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DTSTART;TZID=America/Los_Angeles:20251028T100000
DTEND;TZID=America/Los_Angeles:20251029T180000
DTSTAMP:20250901T153118Z
CREATED:20250831T185626Z
LAST-MODIFIED:20250901T153118Z
UID:10000091-1761645600-1761760800@midi.org
SUMMARY:GameSoundCon 2025
DESCRIPTION:Celebrating their 17th year with 2 Days of Video Game Music\, Sound\, Dialogue and More\nGameSoundCon 2025 is hybrid!\n\n\nYou can attend in person in Burbank\, CA\, or remotely with our online only ticket! Online access gives you real-time access to GameSoundCon sessions\, live text chat and more. Both in-person and online attendees can watch sessions they missed for up to 6 months after GameSoundCon. \nCasual to AAA\, big studio to indie — For composers\, sound designers\, dialogue specialists\, researchers\, educators and others who want to keep up with the cutting edge in video game sound\, music\, dialogue and technology. \nTopics include: \n\n\nVideo Game Music Composition \n\n\nGame Sound Design \n\n\nTechnology \n\n\nBusiness/Career \n\n\nVirtual/Mixed Reality Audio \n\n\nDialogue/Performance \n\n\nInteractive Audio Research \n\n\nLudomusicology and the study of game music and sound \n\n\nTutorials \n\n\nGame Music and Sound Design Education \n\n\n\n\nGameSoundCon believes that Music Education fills an essential role in a child’s education as well as their community. Too often school music programs are underfunded\, especially in low-income school districts. Since 2020\, GameSoundCon have donated more than $100\,000 to Education Through Music – Los Angeles (ETM-LA) to support in-school music education among under-resourcedLos Angeles communities. \nIn 2025\, GameSoundCon will continue this tradition and donate $20 for each GameSoundCon ticket sold to ETM-LA. \nAlmost all GameSoundCon sessions are recorded for later viewing. However\, sessions listed as “roundtable discussions” are not recorded or livestreamed. 
URL:https://midi.org/event-calendar/gamesoundcon-2025
LOCATION:Burbank Convention Center\, 2500 N Hollywood Way\, Burbank\, CA\, 91505\, United States
CATEGORIES:Game Developers Conference
ATTACH;FMTTYPE=image/png:https://midi.org/wp-content/uploads/2025/08/GamesoundCon.png
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20250321T121500
DTEND;TZID=America/Los_Angeles:20250321T131500
DTSTAMP:20250228T202206Z
CREATED:20250228T201915Z
LAST-MODIFIED:20250228T202206Z
UID:10000076-1742559300-1742562900@midi.org
SUMMARY:IASIG/IGDA Town Hall
DESCRIPTION:31st Annual IASIG Town Hall\nSession Title: 31st Annual IASIG Town Hall- Day/Time: Friday\, March 21st\, 12:15 pm\, Duration: 60-Minute Special Event \n\n\n\nTom Poole  (Director\, JUCE / ADC) \nDave Berol  (Audio / Voice Director\, Surfaceink Product Design & Development) \nPat Scandalis  (CEO/CTO\, moForte Inc) \nAthan Billias  (MIDI Association Executive Board\, MIDI2Marketing) \nSteve Horowitz  (Audio Director\, IASIG/GAI) \n\n\nLocation: Room 3024\, West Hall \nDate: Friday\, March 21 \nTime: 12:15 pm – 1:15 pm \nPass Type: All Access Pass\, Core Pass\, Summits Pass\, Expo Pass\, Audio Pass\, Indie Games Summit Pass – Get your pass now! \nTrack:Special Event \nFormat: Special Event \n\n\nWant to improve game audio workflow or the professional audio tools available to you? Join fellow game audio educators\, sound designers\, composers\, audio programmers\, and other audio professionals at the Interactive Audio Special Interest Group (IASIG) Town Hall. Get an update on current IASIG efforts\, and share your own ideas\, suggestions\, and recommendations for improving the state of the art in audio for interactive media. If you do audio\, come and be heard. The IASIG works as a Special Interest Group in both The MIDI Association and the International Game Developers Association representing Game Audio Developers in those organizations. \n\n\n\nhttps://schedule.gdconf.com/session/31st-annual-iasig-town-hall/911429
URL:https://midi.org/event-calendar/iasig-igda-town-hall
LOCATION:Moscone Center\, 747 Howard Street\, San Francisco\, CA\, 94103\, United States
CATEGORIES:Game Developers Conference,IASIG
ATTACH;FMTTYPE=image/jpeg:https://midi.org/wp-content/uploads/2025/02/IAIGMA-IGDA.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20250320T190000
DTEND;TZID=America/Los_Angeles:20250320T210000
DTSTAMP:20250316T174431Z
CREATED:20250316T174431Z
LAST-MODIFIED:20250316T174431Z
UID:10000079-1742497200-1742504400@midi.org
SUMMARY:IASIG/IGDA Party at Game Developers Conference
DESCRIPTION:IGDA is hosting a party at Game Developers Conference 2025 and The MIDI Association and IASIG are participating. The event will be at the Children’s Creativity Museum\, 221 Fourth Street right next to GDC. \nThe event is open to IGDA members. \n 
URL:https://midi.org/event-calendar/iasig-igda-party-at-game-developers-conference
LOCATION:Game Developers Conference\, 747 Howard St\, San Francisco\, CA\, 94103\, United States
CATEGORIES:Game Developers Conference,IASIG
ATTACH;FMTTYPE=image/webp:https://midi.org/wp-content/uploads/2025/03/CCM-Logo-Primary-Grey-4.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20250318T170000
DTEND;TZID=America/Los_Angeles:20250318T180000
DTSTAMP:20250228T201944Z
CREATED:20250228T195345Z
LAST-MODIFIED:20250228T201944Z
UID:10000074-1742317200-1742320800@midi.org
SUMMARY:Interactive Audio SIG Networking Meet Up At GDC
DESCRIPTION:IASIG is an organization in partnership with the International Game Developers Association (IGDA) and the MIDI Association (TMA) that brings together experts to share their knowledge and help improve the state of the art in audio for games\, websites\, VR content\, and other interactive mediums. Our members share tips and techniques\, study trends\, and create reports and recommendations that game developers\, tool makers\, and platform owners use to create better products.
URL:https://midi.org/event-calendar/interactive-audio-sig-networking-meet-up-at-gdc
LOCATION:Moscone Center\, 747 Howard Street\, San Francisco\, CA\, 94103\, United States
CATEGORIES:Game Developers Conference,IASIG
ATTACH;FMTTYPE=image/jpeg:https://midi.org/wp-content/uploads/2025/02/IAIGMA-IGDA.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20241029T090000
DTEND;TZID=America/Los_Angeles:20241030T213000
DTSTAMP:20240826T002311Z
CREATED:20240826T002311Z
LAST-MODIFIED:20240826T002311Z
UID:10000051-1730192400-1730323800@midi.org
SUMMARY:GameSound Con
DESCRIPTION:GameSoundCon 2024 is hybrid!  \n\n\n\nYou can attend in person in Burbank\, CA\, or remotely with our online only ticket! Online access gives you real-time access to GameSoundCon sessions\, live text chat and more. Both in-person and online attendees can watch sessions they missed for up to 6 months after GameSoundCon. \n\n\n\nCasual to AAA\, big studio to indie — For composers\, sound designers\, dialogue specialists\, researchers\, educators and others who want to keep up with the cutting edge in video game sound\, music\, dialogue and technology.
URL:https://midi.org/event-calendar/gamesound-con
LOCATION:GameSoundCon\, Burbank Convention Center\, Burbank\, CA\, United States
ATTACH;FMTTYPE=image/webp:https://midi.org/wp-content/uploads/2024/08/2-1-homepage-only.png.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240321T124500
DTEND;TZID=America/Los_Angeles:20240321T134500
DTSTAMP:20240225T220201Z
CREATED:20240225T180045Z
LAST-MODIFIED:20240225T220201Z
UID:10000042-1711025100-1711028700@midi.org
SUMMARY:30th Annual IASIG Town Hall
DESCRIPTION:Since its inception in 1994\, the IASIG has been driven by a selection of audio-focused volunteers with the goal of uniting the audio hardware and software industries with creators\, researchers\, and educators in order to push for the state-of-the-art for the industry. \nWant to improve game audio workflow or the professional audio tools available to you? \nJoin fellow game audio educators\, sound designers\, composers\, audio programmers\, and other audio professionals at the Interactive Audio Special Interest Group (IASIG) Town Hall. \nThe IASIG works as a Special Interest Group in both The MIDI Association and the International Game Developers Association representing Game Audio Developers in those organizations. \nSteve Horowitz (Audio Director\, IASIG/Game Audio Institute) \nTom Poole  (Director\, JUCE / Audio Developers Conference) \nDave Berol  (Audio / Voice Director\, Surfaceink Product Design & Development) \nAustin Smith  (Content Manager\, Sound Designer & Composer\, Game Audio Institute/Blackwater Soundworks) \nPat Scandalis  (CEO/CTO \, moForte Inc\, MIDI Association MPE WG Chair) \nLocation: Room 3002\, West Hall \nDate: Thursday\, March 21 \nTime: 12:45 pm – 1:45 pm \nPass Type: All Access Pass\, Core Pass\, Summits Pass\, Expo Pass\, Audio Pass\, Indie Games Summit Pass – Get your pass now!
URL:https://midi.org/event-calendar/30th-annual-iasig-town-hall
LOCATION:Game Developers Conference\, 747 Howard St\, San Francisco\, CA\, 94103\, United States
CATEGORIES:IASIG
ATTACH;FMTTYPE=image/jpeg:https://midi.org/wp-content/uploads/2024/02/Untitled-Presentation.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240320T170000
DTEND;TZID=America/Los_Angeles:20240320T180000
DTSTAMP:20240301T225752Z
CREATED:20240301T225752Z
LAST-MODIFIED:20240301T225752Z
UID:10000043-1710954000-1710957600@midi.org
SUMMARY:Collective Creativity in Game Design & Music
DESCRIPTION:Games and sound go together like macaroni and cheese. Sound is a large part of what makes games fun. So\, what are some of the hot button issues that game designers need to know about the process of creating game sound — and what do audio folks need to know about game design and production? Good questions! \nThis roundtable brings together composers\, sound designers\, game designers\, animators\, programmers\, producers\, and anyone else involved in the production process. Organizers open up the floor and discuss the latest and greatest trends in games\, as well as the most common production roadblocks. Let’s come together to develop a deeper understanding of process and pipeline. \n  \nCooperative Design Roundtable: Collective Creativity in Game Design & Music (Presented by the IGDA) \nSteve Horowitz  (Audio Director\, IASIG/GAI) \nLocation: Room 211\, South Hall \nDate: Wednesday\, March 20 \nTime: 5:00 pm – 6:00 pm
URL:https://midi.org/event-calendar/collective-creativity-in-game-design-music
LOCATION:Game Developers Conference\, 747 Howard St\, San Francisco\, CA\, 94103\, United States
CATEGORIES:IASIG
ATTACH;FMTTYPE=image/jpeg:https://midi.org/wp-content/uploads/2024/02/IASIG-55-Presentation.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240318T080000
DTEND;TZID=America/Los_Angeles:20240322T170000
DTSTAMP:20240301T225718Z
CREATED:20240225T170716Z
LAST-MODIFIED:20240301T225718Z
UID:10000041-1710748800-1711126800@midi.org
SUMMARY:Game Developers Conference
DESCRIPTION:The 38th annual Game Developers Conference (GDC)\, taking place March 18-22 at the Moscone Convention Center in San Francisco\, delivers the game industry’s greatest source of content and connections—with innovative exhibitors\, awe-inspiring technology\, and powerful talks led by game developers who live and breathe this industry. \nGame devs and industry experts who attend GDC 2024 can expect the return of many activities and events that make the Game Developers Conference the place to be for game developers. Attendees can attend a comprehensive selection of lectures\, panels\, and roundtable discussions\, tour the GDC Expo to check out companies’ latest products and solutions\, and head to the GDC Play area to try the newest indie sensations before they come out. \nIn addition\, the Independent Games Festival and the Game Developers Choice Awards will take place live on Wednesday\, March 20—with a simultaneous broadcast in the event app and on the GDC Twitch channel.
URL:https://midi.org/event-calendar/game-developers-conference
LOCATION:Game Developers Conference\, 747 Howard St\, San Francisco\, CA\, 94103\, United States
CATEGORIES:IASIG
ATTACH;FMTTYPE=image/jpeg:https://midi.org/wp-content/uploads/2024/02/GDC.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240127T140000
DTEND;TZID=America/Los_Angeles:20240127T144000
DTSTAMP:20241123T222129Z
CREATED:20240114T071033Z
LAST-MODIFIED:20241123T222129Z
UID:10000020-1706364000-1706366400@midi.org
SUMMARY:The IASIG Special Interest Group for Game Audio
DESCRIPTION:The IASIG is an organization in partnership with the International Game Developer’s Association (IGDA) and MIDI Association (TMA) that brings together experts to share their knowledge and help improve the state of the art in audio for games\, websites\, VR content\, and other interactive performances. Our members share tips and techniques\, study trends\, and create reports and recommendations that game developers\, tool makers\, and platform owners use to create better products. \nThe IASIG was born out of the Audio Town Meeting at the Computer Game Developers conference in April of 1994.
URL:https://midi.org/event-calendar/the-iasig-special-interest-group-for-game-audio-1-27-2024-200pm
LOCATION:Anaheim Convention Center | Front of Hall A | The MIDI Association Booth 10302\, 800 W Katella Ave\, Anaheim\, CA\, 92802\, United States
CATEGORIES:NAMM
ATTACH;FMTTYPE=image/jpeg:https://midi.org/wp-content/uploads/2024/01/IASIG_logo_13x5.jpg
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