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Count-Me-In

Elevator Pitch

Count-Me-In

Count-Me-In allows the audience of a musical event to use their mobile phones and become part of the show!

Product Description

Count-Me-In is a collaborative music sequencer that uses a distributed Web architecture to promote audience participation in music performances, installations, and other similar contexts. Audience members take control of individual sequencer tracks using their mobile phones (or any networked device), collaboratively building a music loop or phrase. This dialog represents a disruption in the traditional role played by the audience in a music performance: instead of being passive listeners, attendees become active performers.


How It’s Innovative

Modern musical events create a boundary between performers and the audience, with only the former playing and active role. With Count-Me-In, I aim at making audience members active participants of the performance, adding a new level of playful engagement to music concerts and other music activities. Count-Me-In aims at making such engagement as easy as possible as no additional hardware or software is needed beyond a computing device connected to the Internet.

Most Inspiring Use Cases

Creating a playful musical dialog between performers and the audience brings participants of a music event much closer. Count-Me-In brings social music performance to the digital era.

Expansion Plans

We plan to expand the current system by creating additional networked modules to become a distributed, multiuser performance instrument. The next instrument, called the “Conductor”, is under development and will allow arrangement capabilities for a participant to orchestrate and conduct the music activity.

Commercialization

Being a Web-based application, Count-Me-In could be easily distributed using a flexible pricing model.

The basic tier would allow performers to use the platform (this means initiating sessions from the Sequencer app) in their shows with a per-session charge.

A second tier, for performers who need to use the platform more often, would allow unlimited sessions for a monthly fee.

A third, free-for-use tier, would be monetized by means of online ads, with no upfront charges. Track apps would not require any kind of payment nor subscription, but they could also be monetized using online ads.