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Midinous

Elevator Pitch

Midinous

Grid-based non-linear deterministic MIDI sequencer that controls like a game but generates ideas like a jam partner

Product Description

Midinous

Midinous is a grid-based non-linear sequencer wherein a user places objects called “Points” on a grid and links them up with paths. The distance between Points determines the length of time between events. The links between Points can cross, loop back, be diagonal, travel instantly, or split, to create chaotic yet careful sequences of MIDI note and CC messages. Additionally, a full logic gate system exists within the program for even greater control over sequences.


How It’s Innovative

Midinous allows artists to think non-linearly to design and build sequences that can be equal parts unpredictable and familiar. The blend of determinism with generative aspects makes Midinous a unique tool that is accessible to musicians and non-musicians alike. The included logic gate system adds even more control over several aspects of how a sequence will play.

See MIDI Innovation In Action

Most Inspiring Use Cases

I’ve seen musicians use it to control their entire studio, from Eurorack synths to VSTs. I have seen artists use it to control lights and DJ sets. I’ve seen avid users create things like clocks, full adders, and computers using the built-in logic tools! My software is taken to new heights I didn’t even think possible when people share their projects with me.

Expansion Plans

I want Midinous to run on hardware, ultimately, potentially even with a proprietary hardware device running a custom firmware. I also want to develop an open source headless version which can run Midinous documents so that it can run on something like a Daisy in the modular world. In the short term, I plan to add different kinds of place-able objects, such as counters, switches, and more.

Commercialization

I currently sell Midinous on Steam, but plan to branch out to several other digital distributors in 2024 (such as itch.io, Gumroad, Splice, and more (if they’ll have me)).