivix has made huge strides in modernizing the MIDI guitar while making it more affordable and approachable for beginners.

MIND Music Labs and Steinberg have announced ELK integration in VST starting from version 3.6.11

With the release of version 3.6.11, Steinberg‘s Virtual Studio Technology plug-in format will natively support the integration of MIND Music Lab‘s ELK operating system, allowing VST-based plug-ins to run seamlessly in ELK-powered musical instruments and audio processors (source).

ELK, an Operating System designed specifically for use in embedded systems such as hardware musical instruments and audio processors, was presented at 2017’s NAMM, and will be the first such platform to officially support all plug-ins developed under VST 3 specification. This will allow embedded hardware manufacturers who develop products with the ELK OS to offer their customers access to an enormous range of VST instruments and processors, and make it easy for software developers to release VST-based software, sounds and effects on Powered by ELK hardware musical instruments.

Here is how Steinberg and MIND Music Labs commented this news:

“We were very impressed by the performance and stability that the ELK Music Operating System has to offer. And this is the prominent reason that we decided for it to become the first platform for hardware musical instruments within the VST domain.”

Yvan Grabit, senior developer and tech lead – Steinberg

“It is an honor for us to be officially recognized as partners for embedded use by Steinberg. For the past 20 years, VST plug-ins have been the de-facto standards for desktop-produced music, and we are ready to help VST become the standard for smart musical instruments and audio processors as well.”

Michele Benincaso, CEO – MIND Music Labs


TouchKeys: expressive multi-touch sensing on the piano keyboard

TouchKeys is a new musical instrument transforming the piano-style keyboard into an expressive multi-touch control surface. 


The TouchKeys are touch sensors that can be added to the surface of any keyboard, measuring the location of the fingers while retaining the familiar keyboard action. 

TouchKeys lets you add vibrato, pitch bends, timbre changes and other expressive effects to your playing, just by moving the fingers on the key surfaces. 


The TouchKeys are thin sensor overlays that attach to any standard-sized keyboard. Each key uses capacitive touch sensing — the same technology used in smartphones and trackpads — to precisely measure the location of each finger touching the keyboard. Because the TouchKeys attach to an existing keyboard, they retain the familiar keyboard shape and action while enabling new expressive playing techniques.

Here are a few of the main features:

High Resolution

The sensors measure over 1500 points of resolution on the long axis of each key and 256 points on the narrow axis. That’s sub-millimetre accuracy!

Low Latency
The sensors are measured every 5 milliseconds for a natural, low-latency interaction.

Intuitive Mappings
Mappings between touch and sound are designed to be there when you need them and stay out of your way when you don’t. Mappings are fully customisable.

Your Keyboard, Your Size
The sensors fit any keyboard with full-sized keys, from a 2-octave portable keyboard to a 97-key Boesendorfer Imperial Grand piano. Choose from Classic or Inverted colouring.

XY Position
Every key, white or black, senses the horizontal and vertical position of the finger. (The narrow part of the white keys senses on the long axis only.).

Multi-Touch

Each key measures up to 3 touches, enabling new multi-finger techniques on the keyboard.

Contact Area
Contact area measurement distinguishes between the tip and the pad of the finger, which can be used as an additional control dimension.

Connected and Compatible

TouchKeys works with any MIDI synth or instrument, software or hardware. Connect TouchKeys to your computer (Mac, Windows, Linux) or choose the optional standalone hardware kit. 



 Touchkeys started as Kickstarter in 2013 and raised £46,682 of their £30,000 goal. 

TouchKeys is based on research by Andrew McPherson in the Centre for Digital Music at Queen Mary University of London. You can find more information about the technology behind TouchKeys, including links to research papers, on Andrew’s research website.

Touchkeys recently joined the MIDI Manufacturers Association (MMA) and is participating in prototyping the next generation protocol being worked in the MMA. 



Cubasis 2.6 adds new MIDI features/Roli Blocks integration

Cubasis 2.6 Overview

Synonymous with ease of use, Cubasis 2 is a powerful and fully featured iOS-based music production system that pushes the creative envelope. Whether you’re capturing simple ideas or musical masterpieces, Cubasis comes with outstanding, touch-optimized tools for recording, editing, mixing and sharing your music with the world right away. With its second iteration, Cubasis boasts many additions such as real-time time-stretching and pitch-shifting, a studio-grade channel strip, pro- sounding effects, massive instrument refills, a refreshed MIDI Editor and many other great features. Put your hands on three onboard instruments, numerous loops and instrument sounds to creatively lift your music to perfection, together with the included mixer and effects. Once recorded, transfer it directly to Cubase or share your music directly with the world. 

But what’s really interesting is how many new MIDI features Cubasis 2.6 has. 

New features in Cubasis 2.6 

Audio Unit full-screen support*

Tweak sounds and parameters with utmost accuracy, using Cubasis’ super-sized full-screen support for Audio Unit instruments and effects plug-ins. Enjoy maximum productivity, creativity and flexibility, switching between the available screen sizes at lightning speed with only a few taps.

ROLI NOISE Seaboard and Drum Grid visualizer support*

Experience a new approach to making music, using ROLI’s free downloadable NOISE app within Cubasis. Create inspiring drum and melody parts through intuitive gestures, using the unique Seaboard and Drum Grid visualizers, now directly accessible via Cubasis’ Audio Unit full-screen mode.

MIDI CC support for compatible Audio Unit effect plug-ins*

Easily remote control your favorite compatible Audio Unit effect plug-ins via external controllers. No matter if you’re moving effect knobs via MIDI Learn or switching presets via program change — if your Audio Unit effects plug-in supports it, it can be done in Cubasis with great ease. 

*Requires iOS 11 


Check out what you can do with Cubasis 2.6 and Roli. 


Here is an in-depth tutorial on Cubasis and Roli Blocks 


...

‎Cubasis 2 on the App Store

‎Read reviews, compare customer ratings, see screenshots, and learn more about Cubasis 2. Download Cubasis 2 and enjoy it on your iPhone, iPad, and iPod touch.


...

Start | Steinberg

Get fascinated by the brand new features that Cubasis 2 comes with such as real-time time-stretch and pitch shift, a studio-grade channel strip, Spin FX, massive instrument refills and many more powerful features.

Audioswift-Your Trackpad As A MIDI Controller

Control · Improve · Create





Slider

Divide the trackpad in 1 to 4 virtual sliders and send CC or Pitch Bend MIDI messages. Add expressiveness to virtual instruments or automate plugins parameters easily with a trackpad. Edit photos faster in Lightroom.





XY

Use your trackpad as an XY pad to control several parameters at the same time, using one, two and three fingers configurations. A great MIDI tool for mobile producers and sound designers. 




Mixer

Control one or two faders at the same time using simple touches. Move the panning, set the send’s levels, use your trackpad as a jog wheel, and write automation in a quick and easy way. It’s currently supported in Logic Pro, Pro Tools, Ableton Live, Reaper, Cubase and Studio One.





Trigger

Make quick beats using your trackpad as trigger pads. Play audio clips by tapping your fingers. Up to three fingers can be used at the same time. 




Scale

Choose a tonic note and then select a scale. Slide your fingers from left to right to play notes in the selected key. Apply pressure to the trackpad and it will send aftertouch MIDI messages. (Aftertouch requires a trackpad with Force Touch). 


AudioSwift (US$24) requires macOS 10.11 or newer. Get 50% discount using coupon GOLDENFROG50 for a limited time. 

Sonoclast: Plastic Pitch Plus – Using MIDI to Experiment with Microtonality

I created the Plastic Pitch Plus (PPP) to experiment with microtonality.  My primary design goal was to create a physical interface that gives immediate and independent control of pitches in a scale.  One way of doing microtonality involves generating lists of frequencies or ratios. In contrast, I wanted something that would naturally engage my ear and provide an intuitive way to experiment with pitches.

Here are some technical details.  The PPP provides two microtonal scale modes.

1) A twelve-tone scale mode in which the twelve knobs are used to tune up or down each of the twelve notes in a scale.

2) An equal divisions per octave mode in which the keys of a MIDI keyboard are remapped to an integer number of equal divisions per octave between 5 and 53.

The two scale modes are implemented in two ways.

1) Using MIDI pitch bend.  This is somewhat of a MIDI hack intended to support microtonality with any MIDI keyboard.  In short, each key is mapped to a microtonal pitch as specified by the knobs.  The PPP listens for incoming MIDI notes and sends out MIDI pitch bends and notes that correspond to the microtonal pitches.  To support polyphonic playing, the outbound pitch bends and notes are carefully distributed to multiple MIDI channels so that each note can have its own pitch bend value.

2) Using the MIDI Tuning Specification.  This is my first time playing with this relatively new specification.  (It works great!)  The PPP acts as a controller–no MIDI input is required.  When the knobs are turned, corresponding SysEx messages are sent out to retune the synthesizer’s internal tuning table.

See my website for more information and how to buy one.

http://sonoclast.com/products/plastic-pitch-plus/



Specification for TRS Adapters Adopted and Released

The MIDI Manufacturers Association (MMA) has released a Specification for use of TRS Connectors with MIDI Devices. It is available for free download by MIDI Association members.

The document defines how to wire “TRS” (tip-ring-sleeve) connectors for use with MIDI devices, and describes the necessary device circuitry and cable specifications to support MIDI communication over the TRS connection.

The inclination towards smaller hardware devices has made it increasingly difficult to make use of DIN connectors for MIDI In/Out in the past few years. Many manufacturers have chosen to use 2.5mm or 3.5mm “TRS” connectors instead. But since there was no specification for wiring a TRS MIDI connection, the situation exists where two devices may not have chosen the same wiring scheme, so compatibility between devices is not known. By specifying the pin-out for the TRS connection, and also the connectors for the adapter cable, we can ensure greater interoperability between TRS and DIN-MIDI devices. 

Frank Zappa and the Synclavier.

​In 1986 Frank Zappa  released his final studio album  in his lifetime; for the remaining seven years of his life, he would only release live concert albums.
Jazz from Hell is an instrumental album whose selections were all composed and recorded by Frank Zappa. It was released in 1986 by Barking Pumpkin Records on vinyl and by Rykodisc on CD.
Zappa won a 1988 Grammy Award for Best Rock Instrumental Performance for this album.
.

What is a “Synclavier” ?

The Synclavier was an early digital synthesizer, polyphonic digital sampling system, and music workstation manufactured by New England Digital Corporation of Norwich, Vermont, USA. It was produced in various forms from the late 1970s into the early 1990s. The instrument has been used by prominent musicians.

The original design and development of the Synclavier prototype occurred at Dartmouth College with the collaboration of Jon Appleton, Professor of Digital Electronics, Sydney A. Alonso, and Cameron Jones, a software programmer and student at Dartmouth’s Thayer School of Engineering.

The system evolved in its next generation of product, the Synclavier II, which was released in early 1980 with the strong influence of master synthesist and music producer Denny Jaeger of Oakland, California. It was originally Jaeger’s suggestion that the FM synthesis concept be extended to allow four simultaneous channels or voices of synthesis to be triggered with one key depression to allow the final synthesized sound to have much more harmonic series activity. This change greatly improved the overall sound design of the system and was very noticeable. 16-bit user sampling (originally in mono only) was added as an option in 1982. This model was succeeded by the ABLE Model C computer based PSMT in 1984 and then the Mac-based 3200, 6400 and 9600 models, all of which used the VPK keyboard.

Synclavier II (1980): 8-bit FM/additive synthesis, 32-track memory recorder, and ORK keyboard. Earlier models were entirely controlled via ORK keyboard with buttons and wheel; a VT100 terminal was subsequently introduced for editing performances. Later models had a VT640 graphic terminal for graphical audio analysis (described below)

Original Keyboard (ORK, c.1979): original musical keyboard controller in a wooden chassis, with buttons and silver control wheel on the panel.[10]
Sample-to-Disk (STD, c.1982): a first commercial hard disk streaming sampler, with 16-bit sampling at up to 50 kHz.
Sample-to-Memory (STM): later option to sample sounds and edit them in computer memory.
Direct-to-Disk (DTD, c.1984): a first commercial hard disk recording system.
Signal File Manager: a software program operated via VT640 graphic terminal, enabling ‘Additive Resynthesis’ and complex audio analysis.
Digital Guitar Interface
SMPTE timecode tracking
MIDI interface

5


by Wikipedia..

What is interesting for us is the fact that the Synclavier was a very advanced and elaborate midi-instrument which revolutionized the music industry.

 After two decades of depending on the skills, virtuosity, and temperament of other musicians, Zappa all but abandoned the human element in favor of the flexibility of what he could produce with his Synclavier Digital Music System.

The selections on “Jazz from Hell” were composed, created, and executed by Zappa with help from his concurrent computer assistant Bob Rice and recording engineer Bob Stone. Far from being simply a synthesizer, the Synclavier combined the ability to sample and manipulate sounds before assigning them to the various notes on a piano-type midi keyboard.

At the time of its release, many enthusiasts considered it a slick, emotionless effort. In retrospect, their conclusions seem to have been a gut reaction to the methodology, rather than the music itself.

 


by AllMusic

As I am since a few years an avid amateur of making midi based music, I took the challenge to revive some tracks of this groundbreaking album on put them on my youtube channal.

I will present one track here which is made with commercial available DAW’s and midi files which are available on the web.

“G-Spot Tornado” is a musical composition created by Frank Zappa for his album Jazz from Hell in 1986.He thought that the composition was so difficult to play that it could not possibly be performed by a human therefore he initially recorded the song using a Synclavier DMS. Zappa was later proven wrong when the song was performed live on The Yellow Shark. The piece, one of, “Zappa’s most successful Synclavier releases in the tonal idiom…,

Frank Zappa’s music keeps inspiring me since I bought my first Zappa record in 1968 and I was lucky to see him perform on several occasions live on stage.

It’s hard to find an actual Synclavier these days, but you can find information on the Synclavier at Vintagesynth.com and Arturia released a softhsynth reproduction of the Synclavier V in 2016. 


...

Arturia – Details

The Synclavier V faithfully recreates the elite digital synthesizer/workstation that started it all, powering some of the biggest hits and film soundt…

The Glitch Mob’s Blade 2.0-The world’s most complex MIDI controller?

The Glitch Mob has started touring with what may be one of the most complicated MIDI controllers every built. 

The Blade 2 .0 was designed by Martin Phillips also who has done work for Deadmau5, Kanye and Daft Punk. Dell partnered with the Glitch Mob to provide Dell Alienware 15s computers that run Intel Core i7-7820HK quad-core processors. The Blade 2.0 has three Dell Canvas 27-inch touchscreens that are programmed as MIDI controllers for melodies and kick and snare drum patterns. An Alienware 17 plugged in via a MIDI HDMI cable connects the whole show together. 

“We have all these crazy turbine-looking drum things and inside of those are Roland PD-125X V-Drum Mesh Snares. We hook all those up to a Roland Octapad, which all three of us have sitting about 10 feet behind us.”

by Edward Ma from an article on Music Radar

Nerdmatics is the LA-based tech team that wrote the Max patches to drive the show. They also have done some other projects we’ve covered like the Intel CES keynote. 

Here’s some more of the Glitch Mob and the Blade in action.


Here links to some other articles about the Blade 2.0

MIDI Tool Integrates Real and Virtual Synths

The Live Performance Challenge

The challenge for me as a performing musician has always been not being able to readily access desired sounds and sound layers during a live performance in an effective way. The tools given to us on modern stage keyboards are difficult to manage on the live stage, and even if you take the time and make the effort to program your performance, you are always restricted to controlling only what is inside each of the two or more keyboards you bring to the gig. It is difficult to get them to talk to each other, especially since every song might require a different setup. So being a hardware and software engineer by trade, I set out to solve some of these problems the last time I was gigging, and came up with a solution I love, that I will describe for you in this post. Better yet, my company just released the latest version of this jewel, including a freeware version for those minimalists that just need the basics. Let’s dig into what this app can do.

Familiar Tools – a Different Way

As performing keyboardists, we are familiar with the concept of layering multiple sounds (patches) to produce a phatter sound, splitting patches over your keys (keyboard split) to play different sounds on sections of your keyboard, and combinations and variations of these techniques, including velocity layering, transposition and more. These types of capabilities have been around since the early days of digital synthesis back in the 1980’s, and the modes that allow you to create and save these settings are referred to by different names depending on the instrument manufacturer. Common names are “Combination” (combi) or “Scene”, so let’s use the name “scene” on this post. Once you have programmed and saved a scene that has the mix of sounds you want on your instrument, you can easily call it up using a keypad, a touch screen, or some other means.

Without these functions you are limited to calling up single patches on each keyboard synth. This may be enough for you if you play using a small set of sounds like piano, organ and strings on your entire performance. However, in my opinion, these functions are essential in a live performance, allowing you to produce fresh, more complex and greater variety of sounds on each song, to come closer to the sound of your cover songs – if you’re in a cover or tribute band – or closer to your original sound if you recorded originals in a studio.

The Tools Have Hard Boundaries 

The problem with that is that you can only create scenes within the confines of an integrated instrument. You cannot easily accomplish this if you need to mix sounds from different synths, especially if some of these are virtual instruments on a computer or tablet. Each discrete instrument must be set up individually, either manually or through some external control, in order to call up scenes during a live performance, and this challenge can overwhelm a performer. This discourages the keyboard musician from using all the capabilities available from her instrument when playing live, often resulting in a duller performance.

When I go out to listen to musicians around town, no matter how great the musicians are, I often notice that, because of the limitations I eluded to, they just keep reusing the same sounds on every song, not even changing the tone of the guitar(s). After a while, every song sounds like the previous, and the performance descends into complacent drudge. And the reality is that when you are performing live, especially in a club where music must go on without breaks, it’s difficult to manage complex changes to your gear on the fly to address this issue. It’s somewhat easier in a concert where the audiences may be more forgiving and can be satisfied with some chit-chat between songs.

Breaking Down the Barriers – The Matrix 

Having encountered these problems and frustrations myself, I set out to resolve them when I joined a band again about ten years ago after a long career in electronics and software development. The solution was to design a software-driven MIDI matrix of inputs and outputs, such that you can totally separate the control signals from the inputs of the synths. By connecting the MIDI output of each of your controllers (keyboards, trigger pads, control surfaces, etc.) to the MIDI inputs of the matrix and then also connecting all your sound sources’ MIDI inputs to the outputs of the matrix, you can reconfigure the routing of your playing from any of your keyboards onto any of the synths connected to the matrix, including virtual instruments in your computer, instantaneously and on the fly.With this type of setup we can add functionality to the software-driven matrix to facilitate features such as transpositions, chord mapping, note followers, interval generators, continuous controller (CC) filtering, CC translation, and the like, to create a central device where you can set up scenes that use, not one instrument or synth, but any and all synths you have available on your setup, including virtual ones in your notebook or mobile device. The illustration shows the apparent simplicity of the concept.

Of course the matrix alone does not solve the problems until you couple it with a smart and well-thought-out user interface that can, to start with, allow you to save and recall the configurations you create for the matrix. Once you have established these configurations, this is where the fun begins, as you are now able to create layers, splits and transpositions from ANY of your synths, not just within a keyboard workstation, and you can treat your entire setup as if it were a single digital instrument.

You Decide… The Blue Pill or the Red Pill

In the movie The Matrix, if Neo takes the blue pill, he wakes up in his bed. If he takes the red pill, Morpheus shows him “how deep the rabbit hole goes” in the Matrix. Did I get this backwards? It doesn’t matter. If you want to keep the status quo in your performances, take the blue pill, and this blog post goes away. If you want to learn more about the possibilities, let’s take the red pill and examine the matrix!

So how do we realize this MIDI matrix and all its capabilities? Well, today’s computers can process audio at breakneck speed with virtually unnoticeable latency. If a computer can process audio this efficiently, it certainly can run circles around MIDI data. So a laptop, such as many musicians take to the gig, or even a tablet, is an ideal environment to create the most flexible and feature-rich MIDI matrix you can imagine. Dedicated hardware is not necessary. All you need is a MIDI interface (or several MIDI interfaces) with enough ports to connect each of your multitimbral synths, keyboard controllers and control surfaces to your laptop, and optionally, an internal MIDI bridge utility to route MIDI to the virtual synths that you want to use live on the same laptop. If all your devices use class compliant MIDI over USB, you may not even need a separate MIDI interface to do this.

To fully integrate your already integrated workstations to this type of setup, you simply need to put the workstation in LOCAL: OFF mode, at which point the keyboard becomes just another controller on the matrix, and the internal synth engine becomes another engine available for you to use in your integrated setup. In case that confused you a bit, I really mean that, with the matrix, you can set up scenes where you control instrument B from the keyboard of instrument A.

Convinced yet? Where is that red pill?

Midi~Kuper – The Red Pill 

After several years of prototyping, field testing and improvements, my company (mu-C Kuper) finally released the first commercial version of this concept. We call it Midi~Kuper.

Midi~Kuper implements the matrix I discussed, including the ability to split, layer and transpose sounds from any of your synth engines onto a single controller, or a multiplicity of controllers. It allows you to use as few keyboards as you are comfortable with on stage without the concern you will need a sound on a certain keyboard that you cannot put there otherwise. Remember, this product integrates all your synths into a single point of control and the boundaries between synths and controllers fade away.

In order to make you feel like you are dealing with a single instrument made up of all of your available synth engines, the user interface was designed to be streamlined and intuitive, with bubble help everywhere. While constructing scenes, the interface looks like a rack of processors, with the most common controls one click away, and expandable sections for more advanced features. Each control strip in the rack establishes a connection from any of your MIDI controllers to any of your synth engines. You can connect multiple engines to each controller, as well as merge signals from different controllers into a single engine. So for example, if you want to use your control surface sliders as Hammond B3 drawbars, you can merge signals from the control surface with the signals from the desired keyboard into the B3 emulator, virtual or otherwise, to achieve this result. For multitimbral engines, each control strip can send MIDI from any controller to a particular MIDI channel on the given engine, so you can take full advantage of the multitimbrality of your instruments.But the difference is that Midi~Kuper will be able to assign patches to each of these channels on the fly based on the scene you construct. More on scene construction later.

Scene construction view

When you put Midi~Kuper into live performance mode, the interface presents a touchable/clickable transport control strip, with additional buttons for scene selection while playing. The app is designed to receive commands wirelessly from any mobile device running Lemur (we are currently working on a proprietary, free remote control add-on for mobile devices). So during performance, you can just tap a big button on your iPhone or iPad to advance to the next scene in your song, or the next song in your performance. If you need click and backing tracks too, it also provides transport control, including song indexing for your DAW, with included configurations for Ableton Live and SONAR.

Performance control strip

Assigning scenes to songs and making set lists out of a song list is achieved through simple drag and drop operations. The layout of Midi~Kuper’s windows is such that they always try to occupy the least amount of screen space possible, allowing room for other programs you may want to operate in parallel, such as a DAW, a virtual instrument host program, or the virtual instruments’ UI’s. To do this, we abandoned the concept of a multiple document user interface with a single window within which all other windows must fit. From personal experience, this is not practical for this type of app. Instead, Midi~Kuper uses floating windows we call control strips that you can place anywhere in your workspace, including multiple monitors. It always “remembers” where you last placed these windows so you get a repeatable experience every time you launch the app.

In addition to the general things described above, Midi~Kuper has lots of features to help you during your performance, displaying lyrics and song cues that can be placed on any monitor at any position desired. This can assist the entire band to achieve repeatable consistency in song tempos and, if you have a large repertoire, present the key and other stats for the song that you may want to share with your audience. If you frequently have musicians that fill in, the song key display will assist them keeping up with the performance. It will also help that one member that plays in other bands and can’t remember what key this band plays the song in. (That’s me).

Song cue strip

Down the Rabbit Hole

Midi~Kuper is loaded with features to enhance and assist your performance. Let’s get into some of this detail.

Velocity Layering

We already discussed the ability to create splits and layers on a single keyboard using any of your available synth engines hooked to the Midi~Kuper matrix. In addition to normal layering, Midi~Kuper has the ability to construct velocity layers, again using any group of synth engines desired. For those not familiar with the concept, velocity layers allow you to determine which patch (sound) will be produced depending on how hard you play a key. So for example, a common velocity layer setup might be to have a string pad that is layered with a brass section when your playing exceeds a certain velocity threshold. So if you play softly, you will only hear the strings, but if you start playing harder the brass section will start to come in. Normally you can only produce this effect within the same physical instrument if it has that feature. Midi~Kuper allows you to create this type of layering mixing sounds from any of your available synths.  

Achieving Huge Multitimbrality

Midi~Kuper has the ability to send program change commands to the synth engines. In addition, it lets you leverage the capabilities of your multitimbral synths by seeing each MIDI channel as a path to an individual synth engine. Because some synths, especially the virtual ones, can produce undesirable glitches in the sound when executing program changes, it is best to pre-configure your multitimbral devices with the sounds you always use on all but one channel, and leave one channel for patches you may need to change. So for example, if your synth can handle 16 multitimbral parts, one on each MIDI channel, you would set up your most used 15 patches on the first 15 channels, and leave the last channel as one that you will change on the fly via MIDI program change. On the other hand, if you are using virtual analog emulations such as emulated Mini-Moogs or say a Z3TA+ virtual synth, you can set up multiple simultaneous instances of these in your computer to avoid the need for program changes in the middle of your performance. With the exception of these possible conditions, Midi~Kuper will always switch seamlessly between scenes without hung notes or notes cutting out prematurely.

Continuous Controllers Management 

Midi~Kuper also provides continuous controller (CC) processing so that you can filter out, translate or scale or even invert CC data on the fly. For example, I find that Expression (CC 11) control does a better job on certain B3 emulations than Volume (CC 7). However, my controller puts out Volume (CC 7) when I move the volume pedal. Midi~Kuper easily translates CC 7 to CC 11 in my B3 scenes. I only have to set this up once and problem solved. Another handy feature is filtering, where supposing you have a controller that is constantly putting out channel pressure signals to a synth that does not respond well to these, or gets messed up if there are too many. Midi~Kuper gives you the ability to block or filter any CC such as channel pressure on any track in your scenes to get around this issue.

Note Processors – Playing with 3 Hands

Midi~Kuper also supports note processors that can help you get more out of your playing. Currently it supports a Note Mapper and an Interval Generator, with more processors coming in future releases. The best way to illustrate how these can help your performance is to use a specific example – the piano intro of Minute by Minute by the Doobie Brothers and Michael McDonald. Yes, it’s an old one, but a great example. The intro has a left hand bass walk-up in octaves with full chords on the right hand for every two bass notes of the left. A skilled keyboard player can play this readily. However, many players with less than optimal chops may have trouble with this progression. But even if you are a skilled player that can handle the intro without trouble, this intro occurs again in the song at the same time a lead is played on an analog synth. Unless you have 3 hands or a second keyboardist in the band, your skills will not help you here. However, with Midi~Kuper’s Note Mapper, you can map the chords the right hand is supposed to play onto the bass notes played with your thumb on the left hand, and that frees up your right hand to play the lead on a second keyboard or on a split section of the same keyboard. For those players with less chops, this feature allows you to play the intro with just two fingers! I will have a demo video on this in our YouTube channel shortly.

The other processor currently available, the Interval Generator, can produce intervals that follow a set scale (chromatic, major, harmonic minor, Dorian minor, etc.) to help you do similar things. For example, it’s great for salsa piano riffs and accompaniments, jazz bass progressions, as when Oscar Peterson plays in 10ths that my hand cannot reach, and other special effects.

The Possibilities

Now stop and think about that for a moment. You now have an app that can create layers, splits, transpositions and other useful functions using ALL your synths. These magic scenes or combis that you could only create within the confines of a single instrument can now be created using sounds from any and all of your stage synths. You are no longer confined to do this from a single instrument. It is now possible as an example to split an 88 note keyboard into three sections, one with a piano coming from a physical synth or say Spectrasonics’ Keyscape on the computer, another with a B3 coming from an emulator box, and the third section with a layer of horns from another channel on the first physical synth and string from a Kontakt sampler in your computer. And you can call up such scenes on the fly without any delays or glitches because Midi~Kuper makes sure that the transitions between scenes are handled seamlessly.

A Note about Virtual Instrument Use on Stage

 One of the reasons I designed Midi~Kuper was that I wanted to be able to use the same virtual instruments I love in my computer when I am composing, but in a live stage. The usability of virtual instrument hosts I have looked at is limited, and while using a DAW like SONAR or Ableton Live as virtual instrument hosts has its great advantages, they are not set up to be particularly friendly managing changes during a live performance unless you are playing DJ style.

Midi~Kuper is a great complement to these hosts because of its ability to leverage virtual instruments in such a way as to achieve multitimbrality. Suppose you have to reproduce the sound of three simultaneous Mini-Moog patches, but you cannot afford to put three of them on stage (they are expensive). Well, if you have a good virtual version of the Mini-Moog or a great virtual synth like Z3TA+, you can run three or more instances of these synths simultaneously using different patches and Midi~Kuper can combine them, layer them, split them, transpose them by way of a scene setup, send program changes, and then combine them with all your other synths without consideration for physical boundaries.

The possibilities are endless, allowing you to even control devices such as voice processors and guitar pedals based on the song you are performing. Here is an example diagram of a setup I have used on stage.

Notice that Midi~Kuper now has the ability to not only manage my synths and controllers, but also to change the sound on my guitar, and settings on the vocal processor, as well as sending chord information for the voice processor to follow.

Managing your Performance

Midi~Kuper is not only capable of creating these instantly callable, very complex scenes using any or all of your available synth engines, but it provides this capability in pursuit of its primary goal, which is to elevate the quality, professionality and variety of your live performance while at the same time, simplifying your workflow. Let’s examine these details further.

Midi~Kuper can maintain your song lists, as well as data associated with each of these songs. As you create scenes (single selections or combinations of selections from any of your synths mapped onto your selected controllers), you can assign them to one or more songs. Each song can have one or more scenes in sequence assigned to it. Scenes can be repeated within the same song if you want to select them sequentially and they do in fact repeat. For example, two verses with one scene, a bridge with another scene and back to the verse scene. If your song performance is more free-flow, Midi~Kuper allows you to randomly call up any of the scenes assigned to the song as you perform at the touch of a button on your remote control device or touch screen.

Scenes can be assigned to more than one song. The separation of song and scene was made to give you this flexibility.

Once you have assigned at least one scene to every song, you can create set lists of songs. When you are ready to perform a given set, you can put Midi~Kuper in performance mode, and then just step through the scenes in your songs at the tap of a big button on your remote device or on your touch screen. In the meantime, Midi~Kuper will display on its cue strip the name of the song, its key, its tempo (with a blinking indicator), its author and release date if you have entered this data for the song. If you entered lyrics for the song, a separate window will pop up at your designated monitor, size and location, to display the lyrics.

Supported Environments and Future Plans

Don’t quit reading on me yet, but currently, Midi~Kuper works only on Windows 7 or above in most processors that run this operating system. I have run it on a $170 tablet with an Atom processor running Windows 10, taking advantage of its touch screen capability.

We are keenly aware of the fact that most musicians prefer the Mac environment, so we are working diligently to release both Mac and iOS versions. We do not have a firm release target date at the time of this writing, but we fully expect to complete the effort in 2018. We also just released a freeware version that will have all features except note and CC processing. The full version (Midi~Kuper Pro) gives you a fully functional 30-day free trial, after which you can purchase a license to activate the product permanently. You can get your copies at 

Putting it All Together

Midi~Kuper is an application that allows you to create a flexible MIDI matrix that will reconfigure your gear’s MIDI routing on the fly, with features that were only previously possible within the confines of synth workstations. Midi~Kuper allows you to break these boundaries and limitations and treat all your gear as an integrated set of synth engines that can be combined, split, layered and controlled as if they were a single instrument. It also manages your live performance, drastically changing your sound seamlessly and instantly, using any or all your available synth engines and controllers in any configuration you desire. So give it a try, and let me know what you think.



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Home Page – µC Kuper

Read more about Midi~Kuper and get your free trial or freeware copy at our website. 

May 26-Why ReWire Is Very Cool

ReWire is a software protocol that allows two (or sometimes more) software applications to work together as one integrated program. For example, suppose you wish your DAW of choice had Propellerhead Reason’s roster of way cool virtual instruments, but you don’t want to learn a different DAW. No problem: use ReWire with your DAW, and get Reason into the mix.

ReWire requires a client application (also called the synth application) that plugs into a ReWire-compatible host program (also called the mixer application) such as Cakewalk, Cubase, Digital Performer, Live, Logic, Pro Tools, Samplitude, Studio One Pro, etc. In the host, you’ll have an option to insert a ReWire device. The process is very much like inserting any virtual instrument, except that you’re plugging in an entire program, not just an instrument. You usually need to open the host first and then any clients, and close programs in the reverse order. You won’t break anything if you don’t, but you’ll likely need to close your programs, then re-open them in the right order. 

ReWire sets up relationships between the host and client programs.

Here’s how the client and host work together.

  • The client’s audio outputs stream into the host’s mixer.
  • The host and client transports are linked, so that starting or stopping either one starts or stops the other.
  • Setting loop points in either application affects both applications.
  • MIDI data recorded in the host can flow to the client (excellent for triggering soft synths).
  • Both applications can share the same audio interface.

Rewire is an interconnection protocol that doesn’t require much CPU power, but note that you’ll need a computer capable of running two (possibly powerful) programs simultaneously. Fortunately most modern computers can indeed handle ReWired programs, so find out for yourself what this protocol can do.

Complimentary Summer NAMM registration for TMA members!

Complimentary Summer NAMM registration for TMA members!
Thanks to NAMM (the National Association of Music Merchants), we have complimentary registration through June 13 for MIDI Association members
to the Summer NAMM show which happens this year in Nashville from June 28-30. 

Summer NAMM is open to all NAMM members as well as professionals and buyers from non-member companies, seeking products, solutions, and services in music, sound, and event technology.

To register to attend Summer NAMM at no charge, log in the site as a TMA member and click here to get The MIDI Association Summer NAMM code.

To learn more about the benefits of attending visit:
https://www.namm.org/summer/2018/attend

As we get closer to the show, we’ll be talking more about MIDI events at Summer NAMM.

The MIDI Association Summer NAMM code

Complimentary Summer NAMM registration for TMA members!
Thanks to NAMM (the National Association of Music Merchants), we have complimentary registration through June 13 for MIDI Association members
to the Summer NAMM show which happens this year in Nashville from June 28-30.

To register to attend Summer NAMM at no charge, go here and use the code: SN18MIDI

Summer NAMM is open to all NAMM members as well as professionals and buyers from non-member companies, seeking products, solutions and services in music, sound and event technology.

To learn more about the benefits of attending visit:
https://www.namm.org/summer/2018/attend

As we get closer to the show, we’ll be talking more about MIDI events at Summer NAMM.


MIDI Association Partners at Super Booth 2018

Super Booth has been growing rapidly over the past few years, but this year there will be a record 227 companies exhibiting at the synth extravaganza held at the Fez in Berlin. May is MIDI Month Platinum sponsors Ableton, IK Multimedia, Moog, Roli and Yamaha will all be there. Here are their booth locations in the Fez

Ableton (O132)

IK Multimedia (W430)

Moog Music (H410)

ROLI (H306)

Yamaha (H310)

There are also a lot of smaller MIDI controller companies at Super Booth that we have covered here on the site including Enhancia, Genki, Sensel, Joue and more. 


IK Multimedia announces UNO mono analog synth at Super Booth 2018

 Beneath its miniature exterior, UNO Synth packs a powerful, fat and rich-sounding synthesis engine with a full analog audio path on par with professional synthesizers costing much more.

  • All-analog audio path with 2 VCOs, noise generator, resonant multimode VCF and VCA
  • 2 independent VCOs with Saw, Triangle, Pulse waveforms with continuously variable shape including PWM of the square wave plus a separate white noise generator
  • A 2-pole OTA-based analog resonant sweepable multimode filter with LPF, HPF and BPF
  • Custom-designed, dual-stage overdrive that provides filter input overdrive for classic synth saturation tone, from subtle warming to aggressive distortion
  • LFO with Sine, Triangle, Square, Up Saw, Down Saw, Random and Sample-and-Hold to modulate Pitch, Filter, Amp and continuous oscillator wave shapes including PWM

Yamaha Live Streaming Schedule at Super Booth 2018

Join the Yamaha international team of product specialists for a series of livestreams from the YamahaSynths page on Facebook.  


This year Yamaha is proud to feature legendary synthesist and sound designer Richard Devine for a live performance and Q&A! 

ROLI-May is MIDI Month Platinum Sponsor

The Seaboard, our award-winning musical instrument, revolutionized the piano keyboard by replacing white and black keys with a continuous, touch-responsive surface that combines the expressive capabilities of many instruments in one interface.

Our range of hardware and software products has grown since the Seaboard launched in 2013. And everything we make — from our NOISE app to our Equator software — is designed to let music-makers be more expressive. Our products connect to others in our ecosystem and to many outside of it, because we want music creation to be as conveniently seamless as other digitized areas of life. By inventing new, connected tools we are extending the joy of music-making to everyone.


ROLI Song Maker Kit

The ROLI Songmaker Kit is comprised of some of the most innovative and portable music-making devices available. It’s centered around the Seaboard Block, a 24-note controller featuring ROLI’s acclaimed keywave playing surface. It’s joined with the Lightpad Block M touch controller, and the Loop Block control module, for comprehensive control over the included Equator and NOISE software. Complete with a protective case, the ROLI Songmaker Kit is a powerful portable music creation system.

The Songmaker Kit also includes Ableton Live Lite and Ableton is also a May MIDI Month platinum sponsor. 


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ROLI Songmaker Kit | Sweetwater

Only at Sweetwater! ✅  0% Financing, ✅  FREE Shipping, and ✅  FREE Tech Support for your ROLI Songmaker Kit!


Roli and Ableton Live Lite

Ableton Live, the high-powered digital audio workstation (DAW) and sequencer, is a staple in music production. Combining tools for composing, recording, beat-matching and crossfading, Ableton Live’s versatility has made it a favorite of both producers and performers.
Now all Lightpad Blocks — including the new Lightpad Block M — seamlessly integrate with Ableton Live. And all Lightpad owners get Ableton Live 9 Lite for free! So you can enjoy the dynamism of Ableton Live and control the DAW in a totally new way.


Brothers Marco and Jack Parisi recreate a Michael Jackson classic hit

 

Electronic duo PARISI are true virtuosic players of ROLI instruments, whose performances have amazed and astounded audiences all over the world — and their latest rendition of Michael Jackson’s iconic pop hit “Billie Jean” is no exception.

Google Magenta-Making Music with MIDI and Machine Learning

In January 2018, we covered Intel’s Keynote pre-show which prominently featured Artificial Intelligence and MIDI.  

But one of the leaders in the AI and Machine Learning field is Google.  Their Magenta project has been doing a lot of research and experimentation in using machine learning for both art and music. The great thing about Google is that they share the details of their research on their website and even their code on Github.

Magenta is a research project exploring the role of machine learning in the process of creating art and music. Primarily this involves developing new deep learning and reinforcement learning algorithms for generating songs, images, drawings, and other materials

 


by magenta.tensorflow.org

In this article, we’ll review the latest Google music research projects and provide links to further information. We’ll also show how MIDI is fundamentally involved in many of these projects.  

MusicVAE is a hierarchical recurrent variational autoencoder for learning latent spaces for musical scores. It is actually not as complex as it sounds and Google does an incredible job of explaining it on their site. 

When a painter creates a work of art, she first blends and explores color options on an artist’s palette before applying them to the canvas. This process is a creative act in its own right and has a profound effect on the final work.

Musicians and composers have mostly lacked a similar device for exploring and mixing musical ideas, but we are hoping to change that. Below we introduce MusicVAE, a machine learning model that lets us create palettes for blending and exploring musical scores.

by magenta.tensorflow.org

 


Beat Blender by Creative Lab.

 Beat Blender uses MusicVAE and lets you put 4 drum beats on 4 corners of a square and then uses machine learning and latent spaces to generate two-dimensional palettes of drum beats that are morph from one dimension to the other.   You can manually select the patterns with your mouse and even draw a path to automate the progression of the patterns from one dimension to another.  You can select the “seeds ‘ for the four corners and Beat Blender will output MIDI (using Web MIDI) so you can not only use Beat Blender with its internal sounds, but with any MIDI device you have connected to your computer.  


Latent Loops, by Google’s Pie Shop

Latent Loops uses MusicVAE to auto-generate melodies, You can then put them on a timeline to build more complex arrangements and finally move them over to their DAW of choice. It also has MIDI output using Web MIDI. 


Onsets and Frames: Dual-Objective Piano Transcription

Onsets and Frames is our new model for automatic polyphonic piano music transcription. Using this model, we can convert raw recordings of solo piano performances into MIDI.

by magenta.tensorflow.org

Although still not perfect,  Google has made significant progress in extracting MIDI data from polyphonic audio files. 

Here is the original audio input file.


Artist Name

moz331-ground.mp3

Here is the output from Google’s transcription.  


Artist Name

moz331-ours.mp3


Performance RNN – Generating Music with Expressive Timing and Dynamics

 Performance RNN recurrent neural network designed to model polyphonic music with expressive timing and dynamics.  Google feed the neural network recordings from the Yamaha e-Piano Competition dataset which contains MIDI captures of over 1400 performances by skilled pianists. The Performance RNN demo website has both MIDI input and MIDI output. 

Our performance representation is a MIDI-like stream of musical events. Specifically, we use the following set of events:

  • 128 note-on events, one for each of the 128 MIDI pitches. These events start a new note.
  • 128 note-off events, one for each of the 128 MIDI pitches. These events release a note.
  • 100 time-shift events in increments of 10 ms up to 1 second. These events move forward in time to the next note event.
  • 32 velocity events, corresponding to MIDI velocities quantized into 32 bins. These events change the velocity applied to subsequent notes.

by magenta.tensorflow.org

Here is an example of the output from the neural network.  You can listen to more anytime here


Artist Name

Neural Network Created Piano Performance.mp3


N-synth- Neural Audio Synthesis

Google trained this neural network with over 300.000 samples from commercially available  sample libraries.  

Unlike a traditional synthesizer which generates audio from hand-designed components like oscillators and wavetables, NSynth uses deep neural networks to generate sounds at the level of individual samples. Learning directly from data, NSynth provides artists with intuitive control over timbre and dynamics and the ability to explore new sounds that would be difficult or impossible to produce with a hand-tuned synthesizer.

by magenta.tensorflow.org

Google even developed a hardware interface to control N-Synth. 


Where is musical AI and Machine Learning headed?

We could well be on the edge of a revolution as big as the transition from the electronic era to the digital era that occurred in the years between 1980 and 1985 when MIDI was first born.  

In the next 3-5 years musical AI tools may well become standard parts of the modern digital studio. 

Yet somehow its seems that like the softsynth revolution of the early 2000s, MIDI will once again be at the center of the next technology revolution. 

Nektar-May is MIDI Month Platinum Sponsor

Since Nektar Technology, Inc was founded in 2009, we have been passionate about our mission to bridge the gap between powerful music software and controller hardware. With software continuously evolving, a plethora of instruments and effects have become available. Able to run even on modest computers, music creation has become more accessible to the many and not just the privileged few. The evolution of computer music hardware unfortunately has not matched the progress of software so our mission was born: To create transparent and intuitive tactile products that allows musicians to control and operate music software, as if its hardware.

 Impact LX49+ and LX61+ USB MIDI controllers 

More Control. More Creativity. More LX+

The Impact LX49+ and LX61+ USB MIDI controllers are jam-packed with intelligent and expressive performance control not even available on many premium products. Ever wanted a controller that hooks up automatically to your DAW? Impact LX+ does exactly that.Nektar DAW Integration custom designed for Bitwig, Cubase, Digital Performer, FL Studio, GarageBand, Logic, Nuendo, Reaper, Reason, Sonar and Studio One takes Impact LX+ way beyond functionality normally offered by a USB MIDI controller keyboard. With Impact LX+ the hard work is done, so you can focus on your creativity.


PACER – Hands-free DAW and MIDI Control

PACER boosts your creativity by providing hands-free control of your DAW, MIDI guitar soft- or hardware as well as channel and FX switching on your trusted analog amp. All integrated into one rugged and stage-ready foot pedal with 10 programmable LED foot switches, 4 switching relays and connections for up to 4 external foot switches and 2 expression pedals. That’s a lot of switching power right at your feet: With just one press of a button, you can send up to 16 MIDI and relay messages to reconfigure a setup instantly. Step up your pace with this powerful MIDI DAW Footswitch Controller!


Panorama P1

 

Andrew Huang has done a lot with MIDI. His GLORIOUS MIDI UNICORN has 3,313,153 views on YouTube.  He invented the hashtag #MIDIFLIP and made YouTube videos on how to make your own own MIDI Controller. He is also a dedicated user of Ableton Live and Push.

Yamaha-May is MIDI Month Platinum Sponsor

Yamaha has been intimately involved with the development of MIDI since the very beginning. We pioneered groundbreaking technology by making the first all digital FM synthesizer, the epoch making DX7. Yamaha synths like the Motif and the Montage have been the standard for touring and studio professionals for the past 2 decades.  Recently Yamaha has been innovating with Web MIDI by developing the first social sound sharing community- SoundMondo.  At the 2018 NAMM, the MIDI-CI specification initiaitive which was spearheaded by Yamaha was adopted by the MMA paving the way for a new MIDI protocol in the near future. Yamaha makes more MIDI-enabled musical instruments than any other company on the planet.

 Montage 

Welcome to the new era in Synthesizers from the company that brought you the industry-changing DX and the hugely popular Motif.

Building on the legacy of these two iconic keyboards, the Yamaha Montage sets the next milestone for Synthesizers with sophisticated dynamic control, massive sound creation and streamlined workflow all combined in a powerful keyboard designed to inspire your creativity.

If you liked the DX and Motif, get ready to love Montage.


Reface and Soundmondo

For keyboardists, music creators and sound designers – reface Mobile Mini Keyboards are reimagined interfaces of classic Yamaha keyboards.

reface CS

Analog modelling synth: simple control, complex sound, endless possibilities.

reface DX

FM synth: from nostalgia to trendsetter with modern control.

reface CP

Electric piano: retro control, classic sound and incredible response.

reface YC

Draw bar organ with rotary speaker.


                    SoundMondo Social Sound Sharing Site

Soundmondo is a social sound-sharing website and one of the first sites to implement WebMIDI, a W3C (API) pioneered by Google in Chrome. WebMIDI connects MIDI devices to your browser allowing musical instruments to play online synthesizers, as well as save or share sounds with Soundmondo. Because WebMIDI is part of the Chrome, Soundmondo works on Mac, PC, and Android devices. There is also a Soundmondo iOS application. 

The reface Soundmondo iOS app lets you store, recall reface Voices on iOS and share them on Soundmondo. Each stored Voice can be rated, named and given a custom image from your photo library.

There are over 10,000 sounds available for browsing and sharing. 


The Disklavier MIDI Acoustic Piano

 

The Yamaha Disklavier is one of the most amazing MIDI instruments in the world. 

The Yamaha Disklavier E3 combines technology with tradition to open up a whole new world of musical possibilities to explore.The E3’s innovative features help you find your own customized way to relax. When you pick up the remote control, you are instantly ready to enjoy new music over the Internet or listen to an old favorite from your personal CD collection.The E3 also comes with built-in speakers as well as exclusive Yamaha CD’s, allowing you to start listening right away without a complicated set-up process. And no matter where you live, when you connect the E3 to the Internet, you gain access to a treasure trove of musical performances from the finest musicians in the world.

The history of the piano is a history of technological change and innovation, starting over 300 years ago with the escapement action of Bartolomeo Cristofori and continuing with knee levers, pedals, action modifications, cast iron frame, and so much more. This dynamic history has been the result of the passionate interaction between keyboard players, composers, and instrument makers.

In the 1970s, solenoid-based player systems were added to pianos for the first time. In 1987, Yamaha took that concept to a new level of quality and ease of use by introducing the Disklavier reproducing piano to North America.

The term Disklavier is a clever combination of the words disk (as in floppy disk) and Klavier, the German word for keyboard. At the time that the Disklavier was introduced, recordings were stored on 3 ½ inch floppy disks.

The Disklavier is fundamentally a traditional, acoustic piano with a built-in record-and-playback system. The record-and-playback system and its related features have changed substantially over the years, but one aspect of the Disklavier has remained constant: The Disklavier system has always been offered as a factory-installed system—never as a retrofit for existing pianos

by George Litterst- The History of the Disklavier on the Disklavier Educational Network

                     
                     Dan Tepfer uses the Yamaha Disklavier and MIDI to create unique compositions

Dan Tepfer is a jazz musician who has developed software to allow him to “improvise” with his computer. When Tepfer plays a note on his Disklavier,  MIDI is sent to Super Collider, an open source tool for programming algorithmic music.  Tepfer has created different algorithms to augment his playing for example retrogrades to invert whatever he plays, or echoing notes in different octaves. He can even trigger cascades of notes based on harmonic patterns.

 For more details on Dan Tepfer’s work, check out these two articles from Engadget and NPR.


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Reprogramming the piano

Dan Tepfer is an acclaimed jazz pianist and composer who has played venues from Tokyo’s Sumida Triphony Hall to New York’s Village Vanguard. He also has a degre…

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Fascinating Algorithm: Dan Tepfer’s Player Piano Is His Composing Partner : NPR

Tepfer sees jazz as the pursuit of freedom within a framework — a premise that underlies his work with improvisational algorithms and a Yamaha Disklavier. He unpacks the project in this video.

For many years, Yamaha has sponsored the piano e-competition. Classical pianists from all over the world come to have the opportunity to perform on Yamaha CFX concert grand pianos equipped with state-of-the-art Disklavier Pro recording technology. This system, which was pioneered by Yamaha, is the fusion of the acoustic piano and computer electronics and allows all solo rounds of the competition to be downloaded via MIDI to be enjoyed anywhere in the world.  This year Google also joined as piano e competition sponsor and is using the e-competition’s classical MIDI files to train their Music AI engine. 

Check out our articles on Google Music AI initatives and on the e piano competition. 

Heavy Metal MIDI by Author and Punisher

Tristan Shone A.K.A. Author and Punisher is a musician and mechanical engineer who makes heavy metal MIDI controllers, really heavy metal !

He has created a range of unique MIDI controllers he calls “dub machines” using his electronic and mechanical engineering expertise.  Tristan studied for a Master of Fine Arts at the University of San Diego and originally had a career as a mechanical engineer.  He programs his mechanical devices using Arduino. 

Here is his Big Knob controller and it’s really, really big!

Big Knob expression port knob controller.

This simple device is a heavy-duty CNC machined black anodized knob for use with your expression port on any midi/usb keyboard controller. Simply plug into your expression port and immediately have a 0-128 mappable control knob. Currently there are 10 spring loaded detente positions and a hard stop for quantized physical snapping, however by removing the 1″ chromed steel ball bearing and spring, you can create a smooth position knob controller.

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by Author and Punisher

Another unique MIDI device is the Rack and Pinion 

This device is a 2 level, 6 key sound controller with continuous pitch control for each key. Each key is velocity sensitive and contains its own linear encoder for extremely high resolution control. The keys are made from ebony and the slide from delrin providing very smooth control against the teflon coated linear rails. The brain of the Rack & Pinion is the Arduino Duemilanove. Currently the device is programmed to output USB/MIDI to Ableton Live, but can easily be configured to output OSC commands to communicate with Pd, MAX, Reaktor, etc.

by Author and Punisher

But maybe our favorite is Rails.  And yes , it’s a MIDI controller! 

Overall, the Rails device is intended to be the “sequencer” or metronome of the performance but lacking a machine-like precision or click. Instead the user can continuously move between the limits in his/her own rhythmic or arrhythmic manner changing sounds at each point and fluctuating in a more human and emotional manner. Performances with the Dub/Drone Machines are intended to follow the players mood in a somewhat unintentional improvisation in a way that a midi timed sequence cannot. 2 ports on the back (3 total with the USB) provide sustain and channel switching but are completely reprogrammable to allow them to be any type of switch or expression control.The brain of the Rails is the Arduino Duemilanove. Currently the device is programmed to output USB/MIDI to Ableton Live, but can easily be configured to output OSC commands to communicate with Pd, MAX, Reaktor, etc.

by Author and Punisher

Check out this video by Noisey that details Tristan Shone’s journey to explore the heavier side of MIDI controllers,

Author and Punisher is performing at MoogFest in May.   


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Author & Punisher Tickets, Tour Dates 2018 & Concerts – Songkick

Buy tickets for an upcoming Author & Punisher concert near you. List of all Author & Punisher tickets and tour dates for 2018.

The Story of SMOMID

Nick Demopoulos started out as a jazz musician and played with legends like Chico Hamilton.  But then he began exploring the possibilities of using MIDI and that led him to a new path as a DIY maker and creator of some fascinating and unique MIDI devices. 

HIs website (Smomid.com)  is named after the first instrument he ever built. Smomid is an acronym for String Modeling Midi Device.

Nick also created software that works with his instruments and allows him to approach music in a totally unique way, from the samples and sounds used, to the way beats are played, to the way loops are recorded and manipulated.

by Snomid.com

Here is an example of the music Nick makes with his DIY instruments.  All of the sounds are made by instruments of his own design.  He has released several recordings with Exegesis, a group that mixes jazz and electronic music. In 2008, the band toured Bahrain, Yemen, Oman, U.A.E and Kuwait on behalf of the State Department.  You can hear the influence of that trip on this piece, Smoment in Time. 

My Body is MIDI Controller by Daði Freyr

When we saw this YouTube video of Daði Freyr using the Genki wave MIDI controller, we knew we had to post it right away. 

The Wave MIDI controller from Genki has been …. well making waves.  

Wave adds a new dimension to musical creativity… It’s a cool tool for all creatives and I can definitely recommend adding it to your workflow, whether you use it to replace your old techniques or invent new ones.”

 


by Bergur Þórisson, recording engineer, producer, and live musician (Björk, Sigur Rós, Damien Rice, Ólafur Arnalds, Jóhann Jóhannson)

It’s a great example  of how a new MIDI specification ( BTLE MIDI) can spark a new generation of innovation. 


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Genki Instruments Wave Controls Sounds with Motion –  

MIDI Bling with wireless rings There are a number of MIDI rings on the market. IK Multimedia makes one and so does Enhancia . Here are links to articles on those.  The Enhancia Ring MIDI Controller was at CES 2018. ; The newest entry is Genki Wave Ring. 

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Cabot- MIDI Cahon

At SXSW, we got a chance to check out the Cabor MIDI cahon.  Cabot is a project of UTSUWA, Inc., a Kyoto, Japan based tech start-up. 

The Cabot percussion robot was conceived by Hideaki Iio, Director of the Cabot development team and guitar player/singer.

“I wanted to create a product that would rev up my solo performance.”

 


by Hideaki Iio

The Cabot team went through a long process of prototyping and improving the design. At SXSW, they showed a new prototype that looked much closer to a production version. You can subscribe on their website for updates on a launch date. 

Cabot’s target market is solo perfomers who want to add cahon accompaniment to their live solo performances. A foot pedal allows you to select different MIDI patterns in realtime. 

The Cabot has a 4 pin DIN plug on its body which is not a standard MIDI connector, but it sends and receives standard MIDI messages.  

There are two ways to program patterns for the Cabot. There is an iOS app that is under development and you can also connect the Cabot to your DAW. 


Here are some videos of the Cabot MIDI Cahon in action 




AIR DJ controls Music, Visuals, and Lights with Motion

Air DJ displays new MIDI Controller at SXSW

There were some interesting new MIDI products introduced at SXSW.  One of them was the wireless BTLE MIDI controller for DMET Product Corporation. 

It can control sound, DJ Video software, and lights. Of course, it is all done by mapping MIDI signals and in some cases translating them to different protocols. 

Here is a video of the Air DJ in action at SXSW.




 It’s amazing how many Bluetooth MIDI products have been developed since the new BTLE MIDI spec was made official a few short years ago.





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AirDJ by Dmet Products

AirDJ, a wearable controller that will change the style of performance.Simply by your motion, this palm sized device lets you control music, visual and lights.See you at SXSW 2018!

Genki Instruments Wave Controls Sounds with Motion

MIDI Bling with wireless rings

There are a number of MIDI rings on the market. IK Multimedia makes one and so does Enhancia. Here are links to articles on those. 



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The Enhancia Ring MIDI Controller at CES 2018 –  

For the past several years a MIDI product has always been in the Best of CES product list including the Roli Seaboard and the Zivix JamStick.  It seems that MIDI and innovation naturally go together.  2018 was no exception with a number of

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Wearable MIDI controllers –  

​One of the most interesting types of MIDI controllers are ones that you can wear.  From pants to jackets to rings and watches, get your MIDI fashions here in a roundup of wearable technology.  The iRING from IK Multimedia IK Multimedi


But there are a number of unique things about the new Genki Instruments  Wave.  It was designed in Iceland and was first used on stage at the at the Iceland Airwaves music festival. Genki is also the only Icelandic music company with a Japanese name (Genki means healthy in Japanese!). 

Wave is an Indiegogo project and has already passed it’s funding goal.  It’s scheduled to ship in December 2018. 


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Wave – control sounds with motion | Indiegogo

Wearable MIDI controller to control sounds, effects and send commands with the motion of your | Check out ‘Wave – control sounds with motion’ on Indiegogo.

 


Here are two Youtube videos showing what the Wave can do.  


Google Releases Song Maker with Web MIDI

Google Creative Lab, Use All Five, and Yotam Mann launched a new browser-based music sequencer called Song Maker. 

It’s a classic grid style sequencer and allows anyone to easily create simple grooves on the web.  You can even connect your MIDI keyboard or other controllers to input notes via Web MIDI. 

When you’re finished you can save your Song Maker groove, share it on Facebook and Twitter or even get the embed code to embed Song Maker on your website.  Check it out below!


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2018 Winter NAMM Show MIDI Highlights

It’s a pure delight to attend the Winter NAMM Show. You get to bask in the warm Southern California sun, in the middle of winter, next to Disneyland, while your family enjoys a mini-vacation. The annual Winter NAMM Show in Anaheim California puts you at the global crossroads of the music products industry. This year’s event, which took place January 25-28, exceeded all my expectations. The newly-expanded Anaheim Convention Center hosted a dynamic array of 7,000+ brands, special events set to live music, celebrity appearances, dozens of educational sessions tied to today’s trends, and interviews with the world’s top musical innovators, artists, and professionals.

To my pleasant surprise, there were 26 booths side-by-side featuring a host of new MIDI products and applications. Here are some highlights of the new MIDI products presented at this year’s show:


Audiofusion

Audiofusion(TM) software by Audio Fusion Systems, LLC turns your smartphone into a wireless in-ear monitoring (IEM) system. Their core technology, delivering real-time audio over Wi-Fi, gives each musician a complete multichannel monitor mixer and wireless IEM on their iOS device at a fraction of the cost of hardware-based systems. And, since it is a software-based solution, the makers of Audiofusion plan to add lots of great features, such as MIDI-driven controls, in future updates.


Blipblox

Blipblox

The Blipblox is a full-featured synthesizer and beatbox designed for anyone three years old and up. Large, colorful, easy-to-use knobs and buttons, and a synchronized LED light show make playing music fun for youngsters and non-musicians. MIDI input, Audio output, eight unique oscillator schemes, integrated drum machine, a filter, LFOs, envelope generators, and special performance modes (like Sequencer Freeze and Sequencer Off modes) make it ready for professional music production.

Playtime Engineering
1459 18th St., #357
San Francisco, CA 94107


BomeBox

Bome Software

Bome Software presented their MIDI products at NAMM 2018. Bome MIDI Translator Pro, a versatile MIDI translation and MIDI routing software program for Windows and MacOS, and the hardware BomeBox, which embodies the same translation and routing power of the software in a small and robust box. Florian Bomers, CEO of Bome Software, demonstrated an example preset which made an MPE keyboard work with a non-MPE synthesizer.

Bome Software GmbH
1459 18th St., #357
San Francisco, CA 94107


Rollup Studio Piano & Studio Drum

Mukikim Rollup-Pianos and Drums

For the professional pianist on the go the Studio Piano features 61 keys, 127 multiple keyboard tones and rhythms, demo songs, drum kit, record and playback feature with Midi out function and powered with a rechargeable lithium battery. The Studio Drum for the professional drummer with three-dimensional drum pads, multiple instrument tracks, record and playback, built-in speaker and MIDI out function. Includes drumsticks, two foot pedals, and runs off USB or rechargeable lithium battery power.

Mukikim
6812 W Calumet Rd.
Milwaukee, WI 53223
(414) 395-7850 | (414) 357-3997
Email: info@mukikim.com


Kilpatrick Audio

Kilpatrick Audio helps musicians explore the world of electronic music creation by combining the best of analog and digital technology in their live performance devices, Eurorack modules, Kilpatrick format modular synthesizers, and limited edition accessories. Nearly all of their products use embedded processors for a modern experience, and most of them employ MIDI for control from computers and other instruments..

Kilpatrick Audio


Polyend Perc Pro

Polyend Seq

Polyend Poly

Polyend

Polyend showcased three products. Each of them have implemented the MIDI protocol. Polyend Perc Pro is a Drumming Machine that is a Midi operated, one of its kind, state of art robotic tool. Polyend Seq is the ultimate MIDI sequencer. Polyend Poly is a MIDI to CV Converter. 

Polyend
Olsztyn, Poland


Sensorpoint Jambe

Jambe

Jambe is an electronic percussion instrument from Sensorpoint that uses an iPad for sound and control.

Sensorpoint, Inc.
1901 Las Plumas STE 10
San Jose, CA 95133


R.C Voice

R.C. Voice from Crimson Technology is a free, real-time voice morphing app for iPhone.

Crimson Technology, Inc.
2-37-2 Ikejiri Setagaya-ku
Tokyo, 154-0001 Japan
Tel : +81-50-3816-7190


SMASHmouse

The Bluetooth or USB-connected SMASHmouse enables mouse control and audio/video playback toolbar functions out of the box. In addition, SMASHmouse will offer consumers additional low-cost software applications that offer page turn, beat machine, MIDI expression, DAW functionalities, and more providing musicians a universal solution for hands-free control.

SMASHmouse USA
3525 Piedmont Center. Building 7, Suite 300
Atlanta, GA 30305
(404) 931-0677


Synesthesia Pipes

Synesthesia Pipes

Imagine a device that outperforms any sample playback device and out-horsepowers a laptop for less than the cost of a current smartphone. That’s what Synesthesia built, and they call it Pipes, an all-new hardware audio engine. It includes Effects, MIDI Tweakers, and an onboard sound library, or load your own WAV, AIF, MDA, EXS, SFZ, GIG and NKI files.

Think of Pipes as a powerful touchscreen portable computer devoted solely to high quality audio control and manipulation. Pair Pipes with MIDI controller–keyboards, pads, drum triggers, etc.– and you have a powerful music creation and performance tool. Pipes outperforms any sample playback instrument and even out-horsepowers a laptop. Best of all, Pipes costs less than half of what you’d pay for the latest fancy smartphone.

Synesthesia Corp.
Email: mandala@syntesthesiacorp.co

Art+Logic Announces Launch of New Software Incubator Lab.

 Art+Logic Announces Launch of New Software Incubator Lab.

Software innovation company will design and develop a working prototype of selected music technology or pro-audio app.

Pasadena, CA: January 24, 2018, Art+Logic, a premier software innovation firm in the United States, announces the launch of a new software incubator called Art+Logic Labs. This incubator will focus on developing a working prototype of a selected software project. Art+Logic will begin accepting submissions for this Lab at the A3E, Advanced Audio + Applications Exchange Summit at the NAMM show in Anaheim in January. This first iteration of the lab will target the music technology and professional audio community, offering individuals, companies, and organizations an opportunity to have their application created by Art+Logic developers and designers.

Paul Hershenson, co-founder of Art+Logic, wants this competition to be “open to anybody, whether they have a compelling pitch deck to submit or just a vague idea that can be built enough to get additional funding. We‘ve been involved in music technology since the early days of MIDI and Digital Audio Workstations. We‘re happy to be in a position to help a talented artist or entrepreneur create something their industry needs, maybe even something the industry has never seen before.”

The selected project will receive:

A working prototype created by Art+Logic’s talented team of designers and developers (valued at over $50,000).

Ongoing support during the capital raising process.

An opportunity to have the full-featured version of their concept built by Art+Logic.

The winner will have the opportunity to work with A+L strategists to refine their concept and marketing strategy.

A progress report will be shared at the A3E Summit at Summer NAMM in Nashville in June 2018.

Submissions will be accepted through artandlogic.com/incubator (after 1/25/2018). The deadline is 4/1/2018.

About Art+Logic: Art+Logic, Inc. has been creating custom software for many of the world’s most successful companies since 1991. The company’s thoroughly vetted team of designers and engineers are all North American. Client projects are never outsourced or sent overseas. Art+Logic employs their own proprietary Agile/Lean-inspired software development methodology to nurture clients’ software products and digital experiences from concept to maturity. In addition to their in-house talent, the company partners with select leading innovators in emerging fields.

Top Ten MIDI Products of Winter NAMM 2018

Best New MIDI Products of Winter NAMM 2018

 

The Washington Post coverage of NAMM was all about MIDI controllers (you can skip the ad after 15 seconds)

DISCOVER ELK’S KEY FEATURES

ELK is a Music Operating System (MOS).

It allows musicians to:

  • UPGRADE their instruments adding new sounds and features
  • CONNECT musical instruments to external hardware and to the broader Internet
  • SHARE instantly their performances online

ELK also allows hardware companies to move away from dedicated chips and use standard CPUs with no compromise in terms of low-latency, performance and scalability.

ELK makes it incredibly easy for software developers to port existing software for use in embedded environments, essentially allowing them to run the same code on desktop, mobile and embedded systems.

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by MINDMusicLabs


Camelot Software- Booth 10502- In our quick poll, Camelot Pro won Best of Show!

 The website doesn’t provide a lot of information yet, but we got a sneak preview and Camelot is pretty awesome.  It integrates hardware synths, softsynths plugins and allows you to integrate everything you need for live performance in one piece of software including lyrics, Chords and Music.

Our favorite feature? Take any multi-timbral 16 channel tone generator( like a Yamaha Montage), press one button and you can play the Montage as a fully functional MPE tone generator! Camelot is developed by Fatar and Audio Modeling. 


Expressive E TOUCHÉ -Booth 11007

Control your sound with a sensitive approach.

Play intuitively with any synthesizer.

Explore as yet undiscovered sonic territories.

Touché is the next step on your creative journey.

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by Expressive E

 Although the Touche has been out for awhile, it’s hard to get your hands on one.  If you are at Winter NAMM 2018 this is your chance!


MIDI Manufacturers Association  Booth 10200, 9701

Maybe we are biased, but we think there are a bunch of really innovative MIDI products at the MMA booth.  Here is the list of companies that were at the MMA booth in 2018. 

Sensel Morph at CES 2018

Sensel was at CES 2018 and we were excited to get a chance to play with the Sensel Morph and check out its capabilities. 

Here is a brief overview of what the Sensel Morph does. 

Digital artists rely on more than just one tool to tell their story. Until now, almost all those tools are bulky, take a lot of power, and don’t capture the full range of human touch. The Morph puts all those tools into one mobile, versatile package. Easily swap between wireless keyboard, making a melody, or cutting up your video. The Morph puts creative power in your hands where you need it when you want it. 

 


by Sensel

 The very cool thing about the Sensel Morph is that you can get different overlays and instantly change what MIDI messages the Pressure Grid™ sends.

We got a chance to get with Scott Isaacson from Sensel and have him explain exactly what makes the Sensel Morph one of the most sensitive and innovative MIDI controllers around. 

Here is a performance by Henry Strange and Suniel Fox showing off what the Morph can do in a musical context. 

The Enhancia Ring MIDI Controller at CES 2018

For the past several years a MIDI product has always been in the Best of CES product list including the Roli Seaboard and the Zivix JamStick.  It seems that MIDI and innovation naturally go together.  2018 was no exception with a number of unique new controllers introduced at the CES show. 

The Enhancia Ring MIDI Controller

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The Enhancia Ring is one of the generation of controllers that use advanced sensors with accelerometers to allow more natural control of MIDI via gestures.  Enhancia is part of that trend as new sensors  provide more data to control MIDI  with several different gestures at once.  For example, wiggling from side to side will produce vibrato and moving up and down can mapped to control volume or filter cutoff. 

We wanted to create the shortest path between musical intention and musical creation

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by Damien Le Boulaire, CEO and one of Enhancia’s four co-founders from Grenoble, France.from an article in Engadget. 


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The Enhancia ring turns your gestures into musical effects

Enhancia consists of a rubber ring that you wear while playing the keyboard, connected to a larger hub. Its purpose is to augment whatever tune you’re playing w…

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Enhancia | MIDI Ring Controller

Enhancia is developing a connected ring that revolutionizes your relationship with music. It interprets the subtlest movements of your hand in order to enhance control of your digital instrument

MIDI Rocks the Park at the CES 2018 Intel® Pre-Show

MIDI (the Musical Instrument Digital Interface) was an integral part of the Intel CES 2018 Keynote “Rock The Park” pre-show entertainment.

The pre-show started with the world’s first Data only band, Algorithm and Blues. Want to guess what kind of data it was? 

MIDI, of course ! 

Using Intel’s Intel® RealSense™ Technology, a band performed without any physical instruments using only sensing technology to trigger MIDI notes and contoller data.  Musical Director Kevin Doucette performed on what is affectionately known as “the Dragon Fly” which can use positional sensing to send different MIDI CC messages.

Performers danced on a giant musical keyboard on the stage of the Monte Carlo Park Theatre to trigger MIDI notes.  

Kevin played a Yamaha DCF4 Disklavier sending MIDI data in real time to an Intel Movidius Neural Compute Stick™ where AI algorithms processed the data and created new MIDI notes that were played by two 80 ft. tall avatars named Ella and Miles. 

Indeed, MIDI rocked the Park as the MIDI Association was credited in the playbill for helping to make the Intel CES Keynote pre-show possible.  

So why is MIDI, a 35 year old protocol that was first adopted in 1983, still alive and well and the perfect fit for future-forward AI music applications? 

The Musical Instrument Digital Interface (MIDI) is an abstract data representation of a musical performance and the industry standard way to connect digital musical instruments to computers and processors. Record a trumpet in audio and you simply have a recording of a trumpet. Record a trumpet performance in MIDI and after the fact, you can change the trumpet into a trombone, a guitar or a piano or change the key and timing of the notes. This flexibility for rendering and processing is perfect for AI applications and one of the reasons MIDI continues to be a major force in modern music production. MIDI lends itself to innovative data manipulation and real-time musical interactivity whether that is by people using unique new multi-dimensional physical controllers or by AI applications (or both).

In 2018, MIDI is poised to be at the musical center of a data-driven world of voice assistants, AI, advanced sensors, drones and robotics. Music AI may still be in its infancy, but in the next few years, we anticipate an explosion of music AI applications utilizing MIDI. 

2018 Intel CES Pre Show Video

 The first 12 minutes is all music driven by MIDI data!

Intel drones perform in sequence with the Fountains of Bellagio 

The Intel Shooting Star drones weren’t controller by MIDI (yet!), but the Bellagio Fountains have always been controlled by MIDI Show Control so the fountains can spray and play in time with the music. 

From the Monte Carlo Park Theatre to the Fountains at the Bellagio, MIDI was behind some of the biggest events at the 2018 CES

New MIDI Products at CES 2018

CES 2018 hasn’t even started and there is already buzz around some new MIDI products. For the past several years a MIDI product has always been in the Best of CES product list including the Roli Seaboard and the Zivix JamStick.  It seems that MIDI and innovation natrually go together. 

The Enhancia Ring MIDI Controller

1

The Enhancia Ring is one of the generation of controllers that use advanced sensors with accelerometers to allow more natural control of MIDI via gestures.  The CES theme this year is that we have moved from the connected era to the data era.  Enhancia is part of that trend as accelerometers provide more data to control MIDI  with several different gestures at once.  For example, wiggling from side to side will produce vibrato and moving up and down can mapped to control volume. 

We wanted to create the shortest path between musical intention and musical creation

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by Damien Le Boulaire, CEO and one of Enhancia’s four co-founders from Grenoble, France.from an article in Engadget. 


...

The Enhancia ring turns your gestures into musical effects

Enhancia consists of a rubber ring that you wear while playing the keyboard, connected to a larger hub. Its purpose is to augment whatever tune you’re playing w…

1


...

Enhancia | MIDI Ring Controller

Enhancia is developing a connected ring that revolutionizes your relationship with music. It interprets the subtlest movements of your hand in order to enhance control of your digital instrument

Hermmutt Lobby

We just recently did an article on Hermmutt Lobby and they are displaying at CES2018.  They will have their CapCom and other projects on display.  Tomorrow we will be visiting all the MIDI related booths at CES and providing more information on what’s happening for MIDI at CES2018.   Again we recommend that everyone watch the Intel Keynote January 8 at 6 PM  PST.


...

Herrmutt Lobby –

We got several entrees for suggested content from the December 2017 MIDI Association newsletter.  One was for an article on  CTRLCap from Edwin Joassart. We did a little more research and decided to do an article on everything that Hermutt Lobby does. 

 

Herrmutt Lobby

​We got several entrees for suggested content from the December 2017 MIDI Association newsletter.  One was for an article on CTRLCap from Edwin Joassart. We did a little more research and decided to do an article not just on CNTRLCap, but on the developers behind it -Herrmutt Lobby. 

Herrmutt Lobby has created not just music, but hardware and apps to allow people to interact with music. After all, their mission is Empowering Real-Time Electronic Music. 

They have four major projects- 

  • Playground-Music At Your Fingertips
  • BEATSURFING-The Organic MIDI Controller Builder
  • Le U (20syl)-The Interactive Skateboarding Ramp
  • CTRLCap, the cap you squeeze to control FX

Founded in 2003, Herrmutt Lobby is a collective of musicians, handymen, and programmers. Since 1997, the individual members of the group have released music on various labels – DUB, Studio !K7, Vlek, Eat Concrete, Thin Consolation, Catune – and across genres.

Alongside music, they’ve also devised and built various softwares, controllers, and apps that help musicians perform live with the freedom to express at the moment’s inspiration/instinct.

Their ever-changing musical universe grows through encounters with musicians from diverse horizons, most recently the Belgian jazz player Stéphane Mercier and UK rapper Lord Rao.

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by Herrmutt Lobby Website


CNTRLCAP-The cap you squeeze to control FX

Ever tried to add FX while scratching without breaking your flow? With both hands busy controlling the fader and the record, it’s pretty much mission impossible…
Unless you own a CTRLCap.

With its cutting edge technology, CTRLCAP adds an expressive touch to your fingertips!




...

CTRLCAP – Pressure-Sensitive Cap For Next Level Control – ctrl-cap

Control FX, signal shaping, sound triggering and more by a simple pressure with CTRLCAP, the most advanced fader cap ever.


PlayGround • Organic Remix




RHETTMATIC World Famous Beat Junkies



BEATSURFING The Organic MIDI Controller Builder

 

This Application lets you to draw a 3-dimensional controller which you can use, like any other, by tapping. But Beatsurfing allows more: you design your own paths until they suit you, follow routes, take turns and cuts with your fingers and collide with objects along the way, triggering melody, beats, effects . Movement is what it’s all about.

It can control any MIDI-enabled device (Software, Hardware, or even selected iPad apps), features a very intuitive in-app editing system and integrates seamlessly in any existing Studio or Live setup.
Objects Behaviours can be set to link objects together and multiply the available commands on the surface of the iPad.


LE U – Interactive Skateboarding Ramp by 20syl

Skateboard culture and electronic music, those are the two mail components of 20syl’s artistic construction. He has practiced these disciplines for twenty years or so and has never stopped building bridges between them. Today, along with La Région des Pays de la Loire and les salles de musiques actuelles(places dedicated to modern music­ VIP, Stereolux, Chabada, Fuzz’Yon, 6par4, Oasis), he presents a project which could be the achievement of this crossbreed: a Sound Ramp, a “U” turned into a sensitive and visual surface allowing the skater to perform music that the artist has composed.




We want to thank Edwin Joassart from Herrmutt Lobby for reaching out to us and hopefully you enjoyed this quick tour of the many Herrmutt Lobby MIDI projects.  MIDI is often at the heart of these kinds of innovative projects. 

Meet You At NAMM – Face to Face or Virtually on Horn®

The MIDI Association Face to Face Meet Up-
MMA booth (Hall B, #9701) at 5:45 PM on Saturday, January 27

 

We’d like to invite all our MIDI friends to meet up at the NAMM show. Just come to the MMA booth (Hall B, #9701) at 5:45 PM on Saturday, January 27.  We’ll be there and we’d like to get a picture of all the MIDI Association member at the show to share on the site.   There are now 15,000 MIDI Association members worldwide! 


Introducing Horn®- A Channel for MIDI Association Conversations

 Some of you may have noticed that that on the left hand side of the Forum page, there is something inviting you to join the conversation. 

Clicking on >MIDI  or on Join the conversation will take you to screen where you create a Horn™ account using your Google, Facebook, Twitter, Reddit, Yahoo, Github or Weibo credentials.  If you are logged in to those social media platforms you will be logged in to Horn® immediately. 

​When you first log in your microphone will be turned off. 

Click on the image of the Microphone to turn it on.  

Horn® has a lot of features.  You can share your video camera, share your screen,  chat via text, adjust the volume to your mic and basically all the things you’d expect from a fully functioning Internet meeting app.  As long as you have an Internet connection, you can chat with MIDI friends around the world. 


We are planning on a series of webinars at NAMM and either broadcasting them live on Horn® or recording them for playback later (depending on WiFi capabilities at NAMM).  

Here are the NAMM events we plan to broadcast/capture using Horn®.


EXECUTIVE ROUNDTABLE: MIDI—THE FORCE AWAKENS
January 25, 1:00 PM Avila Room (Level 4), Anaheim Hilton Hotel 

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There’s a lot happening in the world of MIDI, and this panel will be an update from the executive roundtable folks, all leaders in the music electronics industry, about the implications of MIDI extensions. There will be opposing viewpoints and probably some controversy, so come and get the inside scoop. Industry guru Craig Anderton holds court here. 

Presenters


THE WIRELESS MUSICIAN: WILL THE FUTURE OF MUSIC BE CABLE FREE?
January 25, 2:00 PM El Capitan (Level 4), Anaheim Hilton

 

Wireless technology is part of our everyday business lives, and gradually becoming part of every musician’s life. Bluetooth, Wifi, WLAN, Wireless MIDI, and NFC are just some of the ways musicians continue to break free from cables. A3E brings together a panel of wireless experts to discuss the pros and cons of wireless technology integration for your future product lines.

Panel:

  • Tom White-President, MIDI Manufacturers Association
  • Gabor Gerenyi
  • Mark Ethier
  • Marcus Ryle
  • Mark Powell

  • AN INTRODUCTION TO MIDI POLYPHONIC EXPRESSION (MPE)
    January 25, 4:00 PM San Simeon (Level 4), Anaheim Hilton

     

     This session will be an introduction to a new feature of musical instruments called MIDI Polyphonic Expression (MPE). Panelists will describe and demo products compatible with the MPE Specification that work together and give players the ability to change the pitch and tone of individual notes while playing polyphonically.

    Presenters



    Visit the MIDI Manufacturers Booth and see Unique and Innovative MIDI Products

     

    The MIDI Manufacturers Association booth (Hall B, #9701) will showcase truly unique and cutting-edge MIDI hardware and software from these companies.  Click on the image to go to the company’s website.  



    Educational Programs at Winter NAMM

     

    The Advanced Audio + Applications Exchange (A3E) is all about the Future of Audio + Music Technology .TM

    A3E has a very simple mission: to create an Exchange of ideas, information and intelligence between audio developers, professional musicians, audio personnel, the manufacturers, creators and innovators of music technologies, instruments and software applications (both established and emerging), along with the professional organizations, associations, publications and social networks that support that same mission.

    View the complete A3E Sessions Schedule.


    T
    EC Tracks offers 70-plus free sessions for sound, studio and stage professionals. These big-picture sessions feature industry thought leaders presenting innovative ideas in recording, live sound, event technology and music business. Sessions on MIDI include:

    View the complete TEC Tracks Session Schedule

    MICROTUNING AND ALTERNATIVE INTONATION SYSTEMS

    MICROTUNING VIRTUAL AND ELECTRONIC HARDWARE INSTRUMENTS: AN OVERVIEW OF FORMATS AND METHODS FOR USING ALTERNATIVE INTONATION SYSTEMS

    For those electronic hardware synthesis enthusiasts, as well as computer based musicians and composers who wish to explore the vast expressive possibilities, new harmonies and melodic potentials of using alternative intonation systems in their music creation processes (just intonation, temperaments, non-octave, historical microtunings, etc.), they will inevitably face the complexity of dealing with the different kinds of popular microtuning formats, including: various types of tuning tables, MIDI SYSEX, scripts, etc., required for retuning their hardware and software instruments.

    Since there currently are no universal methods for changing the intonation of electronic musical instruments, the task for microtuning ensembles of virtual or hardware instruments to a single intonation system, much less a dynamic intonation environment, can often be a daunting chore for newcomers to the field of xenharmonic and microtonal music composition.

    The primary concern of this short article are music software and hardware developers who offer products that feature what is often referred to as full-controller, or otherwise, full-keyboard microtuning, and some of the currently popular methods for changing their underlying intonation to tuning systems other than the well-worn and ubiquitous 12-tone-equal-temperament that has been the defacto standard in Western music since the 19th century.

    Essentially, full-keyboard microtuning gives musicians and composers complete, unrestricted control over how the pitches of intonation systems are directly mapped to MIDI Notes on their controllers, and enables mappings that can have less, or greater than 12 notes that repeat across the range of the instrument, as well as allowing the use of systems that have repeat intervals other than the typical 2/1 octave at 1200 cents.

    Starr Labs Microzone U-648 Generalized Keyboard

    Among the ways that the complexity of microtuning ‘format overload’ may manifest for electronic musicians and composers are as follows:

    Buyer beware and be informed: There are a bewildering number of different microtuning implementations…

    12 Note Octave Repeating Microtuning

    Some virtual and hardware instruments, as well as some DAWs (for example, Alchemy, and the other virtual instruments featured in Apple Logic), may only permit retuning 12 pitches within a 2/1 octave boundary of 1200 cents. It’s important to recognize that although these instruments may be capable of generating a huge range of amazing timbres and sound-designs, this restricted kind of tuning implementation is not capable of full-controller, or full-keyboard microtuning, and therefore has far less utility for serious microtonal and xenharmonic music composition, since their design remains locked into thinking about musical instrument intonation in terms of 12 octave-bound notes repeated across the musical range, and are therefore incapable of being used for intonation systems that feature more or less than 12 notes, or otherwise ones that may not repeat at the interval of octave at all.

    Among the many possible examples, 12 Note Octave Repeating Microtuning would prohibit the use of such popular microtunings as Bohlen-Pierce, which divides the 3rd harmonic into 13 equal parts and has a repeat interval of a 3/1 at 1901.955 cents:

    Bohlen-Pierce: ED3-13 – Equal division of harmonic 3 into 13 parts

    0: 1/1 0.000000 unison, perfect prime

    1: 146.304 cents 146.304230

    2: 292.608 cents 292.608460

    3: 438.913 cents 438.912690

    4: 585.217 cents 585.216920

    5: 731.521 cents 731.521150

    6: 877.825 cents 877.825390

    7: 1024.130 cents 1024.129620

    8: 1170.434 cents 1170.433850

    9: 1316.738 cents 1316.738080

    10: 1463.042 cents 1463.042310

    11: 1609.347 cents 1609.346540

    12: 1755.651 cents 1755.650770

    13: 3/1 1901.955001 perfect 12th

    The restriction of 12 Note Octave Repeating Microtuning would also preclude the use of the famous Wendy Carlos, Alpha (78 cents step size), Beta (63.8 cents step size) and Gamma (35.1 cents step size) systems, none of which feature a repeat interval of a 2/1 (Tuning: At the Crossroads, Computer Music Journal, Vol. 11, No. 1, Microtonality, Spring, 1987).

    There are countless other such examples of historical and contemporary musical instrument intonation systems that would be able to easily illustrate the glaring shortcomings of being restricted to only 12 notes repeating at the 2/1. For musicians and composers to be able to encompass the full range of expression and compositional possibilities of using alternative intonation systems in their music – including, but not limited to, 12 Note Octave Repeating Microtunings – it is advised to support those visionary developers who have implemented full-keyboard microtuning in their instruments. With correctly implemented full-keyboard microtuning functionality, there is no compromise in the way that one may microtune their hardware or virtual instruments.

    Xfer Records Serum supports full-keyboard microtuning with the TUN format

    The Scala SCL/KBM Specification

    Some microtuning implementations may allow retuning instruments with more or less than 12 tones, but provide no uniform method for independently configuring the Key For 1/1 (the MIDI Note on which the microtuning will start) and Reference Frequency (the MIDI Note on which the reference pitch will be mapped, for example, the concert standard of 69.A at 440 Hz). Such is the case with the widespread implementation of the Scala SCL format, where the linear KBM (keyboard mapping) part of the standard has been omitted, a topic which we will explore more in depth ahead.

    Native Instruments Kontakt Script Language: KSP

    Native Instruments Kontakt, which in theory enables full-controller microtuning, may have encrypted commercial sample libraries that strictly prohibit changing the intonation with its KSP scripting language. Moreover, KSP scripts may be used for sophisticated key-switching, or other such articulation schemes, that might prevent using a full-keyboard microtuning KSP script at the same time. Users of Kontakt should be fully prepared and equipped to program their own KSP scripts, sample instruments and libraries to ensure that they can be fully microtuned, as many developers of Kontakt libraries may not be empathetic to the requirements of microtonal and xenharmonic music composition, and very well may have designed their instruments with no, or extremely limited, ability for full-keyboard microtuning with the KSP language. In other words, they may be entirely ’12-locked’, and incapable of rendering music with intonation systems other than 12-tone-equal-temperament.

    Full-Keyboard Microtuning: TUN and MTS Formats

    Virtual instruments that can more easily achieve high-precision full-controller microtuning are those where developers have implemented the use of either the TUN or MTS (MIDI Tuning Standard) microtuning formats, which enable saving all of the microtuning mapping information into a single tuning data file that may be loaded directly into the instruments, or in the case of MTS, also be transmitted from the timeline of DAWs that allow transmitting SYSEX, such as for example REAPER and Bitwig.

    Microtonal music software developers may have their own unique data-management strategies for working with microtuning files.

    Some developers may have designed their microtonal software synthesizers and samplers so that microtuning format files may be loaded into their virtual instruments from any directories on the user’s computers, which empowers computer musicians and composers to use and maintain a single centralized global microtuning directory for all virtual instruments, while others may require that the microtuning data files be stored within the plugin’s directory.

    Where developers have employed the latter method of requiring users to store microtuning files within the plugin’s directory only, and do not permit loading them from any directory on the computer; this will require that users of the software maintain multiple concurrent microtuning archives for each plugin that uses this method, such as in the case of the excellent u-he virtual instrument line (Diva, Zebra, Bazille, ACE), thereby adding another layer of complexity for working with microtunings and managing the tuning file data.

    u-he Zebra 2 Tunefiles directory

    Microtuning Formats: A Closer Look

    Let’s more closely consider here some of the currently popular methods for microtuning computer music based virtual instruments and some hardware instruments, with this brief overview of their features and benefits:

    TUN

    The TUN format, invented by visionary developer, Mark Henning, is currently among the most popular and widely used microtuning formats for computer music virtual instruments. He is also the developer of the AnaMark VSTi synthesizer, which was first published with TUN support on February 19, 2003, making it among the earliest VSTi supporting full-controller microtuning tables. The TUN format is an elegant solution for retuning MIDI controlled virtual instruments to alternative intonation systems, because both the MIDI Note Number on which the 1/1 starting note of the microtuning will be placed, as well as the MIDI Note Number on which the Reference Frequency will be mapped, can be freely and independently specified, and is embedded within a single text file that is read by the instrument.

    Mark Henning invented the TUN microtuing format and introduced it in his Anamark VSTi in 2003

    Pros:

    • TUN is a high precision microtuning-table text format that includes the scale and MIDI Note mapping information in cents.
    • Users can specify both the Key For 1/1 (the MIDI Note on which the microtuning will start) and Reference Frequency (the MIDI Note on which the reference pitch will be mapped, for example, the standard concert pitch of 69.A at 440 Hz). Typically these critical parameters are configured and the data exported using dedicated microtuning applications such as Scala, which enables users to save versions of scales with different mappings as required of the music at hand.
    • Virtual instruments can be fully microtuned using a single TUN file.
    • Human readable with a text editor.


    Cons:

    • No dynamic, real-time microtuning.
    • To change to other intonation systems, a new TUN file must be manually loaded by the user for every instrument being used in a composition that requires it.


    Some virtual instrument software developers that have implemented the TUN microtuning format in their products: Big Tick, Linplug, MeldaProduction, Plugin Boutique, Rob Papen, Robin Schmidt, Spectrasonics, TAL Software, u-he, VAZ Synths, Xfer Records.

    Scala SCL/KBM

    Also popular is the SCL/KBM format from the developer of the versatile Scala microtuning application, Manuel Op de Coul, and is an excellent and flexible text based format that is ideal for archiving intonation systems, which may be expressed in ratios and or cents.

    Scala: The musical instrument intonation analysis and microtuning format file creation application by Manuel Op de Coul

    Pros:

    • Virtual instruments can be fully microtuned using both the SCL and linear KBM files. SCL is the part of the standard that contains the intervals of the scale, while the linear KBM part is what determines how the pitches are mapped directly to MIDI Notes on the controller.
    • Human readable with a text editor.
    • The Key For 1/1 (the MIDI Note on which the microtuning will start) and Reference Frequency (the MIDI Note on which the reference pitch will be mapped, e.g., the standard concert pitch of 69.A at 440 Hz) can be independently specified and freely changed using the linear KBM (Keyboard Mapping File).

    Cons:

    • No dynamic, real-time microtuning.
    • To change to another intonation system, a new SCL and a linear KBM file must be manually loaded by the user for every instrument.

    An important note regarding the Scala SCL/KBM format

    Both the SCL and linear KBM parts of the Scala specification are required to achieve full-controller microtuning and provide users the ability to fluidly change how intonation systems are mapped to their controllers. The reality is that very few developers have correctly implemented both SCL and linear KBM functionality, so where instruments are only able to load the SCL file, without the linear KBM part, it may not always be possible to independently change the Key For 1/1 (the starting MIDI Note of the microtuning) and the Reference Frequency (the MIDI Note on which the reference pitch will be mapped, e.g., the standard concert pitch of 69.A at 440 Hz).

    Often, without the ability to load the linear KBM files, such as in the case of the Cakewalk and Image Line virtual instruments, Reveal Sound‘s Spire, and all of the Applied Acoustics VSTi (sadly, their great sounding Chromophone physical modeling instrument included), which use only the SCL part of the Scala specification without the linear KBM, the Key For 1/1 and the Reference Frequency are often treated as one in the same. Other such worst-case-scenario implementations of SCL may map any loaded microtunings to start on middle C (MIDI Note 60.C), and provide no convenient method for changing the mapping of an intonation system at all.

    For example, it would be virtually impossible in these virtual instruments to load a Scala SCL microtuning and have the Key For 1/1 start on MIDI Note 60.C, and at the same time have the Reference Frequency on MIDI Note 69.A @ 440 Hz, because, without the KBM file, the Key For 1/1 and Reference Frequency are configured by a single parameter: set the reference note to 69.A 440 Hz, and both the Key For 1/1 and Reference Frequency are mapped on MIDI Note 69.A @ 440 Hz. Likewise, when setting the reference note to 60.C @ 261.625565 Hz, both the Key For 1/1 and Reference Frequency for the microtuning are mapped on 60.C @ 261.625565 Hz. This may be all well and fine for many Equal Temperaments, but with a universe of other types of intonation systems that feature different step sizes and intervals under modal rotation (MOS, just intonation, microtonal-modes-of-limited-transposition, etc.), the SCL-without-KBM microtuning mapping paradigm immediately fails to be able to accurately render microtunings with discrete Key-for-1/1 and Reference Frequency parameters, and will not sound in tune with ensembles of instruments that are microtuned this in this manner.

    As we can see, in cases where developers have naively omitted the linear KBM part of the Scala specification, this causes a huge complication for musicians and composers endeavoring to easily microtune ensembles of virtual instruments to a common intonation system, where the requirements of specialized MIDI controller mappings, as well as the music at hand, are that the Key For 1/1 and Reference Frequency need to be independently specified for all of the instruments being used in a particular microtonal or xenharmonic compositional scenario.

    The ability to freely map these two parameters of microtunings becomes especially critical when working with various kinds of hexagonal array keyboards, such as the Starr Labs Microzone U-648 Generalized Keyboard, C-Thru Music AXis-64 and AXis-49, as well as grid-based MIDI controllers like the excellent Roger Linn Design LinnStrument and the Novation LaunchPad Pro. It would also be crucial for mapping microtonal tunings to Elaine Walker’s Vertical Keyboards, which feature Halberstadt-style MIDI key-beds with customized key arrangements that are designed to accommodate a wide range of microtonal tunings and ergonomic fingering requirements.

    There is hope: Modartt Pianoteq gets it right

    Among the most elegant (and correct) implementations of the Scala SCL and linear KBM microtuning format, is found in the excellent physical modeling Modartt Pianoteq virtual instrument, which enables musicians and composers to directly load both Scala SCL microtunings and the KBM Keyboard Mapping files from its user interface.

    Modartt Pianoteq 5 correctly implements the Scala SCL and linear KBM specification

    Below are a couple of linear KBM file examples to illustrate the microtuning mapping flexibility embodied in the Modartt Pianoteq implementation of the Scala SCL/KBM specification:

    60-440-69.kbm | This KBM file would place the Key For 1/1 on MIDI Note 60.C, while mapping the Reference Frequency to MIDI Note 69.A at a frequency of 440 Hz:

    ! 60-440-69.kbm

    !

    ! Size of map:

    0

    ! First MIDI note number to retune:

    0

    ! Last MIDI note number to retune:

    127

    ! Middle note where the first entry in the mapping is mapped to:

    60

    ! Reference note for which frequency is given:

    69

    ! Frequency to tune the above note to (floating point e.g. 440.0):

    440.000000

    ! Scale degree to consider as formal octave:

    0

    ! Mapping.

    52-262-60.kbm | Here the KBM file would place the Key For 1/1 on MIDI Note 52.E, while mapping the Reference Frequency to MIDI Note 60.C at a frequency of 261.625565 Hz:

    ! 52-262-60.kbm

    !

    ! Size of map:

    0

    ! First MIDI note number to retune:

    0

    ! Last MIDI note number to retune:

    127

    ! Middle note where the first entry in the mapping is mapped to:

    52

    ! Reference note for which frequency is given:

    60

    ! Frequency to tune the above note to (floating point e.g. 440.0):

    261.625565

    ! Scale degree to consider as formal octave:

    0

    ! Mapping.

    When advocating for the Scala microtuning format…

    Let’s hope that this information will help to illuminate the issues around full-keyboard microtuning with Scala files, as well as to inspire musicians and composers advocating for the Scala SCL format to include the crucial KBM part in their advocacy, and that developers will see how critically important the combination and correct implementation of both the SCL and linear KBM parts of the Scala specification are to serious microtonal and xenharmonic music composition.

    Some virtual instrument software developers that have correctly implemented the Scala SCL/KBM format in their products: Modartt Pianoteq, ZynAddSubFX 2.4.1, amSynth (Linux), UVI.

    MTS (MIDI Tuning Standard)

    The MIDI Tuning Standard is an ultra-high-resolution specification for microtuning MIDI instruments agreed upon by the MIDI Manufacturers Association, and was developed by visionary microtonal music composers Robert Rich and Carter Scholz. The standard includes both Bulk Dump and Single Note microtuning with a resolution of 0.0061 cent, which essentially divides the octave into 196,608 equal parts. It remains among the best and most flexible real-time microtuning formats available today.

    Dave Smith Instruments excellent synthesizer line features MTS full-keyboard microtuning support

    Pros:

    • Virtual instruments can be fully microtuned using single MTS files.
    • Has been a part of the MIDI Specification since the 1990s.
    • Single, as well as entire ensembles of virtual instruments, can be fully and dynamically microtuned in real-time within DAWs, or using sequencers, that support the transmission of MIDI SYSEX data to instruments, without the need to manually load new microtuning files by hand in the manner required with TUN and SCL/KBM.


    Cons:

    • The format is MIDI SYSEX data, and therefore is not human-readable.


    Some virtual instrument software and hardware developers that have implemented the MTS microtuning format in their products: Dave Smith Instruments, E-mu, Ensoniq, Native Instruments, MOTM, Synthogy, Tubbutec, WayOutWare, Xen-Arts, Yamaha.

    An important consideration and current reality for the MTS format, is that not all DAWs (Digital Audio Workstations) allow the transmission of MIDI SYSEX to plugins from their timelines, although some, such as REAPER and Bitwig do. Also, the new VST3 format has tragically dropped a lot of the MIDI functionality that was among the most fascinating possibilities of the VST 2.4 SDK, rendering VST3 a huge unknown factor in the future of microtuning virtual instruments.

    Xen-Arts IVOR2 (x86) VSTi for Windows features full-keyboard microtuning with the MTS format


    MIDI Note Number-Hertz-Cents and Octave Table



    MIDI
    Note Number
    Hz Cents MIDI Standard ISO 16:1975 Cakewalk
          Middle C: C3 Middle C: C4  Middle C: C5
    0 8.176 0 C -2 C -1 C 0
    1 8.662 100 C#, Db -2 C#, Db -1 C#, Db 0
    2 9.177 200 D -2 D -1 D 0
    3 9.723 300 D#, Eb -2 D#, Eb -1 D#, Eb 0
    4 10.301 400 E -2 E -1 E 0
    5 10.913 500 F -2 F -1 F 0
    6 11.562 600 F#, Gb -2 F#, Gb -1 F#, Gb 0
    7 12.25 700 G -2 G -1 G 0
    8 12.978 800 G#, Ab -2 G#, Ab -1 G#, Ab 0
    9 13.75 900 A -2 A -1 A 0
    10 14.568 1000 A#, Bb -2 A#, Bb -1 A#, Bb 0
    11 15.434 1100 B -2 B -1 B 0
    12 16.352 1200 C -1 C 0 C 1
    13 17.324 1300 C#, Db -1 C#, Db 0 C#, Db 1
    14 18.354 1400 D -1 D 0 D 1
    15 19.445 1500 D#, Eb -1 D#, Eb 0 D#, Eb 1
    16 20.602 1600 E -1 E 0 E 1
    17 21.827 1700 F -1 F 0 F 1
    18 23.125 1800 F#, Gb -1 F#, Gb 0 F#, Gb 1
    19 24.5 1900 G -1 G 0 G 1
    20 25.957 2000 G#, Ab -1 G#, Ab 0 G#, Ab 1
    21 27.5 2100 A -1 A 0 A 1
    22 29.135 2200 A#, Bb -1 A#, Bb 0 A#, Bb 1
    23 30.868 2300 B -1 B 0 B 1
    24 32.703 2400 C 0 C 1 C 2
    25 34.648 2500 C#, Db 0 C#, Db 1 C#, Db 2
    26 36.708 2600 D 0 D 1 D 2
    27 38.891 2700 D#, Eb 0 D#, Eb 1 D#, Eb 2
    28 41.203 2800 E 0 E 1 E 2
    29 43.654 2900 F 0 F 1 F 2
    30 46.249 3000 F#, Gb 0 F#, Gb 1 F#, Gb 2
    31 48.999 3100 G 0 G 1 G 2
    32 51.913 3200 G#, Ab 0 G#, Ab 1 G#, Ab 2
    33 55 3300 A 0 A 1 A 2
    34 58.27 3400 A#, Bb 0 A#, Bb 1 A#, Bb 2
    35 61.735 3500 B 0 B 1 B 2
    36 65.406 3600 C 1 C 2 C 3
    37 69.296 3700 C#, Db 1 C#, Db 2 C#, Db 3
    38 73.416 3800 D 1 D 2 D 3
    39 77.782 3900 D#, Eb 1 D#, Eb 2 D#, Eb 3
    40 82.407 4000 E 1 E 2 E 3
    41 87.307 4100 F 1 F 2 F 3
    42 92.499 4200 F#, Gb 1 F#, Gb 2 F#, Gb 3
    43 97.999 4300 G 1 G 2 G 3
    44 103.826 4400 G#, Ab 1 G#, Ab 2 G#, Ab 3
    45 110 4500 A 1 A 2 A 3
    46 116.541 4600 A#, Bb 1 A#, Bb 2 A#, Bb 3
    47 123.471 4700 B 1 B 2 B 3
    48 130.813 4800 C 2 C 3 C 4
    49 138.591 4900 C#, Db 2 C#, Db 3 C#, Db 4
    50 146.832 5000 D 2 D 3 D 4
    51 155.563 5100 D#, Eb 2 D#, Eb 3 D#, Eb 4
    52 164.814 5200 E 2 E 3 E 4
    53 174.614 5300 F 2 F 3 F 4
    54 184.997 5400 F#, Gb 2 F#, Gb 3 F#, Gb 4
    55 195.998 5500 G 2 G 3 G 4
    56 207.652 5600 G#, Ab 2 G#, Ab 3 G#, Ab 4
    57 220 5700 A 2 A 3 A 4
    58 233.082 5800 A#, Bb 2 A#, Bb 3 A#, Bb 4
    59 246.942 5900 B 2 B 3 B 4
    60 261.626 6000 C 3 C 4 C 5
    61 277.183 6100 C#, Db 3 C#, Db 4 C#, Db 5
    62 293.665 6200 D 3 D 4 D 5
    63 311.127 6300 D#, Eb 3 D#, Eb 4 D#, Eb 5
    64 329.628 6400 E 3 E 4 E 5
    65 349.228 6500 F 3 F 4 F 5
    66 369.994 6600 F#, Gb 3 F#, Gb 4 F#, Gb 5
    67 391.995 6700 G 3 G 4 G 5
    68 415.305 6800 G#, Ab 3 G#, Ab 4 G#, Ab 5
    69 440 6900 A 3 A 4 A 5
    70 466.164 7000 A#, Bb 3 A#, Bb 4 A#, Bb 5
    71 493.883 7100 B 3 B 4 B 5
    72 523.251 7200 C 4 C 5 C 6
    73 554.365 7300 C#, Db 4 C#, Db 5 C#, Db 6
    74 587.33 7400 D 4 D 5 D 6
    75 622.254 7500 D#, Eb 4 D#, Eb 5 D#, Eb 6
    76 659.255 7600 E 4 E 5 E 6
    77 698.456 7700 F 4 F 5 F 6
    78 739.989 7800 F#, Gb 4 F#, Gb 5 F#, Gb 6
    79 783.991 7900 G 4 G 5 G 6
    80 830.609 8000 G#, Ab 4 G#, Ab 5 G#, Ab 6
    81 880 8100 A 4 A 5 A 6
    82 932.328 8200 A#, Bb 4 A#, Bb 5 A#, Bb 6
    83 987.767 8300 B 4 B 5 B 6
    84 1046.502 8400 C 5 C 6 C 7
    85 1108.731 8500 C#, Db 5 C#, Db 6 C#, Db 7
    86 1174.659 8600 D 5 D 6 D 7
    87 1244.508 8700 D#, Eb 5 D#, Eb 6 D#, Eb 7
    88 1318.51 8800 E 5 E 6 E 7
    89 1396.913 8900 F 5 F 6 F 7
    90 1479.978 9000 F#, Gb 5 F#, Gb 6 F#, Gb 7
    91 1567.982 9100 G 5 G 6 G 7
    92 1661.219 9200 G#, Ab 5 G#, Ab 6 G#, Ab 7
    93 1760 9300 A 5 A 6 A 7
    94 1864.655 9400 A#, Bb 5 A#, Bb 6 A#, Bb 7
    95 1975.533 9500 B 5 B 6 B 7
    96 2093.005 9600 C 6 C 7 C 8
    97 2217.461 9700 C#, Db 6 C#, Db 7 C#, Db 8
    98 2349.318 9800 D 6 D 7 D 8
    99 2489.016 9900 D#, Eb 6 D#, Eb 7 D#, Eb 8
    100 2637.02 10000 E 6 E 7 E 8
    101 2793.826 10100 F 6 F 7 F 8
    102 2959.955 10200 F#, Gb 6 F#, Gb 7 F#, Gb 8
    103 3135.963 10300 G 6 G 7 G 8
    104 3322.438 10400 G#, Ab 6 G#, Ab 7 G#, Ab 8
    105 3520 10500 A 6 A 7 A 8
    106 3729.31 10600 A#, Bb 6 A#, Bb 7 A#, Bb 8
    107 3951.066 10700 B 6 B 7 B 8
    108 4186.009 10800 C 7 C 8 C 9
    109 4434.922 10900 C#, Db 7 C#, Db 8 C#, Db 9
    110 4698.636 11000 D 7 D 8 D 9
    111 4978.032 11100 D#, Eb 7 D#, Eb 8 D#, Eb 9
    112 5274.041 11200 E 7 E 8 E 9
    113 5587.652 11300 F 7 F 8 F 9
    114 5919.911 11400 F#, Gb 7 F#, Gb 8 F#, Gb 9
    115 6271.927 11500 G 7 G 8 G 9
    116 6644.875 11600 G#, Ab 7 G#, Ab 8 G#, Ab 9
    117 7040 11700 A 7 A 8 A 9
    118 7458.62 11800 A#, Bb 7 A#, Bb 8 A#, Bb 9
    119 7902.133 11900 B 7 B 8 B 9
    120 8372.018 12000 C 8 C 9 C 10
    121 8869.844 12100 C#, Db 8 C#, Db 9 C#, Db 10
    122 9397.273 12200 D 8 D 9 D 10
    123 9956.063 12300 D#, Eb 8 D#, Eb 9 D#, Eb 10
    124 10548.082 12400 E 8 E 9 E 10
    125 11175.303 12500 F 8 F 9 F 10
    126 11839.822 12600 F#, Gb 8 F#, Gb 9 F#, Gb 10
    127 12543.854 12700 G 8 G 9 G 10

    Mind To MIDI

    What if you could control MIDI with your brain? Does that sound like science fiction? Actually there are lots of people who have been exploring how to connect brain waves Electroencephalography (EEG) to MIDI. 

    Let’s take a look at how that works. 

    Electroencephalography (EEG) is a method to record electrical activity of the brain. Typically electrodes are placed on the scalp to measure voltage fluctuations caused by ionic current within the neurons of the brain.

    • Delta is the frequency range up to 4 Hz. It is usually the highest in amplitude and the slowest  It is seen normally in adults in deep sleep and in babies. EEGs are different for different ages, but we are focused on adults

    Delta wave

    Beta is the frequency range from 15 Hz to about 30 Hz. Beta activity is related to movement and  beta waves with multiple  frequencies is associated with busy thinking and active concentration.

    Theta wave

    Theta is the frequency range from 4 Hz to 7 Hz. Theta is  associated with relaxed, meditative, and creative states in adults

    Beta wave

    • Alpha is the frequency range from 7 Hz to 14 Hz. Alpha waves are directly related to  relaxation, and attenuate with mental exertion. 

    Alpha wave


    So what does all this have to with MIDI.  Years ago EEG machines were really expensive, but recently there are wireless EEGs like the Mindset and the Muse that are inexpensive and wireless 

    Brain2MIDI convert brainwaves into MIDI signals. Apply filters and algorithms to the frequencies and generate MIDI to control your favourite music production software, synthesizer or visual effects software.Brain2Midi is an Android software that produce Midi notes and controls change signals using brainwaves. Midi is transmitted from an Android 4.4 device using either a USB to MIDI cable to any compatible physical input, or using Wifi or Bluetooth to a computer on the Windows 7 platform. The Muse headband from InteraXon is used as an input source for brainwaves, then informations are analyzed and converted into melodies or CC parameters. Brain2Midi can be used to create music that is influenced by the state of mind of the person wearing the headband or it can be used to create visual animations in any Midi compatible VJ software.

    by Brain2MIDI


    The OpenEEG project is a website with resources for making plans and software for do-it-yourself EEG devices available for free (as in GPL). It is aimed toward amateurs who would like to experiment with EEG.


    MindMIDI is a revolutionary way of making music, with your brainwaves, in real-time. Brainwaves are like radio stations, with each station working on a different layer, and all the stations are always playing. MindMIDI works like a radio, allowing you to hear your brain’s amazing electrical symphony. The music can be influenced with intention, and you can hear the immediate musical feedback. The MIDI can be routed to any DAW so you can have realistic sounding sampled musical instruments, or synthesizers. You can have multiple instruments, and each instrument can be controlled by a different band of the brainwave spectrum. For example, your Delta and Theta waves could be controlling a cello, Alpha waves could be controlling a piano, and your Beta and Gamma waves could be playing a violin. Best thing is MindMIDI is free!

    by Aaron Thomen, MindMIDI



    The People Who Created the DIY MIDI Revolution

    Do It Yourself MIDI

    ​With the boom in open-source electronics platform like Arduino and the growth of 3-D printers, it’s become easier and easier to create your own MIDI controller. We wanted to introduce you to some of the people and companies who helped create the DIY MIDI revolution.


    Moldover- The Godfather of Controllerism

    Moldover is the acknowledged godfather of controllerism.  He has been a long time supporter of The MIDI Association and we featured him as a MIDI artist in 2016. He was one of the first people to develop his own DIY MIDI controller. 


    ...

    Moldover-The Godfather of Controllerism –

    Controllerism In 2005, Matt Moldover and Dj Shakey (Julie Covello) coined the term Controllerism to describe Moldover’s performance style.


    Ean Golden- DJ Tech Tools

    Ean Golden  (who now runs djtechtools) wrote an article  about Moldover “Music Maneuvers: Discover the Digital Turntablism Concept, Controllerism, Compliments of Moldover” in the October 2007 issue of Remix Magazine.

    Soon after that he put out a Youtube video on how to make your own MIDI controller and started djtechtools

    DJ Tech Tools continues to update their YouTube channel with videos on how to make your own MIDI controller.



    Shawn Wasabi

    Shawn Wasabi has 574,651 subscribers and 54,314,415 views on his Youtube channel. He started combining multiple 16 button MIDI Fighters together and combining them with game controllers.  Eventually he convinced DJ TechTools to make him a 64 button version of the MIDI Fighter with Sanwa arcade buttons. 




    Evan Kale

    Evan Kale is a young  creator who has 2,736,359 views on YouTube.  Here is how he describes himself on his Youtube channel. 

    I break stuff. All things Arduino, guitar, ukulele, MIDI, mods, music, explosions, and hacks.

    by Evan Kale



    ...

    Evan Kale – YouTube

    I break stuff. All things Arduino, guitar, ukulele, MIDI, mods, music, explosions, and hacks.
    @EvanKale91


    Notes and Volts has some really nice videos on Arduino, MIDI and building your own synths. 



    Livid Instruments

    Livid Instruments has been at the forefront of MIDI controller experimentation since 2004.  They have a number of manufactured products.

    minim- mobile MIDI controller

    Guitar Wing MIDI controller

    Ds1 MIDI controller

    But Livid also makes some great components for DIY projects like the Brain V2. 

    Easily create your own MIDI controller with Brain v2. Brain V2 contains the Brain with a connected Bus Board for simple connectivity. Connect up to 128 buttons, 192 LEDs, and 64 analog controls. Components are easily connected with ribbons cables and we’ve created the Omni Board to allow dozens of layouts with a single circuit board.
    Brain v2 supports faders, rotary potentiometers, arcade buttons, rubber buttons, LEDs, RGB LEDs, LED rings, encoders, velocity sensitive pads, accelerometers, and more.

    by Livid



    Links to MIDI.org resources for DIY MIDI projects so you can DO IT YOURSELF!



    ...

    Arduino MIDI Output Basics –

    IntroductionThe Arduino UNO is a popular open-source microcontroller that, in many respects, is a perfect complement to the extensible nature of the Music Instrument Digital Interface (MIDI) protocol. Microcontroller platforms such as Arduino, Teensy



    ...

    A curated list of MIDI DIY projects on Instructables –

    ​ Instructables is a site which hosts DIY projects and is a platform for people to share what they make through words, photos, video and files. We have gone through the many MIDI DIY projects  and picked our some of



    ...

    MIDI Processing, Programming, and Do It Yourself (DIY) Components –

    Companies and products listed here do not imply any recommendation or endorsement by the MIDI Manufacturers Association. MIDI Processing, Programming, and Do It Yourself (DIY) Components These are just examples of such products — we make n


    Copy of MIDI Polyphonic Expression (MPE) Specification Adopted!


    One of the biggest recent developments in MIDI is MIDI Polyphonic Expression (MPE). MPE is a method of using MIDI which enables multidimensional controllers to control multiple parameters of every note within MPE-compatible software. 

    In normal MIDI, Channel-wide messages (such as Pitch Bend) are applied to all notes being played on a single MIDI Channel. In MPE, each note is assigned its own MIDI Channel so that those messages can be applied to each note individually.

    The newly adopted MIDI Polyphonic Expression (MPE) specification is now available for download By MIDI Association members.


    MIDI Manufacturers Association (MMA) Adopts New MIDI Polyphonic Expression (MPE) Enhancement to the MIDI Specification 

     

    Los Angeles, CA, January 28, 2018− Today marks the MIDI Manufacturers Association’s (MMA) ratification of a new extension to MIDI, MPE (MIDI Polyphonic Expression). MPE enables electronic instruments such as synthesizers to provide a level of expressiveness typically possible only with acoustic instruments.

    Prior to MPE, expressive gestures on synthesizers—such as pitch bending or adding vibrato—affected all notes being played. With MPE, every note a musician plays can be articulated individually for much greater expressiveness.

    In MPE, each note is assigned its own MIDI Channel, so that Channel-wide expression messages can be applied to each note individually. Music making products (such as the ROLI Seaboard, Moog’s Animoog, and Apple’s Logic) take advantage of this so that musicians can apply multiple dimensions of finger movement control: left and right, forward and back, downward pressure, and more.

    MMA President Tom White notes that “The efforts of the members (companies) of MMA has resulted in a specification for Polyphonic Expression that provides for interoperability among products from different manufacturers, and benefits the entire music industry.”

    Jean-Baptiste Thiebaut of ROLI concurs. “The MPE specification paves the way for a new generation of expressive controllers and music software, providing many creative opportunities for live musicians and producers. MPE remains fully compatible with MIDI.”

    The MPE specification will be available for download in the coming weeks. To obtain a free copy, join the MIDI Association, the global community of people who work, play and create with MIDI, at www.MIDI.org. 

    MPE Press Release Downloadable PDF



    The Basic Features of MPE

    (Reprinted from the MIDI Manufacturers Association MPE Specification document’s Background Section)
    (Note: not all devices may support all features)

    The MPE specification aims to provide an agreed method for hardware and software manufacturers to communicate multidimensional control data between MIDI controllers, synthesizers, digital audio workstations, and other products, using the existing framework of MIDI 1.0.

    These proposed conventions define a way of distributing polyphonic music over a group of MIDI Channels, making multiple parameters of different notes separately controllable. This will enable richer communication between increasingly expressive MIDI hardware and software.

    Briefly, what is defined is as follows:

      — Wherever possible, every sounding note is temporarily assigned its own MIDI Channel between its Note On and Note Off. This allows Control Change and Pitch Bend messages to be addressed to that particular note.

      — A Registered Parameter Number is used to establish the range of Channels used for sending or receiving notes. Two messages control the division of MIDI Channel space into sub-spaces called Zones, so that multi-timbral playing is still possible using only one physical MIDI interface.

      — When there are more active notes in a Zone than available Channels, two or more notes will have to share the same Channel. Under such circumstances, all notes will continue to sound, but will no longer be uniquely controllable.

      — Each Zone has a dedicated extra Channel, called the Master Channel, which conveys common information including Program Change messages, pedal data, and overall Pitch Bend. These messages apply across the entire Zone.

    (The MPE specification also defines how to handle Pitch Bend, Aftertouch and CC messages to provide maximum interoperability.)

    The full MPE MIDI specification will be available soon for download in the Specs section of the site. 


    Digital
    audio workstations (DAWs) 
    Company Link
    Bitwig 8-Track & Studio Bitwig https://www.bitwig.com/en/home.html
    GarageBand
    macOS
    Apple https://www.apple.com/mac/garageband/
    Logic Pro X Apple https://www.apple.com/logic-pro/
    Reaper Reaper https://www.reaper.fm
    Steinberg
    Cubase
    Steinberg https://new.steinberg.net/cubase/
    Steinberg
    Cubasis 2 
    Steinberg https://www.steinberg.net/en/products/mobile_apps/cubasis/start.html
    Tracktion
    Waveform
    Steinberg https://www.tracktion.com/products/waveform
    Cakewalk BandLab https://www.bandlab.com/products/cakewalk
       
    Software synthesizers  Company Link
    crusher-x accSone https://www.accsone.com
    Poly-Ana Admiral Quality http://www.admiralquality.com/product/poly-ana/
    Logic Pro X
    Instruments
    Apple https://www.apple.com/logic-pro/plugins-and-sounds/
    MainStage
    Instruments
    Apple https://www.apple.com/mainstage/plugins-and-sounds/
    Quanta Audio Damage https://www.audiodamage.com/collections/plugin-instruments/products/ad046-quanta
    Max (and any
    MPE instruments created in Max)
    Cycling 74 https://cycling74.com/products/max/
    “Play
    5″ Sample Engine
    East West Sounds http://www.soundsonline.com/Play-Software-Download
    Strobe2 Fxpansion https://www.fxpansion.com/products/strobe2/
    Cypher 2 Fxpansion https://www.fxpansion.com/products/cypher2/
    Sektor Initial Audio https://initialaudio.com/product/sektor/
    Audio
    SynthMaster
    KV331 https://www.kv331audio.com
    Aalto Madrona Labs  https://madronalabs.com/products/aalto
    Kaivo Madrona Labs  https://madronalabs.com/products/kaivo
    Kontakt Native Instruments https://www.native-instruments.com/en/products/komplete/samplers/kontakt-6/
    Reaktor (and
    any MPE instruments created in Reaktor)
    Native Instruments https://www.native-instruments.com/en/products/komplete/synths/reaktor-6/
    WaveMapper 2 PPG http://wolfgangpalm.com/wm2.html
    WaveGenerator PPG http://wolfgangpalm.com/wg.html
    Phonem PPG http://wolfgangpalm.com/phonem.html
    Infinate Pro PPG http://wolfgangpalm.com/infinitepro.html
    Equator ROLI https://roli.com/products/software/equator-synth
    Softube
    Modular
    Softube https://www.softube.com/index.php?id=modular
    Omnisphere Spectrasonics https://www.spectrasonics.net/products/omnisphere/index.php
    Trillian Spectrasonics https://www.spectrasonics.net/products/trilian.php
    BT Phobos Spitfire Audio https://www.spitfireaudio.com/shop/a-z/bt-phobos/
    Addiction
    Synth
    Stagecraft Software http://www.stagecraftsoftware.com/products/addictionsynth/
    Infinity Synth Stagecraft Software http://www.stagecraftsoftware.com/products/infinitysynth/
    Cubase (5
    instruments)
    Steinberg https://new.steinberg.net/cubase/
    Kyma 7 Symbolic Sound https://kyma.symbolicsound.com
    The Legend Synapse Audio https://www.synapse-audio.com/thelegend.html
    Bazille U-He https://u-he.com/products/bazille/
    Ace U-He https://u-he.com/products/ace/
    Diva U-He https://u-he.com/products/diva/
    Hive U-He https://u-he.com/products/hive/
    Repro-5 (5
    instruments, downloadable sound files)
    U-He https://u-he.com/products/repro/
    Falcon UVI https://www.uvi.net/falcon.html
    Auras Slate and Ash https://slateandash.com/products/auras
    HALion Steinberg https://www.steinberg.net/en/products/vst/halion_und_halion_sonic/halion.html
       
    Mobile apps  Company Link
    GarageBand iOS Apple https://www.apple.com/ios/garageband/
    Quanta Audio Damage https://www.audiodamage.com/products/ad046-quanta
    SpringSound Ankorage http://www.anckorage.com/spring-sound/
    Gestrument Gestrument AB https://gestrument.com
    SynthMaster
    Player
    KV331 Audio https://www.kv331audio.com/synthmasterplayer.aspx
    GeoShred moForte Inc (Wizdom) http://www.moforte.com
    Minimoog Model
    D
    Moog https://www.moogmusic.com/products/minimoog-model-d-app
    Moog Model 15 Moog https://www.moogmusic.com/products/model-15-app
    AniMoog Moog https://www.moogmusic.com/products/animoog
    iFretless Bass Blue Mango http://ifretless.com/ifretless.php
    Sax Blue Mango http://ifretless.com/ifretless.php
    iFretless
    Guitar
    Blue Mango http://ifretless.com/ifretless.php
    Volt Numerical Audio http://numericalaudio.com/volt/
    Arctic
    ProSynth
    One Red Dog Media http://www.onereddog.com.au/arcticpro.html
    WaveGenerator PPG http://wolfgangpalm.com/iwg.html
    WaveMapper PPG http://wolfgangpalm.com/iwm.html
    Phonem PPG http://wolfgangpalm.com/iphonem.html
    Infinate PPG http://wolfgangpalm.com/iinfinite.html
    NOISE Roli https://noise.fm
    Seaboard 5D Roli https://itunes.apple.com/us/app/seaboard-5d/id1173937855?mt=8
    ThumbJam Sonosaurus https://thumbjam.com
    DrumJam Sonosaurus https://drumjamapp.com
    GeoSynthesizer Wizdom http://www.wizdommusic.com/products/geo_synthesizer.html
    SampleWiz Wizdom http://www.wizdommusic.com/products/samplewiz.html
    Tardigrain HumbleTune http://www.humbletune.com/tardigrain/
    Le Sound
    Reshape
    Le Sound https://lesound.io/product/reshape/
       
    Hardware synthesizers and
    Controllers
    Company Link
    Artiphon INSTRUMENT 1 Artiphon https://artiphon.com/
    MicroMonsta Audiothingies https://www.audiothingies.com/product/micromonsta/
    Axoloti Axoloti http://www.axoloti.com
    Kijimi Black Corporation https://www.deckardsdream.com/product/kijimi-built-preorder-run1
    Deckard’s
    Dream
    Black Corporation https://www.deckardsdream.com
    Endorphin.es
    Shuttle Control
    Endorphin.es http://endorphin.es/endorphin.es–shuttle.html
    Expert
    Sleepers FH-2
    Expert Sleepers http://www.expert-sleepers.co.uk
    Futuresonus Parva Futuresonus https://futureson.us
    Haken
    Continuum
    Haken https://www.hakenaudio.com
    MOD Duo MOD https://www.moddevices.com
    Modal
    Electronics 001
    Modal Electronics http://www.modalelectronics.com
    Modal
    Electronics 002
    Modal Electronics http://www.modalelectronics.com
    Modal
    Electronics 002R
    Modal Electronics http://www.modalelectronics.com
    Modor NF-1
    / NF-1m
    Modor http://www.modormusic.com
    Polyend Poly Polyend http://polyend.com/product/poly/
    Snyderphonics
    MantaMate
    Snyderphonics https://snyderphonics.com/mantamate.htm
    Percussa SSP Percussa https://www.percussa.com
    Seaboard Rise
    Grand
    Roli https://roli.com/products/seaboard
    Blocks Roli https://roli.com/products/blocks/
    LinnStrument Roger Linn Design http://www.rogerlinndesign.com/linnstrument.html
    Expressionist EncoreElectronics http://www.encoreelectronics.com/cont_expres.html
    Vermona:
    PerFOURmer
    Vermona https://www.vermona.com/en/products/synthesizer/product/perfourmer-mkii/
       
    These
    DAWs and synthesizer plugins can be used with certain MPE Controllers by
    following the setup guides provided by the MPE Controller maker:
    Company Link
    Ableton Live Abelton https://www.ableton.com/en/live/
    Audio Modeling
    SWAM Engine
    Audio Modeling https://audiomodeling.com
    Digital
    Performer
    MOTU http://www.motu.com/products/software/dp/
    FL Studio Image Line https://www.image-line.com/flstudio/
    iZotope Iris 2 iZotope https://www.izotope.com/en/products/create-and-design/iris.html
    Pro Tools Avid https://www.avid.com/pro-tools
    Studio One PreSonus https://www.presonus.com/products/Studio-One
    Kurzweil
    V.A.S.T. Synthesizers
    Kurzweil http://www.vintagesynth.com/kurzweil/k2000.php
    Roland JV-80
    (keyboard)
    Roland http://www.vintagesynth.com/roland/jv80.php
    Roland  JV-1080 Roland http://www.vintagesynth.com/roland/jv1080.php
    Roland Integra
    7
    Roland https://www.roland.com/us/products/integra-7/
    Roland JD-800
    (keyboard)
    Roland http://www.vintagesynth.com/roland/jd800.php
    Roland JD-990
    (rack module)
    Roland http://www.vintagesynth.com/roland/jd990.php
    Roland XP-50 Roland http://www.vintagesynth.com/roland/xp50.php

    The following products support one or more of the features of MPE:

     

    Digital audio workstations (DAWs) 

    • Bitwig 8-Track & Studio
    • GarageBand macOS
    • Logic Pro X
    • Reaper
    • Steinberg Cubase
    • Steinberg Cubasis 2.6
    • Tracktion Waveform

    Software synthesizers 

    • Admiral Quality Poly-Ana
    • Cycling ’74 Max
    • Equator / Equator Player
    • FXpansion Strobe2
    • KV331 Audio SynthMaster
    • Madrona Labs Aalto
    • Madrona Labs Kaivo
    • MainStage
    • Native Instruments Reaktor
    • Softube Modular
    • Spitfire BT Phobos
    • Stagecraft Addiction and Infinity
    • Symbolic Sound Kyma
    • UVI Falcon
    Mobile apps 
    • NOISE
    • Seaboard 5D
    • GeoShred
    • GarageBand iOS
    • Moog Model 15
    • AniMoog

    Hardware synthesizers 

    • Artiphon INSTRUMENT 1
    • Audiothingies MicroMonsta
    • Axoloti
    • Deckard’s Dream
    • Endorphin.es Shuttle Control
    • Expert Sleepers FH-1
    • Futuresonus Parva
    • Haken Continuum
    • MOD Duo
    • Modal Electronics 001 / 002 / 002R
    • Modor NF-1 / NF-1m
    • Polyend Poly
    • Snyderphonics MantaMate

    These DAWs and synthesizer plugins can be used with certain MPE Controllers by following the setup guides provided by the MPE Controller maker:

    • Ableton Live
    • Audio Modeling SWAM Engine
    • Digital Performer
    • FL Studio
    • iZotope Iris 2
    • Native Instruments Kontakt
    • Pro Tools
    • Spectrasonics Omnisphere and Trillian
    • Studio One
    • U-he Diva
    • Le Sound Reshape

      MPE Live Chat 

      On May 26, 2018, we held the very first MIDI Live! chat with a panel of MPE specialists.

      We recorded the session and it is presented here as a podcast.

      Listeners were not only able to send in questions via text but were able to actually join the discussion and interact directly with the panelists. Roger Linn demoed his Linnstrument live from his studio in Los Altos.

      DIscussions included the differences between the original MPE spec and the final MMA specification, MPE checklists, and test sequences, and the requirements for obtaining an MMA MPE logo that is under development.


      ...

      MPE MIDI Live! Chat Podcast –  

      On May 26, we held the very MIDI Live! chat with a panel of MPE specialists. We recorded the session and it is presented here as a podcast.

      1


      Here is a collection of Youtube videos showing off how expressive MPE enabled instruments can be. 












      Links to online MPE resources


      ...

      Multidimensional Polyphonic Expression – Synthtopia

      Posts about Multidimensional Polyphonic Expression written by synthhead, Elisabeth, and Darwin Grosse


      ...

      Bitwig | The Future of MIDI

      Bitwig Studio is a multi-platform music-creation system for production, performance and DJing, with a focus on flexible editing tools and a super-fast workflow.

      MIDI and the Surface Pen

      Pens and stylus’ have been employed as computer interaction devices for quite some time now. Most commonly they were used along with peripheral graphics tablets to give a more natural flow to the artist or designer than a mouse could muster. With the release of the Surface Pro hybrid laptop by Microsoft in 2012 they brought a digital pen along to party that could work directly on the screen. It was intended to bridge the gap between the demands of desktop software and the tablet touch screen form factor. In a mouse and track-pad free computing environment how better to access the finer details that your thick fingertips couldn’t manage. 

      The advantages for the artist become quickly apparent. As the Surface Pro has evolved the graphical power has gotten to the point where it’s a completely competent sketching, drawing and design platform. But there’s another group of artists for whom the digital pen has an awful lot of potential, and that’s the musician. 

      This is probably most joyously demonstrated by the Windows 10 app Staffpad. Staffpad takes the idea of writing music completely literally and presents you with a blank sheet of manuscript paper and asks you to start writing. Combining the digital pen with hand writing recognition Staffpad is able to interpret your hand written notes into digital MIDI information directly onto a score. It can then be played back through a virtual orchestra. It’s a stunning piece of work and remarkably fluid and creative to use. 

      Most of us approach music creation in a more sequenced format. The pen has a lot to offer here as well. Entering notes into a piano roll immediately comes to mind, as does the editing of notes, the trimming of clips or moving blocks in an arrangement. Consider drawing in track automation, with a pen rather than a mouse. How much more fluid and natural could that be?

      In many ways the pen feels like it’s simply replacing the actions of a mouse – but it doesn’t quite work like that. The Surface Pen works through a combination of technology in the pen and a layer of corresponding technology on the screen. It’s not just touch-screen technology, you can’t take the Surface Pen and use it on another brand of screen, it will only work on Surface products. While that affords the technology a great deal of power it can also trip up software that isn’t able to interpret the technology properly. In many cases the pen works just like a mouse replacement, but in others it can cause weird or no behaviour at all.

      When PreSonus first released their new touch-enabled version 3 of Studio One the reaction to the Surface Pen when running on the Surface Pro 3 was to get quickly confused and then lock up. In Cakewalk Sonar, again touch-enabled, there were areas in the software that completely refused to acknowledge the presence of a pen on the screen. Both of those DAWs have far better support for it now. Ableton Live appeared to work with both touch and the pen without any trouble except that when grabbing a fader or knob control the value would leap between the maximum and minimum making it impossible to set it accurately. Adding support for “AbsoluteMouseMode” in a preferences file cured that particular oddity. 

      Where it’s been most unflinchingly successful is within Steinberg’s Cubase and Avid’s Pro Tools neither of which has expressed any interest in touch or pen interaction – but it simply works anyway. From entering and editing notes to drawing in long wiggly lines of modulation and automation the pen becomes a very expressive tool.

      However, for the full immersion that the pen can offer, this tends to mean eschewing the keyboard. When you are leaned in, as I mentioned earlier, having to then pull back to use a keyboard shortcut can be rather jarring and interrupting to your workflow. There’s a certain amount you can do with the on-screen virtual keyboard but it can completely cover what it is you’re trying to edit, so it’s not ideal. This highlights what I see as being the current flaw in the Surface Pen workflow – the lack of a relevant, customisable toolbar.

      When editing notes or an arrangement with the pen the ability to do simple tasks such as copy and paste become cumbersome. You can evoke a right-click with the squeeze of a button and then select these task from the list, or you can glide through the menu system but neither of these options are as elegant as a simple Ctrl-C and Ctrl-V. You can quickly extend that to other actions – opening the editor, or the mixer, duplicating, setting loop points there’s a whole raft of commands that are hidden away behind menus or keyboard shortcuts that are annoying to reach with just the pen for input. Adding a simple macro toolbar with user definable keyboard shortcuts would greatly enhance the pen’s workflow. It’s possible to do this with third party applications but it really needs support at the OS level.

      This is something Dell have considered with their Canvas touch-screen and digital pen system. They have incorporated floating “palettes” that are little toolbars to access useful keyboard shortcuts. Some DAWs, such as Bitwig Studio and PreSonus Studio One, have fingerable toolbars that can perform a similar function – but something more global would be helpful.

      With the release of the Surface Pro (2017) Microsoft have introduced an improved Surface Pen with 4 times the resolution of the previous version. Although more relevant to the artist who draws, it’s interesting to see pen support improving in many DAWs. It’s usefulness is becoming more apparent and if you consider the Dell Canvas and the iPad Pro Pencil, along with the development of the Surface into the larger Surface Studio and laptop form factors, it’s also becoming more widespread.

      At the time of writing only one DAW manufacturer has stepped up to push the digital pen into more than just emulating mouse tasks. Bitwig Studio has some special MPE (Multidimensional Polyphony Expression) functionality that allows you to map the pen pressure to parameters on MPE compatible virtual instruments. More on that in another article, but hopefully more creative uses will emerge as this gains popularity.

      The digital pen offers many creative opportunities. It unhinges you from the mouse/keyboard paradigm and pushes you into a more natural and fluid way of working. It lacks support in some software and there’s some work to be done on optimising the workflow by combining it with a toolbar, but it offers a different and creative approach to musical computer interaction.

      Here’s a video of me reviewing the Microsoft Surface Book for music production which has a lot of pen use and examples in it. There’s plenty more on the YouTube channel:

      Music, Plants, MIDI and the founder of the CIA Polygraph Unit!

      MIDI gets used for so many different things and one interesting MIDI application is plant music. 

      The story of MIDI and plants starts quite naturally with the CIA.  Yes, that’s right “that” CIA,  the Central Intelligence Agency. Grover Cleveland “Cleve” Backster (which you must admit is a great name for an interrogation specialist for the CIA)  founded the CIA’s polygraph unit shortly after World War II. In the 50’s he reportedly was involved with the CIA’s experimentation with LSD.  In 1960, he left the CIA and founded his own polygraph school teaching police how to use and administer polygraph test. He was a lifelong member of the American Polygraph Association (APA) and in 2006 the APA Board of Directors established the Cleve Backster Award. This award is to be presented annually honoring an individual, or group, that advances the polygraph profession through tireless dedication to standardization of polygraph principles and practices.

      Considered by many at the time to be the top polygraph expert in the world, Cleve connected his lie detection instrumentation to the leaf of a dracaena cane plant on February 2, 1966. 

      Thirteen minutes into the experiment Cleve threatened to harm the plant and an electrochemical reaction occurred on the lie detector instrument. The reaction was similar to when a human responds to stress or a threat. The field of bio-communication was born and Cleve moved to San Diego to further his research and locate his polygraph school in a warm climate. Author Peter Tompkins and Christopher Bird wrote about Cleve’s extensive test results in the book titled The Secret Life of Plants. Tompkins and Bird earned thousands if not millions of dollars while Cleve earned no financial benefits from the book.

      by Brian David Andersen

      Original Plant Polygraph


      ...

      The Secret Life of Plants – Peter Tompkins – Google Books

      The world of plants and its relation to mankind as revealed by the latest scientific discoveries. “Plenty of hard facts and astounding scientific and practical lore.”–Newsweek

      Now there are a lot of skeptics about both whether plants can “hear” music or sense vibrations.  Check out this detailed article about music FOR plants


      ...

      The Effect of Music on Plant Growth | Dengarden

      Do plants like music? It’s a controversial topic: Studies have supported the claim that music can result in better growth, but many disagree with those findings. Hear both sides & decide for yourself.

      Stevie Wonder’s Journey Through “The Secret Life of Plants”  was released in 1979 as the soundtrack to the documentary The Secret Life of Plants, a film based on the book by Peter Tompkins and Christopher Bird. It featured Syreeta Wright (Stevie’s wife at the time) and Michael Sembello who wrote the song “Maniac” a huge hit from the blockbuster film Flashdance. So already plants were having an effect on the music scene. 

      Since the 1970s, Damanhur—a Federation of Communities with its own constitution, culture, art, music, currency, school and uses of science and technology (www.damanhur.org)—has researched communication with the plant world. As part of this research, they created an instrument able to perceive the electromagnetic variations from the surface of plant leaves to the root system and translated them into sound.Science increasingly supports the concept that plants operate with an innate intelligence and logic diverse from our own. Music of the Plants has taken this research into plant intelligence and plant perception to another level. By deciphering and registering the impulses and interactions of plants, they have developed a device that uses a MIDI interface to transform the impedance from a leaf to the root system of a plant into music. Extensive research continues today as we become conscious of the innate ability of nature to communicate with us when we have the instrument to listen.

      by Music of the Plants

      In the following video, Simone Vitale explains the tech behind the MIDI interface for plants. 

      In this video I reply to all those who asked me how the music of the plants work and more specifically whether the sound in the recordings come directly from the pants.The U1 device allows plants to produce sounds and to make music. It does so by measuring the electrical resistance of vegetable tissues and transducing it into a MIDI signal (Musical Instruments Digital Interface). The MIDI signal then controls a synthesizer that produces the actual sound.At first, it might be difficult to assimilate the idea that in the end the music produced by the plant is not only an automatic outcome of this electrical connection, rather a sort of “awareness” of the plant was also involved.This is what the researchers in Damanhur (the developers of the U1 device) have found out in their forty years research. They say that after some time of being exposed to their own sounds, plants seem to become aware that the sound is coming from them and they start modulating it intentionally.I witnessed this myself years ago, while rehearsing for a live performance. I found myself spending hours playing piano together with a plant and I was witnessing the slow development of the process. The subtle changes in the plant’s music in response to the sound of the piano and its own sound was becoming more and more evident to me.

      by Simone Vitale

      In the next video, Simone improvizes with the U1 MIDI interface and a plant. 

      But there are others who are exploring this intersection of mysticism, science, music and MIDI. 

       Mileece is another sonic artist who uses plants to generate music. 

      This is a close up of the UI MIDI Interface and synthesizer

      The MIDI Sprout Biofeedback device


      ...

      Electricity for Progress

      A link to electricity for progress with Kits to do MIDI biofeedback. 


      ...

      MIDI Sprout

      MIDI Sprout is an instrument that translates biodata from plants into music. We lead workshops on connecting to intuition through deeply listening to plant music and stream live plant music from around the globe on Plants FM.

      To be honest, we are not sure if any of this biofeedback “science” is real, but any story that starts with CIA and ends up in a “Federation of Communities with its own constitution, culture, art, music, currency, school that uses of science and MIDI technology to research communication with the plant world” seemed like something we should cover here at The MIDI Association, the community of people (and perhaps plants!) who work, play and create music with MIDI.  

      “Let’s” Makes You Want to Play Music with Art

      LET’S is a team of Seattle multi media artists (Andy Arkley, Courtney Barnebey and Peter Lynch) who create interactive sculptures that combine art and sound using MIDI. 

      In their latest installation , We, now on at MadArt gallery in Seattle, the LET’s team uses DIY controllers and an in-depth knowledge of MIDI to allow up to 12 people to easily collaborate (even without any musical background) to create music and art. 

      A similar installation FINGER POWER! was created for the Seattle Bumbershoot 2014 

      Lynch sets up Ableton such that it sends MIDI notes to the VJ software Resolume, which controls the projected video elements. Ableton also sends MIDI notes to DMX, a piece of software that triggers the sculptures light bulbs.

      by DJ PANGBURN
      Apr 16 2017, 4:55am
      creators.vice.com

      SWEEP was another immersive interactive installation of sound and over 250 small scale light sculptures that were synchronized with MIDI developed by Lets for Gallery4Culture in 2015.

      Another interesting project done by Lets is Library Science which recorded three albums between three albums:

      High Life Honey (2004)
      The Chancellor (2007)
      Dolphin (2009)

      They even included a video on the process of creating Library Science music. Add Echo!

      For more information on Lets, check out their website below. .


      ...

      Let’s Presents

      LET’S is a collective of Seattle artists consisting of Courtney Barnebey, Peter Lynch, and Andy Arkley.

      These MIDI Generated Video Soundscapes Make You Feel The Future Is Now!

      Paul Prudence is an audio-visual performer who uses MIDI to create live-cinematic visual-music experiences.

      His weblog Dataisnature explores the relationships between natural processes, computational systems and procedural-based art practices. He also writes for Neural and HOLO magazines.

      The screen-shot below shows the complete Ableton Live arrangement view for Chromophore. The of top half of the tracks represent sound design material, while some of the bottom half are responsible for sending Midi data to VVVV for precise synchronisations. Midi Data also flows in the opposite direction, from VVVV to Ableton Live. Triggered by generative objects in a 3D visual system, Midi is sent to top track, in Live, which is a Sampler. In this way multiple instruments/sounds/samples and filters can be accessed by tweaking the visuals during a performance.

      by Paul Prudence from his website


      Paul’s work combines four things we love here at the MIDI Association beautiful artistic design, amazing sonic soundscapes, data and of course….MIDI. 


      ...

      Paul Prudence

      You can find more of Paul’s amazing work here..

      Now THAT’s a Horn Solo

      Music is a visual language, too. Composer Andrew Huang used the piano roll editor in his MIDI sequencer to create sound from a picture of a unicorn. Each dot and line outlining the mythical creature triggers a MIDi note. To make the notes harmonize, Huang had to think both visually and musically. See his creative approach in the video.

      (Hat tip to CMUSE.)

      Moldover-The Godfather of Controllerism

      Controllerism

      In 2005, Matt Moldover and Dj Shakey (Julie Covello) coined the term “Controllerism”  to describe  Moldover’s performance style.  Ean Golden from Remix Magazine (now running djtechtools) wrote an article “Music Maneuvers: Discover the Digital Turntablism Concept, Controllerism, Compliments of Moldover”  in the October 2007 issue of Remix Magazine. This helped Moldover found a whole musical movement and create Controllerism.com.  Of course, Moldover uses MIDI as the control language so without MIDI controllers, there is no controllerism. 

      Controllerism definition from 2007 Remix Magazine Article

      Moldover is one of those rare artists who not only creates music, but also creates the instruments to make that music. He has built his own MIDI controllers and interactive installations called Jam Boxes.

      Moldover’s Controllers

      Moldover has designed a lot of different MIDI controllers, but there are some that are core parts of his musical life,  The MOJO pictured below is featured prominently in Moldover live performances. 

      Photo by Laura Lea Nalle

      A guitar player and songwriter since childhood, Moldover’s early influences included Tool, Nirvana, and Pink Floyd – influences that would ultimately touch his work as a DJ. To pursue music professionally, Moldover decided to hone his chops at Boston’s Berklee College of Music.

      by Moldover Website

      Moldover combined his love for guitar and unique MIDI Controllers in designing the Robocaster. 


      JamBoxes and Moldover’s Octamasher

      Moldover has always pushed the limit on musical interactivity. 

      We like jamboxes and we think that
      Music is a universal language
      Music is a social experience
      Music technology provides exciting new ways to collaborate

      by JamBoxes.net

      Moldover explains the concept behind JamBoxes in this video.


      Moldover’s Music

      So what do you get when you put this all together into a musical performance?  Here are some examples of Controllerism at its finest from the man who invented the word. 

      Always pushing the limits of technology, Moldover provided a 360 degree music video preview of “Not Your MIrror” and a physical version of his new song that was not just a USB drive that looks like a cassette tape, but is also a musical instrument called the Voice Crusher. 

      “A musician at heart, inventor born of curiosity, and innovator by necessity, I believe the world calls him the ‘Godfather of Controllerism’ for damned good reasons.” – 
      .

      by John Tackett, Crowd Wire

      The most important lessons from our MIDI survey

      We recently sent out our first MIDI Message newsletter and our goal was to do a survey to find out more about who MIDI Association members are, what their level of MIDI experience is and what kind of content and service they want The MIDI Association to provide.  

      We sent the survey to over 8000 members. We wanted to share all of the results of the survey as this is your community and we always want to provide complete transparency about the makeup of the community, what the community feels about MIDI and why we are focusing on certain kinds of content. The MIDI Association is a member-focused community so it should be our members who guide us in developing new resources. 

      You can still take the survey here. The MIDI Association Survey

      If you’d like to comment on the survey or newsletter,  we started a forum thread here. 


      ...

      The MIDI Message #1-The Survey Says!

      We just posted an article on the results of the first MIDI Association Newsletter and the survey we sent to members.

      First, here is chart of the members that were sent the survey segmented by how they had registered their MIDI Experience on the site .

      So how do the results of the survey compare to the balance of users in the registration process? We thought that maybe some people didn’t bother to change the level and so their profile says “Newbie”, but they may actually have more experience. 

      Also it’s natural that members who are developers and experts are more invested in MIDI and so more likely to fill out a survey. Even taking that into account the survey results are a bit surprising. 

      The percentage of Newbies in the responses to the survey is very small compared to the percentage of Newbie Profiles and percentage of experts is high. 

      So if you are NOT a Newbie and just didn’t bother to change the level when you registered, please do it when you get a chance.  We are also looking at changing the Profile section to include more information so we can tailor and customize content for different members profiles. We’d like to include the following questions in the registration profile. 

      Which one of the following best describes how you use MIDI.

      The result for this question also jumped out at us in looking at the survey results. 

      23% of the people who answered the survey indicated they were developers.  So we know that there are at least 222 MIDI developers who have registered as members. 

      So what kind of content did members want. It’s not surprising that given the profiles of the people who filled out the survey, there were lots of recommendations for programming resources, detailed in-depth articles and specifications.  On the other hand, there were a lot of members who needed much more basic  and practical how to’s on MIDI. Here is the summary of the content question. 

      As this question was a ranking, the lower the mean number, the more important the content was. Given the number of experts and developers who answered the survey, it’s not surprising that most important content was information on new specifications, then in-depth articles. 

      So where do we go from here.  

      First, we are looking in detail at the hundreds of detailed comments.  Here are some word clouds from those comments. Later on we plan on doing articles and forum posts on specific topics. 

      Q10 – Please tell us anything you’d like to say about The MIDI Association.

      Q11 – Please tell us anything you’d like to say about MIDI itself.

      What kind of content would you like to see provided

      MIDI and Music AI

      Google’s Duet AI (with Web MIDI)

       Google Creative Lab recently released A.I. Duet, an interactive AI Music experiment that lets you use your laptop keyboard or a MIDI keyboard (using Chrome’s Web MIDI feature) to make music and experiment with artificial intelligence . 

      Duet was built by Yotam Mann and the Magenta and Creative Lab teams at Google using Tensorflow, Tone.js, and open-source tools from the Magenta project.

      The cool thing about this project is that you can not only play music with it, it’s all open source code so that if you are into coding you can get the actual code to experiment with it.  Tensorflow is  an open source software library for numerical computation using data flow graphs. 

      Tone.js is a Web Audio framework for creating interactive music in the browser. The architecture of Tone.js aims to be familiar to both musicians and audio programmers looking to create web-based audio applications. On the high-level, Tone offers common DAW (digital audio workstation) features like a global transport for scheduling events and prebuilt synths and effects. For signal-processing programmers (coming from languages like Max/MSP), Tone provides a wealth of high performance, low latency building blocks and DSP modules to build your own synthesizers, effects, and complex control signals.

      by Yotam Mann

      Yotam also worked on another really interesting AI musical experiment called the Infinite Drum Machine,

      Last year at MoogFest, Google announced their plans for Magenta. Doug Eck explained that one of Magenta’s goals is to create an open-source tool to bring together artists and coders looking to make art and music in a collaborative space. As part of the initiative, Google will provide audio and video support, tools for MIDI users and platforms that will make it easier for artists to connect with machine learning models.

      The Magenta project generated it’s first song (available below) after being fed only a few notes of input.


      Artist Name

      Google_-_Magenta_music_sample.0.mp3


      Here is a link to all of the Google AI experiments.


      ...

      A.I. Experiments

      AI Experiments is a showcase for simple experiments that let anyone play with artificial intelligence and machine learning in hands-on ways, through pictures, drawings, language, music, and more.


      Sony’s Flow Machines help us be more creative

      Google is not the only company that has created musical artificial intelligence experiments. Sony’s Flow Machines goal is to “research and develop Artificial Intelligence systems able to generate music autonomously or in collaboration with human artists.”  

      Here is an example of Bach harmonization generated using deep learning. 

      By turning music style into a computational object, Sony’s research project funded by the European Research Council (ERC) can create songs in different styles.  Here is a song generated by Flow Machines in the style of the Beatles. 

      So what does all this musical artificial intelligence have to do with MIDI.  Most of these learning machines are fed MIDI as their input because MIDI is the musical instrument digital interface. For example, the Magenta artificial intelligence engine was fed 8000 MIDI files that the neural network analyzed for patterns. 

      For even more information about musical artificial intelligence check out this excellent article from @hazelcills Hazel Cills on the MTV website


      ...

      Can AI Make Musicians More Creative? – MTV

      Google and Sony want to change the way artists think about artificial intelligence

      Brockett Parsons and the Piano Arc

       Brockett Parsons is a keyboard player from Summit, New Jersey.  Brockett studied at Bucknell University and played both piano and trumpet. He went on to study further at Berkelee College of Music in Boston. 

      In 2009 Brockett then became a winner of the MTV reality show “Making His Band” featuring P Diddy. The show was an intense 12-week competition for musicians to become part of Diddy’s touring band. Out of thousands who auditioned, Brockett was one of seven winners personally chosen by Diddy. A few months later in January of 2010, Brockett then auditioned and accepted the position as keyboardist for Lady Gaga, a position he currently still holds.

      by Reverb Nation

      But Brockett is more than just an incredibly talented  keyboard player, he also designed his own MIDI controller. He wanted contacted an old friend from college and they put together a team to build the Piano Arc, a completely circular keyboard. Here’s an overview of the Piano Arc from Cosmos Music in Canada.  Chuck Johnson, Dave Starkey of MIDI 9 and Steinway technician Rich Fell have worked to put together the unique MIDI controller that features multiple zones and customer LED displays. 

      Brockett featured the Piano Arc in his solo release – Three Point One Four

      Geoshred 2 with MIDI and MPE Released!

      Whizdom Music and Moforte announced the release of Geoshred 2 this week with tons of new MIDI features including Multidimensional Polyphonic Expression.  

      GeoShred, Winner of a 2017 Electronic Musician Editor’s Choice Award as “one of the most innovative, groundbreaking products to emerge in the past twelve months”, has been enhanced with unprecedented MIDI/MPE I/O control, new effects, and additional model control parameters.

      by Whizdom Music

      Whizdom Music was founded by Jordan Rudess, keyboardist for Dream Theater who we have covered in an exclusive interview for MIDI.org. 


      ...

      MIDI Artist Interview with Jordan Rudess –

      WHEN DID YOU FIRST GET INVOLVED WITH MIDI? That was so long ago. One of my first exposures to MIDI was an Atari compute;I have very fond memories of those days …..

      We also covered the release of Geoshredlast year at the NAMM show. 


      ...

      The MIDI Association at Winter NAMM 2016 –

      There were several demonstrations at the Annual General Meeting of the MIDI Manufacturers Association. Here are a few of the highlights. Jordan Rudess of Dream Theatre showed how expressive MPE could be in the right hands at the MIDI Manufacturers Association afternoon sessions on Sunday.

      Here are links to some Youtube videos of Geoshred Version 2 in action. 

      November MIDI Association Social Media

      Here is a summary of our social media activities for the past  month. 

      Does MIDI Have an Image Problem?

      What do you think of when you first hear the word MIDI?

      In a few weeks, MIDI will have been around for 34 years.  For the first 10 years after MIDI was developed it was on the cutting edge of technology. If you look at a Keyboard Magazine from 1989, you’ll see tons of ads for MIDI software and hardware. Remember at that time  “Sequencers” only recorded MIDI.  There was no audio recording on early computers and MIDI was at the center of music production. 

      Also in the first 10 years of MIDI, there were a lot of additions to MIDI’s core capabilities,  The initial MIDI specs was only 7 pages. For an inside look at the early  days of MIDI, take a look at this article by Jeff Rona, the first president of the MIDI Manufacturers Association.

      Then in 1991, the MMA announced General MIDI.  GM was a big step forward for MIDI, It allowed interoperability of song files between different devices.  It created a whole new industry of companies that made General MIDI Standard MIDI Files.  Roland released the Sound Canvas and Korg released the M1R both of which were hugely successful. But there was also another side to General MIDI. 

      “Several years ago, Roland Corporation and Passport Designs spearheaded an effort to establish a new minimum “industry standard” for MIDI instruments. The basic idea was to create a universal, specific preset instrument and drum setting that any manufacturer could easily include within their synthesizers. This new specification became known as “General MIDI.” If this idea was accepted, GM could eliminate several of the problems and complexities that the MIDI composer had previously faced. In other words, there would finally be reasonable assurance that his or her composition would play back properly with the intended instrument and drum sounds, regardless of the brand of synthesizer being used. More importantly, this would also establish a “consumer level” MIDI standard that would require far less effort to master for those without a great deal of technical expertise.”

       


       by Michael Tyler
      Computer Music Products

      The above is a quote from Michael Tyler and it points out the other side of GM. Here is a link to his full article explaining details of the General MIDI spec. 

      Article3 – General MIDI, Why You Need It!

      The General MIDI Standard is vitally important for compatibility with musicians all over the world. Music software and hardware makes it possible to share your compositions with practically anyone, anywhere.


      If you look at this quote, you’ll find the words minimum, general, standard and consumer level. The early 90’s was the start of the first big computer technology boom based on MultiMedia. There was a period where Roland, Yamaha and other musical instrument companies were selling technology to larger computer companies and there was a lot of attention on MIDI. But it also meant that a lot of people’s first introduction to MIDI was not through pro level sounds, but lowest common denominator computer sound cards.

      In 1988 a panel of computer-game CEOs stated at the Consumer Electronics Show that the PC’s limited sound capability prevented it from becoming the leading home computer, that it needed a $49–79 sound card with better capability than current products, and that once such hardware was widely installed their companies would support it. Sierra On-Line, which had pioneered supporting EGA and VGA video, and 3 1/2″ disks, that year promised to support AdLib, IBM Music Feature, and Roland MT-32 in its games; the cards cost $195 to $600, A 1989 Computer Gaming World survey found that 18 of 25 game companies planned to support AdLib, six Roland and Covox, and seven Creative Music System/Game Blaster.

      by Wikipedia

      See a link to the full article below,


      ...

      Sound card – Wikipedia

      For some years, most PC sound cards have had multiple FM synthesis voices (typically 9 or 16) which were usually used for MIDI music.

      Now 20 years later, years, unfortunately many people associate “MIDI music” with low quality computer “beeps and blips”.  There are a number of websites that take a nostalgic look at older websites and they always mention animated GIFs and MIDI. 

      Maybe nothing sums up MIDI’s image problem better than this video  about “The Cinco MIDI Organizer” from the Tim and Eric Awesome Show on Adult Swim. 


      There are also some new hobbies that are MIDI based like the very popular Black MIDI sites that we covered in an earlier article on the site. People like to hack things with MIDI , for example taking MP3s and converting them into MIDI, then back to MP3s. 

      These all contribute to the image that “MIDI Sounds Bad”.  In fact , MIDI doesn’t sound at all. It simply controls things.  

      Also MIDI has become more and more transparent.  In a recent survey of MIDI users some younger MIDI users actually said, “I don’t use MIDI, I use USB”.  

      The reality is that when you play a software synth from an external keyboard or use something like a Push controller, you are connected to your computer via USB, but what is being sent over USB are the same types of MIDI messages that made those awful sounding beeps and blips 20 years ago. 

      That’s the beauty of MIDI , it’s an abstract control language so it can adapt to whatever new sound technologies and products are developed.

      Black MIDI is a strange combination of music, visuals created by notation or often with the use of a music learning game called Synthesia.  The idea is to put so many notes in the pieces that the notes themselves become a type of synthesis and also create stunning visual effects. 

      This original video has over 220,000 views, but that’s small compared to something like Bad Apple from the Blacker -SuperMariobros2.  This video has over a million views and over 8 million notes!.

      by The MIDI Association

      So when you think of MIDI, do you think of these?


      ...

      Old Web Advent Calendar

      Titled the ‘Old Web Advent Calendar,’ the webpage features 24 doors counting down to the big day. Behind each is another page from that early web goodness. Those unforgettable MIDI songs. Those precious, teeny tiny animated gifs. Behind the second day’s door is a wall of intrusive pop up windows, heralding from a time when that stuff wasn’t sponsored by Audi.

      Or things like these innovative new MIDI controllers?


      Whichever of these MIDI related items you think of first, it’s okay,  but remember they are all MIDI.  
      MIDI never gets old because it always connects to the newest products and technologies available. 

       

      Les Boîtes Mécaniques (Mechanical Boxes) from Kogumi

      In our history of MIDI, we covered the very earliest mechanical music machines. 


      ...

      MIDI History:Chapter 1- 850 AD to 1850 AD –

      To really understand the origins of MIDI, you need to go all the way back to before there were digitally controlled synthesizers and computers, In fact you need to go back before there was even electricity to the very first mechanical music machines

      Now Kogumi‘s Anatole Buttin and Yan Godat have developed new mechanical boxes that combine Arduinos, marbles, mechanical devices and MIDI together to appeal to kids in educational electronic music workshops

      There’s even a mode that allows users to control it all via MIDI notes on a computer.

      Arduino Team

      Claude Woodward- The Sonic Manipulator

      If you have never run across Claude Woodward, The Sonic Manipulator while searching the web then you really have to start with his own description of his origins. 

      Greetings Earthlings,

      I have had many interesting adventures on my way to becoming a spaceman, such is the nature of the convolutions of life.
      After taking a spin out from Mars one day, many years ago, a blown ion drive forced me down to a little orchard outside Perth where, under the alias of Claude Woodward, I was raised by a pair of horticulturalists. I grew up in amongst a million different species of fruit, nuts and flowers; an idyllic little haven, but my brown thumb hastened me into a career as a keyboard player/sonic manipulator.

      by Claude Woodward

      So what exactly does this Martian stuck on earth do.  Well, he has been busking and creating weird, eccentric dance music for years. Here is an older video of him busking on the street and warning people that the Martian’s are coming ( and may drink all your beer!)

      But for all his quirkiness, he actually develops some really cool DYI MIDI devices.  Check out his description of his home made keyboard set up. 

      So if you hear that the Martian’s are coming, don’t worry they are MIDI Martians and very friendly!

      Love Props creates an incredible MIDI powered Daft Punk Guy Manuel helmet

      There have been fan-created Daft Punk helmets before the Love Props’ GM01.  You could buy a Halloween mask/prop for around $200 like this one pictured below.  

      In 2010, Volpin Props did a YouTube video  about “How to make a Daft Punk helmet in 17 months” that got over 4 million views. 

      But Love Props has taken the Guy Manuel helmet recreation to the next level and what really sets it apart are two things. The level of detail of the design and what else, but MIDI.   In the past week (Sept 4-11, 2016) , this helmet has gotten a tremendous amount of attention on the Web, but we decided to focus on the MIDI implementation which usually just gets passing coverage in the wider press. 

      First, let’s take a look at a gallery of Love Prop’s photos of the helmet. 

      Here’s a video of the Love Props GM01 in action.

      But this isn’t a prop, this is a fully function MIDI-driven device. Let’s take a look at some of the details of the design. 

      The helmet can receive MIDI from a number of different sources- MIDI files off an SD card reader, Wireless MIDI from the WiFi connection and wired MIDI.  

      Comunications
      The system has an IN/OUT USB MIDI that allows the user to execute real time MIDI sequences. This wire connection allows, at the same time of the MIDI, a based on IP Telnet communication, which makes possible the interaction between the code system and the applications executed on a PC or Tablet.There is a RF WiFi module included that allows wireless communication between the system and a Smartphone, Tablet or PC for wireless real time MIDI transmission, to access the system via user IDE or to communicate with PC/Tablet application. The Wifi module (ESP8266) has its own dedicated local code and processor for the Wifi TCP/IP communications, which sets the Teensy free for processing the main code of the unit.

      The SigmaFW is a creative and artistic tool that makes easier to custom animate led setups without programming knowledge. Using our custom MIDI library, the user can plug the unit via USB to the computer and live compose new LED animations in any music/midi production software or workstation. This MIDI library gives the user absolute control of the color, brightness, saturation and timing without coding, making possible to create LED animations in a more expressive and artistic way. Also, is intended to auto-generate real time animations based on customizable parameters and responding to multiple hardware/user inputs.

      The 1.0 version, features a built from scratch Beat Detection algorithm that determinates the tempo or BPM of incoming music from the mic/line input and modifies the BPM of the MIDI animation being played, to match the tempo and rhythm of the external music. Also the BPM of the MIDI animation can be set by motion, following the rhythm with the head just like a TAP Tempo.The user can control the status of the system with the Menu displayed on the inner 2″ LCD of the unit and navigate through the options with the control knob, or can remotely control the system menu with a smartphone via Wifi or RC.

      by Love Props

      We always have a hard time deciding which is the coolest MIDI maker project of the year, but the Love Props GM01 has to be in the running.


      ...

      Love Props | Prop Makers

      LoveProps is a maker team to develop prop-making projects and electronics/software dedicated to props/cosplay and unique objects.


      ...

      Taking Daft Punk’s helmets to the next level

      The team at LoveProps has just given the classic Daft Punk helmet a makeover and this is far more than just a replica.

      MIDI Artist Interview with Jordan Rudess

      WHEN DID YOU FIRST GET INVOLVED WITH MIDI?

      That was so long ago. One of my first exposures to MIDI was the Hybrid Arts sequencer with an Atari computer, I have very fond memories of those days and somehow that older software seemed more stable then some software these days, maybe because today every program is trying to do so much.

      Hybrid Arts MIDI Track ST

      My first keyboard was a MiniMoog synth, but of course that didn’t have MIDI.

      The first time I used MIDI was when I bought a Seil keyboard and rack and took a 5 PIN Din cable and connected them together. It was like magic back then. 

      SEIL Opera 6

      Where did you learn about MIDI ?

      A Music Store in Maryland. I was there all the time playing on the latest gear.

      My first experience doing sequencing with 4 Casio CZ101s MIDIed together. Iwas recreating Debussy and Bach on the Atari. 

      Casio CZ-1

      ​ Then I moved on to MOTU Performer and a Roland D50. I wrote this big 20 minute prog rock piece and my goal was to use every feature in the DAW. I remember doing a lot copying and pasting of MIDI tracks, assigning different sounds and delay and detuning tracks or changing octaves.

      How Does MIDI allow you to do what you do

      MIDI has been with a huge part of everything I do in the studio. When I do any work in the studio even today I do it the MIDI space.

      I still find that recording in MIDI is better because of the control being able to change velocities and tweak sounds after the fact. It’s much more flexible than audio.

      Not to mention my work writing and orchestrating , I’ll get inspired and do 4 measure off the cuff and can then go back and look at it in notation. This helps me do the orchestration based on the MIDI notes.

      One interesting thing about my work with MIDI was years back like all of us I was sending MIDI all around the room I remember getting up and going over to every synth, checking global pages and loading data. Steve Horelick from Non Linear Educating and Ask.Audio walks into my studio and says “Why are you doing that?How can you babysit all these keyboards.I just work in the virtual world.”So Steve introduced me to the world of virtual synths and now a lot of physical keyboard are not getting as much attention in the studio. A lot what I do in the studio is virtual. But I’m still using MIDI. I use MIDI more than ever going to virtual destinations. MIDI seems to adapt to the new ways people work.

      But going into my Dream Theatre world where a lot is audio. My live life is different than my studio life.I have always tried to basically use one main keyboard which is a pretty unique approach in prog rock .Mostly live I am using MIDI for when I play the Seaboard, Continuum or the Zen Riffer keytar connected wirelessly by MIDI to my rack. 

      Jordan with the Zen Riffer in Argentina

      But that reminds me someone built a MIDI compass for changing the tilt of my mechanized keyboard stand. Let me see if I can find some documentation on that for you. (Later, Jordan sent us prototype designs of the MIDI compass product concept to share on the site)

      Jordan has always been into experimenting with unique and different controllers like the NuMotion curved keyboard pictured below. 

      In this next clip, Jordan uses the AXIS 64 which has a unique Harmonic Table note arrangementThere are 192 keys, so it’s like having three 64-note keyboards all in one.

      Jordan uses the Continuum with Dream Theatre to show off its expressive capabilities. 

      Jordan doesn’t stick to just keyboards either. It’s hard to say exactly what the Eigenharp is, but it definitely is not a keyboard!

      All these controllers have something in common which is very important which is to have independent control on every note. Trying to bring it all together.I have been using it for years now even early on with prototypes of MorphWiz MIDI.
      MIDI carries on to my work with my app-Geoshred.

      by Jordan Rudess

      MPE (Multidimensional Polyphonic Expression) which allows for per note control is something I am really excited about and glad the MIDI Association is working on standardizing because I have been using that a lot.

      by Jordan Rudess

      Peter James-Stephen-#DigMyRig Top Ten

      #DigMyRig Photos

      RemixxMe Productions

      Gear List

      I Started recording with midi back in 1985. Over the years I have amassed a great selection of gear. I have owned most samplers and synths and still have a huge EMU collection including Emulator 2,3,4,emax plus others mostly korg stuff and roland synths also a Chroma polaris (my 3rd) around about 100 midi synths,samplers & Expanders. all piped in to 3 MX9000 Euro Desks chained together to produce 144 inputs! all fed in to a Mac Pro and logic plus a Tascam 2488 for back up.

      The MIDI Association Artist Interview

      Tell us about yourself briefly.

      Studio owner

      1987-1989 was part of the electronic band Athena with Andrew Hughes and Keith Larkworthy.

      Recorded the album DREAM ODDISSY using 2 X korg poly 800’s , Elka soloist 505 Casio pt20 Casio ct102 , Casio Vl , Yamaha dd10 drum machine.

      All down to a tascam porta one.

      Second solo album THIS LAND recorded between March 1992 and March 1994 and the first to be released on the Sincity Records label.

      The album was recorded in a new purpose built studio- Worlds End.

      Equipment used for the album was..

      Roland D20 ,Roland TR505 , Casio cz5000 , Yamaha DX21, Korg Wavestation , Emu Emulator 2 ,Emu Emax 2, mixed with a tascam mm1 sequenced with dr T running on a mega Atari ST. This was the first recording we did going straight to digital tape (Philips Dcc)

      The vocals were recorded through an Shure sm58 direct to a digitech compressor and effects.S1998 saw the release of the album MASQUERADE 88-98

      This album was a 10 year compilation of the last 3 albums plus previously unreleased material.

      It included the track tiger lily which used over 500 samples of sounds captured out and about on location with a Sony minidisc.

      The next album to be released on the Sincity records label was Dangerous LOVE

      this album introduced other vocalists and we went on to form the Pop group The Final Demand.

      The Final demand were KELLY WIGGINS KEITH LARKWORTHY AND PETER JAMES-STEPHEN.

      In late 1998 the double a side single SOMEONE/OVERDRIVE was released this sold very well and had a considerable amount of AirPlay .

      In 1999 the album FRESH FROM THE BOTTLE was released. This album was mainly written using the emulators and a korg wavestation and trinity.

      By August 1999 the band had split and Worlds end studios relocated.

      2000 -2005 Director of Athena Music Systems

      Studio rack mount computer systems

      ATHENA/EMU SYSTEMS VAMPIRE RACK

      SEE MUSIC PRESS OF THE TIME

      The Vampire Rack PC was the worlds first dedicated 2 unit 19 inch sampler PC. It could import and export any sample in any format and had a 6 tray raid hard disk system . It was the first dedicated rack mount sampler to use the Emu Systems Emulator X software and 1212 hardware.

      In October 2004 edition of music tech magazine there was a centre page review of the vampire rack where it scored 7 stars…

      Athena systems also manufactured liquid cooled systems for the construction industry

      The Lighting system built using the shuttle bare bone shells

      2005-Present

      Owner of label and Polaris studios (previously known as WORLDS END STUDIOS

      POLARIS STUDIOS is the current base for Peter James-Stephen’s music output

      Currently working on the 7th and 8th studio albums

      Titled OLYMPUS AND BREAKING THE SOUND BARRIER.

      Also working on film and music video to accompany new albums and will be touring towards the beginning of 2017.

      What was your first encounter with MIDI?

      1985 was the first time I used midi with a CASIO cz5000 joined to a Sequential Prophet 600 with an Atari ST

      Never looked back since!

      How do you use MIDI today?

      The studio is split into 4 midi zones

      Each midi zone has 2 Philip Reese v10 midi through ports allowing 20 instruments to be connected in each zone without chaining them.

      Each zone is then fed in to my master keyboard which is a CME VX8 this has 4 midi outs.

      The CME VX8 is them connected to a apple pro running logic via usb.

      The beauty of this system is o only have to switch on the synth or sampler I want to use at the time

      This reduces unwanted noise in to the system.

      All of the instruments are always connected to my 3 behringer mx9000s which are joined together using the X pander ports to give 144 inputs at mixdown

      How has MIDI allowed you to do what you do?

      Without Midi I wouldn’t have been able to record or tour with my rig!

      Anything else you’d like to add?

      More information and Photo’s at my Linkedin Page

      http://linkedin.com/in/peter-james-stephen-510778124

      mothhaven-#DigMyRig Top Ten

      #DigMyRig Photo

      mothaven

      Saxapahaw, North Carolina

      Gear List

      Hi, Like most of us, my setup is always evolving, but this is its current state. I work mostly OOTB (Out of the Box), but once I’ve got something going I’ll record into the computer for rearrangement and editing (esp. for length!). I have two main MIDI work stations, with a BeatStep Pro and a Squark Pyramid as the respective controlling sequencers. I also have multiple MIDI-synced stereo loopers for guitar and whatever else calls for it. Here’s a breakdown of the two MIDI stations (left-right): 

      Station 1: 
      Korg MS2000
      Roland HPD-15
       KAOSS pad quad
      Beatstep Pro
      Samson SM10 mixer (under the BSP)
       iPad 2/Alesis IO dock
      Electro-Harmonix Epitome
      Moog Minitaur
      TC Ditto x4 (on floor, obscured by table). 
      Other than the MS2K and HPD-15, this is all mounted in a Furman road case for portability. 
      Station 2: 
      Top – Novation Impulse controller
      Middle – DSI Evolver, Boss DR-770, Squark Pyramid, Blofeld, Behringer mixer, SP-404SX; 
      Bottom – Matrix-6R, Yamaha MJC8, Roland MKS-7. The rest of the gear belongs


      The MIDI Association Artist Interview

      •Tell us about yourself briefly.

      I’ve been playing music most of my life; I got started in the 70s as a guitar player via a healthy infatuation with progressive rock and fusion. Today I spend most of my time earning a living outside of music, but playing, writing, and recording music are still my obsessions.

      •What was your first encounter with MIDI?

      My first exposure to MIDI was in the mid-80s when the bass player I played with, a guy named David Garza, got a DX7. So I would say he turned me on to MIDI. A couple more keyboards came through our hands including a Korg DSS-1 and a PolySix. It was incredible that they could be stacked and synced via MIDI; we incorporated sequenced keys into our live performances starting in 1986, which was great for doing Peter Gabriel and David Bowie covers as well as our original tunes. Around 1987 I got an Alesis HR16 and a couple of midiverbs to support my 4-track recordings. By ’89 I had a PC with Cakewalk 2 (DOS) and a MIDI interface, which I synced to the 4-track via SMPTE. Next came an MKS-7, Matrix 6R, Peavey SP/SXII (yep, that’s right), SY77, ADAT, Yamaha O1V and a MIDI-based guitar rig centered around a Marshall JMP-1 MIDI-controlled preamp plus Quadraverb GT. This is way too much detail I’m sure but writing it makes me realize how central MIDI has been to my musical life.

      •How do you use MIDI today?

      These days, due to the limitations I have in terms of time, I mostly do improvised music and jamming, and MIDI is as important as ever. I use an iConnect MIDI 4+ in my live rig along with thru boxes to plumb MIDI wherever it needs to go. For my guitar rig, MIDI is used to keep things in sync, but I also have a MIDI pickup that I use to double up guitar lines w/synths. I use MIDI-synced loopers (Pigtronix) and effects on guitar, and keep them in sync with my table-top synths and effects. With this setup I can create solo soundscapes all day long, or fill out a duo or trio to make it sound much bigger and deeper. I have various keyboards, sequencers and controllers as well. I’ve upgraded to an O1V96i for my main desk. I’d incorporated a laptop into my rig for the last 5 or 6 years, but lately I’m drawn to staying OTB.

      •How has MIDI allowed you to do what you do?

      Very little of what I do in a live setting would be possible without MIDI. I do like to “just play” whether it’s acoustic or electric guitar, but I quickly hear additional parts that I want to add, and it would be frustrating not to be able to do that if I didn’t have MIDI.

      •Anything else you’d like to add?

      I’ve probably said enough! I don’t have a lot of published output but I occasionally put stuff up on SoundCloud as Mothhaven (https://soundcloud.com/mothhaven). I’m glad the MIDI association exists and wish you guys the best.

      Justin3am-#DigMyRig Top Ten

      #DigMyRig Photos

      RemixxMe Productions


      Gear List

      My rig is focused on Modularity. In addition to the Eurorack Modular synthesizers, I employ a modular MIDI setup which consists of two Alyseum AL-88C MIDI>Ethernet interfaces. These MIDI Interfaces connect to a high-speed switch which is part of my larger home network. This means that any computer on my network can access the MIDI ports. The MIDI Interfaces can operate stand-alone (without a computer) or with the Copperlan software, to route MIDI in and out of my computers and even between the two MIDI interfaces. This allows me to route MIDI data from any keyboard or sequencer to any MIDI compatible sound source. Here is a list of MIDI equipment I use: 

      Roland V-Synth GT 

      Elektron Analog Four 

      Elektron Octatrack 

      Mutable Instruments Ambika 

      Nord Drum 

      Nektar Panorama P6 

      Nektar Panorama P1 

      Arturia MicroBrute 

      Arturia BeatSetp Pro 

      Novation Launch Pad I

      ntellijel uMIDI (MIDI>CV Interface) 2x 

      Alyseum AL-88c 

      E-RM MultiClock 

      The Multiclock is a very important part of my rig.

      The MIDI Association Artist Interview

      Wow, I’m totally surprised and honored!

      Well, my name is Justin Sullivan, I’m also known as justin3am in various online communities. I work with sound and attempt to make music. 😉 I don’t know, I always have trouble talking about myself… on the other hand I can talk about gear all day!

      My first experience using MIDI was with a Yamaha PSR keyboard, a parallel port>MIDI adapter and a MIDI sequencer that I got from the local computer store (remember those?). I think it was Magix Music Maker; whatever it was, it came on a bunch of floppy disks. I didn’t have any experience playing the keyboard… but that did’t matter as I was fascinated by the way it communicated with my computer.

      Today, MIDI is an integral part of my approach to music. I’m just a single person, so the ability to control multiple instruments from a single controller opens a lot of possibilities. Sequencers allow me to compose compositions that I wouldn’t be able to achieve otherwise. Combining the two via a computer gives me freedom to make a dynamic performance out of static sequences and phrases.

      Many modern music applications have features to get very complex results from simple control messages (CCs, notes, Program Changes). For example, using a single physical control to adjust several parameters at once or scripting routines of events which can change depending on variables and logical arguments to make generative compositions, which are still controllable. Most of that is not made up, I promise!

      Since I’ve started using MIDI over my studio’s network, I’m able to pass messages between multiple computers. I use one mainly as a tape machine and the other as the primary MIDI sequencer. MIDI over LAN allows me to keep both machines in sync. Of course you can do the same with a USB MIDI interface but I find it much easier to manage complex MIDI routing using the CopperLAN software with my 2 Alyseum AL-88Cs. Both interfaces are connected to a high speed switch, which enables me to sed MIDI between either computer and the instruments/effects in my studio.

      I’m very interested in using MIDI with easily programmable micro controllers (i.e. Arduino) to drive motors, solenoids and other stuff. I’ve found that there are many tools out there which allow me to use MIDI to control instruments which primarily speak the language of voltage (modular synths) or physical force (acoustic instruments). It’s a fantastic time to be a synth nerd/sound junkie! Ha!

      Boy, that’s a bunch of words!

      I’m totally stoked to be a part of this contest and to share my enthusiasm for music technology!

      Here are some links which may be of interest. 

      GoldBaby-#DigMyRig Top Ten

      #DigMyRig Photo

      Goldbaby’s Studio

      Gear List

      ​ Dave Smith P6 and Pro2, Elektron Rytm and Analog 4, Kurzweil PC3x, Maschine, Push, Logic, Live…

      The MIDI Association Artist Interview

      •Tell us about yourself briefly.

      My name is Hugo and I run Goldbaby, a studio in Auckland, New Zealand that focuses mainly on sound design. I sell my sample packs from my website: www.goldbaby.co.nz.

      I have been using music technology since the mid 80s. It’s gone from a childhood hobby to a full time dream job!

      •What was your first encounter with MIDI?

      That would probably be in the late 80’s when I bought a Roland MC300 to sequence an X7000 and then a Kawai K4. I loved that set-up!

      •How do you use MIDI today?

      It has multiple uses. I have an extensive hardware synth and drum machine collection, so it’s essential. Not only for sequencing but for saving banks of patches. It also helps with programming synths like my Kawai K3m. Instead of using buttons to program it I have it hooked up via midi to a hardware patch editor with sliders and knobs… much more enjoyable!

      •How has MIDI allowed you to do what you do?

      I like to layer synths and drum machines when I’m doing sound design and I do that using Midi. A three synth stack sounds huge! I know it would probably be easier to do layering in a DAW with samples of the individual units… however my sound design techniques require lots of gain staging experiments with real hardware pre-amps and a valve mixer.

      •Anything else you’d like to add?

      I’m still amazed at how long we have had MIDI and it’s still totally relevant today after over 30 years of service.

      Best Regards

      Hugo

      Goldbaby

      Purveyors of quality sample based instruments

      www.goldbaby.co.nz

      Facebook

      Twitter

      Mailing List

      Here is a video of my studio as it was 3 years ago. The music in the video was made with a combination of hardware and software and wouldn’t have been possible without midi.

      HUGO HAS HAD AN AMAZING COLLECTION OF DRUM MACHINES THROUGH HIS STUDIO, CHECK OUT THIS GALLERY FROM HIS FLICKER ACCOUNT!

      Jeremy Sharp-#DigMyRig Top Ten

      #DigMyRig Photo

      The Monolith

      Gear List

      The Monolith The Moog Sub37, Moog Minitaur and Minimoog VoyagerXL all sync to the midi clock generated by Ableton Live. The two customized Arturia Beatstep Pro sequencers also sync to the clock, while sending their sequences back to Ableton, which distributes the midi to the synths as well as the Roland TR-8 Drum Machine. This method allows for capturing of the midi data and the printed audio separately in Ableton, rather than have the sequencers route directly to the synths. One of the Beatstep Pros sends CV and drum gates to the modular synthesizer to sync the analog sequencers as well as trigger envelopes and sync LFO’s to the midi clock. There are two midi keyboard controllers, a CME xkey25 which is dedicated to the Moog Minitaur, as well as the global transpose functions of the two Beatstep Pro sequencers. There is also a Nektar iX49 which is dedicated to the Waldorf Streichfett string synthesizer. There are three hardware delays, which all sync to midi. 


      The MIDI Association Artist Interview

      •Tell us about yourself briefly.

      I am a commercial photographer and cinematographer and I use my synthesizers to record scores and backing music for the films I make for my clients, and as a way to relax at the end of the day.

      •What was your first encounter with MIDI?

      I started with midi in 1986 when my family purchased a Casio CZ-1 phase distortion synthesizer. Using midi to notate into and from our Apple 2 just opened up a whole new world to me. Flash forward to 2002 when I started using Ableton Delta 1.0 and discovered soft synths. I didn’t even use control voltage until 2015, so I have worked my way backwards.

      •How do you use MIDI today?

      I use midi to sequence and sync three hardware synthesizers, analog and digital delays, hardware sequencers and a six foot tall, Moog format modular synthesizer. I use Beatstep pro sequencers (two of them) to sequence and clock my gear via midi and CV/gate. I know people associate MIDI with “music made by computers, not people” but for me, it has allowed me to step away from the computer and get hands on with hardware.

      •How has MIDI allowed you to do what you do?

      MIDI allows me to keep everything sync, automate parameters and get equipment made in different decades, thousands of miles apart, to speak the same language in real time, so I can focus on what’s important, making music.

      •Anything else you’d like to add?

      Thanks for the opportunity to share my love for midi and synthesizers.

      Jeremy Sharp

      www.jeremysharpphotographer.com

      Navi Retlav-#DigMyRig Top Ten

      #DigMyRig Photo

      Gear List

       This is my “Battery powered studio” currently unplugged since I’m missing the multi channel audio interface that could handle most of my synths at once for live play. I’m also hoping to record the new CD with all of them and make some live gigs in local clubs. I’m trying to limit my self only to battery powered hardware to not spend the fortune on the audio and get as many instruments as I can. My biggest dream is to buy the Suiko ST-50, TB-303 and OP-1, I’m also hoping to get the cash for Roland Boutique series, and I’m 100% sure that I will get the upcoming Volca FM. My main DAW of choice is the Propellerhead Reason, which helps me well to run the Sound Design and Soundware testing company ( www.naviretlav.com ). 

      Here is the full list of the gear included in photos: Suzuki Electric Taisho Koto, Korg Electribe, Gakken NSX-39 ( Pocket Miku ) ,Stylophone, Mixtape Alpha, Korg Volca Beats, Korg Volca Bass, Korg Volca Sample, Korg Volca Keys, iPad 4 GEN (mostly for Animoog), Korg SQ-1, Teenage Engineering Pocket Operators, Novation Circuit, Yamaha QY70, Yamaha SU200, Yamaha QR10, iConnect midi2+, Korg Monotron and Monotron Delay, Zoom MS-50G, Behringer BCR200, Line 6KB37, Zoom H2n, Korg Kaoss Pad and Kaossilator, Sennheiser HD380 headphones and two notebooks running Propellerhead Reason.


      The MIDI Association Artist Interview

      •Tell us about yourself briefly.

      So, here I am, young sound designer and owner of Navi Retlav Studio, a small sound design studio that focuses on direct collaboration with Propellerhead Software, Rob Papen, Blamsoft, Synapse Audio, FXpansion and many more less known VST developers. In general me and my team, we work as freelancers with top of the line VST developers and our sounds can be found in over 30 products. My personal goal is to be well known like Richard Devine, and set new standards in the music industry, especially if I could switch from VST to hardware sound design at some point of my career. Recently I’m also experimenting a lot with convolution reverb engines, and developing our own custom impulse responses that could easily be used like brand new effect devices rather than just the average reverbs. Hopefully in upcoming months I will finish coding our first VST/RE effect for commercial release. Meanwhile I also plan to record new CD and a set of video live performances with all my gear.

      •What was your first encounter with MIDI?

      If I remember correctly, the first time ever when I saw the MIDI pin connector was in the old Yamcha workstation/arranger style keyboard in my aunt’s house. She was learning the basics and I always liked to play a bit with that keyboard. Where it comes to the software, I have a very short memory about playing with tracker style DAW on AMIGA 500. Than the first proper midi interface that I bought was the legendary BCR2000 which I still have and use up to this day.

      •How do you use MIDI today?

      Today, I use midi with iPad thanks to iConnectivitiy midi2+, sync all my gear to Propellerhead Reason DAW by linking it from by old BCR2000 and the new Korg Electribe, than I also use the pulse signal to sync with my KORG Volcas and Pocket Operators, and finally using Korg SQ-1 sequencer I play live sequences with Yamaha QY70. On top of it my BCR2000 is mapped in reason as controller for all the FX devices, and my Line 6 KB37 is the master keyboard for all synths. It’s really surprising how many synths you can chain together with midi and audio sync.

      •How has MIDI allowed you to do what you do?

      I use midi every day in my job. Without it I wouldn’t be able to control RE and VST instruments that I work with, and adjust parameters on the fly without reaching for the mouse. I plan to do way more live gigs in near future, and if possible turn it all into successful entertainment platform by streaming them live on twitch and youtube. For example some of them you can watch here. 

       It’s funny that some people think that MIDI is the relic of the past, but to be honest it’s essential tool for all of us and I can’t see the future of music without midi.

      •Anything else you’d like to add?

      Recently I found that in some of my gear the classic midi 5pin connector was replaced with the audio jack and adapter, it’s a nice move, until you realise that there is no standardisation for it yet and the adapter from Korg Electribe doesn’t work with the Novation Circuit. In general I wish that hardware developers could agree and keep it all the same across all the devices. Even more, I think that the idea of audio jack midi could be expanded, and the new synths could also have the option to send the audio sync pulse into that port, so we could easily sync our volcas and other gear to that clock or use midi adapter if desired. I’m also waiting for the announcement of the first ever synthesizer with the new MIDI 2.0 protocol that is still under development and might finally bring some new light and options for the musicians.

      To finish it all with the good vibe, here is the quick song that I made to bring back the retro style to our hearts.

      Cheers.

      Navi Retlav

      Steve Fields-#DigMyRig Top Ten

      #DigMyRig Photo

      RemixxMe Productions

      Gear List

      From left table around to right; Roland VT3, Scarlet 2i4 (1), Macbook Pro (1), Novation Launchkey 25, Akai MPK49, Ableton Push 2, Macbook Pro (2), Scarlet 2i4 (2), KRK Rokit 5 (x2), Pioneer receiver w/ 12″ sub, Native Instruments Maschine, Pioneer CDJ800 (x2), Technics 1200 (x2), Behringer 12″ PA monitor (x2).


      The MIDI Association Artist Interview

      I grew up listening to all different forms of music. Everything from folk, blues, and jazz, up to hip-hop, R&B, and electronic dance. I played some alto saxophone in middle school, then gradually inched towards a passion for electronic music. I picked up my first set of Technics 1200’s when I was 15 years old and began playing parties all over the west coast (and continue this today). In 2011 I returned from being injured in Iraq and began playing around with different DAW software programs (mainly Ableton).

      In 2012 I started to gather some different MIDI gear, and started learning the basics; quantization, mapping, etc. This is around the time I began getting some work signed by different labels around the globe (USA, Canada, Switzerland, France, and Germany). In the autumn of 2015, I began classes at Full Sail University, to receive my bachelor’s in music production, and one of the opening classes was on MIDI and the basics of working with MIDI, and different DAW’s.

      These days when I’m making music for personal betterment, and fun, I’ve been using the new, Ableton “Push 2”, and absolutely loving its features. I also use Native Instruments’ Maschine along with the Traktor Scratch A10 setup. This allows me to use both Technics 1200’s, both Pioneer CDJ’s as well as add some personal flavor to each mix with the Maschine. When I’m doing school work, I’m mostly using my AKAI MPK 49, and the Novation 25 key, keyboards. Much of what we’ve been working on thus far is scales, chords, progressions, and other basic “musicianship” techniques.

      Using MIDI has definitely broadened my technique when using different DAW’s. In school we use it daily in both Logic Pro X, and in Pro Tools. It has made time management when working on tracks a breeze; something that would otherwise make piecing together a rhythm, or melody/harmony, hours to come up with. MIDI has made sitting down in the studio each day, and coming up with something “fresh and new” each time, much easier.

      Bio:

      Doc Manny (AKA Steve Fields), hails from Oregon and has represented the Northwest house music scene since 1995. Doc has spent much of his DJ career living and playing in such cities as Portland, Vancouver, Seattle, Boise and San Francisco. Over the last couple of years Doc has headlined with such artists as DJ Mes (OAK), Johnny Fiasco (SEA), CZBoogie (CHI), Choco (1200 Warriors) (NYC), Mikey Valesquez (LA), Lurob (SF) and JT Donaldson (NYC), just to name a few. Doc resided in Honolulu, Hawaii from August of 2009 until April 2013 where he played such clubs as “Asylum Afterhours” which is regularly noted as one of the top 10 nightclubs in the world in DJ Magazine.These days Doc Manny has built up his label affiliation by producing tracks and working with such chart topping labels as, Jack Locker, Midwest Hustle, Wetsuit Records, Home Again Recordings Digital (HARD), Caboose Records, O.X.O Recordings, Spins & Needles as well as Sutra Sounds. In the summer of 2012 Doc started the record label that has blown up on Beatport, Traxsource, Juno, iTunes and many other digital download sites all over the Globe. This label is known as “House Call Records” and has already built up a list of affiliations by signing such names as Corduroy Mavericks, Tim Rella, Trevor Vichas, Forrest Avery, Louie Gomez, HapKido, Nic-E, the 1200 Warriors, CEV’s, 4 Peace, J. Caprice, Nick Jagger, Lipp Trixx, Marc Fairfield, Jason Wolfe, UC Beatz and the list keeps growing and growing. Pushing the envelope even further with his passion for, “tech-house”, and “downbeats”, Doc started a sister label to House Call in the winter of 2014 known as, “Double Wide Recordings”, which is already lining up the heat from some of the heaviest hitters in the electronic music industry.Wanting to further his career in the audio industry, Doc began his journey to receive his bachelor’s degree in Full Sail University’s, online Music Production Program where the curriculum covers everything from A&R to mastering/engineering a production. After completion of the program in 2018 you should start looking for “Steve Fields” compositions and “Doc Manny” production works to be showing up everywhere from TV commercials to your favorite music streaming service… Stay tuned!

      FuturTone-#DigMyRig Top Ten

      #DigMyRig Photo

      FuturTone Productions

      Gear List

      The goal of my rig has always been – it must be compact and convenient for electronic music live playing supporting flexible multichannel midi routing and multitimbrality. My first MIDIsystem was centered around my own DIY MidiBox hardware sequencer project kindly shared by developer Thorsten Klose.

      An 8 midi ports Miditemp midi router/processor and Doepfler MMR4 midi/merger/switcher are what allowed me flexibly to connect number of midi controllers and route them independently to any of connected synthesizers through fantastic MidiBox arpeggiators or directly as appropriate for particular situation. Unfortunately even 4U based this setup was not that easy to carry around due to the  involved synthesizers and controllers. So luckily after iConnectMidi4+ midi matrix router/processor and Squarp Pyramid midi became available I was able to squeeze my rig into something more portable – single 4U space + brilliant LinnStrument

      The MIDI Association Artist Interview

      * Tell us about yourself briefly.

      Working as designer, I’m also passionate about electronic live music… as much live as possible 🙂

      * What was your first encounter with MIDI?

      Early 90-ties with Yamaha QY-20 sequencer connected to midi controller keyboard (RMIF TI-5 synthesizer) – that was my first MIDI setup

      * How do you use MIDI today?

      Mostly to control sound engines from controllers while playing/jamming live, programming drum and rhythm tracks and occasionally to capture performances and musical ideas

      * How has MIDI allowed you to do what you do?

      MIDI means everything to me while creating and playing music live, without MIDI I would probably still be stuck at prepared piano level and occasional synth jamming

      * Anything else you’d like to add?

      My full story with embedded links follows below –

      My connection to music is rather based on texture rich multi-timbral orchestral classical arrangements than guitar rock, so aside from occasional prepared piano experiments, my musical journey started in late 80-ties, when I studied at Riga Technical University and got hands on my first synthesizer – RMIF OPUS (http://www.ruskeys.net/eng/base/opus.php ) – bi-timbral polyphonic analogue monster – functionality hardly available these days. It was lot of fun layering sounds on analogue tape, but unfortunately the result after numerous overdubbing through analogue delays and reverb was very noisy and, of course, there was no MIDI, no synchronization, no pre-sets, what made quite hard for me to reproduce anything.

      In early 90-ties I discovered MIDI with Yamaha QY-20 sequencer. MIDI sequencing and multi-timbrality finally allowed to create clear sounding music and soundscapes, but then for long time I was not happy with the sound generated by digital sound engines. Later, switching to computer with Yamaha SW PCI SW1000XG made sound design and production more pleasant (like this production below called elektrogans-virtual-love), but limited sequencing options upset me again, because at that time only linear sequencing was available on computers, whereas I wanted to play/jam live combining MIDI with dynamic loops and live arpeggiators.

      Next MIDI milestone for me was Korg M3 workstation with KARMA engine, what allowed dynamic live MIDI sequences and arpeggios, but was quite hard to program and required computer software to do so effectively. At the same time I also found amazing MidiBox project ( http://www.ucapps.de ) developed by Thorsten Klose and kindly offered to everyone as DIY project. I learned that MidiBox Sequencer perfectly fits into my MIDI usage concept and took a challenge and successfully built one myself also utilizing my engineering and design background and again had lot of fun playing live MIDI at my home studio. This soundtrack is an example of such live performance without overdubbing.  

      However involvement of MidiBox sequencer, MIDI controller keyboards, and hardware sound modules raised another challenge – how do you connect and synchronize them together? So I had to build my first 4U rack-mount MIDI rig which I built around MidiTemp PMM88 matrix and Doepfer MMR4/4 MIDI processor allowing quite flexible MIDI routing and processing so that with simple touch of a button I could easily route MIDI signals from any of my controllers to any of sound engines, through or bypassing MidiBox sequencer at any time while keeping everything in sync – yet pretty hard to set everything up.

      So far great for studio, but not so great for live rehearsals, when I joined to Charisma (https://charismalv.bandcamp.com ) helping them with computers and synth sounds. Carrying that all equipment around (music is my passion and not job) on regular basis still seems rather impossible. The introduction of iConnectMIDI4plus and Squarp Pyramid sequencer allowed me to build new, more mobile self contained 4U rack  which is compact enough, weights around only 15 kg, and doesn’t require external connections other than simple audio and USB (MIDI via USB), but I had to sacrifice midi routing flexibility because iConnectMIDI4plus unfortunately doesn’t allows flexible enough reconfiguration on the fly from remote controller, also beautifully programmable arpeggios from MidiBox sequence are not there any more. Thus I still find missing essential full featured connection/link between MIDI controllers and sound generators and sadly I can’t code, so this remains in my vision and layout drafts.

      Desire for multi-timbrality combined with lack of computing/storage resources determined my choice in favour of MIDI based work-flow opposed to common audio layering/overdubbing approach. So MIDI means everything to me to create live layered multi-timbral electronic music while at the same time I’m really impressed with emerging MPE. When playing LinnStrument, for example, I frequently feel that there is much less need for arpeggios and preprogrammed sequences, because MPE brings such a sparkling inspiration and breathtaking experience to me. I would definitely say that with MPE MIDI has come to whole new level, making electronic instruments more alive than ever before. I’m looking forward. Future is optimistic!

      Additional social links:

      Soundclound (some demo tracks) – https://soundcloud.com/gjrix

      Youtube (some MPE demo videos) – https://www.youtube.com/channel/UCQUsTHWPkI8Pq9F7H1AgVdQ/videos?shelf_id=0&view=0&sort=dd

      Moonwerk-#DigMyRig Top Ten

      #DigMyRig Photo

      Moonwerk Labs Space Station

      Gear List

      Moonwerk Labs Space Station was created 5 years ago by two aspiring musicians with a passion for Electronic music. We implement the use of MIDI with the help of MOTU’s MIDI Express 8×8 units. Dane Blaesing (the other 1/2 of moonwerk) is the mastermind behind the visual design of the studio, using LEDs to showcase EVERYTHING. 


      The MIDI Association Artist Interview

      Moonwerk consists of two people; Dane Blaesing and Zac Pescetto. We started our studio around six years ago, slowly accumulating gear as time went by. We were introduced to MIDI right from the start when Dane purchased a Dave Smith Mopho. Fast forward; we are now using two MOTU MIDI Express’ to control everything in our studio. There are sixteen synths we have full control over through MIDI. From triggering notes, to controlling all parameters with cc messages and automation in Ableton Live. We also have a road setup to implement MIDI on the go, which includes a Motu Micro Lite and numerous portable synth modules. We hand-solder all of our audio cables routed to our MIDI and outboard gear. In addition, we’ve built our Black Lion summing mixers and make all of our own repairs/upgrades/modifications to our gear. Moonwerk does everything in house, from sound design to mixing & mastering, photography & graphics, lighting, and even hand building our gear stands and modular synth cases.

      Swirve/Lawrence Buck-#DigMyRig Top Ten

      #DigMyRig Photo

      Lawrence Buck’s Studio

      Gear List

      ** Computers & Recording ** 

      Mac Pro 2014 6-core w/64Gb RAM, 1Tb Flash[Main DAW] 

      iMac 27″ 3.4Ghz quad-core i7 w/32Mb RAM [Office Mac] 

      Philips 40″ 4k Display x2 

      32″ LED TV 2 x 

      3Tb Drives in thunderbolt chasis RAID 0 

      Focal cms65 Monitors 

      KRK Rokit 8 Monitors w/sub 

      Apple iPad 2 x2 

      UAD-2 Thunderbolt Octo x2 

      Behringer X-32 Rack 

      Behringer S16 

      Native Instruments 

      Komplete 61 

      Motu Midi Express 128 

      Motu Midi TimePiece 2 USB 

      Native Instruments Maschine mk2 

      Akai MPC Touch 

      Neumann U87

      ** Hardware Synths ** 

      Korg KronosX 88 

      Dave Smith Prophet 12 

      Dave Smith Prophet 6 

      Dave Smith OB-6 

      Dave Smith Pro-2 

      Moog Voyager Performer XL 

      Access Virus T-2 

      Novation Morodernova 

      Roland Integra-7 

      Roland System 1-m (with all 5 plugouts) 

      Roland JD-XA 

      ** Software Synths ** 

      Native Instruments Komplete 10 

      Arturia Collection 

      Arturia Analog Factory 

      Output REV Output Signal Waves Diamond Waves Codex Waves Element 

      UAD Plugins (numerous) 

      Xfer Serum

      Propellerhead Reason 6 

      U-he Diva 

      U-he Braille 

      U-he Zebra 2 

      Motu Ethno Instrument

      The MIDI Association Artist Interview

      • Tell us about yourself briefly.

      I’ve been making music and dealing with Music Technology since the late 80s. I was a sound developer for Eye&I Voice Crystal (Yamaha, Ensoniq, Korg, Roland soundcards), LA RIOT (AKAI, Ensoniq Sample CDs) and Alesis (Quadrosynth) back in the early 90s. I taught Synthesis/Sound Design at UCLA for a semester in 96 (very cool gig I must say) and had various other studio gigs throughout LA and SF in the 90s. I did the score for Libertarian Presidential candidate Andre Marrou back in 1992. I worked at Opcode for a bit in the mid 90s (great people and products) and had two record deals, three records released and some movie scores to my credit. I am now known as Swirve and besides producing Dance records I am a partner in RemixxMe Productions here in Kansas City.

      • What was your first encounter with MIDI?

      Wow, I’d have to say it was in 1987-88. (I’m getting old) I had a Juno 106, Ensoniq Mirage, Alesis HR16 and had just got the Roland Mks-50. I needed to trigger the Mks-50 from the Mirage. I remember working on an album back in the 90’s where we had a few Opcode Studio 5s connected to over 40 synths at the same time. MIDI sure was fun back in the day, still is.

      • How do you use MIDI today?

      I use MIDI a lot still, not so much with MIDI cables, it’s all mostly through USB, save for the Voyager. The hard part about having so much hardware versus the software is keeping it all ready to go the moment the project loads. I use SoundTower (I Highly recommend it) to control most of my hardware synths either as a librarian or even plugin in LOGIC. MIDI allows for the gear to send various MIDI data to the units in addition to patch information, making project recall and patch perusing much better and even on par with some soft synths I have.

      • How has MIDI allowed you to do what you do?

      I know I covered a lot of this in the previous answer. In electronic music, I’m constantly evolving the sounds, either through plugins or through MIDI data. Being able to connected to all this various gear, with a standard such as MIDI, allows for me to be in a project, change a sound source and be able to use the exact same MIDI data on the new sound source without a hiccup. I am sure I am one of the few that keeps my event list open in LOGIC the entire time I am recording.

      • Anything else you’d like to add?

      It is a privilege and an honor to be chosen in the top ten for this contest, I’ve seen some amazing rigs out there. As for MIDI, It’s a testament to the standard that it has been widely used this many years later even after the rest of the music industry has changed so dramatically. MIDI is still MIDI and that’s a good thing. As for my wall, I got the idea from several music stores, and figured “why not”. So I had my contractor reinforce the wall to support the weight of 8-10 synths. Thanks to the folks at Gear Sluts for the great idea on where to find the adjustable keyboard arms.

      June 2016 MIDI Association Tweets

      Here is a summary of news we sent out via our social media channels in June 2016.


      ...

      midi (@midiassociation) | Twitter

      The latest Tweets from midi (@midiassociation). The MIDI Association’s mission is to nurture an inclusive global community of people who create music and art with MIDI. 

      MIDI Artist Interview with Richard Devine and Michael Loh

      TMA:

      When were you first introduced to MIDI?

      Richard Devine:

      It was during high school when I was about 16 years old so maybe 1991. I had started buying a bunch of analog and digital keyboards at second hand shops. I had Jupiter 6 (one of the two first instruments to have MIDI), a Roland TR909, and I noticed that it had these jacks on the back- MIDI In and Out,

      I started researching ways to connect things together. I initially started out with CV/gate connections on my Arp-2600. I began experimenting with CV and controlling the Arp-2600 with the Arp sequencer. Learning the basics about sequencing. Shortly after this I was decided to integrate MIDI into my workflow, and began researching how build my setup around a MIDI sequencer. I got a computer, and also bought two Alesis MMT8 midi sequencers. I spent several months learning this setup, and discovered that MIDI was going to play a big role in my musical productions.

      At that time there wasn’t a big Internet presence. So I would read magazines like Future Music and Electronic Musician and they used cover a lot of midi setups of artists that I was heavily following at the time. I learned a lot about how to work with bigger MIDI setups, and soon after this bought my first MIDI interface by MIDIman. 

      TMA:

      You mentioned CV and Gate, it is amazing that there was never a standard for such a simple interface protocol, There were two ways to do it and they both still exist. How important is it to you that MIDI products from 20 years still work with your newer gear?

      Richard Devine:

      For my work in particular it’s extremely important, I need access to both old and new technology at the drop of a hat. I never know what the client will ask for. I do a lot editing with piano roll editor, and MIDI CC automation. Almost every job that I have worked on has used MIDI extensively, in controlling Virtual Instruments or hardware units in the studio. It’s become the central communication system to all my instruments.

      I don’t know what I’d do if it went away. Without MIDI I’d be totally screwed. 

      by Richard Devine

      Sometimes I have to turn in stuff within an hour. I’m working with Google on a pretty hefty virtual reality project and the turn around times and deadlines are incredibly tight and hectic. So in designing my studio I have two setups, the mixing area and editing station. Both areas are completely MIDI’ed together and ready to go. Everything is always armed and ready to record.

      I’m really excited because after this Google project is finished I am going to rewire the entire studio and use the new iConnectivity MIO10 systems. I have Cat5 wiring on both the rear and back walls of my studio. I use them now for connectivity to my digital console and to my personal cloud storage work drives. I am going to make the leap to network MIDI, and use the Ethernet connections on my Mac Pro and Macbook Pro. The goal is to have either computer be the controller of all my MIDI devices. With the built in software I can map out different port configurations/filtering very quickly and also store and recall presets. I thank god a company like iConnectivity has stayed up with the latest trends in technology. I haven’t found any other company that is currently addressing MIDI interface design with more modern computers and hardware. 

      It’s great time to making music with MIDI now.

      by Richard Devine

      Article Update

      Our Friends at Synthtopia let us know that Richard created a free sample library  based on samples of the Mysterious Ringing Rocks of Montana.

      The Ringing Rocks are a unique geological formation that features rocks that ring musically, when taped with a hammer. They are natural lithophones – instruments that are struck.

      TMA:

      What was motivation for starting iConnectivity.

      Michael Loh Founder and CTO at iConnectivity:

      A little over 7 years, when we started we were going to be gas and oil services company. The original idea was allow people to use a iPhone to take data from oil fields. We pivoted and thought about products and product that would connect to an iPhone. One of the people in the company was a professional musician. So we decided would be a good place to start because MIDI is from an engineering point of view it’s pretty simple. We ended up having a distribution channel and manufacturing in the music channel so we decided to stay. It’s been a constant evolution of building our brand. Last year at NAMM was the first time that we really started to have brand recognition where people would come to our booth at NAMM and say “hey, we know you and you can solve our problems.”

      We think the new MIO series is really the culmination of our goal of developing the most sophisticated MIDI devices on the planet. 

      We sent Richard two MIO10s because you can connect two MIO10s together and control all the mapping and filtering for both.

      All our products have our core MIDI Data management system. One of the advantages of that system is we can send System Exclusive messages to change all the channel and port mappings and filtering. It’s amazing because we use MIDI to control the MIDI managment in our devices so our products are completely MIDI centric.

      Another advantage is how efficient MIDI is. In our MIDI management system we process everything within 200 nanoseconds. 

      Check out this video about using the iOS app iMIDIPatchbay with iConnectivity devices.  It’s got lots of great tips about MIDI routing.


      ...

      iConnectivity mio Series USB/MIDI Interfaces Overview by Sweetwater – YouTube

      Michael Loh from iConnectivity gives a brief overview of the mio series of USB/MIDI interfaces. Not only can you connect multiple computers to mio interfaces…

      Fun with MIDI

      Here’s a collection of articles about some of the more entertaining MIDI projects we have covered on the site.


      ...

      MIDI and Robots –

      ​We have a soft spot for robots…….People who tinker with robots, art installations and circuit bending are right in our wheelhouse They seem to share a passion for pushing the limits of what MIDI can do. Here’s a quick selection of some of our favorite MIDI robots curated from the web.


      ...

      Novalia Partners with Bud Light and McDonalds: Bluetooth MIDI Happy Meals –

      MMA member Novalia has recently had two very successful partnerships to bring interactive conductive ink installations to SXSW and McDonald’s locations in the Netherlands.


      ...

      Sky Magic Live at Mt.Fuji :MIDI Controlled LED Drones –

      Okay, I admit it. ‘m a sucker for this sort of thing. First, I have been into MIDI my whole life. Second, I lived in Japan for 7 years and have climbed Mt Fuji (twice).Third, I love the combination of MIDI and art especially visuals, 


      ...

      ALMA Sound: True Music of the Spheres –

      There has always been a connection between astronomy and music. In fact, if you go all the way back to the ancient Greeks, Pythagoras first identified the relationship between musical pitch and numerical ratios. He discovered the ratio, 2:1, of the o


      ...

      Conlon Nancarrow and Black MIDI –

      Conlon Nancarrow and impossible music. In an earlier MIDI history blog, we talked about the strange symbiotic relationship between player pianos and MIDI. But one of the things we didn’t talk about was Conlon Nancarrow, the 20th century American composer and his relationship to Black MIDI. 


      ...

      Animusic-MIDI-Driven Computer Animation –

      Animusic produces innovative music animation by leveraging MIDI data in creating “virtual concerts”. The animation of graphical instrument elements is generated using proprietary software called MIDImotionTM. 


      ...

      The Great American Horn Machine GAHM –

      The loudest MIDI instrument ever ? Dana Dolfi has created what is probably the loudest MIDI controlled instrument ever made out of recycled ship, truck and train air horns and steam whistles.


      ...

      MIDI Electronic Light Scape Device (“eLSD”) –

      Manipulate the state of your mindusing Light Scape sequences. Enjoy the psychedelic color experience that the eLSD is inducing. It gently pulses light and color in front of your eyes, influencing your brain waves and the state of your mind. 


      ...

      MIDI’s Not Scary — Unless it’s Halloween! –

      It’s the week before Halloween, and a line stretches down around a corner. Muffled sounds of screams drown out the nervous laughter of the people in line as it creeps forward. As you round the corner and head towards the house, the light in the trees

      MIDI Contest Photo Previews

      In a few weeks the #DigMyRig contest submissions end (on June 30, 2016) and then there will be a 30 day period for peer voting.  We thought  you’d like to get a preview of some of the entries we have received so far.  

      There are some really sweet MIDI setups out there.  Don’t worry if you don’t see your entry, this is just a random sampling of a few of the contest entries. 

      ALMA Sound: True Music of the Spheres

      There has always been a connection between astronomy and music. In fact, if you go all the way back to the ancient Greeks, Pythagoras first identified the relationship between musical pitch and numerical ratios. He discovered the ratio, 2:1, of the octave. That means a string and a string with exactly half the length will sound in perfect consonance. In fact the Greek word for ratio is logos. A perfect fifth has the ratio (logic) of 3:2. A perfect fourth sounds in the ratio of 4:3. So if you look at many popular songs, they are still based on the the same logic or ratios.

      In a philosophic theory known as the Harmony of the Spheres, Pythagoras suggested that celestial bodies emit their own unique vibrations based on their orbits,

      “As the eyes, said I, seem formed for studying astronomy, so do the ears seem formed for harmonious motions: and these seem to be twin sciences to one another.

      by Plato- Republic VII.XII

      ALMA Sounds combines radio astronomy captured by the Atacama Large Millimeter/submillimeter Array (ALMA) and music. Astronomers Antonio Hales and Universidad de Chile engineer, Ricardo Finger determined a way to interpret the electromagnetic spectra of the Orion Nebula and transform them into digital sounds.

      “The ALMA sound bank is made up of a series of drum shots created from the sound pattern of electromagnetic spectra from the Orion Nebula. The emission lines of molecules present in the Orion Nebula were transformed into musical notes, transposing the ‘chords’ from the skies into sound chords. The sound bank is, as its name implies, a digital library of sounds available to the musical community.”

      by Astronomer Antonio Hales

      At the  Sónar+D festival in Barcelona, Spain between 6 and 18 June 2016, the ALMA sounds project will have a stand with digital instruments with MIDI interfaces enabling the audience to interact directly with the ALMA Sounds cosmic sound bank . The Chilean collective Trimex will also present an artistic representation of the planets in the Solar System.

      Here is a selection of songs that were done using the ALMA Sounds sound bank.  

      The sound bank is is available for free download here.

      The MIDI Association Announces #DigMyRig Contest

      Thousands in Prizes Open to All TMA Members

      The MIDI Association (TMA), a global community of people who use MIDI to create music and art, has announced the first #DigMyRig contest. Sponsored in cooperation with media partner Broadjam, the contest is a celebration of more than 30 years of MIDI, and its impact on modern music.

      The contest brings together MIDI users of all backgrounds and levels of experience and expertise, offering an opportunity to share their stories and their setups, and a chance to win prizes worth thousands.

      The #DigMyRig Contest is open to all TMA members. Membership is free — join online for information on entering a photo or video of your MIDI rig. Info and entry instructions can be found on The MIDI Association’s website at www.midi.org. Prizes have been donated by TMA members including Roland, Yamaha, Gibson, iConnectivity, and many more.

      The first prize winner will take home a selection of MIDI gear worth over $3000, including a Roland JP-08 synthesizer, Yamaha DTX Multi 12 controller, Cubase Pro 8.5 workstation software, Steinberg UR44 interface, and much more. 

      Second prize, worth more than $2000, includes a Yamaha Reface CS synth, Roland TR8 Rhythm Performer, Steinberg UR242 interface, and more. 

      The third place winner will be awarded over $1000 in gear, including a Zivix Jamstick, Steinberg 22 Mk 2 interface, and Yamaha UD-BT01 MIDI Bluetooth interface.All three winning bundles also include an NVidia Shield Tablet, Korg NanoKONTROLStudio and NanoKEYStudio, and a free Broadjam membership.

      To enter the #DigMyRig Contest, simply go to http://www.midi.org and register as a member of The MIDI Association (it’s free to join). The member portal page contains details on how to submit your photo and text showing off your MIDI gear to the contest. Winners will be selected by peer-to-peer voting. The contest will run from March 1 to June 30th. Prize details and photos can be found here- prize details.

      Help us celebrate MIDI by sharing how you use MIDI with other people who share your passion for technology..

      ©2015 MIDI Association /MMA.All Rights Reserved.MIDI, The MIDI Association, and the MIDI Logo are trademarks of the MMA, dba The MIDI Association. All other trademarks herein are property of their owners and do not necessarily reflect participation or association with the MIDI Association.

      The MIDI Association offers free download of the MIDI 1.0 specifications document

      The MIDI Association, the global community of people who work, play and create with MIDI, is offering the MIDI 1.0 specifications for download at no charge to their members at www.midi.org. Until now, 300+ page document has only been available at a charge of $60 to cover the cost of printing and shipping.

      The MIDI 1.0 Detailed Specification is an important resource for developers, hobbyists, technicians, and others who want to know about the inner workings of MIDI. The document includes sections on the following topics:

      • MIDI 1.0 (Electrical Specification and Protocol)
      • General MIDI 1 (including GM Developer Guidelines)
      • Standard MIDI Files
      • MIDI Show Control
      • MIDI Machine Control
      • MIDI Time Code

      Also available on the website are all the additions to the MIDI Specification developed since the document’s completion in 1996, up to and including the recently-added specification for transmission of MIDI data over Bluetooth Low Energy (BLE). Also included are reference tables to make it quick and easy to research a particular MIDI message number, locate a Manufacturer ID number, find international standards that incorporate MIDI, and more.

      To access the specifications, go to www.midi.org and register for free as member of the MIDI Association. Members get access not only to the downloadable specifications, but a wealth of member-only premium content, including a wide range of information on how to get the most out of MIDI. The member portal also provides the gateway to members-only contests, including the current #DigMyRig contest, featuring prizes of MIDI gear worth over $3000.

      © 2016 The MIDI Association (TMA), All Rights Reserved. The MIDI Association, TMA, and The MIDI Association logo are trademarks of The MIDI Manufacturers Association (MMA), a California-based Non-Profit Standards Organization that creates and manages the MIDI specification for the music industry. All other trademarks are property of their respective owners. Mention of company names other than The MIDI Association or the MIDI Manufacturers Association does not imply direct involvement in any aspect of The MIDI Association or the MIDI Manufacturers Association. 


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      The MIDI Association Forms Prestigious Advisory Groups

      The MIDI Association (TMA), a global community of people who use MIDI to create music and art, has been founded with the goals of providing education for existing users, as well as creating new music makers by promoting the creative possibilities of connecting digital musical instruments, MIDI controllers, smartphones, tablets and computers. 

      To further these goals, TMA has established an advisory team made up of music industry veterans who bring diverse expertise to the organization. They will participate in various panels dedicated to setting The MIDI Association’s overall direction, developing marketing and social media initiatives, and creating funding opportunities.

      The TMA advisory team will set overall direction for The MIDI Association, develop marketing and social media initiatives, and interface with private and institutional revenue sources.

      The advisory team includes:

      Craig Anderton, Executive Vice President, Evangelist at Gibson

      Athan Billias, Director of Strategic Product Planning at Yamaha

      Roy Elkins, CEO at Broadjam

      Jon Haber, CEO at Alto Music and former NAMM board member and CEO of Alto Music

      Dendy Jarrett, Director at Harmony Central

      Gene Joly, former Guitar Center executive and past NAMM Board member

      Daniel Keller, CEO at PR firm Get It In Writing

      Robin Kelly, Director of Channel Management at Roland

      Kevin LaManna, Principle at the digital marketing agency SocialRaise

      Bryan Lanser, Director of Marketing at Muse Research

      Paul Lehrman, Director of Music Engineering at Tufts University

      Lawrence Levine, Principle at Comet Capital

       Gerson Rosenbloom, Vice President of Strategic Management at Sweetwater and former NAMM Chairman.

      “Over 30 years after the industry came together to create MIDI, it’s encouraging that it’s coming together again to help consumers as well as musicians take advantage of all that MIDI has to offer,” remarked Craig Anderton EVP at Gibson.

      “The new MIDI website, (www.midi.org) has been completely revamped,” offered Roy Elkins,CEO of Broadjam. “It’s now mobile friendly and features video streaming, interactive forums, and easy searches of the hundreds of articles on MIDI available on the site. It’s a great site that will support the whole global MIDI community.”

      “In a world with billions of MIDI-enabled mobile computing devices, our goal is to create more music makers by promoting the vast MIDI capabilities offered when those devices are interfaced with musical instruments,” observed Gerson Rosenbloom. “We look forward to the active participation and support of companies and foundations in our industry in helping us to bring awareness to the masses.” .

      ©2015 MIDI Association /MMA.All Rights Reserved.MIDI, The MIDI Association, and the MIDI Logo are trademarks of the MMA, dba The MIDI Association. All other trademarks herein are property of their owners and do not necessarily reflect participation or association with the MIDI Association. 


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      The Great American Horn Machine GAHM

      The loudest MIDI instrument ever ?  

      Dana Dolfi has created what is probably the loudest MIDI controlled instrument ever made out of recycled ship, truck and train air horns and steam whistles. 

      Dolfi, a pipe-fitter and project manager for Chapman Corp. in Washington, Pennsylvania sets his 3-ton, red, white and blue atop a car trailer and performs at Maker Faires, July Fourth events and graduation parties. 

      But his contraption (It’s great when you can use an old-timey word like contraption in it’s proper context) creates some limitations in where he can perform.  The GAHM is as loud as a jet engine and so Dana marks off a 100 yard perimeter around the instrument and even then recommends ear plugs.  It’s no wonder it is so loud as it is powered by a gasoline-powered air compressor and a 620-gallon air tank blows the horns and whistles. 

      Among the horns and whistles Dolfi has collected are a large horn from the USS Mississinewa, a Naval replenishment oiler; horns off a Coast Guard cutter and an ocean-going dredge; a horn that was used on a California drawbridge; a set of horns from a Great Lakes ore freighter; whistles from the Donora American Steel and Wire Works; an 1890s whistle from a fire hall in Gloucester, Mass.; a whistle from an antique popcorn machine, and several train and towboat horns and whistles.

      by Karen Mansfield
      Staff Writer for the award-winning Observer-Reporter. a daily newspaper headquartered in Washington, Pa., the newspaper has been part of Southwestern Pennsylvania since the early 1800s.

      The Great American Horn Machine has performed at lots of Maker Faires and here are a couple of video examples. 

      Happy Memorial Day-2016

      Novalia Partners with Pizza Hut to make the world’s first playable DJ pizza box

      Not to be outdone by McDonald’s or Bud Light, Pizza Hut in the UK has worked with TMA member Novalia and released a limited edition DJ Pizza box. DJ Vectra 

      Novalia creates paper thin self adhesive touch sensors from printed conductive ink and attached silicon micro controller modules. Their control modules use bluetooth MIDI connectivity. 

      May MIDI Association Tweets

      We thought it might be a good idea to put up a summary of news we sent out via our social media channels. 

      https://www.facebook.com/TheMIDIAssociation/

      https://twitter.com/midiassociation?lang=en

      Novalia Partners with Bud Light,McDonalds and Yo Gabba Gabba: Bluetooth MIDI Happy Meals

      TMA member Novalia has recently had three very successful partnerships to bring interactive conductive ink installations featuring BTLE MIDI to SXSW, McDonald’s locations in the Netherlands and Moogfest 2016. 

      Novalia creates paper thin self-adhesive touch sensors from printed conductive ink and attached silicon microcontroller modules. Their control modules use Bluetooth MIDI connectivity. 

      Novalia’s technology adds touch, connectivity and data to surfaces around us. We play in the space between the physical and digital using beautiful, tactile printed touch sensors to connect people, places and objects. Touching our print either triggers sounds from its surface or sends information to the internet. From postcard to bus shelter size, our interactive print is often as thin as a piece of paper. Let’s blend science with design to create experiences indistinguishable from magic.

      by Novalia


      DJ QBERT: INTERACTIVE DJ DECKS

       

      One of Novalia’s first big projects came about when they worked with DJ Qbert to create the world’s first interactive DJ Decks in an album cover.

      QBert’s Kickstarter funded Extraterrestria album featured a set of working Bluetooth MIDI decks and controls that connect to iOs and OSx. Touching the paper connects to the Algoriddim DJAY app, allowing the user to scratch, mix and fade any songs they load into the software.
      Complete with two decks, a cross fader and an array of SFX buttons beautifully printed onto paper using printed electronics and artwork designed by Morning Breath for QBert, the decks demonstrate the possibilities for interconnectivity between the physical and digital in a way that can enhance user experience.


      Bud Light Interactive Wall at SXSW

       

      At SXSW, Novalia partnered with SXSW sponsor Bud Light and Mediacom, to create interactive music walls that connected people to music  through touch, connectivity, and data. Up to 15 people could interact with the music simultaneously. 


      Novalia shared a video of the SXSW Bud Light Interactive Wall with us that we are happy to premiere here. 

      ​McDonald’s McTrax

      Perhaps the Novalia project that got the most press was the Mcdonald’s McTrax project. 


      ...

      McDonald’s Turns Placemats Into Little Music Production Stations Connected to Your Phone | Adweek

      Wasn’t it fun when we were kids to doodle on restaurants’ paper placements with crayons? Well, McDonald’s has introduced a high-tech, musical version of that sort of play with McTrax—a snazzy placemat that acts like a little music production station. TBWA\Neboko in the Netherlands created McTrax.

       

      However there was very little explanation of how MIDI enabled all of this cool technology. The placemat, developed with This Page Amsterdam and Novalia uses conductive ink, a small battery and a thin circuit board with 26 digital touchpoints. The Novalia board sends MIDI signals via BTLE MIDI to a smartphone that has the McTrax music app downloaded on it. The contains audio loops, synths and musical effects and you even sample your own voice.

      Recently  Kate Stone, CEO of Novalia ,was at Moogfest where she presented some Novalia controllers with DJ Lance Rock (Yo Gabba Gabba!), Mark Mothersbaugh (Devo), Bootsy Collins (Parliament/Funkadelic), Malcolm Mooney (Can), Peter Conheim (Negativland), Dr. Kate Stone (Novalia), Van Partible (Johnny Bravo), and DJ Nanny.

      Bud Light, McDonald’s, Yo Gaba Gaba, Devo, Parliament, Novalia conductive ink and BTLE MIDI.

      Now that’s what we call a Happy Meal!

      Sky Magic Live at Mt.Fuji :MIDI Controlled LED Drones

      Okay, I admit it.  I’m a sucker for this sort of thing.  First, I have been into MIDI my whole life. Second, I lived in Japan for 7 years and have climbed Mt Fuji (twice).  Third, I love the combination of MIDI and art especially visual art.   

      So when I saw this I was hooked even before I watched it. 

      The Beautiful backdrop of the world heritage site Mt. Fuji was used to stage the first Live performance using MIDI controlled LED flying machines, accompanied by Shamisens, the Japanese traditional guitars.This was done so by utilising more than 20 units of these flying machines, flight swarming formations, music, and 16,500 LED lights to combine into a single audio visual extravaganza. Furthermore, we are able to control the flying machines, visual and audio aspects concurrently, using the DMX512.

      by 
      Creative Director by TSUYOSHI TAKASHIRO
      Film Director by SHU SHINKAWA
      Director of Photography by KANEKO SATOSHI
      Flying Videography by DISUKE OHKI
      Music by Tsukagaru-Shamisen, OYAMA-KAI
      Sound By MANABU NAGAYAMA & MASAKAZU UEHATA
      Production Company by FPI, Inc.
      Produced by MicroAd, Inc.

      The sky is one of the few remaining frontiers in the new cyber space,It is the objective of this project. I would like to reach out to as many people in various places in the 21st century of fireworks.”

      by MicroAd President Kentaro Watanabe said.

      MIDI From The Inside


      This post was contributed by the well known film composer, Jeff Rona. Jeff was the first president of the MIDI Manufacturers Association and ran the MMA from 1983 until 1992 . Jeff was  instrumental (pun intended) in getting MIDI started and gives us an inside look at the beginnings of MIDI. 

      We recently did an exclusive interview with Jeff where he talks about how he uses MIDI today in his film composition and why “the studio is his instrument”. 


      In 1982
       I was a young composer writing music for theater, dance, and programming synthesizers for a few recording artists to earn money. But an unexpected and odd opportunity came to me that seemed right to try at the time. I was really one of the first people in Los Angeles experimenting with linking desktop computers (a very new thing at the time) with synthesizers. I had a computer mentor of sorts, a scientist from Jet Propulsion Laboratories whose hobby was developing hardware and software to make music. All very experimental – but amazing things were possible with some effort. I learned just enough about writing computer code to be dangerous. It was all purely musical. I was by no means a software expert. But I had a good aptitude for it. I was eventually invited to speak about computers and music at the first TED conference.


      There I am at the TED Conference (circled) with the group, courtesy of PANTONE.

      I was at a local music store in Hollywood and struck up a casual conversation with a couple of guys from Roland who happened to be there at the time. When I told them what I was doing with synths and desktop computers, they got very excited. Within a couple days I found myself in the office of Tom Beckman, the president of Roland US, explaining my work and background. When he asked me if I wanted a job and could I write code for music software. I lied, basically, and said yes. I became a programmer and instrument designer for Roland that day.Within a few weeks of starting (I quickly got a programming coach to help me get up to speed fast) I had my first official meeting with some of Roland’s top engineers and designers, who were in LA from Roland headquarters in Japan. We hit it off very well right from the start. I had learned a few words of Japanese and did my best to express my deep admiration for their work (one of my guests had designed the TR-808 drum machine!). They brought me two prototype keyboards. They showed me a 5 pin jack on the back each and said “we think this is very useful…we want you to devote all your time to writing software for this.” These were likely the first 2 MIDI instruments in the country. The plan was to develop software to show what could be done with combining keyboards and sequencing. I was blown away. I had already written some software to sequence analog synthesizers with a pre-MIDI computer interface. This was a whole new world.

      A few months later I was asked to represent Roland at a small private meeting at the NAMM show to discuss how American musical instrument companies might be able to coordinate their efforts in making MIDI a true standard that was useful, functional, and consistent. I can’t remember everyone at that meeting, but I do remember Bob MoogTom OberheimDave SmithRoger Linn, as well as engineers and designers from Yamaha, Roland, Akai, Casio, Korg, and a few other companies that had gotten a start on MIDI. (This was also the 1983 NAMM show where MIDI was shown to the public for the first time by my Roland US cohort Jim Mothersbaugh).

      The agreement around the table was that a strong need existed to create a coalition of all interested parties to help get MIDI off the ground and into wider use by as many musical instrument manufacturers as possible. The issue then was to find someone willing to get this technical cooperative started. Silence. No one had any interest in taking on the rather monumental task of figuring out how to form an organization for musical instrument companies – competitors – to disseminate, share, develop and test this brand new technology on a grand scale. As the newest member of this group I had the least amount of work responsibility. And the idea of bringing all this together was absolutely compelling to me. I spoke up and said I would take on the responsibility to try and get an official MIDI governing body together. I remember Tom Oberheim, who I’d never met before, saying “Fantastic! And who are you?”

      Over the next several weeks, the enormity of the task became clearer. While Dave Smith, head of Sequential Circuits, was the man who initially conceived of a universal protocol for all musical instruments, a lot of the nuts and bolts of MIDI happened in Japan – primarily with one engineer at Roland working with one engineer at Yamaha. I had already become close to both of them, and had started helping on the design of Roland’s first MIDI/computer interface, called the MPU-401. So I began an ongoing dialogue with them both to discuss the challenges of making MIDI a universally accepted technology by every interested instrument company in the world. Several companies had already vowed to never touch MIDI for a variety of reasons both technical and political. Some were bigger players in the industry. And a lot of companies simply hadn’t heard about our work yet.

      I went to a lawyer in Los Angeles to set up an official not-for-profit corporation to be the official entity for MIDI’s development. It would collect dues (tax free), generate the official technical documents for engineers to follow, and oversee further development to the hardware and software layers of MIDI. I had to think of a name for the group for the incorporation papers, and came up with the MIDI Manufacturers Association – The MMA. By mid 1983 we were off to a good start with about 10 or 12 members. We made a pact to work in tandem with our Japanese counterpart, the Japanese MIDI Standards Committee (the JMSC or just “MIDI Committee” for short).

      Most technical standards are overseen by sanctioned governmental committees and highly rigorous legal procedures. All the various digital audio specifications, broadcast standards, time code formats, video formats, the Compact Disc, were all technologies started with the cooperation of private companies working with government standards groups and protocols, and these all took years to complete before they made their way to the public. Many technologies are half obsolete before they even make it to into stores. We didn’t want that, and so we decided to do what we could to steer clear of any governmental oversight. It did cause problems. For example, if MIDI were to have an official logo (like compact discs did), who would decide that a company had implemented MIDI fully and correctly and could display the logo? And what if they didn’t? Could we stop them? Who would make the call, and would it stand up in court? How would future added MIDI protocols be ratified as ‘official’? Would we grant licenses to companies for a fee? Who owned MIDI? While this made some people a bit nervous, we set all those potential worries aside to focus on the best ways to just get MIDI out into the world. The companies there at the beginning had a sense that MIDI would help sell a lot more keyboards – a good incentive to move quickly. Little did anyone know at the time how explosive the success of this technology would be. It was seen then as little more than a technique to help higher end musicians work with multiple keyboards on stage or in the studio. Nothing radical – just easier.

      The NAMM show takes place twice per year. Winter NAMM is in Anaheim California, across the street from Disneyland an hour south of Los Angeles. The summer NAMM was usually in Chicago. But this particular year the event had been moved to New Orleans. As the newly appointed head of the MMA (more a coin toss than an election) I gave myself the task of organizing a private meeting there and inviting instrument companies from around the country and throughout Europe to attend a meeting to show what MIDI was, and to try and get the MMA moving forward. Members of the JMSC offered to attend to officially recognize the MMA for all companies using MIDI outside of Japan. There was also at the time a new users group for interested musicians to learn about this cool new MIDI thing. It was run by an LA-based musician named Lachlan Westfall, and we had become good friends. He was also an adept print layout artist, and I was in the midst of translating and editing the 1st edition of the official “MIDI Specification 1.0″ from Japanese to English for MMA members to use as a reference. Lachlan helped me put that together and we agreed to continue helping each other out in different ways. We both spent days poured through music magazines looking for any company we thought might be interested in using MIDI and I sent invitations to come to NAMM to be a part of this new MIDI and MMA movement. Getting rivals and competitors to sit down together was unheard of. Before MIDI there was never a need to discuss anything of mutual benefit. I was hoping to double the size of the organization and maybe get up to 20 or so members that summer.

      Uncertain anyone would even attend, I booked a small private meeting room at the New Orleans Hilton, got refreshments, printed up copies of the new MIDI Spec, and put together an itinerary for the meeting. I was incredibly nervous this being the first time I used MMA money for anything. Not only was a lot riding on this, but there were still a number of detractors who didn’t see the MMA getting off the ground. I walked into the room to begin the meeting, and instead of the 20 or 30 people I expected, there were over a hundred – engineers and executives from every instrument company, audio company, and music magazine I’d ever heard of. This was far beyond anything I could have hoped for.

      I’d invited Karl Hirano, Yamaha’s chief engineer at the time (and developer of the DX7), who was also the president of the JMSC, to say a few words. He graciously spoke to acknowledge the MMA as the only technical group with the power to develop and ratify new MIDI protocols outside of Japan. By the end of the meeting, all the major instrument companies, as well as young startups were on board. MMA, and MIDI’s development, was in full swing. Some of those little startups there went on to be some of the most successful music and audio companies in the business. 

      Karl Hirano | Oral Histories | NAMM.org

      Karl Hirano was a synthesizer engineer for Yamaha in Japan during the great MIDI boom of the early 1980s. In fact, Karl was a member of the team that gathered at the 1983 NAMM Show to discuss the MIDI

      https://www.namm.org/library/oral-history/karl-hirano

       There were plenty of kinks along the way, but we developed a working method for rapidly proposing, amending, and approving new elements to MIDI. And while many new and improved implementations for MIDI came from Japan, the one person in my opinion who pushed MIDI forward more than anyone was a young engineer (also from Sequential Circuits) named Chris Meyer. Chris is a full-tilt genius with an incredibly low tolerance for egos, errors, wasted energy, or bullshit of any kind. Serious on the outside, delightful on the inside, he was absolutely incredible to work with, and he kept the rest of the MMA, myself especially, on its toes at all times.

      Obviously, MIDI has been a runaway hit far beyond anyone’s wildest expectations at the start. It is ubiquitous. Eventually we did get called up by one of the US governmental technical bodies to tell us that if we didn’t slow down and do things by the book, MIDI was heading for nothing but lawsuits and eventual destruction. We agreed to meet and discuss the option of changing to a different method. It would involve dissolving the MMA and allowing an organization such as AES or SMPTE to take over and run things “properly”. It was an odd meeting – again in a back room at another NAMM show. It was a rather stodgy, unnamed member of that governmental body (wearing two pairs of coke bottle thick glasses – legally blind I imagine, and utterly geekish), Bob Moog, Chris Meyer, one other engineer, and myself. And it was actually a rather brutal meeting. We were lectured like we were children about to crash our bicycles over a cliff, with all the potentially dire consequences listed out for us.

      But afterward it was clear to all of us at MMA that we simply had to stay “rogue” or we would have to stop all the amazing change going on right then for the entire music industry. MIDI instrument development had still only been in full swing a few years, but already we were introducing protocols for synchronizing video machines, multi-track systems, lighting boards, automation of all kinds, samplers, patch editors and librarians, and especially computer interfacing and sequencing – and it was really going well. In all of that early rapid development and deployment only a tiny handful of products ever made it to market with real flaws in their MIDI support, which was a major coup for the MMA.

      Regardless of how things “should” have been done, we were doing things right, and the music industry was going crazy for it. MIDI brought synthesizers so much further into the mainstream of music production and live performance. In my estimation, no other digital technology, maybe no other technology of any kind, has ever succeeded at the pace and with the success of MIDI on a global scale.

      I ran the MMA for 7 years. In the middle of my time there I took a break for a couple years to focus more on my music, but returned to keep things moving as smoothly as possible. But as my work as a musician in recording studios and eventually my composing for film and TV took off, I had to give up my role in the MMA. It was incredibly sad for me to leave, but I was no longer an active developer, having left my job at Roland a few years earlier. Those wonderful geeky people that started the whole thing, virtually all superb musicians in one way or another, had become some of my close friends and favorite people.

      These days I attend NAMM shows to find the best new hardware and software for my studio, and I am fortunate enough to still run into a lot of the people that were there from the start. Some of the smartest people I’ve ever met. And we share a smile for something that we can all be very, very proud of.

      I know I am. 

      Updated with a Youtube Interview by Orchestral Tools

      We found this excellent Youtube interview by Orchestral Tools and thought it would be a great addition to this article with the first President of the MIDI Manufacturers Association, Jeff Rona. 

      Jeff Rona | Oral Histories | NAMM.org

      Jeff Rona played a critical role in the coming together of the minds and companies that would agree on the MIDI specs back in the 1980s.

      https://www.namm.org/library/oral-history/jeff-rona

      Becoming an author for MIDI.org

      It’s easy to become an author for The MIDI Association. Simply join the MIDI Association as a member and then use the Contact form to tell us your username, a bit about your background and the MIDI topics you’d like to cover. 

      We can then enable you as an author and give you access to our content management system which makes it easy to upload photos, embed Youtube videos and format your web article.

      After you become an author, you can go sign into the site with your member name and password and then go to https://www.midi.org/create-blog-post

      There are several templates available or you can start with a blank post.

       Here is a short video about how easy it is to use our Content Management System. 

      Once you’re done creating your article you can submit it for approval.

      Once your first article is approved, you can send us a photo and bio and we’ll create an author profile for you on the site. Join Craig Anderton, Mark Vail, Paul White and many other respected music journalists in contributing to the official webpage for the MIDI.

      The MIDI Association and Bluetooth MIDI at 2016 SXSW

      For the past few days we have been at the SXSW Music Expo.  It turns out that Austin now only has a vibrant synth scene, but there are a lot of Austin based startups doing some pretty cool things with MIDI. Also at the show we got to meet with some companies from around the globe and from all over the US doing cool things with Bluetooth MIDI. It seems that BTLE MIDI has inspired a number of companies to create unique new ways to control MIDI wireless and MIDI gestural control really seems to trending in 2016. 

      So here is a quick report on MIDI at the 2016 SXSW Music Expo. 

      Austin Based Futuresonus shows off the Parva Poly Analog Synth

      We got to interview Designer Brad Ferguson to talk about his new synth, the Futuresonus Parva, a polyphonic analog synthesizer.  Just as refresher here are the Parva’s key features:

      • Eight voice polyphonic synthesizer with flexible voice assignment
      • Three oscillators per voice
      • Flexible dual filters
      • 4 LFOs
      • 100% analog signal path
      • Digital patch management and control
      • USB master port so you can connect USB MIDI controllers directly to it
      • Aluminum case and knobs

      Brad talks about the Parva and how MIDI is used for control. ​

      The Parva has some unique MIDI features including a USB Host port so you can connect your USB controller directly to the Parva module,  the use of 14 bit RPNs to get double bit precision for control of most of the analog parameters . FYI, RPNs (Registered Parameters)  and NRPNs (Non-Registered Parameters) have been a part of the MIDI spec form the very beginning).   Also (although not mentioned in the video) Futuresonus is workingto make Parva the first hardware synth that uses the new Multidimensional Polyphonic Expression (MPE) standard the MIDI Manufacturers Association is working on.  

      Here is Brad’s take on what MIDI means. 

      Zivix show off Jam Stik 2 and new Air Jamz

      The Jamstik made it easy to learn to play guitar, Jamstik 2 added more features and there is more content and apps.

      Air Jamz goes ‘playing” guitar even simpler and is just plain fun. Check out this Engadget article. 


      ...

      AirJamz is a wristband that turns air guitar into wear guitar

      The tagline reads: “AirJamz is the wearable Air Guitar that you have to see to believe.” To be fair, you probably can believe it, especially if you’re familiar…

      OWOW – the Omnipresent World Of Whizkids

      OWOW was showing off their truly unique Bluetooth controllers called midis and named Wiggle, Scan, Drum and Wob. They say a picture is worth a thousand words and a video must be worth even more so check them out. The OWOW team has some very intriguing designs that are both simple and elegant ways to do interesting and creative things with MIDI. 

      Here is Dirtcaps showing how to use the midis in the studio. 

      The ReMIDI T8 MIDI Glove

      There have been MIDI gloves around for awhile, like Imogen Heap’s which we have featured on the site before, but ReMIDI is the first attempt to deliver a product that can be manufactured in quantity and also the first to use Bluetooth MIDI.  We were able to catch up with Andrea Baldereschi, CEO and Marco Casolati, Product Specialist at ReMIDI to talk about where the T8 project is at and their thoughts on the future of MIDI gestural control. 

      Here is a video of the ReMIDI T8 in action. Andrea told us they have fully functioning prototypes and on track to start production around September. 

      Zoom also had a booth at SXSW and were showing off their ARQ™ BTLE wireless MIDI controller and Yamaha had their UD-BT01 and UM-BT01 BTLE adapters so it was pretty clear that the Bluetooth MIDI is going mainstream in 2016. 

      MIDI and Robots

      We have a soft spot for robots…….

      “Fingers” – guitarist for Compressorhead.
      It is equipped with two hands, with a total of 78 fingers

      People who tinker with robots, art installations and circuit bending are right in our wheelhouse .  They seem to share a passion  for pushing the limits of what MIDI can do.  Here’s a quick selection of some of our favorite MIDI robots curated from the web. 

      Eric Singer and the League of Electronic Musical Robots (LEMUR)

      When we first started The MIDI Association,we reached out to Eric Singer and he has been a member of our educational advisory panel since the very beginning. Eric founded The League of Electronic Musical Urban Robots, or LEMUR, in in 2000 , LEMUR is a group of artists and technologists developing robotic musical instruments that play themselves. Here an interview with Eric from Motherboard. 

      Recently Eric did an installation for the LIDO nightclub in Paris. 

      The Guitarbot is a guitar that can be played by MIDI files.

      Eric Singer worked with another member of our educational advisory panel on this project. 

      Paul Lehrman is the Director of the program in Music Engineering at Tufts University and an adjunct Professor in Computer Science and Mechanical Engineering. Paul has had a long relationship with MIDI and actually released the first all MIDI album “The Celtic Macintosh” in 1986. Paul has also been on our educational advisory panel since it’s inception. 

      Paul Lehrman showing Herbie Hancock the joy of MIDI.

      Eric and Paul worked together on Anthiel’s Ballet Mecanique which was performed at Carnegie Hall and at the National Gallery of Art among many other performances around the world. 

      Perhaps Eric’s most well known project (although he has worked with They Might Be Giants and many other musicians was he work with Pat Methany on the Orchestrion Project. 

      Chico Macmurtrie and the Robotic Church

      Somehow Brooklyn has become a haven for musical robots and there are a number of robotic MIDI artists working there. One of our favorites is Chico Macmurtrie.  His group, Amorphic Robot Works (ARW) created a robotic MIDI driven band of 50 pieces that toured Europe for many years.  Now he has “revived” these mechanical “saints” and 35 computer-controlled pneumatic sculptures ranging in size from 12 inches to 15 feet are installed in a former Norwegian Seaman’s Church in Redhook known as The Robotic Church, 

      While responding to computer language (MIDI), they are anthropopathic in nature and channel air to activate their inner biology.

      by Chico Macmurtrie

      Octant Innards


      ...

      Octant Innards

      New Music, Musical Instruments, Videos, and Updates.

      Matt Steinke’s dense, funny, haunting installations and performances feature everything from animatronic puppetry and meticulous animation to interactive homemade robotic sound apparatuses. Each piece offers an incomplete glimpse into an evocative, elegant, claustrophobic cosmos.

      by -Bert Stabler

      The following bio is from Matt’s website at http://matthewsteinke.com/info

      Steinke holds a MFA in Art and Technology Studies from The School of the Art Institute of Chicago. Upon graduation, he received The Illinois Arts Council Fellowship for Interdisciplinary/Computer Art. He received the 2015 New Music USA Project Grant for Composers. His “Tine Organ” instrument was a finalist in the 2015 Margaret Guthman Musical Instrument Competition. His work has been featured in Wired, Artweek LA, The Village Voice, The San Francisco Bay Guardian, Spin, Rolling Stone, Keyboard Magazine, Drum Magazine and on the cover of Tape Op. As a founding member of the Northwest noise-punk bands, Mocket and Satisfact, he has made over a dozen recordings for Kill Rockstars, K Records, and Up Records and has performed with his homemade robotic musical instrument ensemble, Octant, across the US.

      His Tine organ is MIDI controlled. 

      Tesla Coils, Robotic Drummers and MIDI, what’s not to like!


      ...

      Tesla Coil Music | ArcAttack

      Designers of the original Singing Tesla Coils, ArcAttack specializes in providing innovative entertainment, Tesla coil fabrication and creating unique things.

      Compressorhead – the all robot band

      Compressorhead has performed at festivals around the world doing covers of classic rock songs, but have their own studio album planned for this year. 

      Georgia Tech Center for Music Technology

      Gil Weinberg is the founding director of the Georgia Tech Center for Music Technology, where he established the M.S. and Ph.D. programs in Music Technology. He developed robots that interact with humans in uncannily well…. human ways. The Georgia Tech Center is really doing some interesting stuff with music technology!

      Shimon has “eyes” that can respond to the conductor’s baton. 

      Gil also worked to develop a prosthetic robotic hand for Jason Barnes, a drummer who lost an arm in a freak accident. Though technically not MIDI, it is a truly inspiring story. 

      Guthman Musical Instrument Competition

      If you don’t follow it, you should.  The Guthman musical instrument competition is held every year and there are always really cool and unique instruments that show up like the one below. 

      Here’s a link to this year’s winners. 

      Drones, MIDI and Thus Spake Zarathustra, need we say more?

      Finally here is a link to an article from our friends over at CreatDigitalMusic about robots that even includes a MIDI controlled Roomba. 

      Winter NAMM 2016 MIDI Minutes

      If you had a minute to tell us what MIDI means to you, what would you say?

      At the Winter NAMM show 2016, we wanted to capture what people felt about MIDI.  Thanks to Lawrence and Mick Levine we were able to capture people’s instant reaction to the question- What does MIDI mean to you?  It is amazing how articulate and passionate people are about MIDI.  Check out some random people at NAMM talking about MIDI.  Make sure to check out former Keyboard editor Stephen Fortner in MIDI Minute 3!

      “#DigMyRig” 1st Prize Package

      1st Prize Package worth over $3000

      NVidia Shield Tablet $199.99

      Roland JP-08 with K-25m $499.99

      Yamaha DTX Multi 12 $599.99

      Cubase Pro 8.5 $549.99

      Steinberg UR44 $299.99

      iConnectivity iConnectMIDI4+ $199.99

      KMI Softstep 2$299.99

      Korg NanoKONTROLStudio $149.99

      Korg NanoKEYStudio $149.99

      KRK KNS-8400 headphones $249.99

      Cakewalk Rapture Pro virtual instrument $199.99

      Gibson Bass Collection expansion pack $49.99

      One Year Broadjam Primo Membership $199.95

      The MIDI Association at CES 2016

      ​We were really surprised to see so much MIDI activity at the Intel booth at CES 2016. There were two presenters on their main demo stage that have direct connections to The MIDI Association. 

      DJ RaviDrums was there showing off the combination of a DJ MIDI controller and electronic drums with sophisticated video processing

      Ravi is always at the cutting edge of tech, check out a short bit of his performance here. 

      Intel has also been working on some very interesting MIDI Controllers with Kevin Doucette and AJ Rahman (who was the composer for Slum Dog Millionaire). 

      There is a lot of MIDI going on at the Intel CES Keynote as many of the performers are wearing Curie sensors and triggering sounds via MIDI. 

      You could try it out of yourself at the Intel booth where there were people strapping on Curie sensors and playing ari drums all throughout the 4 days of the show.

      The MIDI Association at Winter NAMM 2016

      We had a great NAMM show  in 2016.  The MMA booth was really busy with constant demos by Quicco, Bome and Kagura from Shikumi Designs.

      All of the Tec Track panels we hosted were well attended.  The  Executive Roundtable: Keyboards and Virtual Instruments — with Craig Anderton, Jordan RudessMike Martin, Jimmy Landry, Roger Linn, Ralph Goldheim, Athan Billias and Stephen Fortner featured a lot of people who were instrumental (pun intended) in moving MIDI forward. 

      There were several demonstrations at the Annual General Meeting of the MIDI Manufacturers Association. Here are a few of the highlights. Jordan Rudess of Dream Theatre showed how expressive MPE could be in the right hands at the MIDI Manufacturers Association afternoon sessions on Sunday.

      The MMA has established an MPE working group and is planning on moving forward quickly to define the specification. MPE is also featured in the GEOShred, the OS application developed by Jordan and MoForte. We also got a quick private demo of that from Jordan at the show.

      Unique MIDI Controllers at NAMM 2016

      There were a lot of very unique MIDI controllers at NAMM this year.  One of the trends was products using the new Bluetooth Low Energy MIDI specification that the MIDI Manufacturers Association finalized this year.

      Korg’s nanoKONTROL is a light-weight and compact mobile MIDI controller and the nanoKEY a keyboard that both feature BTLE MIDI and are  battery operated and can connect wirelessly with your iPhone/iPad or Mac/Windows.

      Yamaha showed two products that let you add BTLE MIDI to your current MIDI products.

      • The UD-BT01 adapter lets you connect devices with a USB TO HOST terminal to iOS devices and Mac.
      • The MD-BT01 adapter lets you connect instruments with MIDI IN/OUT terminals to iOS devices and Macs
      These should also work with Android Marshmallow devices as Marshmallow supports BTLE MIDI. At the MIDI Matters panel at 2016, Pete Brown from Microsoft also mentioned that it is on the roadmap for Windows 10.

      There were some really unique MIDI Controllers at the show.  Here is one that got a lot of attention, Tribal Tools’ Kadabra..

      “KADABRA Is a smart innovative wireless musical instrument that makes the impossible – intuitive. There are 24 capacitive copper pipe keys carved into the lower part of the body, flanked by smart multicolored LED lighting. The upper section is home to 12 control buttons, three thumb buttons and three pressure sensors, six utility buttons and a wheel encoder. Up to 16 different sounds can play simultaneously and motion sensors allow the player to control different parameters or produce specific sounds/effects with sharp or flowing movements. Kadabra has A long range wireless technology with zero latency, Dedicated software for computers which can sync with stand-alone VST instruments, MIDI devices or digital audio workstations over MIDI.
      Tribal Tools aims to release the Kadabra in the second half of 2016”

      Zoom showed the ARQ Sequencer, Drum Machine & Synthesizer.  ARQ is a drum machine, sequencer, synthesizer, looper, and MIDI controller with a built-in accelerometer. It’s wireless Bluetooth Ring Controller let’s you control the internal sounds and sequences as well as other MIDI devices.

      We’d like to thank all our media partners including Sonic State, Harmony Central, Synthtopia, New Bay Media and Sound on Sound for all the great coverage of The MIDI Association launch.

      MIDI at Winter NAMM 2016

      MMA Booth #1086 Hall E

      Winter NAMM 2016 is going to be a busy one for The MIDI Manufacturers Association (MMA), the non-profit trade organization that develops and protects the MIDI specification and the brand new MIDI Association, the global community of people who work, play and create with MIDI. 

      The MMA Booth #1086 (Hall E) will feature displays of innovative MIDI Products from:

      Bome http://www.bome.com

      Quicco http://www.quicco.co.jp

      Shikumi (Kagura) http://www.kagura.cc

      Sensorpoint (Jambe) http://www.getjambe.com

      TEC Track and A3E Panels

      We are also producing 3 TEC Tracks (formerly HOT Zone) sessions (in

      the TEC Tracks area on level 2 of the convention center) which are:

      https://www.namm.org/nammu/midi-everywhere

      https://www.namm.org/nammu/making-money-game-audio

      – <https://www.namm.org/nammu/wearable-instruments-cutting-edge-tech-fashion>

      We also worked with the producers of A3E on these sessions which feature

      MMA members:

      – <https://www.namm.org/nammu/futuristic-control-surfaces-multidimensional-realm>

      – <https://www.namm.org/nammu/new-technology-traditional-instruments>

      Flight of the Bumble Bee-MIDI Style

      5 Different Sites and 5 different views of the same song, but they are all driven by MIDI. 

      Multimedia artist Andy Fillebrown creates visualizations of classical, public domain musical compositions. His YouTube channel, audiosculptures, is filled with 100+ spellbinding journeys through a tunnel of glowing, pulsing notes.

      by The Kid Should See This


      Our own Eric Singer (Eric is on our educational advisory panel) posted this next video which uses three MIDI driven robots to play the Rimsky-Korsakov piece. 


      Not to be outdone by a machine (pun intended) here is yehezkel raz performing the piece on an Ableton Push.

      3



      Here’s another look at this piece from the Black MIDI point of view.  If you don’t know about Black MIDI check out this post.


      Here is Hollywood Virtual Audio’s Orchestral version highlighting a different way to use MIDI  


      If you want just plain old MIDI, here are links to one of the most popular sites on the web for classical MIDI files. 

       


      ...

      Nikolay Rimsky-Korsakov – Classical Archives

      Nikolay Rimsky-Korsakov (composer 1844-1908) – Play or download MIDI files from Classical Archives (classicalarchives.com), the largest and best organized classical music site on the web.

       

      Conlon Nancarrow and Black MIDI

      Conlon Nancarrow and impossible music

      In an earlier MIDI history blog, we talked about the strange symbiotic relationship between player pianos and MIDI. But one of the things we didn’t talk about was Conlon Nancarrow, the 20th century American composer who lived most of his life in Mexico and wrote most of his pieces for player pianos because the music was impossible for humans to play.  Here is a really nice overview from Adam Neely. 

      Black MIDI – Is it music, art, both or just kids trying to break their computer?

       

      I2011 a Japanese Youtube named kakakakaito1998 uploaded the first Black MIDI file. 

      Black MIDI is a strange combination of music, visuals created by notation or often with the use of a music learning game called Synthesia.  The idea is to put so many notes in the pieces that the notes themselves become a type of synthesis and also create stunning visual effects. 

      This original video has over 220,000 views, but that’s small compared to something like Bad Apple from the Blacker -SuperMariobros2.  This video has over a million views and over 8 million notes!. 

      Black MIDI continues to rise in popularity, Look at this trend from Google about Black MIDI searches. 

      Below are links to several article about Black MIDI that provided information for this article, links to some of the more famous Black MIDI YouTube channels and a link to the Synthesia game.  Maybe you’d like to try Black MIDI for yourself!


      ...

      TheSuperMarioBros2 – YouTube

      I like to make ridiculously impossible piano MIDIs and then kill my computer with those midis. Me and TheTrustedComputer make the best quality impossible mid…


      ...

      Gingeas – YouTube

      Black MIDI, computer stuff, etc. Senior high school student. Currently in the BMT. I edit my videos. Nobody wants to watch an hour of lag, lmao. I do not rea…

      MMA @ The 2013 NAMM Show

      MIDI Creators and Innovators Panel

      Featuring: Dave Smith, George Duke, Tom Oberheim, Alan Parsons, Jordan Rudess, Craig Anderton. For 30 years, MIDI has been at the forefront of music technology even as musical trends change. Watch a star-studded panel of MIDI instrument designers and musicians talk about the past, present, and future of MIDI with MMA CEO/President Tom White.

      MIDI 30th Anniversary Exhibit

      Here’s how we celebrated the incredible history of MIDI at 2013 NAMM:

      • We recreated the 1983 MIDI launch with the first two MIDI keyboards, the Roland Jupiter-6 and Sequential Prophet 600, connected via MIDI.
      • We displayed historical documents about the development of MIDI and the MMA, and some well-known MIDI products from the past.
      • We displayed some of the latest products using MIDI technology, and gave attendees the opportunity to jam with each other.
      • We used a 30 year-old Commodore 64 as a MIDI sequencer for an iPad (running AniMoog)

      C64 meets iPad

      2013 Booth Photo (“Present”)

      2013 Booth Photo (“Past”)

      1983 NAMM Photo

      • We handed out nearly 5000 “MIDI 30 Years” commemorative pins, and five lucky people people seen wearing the pins received prizes, including one Gibson Les Paul Standard Grand Prize.

      MMA Annual General Meeting 2013

      The Annual General Meeting of MMA Members began with a General Session at 9:00 am for members and invited guests, followed by a closed (members-only) Technical Session at 10:00 am.

      MMA Status Report

      MMA President Tom White explained how MMA’s mission is providing for interoperability of MIDI products, and explained the various technical proposals and business development projects being managed by MMA on behalf of the industry.

      • HD Protocol 
      • MMA AVBTP Payload Types – The new IEEE AVB Transport Protocol specification (IEEE-1722) includes a reference to MMA for specifications now under development that define the transport of MIDI and HD Protocol.
      • Updated MIDI Electrical spec – A proposal for MMA to publish a new circuit diagram using current components and practices and allowing for 3.3V power supplies.
      • IEC MIDI Specification – A proposal is under consideration to submit some portion of the MIDI Specification to IEC for standardization, to improve recognition as a standard by emerging countries.
      • Universal SysEX ID for iOS OMAC – A proposal to improve communication among iOS music apps.
      • MIDI Home Control Specification – A proposal to provide interoperability among home A/V devices.
      • Web MIDI API – The web standards organization (W3C) has developed technology to enable browser-based audio apps, including support for MIDI input/output. Florian Bomers (Bome Software) presented an overview of the Web MIDI API, and encouraged MMA members to advocate for browser support.
      • Bluetooth LE – Tom mentioned a few companies interested in using this technology for MIDI.
      • Logo and Trademark Protection – MMA is working with AMEI in Japan and CMIA in China to prevent dilution of the meaning of “MIDI” in China caused by registered marks being used on non-MIDI products.

      Tom also reported on MMA’s “MIDI Makes Music” promotional campaign for 2013, and the Technical Grammy to be awarded February 9th to Dave Smith and Ikutaro Kakehashi for the invention of MIDI.

      Following the General Session the MMA members discussed each active technical proposal in more detail.

      NAMM Museum Of Making Music Celebrates 30th Anniversary of MIDI

      MIDI 30th Anniversary Exhibit Display highlights historical significance of the communication interface in music making

      Carlsbad, CA (December 3, 2013) — Commemorating 30 years of facilitating the creation of music, MIDI technology debuts a display at the Museum of Making Music that will be on exhibit now through 2014 at NAMM headquarters in Carlsbad, CA. The display invites Museum patrons to experience Musical Instrument Digital Interface (MIDI) technology personally, using a touch screen interface and a fun-to-play YouRock Guitar. YouRock donated the interactive instrument, which effectively demonstrates the versatility of MIDI technology when applied to an instrument. The display also incorporates early MIDI-compatible synthesizers, keyboards and MIDI-enabled instruments to illustrate the early manifestations of the technology over the years.

      “The NAMM Museum of Making Music’s mission is to celebrate the accomplishments and impact of the music products industry,” said the Museum’s executive director Carolyn Grant. “Few innovations in recent years have as far-reaching an effect as MIDI has had on our world. We are excited to share its history with our visitors and to encourage them to learn about MIDI not only through words and pictures, but through hands-on experience.”

      This innovative and groundbreaking communication interface protocol that makes music more accessible and gives musicians a vast array of expressive tools, was first demonstrated at the NAMM Show in 1983. Originally developed for composing and creating music, MIDI technology has evolved in the last 30 years to include applications for computers, cell phones, interactive games, and other electronic products. MIDI was awarded a coveted Technical GRAMMY Award in 2013.

      “MIDI dramatically changed music-making 30 years ago when two competing manufacturers enabled their electronic keyboards to ‘talk’ to each other,” said Tom White, President/CEO of the MIDI Manufacturers Association (MMA). “MIDI makes it possible for musicians to do more by giving them control over multiple instruments (and sounds) at one time, and by enabling computers (including some tablets and smart phones) to record, edit, and notate musical performances,” he said. “This exhibit shows the evolution of MIDI products, and demonstrates why MIDI will continue to have a significant impact on the musical instrument business in the future.”

      MIDI applications have become increasingly ubiquitous in the writing and performance of popular recorded music. MIDI-equipped electronic keyboards (aka “synthesizers”), computers using sequencers and digital audio workstations, digital drums, strings, guitars and other MIDI-enabled instruments continue to make creating a broad spectrum of music accessible to more musicians and composers.

      About The Museum of Making Music

      The Museum of Making Music shares the dynamic history of the music products industry from its beginnings at the turn of the 20th century to today. Through unique exhibitions and interactive experiences, it inspires visitors of any age to explore the underlying connections between people, instruments and music, and fosters active music making as a path to enrichment and understanding. Visit the museum’s website at www.museumofmakingmusic.org or call 760-438-5996.

      Media Contact: B.J Morgan
      bjm@museumofmakingmusic.org
      760 438 8007 x170

      55th GRAMMY® Award for MIDI

      Ikutaro Kakehashi and Dave Smith receive Technical GRAMMY Award from the Recording Academy®

      In 1983, Ikutaro Kakehashi, founder of Roland Corporation, and Dave Smith, president of Sequential Circuits, unveiled MIDI (Musical Instrument Digital Interface). The launch of MIDI motivated the cooperation of an entire industry and helped move music technology into a new era. In a nearly unprecedented collaboration between competing manufacturers, what would soon prove an inescapable new technology was born when two competing manufacturers’ electronic keyboards were connected, enabling them to “talk” to one another using a new communication standard. The announcement ultimately revolutionized the music world. Today, MIDI is ubiquitous in the musical equipment industry, and is the de facto standard feature on virtually every electronic music product made by every manufacturer.

      A special invitation-only ceremony was held during GRAMMY Week on Saturday, Feb. 9, 2013.

      About the Technical GRAMMY Award Recipients:
      In 1983, Ikutaro Kakehashi, founder of Roland Corporation, and Dave Smith, president of Sequential Circuits, unveiled MIDI (Musical Instrument Digital Interface). Next year marks the 30th anniversary of the launch of MIDI, a standard that motivated the cooperation of an entire industry and helped move music technology into a new era. In a nearly unprecedented collaboration between competing manufacturers, what would soon prove an inescapable new technology was born when two competing manufacturers’ electronic keyboards were connected, enabling them to “talk” to one another using a new communication standard. The announcement ultimately revolutionized the music world. Today, MIDI is ubiquitous in the musical equipment industry, and is the de facto standard feature on virtually every electronic music product made by every manufacturer.

      by The Recording Academy® (www.grammy.com)

      Technical GRAMMY Award: Ikutaro Kakehashi And Dave Smith | GRAMMY.com

      (In addition to the GRAMMY Awards, The Recording Academy presents Special Merit Awards recognizing contributions of significance to the recording field, including the Lifetime Achievement Award, Trustees Award and

      One day I was going past a music store in Camden Town and there was a crowd inside so I went in and there was a kind of hush whilst someone was explaining that this Sequential Circuits Prophet 600 had MIDI! Once I grasped what they were talking about I felt quite faint, my head spinning with the possibilities. I’ve never been the same since and neither has the rest of the world.

      by  Dave Stewart- As a member of Eurythmics with Annie Lennox,he  won a GRAMMY in 1986 for Best Rock Performance By A Duo Or Group With Vocal for “Missionary Man.” Artists he has collaborated with include Tom Petty, Bob Dylan, Aretha Franklin, Mick Jagger, Alison Krauss, and Stevie Nicks. In 2012 Stewart released his latest solo album, The Ringmaster General.

      Congratulations to the Award Recipients and to the More than 700 Companies that Helped Make MIDI Popular.

      We celebrated the Award by taking out an advertisement in the 55th Annual GRAMMY Awards Souvenir Book (see left, click to enlarge). If you look closely at the ad you will see the names of hundreds of current and former MMA member companies in the background of the ad. Companies that donated funding for the ad are featured via logos.

      MMA @ The 2014 NAMM Show

      Beyond the MIDI Mockup: Achieving maximum depth, subtlety, nuance and expression using MIDI hardware and software.

      This two-hour HOT Zone workshop session by composer Jerry Gerber provided tips and techniques for musicians, composers and sound designers to make realistic MIDI recordings using popular DAW software such as Sonar by Cakewalk. A more detailed session description is in a separate area of the site linked below. 

      MIDI Innovations Exhibit-

      We followed our 2013 celebration of the incredible history of MIDI by showcasing some new and innovative MIDI products for 2014 NAMM:

      Starr Labs showed their AirPower Series wireless transceivers for MIDI and USB-MIDI devices, along with Clipper, a wireless light-bar controller optimized to control Ableton sessions. Also on display was their iTar, a version of the acclaimed Starr Labs professional fret-board button system made for Android and iOS mobile devices. More info on all of these products is available at Starrlabs.com.



      Kiss Box showed the CM-MIDI low-cost MIDI transceiver for RTP-MIDI networks, which uses the open standard RTP-MIDI protocol to connect multiple MIDI devices using Ethernet cables (and WiFi, via an access point). They also showed CV-Toolbox, an RTP-MIDI interface for analog synths with CV (control voltage) interfaces. More info at kiss-box.com.

      MMA Annual General Meeting 2014

      MMA President Tom White reviewed some of MMA’s activities for the 30th Anniversary of MIDI in 2013, and explained that MMA’s advocacy efforts, along with interoperability efforts, encourage the use of MIDI technology across many industries and applications. MMA also is responsible for making sure that the name “MIDI” is only identified with industry-approved and interoperable solutions. He said MMA exhibits at CES and NAMM have been helpful with making MMA accessible to people who are interested in engaging with MMA, as well as with building familiarity with people that MMA may want to engage with in the future.

      Tom reported on a number of market development projects, including MIDI in China. Zhao Yitian (CME Pro) presented a letter from the Chinese Musical Instrument Association (CMIA) announcing formation of a MIDI Industry Committee to promote MIDI in China and support international cooperation. CMIA also invited MMA to participate in 2014 Music china by producing seminars, lectures, demos, etc. Tom said he and Mr. Zhao had spoken to many Chinese manufacturers of MIDI products at 2013 Music China, inviting them to become MMA Members.

      Tom then provided a status update on MMA technical projects, including the MIDI Specification for IEC and the Web MIDI API. He also reviewed recent discussions between MMA and OS partners (Apple, Microsoft, Google), and explained that many developers are interested in doing MIDI over Bluetooth and there would be a separate session on that topic in the afternoon. Following the General Session the MMA members met in a private session and voted to adopt an Updated MIDI Electrical Specification (which is pending confirmation by AMEI). Members also reviewed current proposals and considered suggestions for new work items.

      The AGM afternoon sessions were promoted as a MIDI Developer Conference in order to include companies that are not MMA Members. Topics discussed, and the companies that presented, were: MIDI over Bluetooth (Apple, Yamaha, Miselu); Web MIDI API (Google, AMEI, Livid); AVB-MIDI and USB-MIDI (Roland).

      MMA at 2013 International CES – January 8-11, 2013

      ​This year at CES we previewed our MIDI Makes Music promotional campaign, sponsored by a coalition of leading industry companies and organizations including, Roland, Yamaha, Gibson, Fishman, Dave Smith Instruments, Korg, Dream, Mediamation, NAMM, AES, Keyboard Magazine, Electronic Musician Magazine and Robertson Communications.

      MMA CES Booth 2013

      Our booth featured graphics and handouts explaining that MIDI is a Grammy®-winning technology that enables people to use electronic musical instruments along with computers and mobile devices to compose, record, notate, arrange, perform and learn about music.

      We also displayed our new “MIDI Makes Music” introductory video about the past, present, and future of MIDI technology. The video describes how MIDI was developed in 1983 and how it has become ubiquitous in music creation and production over the past 30 years.

      MMA at 2014 International CES – January 7-10, 2014

      MIDI Makes Music

      CES 2014 we continued our MIDI Makes Music promotional campaign with booth graphics and handouts explaining that MIDI is a Grammy®-winning technology, with photos and descriptions of typical applications and products that use MIDI technology. .

      ​We also displayed our “MIDI Makes Music” introductory video about the past, present, and future of MIDI technology. The video describes how MIDI was developed in 1983 and how it has become ubiquitous in music creation and production over the past 30 years.

      A3E – Advanced Audio + Applications Exchange Boston, 23-24 September, 2014

      OVERVIEW

      A3E – the Advanced Audio + Applications Exchange is the first major industry conference focused on Audio Development and true Next–Gen Technology Innovations.

      A3E features three conferences, which bring Artists, Developers and Manufacturers together to explore the impact of Algorithmic Intelligence, Mobile Technology, Controllerism & DJ Tech, High Performance DSP, & Cloud Technologies:

      .

      SUMMARY

      A number of larger MMA member companies including Google, Microsoft, Analog Devices, and Roland had exhibits and/or had representatives speaking on panels. Many smaller, forward-thinking software companies also exhibited or participated in the panels. Athan Billias attended on behalf of both Yamaha and MMA, and participated in some panels on behalf of MMA (to promote MIDI to developers).

      The MMA was well represented in the program and all the signage. Dave Mash, VP of Technology at Berklee College of Music (and a member of the A3E Advisory Board) mentioned MIDI several times in his keynote presentation. Attendees appeared to be well-aware of MIDI, but not necessarily about how MIDI is evolving.

      The session titled “The Next 12 Months of Advanced Audio Development: Audio In The Web Platform” was attended by about 50 people, most of whom appeared to be developers. The panel featured Chris Wilson from Google, who is the developer advocate at Google who has been pushing the standardization of the audio API and MIDI API in browsers. Chris did a great job explaining why these APIs are going to be important. Joe Berkovitz from Note Flight (notation software that runs in a browser) did a demo where he pulled out a MIDI keyboard and edited the notes via the network, which drew some oohs and aahs from the audience. Athan Billias, speaking for MMA, explained that browser-based apps are cheaper to produce and support since developers don’t need to have separate code for MACs and PCs. Browser apps also can be accessed anywhere there is an Internet connection, and have all of the added social and tracking aspects of any web page.

      During Q & A at the Web MIDI panel Athan was asked if there was “something after MIDI”. Rick Cohen (MMA HD Protocol Working Group Chairman) happened to be in the audience so together Athan and Rick explained that MMA was working on developing a new protocol that wouldn’t replace MIDI but would extend it and work with it because people would still need and want to use the millions of MIDI 1.0 device that already exist. The audience seemed very interested in the idea and quite positive about the news.

      As a whole, people at the event seemed generally happy with MIDI for what they are doing, but some would like to see more capabilities. Some people did mention OSC as a possible alternative, but acknowledged that there is no interoperability with OSC. Throughout the event there were also times when people brought up the issue of improving audio performance on Android.

      [Report prepared by Tom White from notes prepared by Athan Billias.]

      MMA @ The 2015 NAMM Show January 22-25 2015 Anaheim CA USA

      MIDI Innovations Exhibit Hall E #1086

      Exhibitors were:

      • Sensorpoint: “Jambe” iOS Percussion Instrument
      • Bome: MIDI/USB/Ethernet/WiFi Translator Box
      • Ubisoft: “Rocksmith” guitar training & game software
      • Quicco: Wireless (BLE) MIDI Adapter “MI.1”
      • Psicraft: Synth Editing Software and Juno-106 MIDI Kit

      There was also a MIDI JAM Area where attendees could play some of the latest MIDI-equipped instruments from Roland,Yamaha, CME, Muse Research, YouRockGuitar, and others (connected through a JamHub mixer).

      HOT (Hands-On-Training) Zone Sessions

      “Game Audio 101”

      In this fun and informative presentation, game audio gurus Steve Horowitz and Scott Looney explained the evolving playing field of sound for games, highlighting both the business and technical challenges. Topics included Social Media, Mobile, and AAA games, with demonstrations of development tools such as Unity 3d, FMOD Studio, Fabric, and Master Audio.

      ​Sponsored by

      Sponsored by


      “Dynamic Music for Games”

      This talk explained the techniques and strategies for producing dynamic music scores. Topics presented included: Differences between interactive and dynamic music; Classic dynamic/interactive music forms; 10 Methods to reduce repetitions in music; Strategies to overcome technical constraints and limitations of current platforms. Scenarios were shown using Wwise, a sound engine used by hundreds of software titles including Ubisoft’s Rocksmith 2014 which was also being demoed in theMIDI Innovations booth (Hall E #1086).

      ​Sponsored by

      MMA Annual General Meeting & Breakout Sessions

      The Members of MMA meet annually during each Winter NAMM Show to share information and plan activities for the upcoming year. The Annual General Meeting of MMA Members began with the General Session at 9:00 am for members and invited guests. MMA President Tom White provided an overview and current status of each Technical Proposal being discussed in MMA:

      • #191 HD Protocol / #211 HD Tunnel SysEx Message (MIDI 1.0)
      • #200 IEEE AVB MMA Payloads
      • #202 MIDI Electrical Spec. Update
      • #203 IEC MIDI Specification
      • #206 Polyphonic Legato Messaging
      • #207 Arpeggiator/LFO Sync Recommendations
      • #208 USB MIDI Update
      • #210 Bluetooth MIDI

      Tom also mentioned the importance of OS support for MIDI and described some of the issue and opportunities being addressed by Apple, Microsoft, and Google in cooperation with MMA.

      Tom then explained that with the HD Protocol Specification nearing completion it was necessary for interested product developers to consider how to make their products interoperable, and how consumers will be able to figure out what to buy and how systems will work. He said HD capabilities go way beyond those of MIDI, so interoperability will be a bigger challenge, which may need to be addressed with additional device specifications and compliance testing. He pointed out that users and retailers will also need to be educated to explain and use HD products correctly. He added that HD Protocol was not intended to replace MIDI protocol but already people on forums have been talking about “MIDI HD” and “New MIDI” so some effort must also be made to control the message. Tom said MMA operates by consensus so won’t simply mandate the rules for marketing HD products, but would ask all potential developers to decide. He said the first such discussion opportunity would be an afternoon session of the AGM (see below).

      Tom went on to explain that interoperability testing and market promotion/education are costly, and that MMA’s current membership revenues are not sufficient to fund those activities (nor any other new projects). Tom said part of the problem is that many companies in the MI industry perceive MMA as a “standards body” and are not interested in working on standards. It is also true that many companies who are not “Manufacturers” believe they are not the intended constituency for the MMA. Tom said changing these perceptions could encourage more companies (and even individuals) to support MMA’s market development and education efforts, if there were a way for them to do so separate from technical standards work. Tom said the Executive Board believes it is possible (and necessary) to address these challenges by rebranding the MMA (e.g. as the MIDI Association) and adding new classes of membership such as teachers, retailers, etc. He said the Board is looking for key people to join Advisory Committees representing these new membership classes, as well as regional committees (EU, China) and market area committees (DJ, lighting) to make sure that all stakeholders are represented.

      Executive Board Members Bryan Lanser and Denis Labrecque spoke about the current state of MIDI education. Bryan said that some MI industry trade schools are not providing graduates with sufficient MIDI knowledge to be employable at MI companies, because there are no standards for what should be taught. Denis announced he would lead and an MMA project to work with educators to establish standards for MIDI education that are endorsed and marketed by MMA (including certifying teachers and/or schools and/or students). Tom White added that misinformation about MIDI is also rampant on musician forums, and even among industry people, in part because most people learned about MIDI 25 years ago, and so don’t know about new messages, transports, or applications. Tom observed that manufacturers stopped including informational materials product boxes back in the 90’s, so an entire generation of consumers has come along since that has not really been told much about MIDI. He said promoting accurate and current information about MIDI should be a priority for all stakeholders in MIDI, and could help MMA attract new members.

      Tom then reported on MMA’s participation in Music China (Shanghai) last October, and said he was looking forward to the 2nd Annual “MIDI World” event this year. He also briefly described the MMA exhibits at CES and NAMM this year, and how helpful they have been at exposing more people to MIDI and to the MMA.

      After electing directors (Executive Board and Technical Standards Board) the members met in a Technical Session to review open proposals for additions and clarifications to the MIDI 1.0 Specification, and discuss other issues.

      In the afternoon, an HD Protocol Business & Marketing Issues Discussion was held, as explained above. Following that discussion interested parties met to learn more about eScore Standards Activity in W3C and IEC, and to discuss methods for performing Polyphonic Legato playback with MIDI messages.

      Older MMA Press Releases-1996-1998

      Industry Players Agree on Common Format for Wavetable Synthesis (10/98)

      At the 45th meeting of the Moving Picture Experts Group (MPEG), audio experts reached agreement on a common format for creating sounds with the popular “wavetable synthesis” technique. The agreement merges the best features of different specifications promoted by the MIDI Manufacturers Association (MMA) and Creative Technology Ltd. into a single format. This new format is called Downloadable Sounds Level 2 (DLS-2) and is known within MPEG as the MPEG-4 Structured Audio Sample Bank Format.

      The DLS-2 format is an extension of the MMA’s DLS-1 format; it includes new features requested by MPEG, Creative, Microsoft, the MIT Media Laboratory, and MMA members. “The agreement on DLS-2 increases consumers’ access to high-quality interactive music content,” said Tom White, president and chief executive officer of the MMA. “Compatibility among multiple vendors was the compelling reason behind the MMA’s DLS Level 1 Specification, and the MMA is very pleased to have had this collaboration with MPEG in establishing a single new standard with an even higher level of performance.” The MMA is a nonprofit association which produces standards and recommended practices for musical instruments and digital music devices.

      Wavetable synthesis is a popular and widely-used method for creating music in multimedia presentations, video games, and on the Internet. Short samples of recorded sound (wavetables) are accessed with MIDI instructions; this method provides the realism of recorded sound but at a significant savings in file size. Most multimedia PCs use this method for creating sound, and even more powerful versions are used by professional musicians to produce film scores and popular music recordings. The DLS format makes it possible for musicians composing for Internet or CD-ROM applications to use sounds of their own design, rather than limiting their compositions to the 128 General MIDI sounds that are typically available on multimedia computers.

      “Microsoft is a firm believer in the value of open standards,” said Kevin Bachus, product manager for DirectX at Microsoft. “We made a commitment early on to provide support in the Windows operating system for the DLS format, and are pleased have had MPEG’s collaboration in delivering a more advanced DLS standard to hardware manufacturers, software developers and composers. With the DLS support included in the DirectMusic application programming interface, musicians and programmers can easily add interactive music capabilities to applications developed for the Windows operating system.”

      “At Creative, quality and flexibility of sound synthesis is paramount,” said Dave Rossum, founder of E-Mu Systems and chief scientist of Creative Technology Ltd. we always give the strongest attention to the quality and flexibility possible in sound synthesis. “The new wavetable format will provide the best features and sound quality for use by all PC-based and Internet musicians. The advanced capabilities of Creative’s popular SoundFonts 2.0 format are included in the new standard.”

      The harmonized format is one component of a powerful and flexible suite of tools in MPEG-4 called Structured Audio, contributed for free to MPEG by the MIT Media Laboratory. In MPEG-4, wavetable synthesis can be used in conjunction with general-purpose software synthesis and mixed with compressed vocals or the sounds of natural musical instruments. The resulting soundtracks may be transmitted as part of a virtual-reality experience or used as accompaniment to interactive video presentations on the Internet.

      MPEG-4 Structured Audio is based on a powerful sound-description language for very-low-bitrate coding of synthetic music and sound effects and “3-D” positional audio. MPEG-4 was ratified as a Final Draft of International Standard at the meeting in Atlantic City, and will be published in December. For more details on MPEG-4 Structured Audio, please visit http://sound.media.mit.edu/mpeg4.

      “MPEG, as part of the international standardization community, is the ideal forum to bring together representatives from industry to arrive at common understandings and to agree on the best technical solutions,” said Leonardo Chiariglione, chairman and Convener of MPEG. “Everyone who cares about music synthesis should applaud the forward thinking of the companies involved. We are particularly grateful for the productive relationship with the MIDI Manufacturers Association.” MPEG is a subdivision of the International Organisation for Standardisation (ISO) chartered with the development of new standards for audiovisual compression and transmission.

      The Downloadable Sounds Level 2 (DLS-2) specification is available from the MIDI Manufacturers Association.

      SoundFonts is a registered trademark of Creative Technology Ltd.Downloadable Sounds and DLS are trademarks of the MIDI Manufacturers Association.

      Manufacturers Endorse “3dDxp” Audio Acceleration API (7/97)

      A “Who’s Who” group of 11 leading PC multimedia technology companies have endorsed “3Dxp”, a means for extending Microsoft’s DirectX 3.0 API to enable hardware acceleration of 3D audio in PC games. The 3Dxp DirectSound 3.0 API Extension is an open, royalty-free specification developed by members of the 3D Audio Working Group of the IASIG. The IASIG is comprised of 250 hardware and software developers as well as music composers and sound designers with a common interest in improving the quality of sound for interactive media, and is a project of the MIDI Manufacturers Association.

      Without hardware acceleration, applications must use the host processor for 3D calculations via DirectSound 3D. The resulting high workload placed on the CPU is likely to result in lower quality audio processing or reduced visual frame rates. The solution is to use dedicated hardware to accelerate the 3D functions, yet each of the current 3D hardware implementations has its own interface. “It seemed to us that the largest obstacle developers faced in using 3D sound was picking between all the incompatible and competing technology suppliers”, said Tom White of the Interactive Audio Special Interest Group (IASIG) which released the specification. “What 3Dxp intends to do is level the playing field so that software developers will jump in and start using 3D audio in games.”

      The 3Dxp specification has been made available to the public on the IASIG web site (http://www.iasig.org). Reference source code is available for developers from DiamondWare (athttp://www.dw.com/DEV3D).

      Downloadable Sounds Specification Approved (4/97)

      The MIDI Manufacturers Association (MMA) announced a delay in releasing the Downloadable Sounds Level 1 (DLS-1) Specification approved by the MMA membership in January and previously expected to be available in April. “During our normal 60 day comment period we received requests for some modifications which would improve performance on existing products, and we felt a short delay was warranted” said MMA president Tom White.

      The DLS Level 1 specification has been eagerly anticipated by music and game software developers for achieving consistent and predictable playback of interactive sound tracks. Originally proposed by the MMA’s Interactive Audio Special Interest Group (IA-SIG), DLS-1 allows composers to deliver customized instrument sounds and sound effects to accompany MIDI data which can be played on DLS-compatible sound cards or software synthesizers.

      DLS-1 was approved for adoption by the MMA membership in January 1997 during the MMA’s annual meeting held in conjunction with the NAMM International Music Products Industry trade show. The specification is now expected to be published on June 1. The MMA will also make available software developer kits which will include a tool for authoring DLS-1 files called “DLS Synth/Author”.

      Downloadable Sounds Specification Established (5/96)

      The MIDI Manufacturers Association (MMA) today announced the creation of a new advanced audio standard for multimedia hardware. Targeted for CD-ROM and Internet entertainment applications, the new specification will result in higher quality audio from wavetable synthesizers, without any incremental memory costs. The new industry standard Downloadable Sounds (DLS) format was developed in cooperation with members of the Interactive Audio Special Interest Group (IA-SIG) and by leading multimedia companies.

      The Downloadable Sounds specification extends General MIDI by providing a means for game developers and composers to add their own sounds to the PC sound card, rather than relying on the fixed GM sound set. General MIDI is used in PC games for generating music scores, and is also very popular with musicians and hobbyists who use MIDI for composing or learning about music. With DLS, custom sounds can be created and existing instrument sounds can be augmented with special effects by simply downloading a new sample bank.

      “Inconsistent and proprietary designs have stalled the widespread adoption of wavetable synthesis.” said Tom White, President, MIDI Manufacturers Association. ” DLS 1.0 is the industry standard that will make wavetable and MIDI ubiquitous on mainstream consumer PCs. Consumers will experience enhanced interactive sounds beyond anything available today on the PC, and the title composers can rest assured that the consumer will hear exactly what was intended.”

      According to composer and recording artist Thomas Dolby, now President and CEO of Headspace, “Downloadable Sounds will give composers a universal delivery system for great-sounding music in computer games… I’m done apologizing for a string section that sounds like a squished bug!”

      “We are excited about the MMA DLS 1.0 format,” said Eric Engstrom, DirectX Program Manager, Microsoft Corporation. “In our effort to provide the industry with a suite of high performance standards and compliant APIs for gaming and Internet applications, we intend to support DLS 1.0 in the DirectMusic API.”

      Initial sound developer tools will be provided by Sonic Foundry, best known for “Sound Forge” sound editing software. Monty Schmidt, CEO, Sonic Foundry, said “We have been instrumental in driving this standard with the MMA. With our tools the incorporation of MIDI with DLS will be seamless and above all easy to use by developers.”

      U.S. Copyright Office opinion equates MIDI files with CDs and audio cassettes

      The MMA, with assistance from multimedia industry leaders such as Thomas Dolby/Headspace, Microsoft, Apple, Yamaha and Kurzweil announced today at the Interactive Multimedia Association Expo that legal opinions from the U.S. Copyright Office state that MIDI files are subject to mechanical compulsory licenses when not accompanying a motion picture or other audiovisual work.

      This groundbreaking and controversial decision will significantly lower publishers per unit licensing fees for MIDI recordings of musical works. At the same time, it will allow for a substantial increase in the number of published MIDI files, increasing publishers overall revenues and bringing MIDI into the mainstream consumer audio market.

      “MIDI technology can dramatically improve music education, games and Internet applications,” said Tom White, president of the MMA. “But until now, licensing for audio-only MIDI files has been difficult and expensive.”

      According to Charlotte Douglass, principal legal advisor to the general counsel, United States Copyright Office: “The Office still considers the media upon which aural sequences are recorded (unaccompanied by visual images) to be phonorecords and that such media are subject to a mechanical license or compulsory license under Section 115. The output of Standard MIDI files are works of authorship copyrightable as sound recordings since the information in the file causes the sound device to render the pitch, timbre, speed, duration and volume of the musical notes in a certain order, as does a player piano in conjunction with a piano roll, or a compact disc player in conjunction with a compact disc.”

      “This opinion clarifies for everyone that MIDI files are no different from other forms of audio,” said Brian Ward, special counsel to the MMA. “This has been the critical missing link for growth in consumer interactive audio applications.”

      While removing barriers to the use of MIDI data in many areas, this opinion still leaves unresolved other creative control issues affected by a compulsory license. “Our intent is to continue our dialogue with publishers and songwriters to help create solutions which will allow everyone to benefit,” noted White.

      Comprised of over 140 hardware and software companies from various industries, the MIDI Manufacturers Association (MMA) is dedicated to improving and standardizing the capabilities and marketability of MIDI-based products. Membership includes leading companies from every application of audio and MIDI technology, including stage and theater, music performance, home and studio recording, multimedia computing, film and broadcast, and others.

      The MMA’s SMF Copyright and Licensing Committee was formed with the assistance of charter members Roland and Yamaha to communicate the interests of the music products industry and its customers to music publishers, artists, and copyright holders in hopes of developing a strong market for commercial MIDI files.

      Manufacturers Unite to Promote Licensing of MIDI Files (1/96)

      The MIDI Manufacturers Association (MMA) has announced an industry initiative to promote the licensing of commercial music in Standard MIDI file (SMF) format. The “SMF Copyright and Licensing Committee” was formed — with the assistance of charter members Roland and Yamaha — to communicate the interests of the music products industry and its customers to music publishers, artists, and copyright holders in hopes of developing a strong market for commercial MIDI files.

      This effort is designed to replicate the market which exists in Japan and Europe, where floppy disks of music are treated just like audio CDs and cassettes, and are sold shrink-wrapped off store shelves for prices similar to CDs. In these markets there is also substantial secondary revenue from related services such as magazines and even on-line services devoted to hobbyists and casual listeners.

      “To a great extent, the problem in the US and North America is that there is no standard set of laws and practices governing MIDI recordings (SMFs)”, said Tom White, MMA President and CEO. “This has severely hampered the development of several MIDI-related markets, including the sale of MIDI scores and instruments for rehearsal, live performance, karaoke, computer hobbyists, and end-user entertainment”.

      Japan and parts of Europe enjoy healthy markets in the areas of MIDI music data sales, where a single mail order outlet can sell up to 10,000 disks a month. Desktop Music (DTM) sales in Japan hit $35 million in 1994 and were projected to reach $50 million in 1995. What’s more, 70% of the business is currently going to first-time buyers, and home computer sales are just starting to explode in Japan.

      The MMA initiative will include lobbying for MIDI recordings to enjoy the same status as audio recordings for licensing and copyright protections. MMA Special Counsel for Intellectual Property, Brian Ward, is leading this effort. Equally important is an educational effort, aimed at record labels, music publishers, online content providers, and recording artists, to help them understand the growing interest in MIDI files and how this can be good for business. “The current confusion surrounding the application of MIDI in these markets is blocking its use, and in some cases, the licensing fees requested just don’t support a viable business model for these markets”, said Ward. “At the same time, the MMA must understand and address the legitimate concerns of rights-holders and develop recommended practices and new MIDI protocols if necessary to protect those rights”.

      MMA publishes GM Survey and Developer Guidelines

      The MMA Executive Board has completed a comprehensive survey of existing GM hardware and software in order to determine what level of consistency exists in current GM implementations. This data clarifies what is required to be GM compatible based on what products exist today.

      “The GM specification wasn’t written as an instruction manual … it’s more like a road map” said Tom White, MMA President. “So we have a situation where companies don’t understand how to implement certain features, which aren’t detailed in the specification. We are responding by making specific recommendations which will help developers be compatible with the majority of products in use today.”

      The survey covers synthesizers (receivers), sequencers (players), and scores(content). The data is compiled and reported along with objective and subjective evaluations, designed to identify potential problem areas and recommended actions for best compatibility. The GM Developer Guidelines and survey is available to MMA members and other interested parties.

      NAMM & MMA agree to develop MIDI Education Program

      ​NAMM has agreed to co-sponsor a program to be developed by the MMA, which will help grow the market for MIDI through dealer training and better understading of end-user needs. The program intends to create new customers for MIDI products, by demonstrating the benefits of MIDI without requiring the user to learn the technology. The dealer certification program will be aimed squarely at the millions of PC/multimedia system owners, who are looking for more to do with their computers, and will focus the salesperson to demonstrate how MIDI technology can be applied to meet a customers musical interests. Training will include topics such as General MIDI, home recording, song writing, education and entertainment. Retailers will receive certificates identifying each graduate of the course on their staff as MMA Certified Instructors, and will be eligible to teach a similar course to their customers if desired.

      MMA PARTNERS WITH THE IMA FOR EXPO ’96

      The MIDI Manufacturers Association (MMA) will join with the Interactive Multimedia Association as a major participant in IMA Expo ’96, to be held in New York City’s Javits Convention Center, September 17-19, 1996. The Expo will provide a comprehensive forum for the diverse and rapidly growing $18 billion multimedia industry, which includes the CD-ROM, Internet delivery, on-line, broadband, and enterprise network systems markets.

      “Computer and multimedia applications have become extremely important to a major segment of our membership,” said MMA President Tom White. “

      “We see a strong synergy between our organizations and major opportunity to combine forces for the benefit of both memberships,” said IMA President Philip V. W. Dodds. “The MMA’s participation in IMA Expo ’96 will significantly enhance our show. Music and audio are major elements in the multimedia equation, and the MMA, with its roots in the music industry, is rapidly becoming a key player within the multimedia industry.”

      As part of the MMA’s participation, Tom White will join IMA Expo’s conference committee, working closely with the IMA to provide input on conference program content related to audio. White said “Together, our organizations will work to develop a program track which will educate and inform developers and producers on the tools available for audio production, as well as on new technologies and directions which promise to change how content is made and distributed.”

      Position Statement on “XMIDI”Source: MMA Technical Standards Board (c1996)

      ​In response to magazine or online publications claiming that a new technology called “XMIDI” is poised to become a new standard for synthesizers, the MMA Technical Standards Board of Directors has released the following statement: We genuinely applaud the effort of the developer for attempting to make MIDI into a different and, in their eyes, better technology. However, despite some very clever engineering on the part of the developer, extensive review and discussion by the MMA’s Technical Standards Board and many of our members indicates that XMIDI would create more problems than it would solve for the vast majority of current and future users of MIDI. What follows are four main reasons which have led to this conclusion:1) MIDI is inexpensive and royalty free. These characteristics are considered vital to our membership and a prime reason for its acceptance and proliferation. A custom hardware solution from a single source would represent a 180 degree change in direction.2) The non-orthogonality of the XMIDI interface makes it extremely difficult to write manageable software to parse it, and more importantly, to relate it to the user in an non-confusing manner. MIDI is now being evaluated for adoption in a number of high-volume markets where design simplicity is crucial. The Tech Board feels that introducing anything that risks increasing design difficulty and user confusion would compromise both the interests of the greater MMA membership and our customers.3) The MIDI Specification is open for everyone to use. The requirement of secrecy agreements for each licensee of XMIDI is unacceptable. MIDI is based on the spirit of cooperation and consensus. Secrecy agreements would completely undermine this spirit.4) The MMA membership has indicated many times that enhancements to MIDI should not increase the amount of data traffic on the 31.25 Kbaud serial line. In our opinion XMIDI would clearly increase traffic a great deal, adding to the current problems of MIDI response time with dense controller activity.In conclusion, we once again express our interest in any effort to design a low cost, high speed MIDI alternative that would be royalty and copyright free. We believe a design with such characteristics would be warmly welcomed by the MMA membership. We do not believe that XMIDI meets these requirements.

      MIDI’s Not Scary — Unless it’s Halloween!

      DC Cemetery will be updated for 2017!

      For years now the Brent Ross, Creator & Designer of the DC Cemetery has been creating some of best Halloween haunts by using all kinds of technology including MIDI. Here is an article form 2008 updated with the 2014 video and information on where you can see the 2017 version DC Cemetery. 

      It’s the week before Halloween, and a line stretches down around a corner. Muffled sounds of screams drown out the nervous laughter of the people in line as it creeps forward. As you round the corner and head towards the house, the light in the trees casts an eerie shadow on the ground. You find it hard to contain your own inner-child’s excitement as you near the house. You can feel your pulse quicken and spine tingle as you see an mysterious fog floating low on the ground. You peer around the corner of the display only to witness a ghastly site: a putrefied skeleton rises from his coffin as nearby a ghost floats above.

      As you take in the scene, suddenly a face rises from a vat of bubbling green goo… You walk on a bit and stifle a scream as you see a man struggling to escape from a crypt, being held back by skeletal occupants. Suddenly, the music swells and a 14-foot tall grim reaper stands up, waving his arms, and starts speaking… to you. You sub-consciously take a step backwards, as it is it all terrifyingly real.

      Are we at the latest haunted house at Disneyland? Or perhaps one of those terrifying dark rides at Universal Studios? No, we’re in the Silicon Valley suburban enclave of Mountain View, California, home of Brent Ross, who works as at a financial advisor for most of the year. But come Halloween, he is the architect of an astonishingly realistic, fully animated display that creates massive lines that snake around the block and delights the thousands who attend. An Industrial Design major by training, Brent brings his considerable creativity to bear on his amazing Halloween displays, designing and building these spectacular haunts for the terror and enjoyment of the community.

      Brett grew up like many kids excited about the notion of a good scare. He got his start making little scenes using a black light and a bowl of dry ice fog on his porch, but soon it evolved into a black plastic maze, then a wood framed cavern, and finally, the steel and wood monstrosity that covers the entire front yard of his parent’s house.

      Although he delights in the reaction of the people who come to see his display, the real motivation for him is the challenge of creating an original display that is better and better each year. It’s a ton of work, and a huge strain on his family life, but the challenge of adding new aspects to the attraction – typically 1 or 2 new props and as many as 5 or 6 changes to the display – is simply too exciting to resist.

      How impressive are his displays? Amazing enough to pocket the $50,000 first prize in a nation-wide Halloween display competition, that’s how. But even more amazing is the incredible way he goes about controlling this amazingly ambitious show… entirely from a single computer… using MIDI.

      Most people think of MIDI as a music technology. And rightly so, since the “M” in MIDI does standard for Music, as in Music Instrument Digital Interface. However, many people don’t understand that there are several other “flavors” and uses of MIDI that allow you to do all sorts of things, including controlling an entire show like this one. In the case of Brent’s Halloween extravaganza, MIDI was something he stumbled upon one year after trying to synchronize a number of pneumatic actuators to control the motion of one of his Halloween props. A neighbor, Dave Fredrichs, stopped by while he was setting up and said “You should use MIDI for that”. His initial response was “What’s MIDI?” but once he experimented a bit with it, he realized that there was simply no better way to accomplish his ghoulish goals: “Dave to opened my eyes to the possibility of using MIDI, using real-time recording of musical notes and converting them into electrical signals that could then be used to turn pneumatic valves on and off. Before that day, I was hard-coding microcontrollers, something that was extremely difficult to do with multiple elements (props) running simultaneously, and then trying to sync audio to the mouth movements.”

      The alternatives for Brett are far scarier than MIDI: to accomplish much the same functionality, he had to use dedicated industrial programmable controllers, which would control the pneumatic solenoids using a somewhat cryptic (no pun intended) step-by-step programming protocol, entering the duration and delays of every event manually using unsynchronized timers to control the sequences, and then being left with the daunting task of locking up all of this motion to the audio soundtrack that went along with the show.

      The notion of using MIDI to control physical devices is actually quite well embraced in some markets. The MIDI “Show Control” protocol supports the automation of lighting, stage effects like fog machines, and other elements of stage craft. In Japan, MIDI protocol has even been adapted to control servo control motors in robots. And it all makes sense since MIDI is really just a descriptive protocol that describes a performance event.

      MIDI describes these perfromance events by breaking down an action into separate parts: when a key is pressed on a keyboard, a MIDI message is generated that says which key was pressed (the MIDI note number / MIDI note on event), and how quickly it was pressed (the MIDI velocity), and in some cases how hard the key was pressed (MIDI aftertouch message). Some time later when you release the key, a MIDI Note Off message is generated, and any clever piece of software can easily determine the interval between the time the key was pressed and the key was released. Link a bunch of events together and you have a song… or a scare!

      This “performance description language” is what makes MIDI so incredibly popular amongst musicians – you’ve recorded all the “mechanical” aspects of the performance, allowing you to go back later and manipulate those aspects of the performance, fixing notes, durations, velocity, or modifying the performance by adding real-time controllers, much like going through a rough draft document and making edits with your word processor.

      In the context of Halloween, MIDI is the perfect tool for controlling performance of a different kind allowing you to individually control pneumatic solenoids using MIDI messages, letting you individually control each movement as well as editing the “performance” of those movements until you have the most natural and realistic motion possible. In Brett’s case, he uses MIDI on messages to close a pneumatic solenoid valve that then moves a cylinder by filling it with air from a compressor. When a Note Off message is received, then the solenoid opens and the air is exhausted, causing the cylinder to retract. By the same token MIDI messages can be used to turn on or off smoke machines or strobe lights… the possibilities really are endless, and entirely practical.

      There is another aspect that makes MIDI attractive for using it beyond the paradigm of music performance, and that is the fact that MIDI technology and tools are well understood, easy to use, and remarkably affordable. In fact, it was the affordability of the solution that intrigued Brett once he understood what it could do for him: “The inspiration to convert to a MIDI-based control system came when I had a large Grim Reaper prop sitting in the garage for 2 years. I was saving up to buy a 50 output sequential microcontroller that costs over $2000 – and it didn’t have real time programming! Dave was inspired by the mechanical aspects of the prop and asked if he could “tinker” with the prop to get it running. He came back a week later with a cart loaded with a PC, MIDI keyboard, and a MIDI to parallel converter board mounted to a piece of plywood. Within an hour or so of wiring and playing with note assignments, the Reaper came to life and I was sold.”

      The benefit of MIDI to Brett is that it enables him to use affordable “off-the-shelf” tools to orchestrate all this magic in his award winning shows. For example, the “central command” of his show is a garden-variety PC running Steinberg’s Cubase MIDI sequencing software.

      Cubase software, or any MIDi sequencer for that matter, is designed to record, play, and edit a MIDI performance with extensive editing capabilities. Modern sequencers, called Workstations, also include recorded audio, turning the software into a comprehensive system for all aspects of a musical performance. Since the MIDI messages can be also used to control movements of characters instead of describe a musical performance, Brett is able to use the audio aspects of Cubase to manage the sound effects and soundtrack of the display, while using the MIDI aspects to control all the movements.

      To control the hundreds of pneumatic cylinders throughout his display that make his creations move, Brett uses readily available “MIDI to Switch” technology that allows you to send MIDI messages to a relay board that closes switches in response to the particular “note on” or “note off” event. Although Brett uses control boards from a company called SD, other solutions are available such as from companies like Doepfer of Germany and MIDI Solutions in Canada.

      “I recommend the SD MIDI converter boards to the point of where I now distribute their product for them on www.dcprops.com. I find the SD products are the most cost efficient and expandable of the solutions out there, and their tech support for these types of applications is far superior to others. Add to that the fact they are designed and manufactured here in California so shipping is a lot faster then the overseas alternatives. SD has also come up with a dimmer pack that expands the output so you can use it for dimming 110V lighting!”

      Besides enabling him to use off-the shelf technology to control his shows, the simplicity of MIDI technology means his entire show is controlled from one rack of gear, allowing him to easily move his “control central” from place to place and store it in the off-season.

      Brett’s rig consists of an enclosed, wheeled server rack with a series of 1U rack mount audio amplifiers (the blue boxes in the picture), multiple surge suppressors, a rack mount PC running Windows with two M-Audio DELTA 1010 and one 410 audio card, providing 24 mono audio outputs. The cards also provide the MIDI I/O to connect to the MIDI to switch converters that control the pneumatics via 24V solenoids.

      Inside the slide mount drawer that houses the MIDI to Switch converter boards that provide a total of 256 24V DC outputs to drive the pneumatic solenoids, all powered by a 20-amp 24V DC power supply and battery backup power source. That was particularly important in the old days when we were blowing breakers every 20 minutes due to the overloading the electrical circuits with too much lighting and air compressors!

      Even though Brett doesn’t use MIDI for making music, it certainly empowers his creativity while providing a reliable, cost-effective solution that delights the community year after year: “In my opinion there are many advantages to using MIDI, starting with giving you a centralized control hub and letting you easily perform a looped show. MIDI provides cost effective expansion capabilities, and the excellent real-time control provided by sequencers like Cubase combined with an easy to use interface makes programming the show very easy. Add to that the fact I have control over all aspects of automation and the soundtrack with support for multiple channels of audio and you can see why MIDI is a great solution for me.

      There are challenges though. Comments Brent: “Since MIDI is designed to make use of a musical keyboard, using regular switches to trigger MIDI events is difficult, although he is working with SD Designs to create a “Switch to MIDI” converter to use on the show. Also, since the workstation sequencer runs on a computer, there are the standard issues of using a computer that presents its own set of issues when compared with the single-purpose industrial controllers. This is because no computer is ever as stable or reliable as a dedicated hardware device, but in this case the versatility of MIDI + audio makes up for it.”

      MIDI may be a little scary to some people, but with a little effort you can easily learn to exploit all the power and convenience this technology has to offer. However, for some people, MIDI will always be scary, especially when it is enjoyed in the form of a remarkable Halloween display in Northern California. Cue the lightning sounds… and be aware of what lurks in the vat of bubbling ooze….

      About Web MIDI

      The Web MIDI API connects your MIDI gear directly to your browser. 
      Your browser connects you to the rest of the world.

      MIDI hardware support has been available for a long time in Windows, Mac OS, iOS and most computer/tablet/smart phone platforms through USB, WiFi and even Bluetooth interfaces. But until now, there has been no standard mechanism to use MIDI devices with a Web browser or browser-based Operating System.

      The Web Audio Working Group of the W3C has designed the Web MIDI API to provide support for MIDI devices as a standard feature in Web browsers and operating systems across multiple hardware platforms.

      Google has led the way to support the inclusion of MIDI in the Web platform, both contributing to the specification and by shipping the first implementation of the Web MIDI API (in Chrome v.43 for Windows, OSX, and Linux), continuing to demonstrate the company’s interest in helping musicians interact with music more easily using the Web.

      Being able to connect to local MIDI hardware will increase the creation and distribution of music-making applications for PCs, tablets and smart phones. It also means that popular MIDI hardware can be used to control any kind of software in the browser (using physical buttons and knobs instead of on-screen sliders, for example).

      For hardware device makers, instrument control panels and editor/librarians which previously needed to be produced in multiple versions can now be implemented once in HTML5, and consumers can run them on any Web device (tablet, computer, or smart phone) and even “live” over the Web.

      And finally, since the browser is connected to the Internet, musicians can more easily share data and even connect music devices over a network. 

      Where will Web MIDI take us?

      Web MIDI has the potential to be one of the most disruptive music technologies in a long time, maybe as disruptive as MIDI was originally back in 1983. Did Dave Smith and Ikutaro Kakehachi envision a world with 2,6 billion MIDI enabled smart phones. Definitely not! 

      Here is an interesting video of someone using a commercially available MIDI controller to play a browser based game. it just makes you think about all the possibilities in the future.

      Here are some links to more Web MIDI resources.


      ...

      BandLab: Music Starts Here

      Develop your songs from inspiration to finished projects with our best-in-class Mix Editor. Pull from thousands of available beats and loops in our extensive library or connect an interface and record live audio.


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      Soundation — Make music online

      Make music in your browser and collaborate with anyone on Soundation, a one-stop shop for audio samples, instruments, and effects.


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      Soundtrap Press – Images & Videos

      Soundtrap is the first cloud-based audio recording platform to work across all operating systems, enabling users to co-create music anywhere in the world. The company is headquartered in Stockholm, Sweden. Soundtrap provides an easy-to-use music and audio creation platform for all levels of musical interest and abilities and is being used by the K-12 through higher-education markets. On December 2017, Soundtrap was acquired by Spotify. For more information, visit http://www.soundtrap.com

      Soundmondo

      Social Sound Sharing with Web MIDI for Yamaha Synths


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      Noteflight – Online Music Notation Software

      Noteflight® is an online music writing application that lets you create, view, print and hear music notation with professional quality, right in your web browser.


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      Online piano lessons – Learn piano your way

      Learn to play piano with online, interactive lessons and tutorials. Our in-depth courses will adapt and give you feedback. Play your first melody in minutes.


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      Play Drums Online – online rhythm game

      Play drums online is an online rhythm game where you can learn to play along with the best songs. Set a new high score or practice your drum skills with your favorite artists and songs.


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      WebSynths : the browser-based microtonal midi instrument

      websynths.com is a FREE, browser-based musical instrument, optimized for microtonal experimentation on multi-touch devices.

      Here are some Web MIDI links for developers


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      Web MIDI API


      Ryoya Kawai’s web music developers appsot site with information in Japanese, English and Chinese.


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      Web MIDI: Music and Show Control in the Browser – TangibleJS

      Chrome 43 officially introduces an amazing new feature: MIDI in the browser! For fans of physical computing, this is big news. Take advantage of it!


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      Keith McMillen combines Leap Motion and Web MIDI –

      Keith McMillen Instruments shared this short demo of gestural mixing, using their K-Mix programmable mixer, a Leap Motion controller and Web MIDI. This article has links to all the great Web MIDI articles on the KMI site. 

      2015 China Web Audio/MIDI Application & Innovation Contest

      August 2015 — This contest is a joint partnership between CMIA, MMA, Google, and AMEI, to sponsor the promotion of web based music and audio application development and innovations, by leveraging the latest development in web audio APIs and web MIDI APIs, to develop new products and services, and creating more business opportunities for the music industry.

      1) The dates and arrangement of the contest:

      • From now to Sept. 18th: Learning and application development trial runs – we have put together some self-learning guide and code labs (see below);
      • Sept. 19th: Web audio and web MIDI application development hackathon;
      • Oct. 5th: Contest submission and judging;
      • Oct. 16th: Top winners of the app contest present their apps and demo them at the 2015 China Music Expo. Winners will receive the contest winning certificate and trophy, and a new MIDI device as the award.

      2) Contest rules and selection criteria:

      • All applications must use the web audio and/or web MIDI APIs;
      • Application leverages MIDI hardware is highly desired;
      • Application areas can be anything in music application (include installation art), education, games, entertainment, business applications, etc.
      • Web based application must run inside Chrome;
      • No 3rd party closed or proprietary technologies should be used;

      3) Contest participation registration:

      If you would like to participate the contest, please enter your information below to register:

      https://www.gdgdocs.org/a/google.com/forms/d/1AeWUwpmxVZKBlFiYc041_kx8EXLnQcOvW_QZw6dQ39M/viewform

      More information about the contest and Hackathon will be sent to all who registered.

      4) Learning resources for web audio and web MIDI application development:

      1.As a collaboration between Yamaha and Google, there are two code labs for developers to use and to learn:

      oWeb audio code lab (in Chinese): https://codelab.b0.upaiyun.com/webaudio/index.html?zh-cn (the original English codelab:https://webmusicdevelopers.appspot.com/codelabs/webaudio/index.html?en-us)

      oWeb MIDI code lab (in Chinese): https://codelab.b0.upaiyun.com/x-webmidi/index.html?zh-cn (the original English codelab:https://webmusicdevelopers.appspot.com/codelabs/x-webmidi/index.html?en-us)

      oApplication code for the Code Labs on Github: https://github.com/hanguokai/codelabs(the original English version: https://webmusicdevelopers.appspot.com/codelabs/x-webmidi/index.html?en-us)

      oVarious articles, demo code samples, and references, from Google Developer Relations team:

      2.Chris Wilson’s web audio API usage samples: http://webaudiodemos.appspot.com/

      3.Eric Bidelman’s web audio article on HTML5Rocks (in Chinese):http://www.html5rocks.com/zh/tutorials/getusermedia/intro

      4.Bill Luan’s web audio intro presentation deck at the 2014 China Music Expo:https://drive.google.com/file/d/0B7cCqqjbylzvSzhEUjdnZXNCVjQ/view?usp=sharing (at the end of the deck there are more demos and reference links)

      5.Pages about MIDI on this website: products, tutorials.

      5) Some selections of MIDI hardware for developers to consider:

      Thanks!

      Google Web Audio/MIDI Hackathon at Music China 2015

      A special Web Audio/MIDI Hackathon was organized for web developers by Google at the Google Shanghai office. More than 70 developers from across China, from as far as Beijing and Zhangjiakou in northern China, and even a developer from the Netherlands, came to attend the event, which was lead by Ryoya Kawai and Encai Liu of Yamaha, to train the developers about Web Audio and Web MIDI APIs. Bill Luan from Google’s Developer Relations team provided developers with MIDI devices to use (courtesy of Google, Yamaha, Korg, and CME). At the Hackathon, Mr. Kawai and Mr. Liu answered many questions from developers. Some of the developers attending the event demonstrated existing applications, from music-making to art installations, all using MIDI and audio technologies, to inspire others for the development. Attendees were eager to get their application completed for the contest, which will be judged by music and web industry experts from Yamaha, MMA, and Google.

      The MIDI Association Forms Prestigious Advisory Groups

      The MIDI Association (TMA), a global community of people who use MIDI to create music and art, has been founded with the goals of providing education for existing users, as well as creating new music makers by promoting the creative possibilities of connecting digital musical instruments, MIDI controllers, smart phones, tablets and computers. To further these goals, TMA has established an advisory team made up of music industry veterans who bring diverse expertise to the organization. They will participate in various panels dedicated to setting The MIDI Association’s overall direction, developing marketing and social media initiatives, and creating funding opportunities.

      The TMA advisory team will set overall direction for The MIDI Association, develop marketing and social media initiatives, and interface with private and institutional revenue sources.

      The advisory team includes:

      • Craig Anderton, Executive Vice President, Evangelist at Gibson
      • Athan Billias, Director of Strategic Product Planning at Yamaha
      • Roy Elkins, CEO at Broadjam
      • Jon Haber, CEO at Alto Music and former NAMM board member and CEO of Alto Music
      • Dendy Jarrett, Director at Harmony Central
      • Gene Joly, former Guitar Center executive and past NAMM Board member
      • Daniel Keller, CEO at PR firm Get It In Writing
      • Robin Kelly, Director of Channel Management at Roland
      • Kevin LaManna, Principal at the digital marketing agency SocialRaise
      • Bryan Lanser, Director of Marketing at Muse Research
      • Paul Lehrman, Director of Music Engineering at Tufts University
      • Lawrence Levine, Principal at Comet Capital
      • Gerson Rosenbloom,Vice President of Strategic Management at Sweetwater and former NAMM Chairman.

      “Over 30 years after the industry came together to create MIDI, it’s encouraging that it’s coming together again to help consumers as well as musicians take advantage of all that MIDI has to offer,” remarked Craig Anderton.

      “The new MIDI website, (www.midi.org) has been completely revamped,” offered Roy Elkins,. “It’s now mobile friendly and features video streaming, interactive forums, and easy searches of the hundreds of articles on MIDI available on the site. It’s a great site that will support the whole global MIDI community.”

      “In a world with billions of MIDI-enabled mobile computing devices, our goal is to create more music makers by promoting the vast MIDI capabilities offered when those devices are interfaced with musical instruments,” observed Gerson Rosenbloom. “We look forward to the active participation and support of companies and foundations in our industry in helping us to bring awareness to the masses.” .

      ©2015 MIDI Association