GameSOUNDCon 2024

2 Days of Video Game Music, Sound, Dialogue and More
Game Music and Sound Design Conference
GameSoundCon 2024- October 29-30- Burbank Convention Center- Burbank, CA & Online
GameSoundCon 2024 is hybrid!
We attended GameSoundCon and got to catch up with composers, sound designers, dialogue specialists, researchers, educators and others who want to keep up with the cutting edge in video game sound, music, dialogue and technology.
Topics included:
- Video Game Music Composition
- Game Sound Design
- Technology
- Business/Career
- Virtual/Mixed Reality Audio
- Dialogue/Performance
- Interactive Audio Research
- Ludomusicology and the study of game music and sound
- Tutorials
- Game Music and Sound Design Education
The composers we tlaked to were very excited about the developments in MIDI 2.0 in particular the Orchestral Articulation Profile which will solve many problems with the way articulations are currently handled.
The MIDI Association and IASG Team at Game Sound Con

The MIDI Association was the booth the San Francisco Conservatory of Music (SFCM) as Steve Horowitz, IASIG chair is also the executive director of the Technology and Applied Composition (TAC) program at SCFM.
Pictures above form left to right are Pat Scandalis and Austin Smith from the IASIG and George Sanger (The Fat Man).

George Alistair Sanger (The Fat Man) is often described as a “Legendary Game Audio Guru,” and has been creating music and other audio for games since Thin Ice for Intellivision in 1983.
The Fat Man hosted the annual Texas Interactive Music Conference and BBQ (Project Bar-B-Q), the computer/music industry’s most prestigious and influential conference. The IASIG is contemplating a reboot of Project BBQ perhaps even at a different location.
Most recently George was the Audio Director (and the first audio hire) at billion-dollar tech startup Magic Leap.

Steve Horowitz
Executive director of the Technology and Applied Composition (TAC) program at SCFM.

Athan Billias
Former President of The MIDI Association
MIDI Association Executive Board Member
Chair of the Orchestral Articulation Working Group

Pat Scandalis
CEO at moForte
Chair of the MPE Working Group

Other articles about the IASIG
IASIG Launches New Audio Education Working Group to Strengthen Pathways Into Game Audio
The MIDI Association welcomes the launch of the Interactive Audio Special Interest Group’s new Audio Education Working Group and encourages educators, students, and industry professionals to participate in the growing conversation around music technology, game audio, and interactive sound education. The IASIG Audio Education Working Group is a new initiative designed to connect educators, students,…
The MIDI Association at Berklee’s AIMS: AI Music Summit
The MIDI Association will participate in Berklee’s AIMS: AI Music Summit in Boston, June 3–5, 2026, with a demo booth open to attendees on June 4 and 5 from 3:00–5:00 PM. AIMS brings together musicians, educators, developers, researchers, students, and industry leaders to explore how artificial intelligence is changing music creation, production, performance, education, rights,…
Continue Reading The MIDI Association at Berklee’s AIMS: AI Music Summit
The Interactive Audio Special Interest Group Launches the AI WIKI
IASIG Announces Launch of the AIWG Wiki: A New Public Resource for Understanding AI in Audio The Interactive Audio Special Interest Group (IASIG) today announced the public release of the AIWG Wiki, a new, freely accessible knowledge base created by the AI for Audio Working Group (AIWG). The announcement will be highlighted at the 32nd…
Continue Reading The Interactive Audio Special Interest Group Launches the AI WIKI
Roles and Specializations for Game Audio Professionals
The Interactive Audio Special Interest Group (IASIG) was formed in 1994 as a special interest group of The MIDI Association to allow developers of audio software, hardware, and content to exchange ideas about improving the state of the art in interactive audio. In the beginning, IASIG activities focused primarily on influencing hardware and software design,…
Continue Reading Roles and Specializations for Game Audio Professionals
The MIDI Association and the IASIG at GDC
The Game Developers Conference (GDC) is the world’s premier event for developers who make the games we love. GDC is the destination for creativity, innovation, and excellence. It’s no wonder some of the biggest names in gaming got their start at GDC!Over the past 30 years, GDC has brought thousands of developers together to learn,…
AES 2024
The MIDI Association will be participating in the Audio Engineering Society 2024 which happens October 8-10 at the Jacob Javits Center In New York City. While a large group of MIDI Association members will be on planes headed to Shanghai for Music China, another group of MIDI Association members will head to the Big Apple…















