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Tag: DAW

Photo of people who particpated in DAW working groupo meeting in Berlin 2025

DAW Working Group Meets Face To Face In Berlin

When we started working on MIDI 2.0 we knew it would be a long process to rebuild the entire infrastructure that had been built up for MIDI 1.0.

The path to MIDI 2.0

We needed to take the following steps to move MIDI 2.0 forward.

  • First, we needed a spec on paper which was finished in 2020. But we still had no way to test the ideas in the spec because there was no way to transport MIDI 1.0 and MIDI 2.0 in Universal MIDI Packets (UMP).
  • We then worked with the USB IF (the group that controls to the USB sepcification and in June of 2020 finished the work on the MIDI 2.0 USB specification. There are now two MIDI 2.0 capable transports – USB and the Ethernet Network transport we finished in November of 2024.
  • After we had a transport, the work started on getting MIDI 2.0 into the operatinf systems. Apple, Linux and Google have all implemented MIDI 2.0 and Windows is in Developer Preview 8 so will soon be publicly available probably by this summer. Many companies are waiting for the Windows release because they have customers on Mac and Windows.
  • The next step was support in hardware devices. There are MIDI 2.0 products available from Native Instruments, Roland, Studio Logic, Waldorf and Yamaha. After we had these parts in place we were abel to test and protoype MIDI 2.0 and did some major revisions to the spec in 2023.
  • We also need support in DAWs and in 2024 we saw MIDI 2.0 support for Logic, Cubase and MultitrackStudio implemented (though in many cases this is a preference setting that you need to turn on).
  • One of the last steps in this process is determining how DAW plugins will support MIDI 2.0.

The DAW Working Group

The MIDI Association hosted the first meeting of the DAW working group before Super Booth 2024 at the Native Instruments office in Berlin, where the companies agreed to work together to develop open-source software available under a permissive MIT license to bridge the gap between external MIDI Devices, Digital Audio Workstations (DAWs), and plugins.

We have been meeting every week and continuing our progress.

How to display MIDI 2.0 values

One of the outcomes from the DAW working group is in the article recently posted on MIDI.org about how to display MIDI 2.0 values. This is a great example of how the MIDI Association brings together companies that compete with each other in the market to agree on key concepts so that people who use MIDI won’t be confused by different representations of MIDI 2.0 values.

May 6 and 7 meetings at the Ableton offices in Berlin

This year on May 6 and 7 before Super Booth 2025, we held a very productive two day meeting at the Ableton offices in Berlin. All the plugin format companies (Logic for AU, Avid for AAX, Bitwig for CLAP and Steinberg for VST3) met along with about 20 other MIDI Association and AMEI members to continue the work on the MIDI-CI helper described in this article.

Picture of Plugin/Host structure for the MIDI-CI helper

We also are working on a replacement for Mackie and Logic Control that will include a Transport and Location Profile and a new idea discussed at this 2025 face to face meeting for a Dynamic Focus Control Profile -a standardized way to implement some common features in DAWs like Logic’s Smart Controls and Cubase’s Quick Controls. Essentially the idea is to have a group of MIDI 2.0 registered controllers that are dedicated to controlling whatever is in focus in the DAW. The same concept could also be used for plugins in standalone mode and workstation keyboards that often have 8 control knobs that do different things depending on the mode that they are in.

We understand that people are impatient and waiting for the promise of MIDI 2.0 to become a reality. But we also know that we have to carefully plan each step to develop the correct architecture and always ensure the most backward compatibility with MIDI 1.0.

We will soon create an article about MIDI events at Super Booth 2025, but we spoke with hundreds of people at the show and they are all excited (as we are) about what the future holds for the world of MIDI.

Athan BIllias form the MIDI Association and Jeff Bernett from Caedance at NAMM

Caedence: browser-based music collaboration and performance software

The word CAEDENCE is written in large, thin, blue capital letters on a transparent background.

Caedence is a browser-based music collaboration and performance software that allows people to sync and customize virtually every aspect of performances across devices – in real time – to help them learn faster, play better, and create amazing performances with less time, money, and effort. 

A digital music workstation screen displays the song House Of The Rising Sun in A minor at 114 BPM, showing sections, chord progressions, tracks for vox, drums, and options for form, chords, lyrics, and instruments on the left.

Now in open beta, Caedence began as a passion project, but with the help and support of the MIDI Association has grown a lot.

How It All Started

It was 2018 in Minneapolis, Minnesota. Caedence founder Jeff Bernett had just joined a new six-person cover band and taken on the role of de facto Musical Director. The group had enormous potential, but also very limited time to prepare three hours of material for performance. Already facing the usual uphill battle of charting songs and accommodating learning styles, Jeff’s challenge was further complicated by a band leader who insisted on using backing tracks – famous for making live performance incredibly unforgiving.

Jeff knew of a few existing solutions that could help. But nothing got to the heart of the issue his group was experiencing: the jarring and stifling disconnect between individual practice, band rehearsal, and live performances. This disconnect is known and felt by all musicians. So why wasn’t there anything in the market to address it? What solution could simplify the process of learning music, but also enhance the creative process and elevate live performances – all while being easily accessible and simple to use? Enter the idea for Caedence – a performance and collaboration software that would allow musicians to practice, rehearse, and perform in perfect sync.

Finding The MIDI Association

Energized about creating a solution that could revolutionize music performance, Jeff, along with partners Terrance Schubring and Anton Friant, swiftly created a working prototype. After successfully sending MIDI commands from Caedence to control virtual & hardware instruments, guitar effect pedals, and stage lighting, the team realized that they truly had something great on their hands. MIDI was the catalyst that transformed Caedence from a useful individual practice tool into a fully conceived live music performance and collaboration solution.

Jeff had previously joined the MIDI Association as an individual, all the while connecting with other members to learn as much as he could. His enthusiasm attracted Executive Board member Athan Billias, who reached out to learn more about what Jeff was working on. After connecting, it was immediately clear that Caedence and the MIDI Association had natural synergy. Caedence soon joined as a Corporate Member, and Athan generously took on an unofficial advisory role for the young startup.

A Transformative Collaboration

Joining the MIDI Association was a game-changer for Caedence – both for the software itself and the Caedence team. With access to the Association’s wealth of knowledge and resources, the Caedence team was able to fix product bugs and create features they hadn’t even considered before.

With the software in a good place, Caedence was ready for a closed beta release. In an effort to sign up beta testers, the team headed to the NAMM Show in 2023 as part of the MIDI Association cohort. Attendees were attracted to the Caedence booth – its strong visuals and interactive nature regularly drawing a crowd to the area. The team walked people through the features of the platform, demonstrating how it could help musicians learn faster, play better, and create more engaging performances.

And then an unexpected thing happened. A high school music teacher from Oregon with a modern band program approached the team and asked about using Caedence in the classroom. What followed was a series of compelling conversations – and the identification of a new market for Caedence.

Open Beta and Beyond

In July of 2024, Caedence reached a huge milestone. The software began its open beta, ready for a broader audience and the feedback that will come with it. Schools across the country are ready to leverage Caedence in the 2024-2025 school year. You can sign up for the open beta on the Caedence website.

Abstract waves in neon blue and pink flow across a dark background. Text reads MPLS, MN | WAVEFRONT | 08.07.24, with Presented by Caedence below. Modern, tech-inspired design.

For Minneapolis makers at the intersection of tech, art, music, and education

Conferences are costly. Networking is lame. Happy hours are fun, but often less than productive. So Caedence built something different.

Caedence is also hosting its first ever event called WAVEFRONT on August 1st in Minneapolis, an opportunity for local makers at the intersection of tech, art, music, and education to exchange ideas and encourage community amongst established and emerging talent alike.

WAVEFRONT is a bespoke meeting of innovators, educators, entrepreneurs and artists, hosted in an environment purpose-built to facilitate the exchange of ideas and encourage community – amongst established and emerging talent alike. 

WAVEFRONT is sponsored by several MIDI Association companies.

A collection of eight music-related company logos, including Ekwe, CoLabs, ConcertHub, GIGBOSS, Improving, Jamstik, VOLOCO, and Grumbles Law PLLC, arranged in a grid on a white background.

If you would like to learn more about WAVEFRONT please visit wavefrontmn.com.

Logo.

The IASIG Special Interest Group for Game Audio

The IASIG is an organization in partnership with the International Game Developer’s Association (IGDA) and MIDI Association (TMA) that brings together experts to share their knowledge and help improve the state of the art in audio for games, websites, VR content, and other interactive performances. Our members share tips and techniques, study trends, and create reports and recommendations that game developers, tool makers, and platform owners use to create better products.

The IASIG was born out of the Audio Town Meeting at the Computer Game Developers conference in April of 1994.