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DTSTART;TZID=America/Los_Angeles:20250321T121500
DTEND;TZID=America/Los_Angeles:20250321T131500
DTSTAMP:20250228T202206Z
CREATED:20250228T201915Z
LAST-MODIFIED:20250228T202206Z
UID:10000076-1742559300-1742562900@midi.org
SUMMARY:IASIG/IGDA Town Hall
DESCRIPTION:31st Annual IASIG Town Hall\nSession Title: 31st Annual IASIG Town Hall- Day/Time: Friday\, March 21st\, 12:15 pm\, Duration: 60-Minute Special Event \n\n\n\nTom Poole  (Director\, JUCE / ADC) \nDave Berol  (Audio / Voice Director\, Surfaceink Product Design & Development) \nPat Scandalis  (CEO/CTO\, moForte Inc) \nAthan Billias  (MIDI Association Executive Board\, MIDI2Marketing) \nSteve Horowitz  (Audio Director\, IASIG/GAI) \n\n\nLocation: Room 3024\, West Hall \nDate: Friday\, March 21 \nTime: 12:15 pm – 1:15 pm \nPass Type: All Access Pass\, Core Pass\, Summits Pass\, Expo Pass\, Audio Pass\, Indie Games Summit Pass – Get your pass now! \nTrack:Special Event \nFormat: Special Event \n\n\nWant to improve game audio workflow or the professional audio tools available to you? Join fellow game audio educators\, sound designers\, composers\, audio programmers\, and other audio professionals at the Interactive Audio Special Interest Group (IASIG) Town Hall. Get an update on current IASIG efforts\, and share your own ideas\, suggestions\, and recommendations for improving the state of the art in audio for interactive media. If you do audio\, come and be heard. The IASIG works as a Special Interest Group in both The MIDI Association and the International Game Developers Association representing Game Audio Developers in those organizations. \n\n\n\nhttps://schedule.gdconf.com/session/31st-annual-iasig-town-hall/911429
URL:https://midi.org/event-calendar/iasig-igda-town-hall
LOCATION:Moscone Center\, 747 Howard Street\, San Francisco\, CA\, 94103\, United States
CATEGORIES:Game Developers Conference,IASIG
ATTACH;FMTTYPE=image/jpeg:https://midi.org/wp-content/uploads/2025/02/IAIGMA-IGDA.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20250320T190000
DTEND;TZID=America/Los_Angeles:20250320T210000
DTSTAMP:20250316T174431Z
CREATED:20250316T174431Z
LAST-MODIFIED:20250316T174431Z
UID:10000079-1742497200-1742504400@midi.org
SUMMARY:IASIG/IGDA Party at Game Developers Conference
DESCRIPTION:IGDA is hosting a party at Game Developers Conference 2025 and The MIDI Association and IASIG are participating. The event will be at the Children’s Creativity Museum\, 221 Fourth Street right next to GDC. \nThe event is open to IGDA members. \n 
URL:https://midi.org/event-calendar/iasig-igda-party-at-game-developers-conference
LOCATION:Game Developers Conference\, 747 Howard St\, San Francisco\, CA\, 94103\, United States
CATEGORIES:Game Developers Conference,IASIG
ATTACH;FMTTYPE=image/webp:https://midi.org/wp-content/uploads/2025/03/CCM-Logo-Primary-Grey-4.webp
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20250319T140000
DTEND;TZID=America/Los_Angeles:20250319T150000
DTSTAMP:20250228T202432Z
CREATED:20250228T200552Z
LAST-MODIFIED:20250228T202432Z
UID:10000075-1742392800-1742396400@midi.org
SUMMARY:IASIG/IGDA Roundtable Talk
DESCRIPTION:Developing Deeper Player Engagement and Emotional Connection Through Sound and Design Roundtable (Presented by the IGDA)\nWednesday: IASIG/IGDA Roundtable Talk\, (Wed 2-3pm Room 301 South Hall) \nThe IASIG is dedicated to the art and technology of sound in games. Sound is a large part of what makes games fun and memorable. Why do certain pieces of music trigger strong memories and emotions? Why are organizations like the SF Symphony and others performing game music in the concert hall? Why does that one sound effect keep playing in your head? And what is it about the sound of a warp pipe that gets you excited for the adventure to come? \nHosted by the Interactive Audio Special Interest Group\, this engaging roundtable discussion will focus on bringing together folks from all parts of the development community. This roundtable brings together composers\, sound designers\, game designers\, Narrative Designers\, animators\, programmers\, producers\, and anyone else involved with game production and design. \nClassical California’s Jennifer Miller Hammel (Host/Curator/Producer of Arcade) and SF Conservatory’s Steve Horowitz (ED\, SFCM’s TAC program) will open up the floor for you to discuss the latest in sound and design with a focus on how great moments from game audio history can inform future game production. \nHow can the satisfying crunch of snow under a boot keep you moving forward? How can iterative design enhance player retention? How can adaptive audio add to the players sense of immersion? Let’s come together to develop a deeper understanding of each other’s art\, process and pipeline. \nDeveloping Deeper Player Engagement and Emotional Connection Through Sound and Design Roundtable
URL:https://midi.org/event-calendar/iasig-igda-roundtable-talk
LOCATION:Moscone Center\, 747 Howard Street\, San Francisco\, CA\, 94103\, United States
CATEGORIES:Game Developers Conference,IASIG
ATTACH;FMTTYPE=image/jpeg:https://midi.org/wp-content/uploads/2025/02/IAIGMA-IGDA.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20250318T170000
DTEND;TZID=America/Los_Angeles:20250318T180000
DTSTAMP:20250228T201944Z
CREATED:20250228T195345Z
LAST-MODIFIED:20250228T201944Z
UID:10000074-1742317200-1742320800@midi.org
SUMMARY:Interactive Audio SIG Networking Meet Up At GDC
DESCRIPTION:IASIG is an organization in partnership with the International Game Developers Association (IGDA) and the MIDI Association (TMA) that brings together experts to share their knowledge and help improve the state of the art in audio for games\, websites\, VR content\, and other interactive mediums. Our members share tips and techniques\, study trends\, and create reports and recommendations that game developers\, tool makers\, and platform owners use to create better products.
URL:https://midi.org/event-calendar/interactive-audio-sig-networking-meet-up-at-gdc
LOCATION:Moscone Center\, 747 Howard Street\, San Francisco\, CA\, 94103\, United States
CATEGORIES:Game Developers Conference,IASIG
ATTACH;FMTTYPE=image/jpeg:https://midi.org/wp-content/uploads/2025/02/IAIGMA-IGDA.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240321T124500
DTEND;TZID=America/Los_Angeles:20240321T134500
DTSTAMP:20240225T220201Z
CREATED:20240225T180045Z
LAST-MODIFIED:20240225T220201Z
UID:10000042-1711025100-1711028700@midi.org
SUMMARY:30th Annual IASIG Town Hall
DESCRIPTION:Since its inception in 1994\, the IASIG has been driven by a selection of audio-focused volunteers with the goal of uniting the audio hardware and software industries with creators\, researchers\, and educators in order to push for the state-of-the-art for the industry. \nWant to improve game audio workflow or the professional audio tools available to you? \nJoin fellow game audio educators\, sound designers\, composers\, audio programmers\, and other audio professionals at the Interactive Audio Special Interest Group (IASIG) Town Hall. \nThe IASIG works as a Special Interest Group in both The MIDI Association and the International Game Developers Association representing Game Audio Developers in those organizations. \nSteve Horowitz (Audio Director\, IASIG/Game Audio Institute) \nTom Poole  (Director\, JUCE / Audio Developers Conference) \nDave Berol  (Audio / Voice Director\, Surfaceink Product Design & Development) \nAustin Smith  (Content Manager\, Sound Designer & Composer\, Game Audio Institute/Blackwater Soundworks) \nPat Scandalis  (CEO/CTO \, moForte Inc\, MIDI Association MPE WG Chair) \nLocation: Room 3002\, West Hall \nDate: Thursday\, March 21 \nTime: 12:45 pm – 1:45 pm \nPass Type: All Access Pass\, Core Pass\, Summits Pass\, Expo Pass\, Audio Pass\, Indie Games Summit Pass – Get your pass now!
URL:https://midi.org/event-calendar/30th-annual-iasig-town-hall
LOCATION:Game Developers Conference\, 747 Howard St\, San Francisco\, CA\, 94103\, United States
CATEGORIES:IASIG
ATTACH;FMTTYPE=image/jpeg:https://midi.org/wp-content/uploads/2024/02/Untitled-Presentation.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240320T170000
DTEND;TZID=America/Los_Angeles:20240320T180000
DTSTAMP:20240301T225752Z
CREATED:20240301T225752Z
LAST-MODIFIED:20240301T225752Z
UID:10000043-1710954000-1710957600@midi.org
SUMMARY:Collective Creativity in Game Design & Music
DESCRIPTION:Games and sound go together like macaroni and cheese. Sound is a large part of what makes games fun. So\, what are some of the hot button issues that game designers need to know about the process of creating game sound — and what do audio folks need to know about game design and production? Good questions! \nThis roundtable brings together composers\, sound designers\, game designers\, animators\, programmers\, producers\, and anyone else involved in the production process. Organizers open up the floor and discuss the latest and greatest trends in games\, as well as the most common production roadblocks. Let’s come together to develop a deeper understanding of process and pipeline. \n  \nCooperative Design Roundtable: Collective Creativity in Game Design & Music (Presented by the IGDA) \nSteve Horowitz  (Audio Director\, IASIG/GAI) \nLocation: Room 211\, South Hall \nDate: Wednesday\, March 20 \nTime: 5:00 pm – 6:00 pm
URL:https://midi.org/event-calendar/collective-creativity-in-game-design-music
LOCATION:Game Developers Conference\, 747 Howard St\, San Francisco\, CA\, 94103\, United States
CATEGORIES:IASIG
ATTACH;FMTTYPE=image/jpeg:https://midi.org/wp-content/uploads/2024/02/IASIG-55-Presentation.jpg
END:VEVENT
BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20240318T080000
DTEND;TZID=America/Los_Angeles:20240322T170000
DTSTAMP:20240301T225718Z
CREATED:20240225T170716Z
LAST-MODIFIED:20240301T225718Z
UID:10000041-1710748800-1711126800@midi.org
SUMMARY:Game Developers Conference
DESCRIPTION:The 38th annual Game Developers Conference (GDC)\, taking place March 18-22 at the Moscone Convention Center in San Francisco\, delivers the game industry’s greatest source of content and connections—with innovative exhibitors\, awe-inspiring technology\, and powerful talks led by game developers who live and breathe this industry. \nGame devs and industry experts who attend GDC 2024 can expect the return of many activities and events that make the Game Developers Conference the place to be for game developers. Attendees can attend a comprehensive selection of lectures\, panels\, and roundtable discussions\, tour the GDC Expo to check out companies’ latest products and solutions\, and head to the GDC Play area to try the newest indie sensations before they come out. \nIn addition\, the Independent Games Festival and the Game Developers Choice Awards will take place live on Wednesday\, March 20—with a simultaneous broadcast in the event app and on the GDC Twitch channel.
URL:https://midi.org/event-calendar/game-developers-conference
LOCATION:Game Developers Conference\, 747 Howard St\, San Francisco\, CA\, 94103\, United States
CATEGORIES:IASIG
ATTACH;FMTTYPE=image/jpeg:https://midi.org/wp-content/uploads/2024/02/GDC.jpg
END:VEVENT
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