Skip to main content

GeoShred Studio

Categories:

Submitted By: Gregory Pat Scandalis

Elevator Pitch

GeoShred Studio

Product Description

GeoShred Studio

GeoShred is a new kind of musical instrument. It’s fluidly expressive. It has a performance surface with almost magic pitch rounding. and it’s coupled with physics-based models of musical instruments and effects. GeoShred runs on iOS devices, but what if it could be a plug-in for your desktop DAW? And what if you could still use GeoShred on your iPad or iPhone to seamlessly perform GeoShred as a part of your desktop production workflow? 

While GeoShred for iOS and iPad OS focuses on live performance, GeoShred Studio is designed for desktop scoring and composition utilizing physically modeled instruments and multiple AUV3 instances. GeoShred Connect is used to create a MIDI MPE connection between GeoShred on your iOS or iPadOS device and GeoShred Studio.

As a part of your normal production workflow, you can use GeoShred’s expressive multi-dimensional control from your iOS device to record your tracks as MIDI MPE, which can be edited as part of your production process.


How It’s Innovative

The creators of GeoShred are Gregory Pat Scandalis, Nick Porcaro, Dr. Julius O Smith III (Stanford CCRMA) and Jordan Rudess. All four creators have been computer music innovators for the past 40 years dating back to research at Stanford/CCRMA. GeoShred Studio is a labor of love that leverages many different innovative technologies to create a single product to enable music creators and composers to create expressive orchestrations. Specific innovations include

Why GeoShred Studio is uniquely innovative
– Pure physical-model instruments – All 33 instruments are real-time physical models—no samples. They respond instantly to every nuance of the player’s touch, eliminating the need for key-switches or articulation layers.
– Modeled effects chain – The 22 onboard effects are full circuit models, delivering hardware-level authenticity and dynamic responsiveness.
– Adaptive pitch-rounding keyboard – GeoShred’s isomorphic surface automatically snaps slides and bends into perfect intonation in any temperament. (It’s one reason roughly 30 % of GeoShred players are Carnatic musicians in India.)
– True multidimensional expression – The keyboard supports 2-D slides and 3-D pressure (via 3D Touch), mapped directly to the MPE standard for per-note control.
– Seamless iOS/iPadOS to desktop performance – GeoShred Connect creates an MPE-based client/server link, letting you perform on an iPad or iPhone while recording editable MPE data in GeoShred Studio inside your DAW.
– Supports a variety of physical controllers including MPE controllers, conventional MIDI keyboard controllers and breath controllers.

These technological innovations make GeoShred Studio an expressive platform for composers and performers who want to create expressive orchestral music in DAW environments.

See MIDI Innovation In Action

Most Inspiring Use Cases

At the present time GeoShred Studio is being used by Game composers like David Logan for game soundtrack composition. See David’s video here: https://youtu.be/p6dd9xmj4ac Much of the next year will be about supporting game composers who wish to create expressive orchestral soundtracks.

Expansion Plans

We plan to expand the number of plugin platforms we support including VSG3 for Mac and Windows, AAX for Mac and Windows. GeoShred has deep support for MPE and as MIDI 2 becomes more available we will port GeoShred to support MIDI 2.

At some point in the near future, the Android platform will be able to support low latency touch->audio and there will eventually be a version of the touch screen version of GeoShred for Android.

Commercialization

GeoShred Studio is currently available as an AUv3 plugin for the mac. We will soon offer a VST3 plugin for the mac, followed by an AAX plugin for Pro Tools on the mac. Much of this year’s development resources will go into the Wndows version of the GeoShred Plugin and we hope to offer a Windows version sometime in 2026. It is our intention to focus on game soundtrack composers because that group of users stands to benefit the most from a product that offers a variety of expressive instruments for composition and orchestration.